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iris-aiandClaude Opus 5 0d0326769c Ask the root the way every other widget is asked
The root had a layout path of its own: `root_layout` read its declared
lengths against the window, while every other widget's box came of
`Painter::widget_at`, where a rule of the widget's own -- a share with pixels
or a fraction beside it -- is compared against the offer and can take the box
past it. So a share on the root was the window whatever it asked for, which
`docs/LAYOUT_LOG.md` recorded as a gap rather than fixing, and any later rule
that reads the offer would have had to be written twice.

There is one box nobody drew, and that is the whole of what the root is
asked in. `Placing::WINDOW` says it -- the full output, fractions of the full
output, no move entry and no mask -- and `Placing::ask` is then the one place
a box is decided, called by the painter, by a local redraw, and by the root's
first draw. The root's own path is what is left of it: a widget with no
parent keeps different bookkeeping, not a different layout.

Measured in a 400 px window, a probe under each of three parents, which now
agree on every row where two of them agreed before:

    rule                      as root   wrapped   in a span
    leftover(1)                   400       400         400
    px(50) + leftover(1)          400       400         400
    px(500) + leftover(1)         500       500         500   (was 400 as root)
    rel(0.5) + leftover(1)        400       400         400
    rel(2.0) + leftover(1)        800       800         800   (was 400 as root)
    px(500)                       500       500         500
    rel(0.5)                      200       200         200

The comparison is kept on the widget asked about rather than on the asker,
which is what makes the root need nothing of its own: a window range means
the same thing at either end of an ask, `in_parent` passes one up unchanged,
and the asker ends up holding it through the child's drawing exactly as it
did when `longer_than` narrowed the asker directly. The root has no asker, so
its own record is the only place that range can live -- and `resize` already
checks that record, so a share crossing its length is caught with no new
code. `a_share_past_the_box_is_decided_again_on_either_side_of_the_crossing`
now runs at the root too: 500 at a 400 window, 900 at 900, 500 again at 400.

Two things this changes beyond the share. `DrawInfo::asked` is now the place
the parent offered rather than the place the ask came to, so a local redraw
re-decides the rule instead of re-reading the decision -- the two were the
same until a rule could move the box. And the root's `is_region_node` is
read, where the old path passed `false`: a region-node root now gets its
entry, whose translation is the identity, pinned by
`a_region_node_root_is_a_region_node`.

Format, clippy with and without layout-diagnostics, and the suite (136 + 19 +
13 + 4) are clean. The cold dump over 400 depth-5 trees is byte-identical to
`2dba90b` across all 34,571 boxes, and the three seed scans pass: 400 at
depth 5 (61s), 1,000 at depth 6 (155s), 2,000 at depth 4 (291s).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 13:51:19 -04:00
iris-aiandClaude Opus 5 2dba90bd0f Grow images in the generated trees
`Image` is the only widget in the repository whose size hint is a length in
pixels -- everything else hints a share, or nothing -- so it is the only one
that exercises a rule beside a hint, a box a widget knows before it is drawn,
and the answer the commit before this one changed. The generated trees had
none, which is why nothing there could reach that case.

`Kind::Image` is a fifth leaf, drawn one time in five, and it steps to a plain
rect when the shrinker reduces it: a picture measures nothing either, but its
length is its own, so the leaf that takes whatever it is given is the simpler
one. The picture is a 64x64 checkerboard of purple and black in 8 px cells,
committed at `src/assets/checkerboard.png` beside the generator that draws it
-- the way `examples/tabs` keeps its own -- and included rather than opened, so
that growing a tree does not depend on a working directory and one seed is one
tree whatever anything else does.

One upload per tree, however many images it grows: a `TextureHandle` is a
counted reference, so the first image in a tree uploads the checkerboard and
every one after it clones the handle. Measured: seed 1 at depth 4 grows 13
images and holds 1 texture, seed 6 grows none and holds none, and
`a_tree_of_images_uploads_one_texture` asserts it. `Image::new` is what a
caller holding a handle needs, since `image` uploads what it is given.

A seed names a tree only while the generator draws the same things in the same
order, so every seed now grows a different tree. The seed list in
`generated.rs` says so: 20 and 86 no longer grow the trees whose defects they
once caught, and both of those live on as shrunk fixtures in `unsettled.rs`,
which are trees rather than numbers. The seeds those fixtures name are
similarly historical, and their file says that too.

Format, clippy with and without layout-diagnostics, and the suite (135 + 19 +
13 + 4) are clean. The cold dump is a new baseline of 34,571 boxes over the 400
depth-5 trees, since the trees themselves changed; all three seed scans pass
over the new ones -- 400 at depth 5 in 62.79s, 1,000 at depth 6 in 160.20s,
2,000 at depth 4 in 299.58s -- which is what actually checks that images lay
out warm the way they do cold.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 04:50:31 -04:00
iris-aiandClaude Opus 5 b295c8b97a Read a leftover as a minimum where nothing divides it
A share under a parent that divides nothing is still a share: the pixels and
fraction beside it are taken first, the share fills whatever the box has left,
and where those are already longer than the box they overflow it exactly as
they would without the share. So the length is `max(box, px + rel*box)`, a
minimum the share imposes rather than an addition to what was asked for
(Bryan, 2026-09-20, generalising the same `max` he gave for `Scroll`'s content
length two days earlier).

A span does that. Measured at `77ed7a2`, a probe recording the box it is asked
in, in a 400 px window, under `.wrapper()` against a one-child span:

    rule                      nothing divides   a span divides
    leftover(1)                           400              400
    px(50) + leftover(1)                  400              400
    px(500) + leftover(1)                 400              500
    rel(0.5) + leftover(1)                400              400
    px(500), no leftover                  500              500

One row disagreed, and the same length without the share overflows fine
(drawn -50..450, its alignment centring it), so what swallowed the overflow was
the share. `LayoutLen::declared` refuses to answer for anything carrying
leftover weight, so the non-dividing path never learned the fixed part and fell
back to the offer.

Said as the place the parent gives rather than as a declaration, because that
is what the retained record already keeps: where the fixed part is the longer,
`widget_at` hands the child `fixed.as_desc().fills()` -- a box of that length,
placed by the child's alignment, its own rel base -- which is what a declared
length already comes to, and `active.placed` stores it, so a recomposed subtree
reads the same box without resolving anything again. A place that is already
the child's placement is skipped: a parent that divides has given the share
whatever it was owed, and re-placing a span's slot moved its child.

Which of two lengths is longer is a question in pixels, so it is one operation
with the crossing kept as a window range, and both callers now share it.
`Painter::longer_than` is that operation -- the span's room for the shares it
divides, and a share past the box it was given -- and it narrows this widget's
range where the span replaced it, since a comparison the framework makes on an
arbitrary parent's behalf is one more reason its drawing holds, not the only
one. A `SizeRule::Min` of `rel(1.0)` is the same operation again, which is what
this is (Bryan, 2026-09-20); when that lands it belongs on this path.

`a_share_is_a_minimum_wherever_nothing_divides_it` walks the table above and
holds the two parents to the same length; the crossing case is checked from
both sides, by a window that crosses it and by the rule itself crossing while
the window holds still. Both fail at `77ed7a2` with 400 where 500 is wanted. A
change of rule needs nothing to escalate it: the reported size is the rule
resolved, so the answer changes and the parent refuses its own drawing --
verified by writing the escalation, finding the tests pass without it, and
dropping it.

Format, clippy with and without layout-diagnostics, and the suite (134 + 19 +
13 + 4) are clean. The cold dump over 400 depth-5 trees is byte-identical to
`77ed7a2` across all 34,488 boxes, since no generated tree carries a share with
pixels beside it -- which the next commit changes.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 04:49:50 -04:00
iris-aiandClaude Opus 5 c2b8bf83de Let a rule beat a hint, and name marking a widget for redraw
A ninth sweep, over the part no earlier round named -- the widget vocabulary and
the builder methods, `Widgets`, the examples, the `util` additions and the
manifests -- and once more over `77ed7a2`, the eighth sweep's own commit and so
itself unreviewed.

A hint overrode a rule. `declared_lens` asked `rules[axis].declared()` first and
fell through to the widget's own `size_hint` whenever that answered `None` --
which it does for a share, since a share is not a declaration. So a widget
carrying `width(leftover(1))` and hinting a pixel length of its own was handed a
box of the hint, against the rule and against the comment inside the function:
"a hint still narrows the box where no rule does". `Painter::size_hint` spells
the same rule-else-hint step three hundred lines up and gets it right, with the
reason written on it; both read `Widgets::exact_len` now, and `declared_lens` is
the part of its answer that needs nobody to divide it. `Image` is the only
widget here whose hint is a declared length, and neither the tests nor the
generator builds one, so nothing in this repository could reach the difference
-- which is why the dump is unchanged and why the test builds a widget of its
own. It records the box it was asked in: 400 with the rule and 50 without, and
50 either way before this.

Marking a widget for redraw had no name. Twenty-one sites under `tests/` said it
as `widgets_mut().get_dyn_mut(id);` with the widget thrown away, five with a
`let _ =` in front, one with a comment explaining what the line was for, and one
wrapped in a local function called `mark`. `Widgets::mark_for_redraw` says it.
`revision_cost.rs` keeps the long spelling and now says why in place: it is
deliberately in the API subset an old worktree also has.

`assert_same_regions` could not see the defect the eighth sweep had just fixed.
It zips the warm and cold id lists, so a list naming one widget twice -- which
is what `width`, `sized` and `align` giving back their own argument produces --
compares fewer boxes than it lists and says nothing about it. It now rejects a
repeated id and two lists of different lengths, which also checks the nine
fixtures that round left alone: all eighteen cases pass.

Bare pairs where the framework has named ones. `random.rs`'s `Lens` and `Aligns`
were `[Option<LayoutLen>; 2]` and `[Option<AxisAlign>; 2]`, read as `[0]`/`[1]`
and zipped against a hand-written `[Axis::X, Axis::Y]`. They are `SizeRules` and
`Align`; `Align` took the `Index<Axis>` every other per-axis pair on this branch
has, and `RegionAlign::from` does the "an axis left out is centred" step two
rigs were spelling per axis. The three sites that wrote the axis pair out say
`Axis::BOTH`, which is what the rest of the layout code says.

`BothAxis<T>`, `AxisT`, `XAxis` and `YAxis` -- 45 lines with a const trait, two
marker types and three accessors -- have no user anywhere in the workspace. They
are the mechanism `impl_axis_index!` replaced, in the file this branch took
`Vec2::axis`/`axis_mut` out of. Deleted, which is a drive-by in a block the
branch was already rewriting; drop it if the scope matters more.

Smaller things, each in its own place: `Wrapper` arrived beside core's
`WidgetWrapper`, one word for a widget that wraps a child and for a dynamic
borrow guard, so the alias is gone and its two uses name `DynBorrower` -- which
is what they are. `Wrapper::new`, `Wrapper::empty` and its `Default` were three
names for one value, two of them unused. `Arena::get_mut` was the only
`pub(crate)` among `pub` siblings on a public type. `Selector` rounded the
pointer onto the pixel grid to do arithmetic on two values already there, losing
the precision the platform gave it for nothing; the step between the regions is
taken on the grid instead. And the two `debug` profile settings carry their
reason where the next reader looks rather than only in the commit that made
them, one of which was about renaming `rest`.

Format, clippy with and without layout-diagnostics, and the suite (132 + 19 + 13
+ 4) are clean. The cold dump over 400 depth-5 trees is byte-identical to
`77ed7a2` across all 34,488 boxes, and all three seed scans pass: 400 at depth 5
in 63.27s, 1,000 at depth 6 in 160.45s, 2,000 at depth 4 in 302.52s.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 03:56:01 -04:00
iris-aiandClaude Opus 5 77ed7a24c0 Say how many widgets a shrunk fixture has, and share what tests repeat
An eighth sweep, over the part no earlier round named: the 6,300 lines of
tests, and once more over the seventh sweep's own commit, which was itself
unreviewed.

Four of the shrunk fuzz fixtures name one widget two or three times. `width`,
`sized` and `align` set a rule on the widget they are given and return its own
id -- only `pad` and `wrapper` make a new one -- so `let sized =
wrapped.width(76).add(..)` and the `let aligned = sized` beside it are three
names for one text. Each name then went into the list of ids the case compares
warm against cold, so a case that says it checks six boxes checks four, and
three doc comments quote that inflated count as the size of the tree the
shrinker reduced to. Measured: `plant` and `plant_fixed` list 6 and hold 4,
`plant_pair` lists 4 and holds 3, `plant_scrolled` lists 8 and holds 7. The
aliases are gone and the counts say what the fixtures build; each rebuilt
fixture was diffed against the old one, and both the widget slots and every
region are identical, for both settings of `swapped`.

`assert_same_regions` sits at the top of `unsettled.rs` and six tests call it.
Seven more spell its body out instead, byte for byte. They call it now, and it
is `#[track_caller]` so the panic names the case.

`tests/gpu/mod.rs` holds the adapter probe and the surface configuration that
`draw_cost` and `chain_cost` had a copy of each -- `config` identical, and the
probe identical but for the feature it asks for. The leak's justification lived
in one file with the other referring to it; it now sits on the thing it is
about. Shared through `#[path]`, the way `scenario/mod.rs` already is.

The mask a widget is clipped by was resolved in three places, two of them a
byte-identical closure. `mask_bounds` takes the slot rather than the widget,
because the third site deliberately reads the slot it saved before the frame:
that a redraw keeps the slot is what it is checking.

`Layered::_revision` was a field nothing reads, incremented to mark the widget
dirty. Two tests in the same file already do that with
`get_dyn_mut`, which is what the underscore was hiding.

`plan.rs` claimed every simplification is strictly smaller, and asserted `<=`.
Measured: 53 of one tree's 101 simplifications keep the widget count, since a
dropped alignment and a simpler leaf both do. The assertion is right and the
claim was not; the comment now gives the argument that does hold.

`generated.rs` said "Seven that have never failed" and "the nine the others
check" of a ten-seed array. The `should_panic` scroll test ended in an
`h.frame()` that cannot run, since `set_root` lays out and is where the panic
comes from. Two `drop(tree)` at the end of their own scope did nothing.

Format, clippy with and without layout-diagnostics, and the suite (131 + 19 +
13 + 4) are clean. The cold dump over 400 depth-5 trees is byte-identical to
f8aa0c5 across all 34,490 boxes. No library code changed, so the seed scans
have nothing to find. Both GPU rigs were rebuilt and run: chain cost +470% at
depth 64, draw cost ~4.4 us per layer.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 03:18:18 -04:00
iris-aiandClaude Opus 5 f8aa0c5cdf Stop a scroll asking a question it has already answered
A seventh sweep, over the parts no earlier round named: the tree generator
and the scenario harness, `Fixed`, the headless rig, and once more over the
commit the sixth sweep left, which was itself unreviewed.

`Scroll`'s content box is `answer_px.max(container_len)`, so a scroll whose
content fits has nothing to scroll through and `update_amt` has already put
`amt` at zero. The test choosing between the viewport and a scrolled span
asked `amt != ZERO || content_len != container_len`, where the first
disjunct can never decide it -- the same defect `b7b8d09` removed from the
line above, one operand over. A `debug_assert` of the implication held
across the whole suite, including every scrolling test.

`Fixed::to_scale` and its private `shift_round` arrived on this branch with
no caller and never got one; the only thing that called either was the test
written for them.

`Len::align` wrote `Len` arithmetic out a component at a time, around an
`at.px` that is always zero, where `Len::scale` and the `Add`/`Sub` beside
it say the whole rule in two lines. `LayoutLen::without_leftover` took
`self` where the `apply_leftover` its own doc calls the opposite reading of
the same value takes `&self`.

`run-headless.sh --resize` changed the output's mode but not `out_w`/`out_h`,
which is the extent `replay-touch` scales a recording against -- so
`--resize` with `--replay` put every sample of the gesture somewhere else
and still finished like a run that worked. Both come from one function now.

The generator's plan/build split stranded a comment: "a row takes the height
it is given" describes the size rule `build` derives from `dir`, and it was
left above the `gap` draw, which is the one line it is not about and which
does consume randomness.

Format, clippy with and without layout-diagnostics, and the suite (131 + 19
+ 13 + 4) are clean. The cold dump over 400 depth-5 trees is byte-identical
to b7b8d09 across all 34,492 boxes, and all three seed scans pass: 400 at
depth 5 in 62.75s, 1,000 at depth 6 in 162.37s, 2,000 at depth 4 in 305.25s.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 02:53:02 -04:00
iris-aiandClaude Opus 5 b7b8d09e40 Write a shared constant once, and stop a scroll placing its own content
Two findings from a sweep over the WGSL prelude and the position widgets,
scoped against upstream/main at ca2b4b2.

`module_source` already builds each shader's preamble from iris_core's own
constants, so the move-chain work's second copy of `MOVE_NONE` and
`CHAIN_LIMIT` -- under "keep in step with iris_core::CHAIN_LIMIT" -- asked a
reader by hand for what the mechanism beside it exists to do. Both are
injected now, with `MASK_NONE` beside them replacing a bare literal, and the
shader declares none of them.

`Scroll`'s `content_len` is never less than its box, so `slack` and the
`anchor` computed from it were always zero whatever the alignment: the
framework centres short content by placing the answer in the whole box, and
the comment credited arithmetic that could not have done it. The same belief
guarded the fits-in-the-box contract with `align == NEG`, so at the default
alignment -- the middle -- every box change redrew the scroll, measured as 1
widget against 0 at TOP_LEFT. `align` now has no reader at all.

`UiSpan::translated` and `UiRegion::translated` are reachable only from each
other and from nothing else.

Format, clippy with and without layout-diagnostics, and the 131-test suite
are clean. The cold dump over 400 depth-5 trees is byte-identical to
1096c31, and all three seed scans pass: 400 at depth 5 in 69.07s, 1,000 at
depth 6 in 169.29s, 2,000 at depth 4 in 300.75s.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 02:09:41 -04:00
iris-ai 1096c3167a Drop the last thing nothing reads
`Painter::text_data` had no caller. It was left in the previous round because
it is the only way a widget inside `draw` can reach `TextData`, and the app's
pending integration might have wanted it; nothing in iris is kept for the
app's sake, since the app is to be largely rewritten against this API rather
than ported call by call (Bryan, 2026-09-20).
2026-09-20 01:30:35 -04:00
iris-ai 445287c95c Ask a value a question through a reference
A method taking `self` can only be called on a value, so anywhere the caller
holds a reference it has to dereference to ask -- which costs the caller
whether or not the type is `Copy` (Bryan, 2026-09-20, correcting the opposite
change made in 7502176).

So every method that answers a question about a value takes `&self`:
`Holds`'s four, `AxisHolds` and `LayoutHolds`'s three each, `LayoutLen`'s
`is_px`, `is_only_leftover`, `declared` and `fills`, and `Size::within_box`.
The two callers passing `LayoutLen::declared` as a function value say the
closure instead.

Builders that return a changed copy, and methods on a handle that is meant to
be given up, still take `self`.
2026-09-20 01:30:29 -04:00
iris-ai 750217631d Drop three things nothing reads, and say what a span makes scalable
`Axis::pair` and `RegionAlign::NEAR` arrived on this branch with no caller
and never got one. `Holds::contains` took `&self` where its five siblings on
the same `Copy` pair of pixels take `self`.

The comment beside a span's cross-axis accumulator said a scalable child
"makes Children scalable too"; `Children` names nothing here, and what it
makes scalable is the span.
2026-09-20 01:02:25 -04:00
iris-ai 9b4cc329ce Say the window when the window is why a drawing was refused
`AxisHolds` is four contracts, and `diag::outside` counted three: a refusal
because this window is outside the range the drawing was made for bumped
"reuse outside: a rel base". The two are different questions -- a window
range is pixels, a rel base pin is a window-unit length that an unchanged
window can still change -- so the rig answered "why did that redraw?" with
the wrong one for every resize.
2026-09-20 01:00:13 -04:00
iris-ai 02048eab77 Rebuild a suboptimal swapchain after presenting, not before
`Surface::configure` panics while a texture the surface handed out is still
alive, which wgpu says at both `configure` and `get_current_texture`. The
`Suboptimal` arm configured with the texture it was about to draw with in
hand, so the first suboptimal frame -- a resize or a display change on some
drivers -- takes the app down instead of rebuilding the swapchain.

The texture is good for this frame, so it is drawn with and presented, and
the rebuild happens once `present` has consumed it.
2026-09-20 01:00:05 -04:00
iris-ai d8d51221ee Keep a contract only where it still holds for this widget
`redraw` keeps the narrower of an old and a fresh contract so that widening
and narrowing back do not churn the parent that reads it. The drawing's half
asked whether the old range still covers this window and box before keeping
it; the answer's half did not, so a widget whose answer contract widened in
a frame that also resized the window kept a range the new window is outside.

The parent's next ask then refuses that answer and draws the whole subtree
again -- throwing away the drawing the widget had just made. Cost, not
geometry: the size kept is the size just reported.

`a_contract_this_window_is_outside_is_not_kept` draws the leaf twice before
the change and once after.
2026-09-20 01:00:01 -04:00
iris-aiandClaude Opus 5 781199a7c9 TODO: a prepare stage on Event, for the placeholder in CursorData
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 00:26:53 -04:00
iris-aiandClaude Opus 5 69ba91588a Run every generated case without the long seed scan
`Case::SizeResize` was in `ALL` and in none of the `case!` invocations, so
a size change followed by a resize -- the order the enum's own comment
argues is not the same test as the other one -- was only ever checked by
the ignored long run. The tests and the list of which cases have one come
from one macro invocation now, and a case missing from it fails a test
rather than going quiet.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 00:20:23 -04:00
iris-aiandClaude Opus 5 8088a1fa59 Say why a reuse was refused, on every path that refuses one
Three of the eight rejections in `try_reuse` were invisible or half-visible
to the diagnostics: a changed inherited mask counted nothing and traced
nothing, an undrawn record traced without counting, and a changed
region-node choice counted without tracing. The mask one is the rejection
this branch's repair was about, so "why did that redraw?" was exactly the
question the rig could not answer.

Adding a counter meant editing a variant list and a name list at the same
index, which renames every total after a slip and says nothing. The two
lists are one declaration now.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 00:20:23 -04:00
iris-aiandClaude Opus 5 713e3e747b Judge a kept contract against the box it was asked in
A local redraw keeps the narrower guarantee its parent holds when the new
drawing covers it, so widening and narrowing back do not churn the parent.
It checked that guarantee against `placement`, where the answer put the
drawing, rather than `region`, the box the drawing was made in and the box
both contracts are about. The two differ on every axis a widget reported
less than it was offered, so any such widget escalated to its parent every
time its contract widened -- which is the churn the retention exists to
avoid. `resize` and `try_reuse` both already ask about `region`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 00:18:18 -04:00
iris-aiandClaude Opus 5 aea0387567 Stop keeping what nothing reads back
`ActiveData::size_deps` was written on every draw, cleared on every undraw,
and read nowhere: a `Vec<WidgetId>` per active widget for a list only the
`Painter`'s own copy is used from, in `draw_at`, before the record is built.
What it looked like it was for -- reaching a widget whose size was read --
is already done there, by recording whoever asked about a child it did not
draw.

`SizeRule::apply` had no caller and would have been wrong if it found one:
it answers with the rule's own length, where `draw_at` resolves a fraction
against the rel base first. One rule, applied in one place.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-20 00:18:18 -04:00
iris-ai 1ebd4d3a05 Match a place's own cases instead of asking it five questions
`PlaceSpan` and `RelBase` were private to `place.rs`, so `painter.rs`
reached them through six `pub(crate)` accessors -- `stated_rel_base`,
`narrows_rel_base`, `within_span`, `is_sized`, `does_fill`,
`with_rel_base` -- and `in_parent` re-derived a three-case enum from
five yes/no answers. The two enums are `pub` now and `ui/mod.rs`
re-exports `place` by name rather than by glob, the way it already did
for `painter`, so nothing new leaves the crate and there is no
visibility qualifier to get right. All six accessors are deleted:
`in_parent` matches `(at.span, declared)`, `resolve_rel_base` matches
`(rel_base, span)` and assigns, and the other three read the field.

`!at.is_sized()` was dead. `PlaceSpan::Sized` is built in exactly one
place, `Len::as_desc`, which sets `RelBase::Len(self)` in the same
literal, so `stated_rel_base().is_none()` already excluded it. Deleting
`with_rel_base` removes the only writer that could have separated the
two, so a named length now carries its own base by construction rather
than by habit -- which is what the comment on `RelBase` says.

The four `pub(crate)` methods left in `painter.rs` are inherent methods
on types the crate does export, so hiding the path is not available to
them; they are `pub(super)`, which is the module tree that calls them.

fmt, workspace clippy under `-D warnings` with and without
`layout-diagnostics`, and the workspace tests under both are clean. The
cold dump over 400 depth-5 trees is byte-identical: 34,492 boxes.
2026-09-19 23:51:58 -04:00
iris-ai 7e2b4cd9db Print the box a widget drew in, not the rel base labelled as it
`DrawInfo::px` was the child's rel base in pixels, resolved at all four
construction sites on every draw and read only by three diagnostics --
each of which called it the box: `diag::draw_request`'s `pixel_size`,
printed by `trace_unsettled` as "draw in"; and two `debug_assert`
messages saying "clips to" and "drew in". A rel base and a box differ
wherever a parent hands down part of its own, which is every child of a
span, so all three said something that was not true.

The field is gone and each site reads `region.to_px(window)`, which is
the box it claimed to be printing and costs nothing outside a failing
assert. The trace field is `region_px`. `Placing::window` existed only
to resolve that value and follows it out.

The 23-line counter block inside `try_reuse`'s "outside its range"
branch is `diag::outside`, beside the other diagnostics, so the decision
reads as its six checks.

fmt, workspace clippy under `-D warnings` with and without
`layout-diagnostics`, and the workspace tests under both are clean. The
cold dump over 400 depth-5 trees is byte-identical: 34,492 boxes. The
trace now prints "draw in 189.00x176.00" beside a region 189 by 176.
2026-09-19 23:28:36 -04:00
iris-ai 3da1c71870 Name the values layout carries, and say what a span's slot is
`along` said nothing about what it did. It is `Span::slot` now: the
stretch of the row between two distances from where the span starts
laying out, as a span of its own box, with the mirror for a negative
direction in one place. `far` is `row`, which is what the comment above
it already called it, and `shares` is `has_room` beside the
`any_leftover` it was folded into. `reached` now guards on the leftover
weight it divides by rather than on the numerator that happened to be
zero with it.

The pairs layout returns are named rather than positional: `Answer`
{size, holds} and `Drawn` {answer, drawing_holds} replace
`(Size, LayoutHolds)` and a three-tuple with two `LayoutHolds` in it,
which was the one shape the cold dump exists to catch. `try_reuse`
answers `bool` rather than `Option<()>`, and the four hand-written
copies of `move_idx != parent_move` are `ActiveData::is_region_node`.

`AXES` was declared in three modules; it is `Axis::BOTH`. `rel_min`,
`rel_max` and the unused `select_len` are gone -- `ZERO` and `FULL`
already said those. Three doc comments sat on `impl` blocks instead of
the single method inside them. `reposition` and `redepth` walked their
children by index, looking the parent up again per child; both take the
list and put it back. `Scroll`'s `fixed` and `fixed_len` are
`answer_px` and `answer_is_px`, which says which one is the length.

fmt, workspace clippy under `-D warnings` with and without
`layout-diagnostics`, and the workspace tests are clean. The cold dump
over 400 depth-5 trees is byte-identical to `6c84b6f`: 34,492 boxes,
no seed moved.
2026-09-19 23:24:55 -04:00
iris-aiandClaude Opus 5 6c84b6f2cb Read a slot's ends where they are used, not carry one between children
`start` looked like a third accumulator beside `fixed` and `taken`, carried
across iterations and assigned at three points. It was never independent:
every assignment was `shared(fixed, taken)`, so it was those two read
together. Reading it at each end of a slot instead drops the variable, drops
two of the three calls per child, and leaves the gap added after the last
child deriving nothing -- which was the thing that read as a bug, and is not
one because no end is taken from it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 22:13:52 -04:00
iris-aiandClaude Opus 5 8d2b7a512b Sum a span's cursor by name, and guard a scroll's re-clamp
`cursor` added `px` and `rel` by hand where the placing loop below now says
`fixed += len.without_leftover()` -- the same sum, one of them named. And
`let along = total` shadowed the closure that makes a span along the row,
two meanings for one word in one function; the local said nothing `total`
did not.

A scroll's draw writes `amt` and `snap_end`, so a second draw at another
viewport reads what the first wrote. Warm still matches cold because
re-clamping is idempotent, but nothing said so and nothing checked it: the
seed scans build scrolls and never scroll them. The test scrolls four
distances, one past the end, and widens.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 22:04:39 -04:00
iris-aiandClaude Opus 5 40b89c1f79 Say from_axes, which is what a constructor is called
`per_axis` on `PlaceDesc` and `Declared` builds a pair by asking for each
axis. `from_axis` beside it already names the three-argument form, so the
plural is the one that takes a function, and both follow Rust's convention
for a constructor rather than an invented word.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 21:53:58 -04:00
iris-aiandClaude Opus 5 4d42f1c8ca Say on_axis for the lift, so it is not indexing's word
`PlaceDescAxis::axis(axis)` shared its name with `PlaceDesc`'s extraction,
which is now `Index<Axis>` and reads `place[axis]`. The two go opposite
directions, so they get different words: `on_axis` pairs with the
`from_axis` it is the shorthand for.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 21:35:22 -04:00
iris-aiandClaude Opus 5 2807a925af Make a declared length one that cannot carry a share
`declared_lens` filtered `leftover` out of both its sources and every
consumer then re-dropped it, so the rule lived in two filters and a comment.
A declaration is a `Len`: `LayoutLen::declared` states the rule once and both
sources go through it, and `Declared` replaces the bare two-element array on
`ActiveData` and in four signatures.

The two sources stay one value deliberately. A rule decides the child's box;
a hint only promises what it will report -- but `size_hint` is by contract an
exact answer with no painter context, and `hints_agree` fails a widget that
draws something else, so narrowing the box to a hint cannot change what is
drawn. Every consumer asks about the length, never which said it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 21:06:31 -04:00
iris-aiandClaude Opus 5 55df32a33c Say layout's operations by name, and index a pair by its axis
Four rounds over the same idea: an expression that needed a comment to say
what it computed wanted to be a named operation.

The placement description is built by chaining off the value that says it.
`UiSpan::within_desc`/`shifted_desc` and `Len::as_desc` replace the
`PlaceDescAxis::` constructors, `PlaceDescAxis::axis` lifts one axis into a
pair with the whole box across it, and `PlaceDesc::per_axis` covers the case
where the two axes differ. `beside` is dropped: `from_axis` already said it.

Seven module-level functions become methods on the value each took first --
`Widgets::declared_lens`, `LayoutLen::fills`, `PlaceDesc::placement` and
`::rel_base_and_region`, `Size::within_box`, `UiRegion::at_origin` and
`::as_translation`.

`UiSpan::place` is the aligned-placement rule, which was written out three
times; `LayoutLen::without_leftover` is the sibling `apply_leftover` never
had, at six sites; `is_px` and `is_only_leftover` name field comparisons the
surrounding comments had to translate; `Holds::covers` was interval
containment spelled out by hand. A span's `shared` loses the two arguments
that did not vary across its loop.

`LayoutHolds` was four two-element arrays where every other pair here is a
struct of two per-axis values, so nothing it did could be written once.
It becomes `AxisHolds` on `x` and `y`, and `and`, `covers` and `contains`
lose their loops.

Every pair gets `Index<Axis>`/`IndexMut<Axis>` through one macro, and the
eighteen `axis`/`axis_mut` methods go. `const_index` keeps the accessors
usable in const context.

Cold layout is unchanged: `layout_dump` over 400 depth-5 trees is identical
to 58ce74d byte for byte, across all 34,492 boxes.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 20:56:59 -04:00
iris-ai 58ce74dd7d One argument says where a child goes and what its fractions are of
`Place` was a product written as a sum -- a `Part` and a fill flag -- and
`Part` named three operations the geometry already had, under words that did
not match them. `Of` was `UiSpan::within`, `From` was `UiSpan::shift`, and
`Sized` was `placement`'s own body with the length given rather than
reported. Both enums are gone.

`PlaceDescAxis` says one axis, named after the operation it performs:
`within`, `shifted`, `sized`, and `WHOLE`. What is optional is a builder --
`fills` and `rel_base` -- so a caller writes only what it decided, and the
rel base it does not write follows the constructor: a span composed into the
caller's box narrows it, a span along a cursor does not, a decided length is
it. That was the one rule a caller could get wrong with nothing failing.

`PlaceDesc` says both axes with named fields, so `axis`, `axis_mut` and
`from_axis` work the way they do on every other pair here, and the joint
work -- resolving a region, reading the fill flags -- is written once rather
than per axis. `widget_at` and `place_at` take `impl Into<PlaceDesc>`, so a
wrapper passes a `UiRegion` and says nothing else. `widget_within` and
`ActiveData::narrow_rel_base` are deleted; `asked` and `placed` carry the
rel base their ask stated.

Cold layout is byte-identical to `84dad21`.
2026-09-19 17:59:26 -04:00
iris-ai c55be21761 Put place before the rel base, and say what a Place decides
An argument that is usually `None` goes last. So `widget_at` and `place_at`
take the place first, and `narrow_rel_base` after it.

`Place` and `Part` also now say which of the two boxes they decide, since
that is the question a caller has to answer to pick between them: `Part` is
the child's region, said as a part of the caller's own, and `Within`/`Fill`
is what becomes of the placement in it.
2026-09-19 17:16:41 -04:00
iris-ai beb138632a Say narrow_rel_base, and let a container pass None for it
`narrow` said what the argument did to a value it never named, so a reader
had to go and find out which value. It is `narrow_rel_base`, and the
resolved one stays the bare `rel_base` -- which is also the only one in
`Painter`, `Placing` and `LayoutHolds`, where there is nothing to tell it
apart from.

It takes `impl Into<Option<[Option<Len>; 2]>>`, so a container that does not
narrow anything writes `None` rather than `[None; 2]`, and `Span` builds the
one case that does with a `then` instead of a mutable array.

Cold layout is byte-identical to `84dad21`.
2026-09-19 16:55:48 -04:00
iris-ai aeb60e50f5 Say rel base, and give containers back a box to hand over
`frame` named a length, not a rectangle, which was the one word in the
layout vocabulary that lied about its own shape. It is `rel_base`: what a
fraction a widget declares or reports is a fraction of.

Three API changes with it, all for containers that do one simple thing:

- `widget_within(id, region)` returns, taking a box in the widget's own
  coordinates and deriving the child's rel base from it. `Offset` and `Pad`
  are one call each again. `Offset` also stops reading `region_len`, which
  pinned its drawing to a box length it does not care about.
- `place_at` takes the rel base, returns the answer, and asks the child
  where there is no answer to re-express. Which of the two happens is the
  painter's to work out, so `Span`'s second pass is one call and its
  `drawn_across` bookkeeping is gone.
- `Part::All` is a `Part::WHOLE` constant rather than a variant, since it
  was exactly `Of(UiSpan::FULL)` and bought a separate arm in two matches.
  Measured at 0.07% of instructions retired against 0.04% run-to-run noise.

Cold layout is byte-identical to `84dad21` over 400 depth-5 trees.
2026-09-19 16:33:49 -04:00
iris-ai a904cf4f36 TODO: transforms on a move entry, for stretch and rotation 2026-09-19 15:07:51 -04:00
iris-ai 5642f2010a Say region and placement, not extent
The split box was named `region` and `placement` on 2026-09-17; `frame`
came back as a length and survived, `extent` did not. It stayed as the
name for both halves, distinguished only by prose: `draw_at` bound the
caller's `part` to a parameter called `extent`, and `ActiveData` held two
`UiRegion`s that `draw_at` wrote `part: extent` from.

The box a parent asks a widget in is now the region, and where its
drawing ends up is its placement. `Painter`'s four holds accumulators
become the one `LayoutHolds` they were assembled into, which also drops
the name mapping between them.

The cold dump of 400 depth-5 trees is byte-identical across the change.
2026-09-19 14:49:56 -04:00
iris-ai 84dad211f5 Avoid repeated plan generation and unused diagnostics in layout fuzzers 2026-09-19 13:43:11 -04:00
iris-ai add6774980 Keep retained masks and reparented drawings alive, and advance collapsed slots 2026-09-19 13:43:11 -04:00
iris-ai cadfba05dd Keep only what a room drawing is still needed for
A span measuring a child in the room kept its whole `Size`, of which the
along axis is already in `lens` and only the across one is read again when
the drawing is placed. Keep that length alone, which also retires the
rebinding of the match's result and the one in the placing loop. The
placement comment already says what becomes of a drawing made in the room,
so the measuring pass no longer says it a second time.
2026-09-19 02:51:08 -04:00
iris-ai 38b3a81053 Pin a frame by the fraction the child declared
`size_hint` resolves a child's hint against the asking widget's frame and
pins that frame, so a later draw cannot reuse a resolution made against a
different one. It asked the *resolved* hint whether it still had a fraction,
which is false whenever the frame is itself pixels -- a slot of a row, or the
box a stack's sizing child decided -- and the pin was dropped there. Ask the
declared hint, which is what made this draw depend on the frame, and what
`ruled` in `render_state` already asks for a rule.

No generated tree distinguishes the two: the fuzzer grows no `rel` rules, and
a frame that changes almost always changes a box the other pins catch. Kept
for the reason the `frame_len` pin beside it is kept -- "these two
invalidations always coincide" is an assumption nothing states.
2026-09-19 02:51:08 -04:00
iris-ai f6242aa33c Take a span child's length from its hint, and ask it once in its slot
A share child was drawn in the measuring room and again in its slot, and
one record holding two questions made every local change under it defer
to the span. Where a rule or a hint gives the length along the span, the
first ask answers nothing the rule does not, so the child is asked once,
in its slot; the widgets that always report the whole of their box now
say so. A hint with a fraction resolves against the frame and pins it.

The dump rig prints every cold layout so a change to it shows in a diff.
2026-09-19 02:09:41 -04:00
iris-ai a888717ee9 Say window where these comments still say frame
Lengths became lengths of the window when the frame did, and `Part::From`'s
own documentation still described its spans as frame lengths -- which is
what the scroll above read them as.
2026-09-19 01:23:34 -04:00
iris-ai e8a5792dcb Place a scroll's fitting content in the viewport, not in the window
A scroll that has not been scrolled and whose content fits asked for its
content box as `Part::From(UiSpan::FULL)`. A `Part::From` span is in window
lengths, so `rel(1.0)` in one is the whole window rather than the whole box,
and the content landed in a window-tall box anchored at the viewport's
start -- 50 px low for a 300 px viewport in a 400 px window.

Saying the whole of the box as `Part::All` is the one expression that cannot
mean anything else, and it is also the place the child was already asked in,
so the placement becomes a no-op.
2026-09-19 01:23:34 -04:00
iris-aiandClaude Opus 5 a30971e4c5 Call the record's boxes what they are
The offer names are from the protocol before this one, where a widget was
drawn twice and the record had to say which drawing was the question. It
is asked once now, so offer_part is the part it was asked in, offer_place
the place it was asked at, and place where its drawing was put: part,
asked and placed. LayoutHolds::frame is a range on the window since the
frame became a length of one, and the frame's own entry is the frame_len
pin beside it, so it is window; Painter::frame_own goes with it.
answers_at had one caller and said less than the line that replaces it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 00:40:23 -04:00
iris-aiandClaude Opus 5 adbedaf264 Say what the fuzzer's branching widget branched on
Branch reads a measurement in pixels and draws a different subtree either
side of a threshold, and it left that read as a pin on the window, so
every one of them redrew on every resize: at depth 8 that was seed 1's
resize going from 40 widget draws to 131 and seed 13's from nothing to
828. It now states the range it actually branched on, the way Span states
the one that decides whether its shares have room. A fixture that redraws
everything on a resize cannot tell a change that reuses well from one
that does not.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 00:24:10 -04:00
iris-aiandClaude Opus 5 23523eea29 Take a window read where a length is resolved against it
A widget that resolves a window length in pixels depends on that window
wherever the length is a fraction of it, and nothing was recording that:
Painter::to_px replaces window_px_len and pins the window it read, while
a length that is only pixels is that many pixels in any window and pins
nothing. Span still states the range it actually branched on, which
replaces the pin with something wider.

Scroll is where it showed: its content's answer is a window length now,
so a viewport whose own box does not change with the window -- 40 px of
a branch's box -- kept an end-snapped offset from the window before.
Seed 942 at depth 6 under resize, pinned as
unsettled::resizing_under_a_short_scroll_snaps_its_window_tall_content_again.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 00:21:11 -04:00
iris-aiandClaude Opus 5 1512d8418b Make the frame a length of the window and the box a region
There is one coordinate unit, the window. Every box in the tree is a
region in window units and a widget's frame is a length in the same
units, which is only what fractions resolve against, so the box need not
be the frame and padding can take from both without either becoming the
other. A region node's entry is a translation -- a rel 1 region anchored
where its box starts -- rather than a box, so nothing composes a frame
back up a chain and a node that moves is one entry write.

Padding is then an inset of both: its pixels come off the frame, so
rel(1.0) under it fills the padded widget rather than overflowing it,
and off the box, so what is drawn sits inside. A length a container
decides for a child's frame is a length of the window like everything
else here -- a row's slot, padding's frame less its pixels, or the box a
stack's sizing child decided, which arrives as Part::Sized -- because a
slot of a row is not a fraction of anything the row can name, the same
reason a node entry is a translation. A declaration is a fraction of
whichever of those reached it, and is the only one that also places the
box.

Frame validity is a pin beside the box's, not a range: a range of window
pixels cannot say which frame an answer is a fraction of, since two
frames are different lengths at the same window size. A widget pins its
frame by reading it or by being answered with it under a fractional
rule, and the pin composes up wherever a length of this frame is what
reached the child.

Also here, because the diagnosis needed them: the shrinker reports the
shrunk tree's own divergence with each level's frame, ask, box and size
warm against cold, and there is a size-resize case -- a change and then a
resize, the order that shows an answer kept as a fraction of the wrong
length, which every other case compares at the window it was made at.

Three defects the reports found, each pinned: a rule changed over two
pads relocated the column under them instead of dividing it again (seed
59, depth 5, resize-size), a share inside padding had the padding taken
off twice, and a root resolved its own rule twice.

fmt and clippy clean with and without layout-diagnostics, 121 suite, 20
core, 11 generated, the 400-seed depth-5 shrinker over all sixteen cases.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 00:14:46 -04:00
iris-aiandClaude Fable 5.1 0ef87ebfcf Defer a twice-asked widget's local redraw to its parent
A span asks a share child twice in one draw: in the room, whose answer
its slots rest on, and in the decided slot, whose cross-axis answer it
reads. The record keeps only the second question, so a local redraw that
found that answer unchanged never told the row that the first had --
seed 946 at depth 6, where emptying a fixed-height column turns it from
a share into a fixed width as wide as the row. A widget its parent asked
more than once in one draw now defers to that parent, like one whose
declared length changed. Pinned as
unsettled::emptying_a_column_the_row_asked_twice_asks_the_row_again.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-18 18:29:58 -04:00
iris-aiandClaude Fable 5.1 3091fb86df Ask each child once and place its answer by re-expression
A widget draws in the box it is asked in and its answer is placed inside
that box by re-expressing the drawing; nothing is drawn again in a box an
answer chose. The offer machinery, whose job was to tell a measuring draw
from a placing one, goes with the placing draw. A span measures each child
from its cursor and moves fixed children to their slots with place_at; a
share child is asked once more in its decided slot with its frame narrowed
to it. A stack asks non-sizing children in the box its sizing child
decided. A scroll asks its content once and moves it to the scrolled
offset. A local redraw asks the retained question again and puts the
answer back where the parent placed it.

A symbolic length a child pinned composes through Part::Of exactly where
the part is the whole box less pixels, and pins the parent's own length
otherwise; dropping it let a pad reuse a drawing across a narrowed frame
of the same pixel length (shrinker seeds 60, 248 and 384 at depth 5).

Suite 114/114 including the two decided-box pins, fast oracle 11/11,
shrinker 400 seeds at depth 5 over all fifteen cases.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-18 18:20:57 -04:00
iris-ai 4328eac756 Keep leftover shares inside scroll viewports 2026-09-18 14:11:02 -04:00
iris-ai b842e4f474 Pin decided-box warm/cold failures 2026-09-18 14:09:00 -04:00
iris-ai 49cec82c1b Say which box a pin reaches the parent through, and derive the offer
The review pass over the two commits before it:

- `LayoutHolds`'s comment said a pin does not compose into the parent. It
  does, where the box it pinned is the parent's own box, which is the one
  case where the parent's own length is what was pinned.
- `DrawInfo::offer` was stored beside the two fields it is computed from.
  It is a method now, with the open question written where it is asked
  rather than only in the handoff.
- `Painter::own` is `frame_own` beside `extent_own`, since a widget's own
  box is the extent and the frame is what it is a part of.
- One expression for the length a rule gives a frame (`narrowed_by`) and
  one for what a widget answered (`ActiveData::measured`), each of which
  had two.
- The counter said "the placement it was pinned to" for what is now a
  length; the deferral in `redraw` named the seeds that made it necessary
  before the last commit rather than the ones that do now; three comments
  claimed an inset that does not exist yet.

No behaviour change: 108 suite tests, 20 core, the 11 generated cases, the
same two shrinker seeds failing at 400/5, and `view` and `tabs` byte-identical
to the renders taken before it.
2026-09-18 01:21:03 -04:00
iris-ai 0954770ceb Say what a child gets of a container's box in that box's own lengths
Three things the measurements asked for, all about how much a box that came
from an answer costs.

**A part in the box's own coordinates.** Saying "less eleven pixels at the
end" in frame lengths from the box's start means reading how long the box is,
and a container whose box is its own answer then depends on its own answer:
`Pad` drew sixty-four times in one resize frame at seed 13, chasing its own
width. `Part::Of` says the same thing as a part of the box, which composes
without a length -- pixels are pixels wherever the box lands -- and what a
child under it holds for maps back through that part onto the container's
own box rather than onto the frame.

**One axis of the box at a time.** `extent_len` pinned both axes, so a span
dividing one of them held for one length of the other as well, and a resize
broke every span whose cross-axis answer moved.

**No lazy placement.** Leaving a child's answer to be placed at the end of
the parent's draw, rather than as the child answers, was meant to save a
recomposition. It costs one instead: the drawing is put in the part first
and in the answer's box after, and where it does not hold for both that is
two drawings rather than one. Seed 1 at depth 8 went from 391 widget draws
on a resize to 29 with it gone. The test that pinned three draws for a
numeric leaf in a span goes with it.

Seed 1 at depth 8, widget draws / distinct widgets / update, against #18's
head and against the commit this branch started from:

| phase   | e44dea3      | 34cafb6      | here          |
| ---     | ---          | ---          | ---           |
| cold    | 369/261/10.6 | 463/274/13.3 | 516/288/12.0  |
| repaint | 1            | 1            | 1             |
| many    | 157/95/0.33  | 263/108/0.59 | 187/119/0.52  |
| size    | 16/12/0.018  | 3/3          | 3/3/0.010     |
| scroll  | 2/0.002      | 1            | 1/0.004       |
| resize  | 13/13/0.019  | 22/15/0.032  | 24/76/0.090   |

Seed 13 at depth 8 is where the protocol still costs: `many` 1091 draws
against #18's 524, and `resize` 2215 against a frame #18 does not draw at
all. Both are the same shape -- an answer measured in one box and drawn in
another -- and the handoff says where that comes from.

Checked: fmt, clippy with -D warnings, 108 suite tests, 20 core tests, the
11 generated cases, and the shrinker at 400 trees of depth 5, which fails
seeds 2 (repaint) and 108 (reorder).
2026-09-18 01:06:05 -04:00
iris-ai 1956be3f3d Lay out in a frame that passes through and a box placed in it
A widget is asked in two boxes rather than one. Its frame is what a fraction
it declares or reports is a fraction of, and it passes through a span, a
stack and a scroll unchanged, so `rel(0.5)` is half the same area however
many containers sit between: a frame is narrowed only by what is decided
above the widget -- a declared length, the root. Its extent is where the
drawing goes, given as a `Place` per axis: a part of the parent's own box,
measured in frame lengths from where that box starts, which the child either
fills or has its answer placed inside.

What that buys is that nothing under a container depends on where the
container sits. A container reads `extent_len` for the length it divides and
nothing about the start, so moving it re-places its children by re-adding
that start and draws nobody again; and a fraction is resolved once, against
the frame, rather than once per box it is composed through -- a stack sized
by a child that reports `rel(0.5)` no longer takes half of half.

`Place` replaces `DrawRegion`, `ExtentPlacement`, `widget_within`,
`measure_len`, `region()`, `placement()` and `box_of`. Primitives and masks
are written in the widget's own box's coordinates alone, so the drawing has
one reference rather than two. The placement pin goes with them: reading the
extent's length pins that length symbolically, and pins compose only where a
child's box is its parent's own.

Placing an answer waits for the end of the parent's draw or for the next ask
of that child in it, so a span child is one drawing and one move rather than
two moves.

`Pad` is transparent: its padding goes around what it pads and its child
keeps the outer frame, which is where `Outset` was going anyway. A fraction
under a pad is now a fraction of the frame rather than of the inset box.

Checked: fmt, clippy with -D warnings, 109 suite tests and 20 core tests in
debug, the 11 generated cases, and the shrinker at 400 trees of depth 5 over
all fifteen cases -- which still finds seed 108 under `reorder`, where a
wrapping text measured in one box and drawn in another settles differently
warm than cold. `redraw` therefore keeps the baseline's deferral for a box
that is not as long as the one the widget was measured in; the plan's step
6 is not done, and the next commit message or the handoff says why.
2026-09-18 00:40:59 -04:00
iris-aiandClaude Opus 5 34cafb6edc Read the marks rather than the queue to decide the walk is done
Review of the two commits above. The queue was the walk's only record of
what was left, so a mark that reached `needs_redraw` without going through
`mark` -- an `on_undraw` handler is the reachable one -- would have waited
for the next frame. The set is read again once the queue drains, which is
what the scan it replaced did for free. `pop_last` takes the deepest entry
in one step rather than reading and then removing it.

The rest is comments: nine lines shorter, and the arm that takes an
ordinary ask said only what it does for a declared length.

Unchanged by all of it: 109 suite and 20 core tests, the four fuzzer runs
(100 seeds, 400 trees at depth 5, 1000 at depth 6, 2000 at depth 4), the
five reference renders and the resized `tabs`, and every counter on the
diagnostics rig.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 19:31:29 -04:00
iris-aiandClaude Opus 5 3bf22935ce Take the deepest dirty widget from an ordered queue, not by scanning
The walk found the next widget to settle with `max_by_key` over the whole
`needs_redraw` set, and `depth` is a hash lookup, so a frame did a lookup
per marked widget per pop -- 131 depth reads for nine marks at seed 1
depth 8, 1,314 for 34, and 14,611 for 145. The set is scanned once now and
kept in a `BTreeSet` keyed by depth, and every mark made while the walk
runs goes through `mark`, which puts itself in place. The same three
counts become 57, 160 and 436.

Two things the scan gave for free are paid for explicitly: a widget that
was settled inside an ancestor's draw, or deferred to one, is dropped when
its entry comes up, and an entry whose widget has since changed depth --
a subtree that moved under a new parent -- is re-queued at the depth it now
has. What is drawn does not change: widget draws are identical at every
load measured.

Median frame at seed 1, depth 8: 0.955 -> 0.843 ms with 145 marks, 0.668 ->
0.666 with 34, and seed 13's default load 5.19 -> 4.86 ms. Ties between
equal depths now break by widget id rather than by hash order, which makes
the walk deterministic; nothing in the order within one depth was ever
relied on, since a widget at the same depth as another cannot contain it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 19:16:40 -04:00
iris-aiandClaude Opus 5 e6ba570d07 Give a child a part of the container's extent rather than its raw box
`Pad` and `Stack` read `Painter::placement` to put their children inside
their own drawing, and reading it is what says the drawing holds for that
placement alone. So a pad or a stack anywhere in a row was drawn again --
with its whole subtree -- the moment an earlier sibling changed length,
however little else had moved.

`widget_within` now takes a `DrawRegion`, and `DrawRegion::Extent(part)`
gives the child a part of the extent without reading it. What is retained
is the part rather than the box it resolved to, so moving the extent
re-places the child through the same rule instead of redrawing the parent:
`inherited_children` becomes `extent_children`, carrying `Inherit` for the
wrapper case `Painter::widget` already had and `Within(part)` for the new
one.

The dependency that goes up is a range on the container's extent rather
than on its frame, since only the part's *length* reaches the child and
where the part sits is re-placed. A declared length is unchanged: it is a
length of the frame wherever the box it sits in came from. What still pins
the placement is a report with a fraction in it -- the same fraction of a
different extent is a different length -- and that pin is on the answer,
which `extent_frames_keep_fractional_reports_and_numeric_dependencies_valid`
fails without.

Three tests from the first attempt at this come with it, and the
diagnostics rig now says which of the three contracts refused a reuse,
which is what found the above.

Measured, seed 1 at depth 8, median frame: `many` 0.667 -> 0.613 ms and
`resize` 48 -> 32 us; seed 13's `many` 6.35 -> 5.15 ms. Green: fmt, clippy,
109 suite and 20 core tests, the oracle at 100 seeds, the shrinker at 400
trees of depth 5, 1000 seeds at depth 6, and 2000 seeds at depth 4 over all
fifteen cases. The five reference renders are byte-identical to `0e107f0`
on Venus, as are `tabs` resized to 900x1200 and `random` to 1280x800
against cold renders there.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 19:15:17 -04:00
iris-ai 0e107f0e89 Keep valid layout guarantees when a redraw widens their range 2026-09-17 17:24:53 -04:00
iris-ai f860f716e6 Separate measured-answer dependencies from retained drawing validity 2026-09-17 17:10:55 -04:00
iris-ai c44bd198ee Retain child frames relative to the container extent 2026-09-17 16:40:54 -04:00
iris-ai a7307d95fd Resolve a text draw's glyph origin once 2026-09-17 16:17:47 -04:00
iris-ai 7601aa2a5d Measure container children without intermediate placement 2026-09-17 15:53:24 -04:00
iris-ai c330ecec2b Skip inverse arithmetic for unrestricted layout validity 2026-09-17 15:53:24 -04:00
iris-ai 39f7b08c6c Honor fixed child alignment inside parent-selected slots 2026-09-17 15:53:24 -04:00
iris-ai 2ed5503717 Recompose retained frames exactly and preserve text width validity
Keep each widget's original local frame and replay the same composition
order on reuse. Remove inverse region remapping, including its fixed-frame
fallback that forced otherwise valid subtrees to draw again.

Require exact pixel-region equality in the shared generated oracle. Check
primitive and mask geometry as well as draw reuse when fixed frames resize.
Publish text's retained line-break range, with no upper bound when there
are no soft breaks, and cover widening, explicit newlines, and empty text.

Compared with efb416b, the depth-8 diagnostic rig performs 7-9% fewer widget
evaluations in the affected phases. Uninstrumented release runs use 3.5%
fewer instructions for size changes and 5.0% fewer for resize. Repaint and
scroll use 0.7% and 0.6% more instructions. Container updates remain substantially more expensive than the e44dea3 baseline;
this is still an experimental continuation, not a production replacement.
2026-09-17 15:11:03 -04:00
iris-ai efb416bbc3 Retain frame and extent dependencies independently
Keep the original measurement placement separate from the assigned slot.
Validate frame and extent lengths before reusing an answer or drawing, and
represent hint-only records as having no measured answer.

Retain primitive and mask coordinates with their frame/extent reference.
Forwarded children follow a reused wrapper's placement without rerunning
valid draw bodies. Keep the single Widget::draw API.

Restore the eight failing suite cases from the region/placement prototype,
with regressions for mixed coordinate references, a changed inherited
extent, the sizing-stack fraction, and an undrawn share becoming visible.

This remains experimental: nested container updates do substantially more
work than e44dea3 despite restoring the leaf and wrapper reuse guarantees.
Do not merge it as a performance improvement.
2026-09-17 14:50:09 -04:00
iris-ai 5fcace1bfa WIP: a widget's region stays put and its placement moves in it
The protocol split: `region` is the box a parent gives a widget -- what a
fraction it declares or reports is a fraction of, and the coordinates
every region it writes composes within -- and it is the same box on the
ask that measures and the ask that places. `placement` is what of that
region the drawing takes, chosen by the parent per axis or by the
widget's own answer and alignment.

That is what stops a fraction being resolved twice: the placing ask no
longer hands the widget its own answer as its box, so nothing under it
re-resolves against a box that came from its own report. `reports_of`
and `decided` are gone, folded into the two regions; `box_of` is gone;
`declared_box` becomes `ask_box`, which gives a rule the region's length
and takes the position from the placement.

84 of 92 suite tests pass. Five text and region-node cases still diverge
warm against cold, and three count a second widget draw where a span's
measuring ask and its placing ask give different placements.
2026-09-17 13:53:14 -04:00
iris-ai e44dea34b4 Record which widget is drawing a subtree that changed hands
A subtree can be reused whole under a different parent -- same box, same
layer, same region node, clean -- and nothing in the drawing says it
moved. Two things read who its parent is, and both were wrong after one
of these.

The old parent still listed it as a child, and a parent's next draw
undraws whatever is missing from that list: two spans under one root,
with the root swapping which of them it holds, drew the subtree under
the new span and then erased it when the old one drew. The move is
recorded on both sides where `draw_inner` already writes what the ask
decided, rather than guarded at each reader.

Its depth was also the one it had under the old parent, which is what
the settling walk orders by, so a change made under it afterwards
settled at the wrong point in the frame. `try_reuse` re-walks the
subtree's depths, and only where the top of it moved, which is what
makes that free in the ordinary case.

Two tests: one shape where the subtree's box does not move and the span
it left erases it, one where it changes depth and the change made under
it has to reach the span it moved to. Each fails without one half.
2026-09-17 13:05:15 -04:00
iris-ai a0693acc56 Let a resize settle through the walk, and drop the stale-answer guard
A resize drew the root outside `redraw_updates`, top-down over a tree
with dirty widgets still in it, which is the one entry point
`dirty_size_under` was guarding: since `a92c6ac` settles a frame strictly
bottom-up, no fuzzer could tell whether that guard still did anything
anywhere else. Closing the entry point retires the guard rather than
keeping a check for a hole reasoned rather than measured.

The root is marked instead, and only where the new output falls outside
what its answer holds for. That range is the intersection of everything
under it, so admitting the new output says the whole tree still stands,
and nothing above the root moved -- the window is no entry to rewrite.
Marking it unconditionally would have cost the root its own `Holds`: a
leaf root that scales with its box was drawn again on every resize.

`dirty_size_under` goes at both call sites. `resize` takes `Widgets`
because a mark is what it now leaves behind.
2026-09-17 13:00:32 -04:00
iris-ai 25e456e0b5 Say what the fuzzers can no longer tell about the stale-answer guard
Dropping `dirty_size_under` from it now passes every run there is. It stays
for the one entry the bottom-up ordering does not reach -- `update` draws
the root for a resize before `redraw_updates` runs -- which is a hole
reasoned rather than measured, and the note says which.
2026-09-17 05:12:44 -04:00
iris-ai 53b00c68e9 Find a span's leftover boundary through the inverse it already has
The decision used a rounded division, `total.px.div(fixed)`, where the room
the children get is a floored multiply, so the boundary and the drawing it
guards were two expressions for one length and disagreed at the edge of it.
`room` is that length as a `Len`, `room.to_px` is the multiply, and
`Holds::through` is its exact preimage -- so ask `room` whether anything is
left and hand the answer back through the same expression.

The three branches go with the division. They were the sign of `1 - rel`:
the fixed parts growing slower than the box, faster, or exactly with it, and
`through` reads that sign already. Forty lines become twelve, one `div`
leaves layout, and the boundary is the drawing's own.

Green on the suite, the shrinker at 400 seeds of depth 5, the oracle at 1000
seeds of depth 6 and 120 in debug, and 2000 seeds at depth 4 over all
fifteen cases. `tabs`, `view`, `minimal` and `random` byte-identical.
2026-09-17 05:02:45 -04:00
iris-ai a92c6acdbf Settle a frame strictly bottom-up rather than escalating into a parent
The queue was already deepest-first, but a widget that could not settle
where it was called `redraw` on its parent from inside itself. That drew a
shallow widget while dirty widgets deeper in other subtrees were still
pending, and a parent drawing over a subtree that has not settled reads
answers about to move: the one that settles does so inside the parent's
draw, where its mark comes off and nothing compares what it now answers.
Seed 564 was exactly that, and it is the second time this shape has been
found.

So a widget that cannot settle defers instead. It marks its parent, stays
marked itself, and waits in `deferred` until the walk down the depths
reaches the parent -- which cannot be before everything deeper has settled,
because the walk always takes the deepest widget that is not waiting. The
category stops being something to check for. (Bryan, 2026-09-17.)

`dirty_size_under` stays in `draw_inner` for now: `update` draws the root
for a resize before `redraw_updates` runs at all, so the ordering does not
cover that entry.

Green on the suite, the shrinker at 400 seeds of depth 5, the oracle at 1000
seeds of depth 6, and 2000 seeds at depth 4 over all fifteen cases. Drawn
widgets, widget draws and primitive writes are unchanged on every rig phase;
`many` pays 51 queue pops for 27 and 1059 depth reads for 410, which is the
deferring and nothing else.
2026-09-17 04:29:41 -04:00
iris-ai c8beca5753 Give the text example's aligned labels the width to align in
All three sat in the middle of a box the width of the widest of them, so
left, centred and right were the same picture. `text_align` puts the glyphs
somewhere in the box the text is given, and a text that reports the width of
its own glyphs is given exactly that -- there is nowhere for it to sit.
Declaring `rel(1.0)` on each hands it the row instead. (Bryan, 2026-09-17.)
2026-09-17 03:21:17 -04:00
iris-ai 4bd8607968 Report the step at or above a text's longest line
A wrapping text reported the width it used rounded to the nearest step,
which is under the line it measured half the time. A parent that sizes
itself from that report then hands the text back a box its own longest line
does not fit in, and breaking there is a different break -- one line more.

Two tolerances were hiding it and both go. `TextBuffer::shape` answered a
width up to 0.05 px under the longest line from the break in hand, which is
a structural decision taken on a hair's breadth: it kept a warm tree
self-consistent while a cold tree at the same width broke differently, and
0.05 px is fifty steps of the grid. The `Holds` range the text declares
started at the nearest step to its longest line for the same reason, so it
admitted boxes the line does not fit in. Both are the line itself now,
exactly, because the report no longer lands under it.

Found by seeds 1121 and 1839 at depth 4, which fail on `ea6dbae` and every
commit before it: a defect older than anything on this branch, reached by
running 2000 seeds at a depth the long runs do not use. Shrunk to the eight
widgets `a_text_is_given_back_a_box_the_line_it_measured_fits_in` builds.
2000 seeds at depth 4 over all fifteen cases are clean now, as are the
three long runs.

`text` is the one reference render that moves: its lower paragraph shifts a
pixel, the box being a step wider and its left edge crossing a snap
boundary. Same words, same lines, same breaks; `tabs`, `view`, `minimal`
and `random` are byte-identical.
2026-09-17 03:18:53 -04:00
iris-ai ffd79f32d3 Read a child's report as a fraction of the containing widget
`rel(0.5)` is half the span whatever else is in it and wherever the child
sits among them (Bryan, 2026-09-17). It was half of what the span had left
at the point it asked, because a report came back composed through the box
it was offered and a span offers each child the room from its cursor -- so
a nested span taking half of what it was given took a quarter of a row
whose first half was already spoken for, where the same half written as a
rule on the child took half the row.

The offer stays the remainder: a text has to wrap at the width actually
there, and `a_text_in_a_span_wraps_at_the_room_left_rather_than_the_whole_row`
pins that. What separates from it is the base a report's fractions are of,
which the ask now carries. It is the box the child was given wherever that
box is the child's whole area -- a pad's inset, a stack child, a scroll's
content -- and a span passes its own extent along the row.

`widget_decided` becomes `widget_at`, which says both things about an ask
rather than one of them; `widget_within` is still the sugar for neither.

Two spans asking for half each now take the whole row between them and a
third overflows, which the rewritten
`a_span_reads_a_child_report_as_a_fraction_of_the_row` states outright.
The five reference renders are byte-identical at 1920x1200 and `random`
live-resized still matches a cold render, so nothing that exists reports a
fraction to a span today.
2026-09-17 02:56:51 -04:00
iris-ai 0e0d4af326 Refuse a retained answer while something the widget measured is dirty
`draw_inner` took an answer from `try_reuse`, which checks only whether the
widget itself is marked, where `retained_answer` beside it also refused one
while anything the widget read a size from was dirty. A widget whose drawing
happened to be reusable therefore handed back the answer it gave before that
descendant changed.

Nothing puts that right afterwards. The comparison that tells a reader its
child's answer moved is in `redraw`, and a widget settled inside its parent's
own draw never goes through it -- the placing ask redraws the subtree, the
descendant's mark is cleared there, and the parent keeps a number the tree no
longer agrees with. So the check is not the optimization its comment claimed;
it is what makes the answer an answer, and both retained routes are answers,
so it is asked once in `draw_inner` rather than by one of them.

Found by the generated oracle at seed 564, depth 6, `shuffle-every-other`,
while reading a child's report as a fraction of the containing widget: that
reading lets a span overflow itself, which makes the two asks' boxes differ
far enough for the placing one to redraw.

Twenty-five rig work counters are unchanged on `cold`, `repaint`, `scroll`,
`resize` and `size`; `many` makes 18 fewer reuse attempts, 17 of which
already reported "dirty". Both long fuzzers green.
2026-09-17 02:46:25 -04:00
iris-aiandClaude Opus 5 ea6dbae0dc Hand a redrawn widget the mask it inherited, not its own
`ActiveData::mask` is the mask a widget's drawing is clipped to, which is
either one it set itself or the one it inherited. `redraw` passed it back as
the *inherited* mask, so a `Masked` widget settled on its own was handed its
own mask and `set_mask` asserted -- a panic on any local redraw of one, for
as long as there has been a local-redraw path. The two are separate facts, so
`parent_mask` keeps the second.

That also states the question `remap_subtree` was asking. It compared a
widget's mask with the one threaded down from its parent to find out whether
the widget owned it; the comparison is now between the two fields on the
widget, which is the same question asked where the answer lives, and the
parameter goes.

Checked: fmt, clippy, 87 suite tests including the new one, which panics
without this; 18 core unit tests; the release oracle at 100 seeds; the
fifteen shrinker cases at 400 seeds of depth 5; and `tabs` renders
byte-identical at 1920x1200.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 00:18:39 -04:00
iris-aiandClaude Opus 5 32542d0c0b Thread a box in pixels down the draw, one multiply from its parent's
A box in pixels was composed back up the move chain, on a grid fine enough
that the walk rounded once, while a widget's offer was threaded down through
its ancestors' offers. Two routes to one length, which is what
`Holds::through` allowed for -- and the offer's route broke at a region node.
`offered_region` fell back to `UiRegion::FULL` there, and `redraw` resolved
that against the node's slot entry, which holds the box its parent *placed*
the node in. Under a `Scroll` that is as long as the content rather than the
viewport, so everything below was re-asked at a width its own answer had
produced and the old answer confirmed itself: shrinker seed 220 on `reorder`
left a widget 290px out.

`ActiveData` now keeps a widget's box as lengths of its parent's box --
`given_len`, and `offer_len` for the box it was first asked about -- and
`DrawInfo` carries the pixel lengths, threaded down one `Len::to_px` at a
time: the box its parent gave it, then the part of that box its own answer
placed the drawing in, which `placed_lens` states once for both `placed_box`
and the walk. `Painter::px_size` and `px_len` read that value, and
`UiRenderState::asked_px` takes the same steps back up the parent chain where
a local redraw starts part-way down the tree. Neither chain has a coordinate
frame in it, so neither can break at a region node, and warm and cold reach
every length by the same expression.

Three things follow. `Holds::through` is the exact preimage of
`px + floor(rel * box)` -- two divisions, no allowance, the whole of a box
mapping back to itself. A local redraw asks in the box its parent gave it and
only where that box is as long as the offer, which retires `redraw`'s third
ask and the region-node exception beside it; `draw_inner` places the answer
inside that box itself. And symbolic regions are left to the GPU, hit testing
and remaps, where `Moves::resolve` is the only walk: `wide.rs`,
`Moves::compose`, `Moves::size_of`, `px_of`, `px_region`, `offered_region`
and `slot_wide` are gone, 252 lines of `core/` net.

`px` is deliberately not stored beside those lengths. A resize every widget's
`Holds` admits redraws nothing, so a stored pixel length would be stale on
every widget in the tree with nothing on it to say so, and refreshing it costs
a walk down every reused subtree on the resize path.

Instructions:u, medians of 21 runs, seed 1 at depth 8:

| phase | before | after | |
| --- | ---: | ---: | ---: |
| `cold`, 200 frames | 313.1M | 312.9M | -0.04% |
| `resize` | 408.1M | 405.6M | -0.61% |
| `many` | 1,924M | 1,756M | -8.75% |
| `scroll` | 357.3M | 323.4M | -9.49% |
| `repaint` | 363.3M | 315.4M | -13.18% |

`cold` and `resize` have all twenty-five work counters identical, so those
two rows say the draw path costs the same threaded as composed. The other
three do less work: `repaint` goes from 23 draw requests and 13 widget draws
a frame to 1 and 1, `scroll` from 20 and 11 to 8 and 2, `many` from 273 and
186 to 207 and 157. Primitive writes are unmoved in every phase.

Verified: `view`, `minimal`, `random`, `tabs` and `text` render
byte-identical at 1920x1200 against `5b78002`, as does the `tabs` touch
replay before and after the gesture, and a live resize of `random` to
1280x800 is identical both to the old head's and to a cold render at that
size. The oracle passes 100 seeds in release and 120 in debug -- the debug
run is the one that exercises the `Holds` assertion -- and the fifteen
shrinker cases pass at 400 seeds of depth 5 and 1000 of depth 6. Seed 220 is
`unsettled::a_widget_under_a_region_node_is_asked_in_the_box_that_node_was_offered`,
which needs both halves of this to fail: the old chain with the old allowance
passes it, and the old chain with the exact preimage does not.

`AGREE_STEPS` stays 2. One step passes the 100-seed oracle and fails the
400-seed shrinker on `resize-size` by 0.002 px, so what is left there is the
resize path re-expressing a part as a fraction of a box that changed length,
not a length reached two ways.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-17 00:12:56 -04:00
iris-aiandClaude Fable 5.1 5b7800264d Read a child's answer in the asker's frame, and drop the root move entry
A widget reports a fraction of the box it was given. Span added that
fraction straight into a cursor that counts fractions of the row, and Pad
summed its padding onto it, both right only while the offer had the
parent's whole extent -- which a span's does not after a relative child.
DrawResult::size and known_len now compose the answer through the offer's
length, so a container reads lengths of its own box.

That exposed placed_box scaling a fractional answer against a box the
parent had already chosen from it, halving a nested span twice. The
near-edge alignment override becomes per-axis `decided` flags: a box the
parent chose from the answer is the answer, and is not placed again.
Span decides the row axis; Scroll and Stack's sizing child decide both.
Alignment is always the widget's own property now.

The window is no longer a move entry. Chains bottom out in MoveIdx::NONE
and the window is applied where a fraction becomes pixels, in to_px on the
CPU and by the uniform in the shader, which now snaps the summed coordinate
since a floor does not distribute over a sum. A resize rewrites no entry.

Verified: view, minimal, random, tabs and text render byte-identical at
1920x1200 against 5f16617, a live resize to 1280x800 is identical to a
cold render, and the 100-seed oracle, all fifteen shrinker cases at 400
seeds of depth 5, and 1000 seeds of depth 6 pass.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-16 23:00:15 -04:00
iris-aiandClaude Opus 5 5f16617511 Carry the composed box down the draw, rather than walking back up for it
Every widget that reads its box in pixels was making `Moves` compose its
slot's chain again, a mean of 2.8 levels, about eight hundred times a frame.
A draw already descends past every one of those entries on its way in, so
`DrawInfo` carries what the slot composes to and `draw_at` steps it one box
further -- which is a select where it was a walk. `Moves::size_of` and
`compose` are left for `redraw`, which starts mid-tree with nothing above it
in flight.

Measured on the fixed-shape fixture, seed 1 depth 8, 500 frames of `many`,
medians of 25 runs, twenty-five work counters identical throughout:

| | instructions | cycles |
| --- | ---: | ---: |
| `d21a215`, before exact composition | 1,908M | 760M |
| `45a7176`, composing on the fine grid | 1,880M | 755M |
| this | **1,840M** | **735M** |

So exact composition ends up 3.6% fewer instructions and 3.3% fewer cycles
than the rounding-per-level walk it replaced, and the widening it needed was
paid for twice over by not doing the walk.

`Holds::through`'s allowance does not move: two half steps is where shrinker
seed 220 pins it, not where the arithmetic does. `Painter` still composes a
child's region into its own on the grid before asking for it in pixels, which
is the last narrow step in that path; taking it out needs the child's region
as its parent stated it, which `draw_inner` is not handed.

Checked: fmt, clippy, 83 suite tests, 17 core unit tests, the release oracle
at 100 seeds and at 1000 seeds of depth 6, all fifteen shrinker cases at 400
seeds of depth 5, and `tabs`, `view`, `minimal`, `text`, `random` and the tab
replay byte-identical at 1920x1200 against `45a7176`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 21:49:25 -04:00
iris-aiandClaude Opus 5 45a717695b Compose a box down its chain once, not once a level
Bryan's call, 2026-09-16, for correctness. `Moves` walked the move chain in
`Len`, so every level's four multiplies landed back on the grid before the
next started and the residue grew with the depth of the tree. `WideLen`
carries a length through the walk on a grid twenty-four bits of a box and
twenty-two of a pixel finer, and rounds once at the end.

What it buys, measured rather than argued: `Holds::through`'s allowance for
the two routes to a length drops from three half steps to two, and the whole
of a box now maps back to a range one step wide rather than one step per
level of nesting. One half step further is arithmetically available -- the
`Holds` assertion is quiet there and the whole-box case becomes an exact
identity -- and it is **not taken**, because shrinker seed 220 then lays out
differently warm than cold. Too narrow is meant to cost a redraw and no more;
there it re-breaks a wrapping text, whose reported width moves a `Branch`
onto its other subtree. That is the unsettled-text family, and closing it is
what would let this go lower. The note is in `through`.

`Moves` now answers three questions instead of one, and they are different
questions: `size_of` for how long a box is, which is what reads a box in
pixels; `compose` for where both of its ends are, which is what compares two
boxes; and `resolve`, unchanged, for the `Len` walk the vertex shader does
again in floats. A length composes on its own in two multiplies a level
rather than four, since where the parent sits falls out of the difference --
which is most of why this is not slower.

Measured on the fixed-shape fixture, seed 1 depth 8, 500 frames of `many`,
medians of 25 runs with all twenty-five work counters identical between the
two: 1,880M instructions and 755M cycles against 1,908M and 760M. So it is
free, and a little better on instructions. Three things were tried on the way
and two kept: composing the length alone rather than both ends (-111M
instructions), taking the pixel term's fraction on the ordinary grid so it
stays in an `i64` (-2M instructions, -8M cycles), and skipping a parent that
spans its own box, which **cost** 18M instructions and is not here -- the
same verdict a short-circuit got in `UiSpan::within`.

Checked: fmt, clippy, 83 suite tests, 17 core unit tests, the release oracle
at 100 seeds and at 1000 seeds of depth 6, all fifteen shrinker cases at 400
seeds of depth 5, and `tabs`, `view`, `minimal`, `text` and `random`
byte-identical at 1920x1200 against `d21a215`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 21:30:45 -04:00
iris-aiandClaude Opus 5 d21a21524f Rename WidgetPtr to Wrapper and give it a builder
Bryan's call, 2026-09-16: a length and an alignment are properties of one
widget, so a widget cannot both be 100 wide and take two shares of a row --
that needs two widgets, and the second one should do as little as possible.
`WidgetPtr` already was that widget: it draws its child in the whole of its
box and reports what the child said. It only lacked a name that says so and
a way to make one around an existing widget.

`Wrapper` rather than `Wrap` so it cannot be read as the text setting, and
`.wrapper()` rather than `.wrapped()` for the same reason. Its child stays
optional, since being a swappable slot is what it was written for and what
the tab bar still uses it as.

`set_ptr` is deleted rather than renamed. It had no caller, and putting a
widget into an existing wrapper is what `Wrapper::set` already does.

`tabs` draws its centred square again: `.sized((100, 100)).center()
.wrapper().width(leftover(2))` is two widgets where the chain without
`.wrapper()` was one, and `.width` was overwriting what `.sized` set. That
was the last of the three ways `tabs` had drifted from canonical `main`
unnoticed; what is left between them is the truncated multiply's antialiased
edges and the widget count itself.

`widget_trait!` takes no attributes, so `.wrapper()` carries an ordinary
comment and the explanation lives on `Wrapper`.

Checked: fmt, clippy, 83 suite tests, 17 core unit tests, the release oracle
at 100 seeds, and `tabs` rendered at 1920x1200 against `main`'s own.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 20:48:07 -04:00
iris-aiandClaude Opus 5 e166e005dc Pin that a length in pixels is that many pixels
Asked of the `tabs` render: does a gap come out the same number of pixels
wherever it appears? For a length in pixels it does, and structurally rather
than by luck -- `Len::within` adds a part's own pixels rather than scaling
them, and both ends of a gap carry the same fraction, so the multiply that
rounds is the same on each and cancels. The test buries a row of five under
three containers that are each a fraction of their parent, so nothing
reaches the window without being composed and rounded, and checks every gap
and every declared width at five box widths. Swept over 2,100 widths when it
was written and exact at every one.

For a share it does not, and the second test pins by how much rather than
pretending otherwise: one or two steps between children that asked for the
same fraction, 0.001 to 0.002 px. A position is the quantity that gets
rounded so the row fills exactly and no two children leave a seam, and that
is what costs it. Exact composition would shrink the spread, not remove it:
five equal lengths cannot fill a row whose step count is not a multiple of
five.

Checked: fmt, clippy, 83 suite tests, 17 core unit tests.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 18:16:18 -04:00
iris-aiandClaude Opus 5 38eba543f6 Tighten a validity range to what the arithmetic needs
`Holds::through`'s allowance for the two routes to a length was four half
steps either side, from a derivation that said each rounding now drops a
whole step where it used to drop half of one. That overshot: three is the
floor, two fires the `Holds` assertion in `draw_at` on eleven generated
cases, and four was never measured as necessary. Tightening both ends did
not move one of the rig's twenty-five work counters, so the extra half step
was not buying any reuse either.

It cannot go to zero. The range has to contain the box a drawing was made
in, which the assertion checks, and it must not contain a box the drawing
does not hold for, which the warm-against-cold oracle checks -- and those
two only coincide where a length reached two ways is the same number. It is
not, yet; composing in `i64` and narrowing once is the queued change that
would make it so, and shrinking this allowance is how to tell whether that
worked.

Checked: fmt, clippy, 81 suite tests, 17 core unit tests, the release oracle
at 100 seeds and at 1000 seeds of depth 6, all fifteen shrinker cases at 400
seeds of depth 5, and `tabs`, `view`, `minimal`, `text`, `random` and the tab
replay byte-identical at 1920x1200 against `2bc6bdf`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 18:15:44 -04:00
iris-aiandClaude Opus 5 2bc6bdfc77 Let a child with room to move use its own alignment
`Stack` and `Pad` forced the near edge on every child. That override exists
so a container that reports a child's size and then hands it the box derived
from that report does not place its content twice -- and it is owed only
where the box really is the child's own answer.

`Stack` gives every child the box its sizing child defines. That box is
`box_of(child.size())`, so the sizing child has no room in it and needs the
override; every other child is handed a box that owes nothing to it, and
where it sits in one bigger than itself is its own business. With the
override it could not be aligned at all.

`Pad` reports its inner's size plus the padding, so where its box is that
answer the inset box is exactly the inner and alignment has nowhere to move
it. Where the box is bigger -- a share of a row, a rule over the pad -- the
slack belongs to the inner, and the override pinned it to a corner.

The `tabs` example is the visible case both ways: its counters asked for
`Align::RIGHT` inside a stack and sat at the left, and `text`'s narrow panel
filled a row it had asked to sit at the top of. Both match canonical `main`
again. Neither was noticed when `d3b0ebf` made alignment a property, and the
handoff's claim that `tabs` then "differs only in the widget count it prints
about itself" was wrong -- it was checked at `8220a78` and not re-checked
after the next commit.

Checked: fmt, clippy, 81 suite tests, 17 core unit tests, the release oracle
at 100 seeds and at 1000 seeds of depth 6, and all fifteen shrinker cases at
400 seeds of depth 5. `tabs`, `text` and `random` change exactly where a
child now honours its own alignment; `view` and `minimal` are unchanged.

`tabs` is still not `main`'s render: `.sized((100, 100)).center().width(
leftover(2))` on one widget no longer means a square centred in a two-share
box, because one widget carries one length per axis and `.width` overwrites
what `.sized` set. That one is an API question, not a bug, and is open.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 18:03:09 -04:00
iris-aiandClaude Opus 5 d8ae9c3bdd Place a locally redrawn widget once, in the box already chosen for it
`redraw` asks a dirty widget at its offer, and then again in the final box
its parent chose from that answer. The second ask handed that box over as if
it were an offer, so `draw_inner` ran `placed_box` on it and applied the
widget's own alignment to a box that had already been placed -- a second
placement on every local redraw of a widget that is not near-aligned. It
only showed where the widget's alignment was its own to apply: a container
override makes `draw_inner` take the box as given, and `Stack`, `Pad` and
`Scroll` override every child they hand a box to.

It is the fix for both of the handoff's standing warm-against-cold failures.
Shrinker seed 288 on `region-node` was an 8.8px inset at each end of a `Text`
under a `Span(Y-)` under two `Stack`s; oracle seed 326 at depth 6 was 88px on
a `Text` under two `Branch`es. Neither reduced below 11 and 43 widgets, and
both are this.

Checked: fmt, clippy, 80 suite tests, 17 core unit tests, the release oracle
at 100 seeds, **all fifteen shrinker cases at 400 seeds of depth 5**, and
**1000 seeds of depth 6** -- the last two for the first time. `tabs`, `text`,
`random` and the tab replay render byte-identical at 1920x1200 against
`08c9d5a`, since nothing about a cold layout changes.

Generated seed 20 at depth 4 catches it and joins the ordinary set, so
`cargo test` fails without this rather than only the ignored long run.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 17:58:07 -04:00
iris-aiandClaude Opus 5 08c9d5aa32 Drop a multiply to the step below rather than rounding it
Bryan's call, 2026-09-16, taken for the cycles: a share now lands a
thousandth of a pixel short of its row instead of on it, which is less than
an even number of pixels draws.

`Fixed::mul` is a widening multiply and a shift, with the sign branch and the
half-step add gone. The two short-circuits priced against the old multiply go
with it: `UiSpan::within`'s test for a span that is the whole of its parent,
and `Fixed::scaled`'s test for nothing scaled by something, which was the
whole of `scaled` -- both cases come out of the truncating multiply unchanged,
and the bodies the comparisons cost were what kept the inliner from taking
`within` at all. `nm` is the check: `<UiSpan>::within` is a symbol in the
rounding head and in neither the float head nor this one.

`Holds::through` inverts the multiply, so its widening is re-derived: each
rounding now drops a whole step where it dropped half of one, which doubles
the allowance for the two routes to a length, and the multiply on the way in
drops only downward, so its own step goes at the top of the range alone. The
derived allowance for one truncation either side is measurably too narrow --
it excludes boxes drawings were made in, in eleven generated cases -- because
each route is a chain of multiplies rather than one.

Measured on the fixed-shape fixture (`Edits::fixed_branches`), seed 1 depth 8,
500 frames of `many`, medians of 25 runs of uninstrumented release binaries
with this VM's garbage `perf` readings dropped:

| | instructions | cycles | IPC |
| --- | ---: | ---: | ---: |
| `5ed9e87`, the float head | 1,761M | 688M | 2.561 |
| `60367d8`, rounding | 1,915M | 777M | 2.465 |
| this | 1,800M | 715M | 2.516 |

-6.0% instructions and -8.0% cycles against `60367d8`, whose twenty-five work
counters are identical to this one's, so that pair is the same work at a
different speed. It leaves +2.2% and +3.9% against the float head, from
+8.7% and +12.9% -- but the float head draws 100 widgets to this one's 97 and
writes 4,272 primitives to 3,951, so that pair is not, and the remainder is
not all arithmetic.

Checked: fmt, clippy, 80 suite tests and 18 core unit tests, the release
oracle at 100 seeds, all fifteen shrinker cases at 400 seeds of depth 5 (seed
288 on `region-node` still failing, unchanged), and depth-6 oracle seeds 18
and 190 passing with 326 still failing. `view`, `minimal`, `text`, `random`
and the tab replay render byte-identical at 1920x1200; `tabs` differs on
4,664 of 2,304,000 pixels, single-pixel-wide runs along 80 columns of one
band of rounded rects, which is an antialiased edge moved less than a pixel.

Three tests say what changed rather than being relaxed: a multiply drops on
both sides of zero, a division cannot put back what it dropped, and an
unevenly nested row's shares stay contiguous and end at its edge with each
edge on the even division or one step below.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 17:03:45 -04:00
iris-aiandClaude Opus 5 60367d806e Do not widen a validity range where nothing rounded
`Holds::through` inverts `px + rel * box`, and allowed three half steps
either side: one for that multiply's rounding and two for the difference
between a length composed down the chain and the same length measured
against the window. The whole of a box has no multiply in it -- `rel` is one
and taking the pixels off again is exact -- so the first half step was being
allowed for a rounding that did not happen, and it compounded: a chain of
widgets each taking the whole of its parent grew the interval half a step a
level. Traced while making the multiply truncate, where the same compounding
moved the interval off the box the drawing was made in and fired the
`Holds` assertion in eleven generated cases.

A range wider than what a drawing holds for is one that admits reusing it
where it does not hold, so this is the unsound direction to be loose in.

Checked: fmt, clippy, 80 suite tests and 16 core unit tests, the release
oracle at 100 seeds, all fifteen shrinker cases at 400 seeds of depth 5
(seed 288 on `region-node` still failing and unchanged by this), and `tabs`,
`view`, `minimal`, `text`, `random` plus the tab replay byte-identical at
1920x1200.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 16:46:44 -04:00
iris-aiandClaude Opus 5 aea878d141 Place a locally redrawn widget in its box, not just at its length
A dirty widget is asked again in the box its parent asked it in, and then
again in the box its parent chose from that answer. The second ask was
skipped whenever the two boxes were the same *length*, which is not the same
question: an offer as long as the final box but somewhere else is a different
box. `d3b0ebf` already compared whole boxes for `parent_must_place` and left
this one a length comparison, so the two halves of one decision disagreed.

It shows on a region node, which draws the box it drew in into its own move
entry. A scroll inside a scrolled span is offered the outer scroll's whole
viewport and placed 24px above it, the height of the sized child the outer
scroll snaps to the end of; redrawing only its text left it at the offer and
24px too low. `tests/cases/unsettled.rs` had that five-widget tree ignored as
a known defect and now runs it.

`px_region` names the walk both comparisons and `window_region` were writing
out.

Checked: fmt, clippy, 80 tests, the release oracle at 100 seeds, all fifteen
shrinker cases at 400 seeds of depth 5, and `tabs`, `view`, `minimal`,
`text`, `random` plus the tab replay byte-identical at 1920x1200 against
`98d4e98`. The `many` fixture's twenty-five counters are unchanged.

Fixed with it, from the handoff's unreduced leads: shrinker seeds 174 and 175
on `repaint-some` and seed 2 on `region-node`, and oracle seeds 18 and 190 at
depth 6. Still failing: shrinker seed 288 on `region-node`, and oracle seed
326 at depth 6, which reduces to 43 widgets around two `Branch`es and is not
this.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 16:25:26 -04:00
iris-aiandClaude Opus 5 98d4e98a29 Describe a tree before building it, so a failing seed can be reduced
The oracle grew its trees from a seed and the shrinker grew its own, with
every scenario written out on each side. So a failure the oracle found could
not be handed to the shrinker: there was no tree to pass it, only a seed, and
a seed cannot be made smaller. The shrinker could only grow its own trees and
hope to meet the same shape, which it does not -- 20,000 of its trees never
reproduced what the oracle's seed 18 shows at depth 6.

`iris::random` now answers with a `Plan`: `plan(seed, depth, &edits)` draws one
out of the random stream and `build(rsc, &plan)` makes the widgets, where
`grow` did both at once. Every draw happens in the order it always has, so a
seed still means the tree it meant -- checked by running the oracle at 1000
seeds of depth 6 before and after and getting the same three failures with the
same boxes. `Plan::smaller` reduces one, `Plan::edited` applies an `Edits` to a
tree that already exists, and `tests/scenario/` holds the fifteen cases both
rigs now run over the same trees.

A span keeps the order it holds its children in apart from the children
themselves, so detaching, attaching and reordering leave the widgets made in
the same order and two builds still line up index for index. `Tree::detached`
is gone: `Spanned::spares` is everything made for a span that it does not
hold, which is what both of those were.

`tests/cases/plan.rs` pins the three properties the rest rests on: editing a
plan is growing one with those edits, every simplification is smaller than
what it came from, and reducing ends. The second caught this change's own
defect, where dropping a side of a `Branch` duplicated another and grew the
tree by four widgets.

What it found, on its first run: `SHRINK_SEED=18 SHRINK_DEPTH=6
SHRINK_CASE=repaint-some` reduces 277 widgets to 5. A scroll inside a scroll,
the inner one owning a movable region, and only the text at the bottom marked
for redraw -- and the span lands 24px out, which is exactly the sized child's
height. `git bisect` names `95fb4f9`, where `Masked` began reporting its box
rather than its inner's size, so what the outer scroll is told its content
measures now depends on whether the inner subtree was redrawn this frame.
`tests/cases/unsettled.rs` has it written out, ignored until it is fixed.

Checked: fmt, clippy over all targets with -D warnings, the workspace tests
(79 + 11 + 15, one ignored for the defect above), and the 100-seed oracle over
all fifteen cases at depth 4. The shrinker at 400 seeds of depth 5 now fails,
which it did not before running the oracle's trees and cases: seeds 2 and 288
on region-node and 174 and 175 on repaint-some are unreduced leads.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 15:58:31 -04:00
iris-aiandClaude Fable 5.1 4febabfd2e Wrap rather than saturate: nothing draws two million pixels out
A saturating add is five instructions where a wrapping one is one, and
it has no i32 vector form. Measured on the fixed-shape fixture, seed 1,
depth 8, 500 frames of `many`: 2,098M instructions and ~826M cycles down
to 1,918M and ~771M, with `random`, `tabs` and `text` byte-identical at
1920x1200 and the 100-seed oracle passing.

What saturating bought was ordering past the end of the range, where a
layout is already a defect; wrapping makes that defect obvious instead
of plausible. `from_f32` still clamps, since a float has the range to
come from anywhere, and `narrow` stays for `Holds`, whose range past
i32 really does mean unbounded. MIN and MAX remain unbounded ends only
where they are compared and never added to, which is every use.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-16 14:22:48 -04:00
iris-aiandClaude Opus 5 394d5149a5 Measure a cost on a tree that does not move when layout does
`Branch` picks which of two subtrees to draw by comparing a measured pixel
length with a threshold. That is exactly what the oracle wants -- it is how a
widget believing a measurement a cold start would not have given it becomes a
different tree -- and exactly what a rig measuring cost must not have: the
fixture's shape moves with the thing being measured.

It has been moving. Seed 1 at depth 8 draws 88 widgets and writes 2,298
primitives a frame at `5ed9e87`, and 115 and 8,209 at `bd6de71` -- three and
a half times the work -- so the handoff's "fixed point cost 3x" compared two
different workloads and is withdrawn. Measured on one tree instead, with
`Edits::fixed_branches`, `5ed9e87` is 1,761M instructions and ~699M cycles
against this head's 2,093M and ~819M, while drawing 100 widgets against 97
and writing 4,272 primitives against 3,951. Fixed point costs something like
a fifth to a quarter, not three times.

The oracle keeps measured branches: `fixed_branches` is false by default and
only the rig sets it. A branch consumes its randomness either way, so both
grow the same ids.

**Check the work counters before comparing two commits' times.** The rig
prints drawn widgets, widget draws and primitive writes for this reason;
an undrawn `leftover` child still moves them, which no flag can remove.

Checked: fmt, clippy, 105 tests, the 100-seed generated oracle.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 14:06:44 -04:00
iris-aiandClaude Opus 5 4cbb242a5d Do not multiply by a part of nothing
`lerp` is `a + (b - a) * f`, and `b - a` is nothing often enough to be worth
asking: a box with the same pixels at both ends of an axis, a span with no
fraction of one, a part of a subtree whose box did not move on that axis.
`Fixed::scaled` is `mul` that answers a zero receiver without widening to
`i64`, rounding and narrowing back, and `lerp` uses it -- so every lerp in
layout gets it rather than the two places that were about to grow their own
comparison.

`many` over 500 frames: 1,705,786,553 instructions to 1,657,571,216, and
638.9M cycles against 657.9M, averaged over four runs each.

Checked: fmt, clippy, 105 tests, all five shrinker cases at 300 seeds, and
`tabs`, `text`, `random`, `minimal` and `view` byte-identical at 1920x1200.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 14:01:52 -04:00
iris-aiandClaude Opus 5 d75a1e2129 Do not multiply a box through the whole of its parent
Composing a box within another is four multiplies an axis, and two of the
shapes it is asked for compose to nothing: a part that is the whole box is
the box, and a box composed through the whole of its parent is itself. Both
are exact -- multiplying by one on the grid rounds to what it started as --
so four comparisons answer what four multiplies would have.

`many` over 500 frames: 1,742,553,104 instructions to 1,705,786,553, 2.1%
fewer, and 660M cycles to 658M. The cycles are the honest number and they
say this is worth little here; it is kept because instructions are what a
phone pays for and the check is four comparisons.

Checked: fmt, clippy, 105 tests, all five shrinker cases at 300 seeds, the
100-seed generated oracle, and `tabs`, `text` and `random` byte-identical at
1920x1200.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 13:55:30 -04:00
iris-aiandClaude Opus 5 1940e85c70 Move a whole box at once, since that is what a move does
Profiling a move by cycles rather than by instructions says the cost is not
where the last session recorded it. In `apply_scalar` the `i64` division is
**0.00%** of cycles and the multiply 1.5%: the time is in `saturating_add`,
which is five instructions and no vector form for an `i32`, and a box that
only moved does eight of them. Asking for them one scalar at a time, each
behind a match on which kind of move this is, gives the compiler four short
sequences where it had four adds in a row to pair up.

So a translation is now asked for once for the whole region -- which is what
a translation is -- and the match happens once above it rather than per
scalar. `many` over 500 frames: 684M cycles to 660M, and 1,815,666,327
instructions to 1,742,553,104.

Cycle counts are worth trusting here, which is the other thing to keep: three
runs of one binary varied 0.23%. It is wall time that varies 2x on this
machine, not the counters, and instructions alone cannot see a stall.

Checked: fmt, clippy, 105 tests, all five shrinker cases at 300 seeds, and
`tabs`, `text` and `random` byte-identical at 1920x1200.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 13:50:58 -04:00
iris-aiandClaude Opus 5 cb1bba4682 Work a move out once for the subtree, not once for each part
`RegionRemap` re-derived the same things for every scalar of every part of a
moving subtree: the extent it divides by, whether the box only moved, whether
it spans the whole of its parent's, and the two ends of each `lerp`. All of
them are the same for the whole walk, because the walk is one box moving into
one other box. They are worked out once in `RegionRemap::new` now, as an
`AxisRemap` per axis that is either a translation or a scale.

Identical arithmetic in the same order, so the answers are unchanged: 500
frames of the `many` phase went from 1,886,328,855 instructions to
1,815,666,327, 3.8% fewer, and `tabs`, `text` and `random` are byte-identical
at 1920x1200.

Cycles moved 0.8%, which is the finding worth keeping: the surrounding
arithmetic was never the cost. The `i64` division is, and it is still there.

Checked: fmt, clippy, 105 tests, all five shrinker cases at 300 seeds.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 13:46:23 -04:00
iris-aiandClaude Opus 5 490918b789 Ask whether a rule gives the length, not whether there is one
`Painter::ruled` answered "is there a rule beside me on this axis", which is
the same question as "is my report moot" only while `Exact` is the only rule
there is. `Min`, `Max` and `Clamp` are queued, and under one of those the
answer is still the widget's to give and a span across itself still has to
read its children -- so the name would have been true and the meaning wrong,
which is the worst way for a predicate to age.

It is `has_exact_size` now, over `SizeRule::exact` rather than `known`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 13:40:51 -04:00
iris-aiandClaude Opus 5 a8898aaa54 Give a length with no share in it its own type again
`UiScalar` was `Len` without the `leftover` weight, which is the separation
canonical `main` already had as `Len` beside `LayoutLen` and this branch
collapsed. It is needed back for the queued clamp: a cap may not contain a
share, because a cap has to read the report a rule otherwise makes moot, and
a share puts the container's division into the same equation -- two
self-consistent assignments, which is the multiple-fixed-point failure
generated seed 13 punished for orthogonal sizing. `min(report, cap)` is not
a `LayoutLen` either: it is a sum of parts, and the smaller of two of them
is not one.

So `UiScalar` is `Len`, what was `Len` is `LayoutLen`, and the two say in
their docs which is which: a `Len` is pixels plus a fraction of a box -- a
position being the length from the box's start, which is why a span is two
of them -- and a `LayoutLen` is a `Len` plus a claim only a container
dividing its room can answer. `From<Len> for LayoutLen` is the one-way step
between them.

Names only; the shader's `UiScalar` is renamed with them. Checked: fmt,
clippy, 105 tests, and `tabs`, `minimal`, `view`, `text` and `random`
byte-identical at 1920x1200.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 13:40:15 -04:00
iris-aiandClaude Opus 5 4f5e27cba9 Do not divide by one to remap a box that spans its parent
A retained part is re-expressed as a fraction of its new box by dividing by
the old box's extent, and that extent is one whenever the box spans the whole
of its parent's -- which is the common shape. An integer division is the most
expensive thing in `apply_scalar` and it ran twice per span.

`perf stat -e instructions:u` over 500 frames: `many` 1,938,264,572 to
1,886,265,821, `scroll` 452,517,906 to 444,792,314.

Tried first and reverted: short-circuiting a fraction of nought or one, at
either end of the box. That is not the common case, and the two comparisons
cost 17% more than the divisions they were meant to save.

Checked: fmt, clippy, 105 tests, three shrinker cases at 300 seeds, 100
generated seeds.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 04:13:51 -04:00
iris-aiandClaude Opus 5 11c55bcef9 Put a glyph's offset on the grid where it is placed
A placed glyph's offset is whole pixels by construction -- a floored pen
position plus the entry's integer bearing -- and `Painter::glyphs` was
converting it, and the entry's width and height, from `f32` on every frame
that drew the glyph. It is a `PxVec2` now, converted once when the text is
placed, and the size is two integer shifts.

Measured with `perf stat -e instructions:u`, since the difference is smaller
than this machine's clock: the `many` phase went from 2,013,099,594
instructions to 1,938,264,572 over 500 frames, 3.7% less. `scroll` and
`repaint` are unchanged to within noise, which is right -- they do not redraw
glyphs.

Checked: fmt, clippy, 105 tests, the reorder fuzzer at 300 seeds, and `tabs`,
`text` and `random` byte-identical.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 04:11:07 -04:00
iris-aiandClaude Opus 5 f11f5f4825 Divide twice in a range's inverse, not four times
Which end of the answer each bound comes from is known from the sign of the
fraction before dividing; taking the min and max of four divisions asked the
question twice. A division is the most expensive thing in that function and
it runs per child per axis.

`many` 0.283 ms a frame to 0.278. Small, and strictly less work.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 04:06:46 -04:00
iris-aiandClaude Opus 5 97cc8b32ed Measure a child on the layer it draws on, not twice on two
Fixed point cost 3x in layout: `many` went from 0.179 ms a frame to 0.544,
and `scroll` from 0.011 to 0.030. The counters said why -- eight more "placed
by redrawing" a frame -- and the reason was mine rather than the grid's. A
retained drawing belongs to the layer it was made on, which `4e28f10` started
enforcing, and `Stack` measures the child that sizes it by drawing it on its
own layer and then draws it again on the child layer. So every stacked child
redrew twice a frame, forever.

`Painter::child_layer_at` addresses a child's layer rather than walking to
it, and `Stack` measures on the layer that child ends up on. The second ask
is then a reuse. Its glyphs are written once rather than once under the
background and once over it.

Measured on the same fixture: `scroll` 0.031 ms to 0.020, `many` 0.570 to
0.283, and the scroll phase's counters are back to what they were before
fixed point -- 4 widget draws and 12 draw requests a frame, exactly. What is
left above that baseline is not this.

`ReuseOutcome` could not say "another layer" or "the region-node choice
changed"; both returned without a counter, which is why the first look at
this said nothing. They have counters now.

Checked: fmt, clippy, 105 tests, five shrinker cases at 300 seeds, 100
generated seeds, and the examples byte-identical but for 36 pixels of
`random` at one level -- edges that were being drawn twice.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 04:04:31 -04:00
iris-aiandClaude Opus 5 95fb4f962c Hold a clipping widget to its box, and check that it is
`Scroll` reports `LEFTOVER` on both axes because it clips its content to its
box: it can neither take less of one nor honestly ask for more. `Masked` is
the other widget that clips and was passing its inner's size up, so a mask
over something taller than its box asked to be placed at the length it had
just cut off. It reports its box now, for the same reason.

The `debug_assert` the handoff has been asking for is the one that would have
caught both, narrowed to what is actually true: a widget that set a mask this
draw has to report inside the box it drew in. Reported as "does not exceed
the box" it fires on ordinary overflow instead -- measured, a hundred fuzzer
trees produce thousands of them, every one a text too tall for the box it was
offered, which is what a text is meant to say.

`tests/cases/scroll.rs` has a clipping widget that reports its content, to
show the assertion catches it.

Checked: fmt, clippy, 104 tests, all five shrinker cases at 300 seeds, 100
generated seeds, five examples byte-identical at 1920x1200.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 03:48:23 -04:00
iris-aiandClaude Opus 5 bdab55824f Take two roundings out of where a box comes from
Traced what was left of the warm-against-cold difference after fixed point.
It is not accumulation and not one place: it is the same box reached two
ways, and each way rounds where the other does not.

`Scroll` was writing a box it had been given back out as its own length in
pixels. That is the same box in another form, and centring a part in `rel 1`
lands a step from centring it in `px 900`, because halving a difference is
not halving each part of it. Content that fills the viewport and has not been
scrolled is now handed back as it came, which makes the shrinker's `repaint`
and `resize-repaint` cases agree exactly rather than within a step.

`Span` placed each child a step from where the last one ended, so the
rounding of every share was carried along the row. A position is now the
fixed parts before it -- a sum, exact -- plus one rounded share of the room.
Measured: two hundred equal shares of a 1000 px row ended at 999.999 and now
end at 1000, and `tests/cases/layout.rs` pins it at 2, 3, 7, 64 and 200.

What is left is a step per level of nesting between the two ways, which is
what the fuzzers now allow: four of the five shrinker cases pass at one step
and the fifth is five spans deep. Closing it needs one way of asking where a
box is, which is a bigger change than this.

Checked: fmt, clippy, 103 tests, all five shrinker cases at 300 seeds, 100
generated seeds, five examples byte-identical at 1920x1200.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 03:42:09 -04:00
iris-aiandClaude Opus 5 9d8415d65f Delete OrthoSize, and run the seeds in parallel
A span is as long across itself as its longest child, unless a rule beside it
already says how long it is -- and then reading the children answers nothing
and only makes its size depend on theirs. `OrthoSize::Full` was that second
case written twice, once as an enum on the span and once as the rule that
actually decides; `Painter::ruled` lets the span ask which it is in. The
widget under a rule still does not learn what the rule says, only that its
answer for that axis is not wanted.

The fuzzers grow, lay out and drop a tree within one seed, so the seeds share
nothing and take a thread each, one short of every core. Measured here: the
generated oracle's hundred seeds went from 68 s to 10 s, and a shrinker case
at 300 seeds from 18 s to 3.5 s. A seed that fails still shrinks and panics
on its own thread, and `std::thread::scope` carries that out.

The shrinker now allows the two steps the oracle already did -- the deeper
trees these grow reach a second composition, and a step is a thousandth of a
pixel.

Checked: fmt, clippy, 102 tests, all five shrinker cases at 300 seeds, 100
generated seeds, and five examples byte-identical at 1920x1200.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 03:18:49 -04:00
iris-aiandClaude Opus 5 cb955f1023 Link the ordinary tests once, and keep their debug info to line tables
Eleven `tests/*.rs` were eleven binaries, each linking the whole graph --
`wgpu` and all -- to run a handful of cases. They are modules of one target
now, under `tests/cases/`, and `cargo test --test suite layout::` still picks
one out. The fuzzers and the `*_cost` measurements stay their own targets:
they are run on their own and want to be selectable without building the
rest.

`profile.test` takes `debug = "line-tables-only"`, which is what a backtrace
here actually reads; the type and variable information was the bulk of what
the linker was writing.

Measured on this machine, rebuilding `iris`'s test targets after a change to
the crate: 14.3 s before, 9.8 s with one target, 7.7 s with both. `target/`
went from 45 GB to 13 GB. The suite still passes 102 tests, and the binary
still carries `.debug_line`.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 03:00:43 -04:00
iris-aiandClaude Opus 5 39e4ca20e6 Decide layout on the grid end to end, and delete the tolerance
`Px` and `PxVec2` reach the last places a pixel was a float: the window, the
box a widget reads, the box it is compared against, and `PixelRegion`. A
pointer, a wheel notch and a shaped glyph advance still arrive as floats,
and each is put on the grid where it arrives.

`Holds` is an interval of `Px`. `HOLDS_EPSILON_PX` is gone with the
`exact`/tolerant split it existed for: `at` is the length a widget read, an
open end is the next step along, and `same_px` is equality. `Span`'s margin
from `5ed9e87` goes too -- the box a parent hands back and the sum of what
its children asked for are counts of the same step, so the boundary decides
the same way from either side.

Three things had to be true for that, and were not:

`Holds::through` inverts `px + rel * box`, which rounds -- so a part of a
given length came from a range of boxes, and inverting the length alone gave
a point that need not contain the box the part was drawn in. It now maps the
half step either side, and one more for a length composed down the chain
against the same length measured against the window.

`RegionRemap` translates when a box only moved, rather than dividing to find
each part's fraction and multiplying to place it again. Two roundings landed
a step from where growing the tree that way does; a move is exact on a grid,
which is the whole reason `tests/drift.rs` was written.

A pixel is `1/1024` rather than `1/64`. At `1/64` the residue of a length
reached two ways was one step, and one step was 0.016 px -- enough to move
a box. `PX_SHIFT` and `REL_SHIFT` are the only statement of the grid now,
and the shader's copy is prepended from them rather than written twice.

Checked: fmt, clippy, 102 tests, 100 generated seeds in 75 s, all five
shrinker cases at 300 seeds, and `tabs`, `view`, `minimal`, `text` and
`random` byte-identical at 1920x1200.

What the fuzzers ask for is now a step, not a twentieth of a pixel: the
shrinker's five cases agree within one (`resize` exactly), and the oracle's
two-operation cases within two. The residue is a single rounding either way
-- it scales with the grid rather than accumulating, which is why it is a
thousandth of a pixel now. Closing it means one way of asking how long a box
is, rather than a chain composed down and a length measured against the
window; that is a bigger change than this one.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 02:56:48 -04:00
iris-aiandClaude Opus 5 bd6de71a55 Put lengths, padding, gaps and alignment on the grid too
`Len` is `Px` beside `Rel` beside `Weight`, so the seam `4e28f10` left in
`Span` -- a float length added to a fixed-point cursor -- is gone, and the
sum a span compares against its box is exact.

`Weight` is its own scale, `Fixed<16>`, because a share of what is left over
is not a fraction of anything: a list divides its room by the total of them,
so the range has to hold a whole list's worth while the precision only has to
tell two weights apart. `Rel::ratio` turns two weights into a share on the
finer grid, which is what a span needs and what dividing them on their own
grid would round away.

`AxisAlign` holds a `Rel` rather than a float, which is what the layout was
reading out of it anyway. `Padding` and `Span::gap` hold `Px`, converted
where they are built instead of on every frame. `RegionAlign::rel` is gone;
its one caller wanted a position, and now builds one.

`Fixed` gains `from_num` for a number as it is written in source, `mul_int`
for a length repeated a whole number of times, and `ratio`.

Checked: fmt, clippy, 101 tests, 100 generated seeds in 86 s, all five
shrinker cases at 300 seeds, and all five examples byte-identical at
1920x1200 against `4e28f10`.

With the fuzzer comparing for equality rather than within 0.05 px, four of
the five cases now pass 100 seeds -- `resize-repaint` joins the other three.
`reorder` still fails one seed by one step, so the last of it is in what a
box is measured *in*: `px_len` and the window are still floats.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 01:40:42 -04:00
iris-aiandClaude Opus 5 4e28f1047e Put positions on the grid, and decode them in the shader
`UiScalar` is `Rel` beside `Px` rather than two floats, so composing a
position down a chain of boxes adds exactly and rounds only at the two
multiplies `within` makes. `UiSpan`, `UiRegion` and `UiVec2` follow it, the
hand-written `Hash` goes away with the bits it hashed, and `impl_op!` grows a
`same` form for a type whose fields are not the same kind of number.

`Len` is still floats, so the seam converts: `Px::from_f32` where a span adds
a child's length to its cursor, and `to_f32` where something outside layout
wants pixels. Those go when `Len` follows.

The GPU reads what the CPU wrote: the instance attributes are `Sint32x2` and
the shader decodes by `1/64` and `1/2^24`, both exact in `f32`, then composes
the move chain in floats as before. It has to agree with itself frame to
frame rather than with the CPU to the last bit.

Two things fell out of making the numbers exact.

`floor` at the rasteriser was picking the pixel below wherever a fraction
divided a window exactly. A fifth of 1920 is 383.99998 through a rounded
`Rel` -- and was 384.0 through an `f32` that happened to round up -- so five
tabs each lost their last column. `snap_floor` takes a coordinate within half
a step of a boundary to be on it, which is the same rule as everywhere else
here: decide where values do not land.

A widget measured on one layer and drawn again on another kept the first
layer, because `try_reuse` compared everything about a retained drawing
except which list it sits in. `Stack` does exactly that for its background,
so every panel's text went under its own background. It only worked before
because the two asks differed by a rounding and forced a redraw;
`tests/retained.rs` pins it now, and `ReuseOutcome` can say `WrongLayer`.

Checked: fmt, clippy, 100 tests, 100 generated seeds in 70 s, all five
shrinker cases at 300 seeds. `tabs`, `view` and `minimal` render
byte-identical at 1920x1200; `random` differs in 36 pixels by one level;
`text` differs where glyph origins moved onto the grid -- same positions,
same spacing, different subpixel coverage, checked at 6x against the old
render.

Measured on the way: with the fuzzer comparing for *equality* rather than
within 0.05 px, `resize`, `repaint` and `size-change` already pass 100 seeds.
`reorder` fails one seed by exactly one step, which is the `Len` seam above.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 01:22:12 -04:00
iris-aiandClaude Opus 5 7548139861 Add a fixed-point number for layout to decide on
Layout reaches one place by more than one route -- a box composed down the
chain, and the same box summed from what its children asked for -- and the
two land a few bits apart in floats. Where that decides something structural
rather than something positional, a warm tree disagrees with a cold one:
`5ed9e87` is the instance, and its margin is a patch over the representation
rather than a fix to it.

`Fixed<SHIFT>` is a count of `1 / 2^SHIFT`s in an `i32`. Adding and
subtracting are exact, a multiply rounds once back onto the same steps, and
two routes that come within half a step land on the same number -- so the
comparisons downstream can ask for equality rather than for nearness.
`Px = Fixed<6>` and `Rel = Fixed<24>`: a sixty-fourth of a pixel is finer
than a display and still exact in `f32` up to 262,144 px, and twenty-four
bits of fraction matches `f32` at a half, beats it above one where anchors
sit, and leaves +/-128 of range to sum relative children in.

Nothing uses it yet. The arithmetic saturates rather than wrapping, because
a clamped coordinate keeps the ordering a wrapped one inverts, and the ends
are what an unbounded interval will be written with.

Checked: fmt, clippy, 99 tests including ten for this type -- the round trip
through `f32`, halves rounding away from zero either side, saturation at both
ends, and 20,000 additions landing exactly where the count says.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-16 00:34:01 -04:00
iris-aiandClaude Opus 5 5ed9e874a3 Keep a span's leftover decision off the box its parent hands back
The shrinker's `reorder` case had two red seeds at depth 5, and neither was
about reordering. A span asks whether anything is left over by comparing its
box in pixels with what its fixed and relative children fill. Where the
parent sized that box from this span's own answer those are the same number,
and the box returns through the chain a few bits off, so 0.00003 px decided
it: warm rounded under and left a leftover-only child undrawn, cold rounded
over and drew it at zero length. Both are stable, and the pixels are the
same either way, which is why nothing but the oracle could see it.

The room to divide is `len * fixed - total.px`, and under `HOLDS_EPSILON_PX`
of it is now none. That moves the boundary off the length boxes land on
rather than making the comparison tolerant: the validity range is still
split at the boundary exactly, as generated seed 16 requires, and what it
gives up is a share of under a twentieth of a pixel. The same margin answers
the `fixed == 0` arm, where the only room is what negative pixels leave.

`tests/unsettled.rs` gets the six-widget tree, shrunk from 266. It needs the
span above the one that divides: without a box composed through it both
trees round the same way and the boundary is never crossed.

Checked: fmt, clippy, 89 tests, 100 generated seeds agreeing in 68.5 s, and
all five shrinker cases at 1000 seeds of depth 6 (159,024 widgets each).
`tabs`, `view`, `minimal`, `text` and `random` render byte-identical at
1920x1200 against the same worktree without the change.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 23:48:19 -04:00
iris-ai d3b0ebf90c Make alignment a widget property 2026-09-15 23:12:16 -04:00
iris-ai 8220a78d4a Carry a length as a rule beside a widget, not a widget around it
`.width()` built a `SetSize` whose whole job was to answer `size_hint`, so
every declared length cost a widget, an `ActiveData` and a link of chain to
say one number. It is now a `SizeRule` per axis on `WidgetData`, beside
`region_node`, resolved by `Painter` where the widget is drawn. `SetSize`
and `MaxSize` are gone; `MaxSize` had no caller but its own builders.

That settles which of two answers is the size. A rule wins on the axis it
names and the `Size` returned by `draw` answers the rest, applied once in
`draw_inner` rather than by each widget that could carry one -- so the
widget under a rule never learns of it. `Painter::size_hint` reads the rule
first for the same reason: a rule that beats what a widget would draw has
to beat what it says about itself.

`declared_lens` still falls back to a non-leftover `size_hint`, which is
how an image or a gap gets its own pixel size rather than the whole offer.
That is the offer's business rather than a declaration's, and it falls away
when a widget occupies its reported size inside the box it was offered.

`known` and `declared` are separate because a share is a length to whoever
divides one and not to whoever composes a box: `.width(leftover(3))` is
known without drawing but cannot narrow anything.

Checked: fmt, clippy, 85 tests, and 100 generated seeds agreeing warm
against cold in 67.6 s. `minimal`, `text` and `view` render byte-identical
at 1920x1200; `tabs` differs only in the widget count it prints about
itself, which is two wrapper types smaller.
2026-09-15 19:44:21 -04:00
iris-ai 0283c9d6c7 Pin that a moved subtree does not drift from a cold layout
A move rewrites a retained subtree's stored regions, and those stores are
the only record of where it is. So a move that works from the last answer
integrates its own rounding with nothing to correct it, while one that
re-expresses each part as the same fraction of the new box is anchored to
that box and cannot.

Nothing was checking which of those `try_reuse` does. Replacing the fraction
with an offset added to both endpoints -- which is cheaper, and looks like it
should be exact for a translation -- shortens this fixture's row by 0.071
over 20,000 moves and by 0.712 over 200,000, growing with the count rather
than settling. That is five minutes of scrolling at 60Hz to pass the 0.05
physical pixels layout treats as the same place, and it keeps going. Placing
the far end from the near one instead of offsetting both leaves 0.069, since
the length is re-derived from the endpoints either way.

The existing warm-against-cold checks did not reach it: the generated oracle
compares within 0.05, and `unsettled.rs` compares exactly but only over a
handful of frames, where the drift is still 6e-5.
2026-09-15 19:26:25 -04:00
iris-ai 71c9c39523 Replace placement calls with region nodes 2026-09-15 18:02:28 -04:00
iris-ai f437495309 Add explicit orthogonal span sizing 2026-09-15 16:40:09 -04:00
iris-ai 29c7881c8a Track retained layout validity explicitly 2026-09-15 16:03:53 -04:00
iris-aiandClaude Opus 5 691e3eb23c Rename rest to leftover
The length kind that asks for a part of what is left once the fixed
lengths are taken is called leftover: Len::leftover(2), Len::LEFTOVER,
Size::LEFTOVER, Len::leftover the field, and apply_leftover. It says
what it is where "rest" reads as "the remainder of the list" as often as
"the remaining space", and every agent who has touched this has reached
for a third word for it.

Locals called rest that meant a region or a widget are renamed with it,
since the word now names something else.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 14:22:52 -04:00
iris-aiandClaude Opus 5 9644971daf Inline the write a glyph goes through
Whether the inliner took DrawLayers::write into Painter::glyphs turned
out to depend on unrelated code elsewhere in iris-core: adding the
declared-length resolution pushed it out, and a call per glyph cost 12%
of a resize frame with every counter -- widget draws, primitive writes,
text renders -- unchanged. Saying so directly leaves the two decisions
independent. The random-tree rig is 12.59B instructions where it was
13.25B before either change.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 13:37:34 -04:00
iris-aiandClaude Opus 5 de9ddc0ad4 Resolve a declared length where the widget is drawn, not inside it
SetSize took its declared length out of UiRegion::FULL, which is the box
it was already given, so a span that had sized that box from the same
hint had the fraction taken twice: .width(rel(0.5)) in a 400-wide span
drew its child 100 wide. It held under a Pad or the root, which do not
honour a hint, and hid under px, where 200 of a 200-wide box is all of
it. The text example was 111,923 pixels from upstream/main because of
it.

Whoever draws a widget now takes its declared length, in its own box,
which is what a fraction of one means, and is the identity for a caller
that already reserved the space. rest is not taken: a share of what is
left over is only a length to the widget dividing one, so it passes up
in the size as it does out of a span. SetSize keeps only what it
declares.

A declared length is then part of the box its parent decided, so
changing one has to redraw the parent; the lengths resolved into a box
are kept beside it and compared. Assuming instead that any dirty widget
which declares a length needs its parent costs 17% of a frame that
dirties 130 of 260 widgets, and buys nothing.

All five reference renders, the resize render and the image replay are
byte-identical to upstream/main, the 100-seed sweep passes, and the
resize fixture is 1.286 ms against 1.289 before.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 13:37:34 -04:00
iris-aiandClaude Opus 5 169db7f16f Compose a position in the shader the way the CPU composes it
The shader used mix() where UiScalar::within writes from + (to - from) *
t, so the two associate the arithmetic differently and can put an edge on
either side of an integer. Writing it out matches them, and is a
multiplication cheaper. The five reference renders and the resize render
are byte-identical either way.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 12:31:31 -04:00
iris-aiandClaude Opus 5 4063635f39 Check that a one-pixel line keeps its pixel through the chain
Both edges of a fixed length share their box's fraction, so composing
the chain moves them together and the shader's floor can shift the pixel
between them but not round it away. The second test is the case that
makes the first one worth having: a span short of room takes it from its
shares, which go to nothing and then past it, and never from the fixed
lengths between them. Expressing the same line as a fraction of the
output fails both, which is what the tests are there to keep visible.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 12:31:31 -04:00
iris-aiandClaude Fable 5.1 f61e8936f1 Restore abs() in the rect shader, and validate every shader without a device
`7c50a3e` renamed a length's `abs` component to `px` and took the WGSL `abs()`
builtin in the rounded-rect distance with it, so every window failed shader
validation on the first frame while `cargo test` stayed green. `naga` is
reachable through `wgpu`, so a unit test now composes each shader file with the
prelude the way the renderer does and parses and validates it; it reads the
shader directory rather than naming primitives, so a new one is covered by
adding its file.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-15 02:16:56 -04:00
iris-aiandClaude Fable 5.1 02ff8c7454 Measure a dirty widget where its parent asked, not in a box its answer decided
A local redraw drew a dirty widget in the box it was placed in. When a reader
decided that box from the widget's own answer -- an aligned span sized to its
children, a text at the tail of a row, a scroll's content -- the old answer is a
fixed point of measuring there whatever the content now says, so the layout had
two stable answers and which one it reached depended on the tree's history.
`tests/unsettled.rs` has the two shrunk cases: the four-widget aligned span,
and a scroll placing a pass-through `SetSize` in a box the content decided,
where the span under it was placed once and nothing at its own edge said so.

`ActiveData::offered_px` keeps the pixel size of the box the parent first asked
about the child in, whether through `known_len` or a first `place`, beside `px`,
the box it drew against. A dirty widget whose size reads an axis on which some
reader up its chain gave what it read a box other than the one it asked in is
not drawn locally: the chain is marked and the parent of the highest such
placement draws, since above it every box is a constraint rather than an
answer. The walk goes up the whole reader chain because a pass-through hands a
derived box down unchanged.

`Scroll` read its box's length for the clamp through `px_len`, which records
the reported size as depending on it, and it does not: its size is its
content's. That made every scroll tick a size question asked in a derived box,
at 34x the instructions. `Painter::px_len_for_draw` is the read that records
nothing. Instructions per frame on the depth-8 rig against the previous head:
`many` at 32 dirty 0.66M to 0.74M, at 130 dirty 27.7M to 26.5M, `resize` 15.8M
to 15.0M, `scroll`, `repaint` and `size` unchanged. The shrinking fuzzer passes
200 trees at depth 7 in all four cases, the hundred-seed sweep passes, and the
five reference renders and the resize render are byte-identical.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-15 02:16:56 -04:00
iris-aiandClaude Opus 5 65f68bbb8a Reorder a span's children in the fuzzer, and find two fixed points
The shrinking fuzzer had no case for what `generated.rs` calls a reshuffle,
which was the only thing still failing there. `Case::Reorder` rotates every
span's children after a warm frame and compares against a tree grown that
way -- which needs a span's creation order kept apart from the order its
children are attached in, or the two trees make the same widgets in
different orders and cannot be lined up.

It found a four-widget tree, from 486, and the trace says the layout has
more than one answer rather than one answer reached twice.

    Aligned(mid, -, Span[ Text(wrap), OneLine ])

A span measures its children in its own box. Its own box is what its parent
gave it, from the size it reported, from those children. So with the
wrapping text second it is offered `cursor..end` of a span 663.376 wide and
asked for 357.44, which is what it already holds -- the size is valid, the
span reports 663.376 again, and nothing moves. Grown in that order from
scratch the span is offered the window, the text is asked for 334.06 and
answers 318.45, and the span settles at 624.38. Both are stable. Which one
you get depends on what the tree was before.

So this is not a stale drawing kept too long, and no rule about when to
keep one will fix it: it is a circular dependency with two solutions.
`Painter::settle` in `Aligned` -- place into the child's own size without
measuring there -- makes all four cases in `unsettled.rs` pass and breaks
two in `generated.rs`, whether or not the child is drawn first. Not kept;
the shape of the fix is the constraint a container measures under being
something it is given rather than something it ends up with.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 01:38:26 -04:00
iris-aiandClaude Opus 5 99131940ab Answer a break from the one in hand wherever it is still the same break
A parent that sizes to a child offers it back the length it just reported,
so a wrapping text was re-broken at exactly its own longest line. That is a
knife edge: the length is composed back through the box chain, so it lands
an ulp either side of where it started, and which side decides whether the
longest line still fits. One side kept three lines at 167.41, the other
took four at 163.49 -- from the same text in the same box, differing only
in what the output size had been.

A greedy break does not need recomputing there. Breaking at one width gives
lines that each fit, none of which could have taken another word; at any
narrower width down to the longest of them, every line still fits and none
can take a word that did not fit in more room. So one break answers a whole
interval, and the cache now hits across it rather than on the exact width.

The tolerance is what makes it hold at the edge, which is the case that
matters: sub-pixel, so no break it admits is one anybody could see.

The generated sweep passes at depth 6, where it failed; the shrinking
fuzzer agrees over 800 trees at depth 7 on all three scenarios, where two
of them failed. `tests/unsettled.rs` is green, so the whole suite is.
Depth 7 of the generated sweep still fails.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 01:29:24 -04:00
iris-aiandClaude Opus 5 e5a3e640d4 Add the second shrunk case, and a trace rig for what box a text is drawn in
Six widgets from 905, and it fails in 0.06s: everything inside a declared
189x176 box is the same size whatever the output is, so a resize may not
reach any of it, and the text still comes out 3.92px narrower warm than
cold.

`tests/trace_unsettled.rs` says why, and it is not what it looked like. A
span measures a content-sized child in the space remaining, is told 167.41,
and then offers that back as the child's box -- so the text is re-broken at
exactly its own longest line, which is a knife edge: warm lands on four
lines and 163.49, cold stays on three and 167.41. Measuring an answer
against itself is unstable precisely at the fixed point.

`Painter::settle` -- move the child's slot, keep the drawing, never measure
again -- is the shape of the fix and does not work yet. In a span it breaks
five cases, because a container child may have laid its own children out as
fractions of the box it drew in, so moving it into a shorter one shrinks
them; reporting a length in pixels does not mean the drawing is positioned
in pixels. In `Aligned` alone it breaks two. Recorded rather than kept: the
condition wants to be something a widget declares, near `OnResize`, rather
than something its caller infers.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 01:10:45 -04:00
iris-aiandClaude Opus 5 c596bf12c6 Measure a child in the length its parent declared, not the box it was offered
`SetSize` drew its child in whatever box it had been given and then
reported its declared length, so the child answered about a box it was
never going to have -- and the answer on the *other* axis was taken under
that. A wrapping text under `SetSize(x: 76px)` was measured in the whole
640 available, reported one line, and the parent sized itself to one line.
The text was then drawn again at 76 and reported two, but by then its box
was settled and nothing revisited it. A repaint put it right, which is why
the first frame and the second disagreed.

So the layout was not a function of the state, and "cold" was not a fixed
point -- which means the warm-against-cold oracle has been measuring
against a tree that had not settled, and some of what it reported as a
retained-layout defect was the cold side being wrong. Nothing about
retained state is involved in this: it reproduces in six widgets on a
first frame.

The declared length is what the child gets, so that is where it is
measured. `apply_rest` carries `rel` and `rest` through unchanged, and a
`px` length composes as an offset, so the child's box does not move again
when this widget's own box shrinks to what it declared.

`tests/unsettled.rs` passes, and the generated sweep now passes at depth 5
where it failed. Depth 6 and 7 still fail; there is more than one of these.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 01:01:57 -04:00
iris-aiandClaude Opus 5 f0c7df06ac Let the unsettled-layout tests fail
Ignoring is for cost, not for status: a fuzzer earns it, a known defect
does not. Hiding this one behind an attribute turns a loud failure into a
quiet one nobody goes looking for.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 00:52:07 -04:00
iris-aiandClaude Opus 5 b7caab3b9e Grow trees that can be taken apart, and find that a first frame is wrong
Reconstructing a generated failure by hand had failed three times: a seed
reproduces a tree of hundreds of widgets, and the printed chain is not
enough to see which part matters. `tests/shrink.rs` grows trees from a
description it can simplify -- drop a child, unwrap a wrapper, shorten a
text, drop a declared length -- and takes the first simplification that
still fails until none does. It lives in the tests; nothing in the library
knows about it.

It works: with the box-length check in `try_reuse` deliberately disabled
it reduced a 96-widget tree to 2. That check is worth keeping, because a
fuzzer that cannot fail is a fuzzer that agrees with everything.

What it found is not what any of this was looking for. Six widgets, shrunk
from 402:

    Span[ Stack[ Text("Wrapping"), Aligned(pos,pos,
          SetSize(x: 76px, Text("Wrapping shapes", wrap))) ] ]

The wrapping text is one line on the first frame and two after a repaint,
and two is right for a 76px box -- so the *cold* tree is the one that has
not settled. `generated.rs` has been comparing a warm frame against a cold
one and calling the difference a retained-layout defect, while at least
some of it is the first frame shaping a text at a width it was measured in
rather than the one it was given. Retained state is not involved.

`tests/unsettled.rs` is that case by hand, in 0.06s. Both of its tests
fail, so both are ignored with the reason rather than left to break the
build.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 00:49:00 -04:00
iris-aiandClaude Opus 5 386a0d1b8f Steer the fuzzer, and print enough of a failure to rebuild it by hand
`DEPTH` was a constant at 4, and the generator widens two to four ways per
level, so raising it buys overlap between dependency paths rather than
ancestry. `IRIS_GENERATED_DEPTH` and `IRIS_GENERATED_SEEDS` select the
load; the default is what it was.

Depth 4 was hiding divergences. At depth 5 and beyond the sweep fails on
the tree as it stands, with no `Branch` node and every span filling across
its axis, so it is neither of the things I suspected -- it predates both.

A failure printed a chain of type names, which is not enough to write the
tree out again, and hand-reconstruction from one has failed three times
now. `describe` prints what each ancestor was configured with, so a run
says `Text < SetSize{x:34 px;} < Aligned{x:neg,y:pos} < SetSize{x:35 px;}
< Stack{n:2}` and the fast test that replaces the seed can be built from
that. `Widget: Any`, so this needs no new plumbing.

Two fixtures assumed every tree grows a declared size to change, and one
assumed a span it shuffles is drawn -- a span behind a branch nobody took
is not. Both are vacuous seeds rather than failures.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 00:27:41 -04:00
iris-aiandClaude Opus 5 1b1378b05a Branch on a measurement, so a wrong one shows as a different tree
Comparing boxes catches a widget that moved. It does not catch one that
measured a child, was handed an answer a cold start would not have given,
and took the other branch -- the same defect, arriving where a pixel
comparison cannot see it. Branching on what the painter tells you is
something a widget is allowed to do, so the library owes the same answer
warm and cold; only a widget changing its own configuration is exempt.

`random::Branch` measures a child and draws one of two others on the
result, with both grown either way so the ids match whichever is drawn.
It joins the generator, which makes every existing scenario a control-flow
oracle as well as a geometric one. `tests/determinism.rs` is the same
widget by hand across eight thresholds, including either side of the
answer, and is the fast check -- the sweep is a fuzzer and confirms at the
end rather than being iterated against.

A span behind a branch nobody took is not drawn, so shuffling it cannot
move anything; `reshuffled` now treats that as vacuous, the way it already
treats a tree with no spans, rather than as a shuffle that had no effect.

Both new tests pass, and the sweep passes at depth 4 and 5 over 200 seeds.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 00:06:54 -04:00
iris-aiandClaude Opus 5 60175c3821 Check that measuring a text and giving it that width is a fixed point
A span that sizes to its children measures one, is told a length, and
hands that length back -- so whether measurement is idempotent decides
whether the two chase each other. Nothing checked it.

It holds: a wrapping text in a `Dir::RIGHT` span, which is the wrap axis
and the span's own axis together, stays at 881.84 across six repaints
that change nothing. So the narrowing recorded against LAYOUT.md §4 is
not something text does on its own, and looking for the cause there is
looking in the wrong place.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 23:51:29 -04:00
iris-aiandClaude Opus 5 b165164e59 Carry a span's rest weight up instead of collapsing it to one share
A span reporting `Len::default()` whenever a child had a share threw away
how many shares it was holding, so each level of nesting re-divided a
share rather than dividing the same space. One span of a rect beside a
span of three gave 1/2 and 1/6 each, where the same four rects directly
in one span get a quarter.

A span that sizes from its children does not resolve `rest`, it passes
the weight up; resolution belongs at the nearest ancestor with a length,
and since the output became a box there is always one. The placement loop
already divides by `len.rest / total.rest`, so it consumes carried
weights unchanged -- only what the span reported was wrong.

The uneven nesting is the case that fails without this; the even one
passes either way and is here as the statement of intent.

Decided by the owner, 2026-09-14.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 23:29:25 -04:00
iris-aiandClaude Opus 5 ef815dadfd Let OnResize answer for the window too, and delete the second rule
A resize had its own mechanism: `reads_output` recorded that a widget had
looked at the output, `update` scanned every active widget for one whose
`output_px` had moved, marked it and its whole reader chain, and
`resize_marks` kept those marks from counting as content dirtiness --
while `on_resize` answered the same question for every other box. Two
answers to "does this drawing survive its box changing length", and the
one that applied to the window ignored what the widget had declared.

With the output held as the root of the chain there is one question. A
resize offers the root widget its box again, `try_reuse` answers per axis
from `on_resize`, and `redraws_under` prices the subtree. Gone with it:
`reads_output`, `resized`, `resize_marks`, the scan, the eager reader
marking, and the shallowest-first branch in `redraw_updates`, which only
existed because resize marking worked differently -- the settle loop now
has one order.

Two things this needed. An unslotted widget may be reused when only its
parent's box changed length: it has nothing of its own to write, and what
it drew is a fraction of that box, so the slot above it already carries
the change. And `root_readers` holds the widgets whose size came from the
output rather than their own box -- `MaxSize` -- since no box of theirs
need have changed; they are marked per axis, from a set kept as they draw
rather than by scanning.

`a_resize_does_not_redraw_what_the_shader_can_move` now says `Scale`,
which is what it was always describing, and `a_resize_redraws_what_does
_not_scale` is its other half. `ReadsWidth` declares `Scale` across the
axis it does not read, so per-axis precision comes from the widget rather
than from which output axis it happened to touch.

Resize phase, seed 1 depth 8: 6.45M instructions per frame to 5.84M.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 22:50:06 -04:00
iris-aiandClaude Opus 5 9f4311774b Hold the output as the box every chain bottoms out in
A position was composed up the slot chain to a normalized region and then
multiplied by the output's size, so the window was the one box in the
system that was not a box. Seeding the chain with a root slot holding it
in pixels makes composing through it leave everything below in pixels,
which is what the multiplication was doing.

`within` already does the arithmetic: a child at `rel` 1 inside a span of
`px` 0 to `px` 1920 composes to `px` 1920 and `rel` 0, so the trailing
`to_px` becomes the identity rather than a step. The shader walks the
same chain and needs no change for the same reason.

This is the shape the resize machinery wants before it can be deleted: a
resize becomes one slot written, which `try_reuse` and `redraws_under`
already carry. Nothing is removed yet.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 22:32:53 -04:00
iris-aiandClaude Opus 5 7c50a3e51b Rename a length's abs component to px
`dp` is coming, and then `abs` says which of the two it is not. The
component has always been a pixel count, so the name that admits it is
the one that leaves room for a second unit beside it.

Mechanical: the field on `Len` and `UiScalar`, their constructors,
`to_abs`/`get_abs`, the matching WGSL struct member and the locals
composing it. Field order and types are unchanged, so the `Pod` layout
the shader reads is the same bytes. `f32::abs` is untouched.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 22:29:20 -04:00
iris-aiandClaude Opus 5 3f7cd8251b Carry a widget's depth down the draw instead of walking up for it
Choosing which dirty widget to settle next asked every one of them how
deep it was, and answering meant walking its ancestry to the root. At
130 of 260 widgets dirty that was 25.8% of the frame -- more than laying
out or rendering.

A widget's depth is known where it is drawn: its parent's plus one. So
`Painter` carries it and `ActiveData` keeps it, and the choice reads a
field. Being reused counts as being visited, so the two reuse paths keep
it current too; only a subtree nothing looked at can hold an old one,
and nothing under an unvisited subtree is being ordered.

The order is unchanged, so nothing about the layout is: the five
reference renders and the resize render are byte-identical. What the
carried depth might get wrong is itself, so `depth` asserts it against
the ancestry in debug builds, and the hundred-seed sweep passes with
those assertions on -- including the reshuffles, which are what move a
widget to another parent.

Same load, 1000 frames, 130 of 260 dirty: 8.16M instructions per frame
to 7.14M, median 0.813 ms to 0.639, and the choosing from 25.8% of the
frame to 4.7%. What is left of it is iterating the dirty set itself,
which a `HashSet` walks by capacity rather than by length.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 20:10:27 -04:00
iris-aiandClaude Opus 5 bf9438087a Say what the settle order is holding up
`try_reuse` asks whether the widget in front of it is dirty and, if not,
hands its parent the size it last reported. Nothing asks whether a dirty
widget sits under it through the size dependencies -- which is the check
`retained_size` makes, for exactly this reason, on the path that does not
draw.

What covers the gap is the order `redraw_updates` settles in: taking the
deepest dirty widget first means that by the time a reader draws, what it
reads has already drawn and propagated. Drawing in any other order
returns a stale size. Measured rather than reasoned: picking whatever the
dirty set yields first fails seed 2 of `tests/generated.rs` with 24
widgets wrong, a subtree keeping a 317 px width where a cold tree has
147, and the traces are identical until a `Span` reports 317 against 147
from the same child sizes -- it had reused a subtree holding a `SetSize`
whose declared width had changed.

So the coupling is real and was written down nowhere. Say it in both
places, since a reader of either would otherwise conclude the order is
about cost.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 19:57:08 -04:00
iris-aiandClaude Opus 5 77bb75e5de Dirty many widgets at once, which nothing was checking
Every generated case changes one thing: four declared sizes, or one
span's children, or the output. A frame settling one dependency path
says nothing about a frame settling a set of them that overlap, which
is the case the settle order exists for.

So two more: every declared size in the tree changing at once, and a
spread of widgets marked for redraw together. The second changes
nothing, which is the point -- no box may move, and the order the
dirty set is taken in is all that can make one. The hundred-seed sweep
is 1,000 comparisons now rather than 800, and passes.

`IRIS_PHASE=many` is the same load for the diagnostics rig, with
`IRIS_DIRTY` widgets marked per frame. It says what one repainting leaf
cannot: at 130 of 260 widgets, choosing which dirty widget to settle
next is 24.5% of the frame, because the dirty set is scanned once per
widget settled and a hash set is walked by capacity rather than by
length. Memoizing the depth walk inside one scan does not pay -- it
trades parent lookups for memo lookups and costs 4% more instructions --
so the fix is to stop rescanning, which changes the order widgets
settle in and wants agreeing first.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 19:21:47 -04:00
iris-aiandClaude Opus 5 2525637e26 Re-break a text's lines for a new width instead of shaping it again
Only the line breaking depends on the width. The shaped runs under it --
the font selection, the unicode analysis, harfrust -- are a function of
the text and the attrs, and parley re-breaks them in place; its own
editor does exactly this on every resize. So a new width is a break and
a placement, not a shaping.

On the depth-8 tree that is 107 breaks at 0.119 ms where the shapings
they replace were 4.0 ms, and it holds however far the width moves,
which is what the store could not do: a width the layout has not seen
before is a miss, and a drag never sees one twice. Instructions per
frame over 500 resize frames of `tests/revision_cost.rs`, for widths
that alternate and widths that never repeat:

    #18 head             124.2M   123.6M
    a store of shapings   17.7M    45.9M
    re-breaking alone     32.9M    32.8M
    both                  20.6M    24.2M

The store stays because re-breaking does not place the glyphs, so it now
holds those instead: fewer instructions than either alone in the case
that never repeats, and 3 MB rather than 4 MB on a tree of 4,000 texts,
against the 132 MB the code before #16 reaches after the same resizes.
The worst frame is 2.54 ms where that code's is 6.47 ms, and the two
gestures are within a millisecond of each other rather than a factor of
two apart.

Count the breaks and time them separately from shaping, since which of
the two a frame is doing is the whole question here.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 19:21:20 -04:00
iris-aiandClaude Opus 5 e5f8b6b244 Shape a text once per width, not once per ask
A container measures a child by drawing it in a box it may not keep, so
one layout asks a text for a dozen widths and comes back to widths it
has already had -- the hottest text in the depth-8 tree draws 32 times.
Each ask re-ran the shaper, because the two caches in front of it held
one entry each and a trial width alternating with a final width evicts
the answer about to be wanted again. `perf record` put 63% of a resize
frame in text and 0.9% in `draw_inner`.

So keep more than one: a bounded store of shapings on `TextData`, keyed
by the text, the attrs and the width, holding the parley layout and the
glyphs placed from it. Bounding the store rather than each buffer is
what keeps it a fixed cost -- +4 MB on a tree of 4,000 texts, which is
19 MB less than the code before #16 holds after the same resizes.

`TextBuffer` now holds the glyphs of the shaping it is drawn as, which
is where `TextView::tex` was. That leaves one place to invalidate rather
than two, so the `MutDetect` flags on a view's text and attrs have no
reader and go, along with the `buf.changed = true` after every edit.

On a 40-row tree of distinct random paragraphs, 500 resize frames:
124.2M instructions per frame before, 17.7M after, and 45.9M when the
width never repeats. The five reference renders and the resize render
are byte-identical, and the 100-seed sweep passes.

`tests/revision_cost.rs` is that tree, written in the API subset
`43ce8c7` shares so the same source measures the code this replaced.
Report the worst frame and p99 beside the median, since a stutter is
what somebody sees. Count glyph placements, and count a text render per
ask rather than per shaping, so the store cannot hide how many times a
layout drew the same text.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 18:49:45 -04:00
iris-aiandClaude Opus 5 f1a47e9b7b Say what three retained-layout details mean
Reading this back, three things claim something they do not do.

`OnResize::Translate` is returned by `TextView::on_resize` under a
comment weighing anchored glyphs against reshaping ones, but nothing
consumes it: `try_reuse` asks only whether the answer is `Scale`, so a
widget saying `Translate` is redrawn. Say so on the variant, since the
comment beside it reads as a description of behaviour.

`depend_on_size(child, false)` and `depend_on_size(child, true)` are the
difference between a hint, which is context-free, and a size the child
produced by drawing, which carries every pixel axis the child read. That
is the subtlest rule in the file and it was spelled as a bool; give the
two cases their names.

`draw_started` is the record of what has drawn during the pass under
way, and it worked only because `redraw` removes an id before asking
about it -- nothing emptied the set, so it accumulated the id of every
widget ever drawn, including ones long gone. Empty it with the pass.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 18:49:08 -04:00
iris-ai b1b3eca1c0 Retain layout sizes by pixel axis 2026-09-14 17:47:21 -04:00
iris-ai 82fa6c1123 Coalesce resize layout diagnostics 2026-09-14 17:05:11 -04:00
iris-ai 480f0bc99f Retain opt-in layout performance diagnostics 2026-09-14 16:42:03 -04:00
iris-ai 84f589e364 Settle dirty layout from the leaves upward 2026-09-14 15:56:44 -04:00
iris-ai a640c6cce2 Avoid speculative layout when retained answers suffice 2026-09-14 15:33:39 -04:00
iris-aiandClaude Opus 5 cdec29351a Grow scrolling into the random trees
Scrolling is the one thing in these trees that reads the pixel length of its
box, and the one that hands its child a box longer than its own, so a warm
layout under it has to be rebuilt where the rest can be carried over. A
sixth of the nodes at each level is now a scroll over a subtree, on either
axis.

Four of a hundred seeds now grow nothing but wrappers, so `reshuffled`
returns early where there is no span to shuffle: a case with nothing to do
is not the same as a shuffle that had no effect, which is what the assertion
below it is for.

50 tests, and the ignored sweep over 100 seeds and eight scenarios, 800
comparisons.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 14:35:20 -04:00
iris-aiandClaude Opus 5 4178dfbff9 Grow padding into the random trees, and take children in and out of spans
Padding as a node, with each of the four sides its own number: a padding that
is the same all round hides anything that treats one edge differently from
another. Spans now hold two to four children, so a pattern of removals has
something to make a pattern out of.

Five ways of changing what a span holds, each a shape worth its own case
rather than one shuffle: every other child out, everything but the first out,
three on at once, the first out and three on, and one out of the middle with
one on the end. Each is applied to every third span, and the cold tree is
grown holding exactly what the warm one was left with.

Three spare leaves are grown beside every span whether they end up in it or
not, so a tree that leaves them out makes the same widgets in the same order
as one that puts them in -- otherwise the two trees' `ids` stop lining up at
the first difference and every comparison after it is against the wrong
widget. Attaching one moves it, since a widget belongs to one parent;
`upgrade` is for a weak handle that was never added, not a second share. The
detached children are held until the comparison is over for the same reason:
dropping the last share of one frees its id for the next widget to be given.

Each case asserts the tree actually changed before comparing, so a shuffle
that quietly did nothing fails rather than passes.

All of it agrees: 49 tests, and the ignored sweep over 100 seeds and eight
scenarios, 800 comparisons.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 13:48:42 -04:00
iris-aiandClaude Opus 5 2272634dc5 Resize an example under the rig, since a resize is its own case
`--resize WxH@Hz` changes the output once the app is up and screenshots
after, so "it lands where a cold start at that size does" is a command
rather than a procedure. That check caught both of #16's defects and nothing
in `cargo test` can see it; it now passes byte for byte on `tabs` and `text`
for this branch.

Run one at a time: the rig reuses a single compositor and a single output,
so two invocations at once resize each other's window and quietly screenshot
the wrong thing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 13:31:20 -04:00
iris-aiandClaude Opus 5 b0f9f046da Decide reuse on the box a widget drew against, in pixels
Two holes the random trees found, both of which kept a wrapping text shaped
for a width it no longer had.

**A region is a fraction of a slot's box, so an unchanged region is not an
unchanged box.** `try_reuse` compared regions, and a child drawn at
`UiRegion::FULL` of a slot whose box had just halved compared equal to
itself and was reused without being descended into. `ActiveData` now keeps
the pixel size of the box it drew against and the comparison is against
that, which is the question that was being asked all along and is right
through a slot change and an output resize alike.

**A size the parent learnt by drawing the child is an answer for that box
only.** The walk looking for what cannot survive a length change skipped a
child whose own box was a fixed width -- correctly, its box does not change
-- but that width was what the child reported when the span drew it in the
span's box, and the span's box did change. So a child whose size the widget
read is redrawn unless it declares an exact `size_hint` for the changed
axis, which is the one case the parent did not have to draw it to know.

The cost is that a size-reading container gives up its reuse when its box
changes length, which is every span, so `OnResize::Scale` now earns its
keep on moves and on subtrees whose sizes nobody read rather than on every
stretch. Correct first; `replace_cost` still measures the case the chain was
built for.

`tests/generated.rs` is what found both and what says they are fixed: 90 of
90 warm trees now land where a cold build does, against 83 before this
commit and 83 on `db1751f`. The ignored sweep agrees over 300 checks on 100
seeds.

`a_fixed_length_child_is_not_redrawn_when_the_box_around_it_grows` became
`a_declared_length_...`: the child now says its width, since a width the
span measured is not one it may keep.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 13:23:29 -04:00
iris-aiandClaude Opus 5 86a7e8dfc3 Grow random trees, and check them against building the same tree cold
`iris::random` grows a seeded tree -- spans in every direction, stacks,
rects with varying opacity, text both wrapping and overflowing, a declared
size over half of it -- and `tests/generated.rs` grows each seed twice: once
and then mutated, once with the mutation built in. Every widget's box has to
match. `examples/random.rs` draws one, and `IRIS_SEED`/`IRIS_DEPTH` pick it.

It found the defect in the commit before this one immediately: a reuse that
marked a descendant for redraw escalated to that descendant's size reader,
which re-placed the child, which marked it again. `try_reuse` now asks
whether anything under the widget would have to be drawn again *before*
keeping the drawing, and drops the whole thing if so, which terminates
because it adds no marks.

It also found one older and larger than this branch, which
`a_wrapping_child_of_a_row_settles_somewhere_else_each_time` reproduces and
documents: a wrapping text on a span's own axis is shaped twice against two
different widths, so where it settles depends on how many passes it has had.
7 of 90 cases diverge on `db1751f` and 30 do here, because a placed child
reaches the second shaping more often. It is the same defect either way, and
it belongs where the two draws meet -- LAYOUT.md §4 -- not in the chain. The
six seeds the live tests use are ones that agree.

`forget_ref` goes with the subtree rewrite that used it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 13:06:09 -04:00
iris-aiandClaude Opus 5 d98969158f Give a slot to the children a container places, and nothing else
A widget's region is now held in the coordinates of the slot it draws in
rather than the window's, and `Painter::place` is how a container asks for a
slot: it draws a child it decides the box of and may decide again. Everything
under that slot is a fraction of its box, so placing the child a second time
is one entry to write whether it moved or changed length. A child drawn any
other way has no slot and shares its nearest ancestor's.

That is what keeps the chain short. `chain_cost` measured depth as the cost
-- free to 8, +42.6% at 16 -- and a slot per widget put a transcript's glyphs
past that for nothing, since almost every slot was zero. `Span`, `Aligned`
and `Scroll` are the containers that re-place a child after drawing it, and
`tests/layout.rs` pins that four widgets between a span and a leaf leave the
leaf's chain one deep.

`UiRegion::stretch`, `UiRegion::stretchable` and `UiScalar::stretch` are
gone. Nothing is inverted any more: a box that changed length is written to
its slot, and the descendants recompose against it in the shader. That also
retires the case the guard existed for, where a fixed length has no fraction
to recover -- `tests/layout.rs` now stretches a 40-tall row on its other
axis, which `stretchable` refused outright.

What still walks the CPU is deciding who must draw again, which no chain can
answer: `mark_resized` descends from the widget whose box changed and marks
anything whose own box changed length and whose drawing reads it. A part of
a box with no relative extent on an axis is a fixed length, and composing
into it leaves none either, so the walk stops where a length did not change
-- an 80-wide child in a widened row is not redrawn though it says `Redraw`.

`Span`, `Pad`, `Stack`, `Offset`, `Aligned`, `SetSize` and `LayerOffset` say
`Scale`: each places in fractions and offsets of its own box and none reads
the box's pixel length. `Scroll` and `MaxSize` do read pixels and stay
`Redraw`.

45 tests pass, five of them new. Render verification comes after the CPU
side, per the owner.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 12:25:37 -04:00
iris-aiandClaude Opus 5 1f9dc48b80 Carry a box in a move slot, not a translation
A slot now holds the box its contents are placed within, in the coordinates
of the slot it names, and `prelude.wgsl` composes the chain with `within`
instead of adding a delta. A translation is the special case where the box
has its parent's relative extent, so every caller passes
`UiRegion::FULL.offset(delta)` and nothing changes on screen yet: 42 tests
pass and `tabs` at 1920x1200 is byte-identical.

`Moves::resolve` takes the region to compose rather than returning a sum, so
the CPU walk is the same operation the shader performs.

Measured against the translate slot on the same binary with
`tests/chain_cost.rs`, 200k instances: +0.6% at depth 1, +0.5% at 2, +0.8% at
4, then +9.6% at 8 and +32.2% at 64. Free at the depth opt-in slots produce,
which is the next commit; the per-level cost was always the dependent load
rather than the arithmetic.

The identity is `UiRegion::FULL` rather than zero, which `MoveOffset`'s
comment says beside the `Zeroable` that `Pod` requires: a zeroed entry is a
box of no extent and collapses its subtree to a point.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 12:14:24 -04:00
iris-ai db1751fdfd Retire Remap: a translation shifts, and only a stretch needs a fraction
`Remap` existed to invert a composition, and a translation never needed
one: shifting a box shifts everything composed into it by the same
amount, because `lerp(s + d, e + d, t) == lerp(s, e, t) + d` on both
channels. That holds whether or not the box has a relative extent, so
the carry branch was answering a question it did not have to ask.

So the decision is made once, before the walk, and neither relocation
method branches. A translation is already one slot write. A change of
length calls `UiRegion::stretch`, which re-expresses each part at its
own fraction of the new box and needs `stretchable` -- a fixed length
holds its parts as offsets from its start and keeps no fraction to
stretch by.

`Remap`, `UiScalar::outside`, `UiSpan::outside` and `LerpUtil::lerp_inv`
are all gone with it. Nothing inverts a lerp any more: the one division
is done against a denominator `stretchable` already established is not
zero.

What it gives up is the per-axis carry, so a box that changed length on
one axis and not the other is redrawn where it used to be remapped.
Counted: six of `tabs`'s fourteen relocations and five of `text`'s
sixteen, and one extra redraw per frame on `replace_cost`'s 200 rows --
354,310,889 instructions against 354,272,387, which is noise.

Checked: fmt, clippy and 42 tests. `tabs` (with the image replay),
`view`, `minimal` and `text` all still render byte-identical to
`upstream/main`.
2026-09-14 11:07:32 -04:00
iris-ai 78a53b6bf6 Keep the re-place load as a rig, so the next attempt is compared not argued 2026-09-14 10:49:49 -04:00
iris-ai d8c497fcd7 Measure what the chain walk costs, and find that depth is the cost
`tests/chain_cost.rs` times the pass on the GPU with timestamp queries,
which this adapter supports, rather than by the clock. 200,000 two-pixel
instances at 1024x1024, so vertex work dominates, best of eight batches:

  depth  1     77.9 us    +0.0%
  depth  2     78.1 us    +0.2%
  depth  4     79.0 us    +1.3%
  depth  8     81.8 us    +5.0%
  depth 16    111.1 us   +42.6%
  depth 32    159.6 us  +104.9%
  depth 64    250.3 us  +221.3%

Free to about depth 8 and then roughly 3 us per level. Each step is a
storage load whose address is the previous load's result, so it is the
chaining that costs rather than the arithmetic at each level -- which
means the number would look the same for a slot carrying a whole region
instead of a delta.

That matters because every active widget owns a slot, so a primitive
resolves through its full depth in the widget tree, and LAYOUT.md notes
real trees have exceeded 16. At the couple of hundred primitives an
example draws it is nothing; a transcript's glyphs are tens of thousands
of primitives, which is the regime measured here.

No behaviour change. Recorded rather than acted on: keeping the chain
shallow means not giving every widget a slot, which is a design decision
of LAYOUT.md §2 and §6 and the owner's to make.
2026-09-14 03:31:33 -04:00
iris-ai c8ec0866d4 Exercise the subtree remap, which no test reached
`mov` ran ten times across the suite and never once recursed: `Rect`,
`Image` and `()` are the only widgets claiming `OnResize::Scale` and all
three are childless, so the walk that remaps a subtree's children -- the
thing `Remap` exists for -- had no coverage at all.

`Stretchy` is a test widget that claims `Scale` and holds a child, which
is the shape no shipped container has. Removing the recursion leaves its
child behind at the old box and the test says so.
2026-09-14 03:25:35 -04:00
iris-ai 8223a55cfb Move a subtree by writing one slot
`try_reuse`'s pure-translation case now writes the widget's move slot
instead of remapping every primitive in its subtree. Counted on a span
of 20 rows, each five primitives deep, when the row above them changes
height:

  before   100 primitive region writes
  now        0, and 20 slot writes -- one per row the span re-placed

`window_region` walks the same chain on the CPU, so hit testing and
anyone asking in window pixels see a widget where the shader draws it.
`Moves::resolve` stops at `CHAIN_LIMIT` like the shader, and asserts in
debug that it got to the end rather than running out.

Two things fall out of it. Rewriting a region is the one thing a slot
cannot express, so `mov` zeroes the slots of everything it rewrites: a
region is what its slot was a delta from. And `try_reuse` loses its
`old == region` shortcut, which was wrong once a slot exists -- a widget
offered exactly the box it drew against has to have its delta cleared,
not skipped.

`Moves` lives on `UiRenderState` rather than `UiData`, because the draw
is what produces it and `window_region` should not need the ui's
resources to answer where something is. The renderer already takes both.

A slot is retired in `remove_rec`, after the descendants whose slots
name it as their parent. Either order is correct here -- nothing can
claim a freed index while a subtree is coming down, since `on_undraw`
cannot reach the slots -- but this way `remove`'s `undraw` flag only
notifies rather than also deciding slot lifetime, and the retirement
sits beside the recursion it follows.

Checked: fmt, clippy and 41 tests. `tabs` (with the image replay),
`view`, `minimal` and `text` all still render byte-identical, and the
live sway resize round trip -- which re-places most of the tree at the
same size, so it is the slot path throughout -- matches a cold start at
each size.
2026-09-14 03:15:17 -04:00
iris-ai f9ef7514e7 Resolve a primitive's position through a chain of move slots
The plumbing for O(1) subtree movement (LAYOUT.md §2), with every slot
still at zero, so this changes no pixels and the next commit can change
behaviour against a known-good picture.

Every active widget owns a slot in `UiData::moves`: a translation in
physical pixels and the slot it is relative to. A primitive instance and
a mask each name one, and `prelude.wgsl` walks the chain and adds the
accumulated delta. A mask resolves its own chain rather than the drawn
primitive's, so a stationary viewport can clip content that moves inside
it. `CHAIN_LIMIT` is stated on both sides; it bounds a malformed cycle
rather than any real tree.

A slot outlives any one `ActiveData`, because a redraw replaces that
while the widget's children go on pointing at the slot, so it lives in
`UiRenderState::moves` keyed by widget and is retired when the widget
stops being drawn. `MoveIdx` is its own type rather than another
`Id<u32>`: it sits beside `MaskIdx` in an instance and the two must not
be swappable.

`Vec2` is now `repr(align(8))`, which is WGSL's alignment for a
`vec2<f32>`, so a GPU struct holding one is laid out the way its shader
reads it without saying so itself -- `GlyphPrimitive` no longer states
its own alignment, and `MoveOffset` never has to. Both keep a manual
`unsafe impl Pod`, since the trailing padding that alignment introduces
is what `derive(Pod)` refuses. `WindowUniform` holds the `Vec2` its
shader has always called `dim` rather than two loose floats, which was
the last place the two sides described the same bytes differently.

Checked: fmt, clippy and 40 tests. `tabs` (with the image replay),
`view` and `minimal` render byte-identical to `upstream/main`, and
`text` is unchanged.
2026-09-14 03:05:14 -04:00
iris-ai ca2b4b2173 Bring the headless rig into the repository (#17)
Reviewed-on: iris/iris#17
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: iris-ai <4+iris-ai@noreply.localhost>
2026-09-14 02:50:09 -04:00
iris-ai f9423855e1 Size a widget while drawing it, not in a pass of its own (#16)
Reviewed-on: iris/iris#16
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: iris-ai <4+iris-ai@noreply.localhost>
2026-09-14 02:48:02 -04:00
iris-ai 43ce8c7d02 Route pointer input per kind, so a scroll falls through a hovered button (#12)
Reviewed-on: iris/iris#12
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 22:05:02 -04:00
iris-aiandiris c8ac669f95 Run a ui without a window, and test one (#15)
Small, and disjoint from #12 — this touches `task.rs`, `harness.rs` and `render_state.rs`, none of which #12 goes near.

`Tasks` held an `Arc<Window>` only to call `request_redraw` when a task finished, which made the task queue, and so `DefaultRsc`, impossible to build without a window. It now takes an `Arc<dyn WakeTaskQueue>`, and `Window` implements it.

Waking also moves from *the task ended* to *an update was sent*, which is when there is actually something for the host to apply. A task that keeps running after sending one no longer holds it until it finishes, and a task that sends none no longer asks for a frame nothing needs.

`iris::harness` is what that buys. `UiRenderState` already does layout, hit testing and primitive building with no surface, so a test can build a tree, run frames, move a pointer and read back where widgets landed. `tests/harness.rs` covers span layout, resize relayout, press routing, hover start and end, wheel scrolling with its clamp, and a task update reaching the tree. None of them could be written before, since the only way into layout was a window.

It does not draw. A claim about pixels still needs a real surface — I checked this one against the rig rather than asserting it: `examples/task` under headless sway, centre pixel `ff0000` before the click and `0000ff` after, so the windowed path still applies task updates under the new wake.

The only core change is `UiRenderState::output_size()`, so that a host reading back the size it set does not have to keep a second copy.

---------

Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#15
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 21:53:54 -04:00
iris-aiandiris 32b10383d8 Rename the Sized widget to SetSize (#14)
`Sized` shadowed the marker trait, so a `?Sized` bound in any crate that imports the prelude failed to resolve -- a compile error in someone else's code that nothing here would have caught. It was already biting inside iris: `default/mod.rs`, `widget/ptr.rs` and `widget/text/build.rs` all imported `std::marker::Sized` explicitly to get out from under it, which they no longer need.

`SetSize` rather than `FixedSize` because the size it sets need not be fixed -- `width(rest(2))` (a flex weight) and `width(rel(0.5))` (half the parent) build the same widget, and both are more common than `sized((100, 100))`. It also pairs with the `MaxSize` beside it in that module: one sets a length, the other caps it. The builders are unchanged.

`tests/prelude_bounds.rs` is a compile-level guard -- it fails to build if the prelude shadows `Sized` again, which I checked by reverting `src/` under it:

```
error[E0404]: expected trait, found struct `Sized`
 --> tests/prelude_bounds.rs:8:22
  |
8 | fn takes_unsized<T: ?Sized>(_: &T) {}
  |                      ^^^^^ not a trait
```

The pad tab of the tabs example -- the one built out of `sized` and the flexible widths -- renders pixel-identical to before the rename.

---------

Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#14
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 20:16:17 -04:00
iris-aiandiris 00d2230b84 Build on wgpu 30 (#13)
Two majors, and the renderer is under everything else left to extract -- so it goes before the slices that would otherwise be written against wgpu 28 and then again against 30. `image` 0.25.6 -> 0.25.10 rides along. `winit` stays on 0.30.12, since 0.31 is only a prerelease and nothing here needs it; `parley` 0.11.1 is current.

What the API asked for, beyond the version:

- **An instance takes the display it will present on**, and GLES on Wayland needs it, so the window the surface is made from is handed over with it. That one matters for Android rather than for this machine.
- **`get_current_texture` returns a status rather than a `Result`**, which replaced an `unwrap` that would have panicked on a resize or an occluded window: reconfigure when the surface is outdated, lost or suboptimal, and skip the frame when there is nothing to draw into.
- **Presenting moved to the queue**, still after `pre_present_notify`.
- **Bind group and vertex buffer layouts are sparse**, so each slot states `Some(layout)`.

Verified the same way as #11: the tabs example with two runtime-added images, an image alone in a layer, and glyphs from a four-page atlas all render identically. `tests/draw_cost.rs` gives 33.6/167/587/2855 us per frame at 8/64/256/1024 layers, against 33.3/161/588/2903 on wgpu 28 -- no change.

---------

Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#13
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 19:07:47 -04:00
iris-aiandiris b234497d21 Draw the glyph atlas as an array texture and images with their own bind groups + primitive rendering overhaul
Replaces the bindless `binding_array<texture_2d<f32>>` the renderer bound every texture through. That array needs `VK_EXT_descriptor_indexing`, which a real share of Android GPUs lack, so the old shape did not run there at all.

The two things being bound want opposite treatment, so they are now split:

- **Glyph atlas pages become layers of one `texture_2d_array`.** A glyph primitive carries a `layer` instead of a view/sampler index pair. A layer index is an ordinary sampling operand, so this needs nothing beyond plain Vulkan 1.0 / GLES. Growing the atlas recreates the array with headroom and `copy_texture_to_texture`s the old layers across, no readback.
- **A standalone image gets its own texture and its own bind group,** and draws in its own call. It no longer needs a per-instance entry in `PrimitiveData`: the bind group has already picked the texture.

`Primitives` keeps images in a list of their own as a result, with `PrimitiveChange::is_image` naming which list a renumbering belongs to -- the two have independent index spaces, so `(layer, inst_idx)` alone would collide between them.

Two notes on judgement calls, since this slice was rebuilt on top of `main` rather than transplanted:

- The source version renamed `GlyphEntry::is_colored` to `is_color` and added a second `IS_COLOR` flag constant beside the existing `GlyphEntry::IS_COLORED`. Both dropped: #10's naming and its `flags()` are kept, and UVs stay `Vec2` rather than going back to `[f32; 2]`.
- `ImageGpu` no longer holds the `Texture` behind its view, which removes an `#[allow(dead_code)]`. A `TextureView` keeps its own reference to the texture, checked by rendering rather than assumed -- see below.

### Verification

```
cargo fmt --all --check
cargo clippy --workspace --all-targets --locked -- -D warnings
cargo test --workspace --locked
```

All clean; the 4 text-edit tests pass. The only clippy output is the pre-existing future-incompatibility notice about `naga`/`wgpu`/`winit`.

Because this is a rendering change, it was also run for real rather than only compiled. The `tabs` example was rendered on this machine's GPU -- Venus onto an RX 7900 XT, confirmed from the loaded ICD (`libvulkan_virtio.so` on `/dev/dri/renderD128`) rather than assumed, since a failed Vulkan init here silently falls back to llvmpipe and would make the screenshots meaningless.

Screenshots before and after the change are **byte-identical** (same md5) in two scenes: the default tab, which exercises text (the atlas path) and rects, and the image tab with a standalone image pushed at startup, which exercises the per-image bind group. The image-tab scene needed a temporary local edit to the example to push the image without a click; that edit is not part of this branch. The same comparison, re-run after dropping the `Texture` field, is still byte-identical -- which is the check that the view alone keeps it alive.

---------

Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#11
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 18:56:59 -04:00
iris-aiandiris 0f6a28b4dd Move text layout and rendering to Parley (#10)
Replace the cosmic-text path with Parley layout and Swash rasterization, backed by shared glyph-atlas pages. Shaping, editing, rasterization, and glyph rendering move together because they share the text buffer and rendered-glyph types; splitting them further would require a temporary renderer that is immediately removed.

This is reconstructed rather than replayed from the extraction history. It also fixes issues found during review:

- texture binding changes remain set when an atlas patch follows a new page
- pressing an empty field places a caret and accepts input
- selection motion delegates collapse behavior to Parley
- character deletion follows logical clusters rather than visual neighbors
- the unused root-level Swash dependency is omitted

Four public-behavior integration tests live in `tests/text_edit.rs`: empty-field input, multibyte IME preedit replacement, UTF-8-safe backspace, and selection replacement. The old twelve-test inline block and implementation-restating cases are omitted.

Every added source comment was manually reviewed. Comments that narrated implementation or history were removed; retained comments document cache/rasterization keys, GPU upload constraints, focus representation, bidi geometry, or IME semantics.

Known limitation: atlas pages currently grow without eviction. Each page is 4 MiB on CPU and GPU. An arbitrary cap would leave cached rendered-text UVs pointing at reused glyph slots, so bounding this safely needs a later generation/invalidation change.

This changes public text types and signatures. GPU glyph rendering is covered by compilation rather than a live-surface test.

Verified with:

- `cargo fmt --all --check`
- `cargo clippy --workspace --all-targets -- -D warnings`
- `cargo test --workspace` (four integration tests pass)

Cargo still reports inherited future-incompatibility notices for existing wgpu/winit dependencies; there are no current clippy warnings.

---------

Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#10
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 03:39:23 -04:00
110 changed files with 14800 additions and 2611 deletions

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+228 -245
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+20 -3
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@@ -3,6 +3,9 @@ name = "iris"
version.workspace = true version.workspace = true
edition.workspace = true edition.workspace = true
[features]
layout-diagnostics = ["iris-core/layout-diagnostics"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies] [dependencies]
@@ -20,7 +23,19 @@ tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread"] }
tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread", "time"] } tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread", "time"] }
[workspace] [workspace]
members = ["core", "macro"] members = ["core", "macro", "rig-input"]
# Full debug info was the bulk of what the linker wrote here and almost none of
# what anything read. `dev` keeps line tables and scopes, which is what stepping
# through an example wants; the tests keep the line tables alone, which is what
# a backtrace reads. Measured when the tests became one target: relinking them
# went from 9.8 s to 7.7 s with these, and target/ from 45 GB to 13 GB with the
# two changes together.
[profile.dev]
debug = 1
[profile.test]
debug = "line-tables-only"
[workspace.package] [workspace.package]
version = "0.1.0" version = "0.1.0"
@@ -29,9 +44,9 @@ edition = "2024"
[workspace.dependencies] [workspace.dependencies]
pollster = "0.4.0" pollster = "0.4.0"
winit = "0.30.12" winit = "0.30.12"
wgpu = "28.0.0" wgpu = "30.0.1"
bytemuck = "1.23.1" bytemuck = "1.23.1"
image = "0.25.6" image = "0.25.10"
parley = "0.11.1" parley = "0.11.1"
swash = "0.2.10" swash = "0.2.10"
fxhash = "0.2.1" fxhash = "0.2.1"
@@ -40,3 +55,5 @@ arboard = "3.6.1"
iris-core = { path = "core" } iris-core = { path = "core" }
iris-macro = { path = "macro" } iris-macro = { path = "macro" }
tokio = "1.49.0" tokio = "1.49.0"
wayland-client = "0.31.15"
wayland-protocols-wlr = { version = "0.3.12", features = ["client"] }
+24
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@@ -14,3 +14,27 @@ WidgetRef<W> or smth instead of Id
vecs for each widget type? vecs for each widget type?
POTENTIAL BUG: closures that store IDs will not decrement the id!!! need to not increment id if moved into closure somehow??? wait no, need to decrement ID every time an event fn is added...... only if the id is used in it..?? POTENTIAL BUG: closures that store IDs will not decrement the id!!! need to not increment id if moved into closure somehow??? wait no, need to decrement ID every time an event fn is added...... only if the id is used in it..??
transforms on a move entry (scale + rotation)
an entry is a translation today; composing through one scales the rel
part and passes px through untouched, so fixed-size content and glyphs
do not follow a shortened entry
want a real transform per entry, resolved in resolve_move the way the
translation already is, so a whole subtree transforms with one buffer
write and no redraw
wanted for compose-style stretch at the end of a scroll area, and for
rotation generally
a prepare stage on Event, so Data has no placeholder field
run_sensors builds one CursorData per widget and has to put something in
`sense` before anything knows which sense matched, so it writes
CursorSense::Hovering and says in place that it means nothing;
should_run then clones the whole thing to overwrite that one field
the state is representable only because the type lets the caller say it:
what the caller supplies and what matching adds are two different things
wearing one struct
the awkward part is doing it without the generics getting annoying --
Data<'a> is already a GAT with a default, and splitting it in two adds
another associated type to every Event impl for the sake of one field
(Bryan, 2026-09-20; low priority, he wants a good answer rather than a
quick one)
+3
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@@ -3,6 +3,9 @@ name = "iris-core"
version.workspace = true version.workspace = true
edition.workspace = true edition.workspace = true
[features]
layout-diagnostics = []
[dependencies] [dependencies]
wgpu = { workspace = true } wgpu = { workspace = true }
bytemuck ={ workspace = true } bytemuck ={ workspace = true }
+6 -1
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@@ -79,6 +79,7 @@ type EventData<Rsc, E> = (E, Rc<dyn for<'a> EventFn<Rsc, <E as Event>::Data<'a>>
pub struct TypeEventManager<Rsc: HasEvents, E: Event> { pub struct TypeEventManager<Rsc: HasEvents, E: Event> {
// TODO: reduce visiblity!! // TODO: reduce visiblity!!
pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>, pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>,
pub global: E::Global,
map: HashMap<WidgetId, Vec<EventData<Rsc, E>>>, map: HashMap<WidgetId, Vec<EventData<Rsc, E>>>,
} }
@@ -107,6 +108,7 @@ impl<Rsc: HasEvents, E: Event> Default for TypeEventManager<Rsc, E> {
fn default() -> Self { fn default() -> Self {
Self { Self {
active: Default::default(), active: Default::default(),
global: Default::default(),
map: Default::default(), map: Default::default(),
} }
} }
@@ -138,11 +140,13 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
pub fn run_fn<'a>( pub fn run_fn<'a>(
&mut self, &mut self,
id: impl IdLike, id: impl IdLike,
) -> impl for<'b> FnOnce(EventCtx<'_, Rsc, E::Data<'b>>, &mut Rsc) + 'a { ) -> impl for<'b> FnOnce(EventCtx<'_, Rsc, E::Data<'b>>, &mut Rsc) -> bool + 'a {
let fs = self.map.get(&id.id()).cloned().unwrap_or_default(); let fs = self.map.get(&id.id()).cloned().unwrap_or_default();
move |ctx, rsc| { move |ctx, rsc| {
let mut consumed = false;
for (e, f) in fs { for (e, f) in fs {
if let Some(data) = e.should_run(&ctx.data) { if let Some(data) = e.should_run(&ctx.data) {
consumed |= e.consumes(&data);
f( f(
EventCtx { EventCtx {
state: ctx.state, state: ctx.state,
@@ -152,6 +156,7 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
) )
} }
} }
consumed
} }
} }
} }
+9
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@@ -9,10 +9,19 @@ pub use rsc::*;
pub trait Event: Sized + 'static + Clone { pub trait Event: Sized + 'static + Clone {
type Data<'a>: Clone = (); type Data<'a>: Clone = ();
type State: Default = (); type State: Default = ();
/// State the whole event type keeps, rather than one copy per widget.
type Global: Default = ();
#[allow(unused_variables)] #[allow(unused_variables)]
fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> { fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
Some(data.clone()) Some(data.clone())
} }
/// Whether having run on this data uses up whatever triggered it, so
/// nothing further should see it.
#[allow(unused_variables)]
fn consumes(&self, data: &Self::Data<'_>) -> bool {
false
}
} }
pub trait EventLike { pub trait EventLike {
+2 -1
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@@ -21,12 +21,13 @@ pub trait HasEvents: Sized + UiRsc + HasState {
} }
pub trait RunEvents: HasEvents { pub trait RunEvents: HasEvents {
/// Whether anything that ran used up what triggered it.
fn run_event<E: EventLike>( fn run_event<E: EventLike>(
&mut self, &mut self,
id: impl IdLike, id: impl IdLike,
data: <E::Event as Event>::Data<'_>, data: <E::Event as Event>::Data<'_>,
state: &mut Self::State, state: &mut Self::State,
) { ) -> bool {
let f = self.events_mut().get_type::<E>().run_fn(id); let f = self.events_mut().get_type::<E>().run_fn(id);
f(EventCtx { state, data }, self) f(EventCtx { state, data }, self)
} }
+547
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@@ -0,0 +1,547 @@
use crate::{UiNum, util::Vec2};
use std::{
fmt::{Debug, Display, Formatter},
ops::{Add, AddAssign, Div, Mul, Neg, Sub, SubAssign},
};
/// A number held as a whole count of `1 / 2^SHIFT`.
///
/// Layout reaches one place by more than one route -- a box composed down the
/// chain, and the same box summed from what its children asked for -- and has
/// to decide whether the two are the same place. In floats they land a few
/// bits apart, which is a defect wherever the answer changes what is drawn
/// rather than where. Here adding and subtracting are exact, a multiply
/// drops to the step below, and a conversion between grids takes the nearest
/// one, so two routes to one place land on one number and everything
/// downstream compares for equality instead of for nearness.
///
/// `SHIFT` is the number of fractional bits, which is what makes the steps
/// divide a whole number: a power of two also converts to `f32` without
/// rounding while the value fits in its mantissa.
///
/// Arithmetic wraps at the ends of the range, the way the `i32` underneath
/// does. Saturating instead was measured at a twelfth of layout's
/// instructions -- five per add against one -- to keep the ordering of
/// coordinates two million pixels out, where nothing draws anyway. A value
/// off the end is a defect either way; wrapping makes it an obvious one.
/// Only [`Self::from_f32`] clamps, since a float has further to come from.
#[repr(transparent)]
#[derive(
Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default, bytemuck::Pod, bytemuck::Zeroable,
)]
pub struct Fixed<const SHIFT: u32>(i32);
/// A length or a coordinate in pixels, in steps of `1/1024`. Finer than
/// anything a display can show, and exact in `f32` up to 16,384 px, which is
/// what lets the same number reach the GPU.
pub type Px = Fixed<PX_SHIFT>;
/// How many bits of a pixel a [`Px`] keeps. One place, because [`PxVec2`]
/// and the shader's own decoding are the same grid or nothing lines up.
pub const PX_SHIFT: u32 = 10;
/// A share of what a box has left over, which is a weight beside its
/// siblings rather than a fraction of anything: a list divides its room by
/// the total of these, so the range has to hold a whole list's worth and the
/// precision only has to tell two weights apart.
pub type Weight = Fixed<16>;
/// A fraction of a box. Twenty-four bits of it, which matches `f32` around a
/// half and beats it above one -- where anchors actually sit -- and leaves
/// +/-128 of range, enough to sum a hundred children each asking for a whole
/// box. A `leftover` weight is not one of these: it is a share of what is
/// left rather than a fraction of anything, and it sums over a whole list.
pub type Rel = Fixed<REL_SHIFT>;
/// How many bits of a box a [`Rel`] keeps, beside [`PX_SHIFT`] and for the
/// same reason.
pub const REL_SHIFT: u32 = 24;
impl<const SHIFT: u32> Fixed<SHIFT> {
pub const ZERO: Self = Self(0);
pub const ONE: Self = Self::one();
/// The gap between neighbouring values, which is also how far apart two
/// numbers can be and still mean the same place.
pub const STEP: Self = Self(1);
/// Also what stands in for an unbounded end: compared against, never
/// added to, since arithmetic wraps past it.
pub const MIN: Self = Self(i32::MIN);
pub const MAX: Self = Self(i32::MAX);
const fn one() -> Self {
assert!(SHIFT < 31, "a Fixed needs a bit for the whole part");
Self(1 << SHIFT)
}
pub const fn from_raw(raw: i32) -> Self {
Self(raw)
}
/// The count of steps, for a caller that needs the representation rather
/// than the number.
pub const fn raw(self) -> i32 {
self.0
}
pub const fn from_int(v: i32) -> Self {
Self(v.wrapping_mul(Self::one().0))
}
/// Rounds to the nearest step, and clamps to the ends of the grid rather
/// than wrapping: this is where a number from outside arrives, and a float
/// has the range to be anywhere. A NaN has no nearest step and becomes
/// zero, which is a caller's mistake rather than a value worth carrying.
///
/// Half-away is written out rather than called through `f32::round`,
/// which is not `const`: a layout constant has to stay a constant.
pub const fn from_f32(v: f32) -> Self {
debug_assert!(!v.is_nan(), "a NaN has no place on the grid");
let scaled = v * Self::one().0 as f32;
// Above 2^23 an `f32` has no fractional part left to round, and
// adding a half there rounds the number itself up instead. The cast
// saturates at both ends and sends NaN to zero, which is the
// behaviour wanted at both.
const WHOLE: f32 = (1 << 23) as f32;
Self(match (scaled >= WHOLE, scaled <= -WHOLE, scaled < 0.0) {
(true, _, _) | (_, true, _) => scaled as i32,
(_, _, true) => (scaled - 0.5) as i32,
_ => (scaled + 0.5) as i32,
})
}
/// The first step at or above `v`, where [`Self::from_f32`] takes the
/// nearest one and is below it half the time. For a bound that has to
/// admit the value it came from: a measurement rounded down is a bound
/// that leaves out the thing it was measured from.
pub const fn ceil_from_f32(v: f32) -> Self {
let nearest = Self::from_f32(v);
match nearest.to_f32() < v {
true => nearest.next_up(),
false => nearest,
}
}
/// From a number as it is written in source -- `16`, `1.5` -- which is
/// the other place a value enters the grid.
pub fn from_num(v: impl UiNum) -> Self {
Self::from_f32(v.to_f32())
}
pub const fn to_f32(self) -> f32 {
self.0 as f32 / Self::one().0 as f32
}
pub const fn add(self, rhs: Self) -> Self {
Self(self.0.wrapping_add(rhs.0))
}
pub const fn sub(self, rhs: Self) -> Self {
Self(self.0.wrapping_sub(rhs.0))
}
pub const fn neg(self) -> Self {
Self(self.0.wrapping_neg())
}
/// Scaled by a number on any grid, which is how a length takes a fraction
/// of itself and keeps being a length: the product is measured in the
/// receiver's steps.
///
/// Dropped to the step below rather than taken to the nearest one
/// (Bryan, 2026-09-16), which costs a share a thousandth of a pixel of
/// its row -- less than an even number of pixels draws. Toward negative
/// infinity on both sides of zero, since that is a shift and nothing
/// else: a value and its negation therefore land different distances
/// from where they came, so a flipped span can sit a step from its
/// mirror image.
pub const fn mul<const BY: u32>(self, by: Fixed<BY>) -> Self {
Self(((self.0 as i64 * by.0 as i64) >> BY) as i32)
}
/// Repeated a whole number of times, which no grid rounds.
pub const fn mul_int(self, by: i32) -> Self {
Self(self.0.wrapping_mul(by))
}
/// Divided into a whole number of parts, rounded to the nearest step.
pub const fn div_int(self, by: i32) -> Self {
debug_assert!(by != 0, "no part of nothing");
if by == 0 {
return Self::ZERO;
}
Self(div_round(self.0 as i64, by as i64) as i32)
}
/// Divided by a number on any grid. A zero divisor is a caller bug -- a
/// box of no length has no fraction of itself -- and answers with the end
/// of the range so that a release build lays out something absurd rather
/// than dying.
pub const fn div<const BY: u32>(self, by: Fixed<BY>) -> Self {
debug_assert!(by.0 != 0, "dividing by a length of zero");
if by.0 == 0 {
return match self.0 < 0 {
true => Self::MIN,
false => Self::MAX,
};
}
Self(div_round((self.0 as i64) << BY, by.0 as i64) as i32)
}
/// `num / den` on *this* grid rather than on theirs, for weights coarser
/// than the share they divide.
pub const fn ratio<const OF: u32>(num: Fixed<OF>, den: Fixed<OF>) -> Self {
debug_assert!(den.0 != 0, "no part of a whole of nothing");
if den.0 == 0 {
return Self::ZERO;
}
Self(div_round((num.0 as i64) << SHIFT, den.0 as i64) as i32)
}
/// `from` and `to` a fraction of the way apart, the fraction being the
/// receiver -- the argument order [`crate::util::LerpUtil`] already uses.
pub const fn lerp<const OF: u32>(self, from: Fixed<OF>, to: Fixed<OF>) -> Fixed<OF> {
from.add(to.sub(from).mul(self))
}
pub const fn min(self, other: Self) -> Self {
match self.0 < other.0 {
true => self,
false => other,
}
}
pub const fn max(self, other: Self) -> Self {
match self.0 > other.0 {
true => self,
false => other,
}
}
pub const fn abs(self) -> Self {
Self(self.0.wrapping_abs())
}
pub const fn clamp(self, lo: Self, hi: Self) -> Self {
debug_assert!(lo.0 <= hi.0, "an empty clamp has no answer");
self.max(lo).min(hi)
}
/// The next value along, for an interval that must not admit its own
/// boundary. The step is the whole gap, so there is nothing to exclude
/// between this and the boundary itself.
pub const fn next_up(self) -> Self {
Self(self.0.wrapping_add(1))
}
pub const fn next_down(self) -> Self {
Self(self.0.wrapping_sub(1))
}
}
const fn div_round(num: i64, den: i64) -> i64 {
let (q, rem) = (num / den, num % den);
match rem.unsigned_abs() * 2 >= den.unsigned_abs() {
true => match (num < 0) == (den < 0) {
true => q + 1,
false => q - 1,
},
false => q,
}
}
/// Toward positive infinity when `up`, toward negative infinity otherwise.
pub(crate) const fn div_toward(num: i64, den: i64, up: bool) -> i64 {
let (q, rem) = (num / den, num % den);
if rem == 0 {
return q;
}
match (rem < 0) == (den < 0) {
true => q + up as i64,
false => q - !up as i64,
}
}
/// Clamped to the ends, unlike a [`Fixed`]'s own arithmetic: a range of box
/// lengths that runs past `i32` really is unbounded.
pub(crate) const fn narrow(v: i64) -> i32 {
if v > i32::MAX as i64 {
return i32::MAX;
}
if v < i32::MIN as i64 {
return i32::MIN;
}
v as i32
}
const impl<const SHIFT: u32> Add for Fixed<SHIFT> {
type Output = Self;
fn add(self, rhs: Self) -> Self {
Fixed::add(self, rhs)
}
}
const impl<const SHIFT: u32> Sub for Fixed<SHIFT> {
type Output = Self;
fn sub(self, rhs: Self) -> Self {
Fixed::sub(self, rhs)
}
}
const impl<const SHIFT: u32> Neg for Fixed<SHIFT> {
type Output = Self;
fn neg(self) -> Self {
Fixed::neg(self)
}
}
const impl<const SHIFT: u32> AddAssign for Fixed<SHIFT> {
fn add_assign(&mut self, rhs: Self) {
*self = Fixed::add(*self, rhs);
}
}
const impl<const SHIFT: u32> SubAssign for Fixed<SHIFT> {
fn sub_assign(&mut self, rhs: Self) {
*self = Fixed::sub(*self, rhs);
}
}
const impl<const SHIFT: u32, const BY: u32> Mul<Fixed<BY>> for Fixed<SHIFT> {
type Output = Self;
fn mul(self, rhs: Fixed<BY>) -> Self {
Fixed::mul(self, rhs)
}
}
const impl<const SHIFT: u32, const BY: u32> Div<Fixed<BY>> for Fixed<SHIFT> {
type Output = Self;
fn div(self, rhs: Fixed<BY>) -> Self {
Fixed::div(self, rhs)
}
}
impl<const SHIFT: u32> Display for Fixed<SHIFT> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
Display::fmt(&self.to_f32(), f)
}
}
/// Prints the number rather than the count of steps: a failing layout test
/// reports boxes, and `1126` is not a height anybody can read.
impl<const SHIFT: u32> Debug for Fixed<SHIFT> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
Display::fmt(&self.to_f32(), f)
}
}
/// Two of them, for the places a size or a position needs both axes: a
/// window, a box in pixels, a pointer. Held apart from [`crate::util::Vec2`]
/// because that one is what the GPU and the platform speak.
#[repr(C)]
#[derive(Clone, Copy, PartialEq, Eq, Hash, Default)]
pub struct FixedVec2<const SHIFT: u32> {
pub x: Fixed<SHIFT>,
pub y: Fixed<SHIFT>,
}
pub type PxVec2 = FixedVec2<PX_SHIFT>;
impl<const SHIFT: u32> FixedVec2<SHIFT> {
pub const ZERO: Self = Self::splat(Fixed::ZERO);
pub const fn new(x: Fixed<SHIFT>, y: Fixed<SHIFT>) -> Self {
Self { x, y }
}
pub const fn splat(v: Fixed<SHIFT>) -> Self {
Self { x: v, y: v }
}
pub fn from_f32(v: Vec2) -> Self {
Self::new(Fixed::from_f32(v.x), Fixed::from_f32(v.y))
}
/// The first step at or above each part, for a measurement reported as a
/// box: what it occupies is not less than what was measured.
pub fn ceil_from_f32(v: Vec2) -> Self {
Self::new(Fixed::ceil_from_f32(v.x), Fixed::ceil_from_f32(v.y))
}
pub fn to_f32(self) -> Vec2 {
Vec2::new(self.x.to_f32(), self.y.to_f32())
}
pub const fn div_int(self, by: i32) -> Self {
Self::new(self.x.div_int(by), self.y.div_int(by))
}
pub const fn min(self, other: Self) -> Self {
Self::new(self.x.min(other.x), self.y.min(other.y))
}
pub const fn max(self, other: Self) -> Self {
Self::new(self.x.max(other.x), self.y.max(other.y))
}
}
// `impl_op!` names one concrete type, and this one is generic.
const impl<const SHIFT: u32> Add for FixedVec2<SHIFT> {
type Output = Self;
fn add(self, rhs: Self) -> Self {
Self::new(self.x.add(rhs.x), self.y.add(rhs.y))
}
}
const impl<const SHIFT: u32> Sub for FixedVec2<SHIFT> {
type Output = Self;
fn sub(self, rhs: Self) -> Self {
Self::new(self.x.sub(rhs.x), self.y.sub(rhs.y))
}
}
const impl<const SHIFT: u32> AddAssign for FixedVec2<SHIFT> {
fn add_assign(&mut self, rhs: Self) {
*self = Add::add(*self, rhs);
}
}
const impl<const SHIFT: u32> SubAssign for FixedVec2<SHIFT> {
fn sub_assign(&mut self, rhs: Self) {
*self = Sub::sub(*self, rhs);
}
}
impl<const SHIFT: u32> Debug for FixedVec2<SHIFT> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
write!(f, "({}, {})", self.x, self.y)
}
}
impl<const SHIFT: u32> Display for FixedVec2<SHIFT> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
write!(f, "({}, {})", self.x, self.y)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn a_sum_of_steps_does_not_drift() {
let mut at = Px::ZERO;
for _ in 0..20_000 {
at += Px::from_raw(3);
}
assert_eq!(at, Px::from_raw(60_000));
for _ in 0..20_000 {
at -= Px::from_raw(3);
}
assert_eq!(at, Px::ZERO);
}
#[test]
fn a_pixel_survives_the_trip_through_f32() {
for raw in [0, 1, -1, 64, -1000, 16_777_215, -16_777_215] {
let px = Px::from_raw(raw);
assert_eq!(Px::from_f32(px.to_f32()), px);
}
}
#[test]
fn a_fraction_of_a_length_is_a_length() {
let half = Px::from_int(100) * Rel::from_f32(0.5);
assert_eq!(half, Px::from_int(50));
assert_eq!(Px::from_int(100) * Rel::ONE, Px::from_int(100));
assert_eq!(Px::from_int(100) * Rel::ZERO, Px::ZERO);
}
/// Toward negative infinity on both sides of zero, which is what makes
/// it a shift rather than a shift and a sign branch -- and what makes a
/// value and its negation land different distances from where they came,
/// so a flipped span can sit a step from its mirror image.
#[test]
fn a_multiply_drops_to_the_step_below_on_both_sides_of_zero() {
// A step and a half of one, which has no step of its own.
let step_and_a_half = Rel::from_f32(1.5).div_int(Px::ONE.raw());
assert_eq!(Px::ONE * step_and_a_half, Px::from_raw(1));
assert_eq!(Px::ONE.neg() * step_and_a_half, Px::from_raw(-2));
}
/// A division rounds to the nearest step, so it cannot put back the
/// steps a truncating multiply dropped: a round trip comes back short,
/// never long, and by the few steps the two operations gave up.
#[test]
fn dividing_by_a_fraction_cannot_undo_a_truncating_multiply() {
let third = Rel::ONE / Rel::from_int(3);
let len = Px::from_int(300);
let back = len * third / third;
assert!(back <= len, "{back:?} is longer than {len:?}");
assert!(len - back <= Px::from_raw(3), "{back:?} against {len:?}");
assert_eq!(Px::from_int(100) / Rel::from_f32(0.5), Px::from_int(200));
}
/// The bound a greedy line break needs: the width it was measured at is
/// not on the grid, and the narrowest box the break still holds for is
/// the step at or above it, never the one below.
#[test]
fn a_ceiling_never_lands_below_the_number_it_came_from() {
let step = 1.0 / (1 << PX_SHIFT) as f32;
for n in 0..64 {
let v = 189.0 + n as f32 * step / 3.0;
let up = Px::ceil_from_f32(v);
assert!(up.to_f32() >= v, "{up:?} is below {v}");
assert!(
up.to_f32() - v < step,
"{up:?} is more than a step above {v}"
);
}
// An exact step is its own ceiling.
assert_eq!(Px::ceil_from_f32(189.5), Px::from_f32(189.5));
}
#[test]
fn a_number_from_outside_is_clamped_to_the_grid() {
assert_eq!(Px::from_f32(1e12), Px::MAX);
assert_eq!(Px::from_f32(-1e12), Px::MIN);
}
#[test]
fn lerp_takes_the_fraction_as_the_receiver() {
let (from, to) = (Px::from_int(10), Px::from_int(20));
assert_eq!(Rel::ZERO.lerp(from, to), from);
assert_eq!(Rel::ONE.lerp(from, to), to);
assert_eq!(Rel::from_f32(0.5).lerp(from, to), Px::from_int(15));
assert_eq!(Rel::from_f32(0.5).lerp(to, from), Px::from_int(15));
}
#[test]
fn a_ratio_is_finer_than_the_weights_it_divides() {
let (one, three) = (Weight::ONE, Weight::from_int(3));
// A third, which the weights' own grid could only hold to 1/65536.
assert_eq!(Rel::ratio(one, three), Rel::from_raw(5592405));
assert_eq!(Rel::ratio(three, three), Rel::ONE);
assert_eq!(Rel::ratio(Weight::ZERO, three), Rel::ZERO);
}
#[test]
fn nothing_sits_between_a_value_and_the_next_one() {
let at = Px::from_int(3);
assert_eq!(at.next_up().next_down(), at);
assert_eq!(at.next_up().raw() - at.raw(), 1);
assert!(at.next_down() < at && at < at.next_up());
}
#[test]
fn it_prints_the_number_rather_than_the_steps() {
assert_eq!(format!("{:?}", Px::from_f32(17.59375)), "17.59375");
assert_eq!(format!("{}", Px::from_int(-2)), "-2");
}
}
+493
View File
@@ -0,0 +1,493 @@
//! Opt-in counters and coarse timers for explaining CPU layout cost.
//!
//! Enable the `layout-diagnostics` feature. With it disabled, none of the
//! instrumentation is compiled into Iris. The retained rig in
//! `tests/layout_diagnostics.rs` is the ordinary entry point.
//!
//! Timers are inclusive: `update total` contains `full layout` or
//! `incremental layout`, and `text render` contains shaping and glyph
//! placement. They locate cost within one instrumented run and must not be
//! added together. Use an uninstrumented build under `perf` for final CPU
//! totals; counting every primitive and distinct widget deliberately perturbs
//! the instrumented run.
//!
//! Call [`trace_widget`] before a frame to retain the ordered constraint,
//! reuse, size, placement, and text events for one suspicious widget. The
//! selection is a set and survives [`take`] until cleared.
use crate::{Axis, LayoutHolds, LayoutLen, PxVec2, Size, UiRegion, UiVec2, WidgetId};
use std::{
cell::RefCell,
collections::{HashMap, HashSet},
fmt::Write,
time::Instant,
};
/// Declares a counter or timer kind beside the name its report prints. Two
/// lists in the same order was one list too many: a variant inserted without
/// its label moving with it renames every total after it, and nothing says
/// so.
macro_rules! labelled {
($(#[$meta:meta])* $vis:vis enum $Name:ident { $($variant:ident = $label:literal,)* }) => {
$(#[$meta])*
#[derive(Clone, Copy)]
$vis enum $Name { $($variant,)* }
impl $Name {
const COUNT: usize = [$($label,)*].len();
const NAMES: [&'static str; Self::COUNT] = [$($label,)*];
}
};
}
labelled! {
pub(crate) enum Counter {
Updates = "updates",
DrawRequests = "draw requests",
WidgetDraws = "widget draws",
RegionNodeDraws = "region-node draws",
SizeReads = "draw-result size reads",
HintHits = "hint hits",
HintMisses = "hint misses",
ReuseAttempts = "reuse attempts",
ReuseExact = "reuse exact",
ReuseMoved = "reuse moved",
ReuseDirty = "reuse: dirty",
ReuseUndrawn = "reuse: nothing drawn to keep",
ReuseWrongParent = "reuse: wrong parent",
ReuseRemapped = "reuse remapped",
ReuseOutside = "reuse: outside what it holds for",
ReuseWrongLayer = "reuse: another layer",
ReuseWrongNode = "reuse: region-node choice changed",
ReuseWrongMask = "reuse: a different inherited mask",
QueuePops = "redraw queue pops",
DepthReads = "depth reads",
LocalRedraws = "local redraws",
SizeChanges = "size changes",
ReaderEdges = "reader edges",
PrimitiveWrites = "primitive writes",
TextRenders = "text renders",
TextShapeHits = "text shape hits",
TextShapes = "text shapes",
TextBreaks = "text line breaks",
GlyphPlacements = "glyph placements",
OutsidePinnedLen = "reuse outside: the length it was pinned to",
OutsideWindow = "reuse outside: this window",
OutsideRelBase = "reuse outside: a rel base",
OutsideRegion = "reuse outside: a region length",
}
}
labelled! {
pub(crate) enum TimerKind {
Update = "update total",
FullLayout = "full layout",
IncrementalLayout = "incremental layout",
TextRender = "text render",
TextShape = "text shape",
TextBreak = "text line break",
GlyphPlacement = "glyph placement",
}
}
#[derive(Clone)]
pub struct Report {
counters: [u64; Counter::COUNT],
nanos: [u64; TimerKind::COUNT],
distinct_widgets: usize,
distinct_text_widgets: usize,
hot_widgets: Vec<Callsite>,
hot_text: Vec<Callsite>,
traces: Vec<TraceEvent>,
}
impl Default for Report {
fn default() -> Self {
Self {
counters: [0; Counter::COUNT],
nanos: [0; TimerKind::COUNT],
distinct_widgets: 0,
distinct_text_widgets: 0,
hot_widgets: Vec::new(),
hot_text: Vec::new(),
traces: Vec::new(),
}
}
}
impl Report {
pub fn counters(&self) -> impl Iterator<Item = (&'static str, u64)> + '_ {
Counter::NAMES.into_iter().zip(self.counters)
}
/// Inclusive elapsed time accumulated for each targeted operation.
pub fn timings_ns(&self) -> impl Iterator<Item = (&'static str, u64)> + '_ {
TimerKind::NAMES.into_iter().zip(self.nanos)
}
pub fn distinct_widgets(&self) -> usize {
self.distinct_widgets
}
pub fn distinct_text_widgets(&self) -> usize {
self.distinct_text_widgets
}
pub fn hot_widgets(&self) -> &[Callsite] {
&self.hot_widgets
}
pub fn hot_text(&self) -> &[Callsite] {
&self.hot_text
}
/// Ordered layout events for widgets selected with [`trace_widget`].
pub fn traces(&self) -> &[TraceEvent] {
&self.traces
}
/// Formats nonzero totals divided by `frames`.
pub fn per_frame(&self, frames: usize) -> String {
let divisor = frames.max(1) as f64;
let mut out = String::new();
for (name, value) in self.counters() {
if value != 0 {
let _ = writeln!(out, " {name:<27} {:>12.2}", value as f64 / divisor);
}
}
if self.distinct_widgets != 0 {
let _ = writeln!(
out,
" {:<27} {:>12}",
"distinct widgets", self.distinct_widgets
);
}
if self.distinct_text_widgets != 0 {
let _ = writeln!(
out,
" {:<27} {:>12}",
"distinct text widgets", self.distinct_text_widgets
);
}
for (name, nanos) in self.timings_ns() {
if nanos != 0 {
let ms = nanos as f64 / divisor / 1_000_000.0;
let _ = writeln!(out, " {name:<27} {ms:>12.3} ms");
}
}
if !self.hot_widgets.is_empty() {
let _ = writeln!(out, " hottest widget draws:");
for callsite in &self.hot_widgets {
let calls = callsite.calls as f64 / divisor;
let _ = writeln!(
out,
" {calls:>9.2} {:?} {}",
callsite.id, callsite.label
);
}
}
if !self.hot_text.is_empty() {
let _ = writeln!(out, " hottest text renders:");
for callsite in &self.hot_text {
let calls = callsite.calls as f64 / divisor;
let _ = writeln!(
out,
" {calls:>9.2} {:>3} widths {:?} {}",
callsite.distinct_widths, callsite.id, callsite.label
);
}
}
if !self.traces.is_empty() {
let _ = writeln!(out, " targeted layout trace:");
for event in &self.traces {
let _ = writeln!(out, " {event:?}");
}
}
out
}
}
#[derive(Clone)]
pub struct Callsite {
pub id: WidgetId,
pub label: String,
pub calls: u64,
pub distinct_widths: usize,
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum ReuseOutcome {
Exact,
Moved,
Dirty,
WrongParent,
WrongLayer,
WrongMask,
WrongNode,
Remapped,
Outside,
Undrawn,
}
/// One targeted layout event. Events are retained in execution order, making
/// repeated constraint paths visible without logging every widget globally.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum TraceEvent {
DrawRequest {
id: WidgetId,
parent: Option<WidgetId>,
region: UiRegion,
region_px: PxVec2,
region_node: bool,
},
Reuse {
id: WidgetId,
outcome: ReuseOutcome,
},
SizeReported {
id: WidgetId,
size: Size,
},
RegionNode {
id: WidgetId,
parent: WidgetId,
region: UiRegion,
},
SizeRead {
id: WidgetId,
reader: WidgetId,
size: Size,
},
HintRead {
id: WidgetId,
reader: WidgetId,
axis: Axis,
hint: Option<LayoutLen>,
},
TextRendered {
id: WidgetId,
width: Option<f32>,
},
}
#[derive(Default)]
struct Calls {
label: String,
count: u64,
widths: HashSet<Option<u32>>,
}
#[derive(Default)]
struct Current {
report: Report,
widgets: HashMap<WidgetId, Calls>,
text_widgets: HashMap<WidgetId, Calls>,
traced: HashSet<WidgetId>,
}
thread_local! {
static CURRENT: RefCell<Current> = RefCell::new(Current::default());
}
pub(crate) fn bump(counter: Counter) {
CURRENT.with_borrow_mut(|current| current.report.counters[counter as usize] += 1);
}
pub(crate) fn draw_widget(id: WidgetId, label: &str) {
CURRENT.with_borrow_mut(|current| {
let calls = current.widgets.entry(id).or_default();
if calls.label.is_empty() {
calls.label = label.to_owned();
}
calls.count += 1;
});
}
/// Adds a widget to the targeted trace set. Selection survives [`take`]
/// until explicitly removed or cleared.
pub fn trace_widget(id: impl Into<WidgetId>) {
CURRENT.with_borrow_mut(|current| {
current.traced.insert(id.into());
});
}
pub fn untrace_widget(id: impl Into<WidgetId>) {
CURRENT.with_borrow_mut(|current| {
current.traced.remove(&id.into());
});
}
pub fn clear_traced_widgets() {
CURRENT.with_borrow_mut(|current| current.traced.clear());
}
fn trace(id: WidgetId, event: TraceEvent) {
CURRENT.with_borrow_mut(|current| {
if current.traced.contains(&id) {
current.report.traces.push(event);
}
});
}
pub(crate) fn draw_request(
id: WidgetId,
parent: Option<WidgetId>,
region: UiRegion,
region_px: PxVec2,
region_node: bool,
) {
trace(
id,
TraceEvent::DrawRequest {
id,
parent,
region,
region_px,
region_node,
},
);
}
pub(crate) fn reuse(id: WidgetId, outcome: ReuseOutcome) {
trace(id, TraceEvent::Reuse { id, outcome });
}
/// A drawing that cannot be reused because the box on offer is outside what
/// it holds for, and which of the four contracts said so. They overlap: a
/// drawing can be outside two of them at once, and counting each is what
/// says where a rel base redrawing more than it should is coming from.
pub(crate) fn outside(
id: WidgetId,
holds: LayoutHolds,
region: UiRegion,
rel_base: UiVec2,
window: PxVec2,
) {
for axis in Axis::BOTH {
let holds = holds[axis];
let len = region[axis].len();
let window = window[axis];
if holds.region_len.is_some_and(|pinned| pinned != len) {
bump(Counter::OutsidePinnedLen);
}
if !holds.window.contains(window) {
bump(Counter::OutsideWindow);
}
if holds
.rel_base
.is_some_and(|pinned| pinned != rel_base[axis])
{
bump(Counter::OutsideRelBase);
}
if !holds.region.contains(len.to_px(window)) {
bump(Counter::OutsideRegion);
}
}
bump(Counter::ReuseOutside);
reuse(id, ReuseOutcome::Outside);
}
pub(crate) fn size_reported(id: WidgetId, size: Size) {
trace(id, TraceEvent::SizeReported { id, size });
}
pub(crate) fn region_node(id: WidgetId, parent: WidgetId, region: UiRegion) {
trace(id, TraceEvent::RegionNode { id, parent, region });
}
pub(crate) fn size_read(id: WidgetId, reader: WidgetId, size: Size) {
trace(id, TraceEvent::SizeRead { id, reader, size });
}
pub(crate) fn hint_read(id: WidgetId, reader: WidgetId, axis: Axis, hint: Option<LayoutLen>) {
trace(
id,
TraceEvent::HintRead {
id,
reader,
axis,
hint,
},
);
}
pub(crate) fn render_text(id: WidgetId, label: &str, width: Option<f32>) {
CURRENT.with_borrow_mut(|current| {
let calls = current.text_widgets.entry(id).or_default();
if calls.label.is_empty() {
calls.label = label.to_owned();
}
calls.count += 1;
calls.widths.insert(width.map(f32::to_bits));
if current.traced.contains(&id) {
current
.report
.traces
.push(TraceEvent::TextRendered { id, width });
}
});
}
pub(crate) struct Timer {
kind: TimerKind,
start: Instant,
}
pub(crate) fn timer(kind: TimerKind) -> Timer {
Timer {
kind,
start: Instant::now(),
}
}
impl Drop for Timer {
fn drop(&mut self) {
let nanos = self.start.elapsed().as_nanos().min(u64::MAX as u128) as u64;
CURRENT.with_borrow_mut(|current| current.report.nanos[self.kind as usize] += nanos);
}
}
/// Takes all diagnostics accumulated on this thread and resets them.
pub fn take() -> Report {
CURRENT.with_borrow_mut(|current| {
current.report.distinct_widgets = current.widgets.len();
current.report.distinct_text_widgets = current.text_widgets.len();
current.report.hot_widgets = hottest(&current.widgets);
current.report.hot_text = hottest(&current.text_widgets);
let report = std::mem::take(&mut current.report);
current.widgets.clear();
current.text_widgets.clear();
report
})
}
fn hottest(calls: &HashMap<WidgetId, Calls>) -> Vec<Callsite> {
let mut calls: Vec<_> = calls
.iter()
.map(|(&id, calls)| Callsite {
id,
label: calls.label.clone(),
calls: calls.count,
distinct_widths: calls.widths.len(),
})
.collect();
calls.sort_by(|a, b| b.calls.cmp(&a.calls).then_with(|| a.label.cmp(&b.label)));
calls.truncate(8);
calls
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn taking_a_report_resets_its_counters() {
let _ = take();
bump(Counter::Updates);
bump(Counter::Updates);
let report = take();
assert_eq!(report.counters().next(), Some(("updates", 2)));
assert!(take().counters().all(|(_, count)| count == 0));
}
}
+6
View File
@@ -9,9 +9,14 @@
#![feature(unsize)] #![feature(unsize)]
#![feature(coerce_unsized)] #![feature(coerce_unsized)]
#![feature(option_into_flat_iter)] #![feature(option_into_flat_iter)]
#![feature(const_index)]
#[cfg(feature = "layout-diagnostics")]
pub mod layout_diagnostics;
mod attr; mod attr;
mod event; mod event;
mod fixed;
mod num; mod num;
mod orientation; mod orientation;
mod primitive; mod primitive;
@@ -23,6 +28,7 @@ pub mod util;
pub use attr::*; pub use attr::*;
pub use event::*; pub use event::*;
pub use fixed::*;
pub use num::*; pub use num::*;
pub use orientation::*; pub use orientation::*;
pub use primitive::*; pub use primitive::*;
+60 -43
View File
@@ -1,8 +1,9 @@
use crate::vec2; use crate::util::impl_axis_index;
use crate::{Px, Rel};
use super::*; use super::*;
#[derive(Clone, Copy, PartialEq, Eq)] #[derive(Debug, Clone, Copy, PartialEq)]
pub struct Align { pub struct Align {
pub x: Option<AxisAlign>, pub x: Option<AxisAlign>,
pub y: Option<AxisAlign>, pub y: Option<AxisAlign>,
@@ -30,20 +31,32 @@ impl Align {
} }
} }
#[derive(Clone, Copy, PartialEq, Eq)] /// Where a widget sits in a box longer than it is. The default is the middle,
pub enum AxisAlign { /// because the two edges are the ones that assume a direction: which of them
Neg, /// is the near one depends on the writing system and on which way a container
Center, /// runs, and the middle is the same either way.
Pos, #[derive(Debug, Clone, Copy, PartialEq)]
} pub struct AxisAlign(Rel);
impl AxisAlign { impl AxisAlign {
pub const fn rel(&self) -> f32 { pub const NEG: Self = Self::new(0.0);
match self { pub const CENTER: Self = Self::new(0.5);
Self::Neg => 0.0, pub const POS: Self = Self::new(1.0);
Self::Center => 0.5,
Self::Pos => 1.0, pub const fn new(rel: f32) -> Self {
Self(Rel::from_f32(rel))
} }
/// A fraction of the room left over, which is what the layout reads: the
/// three constants are the familiar places along it, not the only ones.
pub const fn rel(&self) -> Rel {
self.0
}
}
impl Default for AxisAlign {
fn default() -> Self {
Self::CENTER
} }
} }
@@ -53,41 +66,38 @@ pub struct CardinalAlign {
} }
impl CardinalAlign { impl CardinalAlign {
pub const LEFT: Self = Self::new(Axis::X, AxisAlign::Neg); pub const LEFT: Self = Self::new(Axis::X, AxisAlign::NEG);
pub const H_CENTER: Self = Self::new(Axis::X, AxisAlign::Center); pub const H_CENTER: Self = Self::new(Axis::X, AxisAlign::CENTER);
pub const RIGHT: Self = Self::new(Axis::X, AxisAlign::Pos); pub const RIGHT: Self = Self::new(Axis::X, AxisAlign::POS);
pub const TOP: Self = Self::new(Axis::Y, AxisAlign::Neg); pub const TOP: Self = Self::new(Axis::Y, AxisAlign::NEG);
pub const V_CENTER: Self = Self::new(Axis::Y, AxisAlign::Center); pub const V_CENTER: Self = Self::new(Axis::Y, AxisAlign::CENTER);
pub const BOT: Self = Self::new(Axis::Y, AxisAlign::Pos); pub const BOT: Self = Self::new(Axis::Y, AxisAlign::POS);
pub const fn new(axis: Axis, align: AxisAlign) -> Self { pub const fn new(axis: Axis, align: AxisAlign) -> Self {
Self { axis, align } Self { axis, align }
} }
} }
#[derive(Clone, Copy, PartialEq, Eq)] #[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct RegionAlign { pub struct RegionAlign {
pub x: AxisAlign, pub x: AxisAlign,
pub y: AxisAlign, pub y: AxisAlign,
} }
impl RegionAlign { impl RegionAlign {
pub const TOP_LEFT: Self = Self::new(AxisAlign::Neg, AxisAlign::Neg); pub const TOP_LEFT: Self = Self::new(AxisAlign::NEG, AxisAlign::NEG);
pub const TOP_CENTER: Self = Self::new(AxisAlign::Center, AxisAlign::Neg); pub const TOP_CENTER: Self = Self::new(AxisAlign::CENTER, AxisAlign::NEG);
pub const TOP_RIGHT: Self = Self::new(AxisAlign::Pos, AxisAlign::Neg); pub const TOP_RIGHT: Self = Self::new(AxisAlign::POS, AxisAlign::NEG);
pub const CENTER_LEFT: Self = Self::new(AxisAlign::Neg, AxisAlign::Center); pub const CENTER_LEFT: Self = Self::new(AxisAlign::NEG, AxisAlign::CENTER);
pub const CENTER: Self = Self::new(AxisAlign::Center, AxisAlign::Center); pub const CENTER: Self = Self::new(AxisAlign::CENTER, AxisAlign::CENTER);
pub const CENTER_RIGHT: Self = Self::new(AxisAlign::Pos, AxisAlign::Center); pub const CENTER_RIGHT: Self = Self::new(AxisAlign::POS, AxisAlign::CENTER);
pub const BOT_LEFT: Self = Self::new(AxisAlign::Neg, AxisAlign::Pos); pub const BOT_LEFT: Self = Self::new(AxisAlign::NEG, AxisAlign::POS);
pub const BOT_CENTER: Self = Self::new(AxisAlign::Center, AxisAlign::Pos); pub const BOT_CENTER: Self = Self::new(AxisAlign::CENTER, AxisAlign::POS);
pub const BOT_RIGHT: Self = Self::new(AxisAlign::Pos, AxisAlign::Pos); pub const BOT_RIGHT: Self = Self::new(AxisAlign::POS, AxisAlign::POS);
pub const fn new(x: AxisAlign, y: AxisAlign) -> Self { pub const fn new(x: AxisAlign, y: AxisAlign) -> Self {
Self { x, y } Self { x, y }
} }
pub const fn rel(&self) -> Vec2 {
vec2(self.x.rel(), self.y.rel())
}
} }
impl UiVec2 { impl UiVec2 {
@@ -140,16 +150,17 @@ impl Vec2 {
} }
} }
impl UiScalar { impl Len {
/// This length placed in the box it is measured in: the alignment names a
/// point along that box, and the two ends are that point less the part of
/// the length falling before it and plus the part falling after.
pub const fn align(&self, align: AxisAlign) -> UiSpan { pub const fn align(&self, align: AxisAlign) -> UiSpan {
let rel = align.rel(); let rel = align.rel();
let mut start = UiScalar::rel(rel); let at = Len::from_parts(rel, Px::ZERO);
start.abs -= self.abs * rel; UiSpan {
start.rel -= self.rel * rel; start: at - self.scale(rel),
let mut end = UiScalar::rel(rel); end: at + self.scale(Rel::ONE.sub(rel)),
end.abs += self.abs * (1.0 - rel); }
end.rel += self.rel * (1.0 - rel);
UiSpan { start, end }
} }
} }
@@ -165,8 +176,8 @@ impl From<RegionAlign> for Align {
impl From<Align> for RegionAlign { impl From<Align> for RegionAlign {
fn from(align: Align) -> Self { fn from(align: Align) -> Self {
Self { Self {
x: align.x.unwrap_or(AxisAlign::Center), x: align.x.unwrap_or(AxisAlign::CENTER),
y: align.y.unwrap_or(AxisAlign::Center), y: align.y.unwrap_or(AxisAlign::CENTER),
} }
} }
} }
@@ -189,7 +200,10 @@ impl From<CardinalAlign> for Align {
const impl From<RegionAlign> for UiVec2 { const impl From<RegionAlign> for UiVec2 {
fn from(align: RegionAlign) -> Self { fn from(align: RegionAlign) -> Self {
Self::rel(align.rel()) Self::new(
Len::from_parts(align.x.rel(), Px::ZERO),
Len::from_parts(align.y.rel(), Px::ZERO),
)
} }
} }
@@ -198,3 +212,6 @@ impl RegionAlign {
UiVec2::from(self) UiVec2::from(self)
} }
} }
impl_axis_index!(RegionAlign => AxisAlign);
impl_axis_index!(Align => Option<AxisAlign>);
+19 -59
View File
@@ -1,11 +1,18 @@
use super::*; use super::*;
use crate::util::impl_axis_index;
use crate::{Fixed, FixedVec2};
#[derive(Copy, Clone, Eq, PartialEq)] #[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum Axis { pub enum Axis {
X, X,
Y, Y,
} }
impl Axis {
/// Both of them, for the layout code that asks the same question of each.
pub const BOTH: [Self; 2] = [Self::X, Self::Y];
}
impl std::ops::Not for Axis { impl std::ops::Not for Axis {
type Output = Self; type Output = Self;
@@ -40,21 +47,16 @@ pub enum Sign {
Pos, Pos,
} }
impl<const SHIFT: u32> FixedVec2<SHIFT> {
pub const fn from_axis(axis: Axis, aligned: Fixed<SHIFT>, ortho: Fixed<SHIFT>) -> Self {
match axis {
Axis::X => Self::new(aligned, ortho),
Axis::Y => Self::new(ortho, aligned),
}
}
}
impl Vec2 { impl Vec2 {
pub fn axis(&self, axis: Axis) -> f32 {
match axis {
Axis::X => self.x,
Axis::Y => self.y,
}
}
pub fn axis_mut(&mut self, axis: Axis) -> &mut f32 {
match axis {
Axis::X => &mut self.x,
Axis::Y => &mut self.y,
}
}
pub const fn from_axis(axis: Axis, aligned: f32, ortho: f32) -> Self { pub const fn from_axis(axis: Axis, aligned: f32, ortho: f32) -> Self {
Self { Self {
x: match axis { x: match axis {
@@ -69,47 +71,5 @@ impl Vec2 {
} }
} }
pub const trait AxisT { impl_axis_index!({const SHIFT: u32} FixedVec2<SHIFT> => Fixed<SHIFT>);
fn get() -> Axis; impl_axis_index!(Vec2 => f32);
}
pub struct XAxis;
const impl AxisT for XAxis {
fn get() -> Axis {
Axis::X
}
}
pub struct YAxis;
const impl AxisT for YAxis {
fn get() -> Axis {
Axis::Y
}
}
#[derive(Clone, Copy, Debug, Default)]
pub struct BothAxis<T> {
pub x: T,
pub y: T,
}
impl<T> BothAxis<T> {
pub const fn axis<A: const AxisT>(&mut self) -> &mut T {
match A::get() {
Axis::X => &mut self.x,
Axis::Y => &mut self.y,
}
}
pub fn take_axis<A: const AxisT>(self) -> T {
match A::get() {
Axis::X => self.x,
Axis::Y => self.y,
}
}
pub fn axis_dyn(&mut self, axis: Axis) -> &mut T {
match axis {
Axis::X => &mut self.x,
Axis::Y => &mut self.y,
}
}
}
+146 -89
View File
@@ -1,22 +1,31 @@
use super::*; use super::*;
use crate::{UiNum, util::impl_op}; use crate::util::impl_axis_index;
use crate::{Px, PxVec2, Rel, UiNum, Weight, util::impl_op};
#[derive(Debug, Default, Clone, Copy, PartialEq)] #[derive(Debug, Default, Clone, Copy, PartialEq)]
pub struct Size { pub struct Size {
pub x: Len, pub x: LayoutLen,
pub y: Len, pub y: LayoutLen,
} }
#[derive(Debug, Clone, Copy, PartialEq)] /// What a widget asks for along one axis: a [`Len`] -- pixels and a fraction
pub struct Len { /// of the box it is given -- plus a share of whatever is left over once
pub abs: f32, /// everything fixed has been taken. The parts add up rather than choosing
pub rel: f32, /// between one another.
pub rest: f32, ///
/// Only a container dividing its room can answer a share, so a length nobody
/// divides is a `Len`: a position, a padding, a cap, anything already
/// resolved.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct LayoutLen {
pub px: Px,
pub rel: Rel,
pub leftover: Weight,
} }
impl<N: UiNum> From<N> for Len { impl<N: UiNum> From<N> for LayoutLen {
fn from(value: N) -> Self { fn from(value: N) -> Self {
Len::abs(value.to_f32()) LayoutLen::px(value.to_f32())
} }
} }
@@ -29,52 +38,76 @@ impl<Nx: UiNum, Ny: UiNum> From<(Nx, Ny)> for Size {
} }
} }
impl From<Len> for Size { /// A length with no share in it is a length a container does not have to
fn from(value: Len) -> Self { /// divide, which is one it can always give.
impl From<Len> for LayoutLen {
fn from(len: Len) -> Self {
Self {
px: len.px,
rel: len.rel,
leftover: Weight::ZERO,
}
}
}
impl From<LayoutLen> for Size {
fn from(value: LayoutLen) -> Self {
Self { x: value, y: value } Self { x: value, y: value }
} }
} }
impl Size { impl Size {
pub const ZERO: Self = Self { pub const ZERO: Self = Self {
x: Len::ZERO, x: LayoutLen::ZERO,
y: Len::ZERO, y: LayoutLen::ZERO,
}; };
pub const REST: Self = Self { pub const LEFTOVER: Self = Self {
x: Len::REST, x: LayoutLen::LEFTOVER,
y: Len::REST, y: LayoutLen::LEFTOVER,
}; };
pub fn abs(v: Vec2) -> Self { /// From something measured outside layout -- a texture, a shaped line --
/// which is where a size in floats comes from.
pub fn px(v: Vec2) -> Self {
Self::from_px(PxVec2::from_f32(v))
}
pub const fn from_px(v: PxVec2) -> Self {
Self { Self {
x: Len::abs(v.x), x: LayoutLen {
y: Len::abs(v.y), px: v.x,
..LayoutLen::ZERO
},
y: LayoutLen {
px: v.y,
..LayoutLen::ZERO
},
} }
} }
pub fn rel(v: Vec2) -> Self { pub fn rel(v: Vec2) -> Self {
Self { Self {
x: Len::rel(v.x), x: LayoutLen::rel(v.x),
y: Len::rel(v.y), y: LayoutLen::rel(v.y),
} }
} }
pub fn rest(v: Vec2) -> Self { pub fn leftover(v: Vec2) -> Self {
Self { Self {
x: Len::rest(v.x), x: LayoutLen::leftover(v.x),
y: Len::rest(v.y), y: LayoutLen::leftover(v.y),
} }
} }
pub fn to_uivec2(self) -> UiVec2 { pub fn to_uivec2(self) -> UiVec2 {
UiVec2 { UiVec2 {
x: self.x.apply_rest(), x: self.x.apply_leftover(),
y: self.y.apply_rest(), y: self.y.apply_leftover(),
} }
} }
pub fn from_axis(axis: Axis, aligned: Len, ortho: Len) -> Self { pub fn from_axis(axis: Axis, aligned: LayoutLen, ortho: LayoutLen) -> Self {
match axis { match axis {
Axis::X => Self { Axis::X => Self {
x: aligned, x: aligned,
@@ -86,54 +119,88 @@ impl Size {
}, },
} }
} }
pub fn axis(&self, axis: Axis) -> Len {
match axis {
Axis::X => self.x,
Axis::Y => self.y,
}
}
} }
impl Len { impl LayoutLen {
pub const ZERO: Self = Self { pub const ZERO: Self = Self {
abs: 0.0, px: Px::ZERO,
rel: 0.0, rel: Rel::ZERO,
rest: 0.0, leftover: Weight::ZERO,
}; };
pub const REST: Self = Self { pub const LEFTOVER: Self = Self {
abs: 0.0, px: Px::ZERO,
rel: 0.0, rel: Rel::ZERO,
rest: 1.0, leftover: Weight::ONE,
}; };
pub fn apply_rest(&self) -> UiScalar { /// The whole of what is left over counts as the whole box, which is what
UiScalar { /// a length means to something that is not dividing a box between
rel: self.rel + if self.rest > 0.0 { 1.0 } else { 0.0 }, /// siblings -- a scroll asking how long its content is.
abs: self.abs, pub fn apply_leftover(&self) -> Len {
} let share = match self.leftover > Weight::ZERO {
true => Rel::ONE,
false => Rel::ZERO,
};
Len::from_parts(self.rel.add(share), self.px)
} }
pub fn abs(abs: impl UiNum) -> Self { /// Only pixels: the same number of them whatever box it lands in, and
/// whatever anyone else in the row asks for. A length that is any part
/// of a box or of what is left over is not one.
pub fn is_px(&self) -> bool {
self.rel == Rel::ZERO && self.leftover == Weight::ZERO
}
/// Nothing but a claim on what is left over, so there is no length here
/// at all where nothing is.
pub fn is_only_leftover(&self) -> bool {
self.leftover > Weight::ZERO && self.without_leftover() == Len::ZERO
}
/// This as a length of a box, where it is one. `leftover` is not: a
/// share of what is left over is a length only to whoever divides one,
/// so it passes up in the reported size instead and is resolved there.
pub fn declared(&self) -> Option<Len> {
(self.leftover == Weight::ZERO).then(|| self.without_leftover())
}
/// What this takes whatever is left over: the reading of a length for
/// anyone not dividing a box between siblings, where a share is a claim
/// on someone else's room rather than a length of its own.
/// [`Self::apply_leftover`] is the opposite reading of the same value.
pub const fn without_leftover(&self) -> Len {
Len::from_parts(self.rel, self.px)
}
/// This length, given as a part of a box `len` long, as a part of the
/// box `len` is itself a part of. The share is untouched: it is a claim
/// on whoever divides the room, not a fraction of anything.
pub const fn within_len(self, len: Len) -> Self {
let part = self.without_leftover().within_len(len);
Self { Self {
abs: abs.to_f32(), px: part.px,
rel: 0.0, rel: part.rel,
rest: 0.0, leftover: self.leftover,
}
}
pub fn px(px: impl UiNum) -> Self {
Self {
px: Px::from_num(px),
..Self::ZERO
} }
} }
pub fn rel(rel: impl UiNum) -> Self { pub fn rel(rel: impl UiNum) -> Self {
Self { Self {
abs: 0.0, rel: Rel::from_num(rel),
rel: rel.to_f32(), ..Self::ZERO
rest: 0.0,
} }
} }
pub fn rest(ratio: impl UiNum) -> Self { pub fn leftover(ratio: impl UiNum) -> Self {
Self { Self {
abs: 0.0, leftover: Weight::from_num(ratio),
rel: 0.0, ..Self::ZERO
rest: ratio.to_f32(),
} }
} }
} }
@@ -141,38 +208,26 @@ impl Len {
pub mod len_fns { pub mod len_fns {
use super::*; use super::*;
pub fn abs(abs: impl UiNum) -> Len { pub fn px(px: impl UiNum) -> LayoutLen {
Len { LayoutLen::px(px)
abs: abs.to_f32(),
rel: 0.0,
rest: 0.0,
} }
pub fn rel(rel: impl UiNum) -> LayoutLen {
LayoutLen::rel(rel)
} }
pub fn rel(rel: impl UiNum) -> Len { pub fn leftover(ratio: impl UiNum) -> LayoutLen {
Len { LayoutLen::leftover(ratio)
abs: 0.0,
rel: rel.to_f32(),
rest: 0.0,
}
}
pub fn rest(ratio: impl UiNum) -> Len {
Len {
abs: 0.0,
rel: 0.0,
rest: ratio.to_f32(),
}
} }
} }
impl_op!(Len Add add; abs rel rest); impl_op!(same LayoutLen Add add; px rel leftover);
impl_op!(Len Sub sub; abs rel rest); impl_op!(same LayoutLen Sub sub; px rel leftover);
impl_op!(Size Add add; x y); impl_op!(same Size Add add; x y);
impl_op!(Size Sub sub; x y); impl_op!(same Size Sub sub; x y);
impl Default for Len { impl Default for LayoutLen {
fn default() -> Self { fn default() -> Self {
Self::rest(1.0) Self::leftover(1.0)
} }
} }
@@ -182,17 +237,19 @@ impl std::fmt::Display for Size {
} }
} }
impl std::fmt::Display for Len { impl std::fmt::Display for LayoutLen {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
if self.abs != 0.0 { if self.px != Px::ZERO {
write!(f, "{} abs;", self.abs)?; write!(f, "{} px;", self.px)?;
} }
if self.rel != 0.0 { if self.rel != Rel::ZERO {
write!(f, "{} rel;", self.rel)?; write!(f, "{} rel;", self.rel)?;
} }
if self.rest != 0.0 { if self.leftover != Weight::ZERO {
write!(f, "{} rest;", self.rest)?; write!(f, "{} leftover;", self.leftover)?;
} }
Ok(()) Ok(())
} }
} }
impl_axis_index!(Size => LayoutLen);
+127 -174
View File
@@ -1,41 +1,47 @@
use std::{fmt::Display, hash::Hash, marker::Destruct}; use crate::util::impl_axis_index;
use std::{fmt::Display, marker::Destruct};
use super::*; use super::*;
use crate::{ use crate::{Px, PxVec2, Rel, UiNum, util::impl_op};
UiNum,
util::{LerpUtil, impl_op},
};
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, bytemuck::Pod, bytemuck::Zeroable, Default)] #[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, bytemuck::Pod, bytemuck::Zeroable, Default)]
pub struct UiVec2 { pub struct UiVec2 {
pub x: UiScalar, pub x: Len,
pub y: UiScalar, pub y: Len,
} }
impl UiVec2 { impl UiVec2 {
pub const ZERO: Self = Self { pub const ZERO: Self = Self {
x: UiScalar::ZERO, x: Len::ZERO,
y: UiScalar::ZERO, y: Len::ZERO,
}; };
pub const fn new(x: UiScalar, y: UiScalar) -> Self { pub const fn new(x: Len, y: Len) -> Self {
Self { x, y } Self { x, y }
} }
pub const fn abs(abs: impl const Into<Vec2>) -> Self { pub const fn px(px: impl const Into<Vec2>) -> Self {
let abs = abs.into(); let px = px.into();
Self { Self {
x: UiScalar::abs(abs.x), x: Len::px(px.x),
y: UiScalar::abs(abs.y), y: Len::px(px.y),
}
}
/// From lengths already on the grid, with no fraction of a box.
pub const fn from_px(px: PxVec2) -> Self {
Self {
x: Len::from_parts(Rel::ZERO, px.x),
y: Len::from_parts(Rel::ZERO, px.y),
} }
} }
pub const fn rel(rel: impl const Into<Vec2>) -> Self { pub const fn rel(rel: impl const Into<Vec2>) -> Self {
let rel = rel.into(); let rel = rel.into();
Self { Self {
x: UiScalar::rel(rel.x), x: Len::rel(rel.x),
y: UiScalar::rel(rel.y), y: Len::rel(rel.y),
} }
} }
@@ -56,37 +62,15 @@ impl UiVec2 {
} }
} }
pub const fn outside(&self, region: &UiRegion) -> UiVec2 { /// Resolved against a box of `size`, which is where a fraction stops
UiVec2 { /// being one and becomes a place.
x: self.x.outside(&region.x), pub fn to_px(&self, size: PxVec2) -> PxVec2 {
y: self.y.outside(&region.y), PxVec2::new(self.x.to_px(size.x), self.y.to_px(size.y))
}
}
pub fn axis_mut(&mut self, axis: Axis) -> &mut UiScalar {
match axis {
Axis::X => &mut self.x,
Axis::Y => &mut self.y,
}
}
pub fn axis(&self, axis: Axis) -> UiScalar {
match axis {
Axis::X => self.x,
Axis::Y => self.y,
}
}
pub fn to_abs(&self, rel: Vec2) -> Vec2 {
Vec2 {
x: self.x.to_abs(rel.x),
y: self.y.to_abs(rel.y),
}
} }
pub const FULL_SIZE: Self = Self::rel(Vec2::ONE); pub const FULL_SIZE: Self = Self::rel(Vec2::ONE);
pub const fn from_axis(axis: Axis, aligned: UiScalar, ortho: UiScalar) -> Self { pub const fn from_axis(axis: Axis, aligned: Len, ortho: Len) -> Self {
match axis { match axis {
Axis::X => Self { Axis::X => Self {
x: aligned, x: aligned,
@@ -99,34 +83,27 @@ impl UiVec2 {
} }
} }
pub fn get_abs(&self) -> Vec2 { pub fn get_px(&self) -> Vec2 {
(self.x.abs, self.y.abs).into() (self.x.px.to_f32(), self.y.px.to_f32()).into()
} }
pub fn get_rel(&self) -> Vec2 { pub fn get_rel(&self) -> Vec2 {
(self.x.rel, self.y.rel).into() (self.x.rel.to_f32(), self.y.rel.to_f32()).into()
}
pub fn abs_mut(&mut self) -> Vec2View<'_> {
Vec2View {
x: &mut self.x.abs,
y: &mut self.y.abs,
}
} }
} }
impl Display for UiVec2 { impl Display for UiVec2 {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "rel{};abs{}", self.get_rel(), self.get_abs()) write!(f, "rel{};px{}", self.get_rel(), self.get_px())
} }
} }
impl_op!(UiVec2 Add add; x y); impl_op!(same UiVec2 Add add; x y);
impl_op!(UiVec2 Sub sub; x y); impl_op!(same UiVec2 Sub sub; x y);
const impl From<Vec2> for UiVec2 { const impl From<Vec2> for UiVec2 {
fn from(abs: Vec2) -> Self { fn from(px: Vec2) -> Self {
Self::abs(abs) Self::px(px)
} }
} }
@@ -134,133 +111,137 @@ const impl<T: const UiNum, U: const UiNum> From<(T, U)> for UiVec2
where where
(T, U): const Destruct, (T, U): const Destruct,
{ {
fn from(abs: (T, U)) -> Self { fn from(px: (T, U)) -> Self {
Self::abs(abs) Self::px(px)
} }
} }
/// A length along one axis: a fraction of the box it is measured in plus an
/// offset, `rel * box + px`. A position is the same number -- the length from
/// the start of the box to the point -- which is why a [`UiSpan`] is two of
/// these. Both parts are fixed point, so composing one through a chain of
/// boxes rounds only where it multiplies, and lands on the same number as any
/// other route to the same place.
///
/// It carries no claim on what a container has left over. That is
/// [`crate::LayoutLen`], which is this plus a weight, and which means nothing
/// to anyone but whoever divides the room.
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, PartialEq, bytemuck::Pod, Default, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, bytemuck::Pod, Default, bytemuck::Zeroable)]
pub struct UiScalar { pub struct Len {
pub rel: f32, pub rel: Rel,
pub abs: f32, pub px: Px,
} }
impl Eq for UiScalar {} impl_op!(same Len Add add; rel px);
impl Hash for UiScalar { impl_op!(same Len Sub sub; rel px);
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
state.write_u32(self.rel.to_bits()); impl Len {
state.write_u32(self.abs.to_bits()); pub const ZERO: Self = Self {
} rel: Rel::ZERO,
px: Px::ZERO,
};
pub const FULL: Self = Self {
rel: Rel::ONE,
px: Px::ZERO,
};
pub const fn new(rel: f32, px: f32) -> Self {
Self::from_parts(Rel::from_f32(rel), Px::from_f32(px))
} }
impl_op!(UiScalar Add add; rel abs); /// From parts already on the grid, rather than numbers to be put on it.
impl_op!(UiScalar Sub sub; rel abs); pub const fn from_parts(rel: Rel, px: Px) -> Self {
Self { rel, px }
impl UiScalar {
pub const ZERO: Self = Self { rel: 0.0, abs: 0.0 };
pub const FULL: Self = Self { rel: 1.0, abs: 0.0 };
pub const fn new(rel: f32, abs: f32) -> Self {
Self { rel, abs }
} }
pub const fn rel(rel: f32) -> Self { pub const fn rel(rel: f32) -> Self {
Self { rel, abs: 0.0 } Self::from_parts(Rel::from_f32(rel), Px::ZERO)
} }
pub const fn abs(abs: f32) -> Self { pub const fn px(px: f32) -> Self {
Self { rel: 0.0, abs } Self::from_parts(Rel::ZERO, Px::from_f32(px))
}
pub const fn rel_min() -> Self {
Self::new(0.0, 0.0)
}
pub const fn rel_max() -> Self {
Self::new(1.0, 0.0)
} }
pub const fn max(&self, other: Self) -> Self { pub const fn max(&self, other: Self) -> Self {
Self { Self {
rel: self.rel.max(other.rel), rel: self.rel.max(other.rel),
abs: self.abs.max(other.abs), px: self.px.max(other.px),
} }
} }
pub const fn min(&self, other: Self) -> Self { pub const fn min(&self, other: Self) -> Self {
Self { Self {
rel: self.rel.min(other.rel), rel: self.rel.min(other.rel),
abs: self.abs.min(other.abs), px: self.px.min(other.px),
} }
} }
pub const fn offset(mut self, amt: f32) -> Self { /// Both parts by the same fraction, which is what a part of a length
self.abs += amt; /// means when the length is part pixels and part a fraction of a box.
pub const fn scale(&self, by: Rel) -> Self {
Self {
rel: self.rel.mul(by),
px: self.px.mul(by),
}
}
pub const fn offset(mut self, amt: Px) -> Self {
self.px = self.px.add(amt);
self self
} }
pub const fn within(&self, span: &UiSpan) -> Self { pub const fn within(&self, span: &UiSpan) -> Self {
let anchor = self.rel.lerp(span.start.rel, span.end.rel);
let offset = self.abs + self.rel.lerp(span.start.abs, span.end.abs);
Self { Self {
rel: anchor, rel: self.rel.lerp(span.start.rel, span.end.rel),
abs: offset, px: self.px.add(self.rel.lerp(span.start.px, span.end.px)),
} }
} }
pub const fn outside(&self, span: &UiSpan) -> Self { pub const fn within_len(&self, len: Len) -> Self {
let rel = self.rel.lerp_inv(span.start.rel, span.end.rel);
let abs = self.abs - rel.lerp(span.start.abs, span.end.abs);
Self { rel, abs }
}
pub fn within_len(&self, len: UiScalar) -> Self {
self.within(&UiSpan { self.within(&UiSpan {
start: UiScalar::ZERO, start: Len::ZERO,
end: len, end: len,
}) })
} }
pub fn select_len(&self, len: UiScalar) -> Self {
len.within_len(*self)
}
pub const fn flip(&mut self) { pub const fn flip(&mut self) {
self.rel = 1.0 - self.rel; self.rel = Rel::ONE.sub(self.rel);
self.abs = -self.abs; self.px = self.px.neg();
} }
pub const fn to(&self, end: Self) -> UiSpan { pub const fn to(&self, end: Self) -> UiSpan {
UiSpan { start: *self, end } UiSpan { start: *self, end }
} }
pub const fn to_abs(&self, rel: f32) -> f32 { /// Resolved against a box of `len`, which is the only place a fraction
self.rel * rel + self.abs /// becomes a number of pixels.
pub const fn to_px(&self, len: Px) -> Px {
self.px.add(len.mul(self.rel))
} }
} }
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, PartialEq, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, PartialEq, bytemuck::Pod, bytemuck::Zeroable)]
pub struct UiSpan { pub struct UiSpan {
pub start: UiScalar, pub start: Len,
pub end: UiScalar, pub end: Len,
} }
impl UiSpan { impl UiSpan {
pub const FULL: Self = Self { pub const FULL: Self = Self {
start: UiScalar::ZERO, start: Len::ZERO,
end: UiScalar::FULL, end: Len::FULL,
}; };
pub const fn rel(rel: f32) -> Self { pub const fn rel(rel: f32) -> Self {
Self { Self {
start: UiScalar::rel(rel), start: Len::rel(rel),
end: UiScalar::rel(rel), end: Len::rel(rel),
} }
} }
pub const fn new(start: UiScalar, end: UiScalar) -> Self { pub const fn new(start: Len, end: Len) -> Self {
Self { start, end } Self { start, end }
} }
@@ -268,14 +249,19 @@ impl UiSpan {
self.start.flip(); self.start.flip();
self.end.flip(); self.end.flip();
std::mem::swap(&mut self.start.rel, &mut self.end.rel); std::mem::swap(&mut self.start.rel, &mut self.end.rel);
std::mem::swap(&mut self.start.abs, &mut self.end.abs); std::mem::swap(&mut self.start.px, &mut self.end.px);
} }
pub const fn shift(&mut self, offset: UiScalar) { pub const fn shift(&mut self, offset: Len) {
self.start += offset; self.start += offset;
self.end += offset; self.end += offset;
} }
/// Composing a box through the one it sits in, and the hottest line in
/// layout. It used to skip the multiplies where a span was the whole of
/// its parent or the parent the whole of its own; both come out of the
/// multiply unchanged anyway, and the body those comparisons cost was
/// what kept the inliner from taking this at all.
pub const fn within(&self, parent: &Self) -> Self { pub const fn within(&self, parent: &Self) -> Self {
Self { Self {
start: self.start.within(parent), start: self.start.within(parent),
@@ -283,14 +269,16 @@ impl UiSpan {
} }
} }
pub const fn outside(&self, parent: &Self) -> Self { /// A box `len` long inside this one, on the side `align` says. Both must
Self { /// be lengths of the same rel base: it subtracts one from the other
start: self.start.outside(parent), /// rather than composing it in, which is what keeps a fraction the same
end: self.end.outside(parent), /// fraction however long this box turns out to be.
} pub const fn place(self, len: Len, align: AxisAlign) -> Self {
let start = self.start + (self.len() - len).scale(align.rel());
Self::new(start, start + len)
} }
pub const fn len(&self) -> UiScalar { pub const fn len(&self) -> Len {
self.end - self.start self.end - self.start
} }
} }
@@ -324,27 +312,6 @@ impl UiRegion {
y: self.y.within(&parent.y), y: self.y.within(&parent.y),
} }
} }
pub const fn outside(&self, parent: &Self) -> Self {
Self {
x: self.x.outside(&parent.x),
y: self.y.outside(&parent.y),
}
}
pub const fn axis(&mut self, axis: Axis) -> &UiSpan {
match axis {
Axis::X => &self.x,
Axis::Y => &self.y,
}
}
pub const fn axis_mut(&mut self, axis: Axis) -> &mut UiSpan {
match axis {
Axis::X => &mut self.x,
Axis::Y => &mut self.y,
}
}
pub const fn flip(&mut self, axis: Axis) { pub const fn flip(&mut self, axis: Axis) {
match axis { match axis {
Axis::X => self.x.flip(), Axis::X => self.x.flip(),
@@ -363,10 +330,10 @@ impl UiRegion {
self self
} }
pub fn to_px(&self, size: Vec2) -> PixelRegion { pub fn to_px(&self, size: PxVec2) -> PixelRegion {
PixelRegion { PixelRegion {
top_left: self.top_left().get_rel() * size + self.top_left().get_abs(), top_left: self.top_left().to_px(size),
bot_right: self.bot_right().get_rel() * size + self.bot_right().get_abs(), bot_right: self.bot_right().to_px(size),
} }
} }
@@ -421,21 +388,21 @@ impl Display for UiRegion {
} }
} }
#[derive(Debug)] #[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct PixelRegion { pub struct PixelRegion {
pub top_left: Vec2, pub top_left: PxVec2,
pub bot_right: Vec2, pub bot_right: PxVec2,
} }
impl PixelRegion { impl PixelRegion {
pub fn contains(&self, pos: Vec2) -> bool { pub fn contains(&self, pos: PxVec2) -> bool {
pos.x >= self.top_left.x pos.x >= self.top_left.x
&& pos.x <= self.bot_right.x && pos.x <= self.bot_right.x
&& pos.y >= self.top_left.y && pos.y >= self.top_left.y
&& pos.y <= self.bot_right.y && pos.y <= self.bot_right.y
} }
pub fn size(&self) -> Vec2 { pub fn size(&self) -> PxVec2 {
self.bot_right - self.top_left self.bot_right - self.top_left
} }
} }
@@ -446,19 +413,5 @@ impl Display for PixelRegion {
} }
} }
pub struct Vec2View<'a> { impl_axis_index!(UiVec2 => Len);
pub x: &'a mut f32, impl_axis_index!(UiRegion => UiSpan);
pub y: &'a mut f32,
}
impl Vec2View<'_> {
pub fn set(&mut self, other: Vec2) {
*self.x = other.x;
*self.y = other.y;
}
pub fn add(&mut self, other: Vec2) {
*self.x += other.x;
*self.y += other.y;
}
}
+7 -3
View File
@@ -1,7 +1,7 @@
use std::ops::{Index, IndexMut}; use std::ops::{Index, IndexMut};
use crate::{ use crate::{
render::{MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst, Primitives}, render::{LayerDraws, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst},
util::to_mut, util::to_mut,
}; };
@@ -39,7 +39,7 @@ struct Child {
tail: usize, tail: usize,
} }
pub type PrimitiveLayers = Layers<Primitives>; pub type DrawLayers = Layers<LayerDraws>;
impl<T: Default> Layers<T> { impl<T: Default> Layers<T> {
pub fn new() -> Layers<T> { pub fn new() -> Layers<T> {
@@ -119,7 +119,11 @@ impl<T: Default> Layers<T> {
} }
} }
impl PrimitiveLayers { impl DrawLayers {
/// Inlined on purpose: it is one call per glyph, the innermost thing a
/// frame does, and whether the inliner takes it turns out to depend on
/// unrelated code elsewhere in the crate -- 12% of a resize frame.
#[inline]
pub fn write<P: Primitive>( pub fn write<P: Primitive>(
&mut self, &mut self,
layer: LayerId, layer: LayerId,
+173 -28
View File
@@ -1,12 +1,17 @@
#[cfg(feature = "layout-diagnostics")]
use crate::layout_diagnostics::{self as diag, Counter, TimerKind};
use crate::{ use crate::{
Align, GlyphAtlas, GlyphEntry, GlyphKey, PlacedGlyph, RegionAlign, Textures, UiColor, Align, GlyphAtlas, GlyphEntry, GlyphKey, PlacedGlyph, Px, PxVec2, RegionAlign, UiColor,
util::Vec2, util::Vec2,
}; };
use parley::{ use parley::{
Alignment, AlignmentOptions, FontContext, FontFamily, FontFamilyName, GenericFamily, Layout, Alignment, AlignmentOptions, FontContext, FontFamily, FontFamilyName, GenericFamily, Layout,
LayoutContext, LineHeight, PositionedLayoutItem, StyleProperty, LayoutContext, LineHeight, PositionedLayoutItem, StyleProperty,
}; };
use std::hash::{DefaultHasher, Hash, Hasher}; use std::{
collections::VecDeque,
hash::{DefaultHasher, Hash, Hasher},
};
use swash::{ use swash::{
FontRef, FontRef,
scale::{Render, ScaleContext, Source, StrikeWith}, scale::{Render, ScaleContext, Source, StrikeWith},
@@ -18,8 +23,32 @@ pub struct TextData {
pub layout_ctx: LayoutContext<UiColor>, pub layout_ctx: LayoutContext<UiColor>,
scale_ctx: ScaleContext, scale_ctx: ScaleContext,
pub atlas: GlyphAtlas, pub atlas: GlyphAtlas,
spare: VecDeque<Placed>,
} }
/// The glyphs of one text at one width. A buffer holds the ones it is drawn
/// as; these are the ones it had before, kept because a container measures a
/// child by drawing it in a box it may not keep, and so comes back to widths
/// it has already asked for.
struct Placed {
/// Where the glyphs land is a function of these three and nothing else,
/// so no widget or buffer identity is involved and two texts of the same
/// words share an answer.
text: String,
key: LayoutKey,
glyphs: RenderedText,
}
/// How many to keep. Bounding the whole store rather than each buffer is what
/// makes this a fixed cost instead of one a tree of ten thousand texts pays
/// ten thousand times; the re-asks come from laying out one subtree, so they
/// are close together and few are needed. Instructions over 500 resize frames
/// of `tests/revision_cost.rs`, both the repeating widths and the sweep that
/// cannot hit across frames: 13.7B at 32, 12.1B at 64, 10.4B and 12.1B at 128,
/// and nothing past that -- so 128, which is no worse in the case that never
/// repeats and better in the one that does.
const SPARE_PLACED: usize = 128;
impl Default for TextData { impl Default for TextData {
fn default() -> Self { fn default() -> Self {
Self { Self {
@@ -27,6 +56,7 @@ impl Default for TextData {
layout_ctx: LayoutContext::new(), layout_ctx: LayoutContext::new(),
scale_ctx: ScaleContext::new(), scale_ctx: ScaleContext::new(),
atlas: GlyphAtlas::default(), atlas: GlyphAtlas::default(),
spare: VecDeque::new(),
} }
} }
} }
@@ -82,6 +112,9 @@ pub struct TextBuffer {
text: String, text: String,
layout: Layout<UiColor>, layout: Layout<UiColor>,
layout_key: Option<LayoutKey>, layout_key: Option<LayoutKey>,
/// The glyphs placed from `layout`, so drawing this text again at the
/// width it already has places them once.
placed: Option<RenderedText>,
} }
#[derive(PartialEq)] #[derive(PartialEq)]
@@ -96,13 +129,10 @@ impl TextBuffer {
text: text.into(), text: text.into(),
layout: Layout::new(), layout: Layout::new(),
layout_key: None, layout_key: None,
placed: None,
} }
} }
pub fn new_empty() -> Self {
Self::new("")
}
pub fn text(&self) -> &str { pub fn text(&self) -> &str {
&self.text &self.text
} }
@@ -120,15 +150,45 @@ impl TextBuffer {
if text != self.text { if text != self.text {
self.text = text; self.text = text;
self.layout_key = None; self.layout_key = None;
self.placed = None;
} }
} }
/// Invalidates the layout and returns the underlying string for editing. /// Invalidates the layout and returns the underlying string for editing.
pub fn edit(&mut self) -> &mut String { pub fn edit(&mut self) -> &mut String {
self.layout_key = None; self.layout_key = None;
self.placed = None;
&mut self.text &mut self.text
} }
/// The glyphs of the shaping it is drawn as, once they are placed.
pub fn rendered(&self) -> Option<&RenderedText> {
self.placed.as_ref()
}
/// The width its shaping wraps at, and `None` where it does not wrap or
/// has not been shaped.
pub fn wrap_width(&self) -> Option<f32> {
self.layout_key.as_ref()?.max_width
}
/// Widths covered by the current line breaks, including a wider shaping
/// retained when a later draw requested a narrower box.
pub fn width_holds(&self) -> crate::Holds {
let Some(width) = self.wrap_width() else {
return crate::Holds::ANY;
};
let width = Px::from_f32(width);
let soft_wrapped = self.layout.lines().any(|line| {
matches!(
line.break_reason(),
parley::layout::BreakReason::Regular | parley::layout::BreakReason::Emergency
)
});
let upper = if soft_wrapped { width } else { Px::MAX };
crate::Holds::from(Px::ceil_from_f32(self.layout.width()).min(width)..=upper)
}
pub fn size(&self) -> Vec2 { pub fn size(&self) -> Vec2 {
Vec2::new(self.layout.width(), self.layout.height()) Vec2::new(self.layout.width(), self.layout.height())
} }
@@ -139,8 +199,62 @@ impl TextBuffer {
max_width: width, max_width: width,
}; };
if self.layout_key.as_ref() == Some(&layout_key) { if self.layout_key.as_ref() == Some(&layout_key) {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::TextShapeHits);
return; return;
} }
// A greedy break at one width is the same break at every width down
// to the longest line it produced: each line still fits, and none can
// take a word that would not fit in the wider box. So the layout in
// hand already answers, and re-breaking would only be work.
//
// At the longest line exactly, with no margin below it. A narrower
// width really does break differently, so answering one from the
// break in hand is how a warm tree keeps lines a cold tree would
// never produce. The margin was here because a text reports the
// width it used and a parent hands that back; the report is the step
// at or above its longest line now, so what comes back fits.
if let Some(key) = &self.layout_key
&& key.attrs == *attrs
&& let (Some(broke_at), Some(want)) = (key.max_width, width)
&& want <= broke_at
&& want >= self.layout.width()
{
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::TextShapeHits);
return;
}
let same_shaping = self
.layout_key
.as_ref()
.is_some_and(|key| key.attrs == *attrs);
let old_key = self.layout_key.replace(layout_key);
// The glyphs it holds are of the width it held, which the layout may
// well come back to.
if let Some(key) = old_key
&& let Some(glyphs) = self.placed.take()
{
data.keep_placed(Placed {
text: self.text.clone(),
key,
glyphs,
});
}
// Only the line breaking depends on the width: the shaped runs under
// it are a function of the text and the attrs, and parley re-breaks
// them in place. So a new width is a break, not a shaping.
if same_shaping {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::TextBreaks);
#[cfg(feature = "layout-diagnostics")]
let _break = diag::timer(TimerKind::TextBreak);
self.break_lines(width);
return;
}
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::TextShapes);
#[cfg(feature = "layout-diagnostics")]
let _shape = diag::timer(TimerKind::TextShape);
let mut builder = data let mut builder = data
.layout_ctx .layout_ctx
.ranged_builder(&mut data.font_ctx, &self.text, 1.0, true); .ranged_builder(&mut data.font_ctx, &self.text, 1.0, true);
@@ -151,15 +265,18 @@ impl TextBuffer {
))); )));
builder.push_default(StyleProperty::Brush(attrs.color)); builder.push_default(StyleProperty::Brush(attrs.color));
builder.build_into(&mut self.layout, &self.text); builder.build_into(&mut self.layout, &self.text);
self.break_lines(width);
}
fn break_lines(&mut self, width: Option<f32>) {
self.layout.break_all_lines(width); self.layout.break_all_lines(width);
self.layout self.layout
.align(Alignment::Start, AlignmentOptions::default()); .align(Alignment::Start, AlignmentOptions::default());
self.layout_key = Some(layout_key);
} }
} }
impl TextData { impl TextData {
pub fn place(&mut self, buffer: &TextBuffer, textures: &mut Textures) -> Vec<PlacedGlyph> { pub fn place(&mut self, buffer: &TextBuffer) -> Vec<PlacedGlyph> {
let mut placed = Vec::new(); let mut placed = Vec::new();
for line in buffer.layout.lines() { for line in buffer.layout.lines() {
for item in line.items() { for item in line.items() {
@@ -185,24 +302,21 @@ impl TextData {
subpixel, subpixel,
coords: coords_hash, coords: coords_hash,
}; };
let Some(entry) = self.glyph_entry( let Some(entry) = self.glyph_entry(GlyphRaster {
GlyphRaster {
key, key,
font: font_ref, font: font_ref,
font_size, font_size,
coords, coords,
subpixel, subpixel,
glyph_id: glyph.id, glyph_id: glyph.id,
}, }) else {
textures,
) else {
continue; continue;
}; };
placed.push(PlacedGlyph { placed.push(PlacedGlyph {
entry, entry,
offset: Vec2::new( offset: PxVec2::new(
glyph.x.floor() + entry.left as f32, Px::from_int(glyph.x.floor() as i32 + entry.left),
glyph.y.floor() - entry.top as f32, Px::from_int(glyph.y.floor() as i32 - entry.top),
), ),
}); });
} }
@@ -211,11 +325,7 @@ impl TextData {
placed placed
} }
fn glyph_entry( fn glyph_entry(&mut self, glyph: GlyphRaster<'_>) -> Option<GlyphEntry> {
&mut self,
glyph: GlyphRaster<'_>,
textures: &mut Textures,
) -> Option<GlyphEntry> {
if let Some(entry) = self.atlas.get(&glyph.key) { if let Some(entry) = self.atlas.get(&glyph.key) {
return entry; return entry;
} }
@@ -237,7 +347,7 @@ impl TextData {
.render(&mut scaler, glyph.glyph_id as u16); .render(&mut scaler, glyph.glyph_id as u16);
if let Some(image) = image { if let Some(image) = image {
self.atlas.insert(glyph.key, &image, textures) self.atlas.insert(glyph.key, &image)
} else { } else {
self.atlas.insert_empty(glyph.key); self.atlas.insert_empty(glyph.key);
None None
@@ -273,19 +383,54 @@ pub struct RenderedText {
} }
impl TextData { impl TextData {
pub fn render( /// The glyphs of this text at this width, taken out of what is kept.
fn take_placed(&mut self, text: &str, key: &LayoutKey) -> Option<RenderedText> {
// From the newest, since a re-ask is usually of something recent.
let at = self
.spare
.iter()
.rposition(|spare| spare.key == *key && spare.text == text)?;
self.spare.remove(at).map(|spare| spare.glyphs)
}
fn keep_placed(&mut self, placed: Placed) {
if self.spare.len() >= SPARE_PLACED {
self.spare.pop_front();
}
self.spare.push_back(placed);
}
pub fn render<'b>(
&mut self, &mut self,
buffer: &mut TextBuffer, buffer: &'b mut TextBuffer,
attrs: &TextAttrs, attrs: &TextAttrs,
width: Option<f32>, width: Option<f32>,
textures: &mut Textures, ) -> &'b RenderedText {
) -> RenderedText { #[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::TextRenders);
#[cfg(feature = "layout-diagnostics")]
let _render = diag::timer(TimerKind::TextRender);
buffer.shape(self, attrs, width); buffer.shape(self, attrs, width);
let glyphs = self.place(buffer, textures); // Only asked for when the buffer no longer holds them: taking one out
// of the store to then drop it would throw an answer away.
let placed = buffer.placed.take().or_else(|| {
let key = buffer.layout_key.as_ref()?;
self.take_placed(&buffer.text, key)
});
let placed = match placed {
Some(placed) => placed,
None => {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::GlyphPlacements);
#[cfg(feature = "layout-diagnostics")]
let _place = diag::timer(TimerKind::GlyphPlacement);
RenderedText { RenderedText {
glyphs, glyphs: self.place(buffer),
size: buffer.size(), size: buffer.size(),
color: attrs.color, color: attrs.color,
} }
} }
};
buffer.placed.insert(placed)
}
} }
+18 -19
View File
@@ -1,7 +1,4 @@
use crate::{ use crate::util::{RefCounter, Vec2};
render::TexturePrimitive,
util::{RefCounter, Vec2},
};
use image::{DynamicImage, GenericImageView}; use image::{DynamicImage, GenericImageView};
use std::{ use std::{
ops::Index, ops::Index,
@@ -10,7 +7,7 @@ use std::{
#[derive(Debug, Clone)] #[derive(Debug, Clone)]
pub struct TextureHandle { pub struct TextureHandle {
inner: TexturePrimitive, slot: u32,
size: Vec2, size: Vec2,
counter: RefCounter, counter: RefCounter,
send: Sender<u32>, send: Sender<u32>,
@@ -31,6 +28,8 @@ pub enum TextureUpdate<'a> {
Set(u32, &'a DynamicImage), Set(u32, &'a DynamicImage),
Patch(u32, PatchRect, &'a DynamicImage), Patch(u32, PatchRect, &'a DynamicImage),
Free(u32), Free(u32),
/// Added and freed before the renderer drained either update. It still has
/// to push a slot to stay lined up with `images`; `Free` then empties it.
PushFree, PushFree,
SetFree, SetFree,
} }
@@ -64,14 +63,8 @@ impl Textures {
pub fn add(&mut self, image: impl Into<DynamicImage>) -> TextureHandle { pub fn add(&mut self, image: impl Into<DynamicImage>) -> TextureHandle {
let image = image.into(); let image = image.into();
let size = image.dimensions().into(); let size = image.dimensions().into();
let view_idx = self.push(image);
// 0 == default in renderer; TODO: actually create samplers here
let sampler_idx = 0;
TextureHandle { TextureHandle {
inner: TexturePrimitive { slot: self.push(image),
view_idx,
sampler_idx,
},
size, size,
counter: RefCounter::new(), counter: RefCounter::new(),
send: self.send.clone(), send: self.send.clone(),
@@ -92,15 +85,20 @@ impl Textures {
} }
pub fn image_mut(&mut self, handle: &TextureHandle) -> &mut DynamicImage { pub fn image_mut(&mut self, handle: &TextureHandle) -> &mut DynamicImage {
self.images[handle.inner.view_idx as usize] self.images[handle.slot as usize]
.as_mut() .as_mut()
.expect("texture was freed while still held") .expect("texture was freed while still held")
} }
/// Queue an upload of just `rect`, after writing it with `image_mut`. /// Queue an upload of just `rect`, after writing it with `image_mut`.
pub fn patch(&mut self, handle: &TextureHandle, rect: PatchRect) { pub fn patch(&mut self, handle: &TextureHandle, rect: PatchRect) {
self.updates self.updates.push(Update::Patch(handle.slot, rect));
.push(Update::Patch(handle.inner.view_idx, rect)); }
/// How many textures are live, which is what a ui can ask; the renderer's
/// copies follow from the updates it drains.
pub fn count(&self) -> usize {
self.images.iter().flatten().count()
} }
pub fn free(&mut self) { pub fn free(&mut self) {
@@ -131,8 +129,9 @@ impl Textures {
} }
impl TextureHandle { impl TextureHandle {
pub fn primitive(&self) -> TexturePrimitive { /// Index into `Textures`, and into the renderer's parallel slots.
self.inner pub fn slot(&self) -> u32 {
self.slot
} }
pub fn size(&self) -> Vec2 { pub fn size(&self) -> Vec2 {
self.size self.size
@@ -142,7 +141,7 @@ impl TextureHandle {
impl Drop for TextureHandle { impl Drop for TextureHandle {
fn drop(&mut self) { fn drop(&mut self) {
if self.counter.drop() { if self.counter.drop() {
let _ = self.send.send(self.inner.view_idx); let _ = self.send.send(self.slot);
} }
} }
} }
@@ -151,7 +150,7 @@ impl Index<&TextureHandle> for Textures {
type Output = DynamicImage; type Output = DynamicImage;
fn index(&self, index: &TextureHandle) -> &Self::Output { fn index(&self, index: &TextureHandle) -> &Self::Output {
self.images[index.inner.view_idx as usize].as_ref().unwrap() self.images[index.slot as usize].as_ref().unwrap()
} }
} }
+52 -41
View File
@@ -1,11 +1,12 @@
use crate::{ use crate::{
PatchRect, TextureHandle, Textures, PatchRect, PxVec2,
util::{HashMap, Vec2}, util::{HashMap, Vec2},
}; };
use image::RgbaImage; use image::RgbaImage;
use swash::scale::image::{Content, Image}; use swash::scale::image::{Content, Image};
const PAGE: u32 = 1024; /// Side of one page, and so of every layer of `render::page`'s array texture.
pub(crate) const PAGE: u32 = 1024;
/// Transparent margin kept around every glyph, so that sampling one cannot /// Transparent margin kept around every glyph, so that sampling one cannot
/// pick up its neighbour along a shared edge. /// pick up its neighbour along a shared edge.
@@ -35,8 +36,8 @@ pub struct GlyphEntry {
pub width: u32, pub width: u32,
pub height: u32, pub height: u32,
pub is_colored: bool, pub is_colored: bool,
pub view_idx: u32, /// Which atlas array layer this glyph is on.
pub sampler_idx: u32, pub layer: u32,
} }
impl GlyphEntry { impl GlyphEntry {
@@ -48,18 +49,26 @@ impl GlyphEntry {
} }
struct Page { struct Page {
handle: TextureHandle, image: RgbaImage,
x: u32, x: u32,
y: u32, y: u32,
shelf_height: u32, shelf_height: u32,
} }
/// A rectangle of one page the renderer has not uploaded yet.
#[derive(Clone, Copy)]
pub struct PageUpload {
pub layer: u32,
pub rect: PatchRect,
}
#[derive(Default)] #[derive(Default)]
pub struct GlyphAtlas { pub struct GlyphAtlas {
pages: Vec<Page>, pages: Vec<Page>,
/// `None` for a glyph that rasterised to nothing -- a space, say. Cached /// `None` for a glyph that rasterised to nothing -- a space, say. Cached
/// too, so it is not re-rasterised on every layout. /// too, so it is not re-rasterised on every layout.
entries: HashMap<GlyphKey, Option<GlyphEntry>>, entries: HashMap<GlyphKey, Option<GlyphEntry>>,
uploads: Vec<PageUpload>,
} }
impl GlyphAtlas { impl GlyphAtlas {
@@ -67,12 +76,7 @@ impl GlyphAtlas {
self.entries.get(key).copied() self.entries.get(key).copied()
} }
pub fn insert( pub fn insert(&mut self, key: GlyphKey, image: &Image) -> Option<GlyphEntry> {
&mut self,
key: GlyphKey,
image: &Image,
textures: &mut Textures,
) -> Option<GlyphEntry> {
let w = image.placement.width; let w = image.placement.width;
let h = image.placement.height; let h = image.placement.height;
if w == 0 || h == 0 { if w == 0 || h == 0 {
@@ -94,23 +98,11 @@ impl GlyphAtlas {
return None; return None;
} }
let (page_idx, x, y) = self.allocate(w, h, textures); let upload = self.allocate(w, h);
let page = &self.pages[page_idx]; let PatchRect { x, y, .. } = upload.rect;
write_glyph(&mut self.pages[upload.layer as usize].image, image, x, y);
self.uploads.push(upload);
let img = textures.image_mut(&page.handle);
let rgba = img.as_mut_rgba8().expect("atlas page is rgba8");
write_glyph(rgba, image, x, y);
let handle = page.handle.clone();
let rect = PatchRect {
x,
y,
width: w,
height: h,
};
textures.patch(&handle, rect);
let page = &self.pages[page_idx];
let scale = 1.0 / PAGE as f32; let scale = 1.0 / PAGE as f32;
let entry = GlyphEntry { let entry = GlyphEntry {
uv_min: Vec2::new(x as f32 * scale, y as f32 * scale), uv_min: Vec2::new(x as f32 * scale, y as f32 * scale),
@@ -120,43 +112,60 @@ impl GlyphAtlas {
width: w, width: w,
height: h, height: h,
is_colored: matches!(image.content, Content::Color), is_colored: matches!(image.content, Content::Color),
view_idx: page.handle.primitive().view_idx, layer: upload.layer,
sampler_idx: page.handle.primitive().sampler_idx,
}; };
self.entries.insert(key, Some(entry)); self.entries.insert(key, Some(entry));
Some(entry) Some(entry)
} }
fn allocate(&mut self, w: u32, h: u32, textures: &mut Textures) -> (usize, u32, u32) { /// Reserves room for a `w` by `h` glyph, adding a page if none has it.
fn allocate(&mut self, w: u32, h: u32) -> PageUpload {
let rect = |x, y| PatchRect {
x,
y,
width: w,
height: h,
};
if let Some((i, (x, y))) = self if let Some((i, (x, y))) = self
.pages .pages
.iter_mut() .iter_mut()
.enumerate() .enumerate()
.find_map(|(i, page)| page.allocate(w, h).map(|position| (i, position))) .find_map(|(i, page)| page.allocate(w, h).map(|position| (i, position)))
{ {
return (i, x, y); return PageUpload {
layer: i as u32,
rect: rect(x, y),
};
} }
let handle = textures.add(RgbaImage::new(PAGE, PAGE));
self.pages.push(Page { self.pages.push(Page {
handle, image: RgbaImage::new(PAGE, PAGE),
x: PAD + w + PAD, x: PAD + w + PAD,
y: PAD, y: PAD,
shelf_height: h + PAD, shelf_height: h + PAD,
}); });
(self.pages.len() - 1, PAD, PAD) PageUpload {
layer: self.pages.len() as u32 - 1,
rect: rect(PAD, PAD),
}
}
/// Drains what has been written since the last call, for the renderer to
/// upload. A new page needs nothing more: wgpu leaves the rest of a fresh
/// layer transparent, which is what an atlas wants.
pub fn uploads(&mut self) -> impl Iterator<Item = (PageUpload, &RgbaImage)> {
let pages = &self.pages;
self.uploads
.drain(..)
.map(|upload| (upload, &pages[upload.layer as usize].image))
} }
pub fn insert_empty(&mut self, key: GlyphKey) { pub fn insert_empty(&mut self, key: GlyphKey) {
self.entries.insert(key, None); self.entries.insert(key, None);
} }
pub fn page_count(&self) -> usize { pub fn page_count(&self) -> u32 {
self.pages.len() self.pages.len() as u32
}
pub fn glyph_count(&self) -> usize {
self.entries.len()
} }
} }
@@ -228,5 +237,7 @@ fn write_glyph(page: &mut RgbaImage, image: &Image, x: u32, y: u32) {
#[derive(Clone, Copy)] #[derive(Clone, Copy)]
pub struct PlacedGlyph { pub struct PlacedGlyph {
pub entry: GlyphEntry, pub entry: GlyphEntry,
pub offset: Vec2, /// Whole pixels from the origin of the text to this glyph's top-left,
/// on the grid once here rather than on every frame that draws it.
pub offset: PxVec2,
} }
+51 -11
View File
@@ -1,31 +1,30 @@
use crate::{UiRegion, util::Id}; use crate::{UiRegion, util::Id, util::Vec2};
use wgpu::*; use wgpu::*;
#[repr(C)] #[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)] #[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable, Default)]
pub struct WindowUniform { pub struct WindowUniform {
pub width: f32, pub dim: Vec2,
pub height: f32,
} }
#[repr(C)] #[repr(C)]
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct PrimitiveInstance { pub struct PrimitiveInstance {
pub region: UiRegion, pub region: UiRegion,
pub binding: u32,
pub idx: u32,
pub mask_idx: MaskIdx, pub mask_idx: MaskIdx,
pub move_idx: MoveIdx,
} }
impl PrimitiveInstance { impl PrimitiveInstance {
const ATTRIBS: [VertexAttribute; 7] = vertex_attr_array![ // The region's four scalars, each a `Rel` beside a `Px`: whole counts
0 => Float32x2, // that the shader decodes, rather than the numbers themselves.
1 => Float32x2, const ATTRIBS: [VertexAttribute; 6] = vertex_attr_array![
2 => Float32x2, 0 => Sint32x2,
3 => Float32x2, 1 => Sint32x2,
2 => Sint32x2,
3 => Sint32x2,
4 => Uint32, 4 => Uint32,
5 => Uint32, 5 => Uint32,
6 => Uint32,
]; ];
pub fn desc() -> VertexBufferLayout<'static> { pub fn desc() -> VertexBufferLayout<'static> {
@@ -47,4 +46,45 @@ impl MaskIdx {
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct Mask { pub struct Mask {
pub region: UiRegion, pub region: UiRegion,
pub move_idx: MoveIdx,
}
/// Its own type rather than another `Id<u32>`, because it sits beside
/// `MaskIdx` in an instance and the two must not be swappable.
#[repr(transparent)]
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, bytemuck::Pod, bytemuck::Zeroable)]
pub struct MoveIdx(u32);
impl MoveIdx {
pub const NONE: Self = Self(u32::MAX);
pub(crate) fn slot(idx: usize) -> Self {
Self(idx as u32)
}
pub(crate) fn idx(self) -> usize {
self.0 as usize
}
}
/// One link of the chain a primitive's position is resolved through: the box
/// its contents are placed within, given in the coordinates of the slot it
/// names. Moving or resizing a subtree writes its own slot and nothing else.
///
/// The identity is `UiRegion::FULL`, not zero: a zeroed entry is a box of no
/// extent, which collapses everything under it to a point.
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct MoveOffset {
pub region: UiRegion,
pub parent: MoveIdx,
}
unsafe impl bytemuck::Pod for MoveOffset {}
unsafe impl bytemuck::Zeroable for MoveOffset {}
impl MoveOffset {
pub fn new(parent: MoveIdx, region: UiRegion) -> Self {
Self { region, parent }
}
} }
+286 -197
View File
@@ -1,8 +1,6 @@
use std::num::NonZero;
use crate::{ use crate::{
UiData, UiRenderState, UiData, UiRenderState,
render::{data::PrimitiveInstance, texture::GpuTextures, util::ArrBuf}, render::{data::PrimitiveInstance, util::ArrBuf},
util::{HashMap, Vec2}, util::{HashMap, Vec2},
}; };
use data::WindowUniform; use data::WindowUniform;
@@ -13,50 +11,93 @@ use wgpu::{
mod atlas; mod atlas;
mod data; mod data;
mod page;
mod primitive; mod primitive;
mod texture; mod texture;
mod util; mod util;
pub use atlas::*; pub use atlas::*;
pub use data::{Mask, MaskIdx}; pub use data::{Mask, MaskIdx, MoveIdx, MoveOffset};
pub use primitive::*; pub use primitive::*;
const SHAPE_SHADER: &str = include_str!("./shader.wgsl"); const PRELUDE: &str = include_str!("./shader/prelude.wgsl");
fn module_source(wgsl: &str) -> String {
// Every number both sides count in, written once here rather than a
// second time in the shader: a grid the two disagree about puts every
// coordinate somewhere else, and a sentinel they disagree about makes one
// of them walk a chain from a slot the other says is not there.
format!(
"const PX_STEP: f32 = 1.0 / {}.0;\n\
const REL_STEP: f32 = 1.0 / {}.0;\n\
const MASK_NONE: u32 = {}u;\n\
const MOVE_NONE: u32 = {}u;\n\
const CHAIN_LIMIT: u32 = {}u;\n\
{PRELUDE}\n{wgsl}",
1u32 << crate::PX_SHIFT,
1u32 << crate::REL_SHIFT,
MaskIdx::NONE.idx(),
MoveIdx::NONE.idx(),
crate::CHAIN_LIMIT,
)
}
pub struct UiRenderNode { pub struct UiRenderNode {
uniform_group: BindGroup, shared_layout: BindGroupLayout,
primitive_layout: BindGroupLayout, shared_group: BindGroup,
rsc_layout: BindGroupLayout, format: TextureFormat,
rsc_group: BindGroup,
pipeline: RenderPipeline, /// One per registered primitive, in id order.
primitives: Vec<PrimitivePipeline>,
layers: HashMap<usize, RenderLayer>, layers: HashMap<usize, RenderLayer>,
active: Vec<usize>, active: Vec<usize>,
window_buffer: Buffer, window_buffer: Buffer,
textures: GpuTextures,
masks: ArrBuf<Mask>, masks: ArrBuf<Mask>,
moves: ArrBuf<MoveOffset>,
} }
struct RenderLayer { struct RenderLayer {
/// One per registered primitive, `None` where this layer draws none.
primitives: Vec<Option<ListBuffers>>,
}
/// What draws one registered primitive.
struct PrimitivePipeline {
data_layout: BindGroupLayout,
pipeline: RenderPipeline,
render: Box<dyn PrimitiveRender>,
}
/// One list's vertex buffer and the data its shader reads.
struct ListBuffers {
instance: ArrBuf<PrimitiveInstance>, instance: ArrBuf<PrimitiveInstance>,
primitives: PrimitiveBuffers, data: ArrBuf<u8>,
primitive_group: BindGroup, group: Option<BindGroup>,
/// What the primitive asked to keep per instance, if anything.
bindings: Vec<u32>,
} }
impl UiRenderNode { impl UiRenderNode {
pub fn draw<'a>(&'a self, pass: &mut RenderPass<'a>) { pub fn draw<'a>(&'a self, pass: &mut RenderPass<'a>) {
pass.set_pipeline(&self.pipeline); pass.set_bind_group(0, &self.shared_group, &[]);
pass.set_bind_group(0, &self.uniform_group, &[]);
pass.set_bind_group(2, &self.rsc_group, &[]);
for i in &self.active { for i in &self.active {
let layer = &self.layers[i]; let layer = &self.layers[i];
if layer.instance.len() == 0 { for (id, list) in layer.primitives.iter().enumerate() {
continue; let Some(list) = list else { continue };
let Some(group) = &list.group else { continue };
let primitive = &self.primitives[id];
pass.set_pipeline(&primitive.pipeline);
pass.set_bind_group(1, group, &[]);
pass.set_vertex_buffer(0, list.instance.buffer.slice(..));
primitive.render.draw(
pass,
ListDraw {
instances: list.instance.len() as u32,
bindings: &list.bindings,
},
);
} }
pass.set_bind_group(1, &layer.primitive_group, &[]);
pass.set_vertex_buffer(0, layer.instance.buffer.slice(..));
pass.draw(0..4, 0..layer.instance.len() as u32);
} }
} }
@@ -67,81 +108,76 @@ impl UiRenderNode {
ui: &mut UiData, ui: &mut UiData,
ui_render: &mut UiRenderState, ui_render: &mut UiRenderState,
) { ) {
// Before the layers: each list is given its pipeline's data layout.
self.build_pipelines(device, queue, &ui.primitives);
self.active.clear(); self.active.clear();
for (i, primitives) in ui_render.layers.iter_mut() { for (i, draws) in ui_render.layers.iter_mut() {
self.active.push(i); self.active.push(i);
for change in primitives.apply_free() { for change in draws.apply_free() {
if let Some(inst) = ui_render.active.get_mut(&change.id) { if let Some(inst) = ui_render.active.get_mut(&change.id) {
for h in &mut inst.primitives { for primitive in &mut inst.primitives {
if h.layer == i && h.inst_idx == change.old { let h = &mut primitive.handle;
if h.layer == i && h.kind == change.kind && h.inst_idx == change.old {
h.inst_idx = change.new; h.inst_idx = change.new;
break; break;
} }
} }
} }
} }
let rlayer = self.layers.entry(i).or_insert_with(|| { let rlayer = self.layers.entry(i).or_insert_with(RenderLayer::new);
let primitives = PrimitiveBuffers::new(device); if draws.updated {
let primitive_group = let lists = draws.primitives();
Self::primitive_group(device, &self.primitive_layout, primitives.buffers()); // The zip would otherwise skip a list with no pipeline.
RenderLayer { assert!(lists.len() <= self.primitives.len());
instance: ArrBuf::new( rlayer.primitives.resize_with(lists.len(), || None);
device, for ((buffers, list), primitive) in rlayer
BufferUsages::VERTEX | BufferUsages::COPY_DST, .primitives
"instance", .iter_mut()
), .zip(lists)
primitives, .zip(&self.primitives)
primitive_group, {
let Some(list) = list else {
continue;
};
buffers
.get_or_insert_with(|| ListBuffers::new(device))
.update(device, queue, primitive, list);
} }
}); draws.updated = false;
if primitives.updated {
rlayer
.instance
.update(device, queue, primitives.instances());
rlayer.primitives.update(device, queue, primitives.data());
rlayer.primitive_group = Self::primitive_group(
device,
&self.primitive_layout,
rlayer.primitives.buffers(),
);
primitives.updated = false;
} }
} }
let mut changed = false; for primitive in &mut self.primitives {
changed |= self.textures.update(&mut ui.textures); primitive.render.update(ui);
}
let mut regroup = false;
if ui.masks.changed { if ui.masks.changed {
ui.masks.changed = false; ui.masks.changed = false;
self.masks.update(device, queue, &ui.masks[..]); regroup |= self.masks.update(device, queue, &ui.masks[..]);
changed = true;
} }
if changed { if ui_render.moves.changed {
self.rsc_group = Self::rsc_group(device, &self.rsc_layout, &self.textures, &self.masks); ui_render.moves.changed = false;
regroup |= self.moves.update(device, queue, ui_render.moves.entries());
}
if regroup {
self.shared_group = Self::shared_group(
device,
&self.shared_layout,
&self.window_buffer,
&self.masks,
&self.moves,
);
} }
} }
pub fn resize(&mut self, size: impl Into<Vec2>, queue: &Queue) { pub fn resize(&mut self, size: impl Into<Vec2>, queue: &Queue) {
let size = size.into(); let size = size.into();
let slice = &[WindowUniform { let slice = &[WindowUniform { dim: size }];
width: size.x,
height: size.y,
}];
queue.write_buffer(&self.window_buffer, 0, bytemuck::cast_slice(slice)); queue.write_buffer(&self.window_buffer, 0, bytemuck::cast_slice(slice));
} }
pub fn new( pub fn new(device: &Device, config: &SurfaceConfiguration) -> Self {
device: &Device,
queue: &Queue,
config: &SurfaceConfiguration,
limits: UiLimits,
) -> Self {
let shader = device.create_shader_module(ShaderModuleDescriptor {
label: Some("UI Shape Shader"),
source: ShaderSource::Wgsl(SHAPE_SHADER.into()),
});
let window_uniform = WindowUniform { let window_uniform = WindowUniform {
width: config.width as f32, dim: Vec2::new(config.width as f32, config.height as f32),
height: config.height as f32,
}; };
let window_buffer = device.create_buffer_init(&BufferInitDescriptor { let window_buffer = device.create_buffer_init(&BufferInitDescriptor {
label: Some("window"), label: Some("window"),
@@ -149,67 +185,80 @@ impl UiRenderNode {
usage: BufferUsages::UNIFORM | BufferUsages::COPY_DST, usage: BufferUsages::UNIFORM | BufferUsages::COPY_DST,
}); });
let uniform_layout = device.create_bind_group_layout(&BindGroupLayoutDescriptor { let shared_layout = Self::shared_layout(device);
entries: &[BindGroupLayoutEntry {
binding: 0,
visibility: ShaderStages::VERTEX | ShaderStages::FRAGMENT,
ty: BindingType::Buffer {
ty: BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}],
label: Some("window"),
});
let uniform_group = Self::bind_group_0(device, &uniform_layout, &window_buffer);
let primitive_layout = device.create_bind_group_layout(&BindGroupLayoutDescriptor {
entries: &core::array::from_fn::<_, { PrimitiveBuffers::LEN }, _>(|i| {
BindGroupLayoutEntry {
binding: i as u32,
visibility: ShaderStages::FRAGMENT,
ty: BindingType::Buffer {
ty: BufferBindingType::Storage { read_only: true },
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}
}),
label: Some("primitive"),
});
let tex_manager = GpuTextures::new(device, queue);
let masks = ArrBuf::new( let masks = ArrBuf::new(
device, device,
BufferUsages::STORAGE | BufferUsages::COPY_DST, BufferUsages::STORAGE | BufferUsages::COPY_DST,
"ui masks", "ui masks",
); );
let moves = ArrBuf::new(
device,
BufferUsages::STORAGE | BufferUsages::COPY_DST,
"ui move offsets",
);
let shared_group =
Self::shared_group(device, &shared_layout, &window_buffer, &masks, &moves);
let rsc_layout = Self::rsc_layout(device, &limits); Self {
let rsc_group = Self::rsc_group(device, &rsc_layout, &tex_manager, &masks); shared_layout,
shared_group,
format: config.format,
primitives: Vec::new(),
window_buffer,
layers: HashMap::default(),
active: Vec::new(),
masks,
moves,
}
}
let pipeline_layout = device.create_pipeline_layout(&PipelineLayoutDescriptor { /// Compiles a pipeline for every primitive registered since the last call.
label: Some("UI Shape Pipeline Layout"), /// Sources only ever arrive at the end, so an id keeps its pipeline.
bind_group_layouts: &[&uniform_layout, &primitive_layout, &rsc_layout], fn build_pipelines(&mut self, device: &Device, queue: &Queue, registry: &PrimitiveRegistry) {
for source in &registry.sources()[self.primitives.len()..] {
let render = (source.render)(device, queue);
let data_layout = Self::data_layout(device, source.stride);
let mut groups = vec![Some(&self.shared_layout), Some(&data_layout)];
groups.extend(render.layout().map(Some));
let layout = device.create_pipeline_layout(&PipelineLayoutDescriptor {
label: Some(source.label),
bind_group_layouts: &groups,
immediate_size: 0, immediate_size: 0,
}); });
let pipeline = device.create_render_pipeline(&RenderPipelineDescriptor { let pipeline = Self::pipeline(device, &layout, self.format, source.wgsl, source.label);
label: Some("UI Shape Pipeline"), self.primitives.push(PrimitivePipeline {
layout: Some(&pipeline_layout), data_layout,
pipeline,
render,
});
}
}
fn pipeline(
device: &Device,
layout: &PipelineLayout,
format: TextureFormat,
wgsl: &str,
label: &str,
) -> RenderPipeline {
let module = device.create_shader_module(ShaderModuleDescriptor {
label: Some(label),
source: ShaderSource::Wgsl(module_source(wgsl).into()),
});
device.create_render_pipeline(&RenderPipelineDescriptor {
label: Some(label),
layout: Some(layout),
vertex: VertexState { vertex: VertexState {
module: &shader, module: &module,
entry_point: Some("vs_main"), entry_point: Some("vs_main"),
buffers: &[PrimitiveInstance::desc()], buffers: &[Some(PrimitiveInstance::desc())],
compilation_options: Default::default(), compilation_options: Default::default(),
}, },
fragment: Some(FragmentState { fragment: Some(FragmentState {
module: &shader, module: &module,
entry_point: Some("fs_main"), entry_point: Some("fs_main"),
targets: &[Some(ColorTargetState { targets: &[Some(ColorTargetState {
format: config.format, format,
blend: Some(BlendState::ALPHA_BLENDING), blend: Some(BlendState::ALPHA_BLENDING),
write_mask: ColorWrites::ALL, write_mask: ColorWrites::ALL,
})], })],
@@ -232,136 +281,176 @@ impl UiRenderNode {
}, },
multiview_mask: None, multiview_mask: None,
cache: None, cache: None,
});
Self {
uniform_group,
primitive_layout,
rsc_layout,
rsc_group,
pipeline,
window_buffer,
layers: HashMap::default(),
active: Vec::new(),
textures: tex_manager,
masks,
}
}
fn bind_group_0(
device: &Device,
layout: &BindGroupLayout,
window_buffer: &Buffer,
) -> BindGroup {
device.create_bind_group(&BindGroupDescriptor {
layout,
entries: &[BindGroupEntry {
binding: 0,
resource: window_buffer.as_entire_binding(),
}],
label: Some("ui window"),
}) })
} }
fn primitive_group( /// What every draw in the ui is given: the window, the masks and the
device: &Device, /// move chain every position is resolved through.
layout: &BindGroupLayout, fn shared_layout(device: &Device) -> BindGroupLayout {
buffers: [(u32, &Buffer); PrimitiveBuffers::LEN],
) -> BindGroup {
device.create_bind_group(&BindGroupDescriptor {
layout,
entries: &buffers.map(|(binding, buf)| BindGroupEntry {
binding,
resource: buf.as_entire_binding(),
}),
label: Some("ui primitives"),
})
}
fn rsc_layout(device: &Device, limits: &UiLimits) -> BindGroupLayout {
device.create_bind_group_layout(&BindGroupLayoutDescriptor { device.create_bind_group_layout(&BindGroupLayoutDescriptor {
entries: &[ entries: &[
BindGroupLayoutEntry { BindGroupLayoutEntry {
binding: 0, binding: 0,
visibility: ShaderStages::FRAGMENT, visibility: ShaderStages::VERTEX | ShaderStages::FRAGMENT,
ty: BindingType::Texture { ty: BindingType::Buffer {
sample_type: TextureSampleType::Float { filterable: false }, ty: BufferBindingType::Uniform,
view_dimension: TextureViewDimension::D2, has_dynamic_offset: false,
multisampled: false, min_binding_size: BufferSize::new(size_of::<WindowUniform>() as u64),
}, },
count: Some(NonZero::new(limits.max_textures).unwrap()), count: None,
}, },
BindGroupLayoutEntry { BindGroupLayoutEntry {
binding: 1, binding: 1,
visibility: ShaderStages::FRAGMENT, visibility: ShaderStages::FRAGMENT,
ty: BindingType::Sampler(SamplerBindingType::NonFiltering),
count: Some(NonZero::new(limits.max_samplers).unwrap()),
},
BindGroupLayoutEntry {
binding: 2,
visibility: ShaderStages::FRAGMENT,
ty: BindingType::Buffer { ty: BindingType::Buffer {
ty: BufferBindingType::Storage { read_only: true }, ty: BufferBindingType::Storage { read_only: true },
has_dynamic_offset: false, has_dynamic_offset: false,
min_binding_size: None, min_binding_size: BufferSize::new(size_of::<Mask>() as u64),
},
count: None,
},
BindGroupLayoutEntry {
binding: 2,
visibility: ShaderStages::VERTEX | ShaderStages::FRAGMENT,
ty: BindingType::Buffer {
ty: BufferBindingType::Storage { read_only: true },
has_dynamic_offset: false,
min_binding_size: BufferSize::new(size_of::<MoveOffset>() as u64),
}, },
count: None, count: None,
}, },
], ],
label: Some("ui rsc"), label: Some("ui shared"),
}) })
} }
fn rsc_group( fn shared_group(
device: &Device, device: &Device,
layout: &BindGroupLayout, layout: &BindGroupLayout,
tex_manager: &GpuTextures, window: &Buffer,
masks: &ArrBuf<Mask>, masks: &ArrBuf<Mask>,
moves: &ArrBuf<MoveOffset>,
) -> BindGroup { ) -> BindGroup {
device.create_bind_group(&BindGroupDescriptor { device.create_bind_group(&BindGroupDescriptor {
layout, layout,
entries: &[ entries: &[
BindGroupEntry { BindGroupEntry {
binding: 0, binding: 0,
resource: BindingResource::TextureViewArray(&tex_manager.views()), resource: window.as_entire_binding(),
}, },
BindGroupEntry { BindGroupEntry {
binding: 1, binding: 1,
resource: BindingResource::SamplerArray(&tex_manager.samplers()), resource: masks.buffer.as_entire_binding(),
}, },
BindGroupEntry { BindGroupEntry {
binding: 2, binding: 2,
resource: masks.buffer.as_entire_binding(), resource: moves.buffer.as_entire_binding(),
}, },
], ],
label: Some("ui rsc"), label: Some("ui shared"),
}) })
} }
pub fn view_count(&self) -> usize { /// Layout for a list of one primitive's data. Every size in the ui is
self.textures.view_count() /// stated, so "is the buffer big enough for one entry?" is answered when
/// the bind group is made; a `None` size is wgpu's to check on every draw.
fn data_layout(device: &Device, stride: u64) -> BindGroupLayout {
device.create_bind_group_layout(&BindGroupLayoutDescriptor {
entries: &[BindGroupLayoutEntry {
binding: 0,
visibility: ShaderStages::FRAGMENT,
ty: BindingType::Buffer {
ty: BufferBindingType::Storage { read_only: true },
has_dynamic_offset: false,
min_binding_size: BufferSize::new(stride),
},
count: None,
}],
label: Some("ui primitive data"),
})
} }
} }
pub struct UiLimits { impl RenderLayer {
max_textures: u32, fn new() -> Self {
max_samplers: u32,
}
impl Default for UiLimits {
fn default() -> Self {
Self { Self {
max_textures: 100000, primitives: Vec::new(),
max_samplers: 1000,
} }
} }
} }
impl UiLimits { impl ListBuffers {
pub fn max_binding_array_elements_per_shader_stage(&self) -> u32 { fn new(device: &Device) -> Self {
self.max_textures + self.max_samplers Self {
instance: ArrBuf::new(
device,
BufferUsages::VERTEX | BufferUsages::COPY_DST,
"instance",
),
data: ArrBuf::new(
device,
BufferUsages::STORAGE | BufferUsages::COPY_DST,
"primitive data",
),
group: None,
bindings: Vec::new(),
} }
pub fn max_binding_array_sampler_elements_per_shader_stage(&self) -> u32 { }
self.max_samplers
fn update(
&mut self,
device: &Device,
queue: &Queue,
primitive: &PrimitivePipeline,
list: &InstanceList,
) {
self.bindings.clear();
primitive.render.instance_bindings(list, &mut self.bindings);
self.instance.update(device, queue, list.instances());
let resized = self.data.update(device, queue, list.data());
if list.instances().is_empty() {
self.group = None;
} else if resized || self.group.is_none() {
self.group = Some(device.create_bind_group(&BindGroupDescriptor {
layout: &primitive.data_layout,
entries: &[BindGroupEntry {
binding: 0,
resource: self.data.buffer.as_entire_binding(),
}],
label: Some("ui primitive data"),
}));
}
}
}
#[cfg(test)]
mod tests {
use super::module_source;
use wgpu::naga::{
front::wgsl,
valid::{Capabilities, ValidationFlags, Validator},
};
/// Every shader file, composed as the renderer composes it, parses and
/// validates with no device -- so an edit that breaks one fails here and
/// not in the first window opened.
#[test]
fn every_shader_validates() {
let dir = concat!(env!("CARGO_MANIFEST_DIR"), "/src/render/shader");
let mut checked = 0;
for entry in std::fs::read_dir(dir).unwrap() {
let path = entry.unwrap().path();
if path.extension().is_none_or(|e| e != "wgsl") || path.ends_with("prelude.wgsl") {
continue;
}
let source = module_source(&std::fs::read_to_string(&path).unwrap());
let module = wgsl::parse_str(&source)
.unwrap_or_else(|e| panic!("{}: {}", path.display(), e.emit_to_string(&source)));
Validator::new(ValidationFlags::all(), Capabilities::all())
.validate(&module)
.unwrap_or_else(|e| panic!("{}: {e:?}", path.display()));
checked += 1;
}
assert!(checked > 0, "no shaders found in {dir}");
} }
} }
+156
View File
@@ -0,0 +1,156 @@
use wgpu::*;
use crate::{GlyphAtlas, UiData};
use super::{
atlas::PAGE,
primitive::{ListDraw, PrimitiveRender},
texture::{default_sampler, sampled_group, sampled_layout, write_region},
};
/// Draws glyphs from the atlas, which it owns: one array texture bound once
/// for a whole list, since every glyph in it reads the same pages.
pub struct GlyphRender {
pages: GpuPages,
layout: BindGroupLayout,
sampler: Sampler,
}
impl GlyphRender {
pub fn new(device: &Device, queue: &Queue) -> Self {
let layout = sampled_layout(device, TextureViewDimension::D2Array, "ui atlas");
let sampler = default_sampler(device);
Self {
pages: GpuPages::new(device, queue, &layout, &sampler),
layout,
sampler,
}
}
}
impl PrimitiveRender for GlyphRender {
fn layout(&self) -> Option<&BindGroupLayout> {
Some(&self.layout)
}
fn update(&mut self, ui: &mut UiData) {
self.pages
.update(&mut ui.text.atlas, &self.layout, &self.sampler);
}
fn draw<'a>(&'a self, pass: &mut RenderPass<'a>, list: ListDraw<'a>) {
pass.set_bind_group(2, self.pages.group(), &[]);
pass.draw(0..4, 0..list.instances);
}
}
/// The glyph atlas on the GPU: one array texture whose layers are the pages
/// `GlyphAtlas` packs.
///
/// One array rather than a texture per page because a layer index is ordinary
/// Vulkan 1.0 / GLES sampling, where a `binding_array` would need
/// `VK_EXT_descriptor_indexing`, which a real share of Android GPUs lack.
pub struct GpuPages {
device: Device,
queue: Queue,
texture: Texture,
group: BindGroup,
}
impl GpuPages {
pub fn new(
device: &Device,
queue: &Queue,
layout: &BindGroupLayout,
sampler: &Sampler,
) -> Self {
let texture = create_array(device, 1);
Self {
device: device.clone(),
queue: queue.clone(),
group: atlas_group(device, layout, &texture, sampler),
texture,
}
}
pub fn update(&mut self, atlas: &mut GlyphAtlas, layout: &BindGroupLayout, sampler: &Sampler) {
if atlas.page_count() > self.texture.depth_or_array_layers() {
self.grow(atlas.page_count(), layout, sampler);
}
for (upload, page) in atlas.uploads() {
let dst = TexelCopyTextureInfo {
texture: &self.texture,
mip_level: 0,
origin: Origin3d {
x: upload.rect.x,
y: upload.rect.y,
z: upload.layer,
},
aspect: TextureAspect::All,
};
write_region(&self.queue, dst, page, upload.rect);
}
}
pub fn group(&self) -> &BindGroup {
&self.group
}
/// Doubles until `needed` fits and copies the old layers across GPU side.
/// The new texture stales the group, so that is rebuilt here.
fn grow(&mut self, needed: u32, layout: &BindGroupLayout, sampler: &Sampler) {
let old = self.texture.depth_or_array_layers();
let mut layers = old;
while layers < needed {
layers *= 2;
}
let texture = create_array(&self.device, layers);
let mut encoder = self
.device
.create_command_encoder(&CommandEncoderDescriptor {
label: Some("atlas grow"),
});
encoder.copy_texture_to_texture(
self.texture.as_image_copy(),
texture.as_image_copy(),
Extent3d {
width: PAGE,
height: PAGE,
depth_or_array_layers: old,
},
);
self.queue.submit(std::iter::once(encoder.finish()));
self.group = atlas_group(&self.device, layout, &texture, sampler);
self.texture = texture;
}
}
fn atlas_group(
device: &Device,
layout: &BindGroupLayout,
texture: &Texture,
sampler: &Sampler,
) -> BindGroup {
let view = texture.create_view(&TextureViewDescriptor {
dimension: Some(TextureViewDimension::D2Array),
..Default::default()
});
sampled_group(device, layout, &view, sampler, "ui atlas")
}
fn create_array(device: &Device, layers: u32) -> Texture {
device.create_texture(&TextureDescriptor {
label: Some("glyph atlas"),
size: Extent3d {
width: PAGE,
height: PAGE,
depth_or_array_layers: layers,
},
mip_level_count: 1,
sample_count: 1,
dimension: TextureDimension::D2,
format: TextureFormat::Rgba8Unorm,
usage: TextureUsages::TEXTURE_BINDING | TextureUsages::COPY_DST | TextureUsages::COPY_SRC,
view_formats: &[],
})
}
+319 -213
View File
@@ -1,181 +1,321 @@
use std::ops::{Deref, DerefMut}; use std::{any::TypeId, marker::PhantomData};
use crate::{ use crate::{
Color, UiRegion, WidgetId, Color, TextureHandle, UiData, UiRegion, WidgetId,
render::{ render::{
ArrBuf, data::{MaskIdx, MoveIdx, PrimitiveInstance},
data::{MaskIdx, PrimitiveInstance}, page::GlyphRender,
texture::ImageRender,
}, },
util::Vec2, util::{HashMap, Vec2},
}; };
use bytemuck::Pod; use bytemuck::Pod;
use wgpu::*; use wgpu::{BindGroupLayout, Device, Queue, RenderPass};
pub struct Primitives { /// One instance of a primitive, laid out as the struct its shader reads.
instances: Vec<PrimitiveInstance>, ///
assoc: Vec<WidgetId>, /// The type carries its own shader, so drawing one is all the wiring it needs:
data: PrimitiveData, /// its list, free list, buffers and pipeline follow from being registered.
free: Vec<usize>, pub trait Primitive: Pod + 'static {
pub updated: bool, /// Compiled after `prelude.wgsl`, which states what it declares and what
/// it is given.
const WGSL: &'static str;
/// Made once, the first time the renderer sees this primitive. It owns
/// whatever the shader samples and records the primitive's own draws; the
/// default owns nothing and draws every instance in one call.
fn render(device: &Device, queue: &Queue) -> Box<dyn PrimitiveRender>
where
Self: Sized,
{
let _ = (device, queue);
Box::new(Instanced)
}
} }
impl Default for Primitives { /// The renderer's half of a primitive: what it samples, what it uploads, and
fn default() -> Self { /// what draws it records.
///
/// Everything a draw shares -- the pipeline, the window and masks, the list's
/// own data and instance buffer -- is set before this is called. What is left
/// is what only this primitive knows: its group 2, and how many draws its
/// instances are.
pub trait PrimitiveRender {
/// The layout its shader reads at group 2. `None` for a primitive whose
/// shader samples nothing, whose pipeline then has no group 2 at all.
fn layout(&self) -> Option<&BindGroupLayout> {
None
}
/// Uploads whatever this primitive owns, once a frame, before any draw.
fn update(&mut self, ui: &mut UiData) {
let _ = ui;
}
/// Keeps what the primitive needs per instance at draw time, read from
/// the list's own data. A primitive that binds nothing per instance --
/// most of them -- leaves this empty and draws in one call.
fn instance_bindings(&self, list: &InstanceList, out: &mut Vec<u32>) {
let _ = (list, out);
}
fn draw<'a>(&'a self, pass: &mut RenderPass<'a>, list: ListDraw<'a>);
}
/// What a `PrimitiveRender` draws: this list's instances, and whatever
/// `instance_bindings` kept for them.
pub struct ListDraw<'a> {
pub instances: u32,
pub bindings: &'a [u32],
}
/// The default: nothing sampled, every instance in one call.
pub struct Instanced;
impl PrimitiveRender for Instanced {
fn draw<'a>(&'a self, pass: &mut RenderPass<'a>, list: ListDraw<'a>) {
pass.draw(0..4, 0..list.instances);
}
}
/// Which registered primitive an instance is.
pub struct PrimitiveKind<P> {
id: u32,
_p: PhantomData<fn(P)>,
}
impl<P> PrimitiveKind<P> {
fn new(id: u32) -> Self {
Self { Self {
instances: Default::default(),
assoc: Default::default(),
data: Default::default(),
free: Vec::new(),
updated: true,
}
}
}
pub trait Primitive: Pod {
const BINDING: u32;
fn vec(data: &mut PrimitiveData) -> &mut PrimitiveVec<Self>;
}
macro_rules! primitives {
($($name:ident: $ty:ty => $binding:expr,)*) => {
#[derive(Default)]
pub struct PrimitiveData {
$(pub(crate) $name: PrimitiveVec<$ty>,)*
}
pub struct PrimitiveBuffers {
$($name: ArrBuf<$ty>,)*
}
impl PrimitiveBuffers {
pub fn update(&mut self, device: &Device, queue: &Queue, data: &PrimitiveData) {
$(self.$name.update(device, queue, &data.$name);)*
}
}
impl PrimitiveBuffers {
pub const LEN: usize = primitives!(@count $($name)*);
pub fn buffers(&self) -> [(u32, &Buffer); Self::LEN] {
[
$((<$ty>::BINDING, &self.$name.buffer),)*
]
}
pub fn new(device: &Device) -> Self {
Self {
$($name: ArrBuf::new(
device,
BufferUsages::STORAGE | BufferUsages::COPY_DST,
stringify!($name),
),)*
}
}
}
impl PrimitiveData {
pub fn clear(&mut self) {
$(self.$name.clear();)*
}
pub fn free(&mut self, binding: u32, idx: usize) {
match binding {
$(<$ty>::BINDING => self.$name.free(idx),)*
_ => unreachable!()
}
}
}
$(
unsafe impl bytemuck::Pod for $ty {}
unsafe impl bytemuck::Zeroable for $ty {}
impl Primitive for $ty {
const BINDING: u32 = $binding;
fn vec(data: &mut PrimitiveData) -> &mut PrimitiveVec<Self> {
&mut data.$name
}
}
)*
};
(@count $t1:tt $($t:tt)+) => { 1 + primitives!(@count $($t)+) };
(@count $t:tt) => { 1 };
}
pub struct PrimitiveInst<P> {
pub id: WidgetId,
pub primitive: P,
pub region: UiRegion,
pub mask_idx: MaskIdx,
}
impl Primitives {
pub fn write<P: Primitive>(
&mut self,
layer: usize,
PrimitiveInst {
id, id,
primitive, _p: PhantomData,
region, }
mask_idx, }
}: PrimitiveInst<P>, }
) -> PrimitiveHandle {
self.updated = true; impl<P> Clone for PrimitiveKind<P> {
let vec = P::vec(&mut self.data); fn clone(&self) -> Self {
let i = vec.add(primitive); *self
let inst = PrimitiveInstance { }
region, }
idx: i as u32,
mask_idx, impl<P> Copy for PrimitiveKind<P> {}
binding: P::BINDING,
}; /// Every primitive a ui can draw, in the order they were first drawn.
let inst_i = if let Some(i) = self.free.pop() { #[derive(Default)]
pub struct PrimitiveRegistry {
kinds: Vec<PrimitiveSource>,
ids: HashMap<TypeId, u32>,
}
pub struct PrimitiveSource {
pub wgsl: &'static str,
pub label: &'static str,
/// Size of one instance's entry, stated as the data binding's minimum.
pub stride: u64,
pub render: fn(&Device, &Queue) -> Box<dyn PrimitiveRender>,
}
impl PrimitiveRegistry {
/// Registers `P` if this is the first time it has been drawn.
pub fn kind<P: Primitive>(&mut self) -> PrimitiveKind<P> {
let Self { kinds, ids } = self;
let id = *ids.entry(TypeId::of::<P>()).or_insert_with(|| {
kinds.push(PrimitiveSource {
wgsl: P::WGSL,
label: std::any::type_name::<P>(),
stride: size_of::<P>() as u64,
render: P::render,
});
kinds.len() as u32 - 1
});
PrimitiveKind::new(id)
}
pub fn sources(&self) -> &[PrimitiveSource] {
&self.kinds
}
}
/// One registered primitive's instances in one layer. Everything per-instance
/// rides here, so it stays in step through a `swap_remove`.
pub struct InstanceList {
instances: Vec<PrimitiveInstance>,
/// The widget each instance belongs to, for renumbering its handles.
assoc: Vec<WidgetId>,
free: Vec<usize>,
/// `stride` bytes of the primitive's own data per instance.
data: Vec<u8>,
/// From the type the list was made for, so a write is never checked.
stride: usize,
}
impl InstanceList {
fn new<P: Primitive>() -> Self {
Self {
instances: Vec::new(),
assoc: Vec::new(),
free: Vec::new(),
data: Vec::new(),
stride: size_of::<P>(),
}
}
pub fn instances(&self) -> &[PrimitiveInstance] {
&self.instances
}
pub fn data(&self) -> &[u8] {
&self.data
}
pub fn stride(&self) -> usize {
self.stride
}
fn push(&mut self, id: WidgetId, inst: PrimitiveInstance, data: &[u8]) -> usize {
if let Some(i) = self.free.pop() {
self.instances[i] = inst; self.instances[i] = inst;
self.assoc[i] = id; self.assoc[i] = id;
self.data[i * self.stride..][..self.stride].copy_from_slice(data);
i i
} else { } else {
let i = self.instances.len(); let i = self.instances.len();
self.instances.push(inst); self.instances.push(inst);
self.assoc.push(id); self.assoc.push(id);
self.data.extend_from_slice(data);
i i
}; }
PrimitiveHandle::new::<P>(layer, inst_i, i)
} }
/// returns (old index, new index) fn free(&mut self, i: usize) -> MaskIdx {
pub fn apply_free(&mut self) -> impl Iterator<Item = PrimitiveChange> { self.free.push(i);
self.instances[i].mask_idx
}
fn apply_free(&mut self, kind: u32) -> impl Iterator<Item = PrimitiveChange> {
self.free.sort_by(|a, b| b.cmp(a)); self.free.sort_by(|a, b| b.cmp(a));
self.free.drain(..).filter_map(|i| { let instances = &mut self.instances;
self.instances.swap_remove(i); let assoc = &mut self.assoc;
self.assoc.swap_remove(i); let data = &mut self.data;
if i == self.instances.len() { let stride = self.stride;
self.free.drain(..).filter_map(move |i| {
instances.swap_remove(i);
assoc.swap_remove(i);
let last = instances.len();
data.copy_within(last * stride..(last + 1) * stride, i * stride);
data.truncate(last * stride);
if i == last {
return None; return None;
} }
let id = self.assoc[i]; let id = assoc[i];
let old = self.instances.len(); Some(PrimitiveChange {
Some(PrimitiveChange { id, old, new: i }) id,
kind,
old: last,
new: i,
}) })
})
}
}
/// Everything one layer draws, one list per registered primitive.
pub struct LayerDraws {
/// `None` until this layer draws that primitive, because only the write
/// knows the type the list is for.
primitives: Vec<Option<InstanceList>>,
pub updated: bool,
}
impl Default for LayerDraws {
fn default() -> Self {
Self {
primitives: Vec::new(),
updated: true,
}
}
}
impl LayerDraws {
pub fn write<P: Primitive>(
&mut self,
layer: usize,
PrimitiveInst {
kind,
id,
primitive,
region,
mask_idx,
move_idx,
}: PrimitiveInst<P>,
) -> PrimitiveHandle {
self.updated = true;
// Grown on first use rather than sized from the registry, which a
// layer cannot see.
if self.primitives.len() <= kind.id as usize {
self.primitives.resize_with(kind.id as usize + 1, || None);
}
let inst_idx = self.primitives[kind.id as usize]
.get_or_insert_with(InstanceList::new::<P>)
.push(
id,
PrimitiveInstance {
region,
mask_idx,
move_idx,
},
bytemuck::bytes_of(&primitive),
);
PrimitiveHandle {
layer,
kind: kind.id,
inst_idx,
}
}
pub fn primitives(&self) -> &[Option<InstanceList>] {
&self.primitives
}
pub fn apply_free(&mut self) -> impl Iterator<Item = PrimitiveChange> {
self.primitives
.iter_mut()
.enumerate()
.filter_map(|(kind, list)| Some((kind as u32, list.as_mut()?)))
.flat_map(|(kind, list)| list.apply_free(kind))
} }
pub fn free(&mut self, h: &PrimitiveHandle) -> MaskIdx { pub fn free(&mut self, h: &PrimitiveHandle) -> MaskIdx {
self.updated = true; self.updated = true;
self.data.free(h.binding, h.data_idx); self.list(h).free(h.inst_idx)
self.free.push(h.inst_idx);
self.instances[h.inst_idx].mask_idx
}
pub fn data(&self) -> &PrimitiveData {
&self.data
}
pub fn instances(&self) -> &Vec<PrimitiveInstance> {
&self.instances
} }
pub fn region_mut(&mut self, h: &PrimitiveHandle) -> &mut UiRegion { pub fn region_mut(&mut self, h: &PrimitiveHandle) -> &mut UiRegion {
self.updated = true; self.updated = true;
&mut self.instances[h.inst_idx].region &mut self.list(h).instances[h.inst_idx].region
} }
/// A handle is only ever made by `write`, which is what created the list.
fn list(&mut self, h: &PrimitiveHandle) -> &mut InstanceList {
self.primitives[h.kind as usize]
.as_mut()
.expect("handle names a primitive this layer never drew")
}
}
pub struct PrimitiveInst<P> {
pub kind: PrimitiveKind<P>,
pub id: WidgetId,
pub primitive: P,
pub region: UiRegion,
pub mask_idx: MaskIdx,
pub move_idx: MoveIdx,
} }
pub struct PrimitiveChange { pub struct PrimitiveChange {
pub id: WidgetId, pub id: WidgetId,
/// Which registered primitive's list moved, since they index separately.
pub kind: u32,
pub old: usize, pub old: usize,
pub new: usize, pub new: usize,
} }
@@ -183,30 +323,12 @@ pub struct PrimitiveChange {
#[derive(Debug)] #[derive(Debug)]
pub struct PrimitiveHandle { pub struct PrimitiveHandle {
pub layer: usize, pub layer: usize,
pub kind: u32,
pub inst_idx: usize, pub inst_idx: usize,
pub data_idx: usize,
pub binding: u32,
} }
impl PrimitiveHandle {
fn new<P: Primitive>(layer: usize, inst_idx: usize, data_idx: usize) -> Self {
Self {
layer,
inst_idx,
data_idx,
binding: P::BINDING,
}
}
}
primitives!(
rects: RectPrimitive => 0,
textures: TexturePrimitive => 1,
glyphs: GlyphPrimitive => 2,
);
#[repr(C)] #[repr(C)]
#[derive(Copy, Clone)] #[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct RectPrimitive { pub struct RectPrimitive {
pub color: Color<u8>, pub color: Color<u8>,
pub radius: f32, pub radius: f32,
@@ -214,6 +336,10 @@ pub struct RectPrimitive {
pub inner_radius: f32, pub inner_radius: f32,
} }
impl Primitive for RectPrimitive {
const WGSL: &'static str = include_str!("shader/rect.wgsl");
}
impl RectPrimitive { impl RectPrimitive {
pub fn color(color: Color<u8>) -> Self { pub fn color(color: Color<u8>) -> Self {
Self { Self {
@@ -225,71 +351,51 @@ impl RectPrimitive {
} }
} }
#[repr(C)] /// `color` is multiplied by the atlas alpha for a mask glyph; a colour glyph
#[derive(Debug, Copy, Clone)] /// takes the texel unchanged, which `GlyphEntry::IS_COLORED` selects.
pub struct TexturePrimitive {
pub view_idx: u32,
pub sampler_idx: u32,
}
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone)] #[derive(Debug, Copy, Clone)]
pub struct GlyphPrimitive { pub struct GlyphPrimitive {
pub uv_min: Vec2, pub uv_min: Vec2,
pub uv_max: Vec2, pub uv_max: Vec2,
pub view_idx: u32, /// Which atlas array layer this glyph is on.
pub sampler_idx: u32, pub layer: u32,
pub color: Color<u8>, pub color: Color<u8>,
pub flags: u32, pub flags: u32,
} }
pub struct PrimitiveVec<T> { // Manual rather than derived: `Vec2`'s alignment leaves four bytes of padding
vec: Vec<T>, // here, which is how WGSL lays the struct out.
free: Vec<usize>, unsafe impl bytemuck::Pod for GlyphPrimitive {}
unsafe impl bytemuck::Zeroable for GlyphPrimitive {}
impl Primitive for GlyphPrimitive {
const WGSL: &'static str = include_str!("shader/glyph.wgsl");
fn render(device: &Device, queue: &Queue) -> Box<dyn PrimitiveRender> {
Box::new(GlyphRender::new(device, queue))
}
} }
impl<T> PrimitiveVec<T> { /// One drawn image. Its shader reads nothing per instance; the slot names the
pub fn new() -> Self { /// texture to bind for it.
#[repr(C)]
#[derive(Debug, Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
pub struct TexturePrimitive {
pub slot: u32,
}
impl Primitive for TexturePrimitive {
const WGSL: &'static str = include_str!("shader/texture.wgsl");
fn render(device: &Device, queue: &Queue) -> Box<dyn PrimitiveRender> {
Box::new(ImageRender::new(device, queue))
}
}
impl From<&TextureHandle> for TexturePrimitive {
fn from(handle: &TextureHandle) -> Self {
Self { Self {
vec: Vec::new(), slot: handle.slot(),
free: Vec::new(),
} }
} }
pub fn add(&mut self, t: T) -> usize {
if let Some(i) = self.free.pop() {
self.vec[i] = t;
i
} else {
let i = self.vec.len();
self.vec.push(t);
i
}
}
pub fn free(&mut self, i: usize) {
self.free.push(i);
}
pub fn clear(&mut self) {
self.free.clear();
self.vec.clear();
}
}
impl<T> Default for PrimitiveVec<T> {
fn default() -> Self {
Self::new()
}
}
impl<T> Deref for PrimitiveVec<T> {
type Target = Vec<T>;
fn deref(&self) -> &Self::Target {
&self.vec
}
}
impl<T> DerefMut for PrimitiveVec<T> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.vec
}
} }
-204
View File
@@ -1,204 +0,0 @@
const RECT: u32 = 0u;
const TEXTURE: u32 = 1u;
const GLYPH: u32 = 2u;
@group(0) @binding(0)
var<uniform> window: WindowUniform;
@group(1) @binding(RECT)
var<storage> rects: array<Rect>;
@group(1) @binding(TEXTURE)
var<storage> textures: array<TextureInfo>;
@group(1) @binding(GLYPH)
var<storage> glyphs: array<GlyphInfo>;
struct Rect {
color: u32,
radius: f32,
thickness: f32,
inner_radius: f32,
}
struct TextureInfo {
view_idx: u32,
sampler_idx: u32,
}
struct GlyphInfo {
uv_min: vec2<f32>,
uv_max: vec2<f32>,
view_idx: u32,
sampler_idx: u32,
color: u32,
flags: u32,
}
struct Mask {
x: UiSpan,
y: UiSpan,
}
struct UiSpan {
start: UiScalar,
end: UiScalar,
}
struct UiScalar {
rel: f32,
abs: f32,
}
struct UiVec2 {
rel: vec2<f32>,
abs: vec2<f32>,
}
@group(2) @binding(0)
var views: binding_array<texture_2d<f32>>;
@group(2) @binding(1)
var samplers: binding_array<sampler>;
@group(2) @binding(2)
var<storage> masks: array<Mask>;
struct WindowUniform {
dim: vec2<f32>,
};
struct InstanceInput {
@location(0) x_start: vec2<f32>,
@location(1) x_end: vec2<f32>,
@location(2) y_start: vec2<f32>,
@location(3) y_end: vec2<f32>,
@location(4) binding: u32,
@location(5) idx: u32,
@location(6) mask_idx: u32,
}
struct VertexOutput {
@location(0) top_left: vec2<f32>,
@location(1) bot_right: vec2<f32>,
@location(2) uv: vec2<f32>,
@location(3) binding: u32,
@location(4) idx: u32,
@location(5) mask_idx: u32,
@builtin(position) clip_position: vec4<f32>,
};
struct Region {
pos: vec2<f32>,
uv: vec2<f32>,
top_left: vec2<f32>,
bot_right: vec2<f32>,
}
@vertex
fn vs_main(
@builtin(vertex_index) vi: u32,
in: InstanceInput,
) -> VertexOutput {
var out: VertexOutput;
let top_left_rel = vec2(in.x_start.x, in.y_start.x);
let top_left_abs = vec2(in.x_start.y, in.y_start.y);
let bot_right_rel = vec2(in.x_end.x, in.y_end.x);
let bot_right_abs = vec2(in.x_end.y, in.y_end.y);
let top_left = floor(top_left_rel * window.dim) + floor(top_left_abs);
let bot_right = floor(bot_right_rel * window.dim) + floor(bot_right_abs);
let size = bot_right - top_left;
let uv = vec2<f32>(
f32(vi % 2u),
f32(vi / 2u)
);
let pos = (top_left + uv * size) / window.dim * 2.0 - 1.0;
out.clip_position = vec4<f32>(pos.x, -pos.y, 0.0, 1.0);
out.uv = uv;
out.binding = in.binding;
out.idx = in.idx;
out.top_left = top_left;
out.bot_right = bot_right;
out.mask_idx = in.mask_idx;
return out;
}
@fragment
fn fs_main(
in: VertexOutput
) -> @location(0) vec4<f32> {
let pos = in.clip_position.xy;
let region = Region(pos, in.uv, in.top_left, in.bot_right);
let i = in.idx;
var color: vec4<f32>;
switch in.binding {
case RECT: {
color = draw_rounded_rect(region, rects[i]);
}
case TEXTURE: {
color = draw_texture(region, textures[i]);
}
case GLYPH: {
color = draw_glyph(region, glyphs[i]);
}
default: {
color = vec4(1.0, 0.0, 1.0, 1.0);
}
}
if in.mask_idx != 4294967295u {
let mask = masks[in.mask_idx];
let tl = UiVec2(vec2(mask.x.start.rel, mask.y.start.rel), vec2(mask.x.start.abs, mask.y.start.abs));
let br = UiVec2(vec2(mask.x.end.rel, mask.y.end.rel), vec2(mask.x.end.abs, mask.y.end.abs));
let top_left = floor(tl.rel * window.dim) + floor(tl.abs);
let bot_right = floor(br.rel * window.dim) + floor(br.abs);
if pos.x < top_left.x || pos.x > bot_right.x || pos.y < top_left.y || pos.y > bot_right.y {
color *= 0.0;
}
}
return color;
}
// TODO: this seems really inefficient (per frag indexing)?
fn draw_texture(region: Region, info: TextureInfo) -> vec4<f32> {
return textureSample(views[info.view_idx], samplers[info.sampler_idx], region.uv);
}
fn draw_glyph(region: Region, g: GlyphInfo) -> vec4<f32> {
let uv = mix(g.uv_min, g.uv_max, region.uv);
let texel = textureSample(views[g.view_idx], samplers[g.sampler_idx], uv);
if (g.flags & 1u) != 0u {
return texel;
}
var color = unpack4x8unorm(g.color);
color.a *= texel.a;
return color;
}
fn draw_rounded_rect(region: Region, rect: Rect) -> vec4<f32> {
var color = unpack4x8unorm(rect.color);
let edge = 0.5;
let size = region.bot_right - region.top_left;
let corner = size / 2.0;
let center = region.top_left + corner;
let dist = distance_from_rect(region.pos, center, corner, rect.radius);
color.a *= 1.0 - smoothstep(-min(edge, rect.radius), edge, dist);
if rect.thickness > 0.0 {
let dist2 = distance_from_rect(region.pos, center, corner - rect.thickness, rect.inner_radius);
color.a *= smoothstep(-min(edge, rect.inner_radius), edge, dist2);
}
return color;
}
fn distance_from_rect(pixel_pos: vec2<f32>, rect_center: vec2<f32>, rect_corner: vec2<f32>, radius: f32) -> f32 {
// vec from center to pixel
let p = pixel_pos - rect_center;
// vec from inner rect corner to pixel
let q = abs(p) - (rect_corner - radius);
return length(max(q, vec2(0.0))) - radius;
}
+33
View File
@@ -0,0 +1,33 @@
// Matches `GlyphEntry::IS_COLORED`.
const COLORED: u32 = 1u;
// The glyph atlas, whose array layers are its pages.
@group(2) @binding(0)
var atlas: texture_2d_array<f32>;
@group(2) @binding(1)
var samp: sampler;
struct GlyphInfo {
uv_min: vec2<f32>,
uv_max: vec2<f32>,
// Which layer of the atlas array this glyph's page is.
layer: u32,
color: u32,
flags: u32,
}
@group(1) @binding(0)
var<storage> glyphs: array<GlyphInfo>;
@fragment
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
let g = glyphs[in.idx];
let uv = mix(g.uv_min, g.uv_max, in.uv);
let texel = textureSample(atlas, samp, uv, i32(g.layer));
if (g.flags & COLORED) != 0u {
return masked(in, texel);
}
var color = unpack4x8unorm(g.color);
color.a *= texel.a;
return masked(in, color);
}
+189
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@@ -0,0 +1,189 @@
// Prepended to every primitive's shader, which declares its own instance data
// as `var<storage> <name>: array<T>` at group 1 binding 0, and an `fs_main`
// shading one instance of it. What it samples, if anything, is bound at group
// 2: the texture at binding 0 and the sampler at binding 1.
@group(0) @binding(0)
var<uniform> window: WindowUniform;
@group(0) @binding(1)
var<storage> masks: array<Mask>;
@group(0) @binding(2)
var<storage> move_offsets: array<MoveOffset>;
struct WindowUniform {
dim: vec2<f32>,
};
struct Mask {
x: RawSpan,
y: RawSpan,
move_idx: u32,
}
struct MoveOffset {
x: RawSpan,
y: RawSpan,
parent: u32,
}
// `PX_STEP`, `REL_STEP`, `MASK_NONE`, `MOVE_NONE` and `CHAIN_LIMIT` are
// prepended from `iris_core`'s own constants, so none of them is written
// twice. What the CPU stores is a whole count of each step, and both steps
// are powers of two, so decoding is exact and the number here is the number
// the CPU decided.
// Every coordinate the CPU decided is a whole count of `PX_STEP`, so one that
// composes to within half a step of a pixel boundary is on that boundary and
// belongs to the pixel above it. Flooring the product instead drops a pixel
// wherever a fraction divides a window exactly: a fifth of 1920 comes out of
// `REL_STEP` as 383.99998, and five tabs each lose their last column.
//
// Taken over the whole coordinate, fraction and pixels summed, since a floor
// does not distribute over a sum: floored apart, a half of one and a half of
// the other lose the pixel the two together make.
fn snap_floor(v: vec2<f32>) -> vec2<f32> {
return floor(v + PX_STEP * 0.5);
}
struct RawScalar {
rel: i32,
px: i32,
}
struct RawSpan {
start: RawScalar,
end: RawScalar,
}
fn scalar_of(raw: RawScalar) -> Len {
return Len(f32(raw.rel) * REL_STEP, f32(raw.px) * PX_STEP);
}
fn span_of(raw: RawSpan) -> UiSpan {
return UiSpan(scalar_of(raw.start), scalar_of(raw.end));
}
fn scalar_of_pair(raw: vec2<i32>) -> Len {
return Len(f32(raw.x) * REL_STEP, f32(raw.y) * PX_STEP);
}
struct Region {
x: UiSpan,
y: UiSpan,
}
// The same expression `Len::within` uses, in floats rather than on the
// CPU's grid: a move is resolved here so that scrolling a subtree writes one
// entry instead of walking it. What has to hold is that this agrees with
// itself frame to frame, not that it matches the CPU to the last bit.
fn scalar_within(s: Len, p: UiSpan) -> Len {
return Len(
p.start.rel + (p.end.rel - p.start.rel) * s.rel,
s.px + (p.start.px + (p.end.px - p.start.px) * s.rel),
);
}
fn span_within(s: UiSpan, p: UiSpan) -> UiSpan {
return UiSpan(scalar_within(s.start, p), scalar_within(s.end, p));
}
fn resolve_move(idx: u32, local: Region) -> Region {
var r = local;
var at = idx;
for (var step = 0u; step < CHAIN_LIMIT; step++) {
if at == MOVE_NONE {
break;
}
let entry = move_offsets[at];
r = Region(span_within(r.x, span_of(entry.x)), span_within(r.y, span_of(entry.y)));
at = entry.parent;
}
return r;
}
struct UiSpan {
start: Len,
end: Len,
}
struct Len {
rel: f32,
px: f32,
}
struct InstanceInput {
@location(0) x_start: vec2<i32>,
@location(1) x_end: vec2<i32>,
@location(2) y_start: vec2<i32>,
@location(3) y_end: vec2<i32>,
@location(4) mask_idx: u32,
@location(5) move_idx: u32,
}
struct VertexOutput {
@location(0) top_left: vec2<f32>,
@location(1) bot_right: vec2<f32>,
@location(2) uv: vec2<f32>,
@location(3) @interpolate(flat) mask_idx: u32,
@location(4) @interpolate(flat) idx: u32,
@builtin(position) clip_position: vec4<f32>,
};
@vertex
fn vs_main(
@builtin(vertex_index) vi: u32,
@builtin(instance_index) ii: u32,
in: InstanceInput,
) -> VertexOutput {
var out: VertexOutput;
let local = Region(
UiSpan(scalar_of_pair(in.x_start), scalar_of_pair(in.x_end)),
UiSpan(scalar_of_pair(in.y_start), scalar_of_pair(in.y_end)),
);
let r = resolve_move(in.move_idx, local);
let top_left_rel = vec2(r.x.start.rel, r.y.start.rel);
let top_left_px = vec2(r.x.start.px, r.y.start.px);
let bot_right_rel = vec2(r.x.end.rel, r.y.end.rel);
let bot_right_px = vec2(r.x.end.px, r.y.end.px);
let top_left = snap_floor(top_left_rel * window.dim + top_left_px);
let bot_right = snap_floor(bot_right_rel * window.dim + bot_right_px);
let size = bot_right - top_left;
let uv = vec2<f32>(
f32(vi % 2u),
f32(vi / 2u)
);
let pos = (top_left + uv * size) / window.dim * 2.0 - 1.0;
out.clip_position = vec4<f32>(pos.x, -pos.y, 0.0, 1.0);
out.uv = uv;
out.top_left = top_left;
out.bot_right = bot_right;
out.mask_idx = in.mask_idx;
out.idx = ii;
return out;
}
fn masked(in: VertexOutput, color: vec4<f32>) -> vec4<f32> {
if in.mask_idx == MASK_NONE {
return color;
}
let mask = masks[in.mask_idx];
// Its own chain, not the drawn primitive's, so a stationary viewport
// clips content that moves inside it.
let m = resolve_move(mask.move_idx, Region(span_of(mask.x), span_of(mask.y)));
let tl = vec2(m.x.start.rel, m.y.start.rel);
let tl_px = vec2(m.x.start.px, m.y.start.px);
let br = vec2(m.x.end.rel, m.y.end.rel);
let br_px = vec2(m.x.end.px, m.y.end.px);
let top_left = snap_floor(tl * window.dim + tl_px);
let bot_right = snap_floor(br * window.dim + br_px);
let pos = in.clip_position.xy;
if pos.x < top_left.x || pos.x > bot_right.x || pos.y < top_left.y || pos.y > bot_right.y {
return color * 0.0;
}
return color;
}
+39
View File
@@ -0,0 +1,39 @@
struct Rect {
color: u32,
radius: f32,
thickness: f32,
inner_radius: f32,
}
@group(1) @binding(0)
var<storage> rects: array<Rect>;
@fragment
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
let rect = rects[in.idx];
var color = unpack4x8unorm(rect.color);
let edge = 0.5;
let size = in.bot_right - in.top_left;
let corner = size / 2.0;
let center = in.top_left + corner;
let pos = in.clip_position.xy;
let dist = distance_from_rect(pos, center, corner, rect.radius);
color.a *= 1.0 - smoothstep(-min(edge, rect.radius), edge, dist);
if rect.thickness > 0.0 {
let dist2 = distance_from_rect(pos, center, corner - rect.thickness, rect.inner_radius);
color.a *= smoothstep(-min(edge, rect.inner_radius), edge, dist2);
}
return masked(in, color);
}
fn distance_from_rect(pixel_pos: vec2<f32>, rect_center: vec2<f32>, rect_corner: vec2<f32>, radius: f32) -> f32 {
// vec from center to pixel
let p = pixel_pos - rect_center;
// vec from inner rect corner to pixel
let q = abs(p) - (rect_corner - radius);
return length(max(q, vec2(0.0))) - radius;
}
+10
View File
@@ -0,0 +1,10 @@
// The image this instance draws, bound for it alone.
@group(2) @binding(0)
var image: texture_2d<f32>;
@group(2) @binding(1)
var samp: sampler;
@fragment
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
return masked(in, textureSample(image, samp, in.uv));
}
+191 -139
View File
@@ -1,119 +1,119 @@
use image::{DynamicImage, EncodableLayout, GenericImageView}; use image::{DynamicImage, EncodableLayout, GenericImageView, RgbaImage};
use wgpu::{util::DeviceExt, *}; use wgpu::{util::DeviceExt, *};
use crate::{PatchRect, TextureUpdate, Textures}; use crate::{
PatchRect, TextureUpdate, Textures, UiData,
render::{
TexturePrimitive,
primitive::{ListDraw, PrimitiveRender},
},
};
/// Draws standalone images, which it owns. Each is its own texture, so each
/// instance binds its own and is a draw of its own.
pub struct ImageRender {
textures: GpuTextures,
layout: BindGroupLayout,
sampler: Sampler,
}
impl ImageRender {
pub fn new(device: &Device, queue: &Queue) -> Self {
Self {
textures: GpuTextures::new(device, queue),
layout: sampled_layout(device, TextureViewDimension::D2, "ui image"),
sampler: default_sampler(device),
}
}
}
impl PrimitiveRender for ImageRender {
fn layout(&self) -> Option<&BindGroupLayout> {
Some(&self.layout)
}
fn update(&mut self, ui: &mut UiData) {
self.textures
.update(&mut ui.textures, &self.layout, &self.sampler);
}
fn instance_bindings(&self, list: &super::InstanceList, out: &mut Vec<u32>) {
let slots = list
.data()
.chunks_exact(list.stride())
.map(|data| bytemuck::pod_read_unaligned::<TexturePrimitive>(data).slot);
out.extend(slots);
}
fn draw<'a>(&'a self, pass: &mut RenderPass<'a>, list: ListDraw<'a>) {
for (i, &slot) in list.bindings.iter().enumerate() {
let Some(image) = self.textures.group(slot) else {
continue;
};
pass.set_bind_group(2, image, &[]);
pass.draw(0..4, i as u32..i as u32 + 1);
}
}
}
/// The standalone images a ui draws, each its own texture and bind group --
/// unlike the glyph atlas in `super::page`, which is one array they share.
pub struct GpuTextures { pub struct GpuTextures {
device: Device, device: Device,
queue: Queue, queue: Queue,
/// Parallel to `views`; patches require textures rather than views. slots: Vec<Option<ImageGpu>>,
textures: Vec<Option<Texture>>, }
views: Vec<TextureView>,
view_count: usize, struct ImageGpu {
samplers: Vec<Sampler>, /// Kept for `patch`, which needs the texture rather than the view.
null_view: TextureView, texture: Texture,
no_views: Vec<TextureView>, group: BindGroup,
} }
impl GpuTextures { impl GpuTextures {
pub fn update(&mut self, textures: &mut Textures) -> bool { pub fn new(device: &Device, queue: &Queue) -> Self {
let mut bindings_changed = false; Self {
device: device.clone(),
queue: queue.clone(),
slots: Vec::new(),
}
}
pub fn update(&mut self, textures: &mut Textures, layout: &BindGroupLayout, sampler: &Sampler) {
for update in textures.updates() { for update in textures.updates() {
bindings_changed |= match update { match update {
TextureUpdate::Push(image) => { TextureUpdate::Push(image) => {
self.push(image); let image = self.create(image, layout, sampler);
true self.slots.push(Some(image));
} }
TextureUpdate::Set(i, image) => { TextureUpdate::Set(i, image) => {
self.set(i, image); let image = self.create(image, layout, sampler);
true self.slots[i as usize] = Some(image);
} }
TextureUpdate::Patch(i, rect, image) => { TextureUpdate::Patch(i, rect, image) => self.patch(i, rect, image),
self.patch(i, rect, image); TextureUpdate::PushFree => self.slots.push(None),
false TextureUpdate::SetFree => {}
TextureUpdate::Free(i) => self.slots[i as usize] = None,
} }
TextureUpdate::SetFree => {
self.view_count += 1;
true
} }
TextureUpdate::Free(i) => {
self.free(i);
true
}
TextureUpdate::PushFree => {
self.push_free();
true
}
};
}
bindings_changed
}
fn set(&mut self, i: u32, image: &DynamicImage) {
self.view_count += 1;
let (texture, view) = self.create(image);
self.textures[i as usize] = Some(texture);
self.views[i as usize] = view;
}
fn free(&mut self, i: u32) {
self.view_count -= 1;
self.textures[i as usize] = None;
self.views[i as usize] = self.null_view.clone();
}
fn push(&mut self, image: &DynamicImage) {
self.view_count += 1;
let (texture, view) = self.create(image);
self.textures.push(Some(texture));
self.views.push(view);
}
fn push_free(&mut self) {
self.view_count += 1;
self.textures.push(None);
self.views.push(self.null_view.clone());
} }
fn patch(&mut self, i: u32, rect: PatchRect, image: &DynamicImage) { pub fn group(&self, slot: u32) -> Option<&BindGroup> {
let Some(texture) = &self.textures[i as usize] else { self.slots.get(slot as usize)?.as_ref().map(|i| &i.group)
return;
};
if rect.width == 0 || rect.height == 0 {
return;
}
// `write_texture` requires tightly packed rows, unlike the atlas image.
let sub = image
.view(rect.x, rect.y, rect.width, rect.height)
.to_image();
self.queue.write_texture(
TexelCopyTextureInfo {
texture,
mip_level: 0,
origin: Origin3d {
x: rect.x,
y: rect.y,
z: 0,
},
aspect: TextureAspect::All,
},
sub.as_bytes(),
TexelCopyBufferLayout {
offset: 0,
bytes_per_row: Some(rect.width * 4),
rows_per_image: Some(rect.height),
},
Extent3d {
width: rect.width,
height: rect.height,
depth_or_array_layers: 1,
},
);
} }
fn create(&self, image: &DynamicImage) -> (Texture, TextureView) { fn create(
let image = image.to_rgba8(); &self,
let (width, height) = image.dimensions(); image: &DynamicImage,
layout: &BindGroupLayout,
sampler: &Sampler,
) -> ImageGpu {
let rgba = image.to_rgba8();
let (width, height) = rgba.dimensions();
let texture = self.device.create_texture_with_data( let texture = self.device.create_texture_with_data(
&self.queue, &self.queue,
&TextureDescriptor { &TextureDescriptor {
label: None, label: Some("image"),
size: Extent3d { size: Extent3d {
width, width,
height, height,
@@ -127,63 +127,115 @@ impl GpuTextures {
view_formats: &[], view_formats: &[],
}, },
wgt::TextureDataOrder::MipMajor, wgt::TextureDataOrder::MipMajor,
image.as_bytes(), rgba.as_bytes(),
); );
let view = texture.create_view(&TextureViewDescriptor::default()); let view = texture.create_view(&TextureViewDescriptor::default());
(texture, view) let group = sampled_group(&self.device, layout, &view, sampler, "ui image");
ImageGpu { texture, group }
} }
pub fn new(device: &Device, queue: &Queue) -> Self { fn patch(&mut self, i: u32, rect: PatchRect, image: &DynamicImage) {
let null_view = null_texture_view(device); let Some(Some(slot)) = self.slots.get(i as usize) else {
Self { return;
device: device.clone(), };
queue: queue.clone(), let dst = TexelCopyTextureInfo {
textures: Vec::new(), texture: &slot.texture,
views: Vec::new(), mip_level: 0,
samplers: vec![default_sampler(device)], origin: Origin3d {
no_views: vec![null_view.clone()], x: rect.x,
null_view, y: rect.y,
view_count: 0, z: 0,
},
aspect: TextureAspect::All,
};
match image.as_rgba8() {
Some(rgba) => write_region(&self.queue, dst, rgba, rect),
// The texture is rgba8, so any other layout has to be converted --
// and converting the rectangle is cheaper than the whole image.
None => {
let sub = image
.view(rect.x, rect.y, rect.width, rect.height)
.to_image();
write_region(&self.queue, dst, &sub, PatchRect { x: 0, y: 0, ..rect });
}
}
} }
} }
pub fn views(&self) -> Vec<&TextureView> { pub fn write_region(queue: &Queue, dst: TexelCopyTextureInfo, src: &RgbaImage, rect: PatchRect) {
if self.views.is_empty() { if rect.width == 0 || rect.height == 0 {
&self.no_views return;
} else {
&self.views
} }
.iter() let stride = src.width() * 4;
.by_ref() queue.write_texture(
.collect() dst,
} src.as_bytes(),
TexelCopyBufferLayout {
pub fn samplers(&self) -> Vec<&Sampler> { offset: (rect.y * stride + rect.x * 4) as u64,
self.samplers.iter().by_ref().collect() bytes_per_row: Some(stride),
} rows_per_image: Some(rect.height),
},
pub fn view_count(&self) -> usize { Extent3d {
self.view_count width: rect.width,
} height: rect.height,
}
pub fn null_texture_view(device: &Device) -> TextureView {
device
.create_texture(&TextureDescriptor {
label: Some("null"),
size: Extent3d {
width: 1,
height: 1,
depth_or_array_layers: 1, depth_or_array_layers: 1,
}, },
mip_level_count: 1, );
sample_count: 1, }
dimension: TextureDimension::D2,
format: TextureFormat::Rgba8Unorm, /// What a primitive that samples binds: a texture, and the sampler that reads
usage: TextureUsages::TEXTURE_BINDING, /// it.
view_formats: &[], pub fn sampled_group(
device: &Device,
layout: &BindGroupLayout,
view: &TextureView,
sampler: &Sampler,
label: &'static str,
) -> BindGroup {
device.create_bind_group(&BindGroupDescriptor {
layout,
entries: &[
BindGroupEntry {
binding: 0,
resource: BindingResource::TextureView(view),
},
BindGroupEntry {
binding: 1,
resource: BindingResource::Sampler(sampler),
},
],
label: Some(label),
})
}
/// The layout for one of those. The dimension differs -- the atlas is an
/// array of pages and an image is not -- and nothing else does.
pub fn sampled_layout(
device: &Device,
dimension: TextureViewDimension,
label: &'static str,
) -> BindGroupLayout {
device.create_bind_group_layout(&BindGroupLayoutDescriptor {
entries: &[
BindGroupLayoutEntry {
binding: 0,
visibility: ShaderStages::FRAGMENT,
ty: BindingType::Texture {
sample_type: TextureSampleType::Float { filterable: false },
view_dimension: dimension,
multisampled: false,
},
count: None,
},
BindGroupLayoutEntry {
binding: 1,
visibility: ShaderStages::FRAGMENT,
ty: BindingType::Sampler(SamplerBindingType::NonFiltering),
count: None,
},
],
label: Some(label),
}) })
.create_view(&TextureViewDescriptor::default())
} }
pub fn default_sampler(device: &Device) -> Sampler { pub fn default_sampler(device: &Device) -> Sampler {
+10 -6
View File
@@ -21,17 +21,25 @@ impl<T: Pod> ArrBuf<T> {
_pd: PhantomData, _pd: PhantomData,
} }
} }
pub fn update(&mut self, device: &Device, queue: &Queue, data: &[T]) { /// Returns whether the `Buffer` was recreated, which stales any cached
if self.len != data.len() { /// `BindGroup` holding it.
pub fn update(&mut self, device: &Device, queue: &Queue, data: &[T]) -> bool {
let resized = self.len != data.len();
if resized {
self.len = data.len(); self.len = data.len();
self.buffer = self.buffer =
Self::init_buf(device, std::mem::size_of_val(data), self.usage, self.label); Self::init_buf(device, std::mem::size_of_val(data), self.usage, self.label);
} }
queue.write_buffer(&self.buffer, 0, bytemuck::cast_slice(data)); queue.write_buffer(&self.buffer, 0, bytemuck::cast_slice(data));
resized
}
pub fn len(&self) -> usize {
self.len
} }
fn init_buf(device: &Device, size: usize, usage: BufferUsages, label: &'static str) -> Buffer { fn init_buf(device: &Device, size: usize, usage: BufferUsages, label: &'static str) -> Buffer {
let mut size = size as u64; let mut size = size as u64;
if usage.contains(BufferUsages::STORAGE) { if usage.contains(BufferUsages::STORAGE) {
// A binding cannot be empty or under the layout's minimum.
size = size.max(std::mem::size_of::<T>() as u64); size = size.max(std::mem::size_of::<T>() as u64);
} }
device.create_buffer(&BufferDescriptor { device.create_buffer(&BufferDescriptor {
@@ -41,8 +49,4 @@ impl<T: Pod> ArrBuf<T> {
usage, usage,
}) })
} }
#[allow(clippy::len_without_is_empty)]
pub fn len(&self) -> usize {
self.len
}
} }
+88 -3
View File
@@ -1,14 +1,99 @@
use crate::{LayerId, MaskIdx, PrimitiveHandle, TextureHandle, UiRegion, WidgetId}; use crate::{
Declared, LayerId, LayoutHolds, MaskIdx, MoveIdx, PlaceDesc, RegionAlign, RetainedPrimitive,
Size, TextureHandle, UiRegion, UiVec2, WidgetId,
};
/// important non rendering data for retained drawing /// What is kept of a widget its parent has asked about. `drawn` says whether
/// it currently draws; one that does not is kept so that a change to it, or
/// under it, still reaches whoever asked.
#[derive(Debug)] #[derive(Debug)]
pub struct ActiveData { pub struct ActiveData {
pub id: WidgetId, pub id: WidgetId,
/// Where its drawing goes, in its region node's coordinates.
pub placement: UiRegion,
/// What a fraction declared or reported under this widget is a fraction
/// of, as a length of the window.
pub rel_base: UiVec2,
/// Where its drawing was put, and where it was asked. The two differ
/// where a container asks in one place and puts the answer in another --
/// a row measures from its cursor and puts the child in its slot. Each
/// carries the rel base that ask stated, so asking again from either is
/// the same question it was.
pub placed: PlaceDesc,
pub asked: PlaceDesc,
/// The box it was asked in, in the parent's region-node coordinates: the
/// box its drawing was made in and the one its contract is about. Its
/// drawing is placed elsewhere by re-expression, never by asking again.
pub region: UiRegion, pub region: UiRegion,
/// The measured answer and its dependencies. A hint-only dependency or
/// a widget first encountered during placement has no measurement yet.
pub answer: Option<Answer>,
/// Asked more than once in its parent's last draw -- measured in one box
/// and then asked in the one the parent decided. The parent's layout
/// rests on the first answer and its drawing on the last, so only the
/// parent can ask either again.
pub re_asked: bool,
/// What the widget reported, in window-unit lengths.
pub size: Size,
/// The window and region reads that this drawing holds for, and the
/// rel base and region it pinned.
pub holds: LayoutHolds,
pub drawn: bool,
pub parent: Option<WidgetId>, pub parent: Option<WidgetId>,
/// How far down the tree it was drawn, the root being 1. Carried down a
/// draw rather than worked out by walking up, so it is right for every
/// widget a frame visits and cannot drift while one is being drawn.
pub depth: usize,
pub textures: Vec<TextureHandle>, pub textures: Vec<TextureHandle>,
pub primitives: Vec<PrimitiveHandle>, /// Its primitives, each keeping the box it was written in -- in this
/// widget's placement coordinates, which is what a move recomposes from.
pub primitives: Vec<RetainedPrimitive>,
/// An owned mask holds one reference independently of its primitives.
pub mask_region: Option<UiRegion>,
pub children: Vec<WidgetId>, pub children: Vec<WidgetId>,
/// The movable region its primitives are positioned through: its own when
/// opted in, otherwise the nearest ancestor's.
pub move_idx: MoveIdx,
/// The declared lengths whoever drew this widget resolved into its rel base.
/// A change to one moves a box this widget cannot fix by drawing again,
/// and comparing them is what says so.
pub declared: Declared,
/// Its alignment when it was last drawn, which a change to the property
/// is found against.
pub own_align: RegionAlign,
/// The movable region whose coordinates its placement is in when this
/// widget does not own a region node.
pub parent_move: MoveIdx,
/// The mask its drawing is clipped to: one it set itself, or the one it
/// inherited from whoever drew it.
pub mask: MaskIdx, pub mask: MaskIdx,
/// That inherited one. The two differ exactly where the widget set a
/// mask of its own, which is the one it owns and the one a move rewrites
/// -- and the one a redraw of it must not be handed back, since setting
/// a mask asserts there is none.
pub parent_mask: MaskIdx,
pub layer: LayerId, pub layer: LayerId,
} }
impl ActiveData {
/// What it answered when its parent asked, where it has been asked at
/// all. Not `size`, which is what its last drawing reported: a drawing
/// re-expressed in the box that answer chose is not a second answer.
pub fn measured(&self) -> Option<Size> {
self.answer.map(|answer| answer.size)
}
/// Whether it owns a region node rather than sharing the one it was drawn
/// under, which is what its two move indices being different says.
pub fn is_region_node(&self) -> bool {
self.move_idx != self.parent_move
}
}
/// What a widget answered when it was asked: the size it reported, and the
/// boxes and windows that answer holds for.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Answer {
pub size: Size,
pub holds: LayoutHolds,
}
-18
View File
@@ -1,18 +0,0 @@
use crate::{BothAxis, Len, UiVec2, WidgetId, util::HashMap};
#[derive(Default)]
pub struct Cache {
pub size: BothAxis<HashMap<WidgetId, (UiVec2, Len)>>,
}
impl Cache {
pub fn remove(&mut self, id: WidgetId) {
self.size.x.remove(&id);
self.size.y.remove(&id);
}
pub fn clear(&mut self) {
self.size.x.clear();
self.size.y.clear();
}
}
+204
View File
@@ -0,0 +1,204 @@
use crate::{Len, Px, REL_SHIFT, fixed::div_toward, fixed::narrow};
use std::ops::RangeInclusive;
/// The lengths of a box, in pixels, that one drawing of a widget holds for:
/// give the widget any box in this range and it draws the same thing and
/// reports the same size. A widget that never reads its box in pixels holds
/// for every length; one that does holds for the one it read unless it says
/// otherwise, and a parent holds for whatever keeps every child it asked
/// about or drew inside its own range.
///
/// The ends are lengths on the grid rather than floats with a tolerance
/// around them: a box offered back at the length a widget reported comes back
/// as the same number, so a range means what it says. The one place a range
/// is wider than the length it came from is [`Self::through`], and what it is
/// wider by is the floor that inverting a fraction undoes.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub struct Holds {
pub lo: Px,
pub hi: Px,
}
impl Len {
/// Whether this is longer than `than` in a window this wide, and the
/// windows that answer holds for.
///
/// Which is longer is a question in pixels -- `rel(0.5)` is longer than
/// 300 px at a box of 600 and shorter at 400 -- and it is asked of the
/// difference and answered back through that same difference, so the
/// boundary is the comparison's own rather than a second way of finding
/// it.
pub fn longer_than(&self, than: Len, window: Px) -> (bool, Holds) {
let over = *self - than;
let longer = over.to_px(window) > Px::ZERO;
let side = match longer {
true => Px::STEP..=Px::MAX,
false => Px::MIN..=Px::ZERO,
};
(longer, Holds::from(side).through(over))
}
}
impl Holds {
pub const ANY: Self = Self {
lo: Px::MIN,
hi: Px::MAX,
};
pub const fn at(len: Px) -> Self {
Self { lo: len, hi: len }
}
pub const fn contains(&self, len: Px) -> bool {
len.raw() >= self.lo.raw() && len.raw() <= self.hi.raw()
}
/// Every length `other` holds for is one this holds for, so a drawing
/// made under this range is still good wherever `other` is.
pub const fn covers(&self, other: Self) -> bool {
self.lo.raw() <= other.lo.raw() && self.hi.raw() >= other.hi.raw()
}
pub const fn and(&self, other: Self) -> Self {
Self {
lo: self.lo.max(other.lo),
hi: self.hi.min(other.hi),
}
}
/// What a box has to be for a part of it, `len` of the box long, to stay
/// in this range: the exact preimage of `px + floor(rel * box)`, which is
/// the one way a box in pixels is reached. A part with no relative extent
/// is a fixed length -- it was drawn at that length and any box keeps it
/// there.
///
/// The answer is an interval even where this range is a single length,
/// because the multiply on the way in drops to the step below and many
/// boxes therefore give one length. That is a floor rather than an
/// allowance: inverting it is two divisions and nothing else, and the
/// whole of a box maps back to itself.
pub const fn through(&self, len: Len) -> Self {
if self.lo.raw() == Px::MIN.raw() && self.hi.raw() == Px::MAX.raw() {
return Self::ANY;
}
let rel = len.rel.raw() as i64;
if rel == 0 {
return Self::ANY;
}
let px = len.px.raw() as i64;
// `floor(rel * box) >= lo - px` is `rel * box >= (lo - px) << REL`, and
// `floor(rel * box) <= hi - px` is `rel * box < (hi - px + 1) << REL`.
let lo = (self.lo.raw() as i64 - px) << REL_SHIFT;
let hi = (((self.hi.raw() as i64 - px) + 1) << REL_SHIFT) - 1;
// Dividing by a negative fraction turns the ends around, so which
// bound each comes from is decided before dividing rather than by
// taking the min and max of four divisions.
match rel > 0 {
true => Self::raws(div_toward(lo, rel, true), div_toward(hi, rel, false)),
false => Self::raws(div_toward(hi, rel, true), div_toward(lo, rel, false)),
}
}
const fn raws(lo: i64, hi: i64) -> Self {
Self {
lo: Px::from_raw(narrow(lo)),
hi: Px::from_raw(narrow(hi)),
}
}
}
impl From<RangeInclusive<Px>> for Holds {
fn from(range: RangeInclusive<Px>) -> Self {
Self {
lo: *range.start(),
hi: *range.end(),
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::Rel;
#[test]
fn an_unrestricted_range_stays_unrestricted_through_any_length() {
for rel in [-2.0, -0.5, 0.0, 0.5, 1.0, 2.0] {
for px in [-8, 0, 8] {
let len = Len::from_parts(Rel::from_f32(rel), Px::from_int(px));
assert_eq!(Holds::ANY.through(len), Holds::ANY);
}
}
}
#[test]
fn through_reverses_a_range_for_a_negative_fraction() {
// `10 - box / 2` is between 20 and 40 for boxes from -60 to -20.
let part = Len::from_parts(Rel::from_f32(-0.5), Px::from_int(10));
let holds = Holds::from(Px::from_int(20)..=Px::from_int(40)).through(part);
assert!(holds.contains(Px::from_int(-60)) && holds.contains(Px::from_int(-20)));
assert!(!holds.contains(Px::from_int(-61)) && !holds.contains(Px::from_int(-19)));
}
/// The case the widening is for: a part that holds only for the length it
/// was drawn at has to hold for the box it was drawn in, and a third of a
/// box is not a whole number of steps.
#[test]
fn a_part_maps_back_onto_the_box_it_was_measured_in() {
let part = Len::from_parts(Rel::from_f32(1.0 / 3.0), Px::from_int(-146));
for box_len in (440..460).map(Px::from_int) {
let holds = Holds::at(part.to_px(box_len)).through(part);
assert!(holds.contains(box_len), "{box_len:?} left out by {holds:?}");
}
}
/// A widget handed the whole of its parent's box, with or without pixels
/// taken off it, has no fraction to invert: multiplying by one is exact
/// and taking the pixels off again is too, so the box maps back to
/// itself. Allowing for anything here compounded a step a level down a
/// chain of widgets each taking the whole of its parent.
#[test]
fn the_whole_of_a_box_maps_back_to_itself() {
let at = Px::from_int(956);
assert_eq!(Holds::at(at).through(Len::FULL), Holds::at(at));
let less_eight = Len::from_parts(Rel::ONE, Px::from_int(-8));
assert_eq!(
Holds::at(at).through(less_eight),
Holds::at(at + Px::from_int(8))
);
}
/// The range is the exact preimage at both ends, so a box one step
/// outside it really does give a length outside this range. What a wider
/// range costs is a drawing reused where it does not hold.
#[test]
fn a_box_one_step_outside_the_range_is_outside_it() {
let part = Len::from_parts(Rel::from_f32(1.0 / 3.0), Px::from_int(-146));
let at = Px::from_int(300);
let holds = Holds::at(at).through(part);
for inside in [holds.lo, holds.hi] {
assert_eq!(part.to_px(inside), at, "{inside:?} left out of {holds:?}");
}
for outside in [holds.lo.next_down(), holds.hi.next_up()] {
assert_ne!(part.to_px(outside), at, "{outside:?} admitted by {holds:?}");
}
}
/// A truncating multiply only ever drops, so the step it needs allowing
/// for on the way in belongs at the top of the range and not the bottom.
#[test]
fn a_fraction_widens_further_up_than_down() {
let half = Len::from_parts(Rel::from_f32(0.5), Px::ZERO);
let holds = Holds::at(Px::from_int(100)).through(half);
let box_len = Px::from_int(200);
assert!(holds.hi - box_len > box_len - holds.lo, "{holds:?}");
}
#[test]
fn a_boundary_the_next_step_along_does_not_admit_it() {
let boundary = Px::from_int(10);
let above = Holds::from(boundary.next_up()..=Px::MAX);
assert!(!above.contains(boundary));
assert!(above.contains(boundary.next_up()));
}
}
+108
View File
@@ -0,0 +1,108 @@
use crate::util::impl_axis_index;
use crate::{Axis, Holds, Len, Px, PxVec2, UiRegion, UiVec2};
/// What one evaluation of a widget depends on along one axis: the window
/// lengths its reads hold for, the pixel lengths of its own box, and the
/// symbolic lengths of that box and of its rel base where either one is what
/// it was expressed in.
///
/// The symbolic lengths are pins rather than ranges: a container places its
/// children as lengths of its rel base measured from where its own box starts,
/// so what it draws turns on that box's length and on nothing about where it
/// is. A box pin reaches the parent only where the box it pinned is the
/// parent's own; anywhere else the parent chose that length itself, and a
/// widget pinned this way is checked when it is re-placed.
///
/// A rel base pin says the answer or the drawing is a fraction of the rel base,
/// which is a different length wherever the rel base is a different one -- at
/// the same window size, so no range of window pixels can say it. A length
/// of the rel base that is only pixels is not one: it is that many pixels
/// whatever the rel base turns out to be.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct AxisHolds {
pub window: Holds,
pub rel_base: Option<Len>,
pub region: Holds,
pub region_len: Option<Len>,
}
impl AxisHolds {
pub const ANY: Self = Self {
window: Holds::ANY,
rel_base: None,
region: Holds::ANY,
region_len: None,
};
pub fn and(&self, other: Self) -> Self {
// Two pins of the same length disagreeing would mean one drawing was
// a fraction of two different lengths at once.
debug_assert!(
self.region_len.is_none()
|| other.region_len.is_none()
|| self.region_len == other.region_len
);
debug_assert!(
self.rel_base.is_none() || other.rel_base.is_none() || self.rel_base == other.rel_base
);
Self {
window: self.window.and(other.window),
rel_base: self.rel_base.or(other.rel_base),
region: self.region.and(other.region),
region_len: self.region_len.or(other.region_len),
}
}
pub fn covers(&self, other: Self) -> bool {
self.window.covers(other.window)
&& self.region.covers(other.region)
&& self
.region_len
.is_none_or(|len| other.region_len == Some(len))
&& self.rel_base.is_none_or(|len| other.rel_base == Some(len))
}
/// Whether a widget in a box `len` long, with that rel base, in that
/// window, is one this drawing holds for.
pub fn contains(&self, window: Px, rel_base: Len, len: Len) -> bool {
self.window.contains(window)
&& self.rel_base.is_none_or(|pinned| pinned == rel_base)
&& self.region.contains(len.to_px(window))
&& self.region_len.is_none_or(|pinned| pinned == len)
}
}
/// [`AxisHolds`] on both axes. Every question asked of it is asked of one
/// axis at a time, since a widget that read one length holds for any length
/// of the other.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct LayoutHolds {
pub x: AxisHolds,
pub y: AxisHolds,
}
impl LayoutHolds {
pub const ANY: Self = Self {
x: AxisHolds::ANY,
y: AxisHolds::ANY,
};
pub fn and(&self, other: Self) -> Self {
Self {
x: self.x.and(other.x),
y: self.y.and(other.y),
}
}
pub fn covers(&self, other: Self) -> bool {
self.x.covers(other.x) && self.y.covers(other.y)
}
pub fn contains(&self, window: PxVec2, rel_base: UiVec2, region: UiRegion) -> bool {
Axis::BOTH
.into_iter()
.all(|axis| self[axis].contains(window[axis], rel_base[axis], region[axis].len()))
}
}
impl_axis_index!(LayoutHolds => AxisHolds);
+107 -5
View File
@@ -1,24 +1,126 @@
use crate::{Mask, TextData, Textures, WeakWidget, WidgetId, Widgets, util::TrackedArena}; use crate::{
Mask, MoveIdx, MoveOffset, PrimitiveRegistry, TextData, Textures, UiRegion, WeakWidget,
WidgetId, Widgets,
util::{Arena, Id, TrackedArena},
};
/// How far the shader will walk a move chain. It bounds a malformed cycle
/// rather than any real tree; `Moves::resolve` uses the same number so the
/// two agree on what a deep tree resolves to.
pub const CHAIN_LIMIT: u32 = 64;
mod active; mod active;
mod cache; mod holds;
mod layout_holds;
mod painter; mod painter;
mod place;
mod render_state; mod render_state;
mod size;
pub use active::*; pub use active::*;
pub use painter::Painter; pub use holds::*;
pub use layout_holds::*;
pub use painter::{Painter, PrimitiveLike};
pub use place::{PlaceDesc, PlaceDescAxis, RetainedPrimitive};
pub use render_state::*; pub use render_state::*;
pub use size::*;
#[derive(Default)] #[derive(Default)]
pub struct UiData { pub struct UiData {
pub widgets: Widgets, pub widgets: Widgets,
/// Every primitive this ui can draw.
pub primitives: PrimitiveRegistry,
pub textures: Textures, pub textures: Textures,
pub text: TextData, pub text: TextData,
pub masks: TrackedArena<Mask, u32>, pub masks: TrackedArena<Mask, u32>,
} }
/// Where each widget's drawing sits relative to its parent's slot, so moving
/// a subtree writes one entry rather than every descendant's primitives.
#[derive(Default)]
pub struct Moves {
arena: Arena<MoveOffset, u32>,
pub changed: bool,
}
impl Moves {
pub fn push(&mut self, parent: MoveIdx, region: UiRegion) -> MoveIdx {
self.changed = true;
MoveIdx::slot(self.arena.push(MoveOffset::new(parent, region)).idx())
}
/// Re-points a slot at a different parent, for a widget drawn somewhere
/// else in the tree than it was.
pub fn set_parent(&mut self, idx: MoveIdx, parent: MoveIdx) {
let entry = self.arena.get_mut(Id::preset(idx.idx() as u32));
if entry.parent != parent {
entry.parent = parent;
self.changed = true;
}
}
pub fn remove(&mut self, idx: MoveIdx) {
self.changed = true;
self.arena.remove(Id::preset(idx.idx() as u32));
}
/// Sets the box a slot's contents are placed within, itself given in the
/// coordinates of its parent slot.
pub fn set(&mut self, idx: MoveIdx, region: UiRegion) {
let entry = self.arena.get_mut(Id::preset(idx.idx() as u32));
if entry.region != region {
entry.region = region;
self.changed = true;
}
}
/// The same walk the vertex shader does, in the same `Len` the shader is
/// handed, for asking where a drawing will actually land -- hit testing,
/// and nothing layout decides on. Layout threads its lengths down the
/// draw instead, so no box it compares is composed back up this chain.
pub fn resolve(&self, idx: MoveIdx, local: UiRegion) -> UiRegion {
let mut region = local;
self.walk(idx, |entry| region = region.within(entry));
region
}
fn walk(&self, idx: MoveIdx, mut step: impl FnMut(&UiRegion)) {
let mut at = idx;
for _ in 0..CHAIN_LIMIT {
if at == MoveIdx::NONE {
return;
}
let entry = &self.arena[at.idx()];
step(&entry.region);
at = entry.parent;
}
debug_assert!(
at == MoveIdx::NONE,
"a move chain longer than {CHAIN_LIMIT} resolves to the wrong place, \
and the shader stops at the same depth"
);
}
/// How many slots a region in `idx` is composed through, which is what
/// the shader's walk costs per primitive.
pub fn depth(&self, idx: MoveIdx) -> usize {
let mut depth = 0;
let mut at = idx;
while at != MoveIdx::NONE && depth < CHAIN_LIMIT as usize {
at = self.arena[at.idx()].parent;
depth += 1;
}
depth
}
pub fn entries(&self) -> &[MoveOffset] {
&self.arena
}
pub fn clear(&mut self) {
self.changed = true;
self.arena = Arena::default();
}
}
pub trait UiRsc { pub trait UiRsc {
fn ui(&self) -> &UiData; fn ui(&self) -> &UiData;
fn ui_mut(&mut self) -> &mut UiData; fn ui_mut(&mut self) -> &mut UiData;
+753 -65
View File
@@ -1,8 +1,17 @@
#[cfg(feature = "layout-diagnostics")]
use crate::layout_diagnostics::{self as diag, Counter};
use crate::{ use crate::{
Axis, Len, RenderedText, Size, SizeCtx, StrongWidget, TextAttrs, TextBuffer, TextData, Axis, Declared, Holds, LayoutHolds, LayoutLen, Len, PlaceDesc, Px, PxVec2, RegionAlign, Rel,
TextureHandle, UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, Widget, WidgetId, RenderedText, RetainedPrimitive, Size, StrongWidget, TextAttrs, TextBuffer, TextureHandle,
render::{GlyphPrimitive, Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst}, UiRegion, UiRenderState, UiRsc, UiVec2, Weight, WidgetId, Widgets,
util::Vec2, render::{
GlyphPrimitive, Mask, MaskIdx, MoveIdx, Primitive, PrimitiveInst, PrimitiveKind,
TexturePrimitive,
},
ui::{
place::{PlaceSpan, RelBase},
render_state::{DrawInfo, Placing},
},
}; };
/// makes your surfaces look pretty /// makes your surfaces look pretty
@@ -10,149 +19,511 @@ pub struct Painter<'a> {
pub(super) state: &'a mut UiRenderState, pub(super) state: &'a mut UiRenderState,
pub(super) rsc: &'a mut dyn UiRsc, pub(super) rsc: &'a mut dyn UiRsc,
/// This widget's rel base, per axis: a length of the window, and what a
/// fraction it or anything under it declares or reports is a fraction
/// of. A length rather than a box, so padding can take from both the
/// rel base and the box without either becoming the other.
pub(super) rel_base: UiVec2,
/// The box this widget was asked in, in its region node's coordinates:
/// what it draws in, and what its children's places are parts of.
pub(super) region: UiRegion, pub(super) region: UiRegion,
/// The window in pixels. Frames and boxes become pixels against this one
/// unit, regardless of region-node boundaries.
pub(super) window: PxVec2,
pub(super) mask: MaskIdx, pub(super) mask: MaskIdx,
pub(super) textures: Vec<TextureHandle>, pub(super) textures: Vec<TextureHandle>,
pub(super) primitives: Vec<PrimitiveHandle>, pub(super) primitives: Vec<RetainedPrimitive>,
pub(super) mask_region: Option<UiRegion>,
/// The previous drawing's owned mask, available for this draw to reclaim.
pub(super) mask_slot: Option<MaskIdx>,
/// Only children whose answers were read constrain this widget's answer.
pub(super) answer_under: LayoutHolds,
pub(super) children: Vec<WidgetId>, pub(super) children: Vec<WidgetId>,
/// The children whose size this widget read while drawing.
pub(super) size_deps: Vec<WidgetId>,
/// What this draw itself reads, as against what its children's drawings
/// hold for: every window and every length of its own region until it
/// reads one, then that one unless it says otherwise, and the rel base or
/// region length it read symbolically, each of which makes the drawing
/// hold for that length alone.
pub(super) own: LayoutHolds,
/// What each child's drawing depends on. Asking a child again replaces
/// its drawing, so it replaces this too rather than narrowing it.
pub(super) under: Vec<(WidgetId, LayoutHolds)>,
/// The movable region this widget's primitives are positioned through:
/// its own when opted in, otherwise the nearest ancestor's.
pub(super) move_idx: MoveIdx,
pub layer: usize, pub layer: usize,
/// The layer this widget was entered on, which its children's layers are
/// counted from however far `layer` has walked.
pub(super) own_layer: usize,
pub(super) depth: usize,
pub(super) id: WidgetId, pub(super) id: WidgetId,
} }
impl<'a> Painter<'a> { impl<'a> Painter<'a> {
fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) { fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
let kind = self.rsc.ui_mut().primitives.kind::<P>();
self.write(kind, primitive, region);
}
/// Takes the kind, for a caller writing many of one primitive.
fn write<P: Primitive>(&mut self, kind: PrimitiveKind<P>, primitive: P, region: UiRegion) {
self.write_resolved(kind, primitive, region, self.resolve(region));
}
/// A box in this widget's region, composed into its region node's
/// coordinates.
fn resolve(&self, region: UiRegion) -> UiRegion {
region.within(&self.region)
}
fn write_resolved<P: Primitive>(
&mut self,
kind: PrimitiveKind<P>,
primitive: P,
region: UiRegion,
resolved: UiRegion,
) {
#[cfg(feature = "layout-diagnostics")]
diag::bump(Counter::PrimitiveWrites);
let h = self.state.layers.write( let h = self.state.layers.write(
self.layer, self.layer,
PrimitiveInst { PrimitiveInst {
kind,
id: self.id, id: self.id,
primitive, primitive,
region, region: resolved,
mask_idx: self.mask, mask_idx: self.mask,
move_idx: self.move_idx,
}, },
); );
self.push_primitive(RetainedPrimitive { handle: h, region });
}
fn push_primitive(&mut self, h: RetainedPrimitive) {
if self.mask != MaskIdx::NONE { if self.mask != MaskIdx::NONE {
// TODO: I have no clue if this works at all :joy:
self.rsc.ui_mut().masks.push_ref(self.mask); self.rsc.ui_mut().masks.push_ref(self.mask);
} }
self.primitives.push(h); self.primitives.push(h);
} }
/// Writes a primitive to be rendered /// Writes a primitive over the whole of this widget's own box.
pub fn primitive<P: Primitive>(&mut self, primitive: P) { pub fn primitive(&mut self, primitive: impl PrimitiveLike) {
self.primitive_at(primitive, self.region) let primitive = primitive.into_primitive(self);
self.primitive_at(primitive, UiRegion::FULL)
} }
pub fn primitive_within<P: Primitive>(&mut self, primitive: P, region: UiRegion) { /// Writes a primitive in a part of this widget's own box, in that box's
self.primitive_at(primitive, region.within(&self.region)); /// coordinates.
pub fn primitive_within(&mut self, primitive: impl PrimitiveLike, region: UiRegion) {
let primitive = primitive.into_primitive(self);
self.primitive_at(primitive, region);
} }
/// Sets a mask, in this widget's own box's coordinates.
pub fn set_mask(&mut self, region: UiRegion) { pub fn set_mask(&mut self, region: UiRegion) {
self.mask_region = Some(region);
assert!(self.mask == MaskIdx::NONE); assert!(self.mask == MaskIdx::NONE);
self.mask = self.rsc.ui_mut().masks.push(Mask { region }); let resolved = self.resolve(region);
let move_idx = self.move_idx;
let mask = Mask {
region: resolved,
move_idx,
};
let masks = &mut self.rsc.ui_mut().masks;
self.mask = match self.mask_slot.take() {
Some(idx) => {
*masks.get_mut(idx) = mask;
idx
}
None => {
let idx = masks.push(mask);
// The owner keeps the slot alive even with no primitives.
masks.push_ref(idx);
idx
}
};
} }
/// Draws a widget within this widget's region. /// Draws a widget in the whole of this widget's own box, with the rel
pub fn widget<W: ?Sized>(&mut self, id: &StrongWidget<W>) { /// base forwarded unchanged: what a container that is only a wrapper
self.widget_at(id, self.region); /// around one child wants.
pub fn widget<'s, W: ?Sized>(&'s mut self, id: &'s StrongWidget<W>) -> DrawResult<'s, 'a, W> {
self.widget_at(id, UiRegion::FULL)
} }
/// Draws a widget somewhere within this one. /// Resolves what the place says about the child's rel base into a length,
/// Useful for drawing child widgets in select areas. /// where that is this widget's own narrowed the way the region is. An
pub fn widget_within<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) { /// axis the region leaves whole is not read at all, so a wrapper that
self.widget_at(id, region.within(&self.region)); /// only moves its child does not pin its drawing to a rel base.
fn resolve_rel_base(&mut self, mut place: PlaceDesc) -> PlaceDesc {
for axis in Axis::BOTH {
let at = &mut place[axis];
let (RelBase::WithRegion, PlaceSpan::Within(span)) = (at.rel_base, at.span) else {
continue;
};
let len = span.len();
at.rel_base = match len == Len::FULL {
true => RelBase::Inherit,
false => RelBase::Len(len.within_len(self.rel_base(axis))),
};
}
place
} }
fn widget_at<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) { /// Asks a child, saying what its fractions are of and where it is asked.
self.children.push(id.id()); ///
self.state.draw_inner( /// `place` says where the child goes and what its fractions are of:
self.layer, /// see [`PlaceDesc`]. A `UiRegion` converts into the common case, which
id.id(), /// is a box of this widget's own with the answer placed inside it.
///
/// The child draws once, in the region that comes of it, and its answer
/// is placed inside that region by re-expressing the drawing. Nothing is
/// drawn again in a box an answer chose; a container that puts the
/// answer somewhere else says so with [`Self::place_at`].
pub fn widget_at<'s, W: ?Sized>(
&'s mut self,
id: &'s StrongWidget<W>,
place: impl Into<PlaceDesc>,
) -> DrawResult<'s, 'a, W> {
let offer = self.resolve_rel_base(place.into());
let Ask {
rel_base,
region, region,
Some(self.id), place,
self.mask, declared,
holds: ask_holds,
} = self
.placing()
.ask(self.rsc.widgets(), self.window, id.id(), offer);
let region_node = self.rsc.widgets().is_region_node(id.id());
#[cfg(feature = "layout-diagnostics")]
if region_node {
diag::bump(Counter::RegionNodeDraws);
diag::region_node(id.id(), self.id, region);
}
// A child listed twice would be moved twice.
let re_asked = self.children.contains(&id.id());
if !re_asked {
self.children.push(id.id());
}
let drawn = self.state.draw_inner(
id.id(),
DrawInfo {
layer: self.layer,
parent: Some(self.id),
depth: self.depth + 1,
parent_move: self.move_idx,
region_node,
mask: self.mask,
rel_base,
region,
placed: place,
asked: offer,
ask_holds,
re_asked,
},
None, None,
self.rsc, self.rsc,
); );
let holds = self.in_parent(drawn.drawing_holds, region, place, declared);
let answer_holds = self.in_parent(drawn.answer.holds, region, place, declared);
match self.under.iter_mut().find(|(child, _)| *child == id.id()) {
Some((_, kept)) => *kept = holds,
None => self.under.push((id.id(), holds)),
}
DrawResult {
child: id,
painter: self,
size: drawn.answer.size,
answer_holds,
}
} }
pub fn texture_within(&mut self, handle: &TextureHandle, region: UiRegion) { /// Takes back a child that was drawn only to find out how long it is.
self.textures.push(handle.clone()); /// Its drawing is dropped and it is not one of this widget's children
self.primitive_at(handle.primitive(), region.within(&self.region)); /// this frame; what it answered is still something this widget asked.
pub fn undraw<W: ?Sized>(&mut self, id: &StrongWidget<W>) {
self.children.retain(|child| *child != id.id());
self.under.retain(|(child, _)| *child != id.id());
self.state.undraw_rec(id.id(), self.rsc);
} }
pub fn texture(&mut self, handle: &TextureHandle) { /// Puts a child in `place` of this widget's box, where that box is the
self.textures.push(handle.clone()); /// answer the child already gave: the drawing is re-expressed there
self.primitive(handle.primitive()); /// rather than made again -- what a row does once it knows every slot,
/// having measured each child from its cursor.
///
/// A child this draw has not asked about, and one whose rel base this
/// narrows, is asked here instead: there is no answer to re-express, or
/// the question has changed. So a container that places every child the
/// same way says it once, and which of the two happens is this widget's
/// business rather than the caller's.
pub fn place_at<'s, W: ?Sized>(
&'s mut self,
id: &'s StrongWidget<W>,
place: impl Into<PlaceDesc>,
) -> DrawResult<'s, 'a, W> {
let place = self.resolve_rel_base(place.into());
let states_rel_base = Axis::BOTH
.iter()
.any(|&axis| matches!(place[axis].rel_base, RelBase::Len(_)));
if states_rel_base || !self.children.contains(&id.id()) {
return self.widget_at(id, place);
}
let at = self.placing();
self.state.place_in(id.id(), &at, place, self.rsc);
let active = &self.state.active[&id.id()];
let size = active.measured().unwrap_or(active.size);
DrawResult {
child: id,
painter: self,
size,
// Read where it was asked; moving it is not a second answer.
answer_holds: LayoutHolds::ANY,
}
} }
pub fn texture_at(&mut self, handle: &TextureHandle, region: UiRegion) { /// This widget as the thing its children are placed within.
self.textures.push(handle.clone()); fn placing(&self) -> Placing {
self.primitive_at(handle.primitive(), region); Placing {
id: Some(self.id),
region: self.region,
rel_base: self.rel_base,
depth: self.depth,
move_idx: self.move_idx,
mask: self.mask,
}
} }
pub fn render_text( /// What a child says its length is without being drawn, if it can say,
/// as the length its draw would report: a fraction in it is resolved
/// against this widget's rel base, which is the rel base a child asked with
/// nothing narrowed gets. Asking counts as reading its size.
pub fn size_hint<W: ?Sized>(&mut self, id: &StrongWidget<W>, axis: Axis) -> Option<LayoutLen> {
let hint = self.rsc.widgets().exact_len(id.id(), axis);
let rel_base = self.rel_base[axis];
let resolved = hint.map(|hint| hint.within_len(rel_base));
#[cfg(feature = "layout-diagnostics")]
{
diag::hint_read(id.id(), self.id, axis, resolved);
diag::bump(match resolved {
Some(_) => Counter::HintHits,
None => Counter::HintMisses,
});
}
if let Some(hint) = hint {
self.depend_on(id);
// Resolving a fraction against this rel base makes this draw a
// function of the rel base's length. The fraction to ask about is
// the child's own: resolved against a rel base of pixels, none is
// left to see it by.
if hint.rel != Rel::ZERO {
self.own[axis].rel_base = Some(rel_base);
}
}
resolved
}
fn depend_on<W: ?Sized>(&mut self, child: &StrongWidget<W>) {
if !self.size_deps.contains(&child.id()) {
self.size_deps.push(child.id());
}
}
pub fn render_text<'b>(
&mut self, &mut self,
buffer: &mut TextBuffer, buffer: &'b mut TextBuffer,
attrs: &TextAttrs, attrs: &TextAttrs,
width: Option<f32>, width: Option<f32>,
) -> RenderedText { ) -> &'b RenderedText {
#[cfg(feature = "layout-diagnostics")]
diag::render_text(self.id, self.rsc.widgets().label(self.id), width);
let ui = self.rsc.ui_mut(); let ui = self.rsc.ui_mut();
ui.text.render(buffer, attrs, width, &mut ui.textures) ui.text.render(buffer, attrs, width)
} }
/// Writes glyphs in the selected rel base or region coordinates.
// TODO: merge the text methods into the primitive ones.
pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) { pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) {
// Glyph offsets and sizes are pixels, which compose additively.
// Only the shared origin needs composing through the region.
let resolved = self.resolve(origin);
let kind = self.rsc.ui_mut().primitives.kind::<GlyphPrimitive>();
for glyph in text.glyphs.iter() { for glyph in text.glyphs.iter() {
let mut region = origin; let place = |mut region: UiRegion| {
region.x.end = region.x.start; region.x.end = region.x.start;
region.y.end = region.y.start; region.y.end = region.y.start;
let mut region = region.offset(UiVec2::abs(glyph.offset)); let mut region = region.offset(UiVec2::from_px(glyph.offset));
region.x.end = region.x.start + UiScalar::abs(glyph.entry.width as f32); let size = PxVec2::new(
region.y.end = region.y.start + UiScalar::abs(glyph.entry.height as f32); Px::from_int(glyph.entry.width as i32),
self.primitive_at( Px::from_int(glyph.entry.height as i32),
);
region.x.end = region.x.start.offset(size.x);
region.y.end = region.y.start.offset(size.y);
region
};
self.write_resolved(
kind,
GlyphPrimitive { GlyphPrimitive {
uv_min: glyph.entry.uv_min, uv_min: glyph.entry.uv_min,
uv_max: glyph.entry.uv_max, uv_max: glyph.entry.uv_max,
view_idx: glyph.entry.view_idx, layer: glyph.entry.layer,
sampler_idx: glyph.entry.sampler_idx,
color: text.color, color: text.color,
flags: glyph.entry.flags(), flags: glyph.entry.flags(),
}, },
region, place(origin),
place(resolved),
); );
} }
} }
pub fn region(&self) -> UiRegion { /// The symbolic length of this widget's own box along one axis, in the
self.region /// lengths of its rel base that it places its children in. Reading it pins
/// the drawing to that length -- and to nothing about where the box
/// starts, which is what lets a container move without being drawn
/// again. One axis at a time, because a container that divides one axis
/// holds for any length of the other.
pub fn region_len(&mut self, axis: Axis) -> Len {
let len = self.region[axis].len();
self.own[axis].region_len = Some(len);
len
} }
pub fn size<W: ?Sized + Widget>(&mut self, id: &StrongWidget<W>) -> Size { /// This widget's rel base along one axis: what a fraction it or anything
self.size_ctx().size(id) /// under it declares or reports is a fraction of. A container reads it
/// to hand a length of it down -- padding, which takes its pixels off.
/// Reading it pins the drawing to that rel base, the way
/// [`Self::region_len`] pins it to the box.
pub fn rel_base(&mut self, axis: Axis) -> Len {
let len = self.rel_base[axis];
self.own[axis].rel_base = Some(len);
len
} }
pub fn len_axis<W: ?Sized + Widget>(&mut self, id: &StrongWidget<W>, axis: Axis) -> Len { /// Where this widget sits in a box longer than the length it takes. A
match axis { /// widget that positions its own content reads it to place that content
Axis::X => self.size_ctx().width(id), /// the way the box around it would have placed the widget.
Axis::Y => self.size_ctx().height(id), pub fn alignment(&self) -> RegionAlign {
} self.rsc.widgets().alignment(self.id)
} }
pub fn output_size(&self) -> Vec2 { /// Whether a rule beside this widget gives its length on `axis` outright,
self.state.output_size /// which makes whatever it reports for that axis moot. A rule that only
/// bounds the length is not one of these: the answer is still the
/// widget's to give, and something still has to work it out.
///
/// The widget under a rule does not otherwise learn of it -- this is for
/// a container deciding whether reading its children across an axis is
/// worth anything, since reading one is also what makes its own size
/// depend on it.
pub fn has_exact_size(&self, axis: Axis) -> bool {
self.rsc.widgets().size_rules(self.id)[axis]
.exact()
.is_some()
} }
pub fn px_size(&mut self) -> Vec2 { /// This widget's own box in pixels. Reading it makes the drawing one
self.region.size().to_abs(self.state.output_size) /// that holds for this box only, until `holds` says how far it goes.
pub fn px_size(&mut self) -> PxVec2 {
PxVec2::new(self.px_len(Axis::X), self.px_len(Axis::Y))
} }
pub fn text_data(&mut self) -> &mut TextData { /// One axis of this widget's own box in pixels. Prefer this to
&mut self.rsc.ui_mut().text /// [`Self::px_size`] when the other axis cannot affect the drawing.
pub fn px_len(&mut self, axis: Axis) -> Px {
let len = self.region[axis].len();
let px = len.to_px(self.window[axis]);
let own = &mut self.own[axis].region;
if *own == Holds::ANY {
*own = Holds::at(px);
}
px
}
/// The lengths of this widget's own box on `axis` that what it is drawing
/// holds for -- the same primitives, in the same fractions and offsets
/// of the box, and the same reported size. A widget that read its length
/// in pixels holds for that one alone until it says otherwise.
pub fn holds(&mut self, axis: Axis, holds: impl Into<Holds>) {
let len = self.region[axis].len();
let holds = holds.into();
debug_assert!(
holds.contains(len.to_px(self.window[axis])),
"'{}' ({:?}) says its drawing holds for lengths that leave out its own box",
self.label(),
self.id
);
self.own[axis].region = holds;
}
/// A window length in pixels, which is what every length in layout is
/// measured in. Reading one pins the drawing to this window wherever the
/// length is a fraction of it; one that is only pixels is that many
/// pixels in any window and pins nothing.
pub fn to_px(&mut self, len: Len, axis: Axis) -> Px {
let window = self.window[axis];
if len.rel != Rel::ZERO {
let own = &mut self.own[axis].window;
if *own == Holds::ANY {
*own = Holds::at(window);
}
}
len.to_px(window)
}
/// [`Len::longer_than`], asked on this widget's behalf: the windows the
/// comparison comes out the same way on are windows its drawing holds
/// for, and nowhere else does it. What a container has left for the
/// shares it divides is the one thing that asks.
///
/// Narrowed rather than stated, because whatever else this widget read
/// about the window is a reason its drawing holds where it does too.
pub fn longer_than(&mut self, len: Len, than: Len, axis: Axis) -> bool {
let window = self.window[axis];
let (longer, holds) = len.longer_than(than, window);
debug_assert!(
holds.contains(window),
"'{}' ({:?}) compared two lengths and kept a range without this window",
self.label(),
self.id
);
self.own[axis].window = self.own[axis].window.and(holds);
longer
}
/// The windows this drawing holds for, stated rather than taken: a
/// container that branched on a length in pixels says which side of the
/// boundary it was on, which is wider than the one window reading that
/// length pins, and replaces it.
pub fn window_holds(&mut self, axis: Axis, holds: impl Into<Holds>) {
let holds = holds.into();
debug_assert!(
holds.contains(self.window[axis]),
"'{}' ({:?}) says its drawing holds for windows that leave out this one",
self.label(),
self.id
);
self.own[axis].window = holds;
} }
pub fn child_layer(&mut self) { pub fn child_layer(&mut self) {
self.layer = self.state.layers.child(self.layer); self.layer = self.state.layers.child(self.layer);
} }
/// The layer this widget's `n`th child draws on, addressed rather than
/// walked to. A container that measures one child by drawing it can ask
/// on the layer that child will end up on, and then the second ask is a
/// reuse rather than a second drawing on another layer.
pub fn child_layer_at(&mut self, n: usize) {
let mut at = self.state.layers.child(self.own_layer);
for _ in 0..n {
at = self.state.layers.next(at);
}
self.layer = at;
}
pub fn next_layer(&mut self) { pub fn next_layer(&mut self) {
self.layer = self.state.layers.next(self.layer); self.layer = self.state.layers.next(self.layer);
} }
@@ -164,8 +535,325 @@ impl<'a> Painter<'a> {
pub fn id(&self) -> &WidgetId { pub fn id(&self) -> &WidgetId {
&self.id &self.id
} }
}
pub fn size_ctx(&mut self) -> SizeCtx<'_> { /// A child that has just been drawn. Reading its size records that this
self.state.size_ctx(self.id, self.region.size(), self.rsc) /// widget's own size depends on it; dropping it without reading draws the
/// child and leaves the parent independent of what it came to.
pub struct DrawResult<'p, 'a, W: ?Sized> {
painter: &'p mut Painter<'a>,
child: &'p StrongWidget<W>,
size: Size,
answer_holds: LayoutHolds,
}
impl<W: ?Sized> DrawResult<'_, '_, W> {
pub fn size(self) -> Size {
#[cfg(feature = "layout-diagnostics")]
{
diag::bump(Counter::SizeReads);
diag::size_read(self.child.id(), self.painter.id, self.size);
}
self.painter.depend_on(self.child);
self.painter.answer_under = self.painter.answer_under.and(self.answer_holds);
self.size
}
pub fn len(self, axis: Axis) -> LayoutLen {
self.size()[axis]
}
}
/// What `Painter::primitive` takes: a primitive, or something that yields one
/// and does whatever else drawing it needs.
pub trait PrimitiveLike {
type Primitive: Primitive;
fn into_primitive(self, painter: &mut Painter) -> Self::Primitive;
}
impl<P: Primitive> PrimitiveLike for P {
type Primitive = P;
fn into_primitive(self, _: &mut Painter) -> P {
self
}
}
impl PrimitiveLike for &TextureHandle {
type Primitive = TexturePrimitive;
/// Retains a share of the handle, so the slot the primitive names cannot
/// be freed and reused while it is still drawn.
fn into_primitive(self, painter: &mut Painter) -> TexturePrimitive {
painter.textures.push(self.clone());
self.into()
}
}
impl Painter<'_> {
/// Moves what a child depends on into this widget's own terms, taking
/// only what the child was asked with.
///
/// Window ranges are already about the one unit and combine directly.
/// A rel base pin becomes this widget's own rel base wherever a length of it
/// is what reached the child; where only pixels did, no length of this
/// rel base can change the child's and the pin stops here.
///
/// A child's validity maps back through the part of this widget's box,
/// where the box the child was asked in is that part; a declared length
/// places the box inside the part instead, and then only that length
/// reaches the child. A narrowed rel base is not one of these: it decides
/// what fractions under the child mean and leaves the box the part it
/// was given.
fn in_parent(
&self,
holds: LayoutHolds,
region: UiRegion,
place: PlaceDesc,
declared: Declared,
) -> LayoutHolds {
let mut result = LayoutHolds::ANY;
for axis in Axis::BOTH {
let declared = declared[axis];
let holds = holds[axis];
let at = place[axis];
let result = &mut result[axis];
// Every read became pixels against the window, so a range on
// it is already in this widget's terms.
result.window = holds.window;
// A length this widget named -- a resolved share, a box a sibling
// decided, a box it sized outright, which is its own base -- is
// not a length of this widget's rel base, so a pin on it stops
// here. So does a declaration in pixels: no length of either base
// is in it to see.
let reaches = !matches!(at.rel_base, RelBase::Len(_))
&& declared.is_none_or(|len| len.rel != Rel::ZERO);
result.rel_base = holds.rel_base.and(reaches.then(|| self.rel_base[axis]));
match (at.span, declared) {
// Its box is a part of this widget's own box, in that box's
// own lengths, so what it holds for maps back through that
// part into a range on this widget's box. A length it pinned
// is this widget's length less the part's pixels where the
// part is the whole of the box less pixels, which is the one
// shape that inverts exactly; any other part pins this
// widget's own length.
(PlaceSpan::Within(span), None) => {
let part_len = span.len();
result.region = holds.region.through(part_len);
result.region_len = holds.region_len.map(|pinned| match part_len.rel {
Rel::ONE => pinned - Len::from_parts(Rel::ZERO, part_len.px),
_ => self.region[axis].len(),
});
}
// Its box is a length this widget decided, from its own
// rel base or from a sibling's answer: no length of this
// widget's box reaches it, so what it holds for is a range
// on the window and none of it on that box.
_ => {
result.window = result.window.and(holds.region.through(region[axis].len()));
}
}
}
result
}
}
impl Widgets {
/// What says a widget's length on one axis without drawing it, if anything
/// does. A rule is the answer where there is one: it wins over whatever the
/// widget would draw, so it has to win over what the widget says too -- a
/// share included, since a share is a length only to whoever divides one,
/// and that is the parent rather than this widget.
fn exact_len(&self, id: WidgetId, axis: Axis) -> Option<LayoutLen> {
self.size_rules(id)[axis].exact().or_else(|| {
// A hint still narrows the box where no rule does, which is how a
// widget with a natural pixel size -- an image, a gap -- gets that
// size rather than the whole offer. That is the offer's business
// rather than a declaration's, and this falls away once a widget
// occupies its reported size inside the box it was offered.
self.get_dyn(id)?.size_hint(axis)
})
}
/// What a widget's box is where a rule or its own hint gives one outright,
/// rather than a share for whoever draws it to divide.
pub(super) fn declared_lens(&self, id: WidgetId) -> Declared {
Declared::from_axes(|axis| self.exact_len(id, axis)?.declared())
}
}
/// One ask of a widget: the box it draws in, what its fractions are of, and
/// what deciding those read.
pub(super) struct Ask {
pub rel_base: UiVec2,
pub region: UiRegion,
/// The place the ask came to, which a rule of the widget's own can take
/// past the box its parent offered.
pub place: PlaceDesc,
pub declared: Declared,
/// What the ask itself holds for, kept on the widget asked about: a rule
/// compared against the offer in pixels holds only for the windows on its
/// side of the crossing, and that range reaches whoever asked through the
/// drawing it is part of. Kept on the widget asked about rather than on
/// the asker because the root has no asker.
pub holds: LayoutHolds,
}
impl Placing {
/// Asks about a widget at `place` of this box, with the widget's own
/// rules applied to what the place offers it. `place` is resolved: what
/// a rel base of the asker's is a fraction of, the asker worked out.
///
/// Every ask is this one, the root's included -- there the box is the
/// window and nothing above narrowed it, which is what [`Self::WINDOW`]
/// says.
pub(super) fn ask(
&self,
widgets: &Widgets,
window: PxVec2,
id: WidgetId,
mut place: PlaceDesc,
) -> Ask {
let align = widgets.alignment(id);
let mut holds = LayoutHolds::ANY;
// A share fills what the pixels and fraction beside it leave of the
// box and overflows where they are longer, which is the rule a span
// follows with one child. Only the overflow is a box of the child's
// own: a share that fits is the box it was given, which is what this
// place already says.
for axis in Axis::BOTH {
let (len, kept) =
self.share_past_the_offer(widgets, window[axis], id, place, align, axis);
holds[axis].window = holds[axis].window.and(kept);
if let Some(len) = len {
place[axis] = len.as_desc().fills();
}
}
let declared = widgets.declared_lens(id);
let (rel_base, region) =
place.rel_base_and_region(self.region, self.rel_base, declared, align);
Ask {
rel_base,
region,
place,
declared,
holds,
}
}
/// The box a widget's own share asks for where that is longer than the
/// box `place` gives it, and nothing where the share fits -- with the
/// windows that answer holds for, which is a range either way.
///
/// A share is a length only to whoever divides one, and nothing divides a
/// box handed to one child: what is left of it after the pixels and the
/// fraction beside the share is what the share takes, so the length comes
/// to the whole box until those are longer than it and to them once they
/// are. Only that second case is a box its parent did not give, and the
/// crossing between them is a question in pixels.
fn share_past_the_offer(
&self,
widgets: &Widgets,
window: Px,
id: WidgetId,
place: PlaceDesc,
align: RegionAlign,
axis: Axis,
) -> (Option<Len>, Holds) {
// A place that is the widget's placement outright is a box its parent
// decided, and a parent that divides one has already given the share
// whatever it was owed. Only an offer -- a box with the answer still
// to be placed inside it -- is a box a share reads.
if place[axis].fills {
return (None, Holds::ANY);
}
// A share with nothing beside it is the box whatever the box is, so
// there is no comparison to make and no range to keep for one.
let Some(stated) = widgets.exact_len(id, axis) else {
return (None, Holds::ANY);
};
if stated.leftover == Weight::ZERO || stated.is_only_leftover() {
return (None, Holds::ANY);
}
let fixed = stated
.without_leftover()
.within_len(place.base(axis, self.rel_base));
let offer = place.of(self.region, align)[axis].len();
let (longer, holds) = fixed.longer_than(offer, window);
(longer.then_some(fixed), holds)
}
}
impl LayoutLen {
/// Whether what a widget reported along an axis is the whole of the box
/// it is in rather than a part to be placed inside it. A share fills,
/// because a share is a length only to whoever divides one, and whoever
/// did is the one that handed down this box. A declared axis does too:
/// the rule already gave the region its length, and the rule's length is
/// what the widget reports there. And an axis the parent decided from
/// the answer is the answer already.
pub(super) fn fills(&self, declared: Option<Len>, decided: bool) -> bool {
self.leftover != Weight::ZERO || declared.is_some() || decided
}
}
impl PlaceDesc {
/// Where a widget's drawing goes inside the part its parent gave it: what
/// it reported, on the side of the part its alignment says, and the whole
/// part wherever the answer fills it.
///
/// The length it reported is a length of its rel base, and the part is one
/// too, so this takes one from the other rather than composing it into the
/// part. That is what makes a fraction the same fraction wherever the part
/// it is placed in sits and however long it is -- the fraction is resolved
/// once, here, against the rel base it was reported of.
pub(super) fn placement(
self,
region: UiRegion,
size: Size,
declared: Declared,
align: RegionAlign,
) -> UiRegion {
let mut placed = region;
for axis in Axis::BOTH {
let reported = size[axis];
if reported.fills(declared[axis], self[axis].fills) {
continue;
}
placed[axis] = placed[axis].place(reported.without_leftover(), align[axis]);
}
placed
}
/// The rel base length and the box a child is asked in, in the coordinates the
/// widget asking draws in.
///
/// `own` is that widget's own box, and `place` what of it the child is
/// given, including any rel base it states -- a row's slot, or padding's rel
/// base less its pixels. That is a window length, like every other length
/// here, since a slot of a row is not a fraction of anything the row can
/// name. The child's declaration is a fraction of whichever reached it, and
/// is the only one that also places the box: a box the caller decided is
/// what `place` names.
pub(super) fn rel_base_and_region(
self,
own: UiRegion,
parent_rel_base: UiVec2,
declared: Declared,
align: RegionAlign,
) -> (UiVec2, UiRegion) {
let given = self.of(own, align);
let mut rel_base = parent_rel_base;
let mut region = given;
for axis in Axis::BOTH {
let base = self.base(axis, parent_rel_base);
let len = declared[axis]
.map(|len| len.within_len(base))
.unwrap_or(base);
rel_base[axis] = len;
if declared[axis].is_some() {
region[axis] = given[axis].place(len, align[axis]);
}
}
(rel_base, region)
} }
} }
+214
View File
@@ -0,0 +1,214 @@
use crate::util::impl_axis_index;
use crate::{Axis, AxisAlign, Len, PrimitiveHandle, RegionAlign, UiRegion, UiSpan, UiVec2};
/// How a child's region along one axis comes from the region of the widget
/// asking, and what its fractions are of.
///
/// The three ways of saying a region are the three the geometry already has:
/// a span composed into the caller's box, a span shifted to where that box
/// starts, and a length placed in it by alignment. Which one is meant cannot
/// be read off the numbers, since two of them take the same span and apply
/// it differently, so it is said here.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct PlaceDescAxis {
pub span: PlaceSpan,
pub fills: bool,
pub rel_base: RelBase,
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum PlaceSpan {
Within(UiSpan),
Shifted(UiSpan),
Sized(Len),
}
/// What a child's fractions are of. [`PlaceSpan::Sized`] is a length the
/// caller named, which is always its own base, so nothing here constructs one
/// beside anything but [`Self::Len`].
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum RelBase {
/// The caller's own, unchanged.
Inherit,
/// The caller's own, narrowed the way the region is.
WithRegion,
/// This length of the window.
Len(Len),
}
impl PlaceDescAxis {
/// The whole of the caller's box.
pub const WHOLE: Self = UiSpan::FULL.within_desc();
/// This region is the child's placement: its answer is not placed inside
/// it again. A container uses it where it hands back exactly what the
/// child asked for -- a row placing a child at the length it reported.
pub const fn fills(mut self) -> Self {
self.fills = true;
self
}
/// This along `axis`, and the whole of the caller's box across it: what
/// a container dividing one axis says, since nothing divides the other.
/// [`PlaceDesc::from_axis`] says the across one where it is not the
/// whole.
pub const fn on_axis(self, axis: Axis) -> PlaceDesc {
PlaceDesc::from_axis(axis, self, Self::WHOLE)
}
/// What the child's fractions are of, as a length of the window: a
/// resolved share, or a box a sibling's answer decided.
pub const fn rel_base(mut self, len: Len) -> Self {
self.rel_base = RelBase::Len(len);
self
}
/// Where it lands in the coordinates `own` is in.
pub fn of(self, own: UiSpan, align: AxisAlign) -> UiSpan {
match self.span {
PlaceSpan::Within(span) => span.within(&own),
PlaceSpan::Shifted(mut span) => {
span.shift(own.start);
span
}
PlaceSpan::Sized(len) => own.place(len, align),
}
}
}
/// Where a child is asked, on both axes. A [`UiRegion`] converts into the
/// common case: that box of the caller's own, the answer placed inside it.
#[derive(Clone, Copy, Debug, PartialEq)]
pub struct PlaceDesc {
pub x: PlaceDescAxis,
pub y: PlaceDescAxis,
}
impl PlaceDesc {
/// The whole of the caller's box, on both axes.
pub const WHOLE: Self = Self::splat(PlaceDescAxis::WHOLE);
pub const fn new(x: PlaceDescAxis, y: PlaceDescAxis) -> Self {
Self { x, y }
}
/// The same on both axes.
pub const fn splat(place: PlaceDescAxis) -> Self {
Self { x: place, y: place }
}
/// A description per axis, where the two differ and neither is the
/// axis a container divides.
pub fn from_axes(f: impl Fn(Axis) -> PlaceDescAxis) -> Self {
Self::new(f(Axis::X), f(Axis::Y))
}
/// `aligned` on `axis` and `ortho` on the other, which is how a
/// container that divides one axis says what it is doing.
pub const fn from_axis(axis: Axis, aligned: PlaceDescAxis, ortho: PlaceDescAxis) -> Self {
match axis {
Axis::X => Self::new(aligned, ortho),
Axis::Y => Self::new(ortho, aligned),
}
}
/// Both regions are the child's placement. See [`PlaceDescAxis::fills`].
pub const fn fills(self) -> Self {
Self::new(self.x.fills(), self.y.fills())
}
/// The child's rel base on one axis. See [`PlaceDescAxis::rel_base`].
pub const fn rel_base(mut self, axis: Axis, len: Len) -> Self {
self[axis] = self[axis].rel_base(len);
self
}
/// What a child's fractions on one axis are of, as a length of the
/// window: a length this place names, or the rel base of the widget
/// giving it, which is `parent_rel_base`.
pub(super) fn base(&self, axis: Axis, parent_rel_base: UiVec2) -> Len {
match self[axis].rel_base {
RelBase::Len(len) => len,
RelBase::Inherit | RelBase::WithRegion => parent_rel_base[axis],
}
}
/// The box each axis names, in the coordinates `own` is in.
pub fn of(self, own: UiRegion, align: RegionAlign) -> UiRegion {
UiRegion::new(self.x.of(own.x, align.x), self.y.of(own.y, align.y))
}
}
impl UiSpan {
/// This span composed into the caller's own box, so it moves and scales
/// with it: [`UiSpan::within`], which is what a container that insets
/// one speaks. Taking eleven pixels off the end needs no length, where
/// saying the same thing in window lengths would make the container read
/// its own box -- and a box chosen from its own answer then feeds back
/// into the answer.
///
/// The child's rel base is narrowed the same way, so padding takes its
/// pixels off both and `rel(1)` under it fills the caller rather than
/// overflowing it.
pub const fn within_desc(self) -> PlaceDescAxis {
PlaceDescAxis {
span: PlaceSpan::Within(self),
fills: false,
rel_base: RelBase::WithRegion,
}
}
/// This span shifted to where the caller's own box starts: window
/// lengths along a cursor, which is what a container dividing room among
/// its children speaks. A child's report is a window length, so the
/// cursor that sums those reports is one too, and a moved box re-places
/// every child by re-adding its start, exactly.
///
/// The child's rel base passes through: how far along the cursor a child
/// sits says nothing about what a fraction under it is of. The same span
/// says [`Self::within_desc`] as a part of that box instead, and which is
/// meant cannot be read off the numbers.
pub const fn shifted_desc(self) -> PlaceDescAxis {
PlaceDescAxis {
span: PlaceSpan::Shifted(self),
fills: false,
rel_base: RelBase::Inherit,
}
}
}
impl Len {
/// A box this long, placed in the caller's own by the child's alignment:
/// the rule that places an answer, with the length given from above
/// rather than reported. What a stack's sizing child decides for the
/// rest. It is the child's rel base too.
pub const fn as_desc(self) -> PlaceDescAxis {
PlaceDescAxis {
span: PlaceSpan::Sized(self),
fills: false,
rel_base: RelBase::Len(self),
}
}
}
impl From<UiRegion> for PlaceDesc {
fn from(region: UiRegion) -> Self {
Self::new(region.x.within_desc(), region.y.within_desc())
}
}
impl From<PlaceDescAxis> for PlaceDesc {
fn from(place: PlaceDescAxis) -> Self {
Self::splat(place)
}
}
/// A primitive as it was written: its box in the widget's own box's
/// coordinates, which is what a move of that box re-composes from.
#[derive(Debug)]
pub struct RetainedPrimitive {
pub handle: PrimitiveHandle,
pub region: UiRegion,
}
impl_axis_index!(PlaceDesc => PlaceDescAxis);
+1047 -151
View File
File diff suppressed because it is too large. Load diff
-91
View File
@@ -1,91 +0,0 @@
use crate::{
Axis, AxisT, IdLike, Len, RenderedText, Size, TextAttrs, TextBuffer, TextData, Textures,
UiVec2, WidgetAxisFns, WidgetId, Widgets, XAxis, YAxis, ui::cache::Cache, util::Vec2,
};
pub struct SizeCtx<'a> {
pub text: &'a mut TextData,
pub textures: &'a mut Textures,
pub(super) source: WidgetId,
pub(super) widgets: &'a Widgets,
pub(super) cache: &'a mut Cache,
/// TODO: should this be pub? rn used for sized
pub outer: UiVec2,
pub(super) output_size: Vec2,
pub(super) id: WidgetId,
}
impl SizeCtx<'_> {
pub fn id(&self) -> &WidgetId {
&self.id
}
pub fn source(&self) -> &WidgetId {
&self.source
}
pub(super) fn len_inner<A: const AxisT>(&mut self, id: WidgetId) -> Len {
if let Some((_, len)) = self.cache.size.axis::<A>().get(&id) {
return *len;
}
let len = self
.widgets
.get_dyn_dynamic(id)
.desired_len::<A>(&mut SizeCtx {
text: self.text,
textures: self.textures,
source: self.source,
widgets: self.widgets,
cache: self.cache,
outer: self.outer,
output_size: self.output_size,
id,
});
self.cache.size.axis::<A>().insert(id, (self.outer, len));
len
}
pub fn width(&mut self, id: impl IdLike) -> Len {
self.len_inner::<XAxis>(id.id())
}
pub fn height(&mut self, id: impl IdLike) -> Len {
self.len_inner::<YAxis>(id.id())
}
pub fn len_axis(&mut self, id: impl IdLike, axis: Axis) -> Len {
match axis {
Axis::X => self.width(id),
Axis::Y => self.height(id),
}
}
pub fn size(&mut self, id: impl IdLike) -> Size {
let id = id.id();
Size {
x: self.width(id),
y: self.height(id),
}
}
pub fn px_size(&mut self) -> Vec2 {
self.outer.to_abs(self.output_size)
}
pub fn output_size(&mut self) -> Vec2 {
self.output_size
}
pub fn draw_text(
&mut self,
buffer: &mut TextBuffer,
attrs: &TextAttrs,
width: Option<f32>,
) -> RenderedText {
self.text.render(buffer, attrs, width, self.textures)
}
pub fn label(&self, id: WidgetId) -> &String {
self.widgets.label(id)
}
}
+9
View File
@@ -34,6 +34,10 @@ impl<T, I: IdNum> Arena<T, I> {
self.tracker.free(id); self.tracker.free(id);
self.data[i] self.data[i]
} }
pub fn get_mut(&mut self, id: Id<I>) -> &mut T {
&mut self.data[id.idx()]
}
} }
impl<T, I: IdNum> Default for Arena<T, I> { impl<T, I: IdNum> Default for Arena<T, I> {
@@ -71,6 +75,11 @@ impl<T, I: IdNum> TrackedArena<T, I> {
self.refs[i.idx()] += 1; self.refs[i.idx()] += 1;
} }
pub fn get_mut(&mut self, id: Id<I>) -> &mut T {
self.changed = true;
self.inner.get_mut(id)
}
pub fn remove(&mut self, id: Id<I>) -> T pub fn remove(&mut self, id: Id<I>) -> T
where where
T: Copy, T: Copy,
+57 -22
View File
@@ -1,34 +1,13 @@
use std::ops::*;
pub const trait LerpUtil { pub const trait LerpUtil {
fn lerp(self, from: Self, to: Self) -> Self; fn lerp(self, from: Self, to: Self) -> Self;
fn lerp_inv(self, from: Self, to: Self) -> Self;
} }
pub const trait DivOr { const impl LerpUtil for f32 {
fn div_or(self, rhs: Self, other: Self) -> Self;
}
const impl DivOr for f32 {
fn div_or(self, rhs: Self, other: Self) -> Self {
let res = self / rhs;
if res.is_nan() { other } else { res }
}
}
const impl<
T: const Add<Output = T> + const Sub<Output = T> + const Mul<Output = T> + const DivOr + Copy,
> LerpUtil for T
{
/// linear interpolation /// linear interpolation
/// from * (1.0 - self) + to * self /// from * (1.0 - self) + to * self
fn lerp(self, from: Self, to: Self) -> Self { fn lerp(self, from: Self, to: Self) -> Self {
from + (to - from) * self from + (to - from) * self
} }
/// inverse of lerp
fn lerp_inv(self, from: Self, to: Self) -> Self {
(self - from).div_or(to - from, from)
}
} }
macro_rules! impl_op { macro_rules! impl_op {
@@ -77,6 +56,34 @@ macro_rules! impl_op {
} }
} }
}; };
// Without the `f32` operations, for a type whose fields are not all the
// same kind of number: there is nothing a bare float means to a fraction
// and an offset at once.
(same $T:ident $op:ident $fn:ident $opa:ident $fna:ident; $($field:ident)*) => {
#[allow(non_snake_case)]
mod ${concat($T, _op_, $fn, _same_impl)} {
use super::*;
#[allow(unused_imports)]
use std::ops::*;
const impl $op for $T {
type Output = Self;
fn $fn(self, rhs: Self) -> Self::Output {
Self {
$($field: self.$field.$fn(rhs.$field),)*
}
}
}
const impl $opa for $T {
fn $fna(&mut self, rhs: Self) {
*self = self.$fn(rhs);
}
}
}
};
(same $T:ident $op:ident $fn:ident; $($field:ident)*) => {
impl_op!(same $T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
};
($T:ident $op:ident $fn:ident; $($field:ident)*) => { ($T:ident $op:ident $fn:ident; $($field:ident)*) => {
impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*); impl_op!($T $op $fn ${concat($op,Assign)} ${concat($fn,_assign)}; $($field)*);
}; };
@@ -86,3 +93,31 @@ macro_rules! impl_op {
} }
pub(crate) use impl_op; pub(crate) use impl_op;
/// `Index<Axis>` for a pair, which is how every pair here is read by axis.
/// The generics clause is given in braces where the type has one.
macro_rules! impl_axis_index {
($({$($gen:tt)*})? $T:ty => $Out:ty) => {
const impl $(<$($gen)*>)? std::ops::Index<crate::Axis> for $T {
type Output = $Out;
fn index(&self, axis: crate::Axis) -> &$Out {
match axis {
crate::Axis::X => &self.x,
crate::Axis::Y => &self.y,
}
}
}
const impl $(<$($gen)*>)? std::ops::IndexMut<crate::Axis> for $T {
fn index_mut(&mut self, axis: crate::Axis) -> &mut $Out {
match axis {
crate::Axis::X => &mut self.x,
crate::Axis::Y => &mut self.y,
}
}
}
};
}
pub(crate) use impl_axis_index;
+1 -1
View File
@@ -1,4 +1,4 @@
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)] #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord)]
pub struct SlotId { pub struct SlotId {
idx: u32, idx: u32,
genr: u32, genr: u32,
-5
View File
@@ -1,8 +1,3 @@
#[allow(clippy::missing_safety_doc)]
pub(crate) unsafe fn forget_ref<'a, T>(x: &T) -> &'a T {
unsafe { std::mem::transmute::<&T, &T>(x) }
}
#[allow(clippy::missing_safety_doc)] #[allow(clippy::missing_safety_doc)]
pub(crate) unsafe fn forget_mut<'a, T>(x: &mut T) -> &'a mut T { pub(crate) unsafe fn forget_mut<'a, T>(x: &mut T) -> &'a mut T {
unsafe { std::mem::transmute::<&mut T, &mut T>(x) } unsafe { std::mem::transmute::<&mut T, &mut T>(x) }
+6 -11
View File
@@ -1,7 +1,11 @@
use crate::util::{DivOr, impl_op}; use crate::util::impl_op;
use std::{hash::Hash, ops::*}; use std::{hash::Hash, ops::*};
#[repr(C)] /// `align(8)` because that is WGSL's alignment for a `vec2<f32>`, so any GPU
/// struct holding one is laid out the way its shader reads it without having
/// to say so itself. Those structs still need a manual `unsafe impl Pod`,
/// since the trailing padding this introduces is what `derive(Pod)` refuses.
#[repr(C, align(8))]
#[derive(Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)] #[derive(Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
pub struct Vec2 { pub struct Vec2 {
pub x: f32, pub x: f32,
@@ -67,15 +71,6 @@ impl_op!(Vec2 Sub sub; x y);
impl_op!(Vec2 Mul mul; x y); impl_op!(Vec2 Mul mul; x y);
impl_op!(Vec2 Div div; x y); impl_op!(Vec2 Div div; x y);
const impl DivOr for Vec2 {
fn div_or(self, rhs: Self, other: Self) -> Self {
Self {
x: self.x.div_or(rhs.x, other.x),
y: self.y.div_or(rhs.y, other.y),
}
}
}
impl Neg for Vec2 { impl Neg for Vec2 {
type Output = Self; type Output = Self;
+7 -1
View File
@@ -1,8 +1,11 @@
use crate::Widget; use crate::{RegionAlign, SizeRules, Widget};
pub struct WidgetData { pub struct WidgetData {
pub widget: Box<dyn Widget>, pub widget: Box<dyn Widget>,
pub label: String, pub label: String,
pub(super) region_node: bool,
pub(super) size: SizeRules,
pub(super) align: RegionAlign,
/// dynamic borrow checking /// dynamic borrow checking
pub borrowed: bool, pub borrowed: bool,
} }
@@ -16,6 +19,9 @@ impl WidgetData {
Self { Self {
widget: Box::new(widget), widget: Box::new(widget),
label, label,
region_node: false,
size: SizeRules::default(),
align: RegionAlign::default(),
borrowed: false, borrowed: false,
} }
} }
+16 -20
View File
@@ -1,9 +1,10 @@
use crate::{Axis, AxisT, Len, Painter, SizeCtx}; use crate::{Axis, LayoutLen, Painter, Size};
use std::any::Any; use std::any::Any;
mod data; mod data;
mod handle; mod handle;
mod like; mod like;
mod size_rule;
mod tag; mod tag;
mod view; mod view;
mod widgets; mod widgets;
@@ -11,36 +12,31 @@ mod widgets;
pub use data::*; pub use data::*;
pub use handle::*; pub use handle::*;
pub use like::*; pub use like::*;
pub use size_rule::*;
pub use tag::*; pub use tag::*;
pub use view::*; pub use view::*;
pub use widgets::*; pub use widgets::*;
pub trait Widget: Any { pub trait Widget: Any {
fn draw(&mut self, painter: &mut Painter); /// Draws the widget, and returns what it used of the box it was given.
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len; fn draw(&mut self, painter: &mut Painter) -> Size;
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len;
}
pub trait WidgetAxisFns { /// An exact length the widget can give without a painter or its children.
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len; /// Optional, and saves a draw rather than changing one: a hint that
} /// disagrees with the eventual draw fails a debug assertion.
fn size_hint(&self, _axis: Axis) -> Option<LayoutLen> {
impl<W: Widget + ?Sized> WidgetAxisFns for W { None
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len {
match A::get() {
Axis::X => self.desired_width(ctx),
Axis::Y => self.desired_height(ctx),
}
} }
} }
impl Widget for () { impl Widget for () {
fn draw(&mut self, _: &mut Painter) {} /// A gap: nothing drawn, at the default length, so a span gives it a share.
fn desired_width(&mut self, _: &mut SizeCtx) -> Len { fn draw(&mut self, _: &mut Painter) -> Size {
Len::ZERO Size::default()
} }
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
Len::ZERO fn size_hint(&self, _axis: Axis) -> Option<LayoutLen> {
Some(LayoutLen::default())
} }
} }
+86
View File
@@ -0,0 +1,86 @@
use crate::util::impl_axis_index;
use crate::{Axis, LayoutLen, Len};
/// What a widget's length on one axis is, as a rule its parent applies where
/// it draws it rather than an answer the widget gives about itself.
///
/// A rule and a drawn size are not two opinions to reconcile: a rule wins on
/// the axis it names, and the `Size` returned by `draw` answers only the axes
/// with no rule. That is what lets a span divide its space around a length
/// nobody has drawn yet, and it is why a rule lives beside the widget rather
/// than inside it -- the widget under the rule never has to know about it.
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub enum SizeRule {
/// Whatever the widget reports from drawing.
#[default]
Free,
/// This length, whatever the widget reports.
Exact(LayoutLen),
}
impl SizeRule {
/// The length this rule gives without the widget being drawn, if it can
/// give one.
pub fn declared(&self) -> Option<Len> {
self.exact().and_then(|len| len.declared())
}
/// The length this rule gives outright, whatever the widget reports --
/// which makes the widget's answer on that axis moot. A share counts: it
/// is a length the widget's parent still has to divide, so it is exact
/// here and resolved there, unlike `declared`, which is only the ones
/// that give a box directly.
pub fn exact(&self) -> Option<LayoutLen> {
match self {
Self::Free => None,
Self::Exact(len) => Some(*len),
}
}
}
impl From<LayoutLen> for SizeRule {
fn from(len: LayoutLen) -> Self {
Self::Exact(len)
}
}
impl From<Option<LayoutLen>> for SizeRule {
fn from(len: Option<LayoutLen>) -> Self {
len.map_or(Self::Free, Self::Exact)
}
}
/// One rule per axis, which is how a widget carries a length on one axis and
/// leaves the other to whatever it draws.
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub struct SizeRules {
pub x: SizeRule,
pub y: SizeRule,
}
impl_axis_index!(SizeRules => SizeRule);
/// What a widget's box is on each axis where something says so outright,
/// before it is drawn: a rule beside it, or a hint it gives about itself.
/// Whoever draws the widget resolves these against its rel base.
///
/// A [`Len`] rather than a [`LayoutLen`], because a share can never be one
/// -- see [`LayoutLen::declared`].
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Declared {
pub x: Option<Len>,
pub y: Option<Len>,
}
impl Declared {
pub const NONE: Self = Self { x: None, y: None };
pub fn from_axes(f: impl Fn(Axis) -> Option<Len>) -> Self {
Self {
x: f(Axis::X),
y: f(Axis::Y),
}
}
}
impl_axis_index!(Declared => Option<Len>);
+77 -5
View File
@@ -1,7 +1,8 @@
use std::sync::mpsc::{Receiver, Sender, channel}; use std::sync::mpsc::{Receiver, Sender, channel};
use crate::{ use crate::{
IdLike, StrongWidget, WeakWidget, Widget, WidgetData, WidgetId, Axis, AxisAlign, IdLike, RegionAlign, SizeRule, SizeRules, StrongWidget, WeakWidget, Widget,
WidgetData, WidgetId,
util::{DynBorrower, HashSet, SlotVec, forget_mut, to_mut}, util::{DynBorrower, HashSet, SlotVec, forget_mut, to_mut},
}; };
@@ -29,6 +30,14 @@ impl Widgets {
!self.needs_redraw.is_empty() !self.needs_redraw.is_empty()
} }
/// Marks this widget for the next frame to draw again, with nothing about
/// it changed. Taking a widget mutably marks it too, which is the ordinary
/// content-change signal; this is for a change the borrow cannot express,
/// and for asking for the same tree over again.
pub fn mark_for_redraw(&mut self, id: impl IdLike) {
self.needs_redraw.insert(id.id());
}
pub fn get_dyn(&self, id: WidgetId) -> Option<&dyn Widget> { pub fn get_dyn(&self, id: WidgetId) -> Option<&dyn Widget> {
Some(self.vec.get(id)?.widget.as_ref()) Some(self.vec.get(id)?.widget.as_ref())
} }
@@ -40,14 +49,14 @@ impl Widgets {
/// get_dyn but dynamic borrow checking of widgets /// get_dyn but dynamic borrow checking of widgets
/// lets you do recursive (tree) operations, like the painter does /// lets you do recursive (tree) operations, like the painter does
pub(crate) fn get_dyn_dynamic<'a>(&self, id: WidgetId) -> WidgetWrapper<'a> { pub(crate) fn get_dyn_dynamic<'a>(&self, id: WidgetId) -> DynBorrower<'a, dyn Widget> {
// SAFETY: must guarantee no other mutable references to this widget exist // SAFETY: must guarantee no other mutable references to this widget exist
// done through the borrow variable // done through the borrow variable
let data = unsafe { forget_mut(to_mut(self.vec.get(id).unwrap())) }; let data = unsafe { forget_mut(to_mut(self.vec.get(id).unwrap())) };
if data.borrowed { if data.borrowed {
panic!("tried to mutably borrow the same widget twice"); panic!("tried to mutably borrow the same widget twice");
} }
WidgetWrapper::new(data.widget.as_mut(), &mut data.borrowed) DynBorrower::new(data.widget.as_mut(), &mut data.borrowed)
} }
pub fn get<I: IdLike>(&self, id: &I) -> Option<&I::Widget> pub fn get<I: IdLike>(&self, id: &I) -> Option<&I::Widget>
@@ -100,6 +109,71 @@ impl Widgets {
self.data_mut(id.id()).unwrap().label = label; self.data_mut(id.id()).unwrap().label = label;
} }
/// Whether this widget owns a movable retained region.
pub fn is_region_node(&self, id: impl IdLike) -> bool {
self.data(id).unwrap().region_node
}
/// Chooses whether this widget's retained drawing has one movable region
/// of its own. Changing the boundary redraws the subtree once so every
/// primitive names the right coordinate space.
pub fn set_region_node(&mut self, id: impl IdLike, region_node: bool) {
let id = id.id();
let data = self.data_mut(id).unwrap();
if data.region_node == region_node {
return;
}
data.region_node = region_node;
self.needs_redraw.insert(id);
}
/// The length rules whoever draws this widget applies to its box.
pub fn size_rules(&self, id: impl IdLike) -> SizeRules {
self.data(id).unwrap().size
}
/// Sets one axis's rule. The widget is marked rather than its parent
/// because the parent is not known here; `redraw` escalates a changed
/// declared length to whoever resolves it.
pub fn set_size_rule(&mut self, id: impl IdLike, axis: Axis, rule: SizeRule) {
let id = id.id();
let data = self.data_mut(id).unwrap();
if data.size[axis] == rule {
return;
}
data.size[axis] = rule;
self.needs_redraw.insert(id);
}
/// Where this widget sits in a box longer than the length it takes.
pub fn alignment(&self, id: impl IdLike) -> RegionAlign {
self.data(id).unwrap().align
}
/// Sets one axis's alignment. Which box a widget ends up in is its
/// parent's to decide, so this is escalated the way a length rule is.
pub fn set_alignment(&mut self, id: impl IdLike, axis: Axis, align: AxisAlign) {
let id = id.id();
let data = self.data_mut(id).unwrap();
if data.align[axis] == align {
return;
}
data.align[axis] = align;
self.needs_redraw.insert(id);
}
/// Both axes at once.
pub fn set_size_rules(
&mut self,
id: impl IdLike,
x: impl Into<SizeRule>,
y: impl Into<SizeRule>,
) {
let id = id.id();
self.set_size_rule(id, Axis::X, x.into());
self.set_size_rule(id, Axis::Y, y.into());
}
pub fn data_mut(&mut self, id: impl IdLike) -> Option<&mut WidgetData> { pub fn data_mut(&mut self, id: impl IdLike) -> Option<&mut WidgetData> {
self.vec.get_mut(id.id()) self.vec.get_mut(id.id())
} }
@@ -122,8 +196,6 @@ impl Default for Widgets {
} }
} }
pub type WidgetWrapper<'a> = DynBorrower<'a, dyn Widget>;
impl<I: IdLike> std::ops::Index<I> for Widgets impl<I: IdLike> std::ops::Index<I> for Widgets
where where
I::Widget: Sized + Widget, I::Widget: Sized + Widget,
+1 -5
View File
@@ -10,11 +10,7 @@ struct State {
} }
impl DefaultAppState for State { impl DefaultAppState for State {
fn new( fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
mut ui_state: DefaultUiState,
rsc: &mut DefaultRsc<Self>,
_: Proxy<Self::Event>,
) -> Self {
rect(Color::RED).set_root(rsc, &mut ui_state); rect(Color::RED).set_root(rsc, &mut ui_state);
Self { ui_state } Self { ui_state }
} }
+31
View File
@@ -0,0 +1,31 @@
//! The seeded random tree `tests/generated.rs` checks, drawn so it can be
//! looked at. `IRIS_SEED` and `IRIS_DEPTH` choose which one.
use iris::prelude::*;
use iris::random::Edits;
fn env(name: &str, fallback: u64) -> u64 {
std::env::var(name)
.ok()
.and_then(|v| v.parse().ok())
.unwrap_or(fallback)
}
fn main() {
DefaultApp::<State>::run();
}
#[derive(DefaultUiState)]
struct State {
ui_state: DefaultUiState,
}
impl DefaultAppState for State {
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
let seed = env("IRIS_SEED", 1);
let depth = env("IRIS_DEPTH", 4) as usize;
let (root, _) = iris::random::grow(rsc, seed, depth, &Edits::default());
ui_state.set_root(root);
Self { ui_state }
}
}
+13 -13
View File
@@ -15,31 +15,31 @@ pub struct Client {
} }
impl DefaultAppState for Client { impl DefaultAppState for Client {
fn new( fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
mut ui_state: DefaultUiState,
rsc: &mut DefaultRsc<Self>,
_: Proxy<Self::Event>,
) -> Self {
let rrect = rect(Color::WHITE).radius(20); let rrect = rect(Color::WHITE).radius(20);
let pad_test = ( let pad_test = (
rrect.color(Color::BLUE), rrect.color(Color::BLUE),
( (
// The square is one widget and the two shares of the row it
// sits centred in are another: a length is a property of a
// widget, so `.width` here would overwrite the `.sized`.
rrect rrect
.color(Color::RED) .color(Color::RED)
.sized((100, 100)) .sized((100, 100))
.center() .center()
.width(rest(2)), .wrapper()
.width(leftover(2)),
( (
rrect.color(Color::ORANGE), rrect.color(Color::ORANGE),
rrect.color(Color::LIME).pad(10.0), rrect.color(Color::LIME).pad(10.0),
) )
.span(Dir::RIGHT) .span(Dir::RIGHT)
.width(rest(2)), .width(leftover(2)),
rrect.color(Color::YELLOW), rrect.color(Color::YELLOW),
) )
.span(Dir::RIGHT) .span(Dir::RIGHT)
.pad(10) .pad(10)
.width(rest(3)), .width(leftover(3)),
) )
.span(Dir::RIGHT) .span(Dir::RIGHT)
.add(rsc); .add(rsc);
@@ -125,11 +125,11 @@ impl DefaultAppState for Client {
.add(rsc); .add(rsc);
let text_edit_scroll = ( let text_edit_scroll = (
msg_area.height(rest(1)), msg_area.height(leftover(1)),
( (
Rect::new(Color::WHITE.darker(0.9)), Rect::new(Color::WHITE.darker(0.9)),
( (
add_text.width(rest(1)), add_text.width(leftover(1)),
Rect::new(Color::GREEN) Rect::new(Color::GREEN)
.on(CursorSense::click(), move |ctx, rsc: &mut ClientRsc| { .on(CursorSense::click(), move |ctx, rsc: &mut ClientRsc| {
rsc.run_event::<Submit>(add_text, (), ctx.state); rsc.run_event::<Submit>(add_text, (), ctx.state);
@@ -147,7 +147,7 @@ impl DefaultAppState for Client {
.span(Dir::DOWN) .span(Dir::DOWN)
.add(rsc); .add(rsc);
let main = WidgetPtr::new().add(rsc); let main = Wrapper::new().add(rsc);
let vals = Rc::new(RefCell::new((0, Vec::new()))); let vals = Rc::new(RefCell::new((0, Vec::new())));
let mut switch_button = |color, to: WeakWidget, label| { let mut switch_button = |color, to: WeakWidget, label| {
@@ -212,10 +212,10 @@ impl DefaultAppState for Client {
render: &mut UiRenderState, render: &mut UiRenderState,
) { ) {
let new = format!( let new = format!(
"widgets: {}\nactive: {}\nviews: {}", "widgets: {}\nactive: {}\ntextures: {}",
rsc.widgets().len(), rsc.widgets().len(),
render.active_widgets(), render.active_widgets(),
self.ui_state.renderer.ui.view_count(), rsc.ui().textures.count(),
); );
if new != *rsc.widgets()[self.info].content { if new != *rsc.widgets()[self.info].content {
*rsc.widgets_mut()[self.info].content = new; *rsc.widgets_mut()[self.info].content = new;
+1 -5
View File
@@ -11,11 +11,7 @@ struct State {
} }
impl DefaultAppState for State { impl DefaultAppState for State {
fn new( fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
mut ui_state: DefaultUiState,
rsc: &mut DefaultRsc<Self>,
_: Proxy<Self::Event>,
) -> Self {
let rect = rect(Color::RED).add(rsc); let rect = rect(Color::RED).add(rsc);
rect.task_on(CursorSense::click(), async move |mut ctx| { rect.task_on(CursorSense::click(), async move |mut ctx| {
tokio::time::sleep(Duration::from_secs(1)).await; tokio::time::sleep(Duration::from_secs(1)).await;
+67
View File
@@ -0,0 +1,67 @@
//! Text sizing: wrapped text reads the width it is offered, fixed text does
//! not, and both report a height their container lays out around.
use iris::prelude::*;
fn main() {
DefaultApp::<State>::run();
}
#[derive(DefaultUiState)]
struct State {
ui_state: DefaultUiState,
}
const SAMPLE: &str = "Wrapping shapes one source into as many lines as its container \
leaves room for, so the height of a paragraph is an answer rather than a setting, and \
the same words in a narrower box come back taller. Resize the window and watch the \
text below reflow into a different number of lines while nothing about it changes.";
impl DefaultAppState for State {
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
let panel = || rect(Color::WHITE.darker(0.85));
let wrapped = wtext(SAMPLE)
.size(28)
.wrap(true)
.text_align(Align::LEFT)
.pad(16)
.background(panel());
// Each one takes the whole width, because `text_align` puts the
// glyphs somewhere in the box the text is given and a text that
// reports the width of its own glyphs is given exactly that.
let label = |text: &str, align| wtext(text).size(24).text_align(align).width(rel(1.0));
let aligned = (
label("left", Align::LEFT),
label("centred", Align::H_CENTER),
label("right", Align::RIGHT),
)
.span(Dir::DOWN)
.gap(8)
.pad(16)
.background(panel());
// The same words in half the width, which is a different number of
// lines and so a different height. A declared width only holds along
// a span's own axis, hence the row.
let narrow = (
wtext(SAMPLE)
.size(20)
.wrap(true)
.pad(16)
.background(panel())
.align(Align::TOP)
.width(rel(0.5)),
rect(Color::WHITE.darker(0.95)),
)
.span(Dir::RIGHT);
(wrapped, aligned, narrow)
.span(Dir::DOWN)
.gap(12)
.pad(12)
.set_root(rsc, &mut ui_state);
Self { ui_state }
}
}
+1 -5
View File
@@ -36,11 +36,7 @@ impl Test {
} }
impl DefaultAppState for State { impl DefaultAppState for State {
fn new( fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
mut ui_state: DefaultUiState,
rsc: &mut DefaultRsc<Self>,
_: Proxy<Self::Event>,
) -> Self {
let test = Test::new(rsc); let test = Test::new(rsc);
test.on(CursorSense::click(), move |_, rsc| { test.on(CursorSense::click(), move |_, rsc| {
+16
View File
@@ -0,0 +1,16 @@
[package]
name = "rig-input"
version.workspace = true
edition.workspace = true
# Replays `.touch` recordings through Wayland's virtual-pointer protocol;
# headless sway has no input devices for coordinate-driving tools to move.
[[bin]]
name = "replay-touch"
path = "src/main.rs"
[dependencies]
# Share the harness parser so both ways of replaying read a file the same.
iris = { path = ".." }
wayland-client = { workspace = true }
wayland-protocols-wlr = { workspace = true }
+141
View File
@@ -0,0 +1,141 @@
use iris::harness::{TouchAction, TouchScript};
use std::time::Duration;
use wayland_client::protocol::wl_pointer::ButtonState;
use wayland_client::protocol::{wl_registry, wl_seat};
use wayland_client::{Connection, Dispatch, QueueHandle, delegate_noop};
use wayland_protocols_wlr::virtual_pointer::v1::client::{
zwlr_virtual_pointer_manager_v1::ZwlrVirtualPointerManagerV1,
zwlr_virtual_pointer_v1::ZwlrVirtualPointerV1,
};
const BTN_LEFT: u32 = 0x110;
const SETTLE: Duration = Duration::from_millis(200);
#[derive(Default)]
struct Globals {
seat: Option<wl_seat::WlSeat>,
manager: Option<ZwlrVirtualPointerManagerV1>,
}
impl Dispatch<wl_registry::WlRegistry, ()> for Globals {
fn event(
state: &mut Self,
registry: &wl_registry::WlRegistry,
event: wl_registry::Event,
_: &(),
_: &Connection,
qh: &QueueHandle<Self>,
) {
let wl_registry::Event::Global {
name,
interface,
version,
} = event
else {
return;
};
match interface.as_str() {
"wl_seat" => {
state.seat = Some(registry.bind(name, version.min(7), qh, ()));
}
"zwlr_virtual_pointer_manager_v1" => {
state.manager = Some(registry.bind(name, version.min(2), qh, ()));
}
_ => {}
}
}
}
delegate_noop!(Globals: ignore wl_seat::WlSeat);
delegate_noop!(Globals: ZwlrVirtualPointerManagerV1);
delegate_noop!(Globals: ZwlrVirtualPointerV1);
fn main() {
let args: Vec<String> = std::env::args().skip(1).collect();
let [width, height, path] = args.as_slice() else {
eprintln!("usage: replay-touch WIDTH HEIGHT FILE");
std::process::exit(2);
};
let (width, height) = (parse(width, "WIDTH"), parse(height, "HEIGHT"));
let text = std::fs::read_to_string(path)
.unwrap_or_else(|e| fail(&format!("could not read {path}: {e}")));
let script = TouchScript::parse(&text).unwrap_or_else(|e| fail(&e));
let conn = Connection::connect_to_env().unwrap_or_else(|e| {
fail(&format!(
"no wayland display ({e}); is WAYLAND_DISPLAY set?"
))
});
let mut queue = conn.new_event_queue();
let qh = queue.handle();
let display = conn.display();
display.get_registry(&qh, ());
let mut globals = Globals::default();
queue
.roundtrip(&mut globals)
.unwrap_or_else(|e| fail(&format!("wayland roundtrip failed: {e}")));
let manager = globals.manager.as_ref().unwrap_or_else(|| {
fail(
"this compositor does not offer zwlr_virtual_pointer_manager_v1, so a pointer cannot \
be synthesised; sway and every wlroots compositor do",
)
});
let pointer = manager.create_virtual_pointer(globals.seat.as_ref(), &qh, ());
// Put the pointer where the gesture starts and let the compositor
// settle before anything is pressed. Without this the press is
// dropped: sway has just learned about this pointer, and a button
// sent in the same breath as the motion that first puts it over a
// window arrives before there is a focused surface to send it to --
// winit sees `CursorEntered`, the moves and the *release*, never the
// press, so the gesture reads as a hover and nothing scrolls. Found
// by printing winit's own events; the settle is what fixed it.
if let Some(first) = script.samples.first() {
pointer.motion_absolute(0, first.pos.x as u32, first.pos.y as u32, width, height);
pointer.frame();
conn.flush()
.unwrap_or_else(|e| fail(&format!("flush: {e}")));
std::thread::sleep(SETTLE);
}
let mut previous = 0;
for sample in &script.samples {
std::thread::sleep(Duration::from_millis(sample.t_ms - previous));
previous = sample.t_ms;
let t = sample.t_ms as u32;
pointer.motion_absolute(t, sample.pos.x as u32, sample.pos.y as u32, width, height);
pointer.frame();
// The button goes in a frame of its own, *after* the motion has
// been committed. Sent in the same frame as the motion that
// first puts the pointer over the window, sway drops it: the
// client sees `CursorEntered` and the moves but never a
// `MouseInput { state: Pressed }`, so the whole gesture reads as
// a hover and nothing scrolls. Found exactly that way, by
// printing winit's events.
let state = match sample.action {
TouchAction::Down => Some(ButtonState::Pressed),
TouchAction::Up => Some(ButtonState::Released),
TouchAction::Move => None,
};
if let Some(state) = state {
pointer.button(t, BTN_LEFT, state);
pointer.frame();
}
conn.flush()
.unwrap_or_else(|e| fail(&format!("flush: {e}")));
}
pointer.destroy();
conn.flush().ok();
}
fn parse(text: &str, what: &str) -> u32 {
text.parse()
.unwrap_or_else(|_| fail(&format!("{what} is not a whole number: {text:?}")))
}
fn fail(message: &str) -> ! {
eprintln!("replay-touch: {message}");
std::process::exit(1);
}
+14
View File
@@ -0,0 +1,14 @@
# The compositor `scripts/run-headless.sh` starts, so that an example has a
# surface where there is no display. Nothing here is meant to be looked at
# directly; `grim` is.
#
# No Xwayland: winit talks Wayland natively, so an X server is a second thing
# to go wrong for no gain.
xwayland disable
# The default output, overridden per run by `--mode`. Larger than the window
# an example opens, so nothing is scaled or clipped.
output HEADLESS-1 mode 1920x1200@60Hz
default_border none
focus_follows_mouse no
+187
View File
@@ -0,0 +1,187 @@
#!/bin/sh
# Run an iris example on a machine with no display.
#
# ./scripts/run-headless.sh tabs
# ./scripts/run-headless.sh tabs --shot /tmp/tabs.png --seconds 4
# ./scripts/run-headless.sh tabs --replay taps.touch --shot /tmp/tabs.png
# ./scripts/run-headless.sh app --dir ../elsewhere --mode 1080x2424@120Hz
#
# `--dir DIR` names the workspace to build in, defaulting to this one, so a
# project that depends on iris can be run through the same rig. `--bin` runs a
# crate binary rather than an example, and takes its own argv from
# `$RUN_HEADLESS_ARGS`, word-split on purpose.
#
# `--mode` sets the output, for running something at a size other than a
# desktop's -- a phone's, say. Set every run rather than only when it changes:
# the compositor is reused between runs, so a default-shaped run after a
# custom one would otherwise inherit the other's output and quietly screenshot
# the wrong size.
#
# `--resize WxH@Hz` changes the output under the app once it is up, then
# screenshots. A resize is its own case: what it has to match is a cold start
# at that size, byte for byte, and nothing in `cargo test` can see it.
#
# `--replay FILE` drives a `.touch` recording into the window through
# `replay-touch`, which reads it with the same parser `iris::harness` uses. A
# recording is `<ms> down|move|up <x> <y>` in the output's own pixels. With
# `--shot` it also writes `<shot>-before.png` from just before the gesture,
# since "it moved" is a claim about two pictures.
#
# What it supplies is a compositor for winit to open a surface on: a headless
# sway, and `grim` to screenshot it. Sway gets its own socket and runtime
# directory rather than joining whatever else is running, because it tiles --
# adding a window to someone else's compositor resizes theirs.
set -eu
need() {
command -v "$1" >/dev/null 2>&1 || {
echo "run-headless: $1 is not installed ($2)" >&2
exit 127
}
}
need sway "the compositor an example opens its window on"
need swaymsg "sway's control socket"
scripts=$(cd "$(dirname "$0")" && pwd)
root=$(cd "$scripts/.." && pwd)
workdir="$root"
cd "$root"
run="${XDG_RUNTIME_DIR:-/tmp}/iris-headless"
seconds=3
shot=""
replay=""
resize=""
example=""
kind=example
mode=1920x1200@60Hz
while [ $# -gt 0 ]; do
case "$1" in
--shot) shot=$2; shift 2 ;;
--seconds) seconds=$2; shift 2 ;;
--bin) kind=bin; shift ;;
--mode) mode=$2; shift 2 ;;
--resize) resize=$2; shift 2 ;;
--replay) replay=$2; shift 2 ;;
--dir) workdir=$(cd "$2" && pwd); shift 2 ;;
--) shift; break ;;
*) example=$1; shift ;;
esac
done
[ -n "$example" ] || { echo "usage: $0 NAME [--bin] [--dir DIR] [--mode WxH@Hz] [--resize WxH@Hz] [--replay TOUCH] [--shot PNG] [--seconds N] [-- cargo args]" >&2; exit 2; }
[ -z "$replay" ] || [ -f "$replay" ] || { echo "run-headless: no touch script at $replay" >&2; exit 2; }
[ -z "$shot" ] || need grim "the screenshot --shot writes"
mkdir -p "$run"
export SWAYSOCK="$run/sway.sock"
# Named rather than left to sway's pid-based default, so a second run reuses
# this compositor instead of starting another beside it.
if ! swaymsg -t get_version >/dev/null 2>&1; then
rm -f "$SWAYSOCK"
WLR_BACKENDS=headless WLR_LIBINPUT_NO_DEVICES=1 LIBSEAT_BACKEND=noop \
setsid sway -c "$scripts/headless.conf" >"$run/sway.log" 2>&1 &
i=0
while [ $i -lt 20 ]; do
swaymsg -t get_version >/dev/null 2>&1 && break
i=$((i + 1)); sleep 0.5
done
swaymsg -t get_version >/dev/null 2>&1 || {
echo "run-headless: compositor did not start; see $run/sway.log" >&2
exit 1
}
fi
rm -f "$run/display"
swaymsg exec -- "sh -c 'printf %s \"\$WAYLAND_DISPLAY\" > $run/display'" >/dev/null
i=0
while [ $i -lt 20 ]; do
[ -s "$run/display" ] && break
i=$((i + 1)); sleep 0.5
done
[ -s "$run/display" ] || { echo "run-headless: could not read WAYLAND_DISPLAY" >&2; exit 1; }
WAYLAND_DISPLAY=$(cat "$run/display")
export WAYLAND_DISPLAY
echo "run-headless: $WAYLAND_DISPLAY (sway $(swaymsg -t get_version --raw | sed -n 's/.*"human_readable":"\([^"]*\)".*/\1/p'))" >&2
# The extent `replay-touch` positions against, so a script's coordinates are
# the output's own pixels. Set beside every mode change, since a gesture
# scaled against a mode the output no longer has lands somewhere else and
# still looks like a run that worked.
set_mode() {
swaymsg output HEADLESS-1 mode "$1" >/dev/null
out_w=${1%x*}
out_h=${1#*x}; out_h=${out_h%@*}
}
set_mode "$mode"
# Built before the app starts, so a compile error is not reported as a
# window that failed to move.
[ -z "$replay" ] || (cd "$root" && cargo build --bin replay-touch -p rig-input) >&2
cd "$workdir"
if [ "$kind" = bin ]; then
cargo build --bin "$example" "$@" >&2
bin="$workdir/target/debug/$example"
else
cargo build --example "$example" "$@" >&2
bin="$workdir/target/debug/examples/$example"
fi
# Deliberately word-split: this is the binary's own argv, not a single path.
# shellcheck disable=SC2086
"$bin" ${RUN_HEADLESS_ARGS:-} >"$run/$example.log" 2>&1 &
pid=$!
trap 'kill "$pid" 2>/dev/null || true' EXIT INT TERM
# Wait for the window to be mapped rather than for a number of seconds. A
# fixed sleep took an all-black screenshot the first time this ran, when sway
# had started in the same invocation and had not composited its output yet --
# which is indistinguishable from an app that draws nothing.
i=0
while [ $i -lt 40 ]; do
kill -0 "$pid" 2>/dev/null || break
swaymsg -t get_tree --raw 2>/dev/null | grep -q "\"pid\":$pid," && break
i=$((i + 1)); sleep 0.25
done
i=0
while [ $i -lt "$((seconds * 2))" ]; do
kill -0 "$pid" 2>/dev/null || break
i=$((i + 1)); sleep 0.5
done
if [ -n "$resize" ] && kill -0 "$pid" 2>/dev/null; then
set_mode "$resize"
echo "run-headless: resized to $resize" >&2
sleep 2
fi
if [ -n "$replay" ] && kill -0 "$pid" 2>/dev/null; then
if [ -n "$shot" ]; then
grim "${shot%.png}-before.png"
echo "run-headless: wrote ${shot%.png}-before.png (before the gesture)" >&2
fi
"$root/target/debug/replay-touch" "$out_w" "$out_h" "$replay"
# A fling outlives the finger: the gesture's own last sample is not
# when the list stops. Long enough for Android's spline to settle
# (`FlingCalculator::duration` tops out around a second and a half).
sleep 2
fi
if kill -0 "$pid" 2>/dev/null; then
[ -n "$shot" ] && grim "$shot" && echo "run-headless: wrote $shot" >&2
kill "$pid" 2>/dev/null || true
wait "$pid" 2>/dev/null || true
status=0
else
wait "$pid" 2>/dev/null || status=$?
echo "run-headless: $example exited early (status ${status:-0})" >&2
status=${status:-1}
fi
echo "--- $example output ---" >&2
cat "$run/$example.log" >&2
exit "$status"
Binary file not shown.

After

Width:  |  Height:  |  Size: 191 B

+7 -4
View File
@@ -15,8 +15,11 @@ where
let region = ctx.data.render.window_region(&id).unwrap(); let region = ctx.data.render.window_region(&id).unwrap();
let id_pos = region.top_left; let id_pos = region.top_left;
let container_pos = ctx.data.render.window_region(&container).unwrap().top_left; let container_pos = ctx.data.render.window_region(&container).unwrap().top_left;
let pos = ctx.data.pos + container_pos - id_pos; // The two regions are on the grid and the pointer is not, so the
let size = region.size(); // step between them is taken there and the pointer keeps the
// precision the platform gave it.
let pos = ctx.data.pos + (container_pos - id_pos).to_f32();
let size = region.size().to_f32();
select( select(
rsc, rsc,
ctx.data.render, ctx.data.render,
@@ -70,8 +73,8 @@ fn select(
if let Some(region) = render.window_region(&id) { if let Some(region) = render.window_region(&id) {
state.window.set_ime_allowed(true); state.window.set_ime_allowed(true);
state.window.set_ime_cursor_area( state.window.set_ime_cursor_area(
LogicalPosition::<f32>::from(region.top_left.tuple()), LogicalPosition::<f32>::from(region.top_left.to_f32().tuple()),
LogicalSize::<f32>::from(region.size().tuple()), LogicalSize::<f32>::from(region.size().to_f32().tuple()),
); );
} }
state.focus = Some(id); state.focus = Some(id);
+58 -45
View File
@@ -1,10 +1,6 @@
use crate::prelude::*; use crate::prelude::*;
use arboard::Clipboard; use arboard::Clipboard;
use std::{ use std::{marker::PhantomData, sync::Arc, time::Instant};
marker::{PhantomData, Sized},
sync::Arc,
time::Instant,
};
use winit::{ use winit::{
event::{Ime, WindowEvent}, event::{Ime, WindowEvent},
event_loop::{ActiveEventLoop, EventLoopProxy}, event_loop::{ActiveEventLoop, EventLoopProxy},
@@ -29,7 +25,35 @@ pub use sense::*;
pub use state::*; pub use state::*;
pub use task::*; pub use task::*;
pub type Proxy<Event> = EventLoopProxy<Event>; /// Sends an application's own events to its event loop. It wraps the proxy
/// rather than being one because task updates travel the same way: what an
/// application sends is its `Event`, not the loop's whole message type.
pub struct Proxy<State: DefaultAppState>(EventLoopProxy<DefaultEvent<State>>);
impl<State: DefaultAppState> Clone for Proxy<State> {
fn clone(&self) -> Self {
Self(self.0.clone())
}
}
impl<State: DefaultAppState> Proxy<State> {
pub fn send_event(&self, event: State::Event) {
let _ = self.0.send_event(DefaultEvent::User(event));
}
}
/// What the event loop carries: the application's own events, and the
/// updates tasks send back to the ui thread.
pub enum DefaultEvent<State: DefaultAppState> {
User(State::Event),
Update(Box<dyn TaskUpdate<DefaultRsc<State>>>),
}
impl<State: DefaultAppState> TaskQueue<DefaultRsc<State>> for Proxy<State> {
fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<State>>>) {
let _ = self.0.send_event(DefaultEvent::Update(update));
}
}
pub struct DefaultUiState { pub struct DefaultUiState {
pub root: Option<StrongWidget>, pub root: Option<StrongWidget>,
@@ -70,9 +94,8 @@ pub trait HasDefaultUiState: Sized + 'static {
} }
pub trait DefaultAppState: HasDefaultUiState { pub trait DefaultAppState: HasDefaultUiState {
type Event = (); type Event: Send = ();
fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self::Event>) fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self>) -> Self;
-> Self;
#[allow(unused_variables)] #[allow(unused_variables)]
fn event( fn event(
&mut self, &mut self,
@@ -105,18 +128,14 @@ pub struct DefaultRsc<State: 'static> {
} }
impl<State> DefaultRsc<State> { impl<State> DefaultRsc<State> {
fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Self>) { pub fn init(queue: Arc<dyn TaskQueue<Self>>) -> Self {
let (tasks, recv) = Tasks::init(window);
(
Self { Self {
ui: Default::default(), ui: Default::default(),
events: Default::default(), events: Default::default(),
tasks, tasks: Tasks::init(queue),
state: Default::default(), state: Default::default(),
_state: Default::default(), _state: Default::default(),
}, }
recv,
)
} }
pub fn create_state<T: 'static>(&mut self, id: impl IdLike, data: T) -> WeakState<T> { pub fn create_state<T: 'static>(&mut self, id: impl IdLike, data: T) -> WeakState<T> {
@@ -181,43 +200,32 @@ pub struct DefaultApp<State: DefaultAppState> {
rsc: DefaultRsc<State>, rsc: DefaultRsc<State>,
render: UiRenderState, render: UiRenderState,
state: State, state: State,
task_recv: TaskMsgReceiver<DefaultRsc<State>>,
} }
impl<State: DefaultAppState> AppState for DefaultApp<State> { impl<State: DefaultAppState> AppState for DefaultApp<State> {
type Event = State::Event; type Event = DefaultEvent<State>;
fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self { fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
let window = event_loop let window = event_loop
.create_window(State::window_attributes()) .create_window(State::window_attributes())
.unwrap(); .unwrap();
let default_state = DefaultUiState::new(window); let default_state = DefaultUiState::new(window);
let (mut rsc, task_recv) = DefaultRsc::init(default_state.window.clone()); let mut rsc = DefaultRsc::init(Arc::new(Proxy(proxy.clone())));
let state = State::new(default_state, &mut rsc, proxy); let state = State::new(default_state, &mut rsc, Proxy(proxy));
let render = UiRenderState::new(); let render = UiRenderState::new();
Self { Self { rsc, state, render }
rsc,
state,
render,
task_recv,
}
} }
fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) { fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
self.state.event(event, &mut self.rsc, &mut self.render); match event {
DefaultEvent::User(event) => self.state.event(event, &mut self.rsc, &mut self.render),
DefaultEvent::Update(update) => update(&mut self.state, &mut self.rsc),
}
self.request_redraw_if_needed();
} }
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) { fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
let Self { let Self { rsc, render, state } = self;
rsc,
render,
state,
task_recv,
} = self;
for update in task_recv.try_iter() {
update(state, rsc);
}
let ui_state = state.default_state_mut(); let ui_state = state.default_state_mut();
let input_changed = ui_state.input.event(&event); let input_changed = ui_state.input.event(&event);
@@ -227,8 +235,7 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
ui_state.focus = None; ui_state.focus = None;
} }
if input_changed { if input_changed {
let window_size = ui_state.window_size(); render.run_sensors(rsc, state, cursor_state);
render.run_sensors(rsc, state, cursor_state, window_size);
} }
let ui_state = state.default_state_mut(); let ui_state = state.default_state_mut();
if old != ui_state.focus if old != ui_state.focus
@@ -244,7 +251,7 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
ui_state.renderer.draw(); ui_state.renderer.draw();
} }
WindowEvent::Resized(size) => { WindowEvent::Resized(size) => {
render.resize((size.width, size.height)); render.resize((size.width, size.height), rsc.widgets_mut());
ui_state.renderer.resize(size) ui_state.renderer.resize(size)
} }
WindowEvent::KeyboardInput { event, .. } => { WindowEvent::KeyboardInput { event, .. } => {
@@ -297,11 +304,8 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
_ => (), _ => (),
} }
state.window_event(event, rsc, render); state.window_event(event, rsc, render);
let ui_state = self.state.default_state_mut(); self.request_redraw_if_needed();
if render.needs_redraw(&ui_state.root, rsc.widgets()) { self.state.default_state_mut().input.end_frame();
ui_state.renderer.window().request_redraw();
}
ui_state.input.end_frame();
} }
fn exit(&mut self) { fn exit(&mut self) {
@@ -309,6 +313,15 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
} }
} }
impl<State: DefaultAppState> DefaultApp<State> {
fn request_redraw_if_needed(&mut self) {
let ui_state = self.state.default_state_mut();
if self.render.needs_redraw(&ui_state.root, self.rsc.widgets()) {
ui_state.renderer.window().request_redraw();
}
}
}
pub trait RscIdx<Rsc> { pub trait RscIdx<Rsc> {
type Output; type Output;
fn get(self, rsc: &Rsc) -> &Self::Output; fn get(self, rsc: &Rsc) -> &Self::Output;
+25 -15
View File
@@ -1,4 +1,4 @@
use iris_core::{UiData, UiLimits, UiRenderNode, UiRenderState}; use iris_core::{UiData, UiRenderNode, UiRenderState};
use pollster::FutureExt; use pollster::FutureExt;
use std::sync::Arc; use std::sync::Arc;
use wgpu::*; use wgpu::*;
@@ -22,7 +22,20 @@ impl UiRenderer {
} }
pub fn draw(&mut self) { pub fn draw(&mut self) {
let output = self.surface.get_current_texture().unwrap(); let (output, suboptimal) = match self.surface.get_current_texture() {
CurrentSurfaceTexture::Success(texture) => (texture, false),
// Used for this frame, and the swapchain rebuilt after it has
// been presented: configuring the surface while a texture it
// handed out is still alive panics.
CurrentSurfaceTexture::Suboptimal(texture) => (texture, true),
CurrentSurfaceTexture::Outdated | CurrentSurfaceTexture::Lost => {
self.surface.configure(&self.device, &self.config);
return;
}
CurrentSurfaceTexture::Timeout
| CurrentSurfaceTexture::Occluded
| CurrentSurfaceTexture::Validation => return,
};
let view = output let view = output
.texture .texture
.create_view(&TextureViewDescriptor::default()); .create_view(&TextureViewDescriptor::default());
@@ -46,7 +59,10 @@ impl UiRenderer {
self.queue.submit(std::iter::once(encoder.finish())); self.queue.submit(std::iter::once(encoder.finish()));
self.window.pre_present_notify(); self.window.pre_present_notify();
output.present(); self.queue.present(output);
if suboptimal {
self.surface.configure(&self.device, &self.config);
}
} }
pub fn resize(&mut self, size: &PhysicalSize<u32>) { pub fn resize(&mut self, size: &PhysicalSize<u32>) {
@@ -65,9 +81,10 @@ impl UiRenderer {
pub fn new(window: Arc<Window>) -> Self { pub fn new(window: Arc<Window>) -> Self {
let size = window.inner_size(); let size = window.inner_size();
let instance = Instance::new(&InstanceDescriptor { let instance = Instance::new(InstanceDescriptor {
backends: Backends::PRIMARY, backends: Backends::PRIMARY,
..Default::default() display: Some(Box::new(window.clone())),
..InstanceDescriptor::new_without_display_handle()
}); });
let surface = instance let surface = instance
@@ -79,22 +96,14 @@ impl UiRenderer {
power_preference: PowerPreference::default(), power_preference: PowerPreference::default(),
compatible_surface: Some(&surface), compatible_surface: Some(&surface),
force_fallback_adapter: false, force_fallback_adapter: false,
apply_limit_buckets: false,
}) })
.block_on() .block_on()
.expect("Could not get adapter!"); .expect("Could not get adapter!");
let ui_limits = UiLimits::default();
let (device, queue) = adapter let (device, queue) = adapter
.request_device(&DeviceDescriptor { .request_device(&DeviceDescriptor {
required_features: Features::TEXTURE_BINDING_ARRAY
| Features::PARTIALLY_BOUND_BINDING_ARRAY
| Features::SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING,
required_limits: Limits { required_limits: Limits {
max_binding_array_elements_per_shader_stage: ui_limits
.max_binding_array_elements_per_shader_stage(),
max_binding_array_sampler_elements_per_shader_stage: ui_limits
.max_binding_array_sampler_elements_per_shader_stage(),
max_buffer_size: 1 << 30, max_buffer_size: 1 << 30,
..Default::default() ..Default::default()
}, },
@@ -114,6 +123,7 @@ impl UiRenderer {
let config = SurfaceConfiguration { let config = SurfaceConfiguration {
usage: TextureUsages::RENDER_ATTACHMENT, usage: TextureUsages::RENDER_ATTACHMENT,
format: surface_format, format: surface_format,
color_space: SurfaceColorSpace::Auto,
width: size.width, width: size.width,
height: size.height, height: size.height,
present_mode: PresentMode::AutoVsync, present_mode: PresentMode::AutoVsync,
@@ -126,7 +136,7 @@ impl UiRenderer {
let encoder = Self::create_encoder(&device); let encoder = Self::create_encoder(&device);
let ui = UiRenderNode::new(&device, &queue, &config, ui_limits); let ui = UiRenderNode::new(&device, &config);
Self { Self {
surface, surface,
+103 -35
View File
@@ -4,14 +4,14 @@ use std::{
rc::Rc, rc::Rc,
}; };
#[derive(Clone, Copy, PartialEq)] #[derive(Debug, Clone, Copy, PartialEq)]
pub enum CursorButton { pub enum CursorButton {
Left, Left,
Right, Right,
Middle, Middle,
} }
#[derive(Clone, Copy, PartialEq)] #[derive(Debug, Clone, Copy, PartialEq)]
pub enum CursorSense { pub enum CursorSense {
PressStart(CursorButton), PressStart(CursorButton),
Pressing(CursorButton), Pressing(CursorButton),
@@ -27,7 +27,7 @@ pub struct CursorSenses(Vec<CursorSense>);
impl Event for CursorSenses { impl Event for CursorSenses {
type Data<'a> = CursorData<'a>; type Data<'a> = CursorData<'a>;
type State = SensorState; type Global = Hovered;
fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> { fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
if let Some(sense) = should_run(self, &data.cursor, data.hover) { if let Some(sense) = should_run(self, &data.cursor, data.hover) {
let mut data = data.clone(); let mut data = data.clone();
@@ -37,6 +37,24 @@ impl Event for CursorSenses {
None None
} }
} }
/// A press or a scroll is used up by whatever answered it, so it stops
/// there. Hovering is not: a cursor resting somewhere goes on resting.
fn consumes(&self, data: &Self::Data<'_>) -> bool {
!data.sense.position_only()
}
}
/// Who the cursor was inside, before and after an input. The difference is
/// whose hover has ended -- including a widget a higher layer has covered,
/// which the walk stops before reaching.
///
/// Two buffers that swap rather than one rebuilt, so an input allocates
/// nothing once they have grown.
#[derive(Default)]
pub struct Hovered {
was: Vec<WidgetId>,
now: Vec<WidgetId>,
} }
impl CursorSense { impl CursorSense {
@@ -52,6 +70,12 @@ impl CursorSense {
pub fn is_dragging(&self) -> bool { pub fn is_dragging(&self) -> bool {
matches!(self, CursorSense::Pressing(CursorButton::Left)) matches!(self, CursorSense::Pressing(CursorButton::Left))
} }
/// False if the sense is a button or a scroll, true if it is only about
/// where the cursor is.
fn position_only(&self) -> bool {
matches!(self, Self::HoverStart | Self::Hovering | Self::HoverEnd)
}
} }
#[derive(Default, Clone)] #[derive(Default, Clone)]
@@ -96,6 +120,12 @@ impl CursorButtons {
} }
impl CursorState { impl CursorState {
/// True if the cursor is only reporting where it is: no button and no
/// scroll this frame.
pub fn position_only(&self) -> bool {
self.scroll_delta == Vec2::ZERO && self.buttons.iter().all(|(_, state)| state.is_off())
}
pub fn end_frame(&mut self) { pub fn end_frame(&mut self) {
self.buttons.end_frame(); self.buttons.end_frame();
self.scroll_delta = Vec2::ZERO; self.scroll_delta = Vec2::ZERO;
@@ -123,11 +153,6 @@ pub struct Sensor<Ctx: HasEvents, Data> {
pub type SenseShape = UiRegion; pub type SenseShape = UiRegion;
#[derive(Default, Debug)]
pub struct SensorState {
pub hover: ActivationState,
}
#[derive(Clone)] #[derive(Clone)]
pub struct CursorData<'a> { pub struct CursorData<'a> {
/// where this widget was hit /// where this widget was hit
@@ -147,7 +172,6 @@ pub trait SensorUi {
rsc: &mut Rsc, rsc: &mut Rsc,
state: &mut Rsc::State, state: &mut Rsc::State,
cursor: CursorState, cursor: CursorState,
window_size: Vec2,
); );
} }
@@ -157,47 +181,86 @@ impl SensorUi for UiRenderState {
rsc: &mut Rsc, rsc: &mut Rsc,
state: &mut Rsc::State, state: &mut Rsc::State,
cursor: CursorState, cursor: CursorState,
window_size: Vec2,
) { ) {
// in order to remove this take, need to store active list in UiRenderState somehow // in order to remove this take, need to store active list in UiRenderState somehow
// this would probably be done through a generic parameter that adds yet another rsc / // this would probably be done through a generic parameter that adds yet another rsc /
// state like thing, but local to render state, and is passed to UiRsc events so you can // state like thing, but local to render state, and is passed to UiRsc events so you can
// update it there? // update it there?
let mut active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active); let active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active);
let mut hovered = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().global);
hovered.now.clear();
let position_only = cursor.position_only();
let region_of = |id| self.window_region(&id);
for layer in self.layers.indices().rev() { for layer in self.layers.indices().rev() {
let mut sensed = false; let mut consumed = false;
for (id, sensor) in active.get_mut(&layer).into_flat_iter() { for id in active.get(&layer).into_flat_iter().map(|(id, _)| *id) {
let shape = self.active.get(id).unwrap().region; let Some(region) = region_of(id) else {
let region = shape.to_px(window_size); continue;
let in_shape = cursor.exists && region.contains(cursor.pos); };
sensor.hover.update(in_shape); if !cursor.exists || !region.contains(PxVec2::from_f32(cursor.pos)) {
if sensor.hover == ActivationState::Off {
continue; continue;
} }
sensed = true; hovered.now.push(id);
let hover = match hovered.was.contains(&id) {
let cursor = cursor.clone(); true => ActivationState::On,
false => ActivationState::Start,
let data = CursorData {
pos: cursor.pos - region.top_left,
size: region.bot_right - region.top_left,
scroll_delta: cursor.scroll_delta,
hover: sensor.hover,
cursor,
// this does not have any meaning;
// might wanna set up Event to have a prepare stage
sense: CursorSense::Hovering,
render: self,
}; };
rsc.run_event::<CursorSense>(*id, data, state); // A press or a scroll stops where something answered it, so a
// button over a list does not swallow the list's scrolling.
consumed |= deliver(self, rsc, state, id, hover, &cursor, region);
// A cursor doing neither stops at whatever it is over, so
// hovering does not reach through.
consumed |= position_only;
} }
if sensed { // Applied after the layer, never during it: senses on one layer do
// not block each other.
if consumed {
break; break;
} }
} }
rsc.events_mut().get_type::<CursorSense>().active = active;
// Whatever the cursor was inside and is not now, whether it left or a
// layer above took the input before the walk reached it. A widget that
// stopped being drawn has no region to report and is simply dropped.
for &id in &hovered.was {
if !hovered.now.contains(&id)
&& let Some(region) = region_of(id)
{
deliver(self, rsc, state, id, ActivationState::End, &cursor, region);
} }
} }
std::mem::swap(&mut hovered.was, &mut hovered.now);
let senses = rsc.events_mut().get_type::<CursorSense>();
senses.active = active;
senses.global = hovered;
}
}
/// Runs one widget's cursor senses, and says whether they used up the input.
fn deliver<Rsc: HasEvents>(
render: &UiRenderState,
rsc: &mut Rsc,
state: &mut Rsc::State,
id: WidgetId,
hover: ActivationState,
cursor: &CursorState,
region: PixelRegion,
) -> bool {
let data = CursorData {
pos: cursor.pos - region.top_left.to_f32(),
size: region.size().to_f32(),
scroll_delta: cursor.scroll_delta,
hover,
cursor: cursor.clone(),
// this does not have any meaning;
// might wanna set up Event to have a prepare stage
sense: CursorSense::Hovering,
render,
};
rsc.run_event::<CursorSense>(id, data, state)
}
pub fn should_run( pub fn should_run(
senses: &CursorSenses, senses: &CursorSenses,
@@ -205,6 +268,11 @@ pub fn should_run(
hover: ActivationState, hover: ActivationState,
) -> Option<CursorSense> { ) -> Option<CursorSense> {
for sense in senses.iter() { for sense in senses.iter() {
// A widget the cursor is no longer inside senses only its position:
// the press that ended its hover landed on something else.
if !hover.is_on() && !sense.position_only() {
continue;
}
if match sense { if match sense {
CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(), CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(),
CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(), CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(),
+16 -34
View File
@@ -1,11 +1,5 @@
use iris_core::HasState; use iris_core::HasState;
use std::{ use std::{pin::Pin, sync::Arc};
pin::Pin,
sync::{
Arc,
mpsc::{Receiver as SyncReceiver, Sender as SyncSender, channel as sync_channel},
},
};
use tokio::{ use tokio::{
runtime::Runtime, runtime::Runtime,
sync::mpsc::{ sync::mpsc::{
@@ -13,64 +7,52 @@ use tokio::{
unbounded_channel as async_channel, unbounded_channel as async_channel,
}, },
}; };
use winit::window::Window;
pub type TaskMsgSender<Rsc> = SyncSender<Box<dyn TaskUpdate<Rsc>>>;
pub type TaskMsgReceiver<Rsc> = SyncReceiver<Box<dyn TaskUpdate<Rsc>>>;
pub trait TaskUpdate<Rsc: HasState>: FnOnce(&mut Rsc::State, &mut Rsc) + Send {} pub trait TaskUpdate<Rsc: HasState>: FnOnce(&mut Rsc::State, &mut Rsc) + Send {}
impl<F: FnOnce(&mut Rsc::State, &mut Rsc) + Send, Rsc: HasState> TaskUpdate<Rsc> for F {} impl<F: FnOnce(&mut Rsc::State, &mut Rsc) + Send, Rsc: HasState> TaskUpdate<Rsc> for F {}
/// Hands an update from a task to the thread that owns the ui. Delivery and
/// waking are one act: a host posts the update as a message its loop already
/// carries, so nothing has to wake the loop separately, or claim a redraw to
/// be looked at.
pub trait TaskQueue<Rsc: HasState>: Send + Sync + 'static {
fn send(&self, update: Box<dyn TaskUpdate<Rsc>>);
}
pub struct Tasks<Rsc: HasState> { pub struct Tasks<Rsc: HasState> {
start: AsyncSender<BoxTask>, start: AsyncSender<BoxTask>,
window: Arc<Window>, queue: Arc<dyn TaskQueue<Rsc>>,
msg_send: SyncSender<Box<dyn TaskUpdate<Rsc>>>,
} }
pub struct TaskCtx<Rsc: HasState> { pub struct TaskCtx<Rsc: HasState> {
send: TaskMsgSender<Rsc>, queue: Arc<dyn TaskQueue<Rsc>>,
} }
impl<Rsc: HasState> TaskCtx<Rsc> { impl<Rsc: HasState> TaskCtx<Rsc> {
pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) { pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) {
let _ = self.send.send(Box::new(f)); self.queue.send(Box::new(f));
}
}
impl<Rsc: HasState + 'static> TaskCtx<Rsc> {
fn new(send: TaskMsgSender<Rsc>) -> Self {
Self { send }
} }
} }
type BoxTask = Pin<Box<dyn Future<Output = ()> + Send>>; type BoxTask = Pin<Box<dyn Future<Output = ()> + Send>>;
impl<Rsc: HasState> Tasks<Rsc> { impl<Rsc: HasState> Tasks<Rsc> {
pub fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Rsc>) { pub fn init(queue: Arc<dyn TaskQueue<Rsc>>) -> Self {
let (start, start_recv) = async_channel(); let (start, start_recv) = async_channel();
let (msgs, msgs_recv) = sync_channel();
std::thread::spawn(|| { std::thread::spawn(|| {
let rt = Runtime::new().unwrap(); let rt = Runtime::new().unwrap();
rt.block_on(listen(start_recv)) rt.block_on(listen(start_recv))
}); });
( Self { start, queue }
Self {
start,
msg_send: msgs,
window,
},
msgs_recv,
)
} }
pub fn spawn<F: AsyncFnOnce(TaskCtx<Rsc>) + 'static + std::marker::Send>(&mut self, task: F) pub fn spawn<F: AsyncFnOnce(TaskCtx<Rsc>) + 'static + std::marker::Send>(&mut self, task: F)
where where
F::CallOnceFuture: Send, F::CallOnceFuture: Send,
{ {
let send = self.msg_send.clone(); let queue = self.queue.clone();
let window = self.window.clone();
let _ = self.start.send(Box::pin(async move { let _ = self.start.send(Box::pin(async move {
task(TaskCtx::new(send)).await; task(TaskCtx { queue }).await;
window.request_redraw();
})); }));
} }
} }
+333
View File
@@ -0,0 +1,333 @@
//! A ui with no window: build a tree, run frames, move a pointer, and read
//! back where widgets landed.
//!
//! It does not draw. A claim about pixels still needs a real surface.
use crate::prelude::*;
use std::{
sync::{
Arc,
mpsc::{Receiver, SyncSender, sync_channel},
},
time::Duration,
};
/// There is no loop here to post to, so updates queue until the test asks
/// for them.
struct Queue(SyncSender<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>);
impl TaskQueue<DefaultRsc<HarnessState>> for Queue {
fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>) {
let _ = self.0.send(update);
}
}
/// `assert_eq!` for where a frame put a widget, written as its two corners.
#[macro_export]
macro_rules! assert_corners {
($harness:expr, $id:expr, ($x0:expr, $y0:expr), ($x1:expr, $y1:expr)) => {
assert_eq!(
$harness.region(&$id).expect("widget drew nothing"),
$crate::core::PixelRegion {
top_left: $crate::core::PxVec2::new(
$crate::core::Px::from_f32($x0 as f32),
$crate::core::Px::from_f32($y0 as f32),
),
bot_right: $crate::core::PxVec2::new(
$crate::core::Px::from_f32($x1 as f32),
$crate::core::Px::from_f32($y1 as f32),
),
}
);
};
}
pub use crate::assert_corners;
/// One replayed pointer sample, cut down to what a window delivers: where the
/// pointer is, and whether the button changed.
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum TouchAction {
Down,
Move,
Up,
}
impl TouchAction {
fn parse(word: &str) -> Option<Self> {
match word {
"down" => Some(Self::Down),
"move" => Some(Self::Move),
"up" => Some(Self::Up),
_ => None,
}
}
}
#[derive(Clone, Copy, Debug)]
pub struct TouchSample {
pub t_ms: u64,
pub action: TouchAction,
pub pos: Vec2,
}
/// A recorded gesture, in the output's own pixels: `<ms> down|move|up <x> <y>`
/// a line, `#` to end of line ignored.
///
/// One parser for both ways of replaying a recording -- into a harness, and
/// into a real window -- so the two cannot read the same file differently.
pub struct TouchScript {
pub samples: Vec<TouchSample>,
}
impl TouchScript {
pub fn parse(text: &str) -> Result<Self, String> {
let mut samples: Vec<TouchSample> = Vec::new();
for (i, line) in text.lines().enumerate() {
let line = line.split('#').next().unwrap_or("").trim();
if line.is_empty() {
continue;
}
let at = |what: &str| format!("touch script line {}: {what}: {line:?}", i + 1);
let mut words = line.split_whitespace();
let (Some(t), Some(action), Some(x), Some(y), None) = (
words.next(),
words.next(),
words.next(),
words.next(),
words.next(),
) else {
return Err(at("expected `t_ms action x y`"));
};
let t_ms: u64 = t.parse().map_err(|_| at("t_ms is not a whole number"))?;
let action =
TouchAction::parse(action).ok_or_else(|| at("action is not down/move/up"))?;
let x: f32 = x.parse().map_err(|_| at("x is not a number"))?;
let y: f32 = y.parse().map_err(|_| at("y is not a number"))?;
if let Some(last) = samples.last()
&& t_ms < last.t_ms
{
return Err(at("samples must be in time order"));
}
samples.push(TouchSample {
t_ms,
action,
pos: Vec2::new(x, y),
});
}
Ok(Self { samples })
}
}
#[derive(Default)]
pub struct HarnessState {
pub root: Option<StrongWidget>,
}
impl HasRoot for HarnessState {
fn set_root(&mut self, root: StrongWidget) {
self.root = Some(root);
}
}
pub struct Harness {
pub rsc: DefaultRsc<HarnessState>,
pub render: UiRenderState,
pub state: HarnessState,
updates: Receiver<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>,
cursor: CursorState,
}
impl Harness {
/// `size` is the output in physical pixels.
pub fn new(size: impl Into<Vec2>) -> Self {
// A `TaskQueue` must be `Sync`, which `mpsc::Sender` is not; the
// bound that comes with `SyncSender` is far past anything a test
// leaves unread.
let (send, updates) = sync_channel(1024);
let mut rsc = DefaultRsc::init(Arc::new(Queue(send)));
let mut render = UiRenderState::new();
render.resize(size, rsc.widgets_mut());
Self {
rsc,
render,
state: HarnessState::default(),
updates,
cursor: CursorState::default(),
}
}
pub fn size(&self) -> Vec2 {
self.render.output_size().to_f32()
}
pub fn resize(&mut self, size: impl Into<Vec2>) {
self.render.resize(size, self.rsc.widgets_mut());
}
/// Changes a length rule after the fact, the way `.width()` sets one.
pub fn set_len(&mut self, id: impl IdLike, axis: Axis, len: impl Into<LayoutLen>) {
self.rsc
.widgets_mut()
.set_size_rule(id, axis, SizeRule::Exact(len.into()));
}
/// Sets the root and lays it out, so a pointer event has something to hit.
pub fn set_root<T>(&mut self, widget: impl WidgetLike<DefaultRsc<HarnessState>, T>) {
widget.set_root(&mut self.rsc, &mut self.state);
self.frame();
}
pub fn needs_redraw(&self) -> bool {
self.render
.needs_redraw(&self.state.root, self.rsc.widgets())
}
pub fn apply_updates(&mut self) -> usize {
let mut applied = 0;
while let Ok(update) = self.updates.try_recv() {
update(&mut self.state, &mut self.rsc);
applied += 1;
}
applied
}
/// Waits for a task's first update, then applies everything waiting.
/// False if none arrived in time.
#[must_use]
pub fn await_update(&mut self, timeout: Duration) -> bool {
let Ok(update) = self.updates.recv_timeout(timeout) else {
return false;
};
update(&mut self.state, &mut self.rsc);
self.apply_updates();
true
}
/// Lays the tree out and builds its primitives.
pub fn frame(&mut self) {
self.apply_updates();
self.render.update(&self.state.root, &mut self.rsc);
}
/// Where the last frame put a widget, or `None` if it drew nothing.
pub fn region(&self, id: &impl IdLike) -> Option<PixelRegion> {
self.render.window_region(id)
}
pub fn move_to(&mut self, pos: impl Into<Vec2>) {
self.cursor.pos = pos.into();
self.cursor.exists = true;
self.sense();
}
pub fn leave(&mut self) {
self.cursor.exists = false;
self.sense();
}
pub fn press(&mut self, button: CursorButton) {
self.button(button).update(true);
self.sense();
}
pub fn release(&mut self, button: CursorButton) {
self.button(button).update(false);
self.sense();
}
/// A wheel carries no position, so this goes wherever the cursor was last
/// moved to -- nowhere, until it has been moved.
pub fn scroll(&mut self, delta: impl Into<Vec2>) {
self.cursor.scroll_delta = delta.into();
self.sense();
}
pub fn click(&mut self, pos: impl Into<Vec2>) {
self.move_to(pos);
self.press(CursorButton::Left);
self.release(CursorButton::Left);
}
/// Drives a recorded gesture through the harness.
pub fn replay(&mut self, script: &TouchScript) {
for sample in &script.samples {
match sample.action {
TouchAction::Down => {
self.move_to(sample.pos);
self.press(CursorButton::Left);
}
TouchAction::Move => self.move_to(sample.pos),
TouchAction::Up => {
self.move_to(sample.pos);
self.release(CursorButton::Left);
}
}
}
}
fn button(&mut self, button: CursorButton) -> &mut ActivationState {
let buttons = &mut self.cursor.buttons;
match button {
CursorButton::Left => &mut buttons.left,
CursorButton::Middle => &mut buttons.middle,
CursorButton::Right => &mut buttons.right,
}
}
/// Dispatches against the layout of the last frame, which is what a
/// window delivers input against too.
fn sense(&mut self) {
let cursor = self.cursor.clone();
self.render
.run_sensors(&mut self.rsc, &mut self.state, cursor);
self.cursor.end_frame();
}
}
#[cfg(test)]
mod tests {
use super::*;
fn parse(text: &str) -> Result<Vec<(u64, TouchAction, f32, f32)>, String> {
Ok(TouchScript::parse(text)?
.samples
.iter()
.map(|s| (s.t_ms, s.action, s.pos.x, s.pos.y))
.collect())
}
#[test]
fn a_recording_is_time_action_and_a_point() {
assert_eq!(
parse("0 down 10 20\n16 move 10.5 24\n32 up 10.5 24").unwrap(),
[
(0, TouchAction::Down, 10.0, 20.0),
(16, TouchAction::Move, 10.5, 24.0),
(32, TouchAction::Up, 10.5, 24.0),
]
);
}
#[test]
fn blank_lines_and_comments_are_not_samples() {
assert_eq!(
parse("# a flick\n\n 0 down 1 2 # the finger lands\n\n").unwrap(),
[(0, TouchAction::Down, 1.0, 2.0)]
);
}
#[test]
fn a_recording_that_goes_backwards_is_rejected() {
// Replay waits out the gap between samples, so time running backwards
// would silently become no wait at all.
let err = parse("16 down 1 2\n0 up 1 2").unwrap_err();
assert!(err.contains("time order"), "{err}");
}
#[test]
fn a_line_that_is_not_a_sample_says_which_line() {
let err = parse("0 down 1 2\n16 wiggle 1 2").unwrap_err();
assert!(err.contains("line 2"), "{err}");
assert!(err.contains("down/move/up"), "{err}");
}
}
+2
View File
@@ -7,6 +7,8 @@
pub mod default; pub mod default;
pub mod event; pub mod event;
pub mod harness;
pub mod random;
pub mod widget; pub mod widget;
pub use iris_core as core; pub use iris_core as core;
+956
View File
@@ -0,0 +1,956 @@
//! A seeded random widget tree, for tests and for looking at.
//!
//! One seed is one tree, on any machine and after any upgrade, so a test can
//! grow the same tree twice and a failing seed is reproduced by its number.
//! `examples/random.rs` draws one; `tests/generated.rs` checks that laying one
//! out again lands where growing it from scratch would.
use crate::prelude::*;
use std::collections::HashMap;
/// What a test changes between two trees grown from the same seed, so the
/// warm one can be mutated and the cold one grown that way to begin with.
#[derive(Default)]
pub struct Edits {
/// Declared sizes, by the order the rules were put on.
pub sizes: HashMap<usize, SizeRules>,
/// Which children a span has, by the order the spans were made.
pub spans: HashMap<usize, SpanEdit>,
/// Alignments, by the order they were put on.
pub aligns: HashMap<usize, Align>,
/// Which widgets own a movable region, by the order they were offered
/// one. Region nodes change what a move writes and how deep a primitive's
/// chain is, so a tree that never grows one leaves both untested.
pub nodes: HashMap<usize, bool>,
/// Whether a [`Branch`] takes the side it would take at any measurement,
/// rather than the side the one it made says. The oracle wants the
/// measured side -- that is the whole point of a branch, and how a widget
/// believing a measurement a cold start would not have given it becomes a
/// different tree. A rig measuring cost wants this instead: a fixture
/// whose shape moves with the thing being measured cannot be compared
/// with itself across a change to it, and seed 1 at depth 8 went from 88
/// drawn widgets and 2,298 primitive writes a frame to 115 and 8,209
/// across fixed point, which is three and a half times the work behind a
/// number read as three and a half times the cost.
pub fixed_branches: bool,
}
#[derive(Default, Clone)]
pub struct SpanEdit {
/// Children to leave out, by index among the ones grown.
pub detach: Vec<usize>,
/// How many of the span's spares are in it, appended in order.
pub attach: usize,
}
/// xorshift64, written out rather than taken from a crate so that a seed
/// keeps meaning the same tree.
pub struct Rng(u64);
impl Rng {
pub fn new(seed: u64) -> Self {
Self(seed | 1)
}
pub fn bits(&mut self) -> u64 {
self.0 ^= self.0 << 13;
self.0 ^= self.0 >> 7;
self.0 ^= self.0 << 17;
self.0
}
pub fn below(&mut self, n: usize) -> usize {
(self.bits() % n as u64) as usize
}
pub fn chance(&mut self) -> bool {
self.bits() & 1 == 0
}
}
const COLORS: [UiColor; 6] = [
UiColor::RED,
UiColor::GREEN,
UiColor::BLUE,
UiColor::YELLOW,
UiColor::CYAN,
UiColor::MAGENTA,
];
/// Leaves grown beside every span, for a test to put into it.
const SPARES: usize = 3;
const WORDS: &str = "Wrapping shapes one source into as many lines as the box \
leaves room for, so a paragraph's height is an answer and not a setting.";
/// What growing a tree gives back: every widget in creation order, so two
/// trees from one seed line up index for index, and the declared sizes, which
/// are what a test changes to watch the change propagate.
#[derive(Default)]
pub struct Tree {
pub ids: Vec<WidgetId>,
pub sized: Vec<WidgetId>,
pub aligned: Vec<WidgetId>,
pub nodes: Vec<WidgetId>,
pub spans: Vec<Spanned>,
pub scrolls: Vec<WeakWidget<Scroll>>,
}
/// Branches on a child's measured length. Comparing boxes catches a widget
/// that moved; this catches one that believed a measurement a cold start
/// would not have given it, by turning that into a different tree. Its own
/// configuration never changes, so which side draws is a property of the
/// layout alone.
pub struct Branch {
pub probe: StrongWidget,
pub wide: StrongWidget,
pub narrow: StrongWidget,
pub threshold: f32,
}
impl Widget for Branch {
fn draw(&mut self, painter: &mut Painter) -> Size {
let cut = Len::from_parts(Rel::ZERO, Px::from_int(40));
let top = UiSpan::new(Len::ZERO, cut).shifted_desc();
let measured = painter
.widget_at(&self.probe, top.on_axis(Axis::Y))
.len(Axis::X);
let len = measured.apply_leftover();
let px = painter.to_px(len, Axis::X);
// The range it actually branched on, said the way a container says
// one: pinning the window instead would redraw this widget on every
// resize, which is a fixture that never exercises reuse.
let threshold = Px::from_f32(self.threshold);
let holds = match px > threshold {
true => Holds::from(threshold + Px::STEP..=Px::MAX),
false => Holds::from(Px::MIN..=threshold),
};
painter.window_holds(Axis::X, holds.through(len));
let below = UiSpan::new(cut, painter.region_len(Axis::Y)).shifted_desc();
let place = below.on_axis(Axis::Y);
match px > threshold {
true => painter.widget_at(&self.wide, place),
false => painter.widget_at(&self.narrow, place),
};
Size::LEFTOVER
}
fn size_hint(&self, _: Axis) -> Option<LayoutLen> {
Some(LayoutLen::LEFTOVER)
}
}
pub struct Spanned {
pub id: WeakWidget<Span>,
/// Everything made for this span that it does not hold -- spares never
/// attached and children detached alike. A widget belongs to one parent,
/// and one that belongs to nobody still has to be held here: dropping
/// the last share of it frees its id for the next widget to be given,
/// which puts two trees out of step.
pub spares: Vec<StrongWidget>,
/// How many children it was grown with, before any edit.
pub grown: usize,
}
/// A tree described rather than built: [`plan`] turns a seed into one of
/// these and [`build`] turns it into widgets, where growing did both at once.
///
/// The split is what makes a counterexample readable. A failing seed used to
/// be the entire record of one, because a grower that makes widgets as it
/// draws leaves nothing to take apart -- a shrinker could only grow its own
/// trees and hope to meet the same shape, which in practice it does not. A
/// plan is reduced by [`Plan::smaller`] and built again, so any seed that
/// fails can be cut down until what is left is small enough to read.
#[derive(Clone, Debug, PartialEq)]
pub struct Plan {
pub kind: Kind,
/// The declared size this widget carries. Whoever grows a widget offers
/// it one and the offer is taken or declined; a second offer to the same
/// widget is dropped, because two rules on one widget would settle in the
/// order they were applied rather than in grow order.
pub size: Option<SizeRules>,
/// The alignment it carries, under the same one-offer rule. An axis left
/// out takes the centered default, which is what [`RegionAlign`] reads it
/// as.
pub align: Option<Align>,
/// Whether it was offered a movable region of its own and what it
/// answered. `Some(false)` is an offer declined, which still uses up the
/// one offer, where `None` is an offer never made.
pub region_node: Option<bool>,
}
#[derive(Clone, Debug, PartialEq)]
pub enum Kind {
/// Wrapped and unwrapped text, because only one of them reads the width
/// it is given and so only one has to be drawn again for a new one.
Wrapped,
OneLine,
Rect {
color: usize,
alpha: u8,
},
/// The one leaf whose own length is a number of pixels it knows before it
/// is drawn, which is the hint a rule beside it has to win over.
Image,
/// Scrolling reads the pixel length of its box, which nothing else here
/// does, and gives its child a box longer than its own.
Scroll {
axis: Axis,
inner: Box<Plan>,
},
/// All three sides are grown either way, so a tree that draws one has the
/// same ids as a tree that draws another.
Branch {
probe: Box<Plan>,
wide: Box<Plan>,
narrow: Box<Plan>,
threshold: f32,
},
/// Each side its own, since a padding that is the same all round hides
/// anything that treats one edge differently from another.
Pad {
padding: [i32; 4],
inner: Box<Plan>,
},
Stack {
children: Vec<Plan>,
},
Span {
dir: usize,
gap: i32,
/// Grown for this span, in the order they are made.
children: Vec<Plan>,
/// Grown beside it whether or not they end up in it, so the widget
/// after them has the same id in a tree that leaves them out as in
/// one that puts them in.
spares: Vec<Plan>,
/// Which of `children` then `spares` are actually in the span, and
/// in what order -- kept apart from the two lists above so that a
/// tree which detaches, attaches or reorders its children still
/// makes the same widgets in the same order, and two builds line up
/// index for index. Anything not named here is built and held
/// rather than dropped, since freeing an id hands it to the next
/// widget and puts two trees out of step.
order: Vec<usize>,
},
}
impl Plan {
/// A widget carrying nothing anybody has offered it yet.
fn bare(kind: Kind) -> Self {
Self {
kind,
size: None,
align: None,
region_node: None,
}
}
/// How many widgets building it makes, spares and detached children
/// included, since those are made either way.
pub fn size(&self) -> usize {
1 + match &self.kind {
Kind::Scroll { inner, .. } | Kind::Pad { inner, .. } => inner.size(),
Kind::Branch {
probe,
wide,
narrow,
..
} => probe.size() + wide.size() + narrow.size(),
Kind::Stack { children } => children.iter().map(Plan::size).sum(),
Kind::Span {
children, spares, ..
} => children.iter().chain(spares).map(Plan::size).sum(),
_ => 0,
}
}
/// The trees to try instead of this one when reducing a counterexample,
/// biggest cut first: a shrinker takes the first that still fails, so
/// offering "this subtree alone" before "this subtree with one child
/// fewer" is what gets from six hundred widgets to six rather than to
/// five hundred and ninety.
///
/// Every one of these is a tree the generator could have grown, so a
/// reduced plan is a counterexample in its own right rather than a
/// special case only the shrinker can make.
pub fn smaller(&self) -> Vec<Plan> {
let mut out = Vec::new();
// Standing in for the whole of it, which is the largest cut there is.
for kid in self.kids() {
out.push(kid.clone());
}
// Then what it carries, which costs nothing to put back if it was
// not the thing that mattered.
for dropped in [
self.region_node.map(|_| Plan {
region_node: None,
..self.clone()
}),
self.align.map(|_| Plan {
align: None,
..self.clone()
}),
self.size.map(|_| Plan {
size: None,
..self.clone()
}),
]
.into_iter()
.flatten()
{
out.push(dropped);
}
out.extend(self.kind.smaller().into_iter().map(|kind| Plan {
kind,
..self.clone()
}));
out
}
/// Visits every widget in the order [`build`] makes them, so a count
/// kept by the visitor indexes the same widget as the matching [`Tree`]
/// vector does.
pub fn walk_mut(&mut self, at: &mut impl FnMut(&mut Plan)) {
match &mut self.kind {
Kind::Scroll { inner, .. } | Kind::Pad { inner, .. } => inner.walk_mut(at),
Kind::Branch {
probe,
wide,
narrow,
..
} => {
probe.walk_mut(at);
wide.walk_mut(at);
narrow.walk_mut(at);
}
Kind::Stack { children } => {
for child in children {
child.walk_mut(at);
}
}
Kind::Span {
children, spares, ..
} => {
for child in children.iter_mut().chain(spares) {
child.walk_mut(at);
}
}
_ => {}
}
at(self);
}
/// The same tree with `edits` applied, by the indices the generator would
/// have used for them.
///
/// [`plan`] resolves edits while drawing, which needs a seed. A scenario
/// needs them applied to a tree that already exists -- one it has built,
/// and one a shrinker may already have cut down, where no seed grows it
/// any more. Both routes take the same [`Edits`], so a case written
/// against one reads the same against the other.
pub fn edited(&self, edits: &Edits) -> Plan {
let mut out = self.clone();
let (mut sized, mut aligned, mut nodes, mut spans) = (0, 0, 0, 0);
out.walk_mut(&mut |plan| {
if let Kind::Span {
children,
spares,
order,
..
} = &mut plan.kind
{
if let Some(edit) = edits.spans.get(&spans) {
*order = span_edited(order, children.len(), spares.len(), edit);
}
spans += 1;
}
if let Kind::Branch { threshold, .. } = &mut plan.kind
&& edits.fixed_branches
{
*threshold = f32::MIN;
}
if plan.size.is_some() {
if let Some(lens) = edits.sizes.get(&sized) {
plan.size = Some(*lens);
}
sized += 1;
}
if plan.align.is_some() {
if let Some(align) = edits.aligns.get(&aligned) {
plan.align = Some(*align);
}
aligned += 1;
}
if plan.region_node.is_some() {
if let Some(take) = edits.nodes.get(&nodes) {
plan.region_node = Some(*take);
}
nodes += 1;
}
});
out
}
fn kids(&self) -> Vec<&Plan> {
match &self.kind {
Kind::Scroll { inner, .. } | Kind::Pad { inner, .. } => vec![inner],
Kind::Branch {
probe,
wide,
narrow,
..
} => vec![probe, wide, narrow],
Kind::Stack { children } => children.iter().collect(),
Kind::Span { children, .. } => children.iter().collect(),
_ => Vec::new(),
}
}
}
impl Kind {
/// Simplifications of the shape alone, leaving what the widget carries to
/// [`Plan::smaller`]. Replacing a node with one of its children is there
/// rather than here, since it answers with a whole `Plan`.
fn smaller(&self) -> Vec<Kind> {
let mut out = Vec::new();
/// One child reduced at a time, rebuilt into the same shape. Every
/// answer has the same number of children as it was given, so it is
/// for the shapes whose child count is part of what they are.
fn reduced(kids: &[Plan], rebuild: &dyn Fn(Vec<Plan>) -> Kind) -> Vec<Kind> {
let mut out = Vec::new();
for (i, kid) in kids.iter().enumerate() {
for small in kid.smaller() {
let mut next = kids.to_vec();
next[i] = small;
out.push(rebuild(next));
}
}
out
}
/// One child dropped, then [`reduced`]. For the shapes that hold any
/// number of children, where dropping one is the cut that matters.
fn each(kids: &[Plan], rebuild: &dyn Fn(Vec<Plan>) -> Kind) -> Vec<Kind> {
let mut out = Vec::new();
for i in 0..kids.len() {
if kids.len() > 1 {
let mut less = kids.to_vec();
less.remove(i);
out.push(rebuild(less));
}
}
out.extend(reduced(kids, rebuild));
out
}
match self {
// The one leaf that reads the width it is given, then the one
// that does not, then the one that measures nothing at all. A
// picture measures nothing either, but its length is its own, so
// it steps to the leaf that takes whatever it is given.
Kind::Wrapped => out.push(Kind::OneLine),
Kind::OneLine | Kind::Image => out.push(Kind::Rect {
color: 0,
alpha: 255,
}),
Kind::Rect { .. } => {}
Kind::Scroll { axis, inner } => {
let axis = *axis;
out.extend(each(std::slice::from_ref(inner), &|mut k| Kind::Scroll {
axis,
inner: Box::new(k.remove(0)),
}));
}
Kind::Branch {
probe,
wide,
narrow,
threshold,
} => {
let threshold = *threshold;
// All three sides stay: a branch is the widget that draws
// one of two on a measurement, and one with a side missing
// is a different widget rather than a smaller one. Dropping
// the branch for a side is offered by `Plan::smaller`.
let sides = [(**probe).clone(), (**wide).clone(), (**narrow).clone()];
out.extend(reduced(&sides, &|k| Kind::Branch {
probe: Box::new(k[0].clone()),
wide: Box::new(k[1].clone()),
narrow: Box::new(k[2].clone()),
threshold,
}));
}
Kind::Pad { padding, inner } => {
let padding = *padding;
if padding != [0; 4] {
out.push(Kind::Pad {
padding: [0; 4],
inner: inner.clone(),
});
}
out.extend(each(std::slice::from_ref(inner), &|mut k| Kind::Pad {
padding,
inner: Box::new(k.remove(0)),
}));
}
Kind::Stack { children } => {
out.extend(each(children, &|children| Kind::Stack { children }))
}
Kind::Span {
dir,
gap,
children,
spares,
order,
} => {
let (dir, gap, n) = (*dir, *gap, children.len());
let span = |children: Vec<Plan>, spares: Vec<Plan>, order: Vec<usize>| Kind::Span {
dir,
gap,
children,
spares,
order,
};
let identity: Vec<usize> = (0..n).collect();
// An order the generator did not choose is part of the tree,
// so take that off before taking the tree apart.
if *order != identity {
out.push(span(children.clone(), spares.clone(), identity));
}
// Spares exist to be attached; with none attached they are
// widgets the span never holds.
if !spares.is_empty() && order.iter().all(|&i| i < n) {
out.push(span(children.clone(), Vec::new(), order.clone()));
}
if gap != 0 {
out.push(Kind::Span {
dir,
gap: 0,
children: children.clone(),
spares: spares.clone(),
order: order.clone(),
});
}
for k in 0..n {
if n > 1 {
let mut less = children.clone();
less.remove(k);
// Everything after it shifts down, spares included,
// since they are indexed past the children.
let order = order
.iter()
.filter(|&&i| i != k)
.map(|&i| if i > k { i - 1 } else { i })
.collect();
out.push(span(less, spares.clone(), order));
}
}
for (i, kid) in children.iter().enumerate() {
for small in kid.smaller() {
let mut next = children.clone();
next[i] = small;
out.push(span(next, spares.clone(), order.clone()));
}
}
}
}
out
}
}
/// A [`SpanEdit`] applied to the order a span already holds its children in.
///
/// `detach` names positions in that order and `attach` takes from the front
/// of what the span is not holding, both of which is what a test changing a
/// live span does -- so an edit means the same thing said to a tree and said
/// to the plan it was built from. On a span nobody has edited the order is
/// the children in the order they were grown, and this is then "leave these
/// out and put that many spares on the end".
fn span_edited(order: &[usize], children: usize, spares: usize, edit: &SpanEdit) -> Vec<usize> {
let mut detach = edit.detach.clone();
detach.sort_unstable();
detach.dedup();
let mut next: Vec<usize> = order
.iter()
.enumerate()
.filter(|(at, _)| !detach.contains(at))
.map(|(_, &which)| which)
.collect();
// What the span is not holding, in the order it hands them back: what it
// was already not holding first, in the order the widgets were made, and
// what this edit takes out after that, highest position first. A child
// just detached goes to the back rather than straight back in, which is
// what makes detaching one and attaching one a trade.
let mut free: Vec<usize> = (0..children + spares)
.filter(|i| !order.contains(i))
.collect();
free.extend(detach.iter().rev().filter_map(|&at| order.get(at).copied()));
next.extend(free.into_iter().take(edit.attach));
next
}
/// Plans the tree `seed` describes, `edits` replacing what it would otherwise
/// have given the widgets that carry them.
///
/// The edits are resolved here rather than at build time, so that a plan is
/// the whole of what a tree is and building one has nothing left to decide.
pub fn plan(seed: u64, depth: usize, edits: &Edits) -> Plan {
let mut sow = Sow {
rng: Rng::new(seed),
edits,
sized: 0,
aligned: 0,
nodes: 0,
spans: 0,
};
sow.node(depth)
}
/// Grows the tree `seed` describes, `edits` replacing the declared sizes it
/// would otherwise have given those wrappers.
pub fn grow<Rsc: UiRsc + 'static>(
rsc: &mut Rsc,
seed: u64,
depth: usize,
edits: &Edits,
) -> (StrongWidget, Tree) {
build(rsc, &plan(seed, depth, edits))
}
/// Draws a plan out of the random stream. Every draw happens in the order it
/// always has and before the decision it feeds, including the decisions that
/// are then dropped, because a seed has to keep meaning the same tree.
struct Sow<'a> {
rng: Rng,
edits: &'a Edits,
sized: usize,
aligned: usize,
nodes: usize,
spans: usize,
}
impl Sow<'_> {
fn leaf(&mut self) -> Plan {
Plan::bare(match self.rng.below(5) {
0 => Kind::Wrapped,
1 => Kind::OneLine,
2 => Kind::Image,
_ => {
let color = self.rng.below(COLORS.len());
let alpha = (self.rng.below(5) * 63) as u8;
Kind::Rect { color, alpha }
}
})
}
fn len(&mut self) -> Option<LayoutLen> {
match self.rng.below(4) {
0 => Some(LayoutLen::px(20.0 + self.rng.below(180) as f32)),
1 => Some(LayoutLen::LEFTOVER),
_ => None,
}
}
fn align(&mut self) -> Align {
let axis = |s: &mut Self| match s.rng.below(4) {
0 => None,
1 => Some(AxisAlign::NEG),
2 => Some(AxisAlign::CENTER),
_ => Some(AxisAlign::POS),
};
let (x, y) = (axis(self), axis(self));
// Aligning on neither axis leaves the branch unexercised.
match x.is_none() && y.is_none() {
true => Align {
x: Some(AxisAlign::CENTER),
y,
},
false => Align { x, y },
}
}
/// A declared size over half the tree, kept where a test can change it.
fn sized(&mut self, inner: &mut Plan) {
let take = self.rng.chance();
let lens = SizeRules {
x: self.len().into(),
y: self.len().into(),
};
if !take || inner.size.is_some() {
return;
}
let idx = self.sized;
self.sized += 1;
inner.size = Some(self.edits.sizes.get(&idx).copied().unwrap_or(lens));
}
/// An alignment over some of the tree, kept where a test can change it.
fn aligned(&mut self, inner: &mut Plan) {
let align = self.align();
if inner.align.is_some() {
return;
}
let idx = self.aligned;
self.aligned += 1;
inner.align = Some(self.edits.aligns.get(&idx).copied().unwrap_or(align));
}
/// A movable region of its own over some of the tree. What it changes is
/// how a move is written and how long a primitive's chain is, neither of
/// which any other branch here varies.
fn noded(&mut self, inner: &mut Plan) {
let take = self.rng.below(4) == 0;
if inner.region_node.is_some() {
return;
}
let idx = self.nodes;
self.nodes += 1;
inner.region_node = Some(self.edits.nodes.get(&idx).copied().unwrap_or(take));
}
fn offered(&mut self, inner: &mut Plan) {
self.sized(inner);
self.noded(inner);
}
fn node(&mut self, depth: usize) -> Plan {
if depth == 0 {
return self.leaf();
}
let positioned = self.rng.below(6);
if positioned == 0 {
let mut inner = self.node(depth - 1);
self.offered(&mut inner);
let axis = if self.rng.chance() { Axis::X } else { Axis::Y };
return Plan::bare(Kind::Scroll {
axis,
inner: Box::new(inner),
});
}
if positioned == 2 {
let probe = self.node(depth - 1);
let wide = self.node(depth - 1);
let narrow = self.node(depth - 1);
// Drawn either way, so the side a fixed branch takes is still a
// side the generator chose -- and it consumes the same randomness
// as a measured one, so the two grow the same ids.
let measured = self.rng.below(500) as f32;
let threshold = match self.edits.fixed_branches {
true => f32::MIN,
false => measured,
};
return Plan::bare(Kind::Branch {
probe: Box::new(probe),
wide: Box::new(wide),
narrow: Box::new(narrow),
threshold,
});
}
if positioned == 1 {
// Carries an alignment and makes no widget of its own, so the
// plan for it is the child it aligned.
let mut inner = self.node(depth - 1);
self.offered(&mut inner);
self.aligned(&mut inner);
return inner;
}
if self.rng.below(4) == 0 {
let mut inner = self.node(depth - 1);
self.offered(&mut inner);
let side = |s: &mut Self| s.rng.below(24) as i32;
let padding = [side(self), side(self), side(self), side(self)];
return Plan::bare(Kind::Pad {
padding,
inner: Box::new(inner),
});
}
let grown = 2 + self.rng.below(3);
let mut children = Vec::with_capacity(grown);
for _ in 0..grown {
let mut child = self.node(depth - 1);
self.offered(&mut child);
children.push(child);
}
if self.rng.chance() {
return Plan::bare(Kind::Stack { children });
}
let spares: Vec<Plan> = (0..SPARES).map(|_| self.leaf()).collect();
let idx = self.spans;
self.spans += 1;
let edit = self.edits.spans.get(&idx).cloned().unwrap_or_default();
let dir = self.rng.below(4);
let gap = self.rng.below(3) as i32 * 4;
let grown: Vec<usize> = (0..children.len()).collect();
let order = span_edited(&grown, children.len(), spares.len(), &edit);
Plan::bare(Kind::Span {
dir,
gap,
children,
spares,
order,
})
}
}
/// Builds a plan's widgets in the order it describes them, so two builds of
/// one plan line up index for index and their boxes can be compared.
pub fn build<Rsc: UiRsc + 'static>(rsc: &mut Rsc, plan: &Plan) -> (StrongWidget, Tree) {
let mut build = Build {
rsc,
tree: Tree::default(),
checkerboard: None,
};
let root = build.node(plan);
(root, build.tree)
}
struct Build<'a, Rsc> {
rsc: &'a mut Rsc,
tree: Tree,
/// The checkerboard, uploaded when the first image in this tree is built.
/// A handle is a reference to the texture, so every image after that one
/// clones this rather than uploading the same picture again.
checkerboard: Option<TextureHandle>,
}
impl<Rsc: UiRsc + 'static> Build<'_, Rsc> {
fn node(&mut self, plan: &Plan) -> StrongWidget {
let built = self.kind(&plan.kind);
let id = built.id();
if let Some(lens) = plan.size {
self.rsc.ui_mut().widgets.set_size_rules(id, lens.x, lens.y);
self.tree.sized.push(id);
}
if let Some(align) = plan.align {
let resolved = RegionAlign::from(align);
let widgets = &mut self.rsc.ui_mut().widgets;
for axis in Axis::BOTH {
widgets.set_alignment(id, axis, resolved[axis]);
}
self.tree.aligned.push(id);
}
if let Some(take) = plan.region_node {
self.rsc.ui_mut().widgets.set_region_node(id, take);
self.tree.nodes.push(id);
}
built
}
/// The one picture the generated trees draw: a 64x64 checkerboard of purple
/// and black in 8 px cells. Committed rather than drawn here, so that one
/// seed is one tree whatever anything else does, and included rather than
/// opened, so that growing a tree does not depend on a working directory.
fn checkerboard(&mut self) -> TextureHandle {
if self.checkerboard.is_none() {
let image = include_bytes!("assets/checkerboard.png")
.get_image()
.expect("the checkerboard is committed beside this file");
self.checkerboard = Some(self.rsc.ui_mut().textures.add(image));
}
self.checkerboard.clone().unwrap()
}
fn kind(&mut self, kind: &Kind) -> StrongWidget {
let id: StrongWidget = match kind {
Kind::Wrapped => wtext(WORDS).size(16).wrap(true).add_strong(self.rsc),
Kind::OneLine => wtext("one line, overflowing whatever it is given")
.size(16)
.wrap(false)
.add_strong(self.rsc),
Kind::Rect { color, alpha } => rect(COLORS[*color].alpha(*alpha)).add_strong(self.rsc),
Kind::Image => Image::new(self.checkerboard()).add_strong(self.rsc),
Kind::Scroll { axis, inner } => {
let inner = self.node(inner);
let id = Scroll::new(inner, *axis).add(self.rsc);
self.tree.scrolls.push(id);
self.tree.ids.push(id.id());
return id.add_strong(self.rsc);
}
Kind::Branch {
probe,
wide,
narrow,
threshold,
} => {
let probe = self.node(probe);
let wide = self.node(wide);
let narrow = self.node(narrow);
let id = Branch {
probe,
wide,
narrow,
threshold: *threshold,
}
.add(self.rsc);
self.tree.ids.push(id.id());
return id.add_strong(self.rsc);
}
Kind::Pad { padding, inner } => {
let inner = self.node(inner);
let [left, right, top, bottom] = padding.map(Px::from_int);
let padding = Padding {
left,
right,
top,
bottom,
};
Pad { padding, inner }.add_strong(self.rsc)
}
Kind::Stack { children } => {
let children = children.iter().map(|c| self.node(c)).collect();
Stack {
children,
size: StackSize::Child(0),
}
.add_strong(self.rsc)
}
Kind::Span {
dir,
gap,
children,
spares,
order,
} => {
let grown = children.len();
// Every one of them is made, in this order, whether or not
// the span ends up holding it.
let made: Vec<StrongWidget> = children
.iter()
.chain(spares)
.map(|c| self.node(c))
.collect();
let mut left: Vec<Option<StrongWidget>> = made.into_iter().map(Some).collect();
let children: Vec<StrongWidget> = order
.iter()
.filter_map(|&i| left.get_mut(i).and_then(Option::take))
.collect();
// What the span does not hold is still held here: dropping
// the last share of a widget frees its id for the next one
// to be given, which puts two trees out of step.
let spares: Vec<StrongWidget> = left.into_iter().flatten().collect();
let dir = [Dir::RIGHT, Dir::DOWN, Dir::LEFT, Dir::UP][*dir % 4];
let id = Span {
children,
dir,
gap: Px::from_int(*gap),
}
.add(self.rsc);
// A row takes the height it is given rather than its tallest
// child, which is a rule beside the span rather than anything
// it draws. Derived from `dir` rather than stored, so a plan
// that says the direction says this too.
if dir.axis == Axis::X {
self.rsc
.widgets_mut()
.set_size_rules(id, None, Some(LayoutLen::rel(1.0)));
}
self.tree.ids.push(id.id());
self.tree.spans.push(Spanned { id, spares, grown });
return id.add_strong(self.rsc);
}
};
self.tree.ids.push(id.id());
id
}
}
+12 -6
View File
@@ -6,16 +6,22 @@ pub struct Image {
} }
impl Widget for Image { impl Widget for Image {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) -> Size {
painter.texture(&self.handle); painter.primitive(&self.handle);
Size::px(self.handle.size())
} }
fn desired_width(&mut self, _: &mut SizeCtx) -> Len { fn size_hint(&self, axis: Axis) -> Option<LayoutLen> {
Len::abs(self.handle.size().x) Some(LayoutLen::px(self.handle.size()[axis]))
}
} }
fn desired_height(&mut self, _: &mut SizeCtx) -> Len { impl Image {
Len::abs(self.handle.size().y) /// One texture already uploaded, for a caller holding its handle: [`image`]
/// uploads what it is given, and several widgets showing one picture want
/// one upload and one slot between them.
pub fn new(handle: TextureHandle) -> Self {
Self { handle }
} }
} }
+10 -8
View File
@@ -5,16 +5,18 @@ pub struct Masked {
} }
impl Widget for Masked { impl Widget for Masked {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) -> Size {
painter.set_mask(painter.region()); painter.set_mask(UiRegion::FULL);
painter.widget(&self.inner); painter.widget(&self.inner);
// What it occupies is its box, on both axes, for the reason `Scroll`
// reports the same: it clips what is inside to that box, so it can
// neither take less of one nor honestly ask for more. Passing the
// inner size up instead asks to be placed at a length it does not
// draw, and the framework would place the drawing it clipped away.
Size::LEFTOVER
} }
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len { fn size_hint(&self, _: Axis) -> Option<LayoutLen> {
ctx.width(&self.inner) Some(LayoutLen::LEFTOVER)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.height(&self.inner)
} }
} }
+2 -2
View File
@@ -1,15 +1,15 @@
mod image; mod image;
mod mask; mod mask;
mod position; mod position;
mod ptr;
mod rect; mod rect;
mod text; mod text;
mod trait_fns; mod trait_fns;
mod wrapper;
pub use image::*; pub use image::*;
pub use mask::*; pub use mask::*;
pub use position::*; pub use position::*;
pub use ptr::*;
pub use rect::*; pub use rect::*;
pub use text::*; pub use text::*;
pub use trait_fns::*; pub use trait_fns::*;
pub use wrapper::*;
-35
View File
@@ -1,35 +0,0 @@
use crate::prelude::*;
pub struct Aligned {
pub inner: StrongWidget,
pub align: Align,
}
impl Widget for Aligned {
fn draw(&mut self, painter: &mut Painter) {
let region = match self.align.tuple() {
(Some(x), Some(y)) => painter
.size(&self.inner)
.to_uivec2()
.align(RegionAlign { x, y }),
(Some(x), None) => {
let x = painter.size_ctx().width(&self.inner).apply_rest().align(x);
UiRegion::new(x, UiSpan::FULL)
}
(None, Some(y)) => {
let y = painter.size_ctx().height(&self.inner).apply_rest().align(y);
UiRegion::new(UiSpan::FULL, y)
}
(None, None) => UiRegion::FULL,
};
painter.widget_within(&self.inner, region);
}
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.width(&self.inner)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.height(&self.inner)
}
}
+2 -10
View File
@@ -6,18 +6,10 @@ pub struct LayerOffset {
} }
impl Widget for LayerOffset { impl Widget for LayerOffset {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) -> Size {
for _ in 0..self.offset { for _ in 0..self.offset {
painter.next_layer(); painter.next_layer();
} }
painter.widget(&self.inner); painter.widget(&self.inner).size()
}
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.width(&self.inner)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.height(&self.inner)
} }
} }
-48
View File
@@ -1,48 +0,0 @@
use crate::prelude::*;
pub struct MaxSize {
pub inner: StrongWidget,
pub x: Option<Len>,
pub y: Option<Len>,
}
impl MaxSize {
fn apply_to_outer(&self, ctx: &mut SizeCtx) {
if let Some(x) = self.x {
ctx.outer.x.select_len(x.apply_rest());
}
if let Some(y) = self.y {
ctx.outer.y.select_len(y.apply_rest());
}
}
}
impl Widget for MaxSize {
fn draw(&mut self, painter: &mut Painter) {
painter.widget(&self.inner);
}
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
self.apply_to_outer(ctx);
let width = ctx.width(&self.inner);
if let Some(x) = self.x {
let width_px = width.apply_rest().to_abs(ctx.output_size().x);
let x_px = x.apply_rest().to_abs(ctx.output_size().x);
if width_px > x_px { x } else { width }
} else {
width
}
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
self.apply_to_outer(ctx);
let height = ctx.height(&self.inner);
if let Some(y) = self.y {
let height_px = height.apply_rest().to_abs(ctx.output_size().y);
let y_px = y.apply_rest().to_abs(ctx.output_size().y);
if height_px > y_px { y } else { height }
} else {
height
}
}
}
-6
View File
@@ -1,19 +1,13 @@
mod align;
mod layer; mod layer;
mod max_size;
mod offset; mod offset;
mod pad; mod pad;
mod scroll; mod scroll;
mod sized;
mod span; mod span;
mod stack; mod stack;
pub use align::*;
pub use layer::*; pub use layer::*;
pub use max_size::*;
pub use offset::*; pub use offset::*;
pub use pad::*; pub use pad::*;
pub use scroll::*; pub use scroll::*;
pub use sized::*;
pub use span::*; pub use span::*;
pub use stack::*; pub use stack::*;
+4 -11
View File
@@ -6,16 +6,9 @@ pub struct Offset {
} }
impl Widget for Offset { impl Widget for Offset {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) -> Size {
let region = UiRegion::FULL.offset(self.amt); painter
painter.widget_within(&self.inner, region); .widget_at(&self.inner, UiRegion::FULL.offset(self.amt))
} .size()
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.width(&self.inner)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
ctx.height(&self.inner)
} }
} }
+55 -51
View File
@@ -6,48 +6,50 @@ pub struct Pad {
} }
impl Widget for Pad { impl Widget for Pad {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) -> Size {
painter.widget_within(&self.inner, self.padding.region()); // The inner's own alignment, not the near edge. This reports the
// inner's size plus the padding, so where the box is that answer the
// inset box is exactly the inner and alignment has no room to move
// it; where the box is bigger -- a share of a row, a rule over this
// widget -- the slack is the inner's to sit in, and forcing the near
// edge pinned it to a corner it had not asked for.
//
// Padding is an inset of both: it comes off the rel base, so `rel(1)`
// under it fills this widget rather than overflowing it by the
// padding, and it comes off the box, so what is drawn sits inside.
// The two stay distinct -- the box can be narrower still, where a row
// asked this widget in the room left, and a text wraps at that.
let inner = painter.widget_at(&self.inner, self.padding.region()).size();
Size {
x: LayoutLen {
px: inner.x.px + self.padding.left + self.padding.right,
..inner.x
},
y: LayoutLen {
px: inner.y.px + self.padding.top + self.padding.bottom,
..inner.y
},
} }
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
let width = self.padding.left + self.padding.right;
let height = self.padding.top + self.padding.bottom;
ctx.outer.x.abs -= width;
ctx.outer.y.abs -= height;
let mut size = ctx.width(&self.inner);
size.abs += width;
size
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
let width = self.padding.left + self.padding.right;
let height = self.padding.top + self.padding.bottom;
ctx.outer.x.abs -= width;
ctx.outer.y.abs -= height;
let mut size = ctx.height(&self.inner);
size.abs += height;
size
} }
} }
pub struct Padding { pub struct Padding {
pub left: f32, pub left: Px,
pub right: f32, pub right: Px,
pub top: f32, pub top: Px,
pub bottom: f32, pub bottom: Px,
} }
impl Padding { impl Padding {
pub const ZERO: Self = Self { pub const ZERO: Self = Self {
left: 0.0, left: Px::ZERO,
right: 0.0, right: Px::ZERO,
top: 0.0, top: Px::ZERO,
bottom: 0.0, bottom: Px::ZERO,
}; };
pub fn uniform(amt: impl UiNum) -> Self { pub fn uniform(amt: impl UiNum) -> Self {
let amt = amt.to_f32(); let amt = Px::from_num(amt);
Self { Self {
left: amt, left: amt,
right: amt, right: amt,
@@ -55,80 +57,82 @@ impl Padding {
bottom: amt, bottom: amt,
} }
} }
pub fn region(&self) -> UiRegion { /// `region` less this padding on each side.
let mut region = UiRegion::FULL; pub fn region_of(&self, mut region: UiRegion) -> UiRegion {
region.x.start.abs += self.left; region.x.start.px += self.left;
region.y.start.abs += self.top; region.y.start.px += self.top;
region.x.end.abs -= self.right; region.x.end.px -= self.right;
region.y.end.abs -= self.bottom; region.y.end.px -= self.bottom;
region region
} }
pub fn region(&self) -> UiRegion {
self.region_of(UiRegion::FULL)
}
pub fn x(amt: impl UiNum) -> Self { pub fn x(amt: impl UiNum) -> Self {
let amt = amt.to_f32(); let amt = Px::from_num(amt);
Self { Self {
left: amt, left: amt,
right: amt, right: amt,
top: 0.0, ..Self::ZERO
bottom: 0.0,
} }
} }
pub fn y(amt: impl UiNum) -> Self { pub fn y(amt: impl UiNum) -> Self {
let amt = amt.to_f32(); let amt = Px::from_num(amt);
Self { Self {
left: 0.0,
right: 0.0,
top: amt, top: amt,
bottom: amt, bottom: amt,
..Self::ZERO
} }
} }
pub fn top(amt: impl UiNum) -> Self { pub fn top(amt: impl UiNum) -> Self {
let mut s = Self::ZERO; let mut s = Self::ZERO;
s.top = amt.to_f32(); s.top = Px::from_num(amt);
s s
} }
pub fn bottom(amt: impl UiNum) -> Self { pub fn bottom(amt: impl UiNum) -> Self {
let mut s = Self::ZERO; let mut s = Self::ZERO;
s.bottom = amt.to_f32(); s.bottom = Px::from_num(amt);
s s
} }
pub fn left(amt: impl UiNum) -> Self { pub fn left(amt: impl UiNum) -> Self {
let mut s = Self::ZERO; let mut s = Self::ZERO;
s.left = amt.to_f32(); s.left = Px::from_num(amt);
s s
} }
pub fn right(amt: impl UiNum) -> Self { pub fn right(amt: impl UiNum) -> Self {
let mut s = Self::ZERO; let mut s = Self::ZERO;
s.right = amt.to_f32(); s.right = Px::from_num(amt);
s s
} }
pub fn with_top(mut self, amt: impl UiNum) -> Self { pub fn with_top(mut self, amt: impl UiNum) -> Self {
self.top = amt.to_f32(); self.top = Px::from_num(amt);
self self
} }
pub fn with_bottom(mut self, amt: impl UiNum) -> Self { pub fn with_bottom(mut self, amt: impl UiNum) -> Self {
self.bottom = amt.to_f32(); self.bottom = Px::from_num(amt);
self self
} }
pub fn with_left(mut self, amt: impl UiNum) -> Self { pub fn with_left(mut self, amt: impl UiNum) -> Self {
self.left = amt.to_f32(); self.left = Px::from_num(amt);
self self
} }
pub fn with_right(mut self, amt: impl UiNum) -> Self { pub fn with_right(mut self, amt: impl UiNum) -> Self {
self.right = amt.to_f32(); self.right = Px::from_num(amt);
self self
} }
} }
impl<T: UiNum> From<T> for Padding { impl<T: UiNum> From<T> for Padding {
fn from(amt: T) -> Self { fn from(amt: T) -> Self {
Self::uniform(amt.to_f32()) Self::uniform(amt)
} }
} }
+65 -27
View File
@@ -3,40 +3,76 @@ use crate::prelude::*;
pub struct Scroll { pub struct Scroll {
inner: StrongWidget, inner: StrongWidget,
axis: Axis, axis: Axis,
amt: f32, amt: Px,
snap_end: bool, snap_end: bool,
container_len: f32, container_len: Px,
content_len: f32, content_len: Px,
} }
impl Widget for Scroll { impl Widget for Scroll {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) -> Size {
let output_len = painter.output_size().axis(self.axis); let container_len = painter.px_len(self.axis);
let container_len = painter.region().axis(self.axis).len(); // Asked in the whole viewport, then put at the scrolled offset.
let content_len = painter let answer_len = painter
.len_axis(&self.inner, self.axis) .widget_at(&self.inner, PlaceDesc::WHOLE.fills())
.apply_rest() .len(self.axis);
.within_len(container_len) let answer_px = painter.to_px(answer_len.without_leftover(), self.axis);
.to_abs(output_len); self.container_len = container_len;
self.container_len = container_len.to_abs(output_len); self.content_len = answer_px.max(container_len);
self.content_len = content_len;
if self.snap_end { if self.snap_end {
self.amt = self.content_len - self.container_len; self.amt = self.content_len - self.container_len;
} }
self.update_amt(); self.update_amt();
// Reading the box in pixels above holds this drawing to that one
let mut region = UiRegion::FULL.offset(Vec2::from_axis(self.axis, -self.amt, 0.0)); // length, so these two say where it holds more widely.
region.axis_mut(self.axis).end = region.axis(self.axis).start.offset(self.content_len); //
painter.widget_within(&self.inner, region); // Content of a fixed length that fits is handed the whole box below,
// and nothing here reads the box again, so every longer box gives the
// same drawing: it holds from the length the content needs upwards,
// and shrinking past that is what changes it. Where it sits in a box
// longer than itself is not this widget's to say -- placing its
// answer in the whole box is its own alignment, and that placement is
// a fraction of the box, so it holds at every length too.
//
// One scrolled part way sits where it is until the box shrinks past
// what is left of it. Kept to the end, it moves with every length.
let answer_is_px = answer_len.is_px();
if answer_is_px && self.content_len <= self.container_len {
painter.holds(self.axis, answer_px..=Px::MAX);
} else if answer_is_px && !self.snap_end {
let left = self.content_len - self.amt;
painter.holds(self.axis, Px::MIN..=left);
} }
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len { // Content that fills the viewport is the viewport, and is handed back
ctx.width(&self.inner) // as it came -- it has nothing to scroll through, so the clamp above
// has already put `amt` at zero. Writing the same box as its own
// length in pixels is the same box in another form, and the two do
// not round alike: a part centred in `rel 1` lands a step from one
// centred in `px 900`, since halving a difference is not halving each
// part of it.
let content = match self.content_len > self.container_len {
true => {
let start = Len::from_parts(Rel::ZERO, -self.amt);
UiSpan::new(start, start.offset(self.content_len)).shifted_desc()
}
false => PlaceDescAxis::WHOLE,
};
// The viewport is the inner's rel base, so a fraction it declares or
// reports is a fraction of what is on screen rather than of the
// content box its own answer decided. Where it goes is the content
// box, scrolled: its drawing moved there, not made again there.
painter.place_at(&self.inner, content.on_axis(self.axis).fills());
// What it occupies is its box, on both axes: it clips its content to
// that box, so it can neither take less of one nor honestly ask for
// more. The content's length is what it scrolls through, not what it
// is.
Size::LEFTOVER
} }
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len { fn size_hint(&self, _: Axis) -> Option<LayoutLen> {
ctx.height(&self.inner) Some(LayoutLen::LEFTOVER)
} }
} }
@@ -45,22 +81,24 @@ impl Scroll {
Self { Self {
inner, inner,
axis, axis,
amt: 0.0, amt: Px::ZERO,
snap_end: true, snap_end: true,
container_len: 0.0, container_len: Px::ZERO,
content_len: 0.0, content_len: Px::ZERO,
} }
} }
pub fn update_amt(&mut self) { pub fn update_amt(&mut self) {
self.amt = self.amt.max(0.0); self.amt = self.amt.max(Px::ZERO);
let len = (self.content_len - self.container_len).max(0.0); let len = (self.content_len - self.container_len).max(Px::ZERO);
self.amt = self.amt.min(len); self.amt = self.amt.min(len);
self.snap_end = self.amt == len; self.snap_end = self.amt == len;
} }
/// Scrolled by a distance the platform measures, which is the last place
/// a wheel notch or a finger is a float.
pub fn scroll(&mut self, amt: f32) { pub fn scroll(&mut self, amt: f32) {
self.amt -= amt; self.amt -= Px::from_f32(amt);
self.update_amt(); self.update_amt();
} }
} }
-34
View File
@@ -1,34 +0,0 @@
use crate::prelude::*;
pub struct Sized {
pub inner: StrongWidget,
pub x: Option<Len>,
pub y: Option<Len>,
}
impl Sized {
fn apply_to_outer(&self, ctx: &mut SizeCtx) {
if let Some(x) = self.x {
ctx.outer.x.select_len(x.apply_rest());
}
if let Some(y) = self.y {
ctx.outer.y.select_len(y.apply_rest());
}
}
}
impl Widget for Sized {
fn draw(&mut self, painter: &mut Painter) {
painter.widget(&self.inner);
}
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
self.apply_to_outer(ctx);
self.x.unwrap_or_else(|| ctx.width(&self.inner))
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
self.apply_to_outer(ctx);
self.y.unwrap_or_else(|| ctx.height(&self.inner))
}
}
+139 -117
View File
@@ -4,61 +4,164 @@ use std::marker::PhantomData;
pub struct Span { pub struct Span {
pub children: Vec<StrongWidget>, pub children: Vec<StrongWidget>,
pub dir: Dir, pub dir: Dir,
pub gap: f32, pub gap: Px,
} }
impl Widget for Span { impl Widget for Span {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) -> Size {
let total = self.len_sum(&mut painter.size_ctx()); let axis = self.dir.axis;
let mut start = UiScalar::rel_min(); // The row this span lays its children out along, as a length of the
// rel base they are laid out against. Where it starts is nothing's
// business -- a slot is a length from there -- so what this reads is
// the length alone.
let row = painter.region_len(axis);
// A length for every child before their final slots are chosen: from
// a hint where one says, and from drawing otherwise. The rel base passes
// through unchanged, so `rel(0.5)` is half the area this span was
// given whatever else is in it and wherever this child sits among
// them; what a drawn child is asked in is the room left from the
// cursor, because a text has to wrap at the width actually there.
let mut cursor = Len::ZERO;
let mut lens = Vec::with_capacity(self.children.len());
for child in &self.children { for child in &self.children {
let mut span = UiSpan::FULL; let len = match painter.size_hint(child, axis) {
span.start = start; Some(len) => len,
let len = painter.len_axis(child, self.dir.axis); None => {
if len.rest > 0.0 { // Across itself the child sits where its own alignment
let offset = UiScalar::new(total.rel, total.abs); // says, in the whole of the row: a span is what contains
let rel_end = UiScalar::rel(len.rest / total.rest); // its children there, and nothing divides that axis.
let end = (UiScalar::rel_max() + start) - offset; let room = self.slot(row, cursor, row).shifted_desc().on_axis(axis);
start = rel_end.within(&start.to(end)); painter.widget_at(child, room).len(axis)
}
start.abs += len.abs;
start.rel += len.rel;
span.end = start;
let mut child_region = UiRegion::from_axis(self.dir.axis, span, UiSpan::FULL);
if self.dir.sign == Sign::Neg {
child_region.flip(self.dir.axis);
}
painter.widget_within(child, child_region);
start.abs += self.gap;
} }
};
cursor += len.without_leftover();
cursor.px += self.gap;
lens.push(len);
} }
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len { let gaps = self
match self.dir.axis { .gap
Axis::X => self.desired_len(ctx), .mul_int(self.children.len().saturating_sub(1) as i32);
Axis::Y => self.desired_ortho(ctx), let total = lens.iter().fold(
LayoutLen {
px: gaps,
..LayoutLen::ZERO
},
|sum, len| sum + *len,
);
// What is left for the shares to divide: the row less everything
// fixed, as a length of the rel base rather than a number of pixels.
let all_fixed = total.without_leftover();
let room = row - all_fixed;
// The three cases a rounded division needed -- the fixed parts
// growing slower than the box, faster, or exactly with it -- are the
// sign of `room.rel`, which the range `longer_than` keeps already
// reads. What the generated oracle checks is the consequence, since
// which children exist at all turns on this.
let any_leftover = total.leftover > Weight::ZERO;
let has_room = any_leftover && painter.longer_than(row, all_fixed, axis);
// Across itself a span is as long as its longest child -- unless a
// rule beside it gives that length outright, and then reading them
// answers nothing and makes its size depend on theirs for it. A rule
// that only bounds the length does not count: the answer is still
// this span's to give.
let shrinks = !painter.has_exact_size(!axis);
// What the fixed parts and the gaps before here take, which is a sum
// of lengths and exact, and how much of the leftover weight is
// spoken for. Both ends of a slot are read from those two rather
// than stepped from the last child: the share of the room is
// rounded, and taking each end from the one before it would carry
// every rounding along the row.
let mut fixed = Len::ZERO;
let mut taken = Weight::ZERO;
let mut ortho = LayoutLen::ZERO;
// Nothing divides the room where no child asked for any of it, and a
// ratio of a whole of nothing has no answer.
let reached = |fixed: Len, taken: Weight| match any_leftover {
false => fixed,
true => fixed + room.scale(Rel::ratio(taken, total.leftover)),
};
for (child, &len) in self.children.iter().zip(&lens) {
// A child asking for nothing but a part of what is left over,
// when nothing is, is not drawn at all. One that also asked for
// pixels or a fraction keeps those and overflows.
if len.is_only_leftover() && !has_room {
painter.undraw(child);
fixed.px += self.gap;
continue;
} }
let from = reached(fixed, taken);
if len.leftover > Weight::ZERO && has_room {
taken += len.leftover;
}
fixed += len.without_leftover();
let to = reached(fixed, taken);
// Along the row the span says where the child goes, and that slot
// is the child's box outright rather than something to place an
// answer inside again. A share is decided here and nowhere
// else: its slot narrows its rel base, and the child is asked in
// it, since a text wraps at the width it is actually given. A
// fixed child's slot is its own answer, so a drawing made in the
// room is put there as it is, and one not made yet is made here.
let slot = self.slot(row, from, to);
let mut place = slot.shifted_desc().fills().on_axis(axis);
if len.leftover > Weight::ZERO && has_room {
place = place.rel_base(axis, slot.len());
}
let used = painter.place_at(child, place).len(!axis);
if shrinks {
// Choosing between a fixed and a relative length from the
// span's own eventual width admits multiple fixed points.
// A scalable child therefore makes the span scalable too;
// only fixed children are compared with one another.
if !used.is_px() {
ortho = LayoutLen::LEFTOVER;
} else if ortho.leftover == Weight::ZERO {
ortho.px = ortho.px.max(used.px);
}
}
fixed.px += self.gap;
} }
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len { // Carried whole rather than collapsed to one share: a span that sizes
match self.dir.axis { // from its children does not resolve `leftover`, it passes the weight up,
Axis::X => self.desired_ortho(ctx), // so nesting spans divides the same space rather than re-dividing a
Axis::Y => self.desired_len(ctx), // share of it. Four `leftover(1)` children under two spans under one span
} // get a quarter each, which collapsing to `leftover(1)` per level does
// not give. Resolution happens at the nearest ancestor with a length,
// and the root always has one.
let ortho = match shrinks {
true => ortho,
false => LayoutLen::rel(1.0),
};
Size::from_axis(axis, total, ortho)
} }
} }
impl Span { impl Span {
/// The stretch of the row between two distances from where this span
/// starts laying children out, as a span of its own box. A negative
/// direction lays out from the far end, so the same two distances mirror
/// in a row `row` long.
fn slot(&self, row: Len, from: Len, to: Len) -> UiSpan {
match self.dir.sign {
Sign::Pos => from.to(to),
Sign::Neg => (row - to).to(row - from),
}
}
pub fn empty(dir: Dir) -> Self { pub fn empty(dir: Dir) -> Self {
Self { Self {
children: Vec::new(), children: Vec::new(),
dir, dir,
gap: 0.0, gap: Px::ZERO,
} }
} }
pub fn gap(mut self, gap: impl UiNum) -> Self { pub fn gap(mut self, gap: impl UiNum) -> Self {
self.gap = gap.to_f32(); self.gap = Px::from_num(gap);
self self
} }
@@ -69,93 +172,12 @@ impl Span {
pub fn pop(&mut self) -> Option<StrongWidget> { pub fn pop(&mut self) -> Option<StrongWidget> {
self.children.pop() self.children.pop()
} }
fn len_sum(&mut self, ctx: &mut SizeCtx) -> Len {
let gap = self.gap * self.children.len().saturating_sub(1) as f32;
self.children.iter().fold(Len::abs(gap), |mut s, id| {
// it's tempting to subtract the abs & rel from the ctx outer,
// but that would create inconsistent sizing if you put
// a rest first vs last & only speed up in one direction.
// I think this is only solvable by restricting how you can
// compute size, bc currently you need child to define parent's
// sectioning and you need parent's sectioning to define child.
// Fortunately, that doesn't matter in most cases
let len = ctx.len_axis(id, self.dir.axis);
s += len;
s
})
}
fn desired_len(&mut self, ctx: &mut SizeCtx) -> Len {
let len = self.len_sum(ctx);
if len.rest == 0.0 && len.rel == 0.0 {
len
} else {
Len::default()
}
}
fn desired_ortho(&mut self, ctx: &mut SizeCtx) -> Len {
// this is a weird hack to get text wrapping to work properly when in a downward span
// the correct solution here is to add a function to widget that lets them
// request that ctx.outer has an axis "resolved" before checking the other,
// and panicking or warning if two request opposite axis (unsolvable in that case)
let outer = ctx.outer.axis(self.dir.axis);
if self.dir.axis == Axis::X {
// so....... this literally copies draw so that the lengths are correctly set in the
// context, which makes this slow and not cool
let total = self.len_sum(ctx);
let mut start = UiScalar::rel_min();
let mut ortho_len = Len::ZERO;
for child in &self.children {
let mut span = UiSpan::FULL;
span.start = start;
let len = ctx.len_axis(child, self.dir.axis);
if len.rest > 0.0 {
let offset = UiScalar::new(total.rel, total.abs);
let rel_end = UiScalar::rel(len.rest / total.rest);
let end = (UiScalar::rel_max() + start) - offset;
start = rel_end.within(&start.to(end));
}
start.abs += len.abs;
start.rel += len.rel;
span.end = start;
let scalar = span.len();
*ctx.outer.axis_mut(self.dir.axis) = outer.select_len(scalar);
let ortho = ctx.len_axis(child, !self.dir.axis);
// TODO: rel shouldn't do this, but no easy way before actually calculating pixels
if ortho.rel > 0.0 || ortho.rest > 0.0 {
ortho_len.rest = 1.0;
ortho_len.abs = 0.0;
break;
}
ortho_len.abs = ortho_len.abs.max(ortho.abs);
start.abs += self.gap;
}
ortho_len
} else {
let mut ortho_len = Len::ZERO;
let ortho = !self.dir.axis;
for child in &self.children {
let len = ctx.len_axis(child, ortho);
// TODO: rel shouldn't do this, but no easy way before actually calculating pixels
if len.rel > 0.0 || len.rest > 0.0 {
ortho_len.rest = 1.0;
ortho_len.abs = 0.0;
break;
}
ortho_len.abs = ortho_len.abs.max(len.abs);
}
ortho_len
}
}
} }
pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> { pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> {
pub children: Wa, pub children: Wa,
pub dir: Dir, pub dir: Dir,
pub gap: f32, pub gap: Px,
_pd: PhantomData<(State, Tag)>, _pd: PhantomData<(State, Tag)>,
} }
@@ -181,13 +203,13 @@ impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag>
Self { Self {
children, children,
dir, dir,
gap: 0.0, gap: Px::ZERO,
_pd: PhantomData, _pd: PhantomData,
} }
} }
pub fn gap(mut self, gap: impl UiNum) -> Self { pub fn gap(mut self, gap: impl UiNum) -> Self {
self.gap = gap.to_f32(); self.gap = Px::from_num(gap);
self self
} }
} }
+41 -18
View File
@@ -8,29 +8,52 @@ pub struct Stack {
} }
impl Widget for Stack { impl Widget for Stack {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) -> Size {
let mut iter = self.children.iter(); let sizing = match self.size {
if let Some(child) = iter.next() { StackSize::Default => None,
painter.child_layer(); StackSize::Child(i) => Some(i),
painter.widget(child); };
// Whichever child sizes the stack is given the stack's whole box --
// the stack is the length that child asked for, so placing that
// answer inside the box it decided would apply it twice.
let size = match sizing.and_then(|i| self.children.get(i).map(|c| (i, c))) {
// On the layer that child ends up on, so the ask below is a reuse
// rather than a second drawing of it somewhere else: a retained
// drawing belongs to the layer it was made on.
Some((i, child)) => {
painter.child_layer_at(i);
painter.widget_at(child, PlaceDesc::WHOLE.fills()).size()
} }
for child in iter { None => Size::LEFTOVER,
painter.next_layer(); };
painter.widget(child); // Every other child gets the box the sizing child decided: the
// stack is that length, so that is the box they are asked in, and a
// fraction under them is a fraction of it. A share leaves the axis
// to whoever gave the stack its box. Where a child sits in a box
// bigger than itself is its own business.
let place = PlaceDesc::from_axes(|axis| {
let len = size[axis];
match len.leftover == Weight::ZERO {
true => len.without_leftover().as_desc().fills(),
false => PlaceDescAxis::WHOLE,
} }
});
for (i, child) in self.children.iter().enumerate() {
if sizing == Some(i) {
continue;
}
painter.child_layer_at(i);
painter.widget_at(child, place);
}
size
} }
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len { /// Without a sizing child a stack is whatever box it is given, which it
/// can say without drawing anything.
fn size_hint(&self, _: Axis) -> Option<LayoutLen> {
match self.size { match self.size {
StackSize::Default => Len::default(), StackSize::Default => Some(LayoutLen::LEFTOVER),
StackSize::Child(i) => ctx.width(&self.children[i]), StackSize::Child(_) => None,
}
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
match self.size {
StackSize::Default => Len::default(),
StackSize::Child(i) => ctx.height(&self.children[i]),
} }
} }
} }
-57
View File
@@ -1,57 +0,0 @@
use crate::prelude::*;
use std::marker::{Sized, Unsize};
pub struct WidgetPtr {
pub inner: Option<StrongWidget>,
}
impl Widget for WidgetPtr {
fn draw(&mut self, painter: &mut Painter) {
if let Some(id) = &self.inner {
painter.widget(id);
}
}
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
if let Some(id) = &self.inner {
ctx.width(id)
} else {
Len::ZERO
}
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
if let Some(id) = &self.inner {
ctx.height(id)
} else {
Len::ZERO
}
}
}
impl WidgetPtr {
pub fn new() -> Self {
Self::default()
}
pub fn empty() -> Self {
Self {
inner: Default::default(),
}
}
pub fn set<W: ?Sized + Unsize<dyn Widget>>(&mut self, to: StrongWidget<W>) {
self.inner = Some(to)
}
pub fn replace<W: ?Sized + Unsize<dyn Widget>>(
&mut self,
to: StrongWidget<W>,
) -> Option<StrongWidget> {
self.inner.replace(to)
}
}
impl Default for WidgetPtr {
fn default() -> Self {
Self::empty()
}
}
+4 -7
View File
@@ -28,21 +28,18 @@ impl Rect {
} }
impl Widget for Rect { impl Widget for Rect {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) -> Size {
painter.primitive(RectPrimitive { painter.primitive(RectPrimitive {
color: self.color, color: self.color,
radius: self.radius, radius: self.radius,
thickness: self.thickness, thickness: self.thickness,
inner_radius: self.inner_radius, inner_radius: self.inner_radius,
}); });
Size::LEFTOVER
} }
fn desired_width(&mut self, _: &mut SizeCtx) -> Len { fn size_hint(&self, _: Axis) -> Option<LayoutLen> {
Len::rest(1) Some(LayoutLen::LEFTOVER)
}
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
Len::rest(1)
} }
} }
+1 -1
View File
@@ -1,5 +1,5 @@
use crate::prelude::*; use crate::prelude::*;
use std::marker::{PhantomData, Sized}; use std::marker::PhantomData;
pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> { pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> {
pub content: String, pub content: String,
+22 -23
View File
@@ -55,44 +55,43 @@ impl TextEdit {
} }
impl Widget for TextEdit { impl Widget for TextEdit {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) -> Size {
let base = painter.layer; let base = painter.layer;
painter.child_layer(); painter.child_layer();
self.view.draw(painter); let (_, size) = self.view.draw(painter);
painter.layer = base; painter.layer = base;
let region = self.region(); let region = self.region();
let Some(selection) = self.selection else { let Some(selection) = self.selection else {
return; return size;
}; };
let layout = self.view.buf.layout(); let layout = self.view.buf.layout();
// parley reports selection as boxes in layout space, so bidi and // parley reports selection as boxes in layout space, so bidi and
// wrapped lines come out right without this code knowing about either. // wrapped lines come out right without this code knowing about either.
for (rect, _) in selection.geometry(layout) { for (rect, _) in selection.geometry(layout) {
let size = vec2(rect.width() as f32, rect.height() as f32); let rect_size = vec2(rect.width() as f32, rect.height() as f32);
let top_left = vec2(rect.x0 as f32, rect.y0 as f32); let top_left = vec2(rect.x0 as f32, rect.y0 as f32);
painter.primitive_within( painter.primitive_within(
RectPrimitive::color(Color::SKY), RectPrimitive::color(Color::SKY),
size.align(Align::TOP_LEFT).offset(top_left).within(&region), rect_size
.align(Align::TOP_LEFT)
.offset(top_left)
.within(&region),
); );
} }
let caret = selection.focus().geometry(layout, CARET_WIDTH); let caret = selection.focus().geometry(layout, CARET_WIDTH);
let size = vec2(caret.width() as f32, caret.height() as f32); let caret_size = vec2(caret.width() as f32, caret.height() as f32);
let top_left = vec2(caret.x0 as f32, caret.y0 as f32); let top_left = vec2(caret.x0 as f32, caret.y0 as f32);
painter.primitive_within( painter.primitive_within(
RectPrimitive::color(Color::WHITE), RectPrimitive::color(Color::WHITE),
size.align(Align::TOP_LEFT).offset(top_left).within(&region), caret_size
.align(Align::TOP_LEFT)
.offset(top_left)
.within(&region),
); );
} size
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
self.view.desired_width(ctx)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
self.view.desired_height(ctx)
} }
} }
@@ -127,7 +126,6 @@ impl<'a> TextEditCtx<'a> {
pub fn set(&mut self, text: &str) { pub fn set(&mut self, text: &str) {
let text = self.string(text); let text = self.string(text);
self.text.view.buf.set_text(text); self.text.view.buf.set_text(text);
self.text.view.buf.changed = true;
self.text.selection = None; self.text.selection = None;
} }
@@ -174,7 +172,6 @@ impl<'a> TextEditCtx<'a> {
}; };
let at = at.min(self.text.view.buf.text().len()); let at = at.min(self.text.view.buf.text().len());
self.text.view.buf.edit().insert_str(at, text); self.text.view.buf.edit().insert_str(at, text);
self.text.view.buf.changed = true;
self.set_caret(at + text.len()); self.set_caret(at + text.len());
} }
@@ -187,7 +184,6 @@ impl<'a> TextEditCtx<'a> {
} }
let range = sel.text_range(); let range = sel.text_range();
self.text.view.buf.edit().replace_range(range.clone(), ""); self.text.view.buf.edit().replace_range(range.clone(), "");
self.text.view.buf.changed = true;
self.set_caret(range.start); self.set_caret(range.start);
true true
} }
@@ -265,7 +261,6 @@ impl<'a> TextEditCtx<'a> {
fn delete_range(&mut self, start: usize, end: usize) { fn delete_range(&mut self, start: usize, end: usize) {
self.text.view.buf.edit().replace_range(start..end, ""); self.text.view.buf.edit().replace_range(start..end, "");
self.text.view.buf.changed = true;
self.set_caret(start); self.set_caret(start);
} }
@@ -281,7 +276,13 @@ impl<'a> TextEditCtx<'a> {
} }
pub fn select(&mut self, pos: Vec2, size: Vec2, drag: bool, recent: bool) { pub fn select(&mut self, pos: Vec2, size: Vec2, drag: bool, recent: bool) {
let pos = pos - self.text.region().top_left().to_abs(size); let pos = pos
- self
.text
.region()
.top_left()
.to_px(PxVec2::from_f32(size))
.to_f32();
let prev_sel = self.text.selection; let prev_sel = self.text.selection;
let prev_hit = self.text.double_hit; let prev_hit = self.text.double_hit;
@@ -320,12 +321,10 @@ impl<'a> TextEditCtx<'a> {
let old = (self.text.view.buf.text().to_string(), self.text.selection); let old = (self.text.view.buf.text().to_string(), self.text.selection);
let mut undo = false; let mut undo = false;
let res = self.apply_event_inner(event, modifiers, &mut undo); let res = self.apply_event_inner(event, modifiers, &mut undo);
if undo { if undo && let Some((old, selection)) = self.text.history.pop() {
if let Some((old, selection)) = self.text.history.pop() {
self.set(&old); self.set(&old);
self.text.selection = selection; self.text.selection = selection;
self.clamp_selection_to_layout(); self.clamp_selection_to_layout();
}
} else if self.text.view.buf.text() != old.0 { } else if self.text.view.buf.text() != old.0 {
self.text.history.push(old); self.text.history.push(old);
} }
+43 -73
View File
@@ -14,11 +14,8 @@ pub struct Text {
} }
pub struct TextView { pub struct TextView {
pub attrs: MutDetect<TextAttrs>, pub attrs: TextAttrs,
pub buf: MutDetect<TextBuffer>, pub buf: TextBuffer,
// cache
tex: Option<RenderedText>,
width: Option<f32>,
pub hint: Option<StrongWidget>, pub hint: Option<StrongWidget>,
} }
@@ -28,19 +25,13 @@ impl TextView {
} }
pub fn wrap_width(&self) -> Option<f32> { pub fn wrap_width(&self) -> Option<f32> {
self.width self.buf.wrap_width()
} }
} }
impl TextView { impl TextView {
pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<StrongWidget>) -> Self { pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<StrongWidget>) -> Self {
Self { Self { attrs, buf, hint }
attrs: attrs.into(),
buf: buf.into(),
tex: None,
width: None,
hint,
}
} }
/// region where the text should be draw /// region where the text should be draw
@@ -52,56 +43,45 @@ impl TextView {
.align(self.align) .align(self.align)
} }
fn render(&mut self, ctx: &mut SizeCtx) -> &RenderedText { /// The text shaped for the width it is drawn in. The buffer keeps its
let width = if self.attrs.wrap { /// answers under the attrs too, so changing those asks a new question
Some(ctx.px_size().x) /// rather than invalidating anything.
} else { fn render(&mut self, painter: &mut Painter) -> &RenderedText {
None let width = self.attrs.wrap.then(|| painter.px_len(Axis::X));
}; // The shaper measures in floats, which is where a glyph advance comes
if width != self.width || self.tex.is_none() || self.attrs.changed || self.buf.changed { // from; what it answers goes back on the grid.
self.width = width; painter.render_text(&mut self.buf, &self.attrs, width.map(Px::to_f32));
self.tex = Some(ctx.draw_text(&mut self.buf, &self.attrs, width)); if width.is_some() {
self.attrs.changed = false; painter.holds(Axis::X, self.buf.width_holds());
self.buf.changed = false;
} }
self.tex.as_ref().unwrap() self.buf.rendered().expect("render_text placed the glyphs")
}
pub fn tex(&self) -> Option<&RenderedText> {
self.tex.as_ref()
}
pub fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
if self.is_empty()
&& let Some(hint) = &self.hint
{
ctx.width(hint)
} else {
Len::abs(self.render(ctx).size.x)
}
}
pub fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
if self.is_empty()
&& let Some(hint) = &self.hint
{
ctx.height(hint)
} else {
Len::abs(self.render(ctx).size.y)
}
}
pub fn draw(&mut self, painter: &mut Painter) -> UiRegion {
let align = self.align;
if self.is_empty() && self.hint.is_some() {
let region = self.render(&mut painter.size_ctx()).size.align(align);
if let Some(hint) = &self.hint {
painter.widget(hint);
}
return region;
} }
let tex = self.render(&mut painter.size_ctx()); pub fn tex(&self) -> Option<&RenderedText> {
self.buf.rendered()
}
/// Draws the text, and says where the glyphs went and what they use.
pub fn draw(&mut self, painter: &mut Painter) -> (UiRegion, Size) {
let align = self.align;
if self.is_empty() && self.hint.is_some() {
let region = self.render(painter).size.align(align);
let size = match &self.hint {
Some(hint) => painter.widget(hint).size(),
None => Size::ZERO,
};
return (region, size);
}
let tex = self.render(painter);
let region = tex.size.align(align); let region = tex.size.align(align);
let within = region.within(&painter.region()); // The step at or above what the shaper measured, so a parent that
painter.glyphs(tex, within); // hands back the length this reports hands back a box the longest
region // line fits in. Rounded to the nearest step it is half the time a
// hair under that line, and the break made in it is not the break a
// cold layout makes there.
let size = Size::from_px(PxVec2::ceil_from_f32(tex.size));
painter.glyphs(tex, region);
(region, size)
} }
pub fn content(&self) -> String { pub fn content(&self) -> String {
@@ -117,7 +97,7 @@ impl Text {
content: content.into(), content: content.into(),
} }
} }
fn update_buf(&mut self, _ctx: &mut SizeCtx) { fn update_buf(&mut self) {
if self.content.changed { if self.content.changed {
self.content.changed = false; self.content.changed = false;
self.view.buf.set_text(self.content.as_str()); self.view.buf.set_text(self.content.as_str());
@@ -126,19 +106,9 @@ impl Text {
} }
impl Widget for Text { impl Widget for Text {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) -> Size {
self.update_buf(&mut painter.size_ctx()); self.update_buf();
self.view.draw(painter); self.view.draw(painter).1
}
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
self.update_buf(ctx);
self.view.desired_width(ctx)
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
self.update_buf(ctx);
self.view.desired_height(ctx)
} }
} }
+55 -42
View File
@@ -12,14 +12,23 @@ widget_trait! {
} }
} }
fn align(self, align: impl Into<Align>) -> impl WidgetFn<Rsc, Aligned> { fn align(self, align: impl Into<Align>) -> impl WidgetIdFn<Rsc, WL::Widget> {
move |state| Aligned { // An axis left out keeps whatever it had, which is centered unless
inner: self.add_strong(state), // something else set it.
align: align.into(), let align = align.into();
move |state| {
let id = self.add(state);
let widgets = &mut state.ui_mut().widgets;
for axis in Axis::BOTH {
if let Some(align) = align[axis] {
widgets.set_alignment(id, axis, align);
}
}
id
} }
} }
fn center(self) -> impl WidgetFn<Rsc, Aligned> { fn center(self) -> impl WidgetIdFn<Rsc, WL::Widget> {
self.align(Align::CENTER) self.align(Align::CENTER)
} }
@@ -31,48 +40,46 @@ widget_trait! {
} }
} }
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, Sized> { fn region_node(self) -> impl WidgetIdFn<Rsc, WL::Widget> {
|state| {
let id = self.add(state);
state.ui_mut().widgets.set_region_node(id, true);
id
}
}
fn sized(self, size: impl Into<Size>) -> impl WidgetIdFn<Rsc, WL::Widget> {
let size = size.into(); let size = size.into();
move |state| Sized { move |state| {
inner: self.add_strong(state), let id = self.add(state);
x: Some(size.x), let widgets = &mut state.ui_mut().widgets;
y: Some(size.y), widgets.set_size_rule(id, Axis::X, SizeRule::Exact(size.x));
widgets.set_size_rule(id, Axis::Y, SizeRule::Exact(size.y));
id
} }
} }
fn max_width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, MaxSize> { fn width(self, len: impl Into<LayoutLen>) -> impl WidgetIdFn<Rsc, WL::Widget> {
let len = len.into(); let len = len.into();
move |state| MaxSize { move |state| {
inner: self.add_strong(state), let id = self.add(state);
x: Some(len), state
y: None, .ui_mut()
.widgets
.set_size_rule(id, Axis::X, SizeRule::Exact(len));
id
} }
} }
fn max_height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, MaxSize> { fn height(self, len: impl Into<LayoutLen>) -> impl WidgetIdFn<Rsc, WL::Widget> {
let len = len.into(); let len = len.into();
move |state| MaxSize { move |state| {
inner: self.add_strong(state), let id = self.add(state);
x: None, state
y: Some(len), .ui_mut()
} .widgets
} .set_size_rule(id, Axis::Y, SizeRule::Exact(len));
id
fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
let len = len.into();
move |state| Sized {
inner: self.add_strong(state),
x: Some(len),
y: None,
}
}
fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
let len = len.into();
move |state| Sized {
inner: self.add_strong(state),
x: None,
y: Some(len),
} }
} }
@@ -85,7 +92,9 @@ widget_trait! {
fn scrollable(self) -> impl WidgetIdFn<Rsc, Scroll> where Rsc: HasEvents { fn scrollable(self) -> impl WidgetIdFn<Rsc, Scroll> where Rsc: HasEvents {
move |state| { move |state| {
Scroll::new(self.add_strong(state), Axis::Y) let inner = self.add(state);
state.ui_mut().widgets.set_region_node(inner, true);
Scroll::new(inner.upgrade(state), Axis::Y)
.on(CursorSense::Scroll, |ctx, rsc| { .on(CursorSense::Scroll, |ctx, rsc| {
let delta = ctx.data.scroll_delta.y * 50.0; let delta = ctx.data.scroll_delta.y * 50.0;
ctx.widget(rsc).scroll(delta); ctx.widget(rsc).scroll(delta);
@@ -125,9 +134,13 @@ widget_trait! {
|state| self.add(state) |state| self.add(state)
} }
fn set_ptr(self, ptr: WeakWidget<WidgetPtr>, state: &mut Rsc) { // Named for the type it makes rather than as `wrapped`, which would read
let id = self.add_strong(state); // as the text setting. `widget_trait!` takes no attributes, so what it is
state.ui_mut().widgets[ptr].inner = Some(id); // for is on `Wrapper` itself.
fn wrapper(self) -> impl WidgetFn<Rsc, Wrapper> {
|state| Wrapper {
inner: Some(self.add_strong(state)),
}
} }
} }
+41
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@@ -0,0 +1,41 @@
use crate::prelude::*;
use std::marker::Unsize;
/// One widget in a box of its own, doing as little as possible on the way:
/// it draws its child in the whole of its box and reports back what the child
/// said. It exists because a length and an alignment are properties of one
/// widget, so a widget cannot both be 100 wide and take two shares of a row
/// -- the two lengths need two widgets, and this is the smaller one.
///
/// Its child is optional so it can also be the swappable slot a tab bar
/// needs, which is what it was written for.
#[derive(Default)]
pub struct Wrapper {
pub inner: Option<StrongWidget>,
}
impl Widget for Wrapper {
fn draw(&mut self, painter: &mut Painter) -> Size {
match &self.inner {
Some(id) => painter.widget(id).size(),
None => Size::default(),
}
}
}
impl Wrapper {
pub fn new() -> Self {
Self::default()
}
pub fn set<W: ?Sized + Unsize<dyn Widget>>(&mut self, to: StrongWidget<W>) {
self.inner = Some(to)
}
pub fn replace<W: ?Sized + Unsize<dyn Widget>>(
&mut self,
to: StrongWidget<W>,
) -> Option<StrongWidget> {
self.inner.replace(to)
}
}
+103
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@@ -0,0 +1,103 @@
//! A measurement that decides control flow.
//!
//! Comparing boxes catches a widget that moved. It does not catch a widget
//! that measured a child, believed a different answer from the one a cold
//! start would give, and took the other branch -- which is the same defect
//! arriving somewhere it cannot be ignored. A widget here branches on what it
//! measured, so a disagreement shows up as a different tree.
use iris::harness::Harness;
use iris::prelude::*;
/// Measures `probe` across `axis` and draws one of two children on the
/// answer. Its own configuration never changes, so which child is drawn is a
/// property of the layout alone.
struct BranchesOnMeasurement {
probe: StrongWidget,
wide: StrongWidget,
narrow: StrongWidget,
threshold: f32,
}
impl Widget for BranchesOnMeasurement {
fn draw(&mut self, painter: &mut Painter) -> Size {
let cut = Len::from_parts(Rel::ZERO, Px::from_int(40));
let top = UiSpan::new(Len::ZERO, cut).shifted_desc();
let measured = painter
.widget_at(&self.probe, top.on_axis(Axis::Y))
.len(Axis::X);
let px = painter.to_px(measured.apply_leftover(), Axis::X);
let below = UiSpan::new(cut, painter.region_len(Axis::Y)).shifted_desc();
let place = below.on_axis(Axis::Y);
match px > Px::from_f32(self.threshold) {
true => painter.widget_at(&self.wide, place),
false => painter.widget_at(&self.narrow, place),
};
Size::LEFTOVER
}
}
fn plant(h: &mut Harness, threshold: f32) -> (WidgetId, WidgetId) {
let words = "the quick brown fox jumps over the lazy dog and keeps running";
let probe = wtext(words).size(16).wrap(true).add(&mut h.rsc);
let wide = rect(Color::RED).add(&mut h.rsc);
let narrow = rect(Color::BLUE).add(&mut h.rsc);
let branch = BranchesOnMeasurement {
probe: probe.add_strong(&mut h.rsc),
wide: wide.add_strong(&mut h.rsc),
narrow: narrow.add_strong(&mut h.rsc),
threshold,
}
.add(&mut h.rsc);
let side = rect(Color::GREEN).width(120).add(&mut h.rsc);
h.set_root((side, branch).span(Dir::RIGHT));
(wide.id(), narrow.id())
}
/// Which of the two branches drew, as a pair a test can compare.
fn taken(h: &Harness, wide: WidgetId, narrow: WidgetId) -> (bool, bool) {
(h.region(&wide).is_some(), h.region(&narrow).is_some())
}
#[test]
fn a_branch_taken_on_a_measurement_holds_across_repaints() {
for threshold in [0.0, 200.0, 400.0, 600.0, 779.0, 780.0, 781.0, 2000.0] {
let mut h = Harness::new((900, 600));
let (wide, narrow) = plant(&mut h, threshold);
let first = taken(&h, wide, narrow);
assert_ne!(first, (false, false), "threshold {threshold}: neither drew");
for frame in 0..4 {
h.rsc.widgets_mut().mark_for_redraw(wide);
h.rsc.widgets_mut().mark_for_redraw(narrow);
h.frame();
assert_eq!(
taken(&h, wide, narrow),
first,
"threshold {threshold}, repaint {frame}: the branch moved when nothing did"
);
}
}
}
#[test]
fn a_branch_taken_on_a_measurement_is_the_one_a_cold_start_takes() {
for threshold in [0.0, 200.0, 400.0, 600.0, 779.0, 780.0, 781.0, 2000.0] {
let mut warm = Harness::new((900, 600));
let (wide, narrow) = plant(&mut warm, threshold);
warm.resize((640, 480));
warm.frame();
warm.rsc.widgets_mut().mark_for_redraw(wide);
warm.frame();
let mut cold = Harness::new((640, 480));
let (cwide, cnarrow) = plant(&mut cold, threshold);
assert_eq!(
taken(&warm, wide, narrow),
taken(&cold, cwide, cnarrow),
"threshold {threshold}: warm and cold took different branches"
);
}
}
+45
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@@ -0,0 +1,45 @@
//! What a retained drawing costs in accuracy when it is moved instead of made
//! again. A subtree's stored regions are the only record of where it is, so a
//! move that works from the last answer rather than from the box it is now in
//! integrates its own rounding, and nothing later recomputes it. Re-expressing
//! each part as the same fraction of the new box is what keeps a long-lived
//! layout on the one a cold start produces.
use iris::harness::Harness;
use iris::prelude::*;
/// A row of a fixed height under a bar, so changing the bar's height moves the
/// row without changing the box it is given: the move path, repeatedly.
fn plant(h: &mut Harness, bar_height: f32) -> (WeakWidget<Rect>, WeakWidget<Rect>) {
let bar = rect(Color::RED).height(bar_height).add(&mut h.rsc);
let inner = rect(Color::BLUE).add(&mut h.rsc);
let row = (inner, rect(Color::GREEN)).span(Dir::RIGHT).height(100);
h.set_root((bar, row).span(Dir::DOWN));
(bar, inner)
}
/// Enough moves to pass the 0.05 physical pixels layout treats as the same
/// place, for a move that adds an offset to the last answer. Measured on this
/// fixture on 2026-09-15: adding the offset to both ends of a span shortened
/// the row by 0.071 over this many moves and by 0.712 over ten times as many,
/// growing with the count rather than settling. Placing the far end from the
/// near one instead left 0.069, because the length is re-derived either way.
const MOVES: usize = 20_000;
#[test]
fn a_subtree_moved_many_times_stays_where_a_cold_layout_puts_it() {
let mut warm = Harness::new((640, 900));
let (bar, inner) = plant(&mut warm, 40.0);
let mut height = 40.0;
for step in 0..MOVES {
height = 40.0 + (step % 300) as f32 * 0.37;
warm.set_len(bar, Axis::Y, height);
warm.frame();
}
let mut cold = Harness::new((640, 900));
let (_, cold_inner) = plant(&mut cold, height);
cold.frame();
assert_eq!(warm.region(&inner), cold.region(&cold_inner));
}
+29
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@@ -0,0 +1,29 @@
//! Whether measuring a widget and then giving it the length it reported is a
//! fixed point, which is what a span that sizes to its children needs.
use iris::harness::Harness;
use iris::prelude::*;
#[test]
fn a_wrapping_text_in_a_span_settles_on_one_width() {
let mut h = Harness::new((900, 600));
let words = "the quick brown fox jumps over the lazy dog and keeps on running \
until it reaches the end of a rather long line of text";
let t = wtext(words).size(16).wrap(true).add(&mut h.rsc);
let filler = rect(Color::BLUE).add(&mut h.rsc);
h.set_root((t, filler).span(Dir::RIGHT));
let mut widths = Vec::new();
for _ in 0..6 {
let r = h.region(&t.id()).unwrap();
widths.push(r.bot_right.x - r.top_left.x);
// Redrawing it changes nothing about the state, so nothing may move.
h.rsc.widgets_mut().mark_for_redraw(t.id());
h.frame();
}
println!("widths over six frames: {widths:?}");
assert!(
widths.windows(2).all(|w| w[0] == w[1]),
"a repaint that changed nothing moved it: {widths:?}"
);
}
File diff suppressed because it is too large. Load diff
+156
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@@ -0,0 +1,156 @@
//! The tree a seed describes, as a value rather than as widgets.
//!
//! Two things have to hold for a plan to be worth having. Editing a plan has
//! to mean what growing with those edits means, or a scenario reads one thing
//! and the oracle another. And reducing a plan has to end, or a shrinker
//! searching for the smallest counterexample never returns.
use iris::harness::Harness;
use iris::prelude::*;
use iris::random::{Edits, Kind, Plan, Rng, SpanEdit, grow, plan};
use std::collections::HashMap;
fn some_edits(seed: u64, of: &Plan) -> Edits {
let mut rng = Rng::new(seed);
let (mut sized, mut aligned, mut nodes, mut spans) = (0, 0, 0, 0);
let mut of = of.clone();
of.walk_mut(&mut |p| {
if matches!(p.kind, Kind::Span { .. }) {
spans += 1;
}
sized += p.size.is_some() as usize;
aligned += p.align.is_some() as usize;
nodes += p.region_node.is_some() as usize;
});
let pick =
|n: usize, rng: &mut Rng| -> Vec<usize> { (0..n).filter(|_| rng.chance()).collect() };
Edits {
sizes: pick(sized, &mut rng)
.into_iter()
.map(|i| {
(
i,
SizeRules {
x: SizeRule::Exact(LayoutLen::LEFTOVER),
y: SizeRule::Free,
},
)
})
.collect(),
aligns: pick(aligned, &mut rng)
.into_iter()
.map(|i| {
(
i,
Align {
x: Some(AxisAlign::POS),
y: None,
},
)
})
.collect(),
nodes: pick(nodes, &mut rng)
.into_iter()
.map(|i| (i, true))
.collect(),
spans: pick(spans, &mut rng)
.into_iter()
.map(|i| {
(
i,
SpanEdit {
detach: vec![0],
attach: 2,
},
)
})
.collect::<HashMap<_, _>>(),
fixed_branches: false,
}
}
/// The two routes to an edited tree are one tree. `plan` resolves edits out
/// of the random stream as it draws; `edited` puts them on a tree that
/// already exists, which is the only route a shrunk plan has, since no seed
/// grows one. A scenario written against either has to read the same.
#[test]
fn editing_a_plan_is_growing_one_with_those_edits() {
for seed in 1..=60 {
let bare = plan(seed, 5, &Edits::default());
let edits = some_edits(seed, &bare);
assert_eq!(
bare.edited(&edits),
plan(seed, 5, &edits),
"seed {seed}: edited and grown-with-edits disagree"
);
}
}
/// No simplification is larger, which is the half of "the shrinker stops" a
/// widget count can see. Most are not smaller either -- a dropped alignment
/// and a simpler leaf both keep the count -- so what rules out circling is
/// that those are one-way too: a `Some` becomes a `None`, and a kind steps
/// down a ladder with no way back up.
#[test]
fn no_simplification_of_a_plan_is_larger_than_it() {
for seed in 1..=60 {
let tree = plan(seed, 4, &Edits::default());
let mut queue = vec![tree];
let mut seen = 0;
while let Some(node) = queue.pop() {
seen += 1;
if seen > 400 {
break;
}
for small in node.smaller() {
assert!(
small.size() <= node.size(),
"seed {seed}: a simplification grew from {} to {}",
node.size(),
small.size()
);
if small.size() < node.size() {
queue.push(small);
}
}
}
}
}
/// Reducing until nothing reduces ends, and ends at something small enough to
/// read rather than at the tree it started from.
#[test]
fn reducing_a_plan_all_the_way_ends() {
for seed in 1..=30 {
let mut node = plan(seed, 5, &Edits::default());
let grown = node.size();
let mut steps = 0;
while let Some(next) = node.smaller().into_iter().next() {
node = next;
steps += 1;
assert!(steps < 10_000, "seed {seed}: reducing did not end");
}
assert!(
node.size() < grown.max(2),
"seed {seed}: reduced {grown} widgets to {}",
node.size()
);
}
}
/// Every image in a tree is the same picture, and a handle is a reference to
/// the texture rather than a copy of it, so one upload and one slot serve all
/// of them however many a tree grows -- and the trees are grown in hundreds.
#[test]
fn a_tree_of_images_uploads_one_texture() {
let mut images = 0;
let mut tree = plan(1, 4, &Edits::default());
tree.walk_mut(&mut |p| images += (p.kind == Kind::Image) as usize);
assert!(images > 1, "a tree of {images} images tests nothing");
let mut h = Harness::new((900, 1200));
let (root, _) = grow(&mut h.rsc, 1, 4, &Edits::default());
h.state.root = Some(root);
h.frame();
assert_eq!(h.rsc.ui().textures.count(), 1);
}
+85
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@@ -0,0 +1,85 @@
//! Which widget an input reaches.
use std::{cell::RefCell, rc::Rc};
use iris::harness::{Harness, TouchScript};
use iris::prelude::*;
#[test]
fn a_press_reaches_only_the_widget_under_the_cursor() {
let mut h = Harness::new((400, 200));
let clicks = Rc::new(RefCell::new(Vec::new()));
let (on_left, on_right) = (clicks.clone(), clicks.clone());
let left = rect(Color::RED)
.width(100)
.on(CursorSense::click(), move |_, _| {
on_left.borrow_mut().push("left")
})
.add(&mut h.rsc);
let right = rect(Color::BLUE)
.on(CursorSense::click(), move |_, _| {
on_right.borrow_mut().push("right")
})
.add(&mut h.rsc);
h.set_root((left, right).span(Dir::RIGHT));
h.click((50, 100));
assert_eq!(*clicks.borrow(), ["left"]);
h.click((300, 100));
assert_eq!(*clicks.borrow(), ["left", "right"]);
}
#[test]
fn hover_ends_when_the_cursor_leaves_the_window() {
let mut h = Harness::new((400, 200));
let hovered = Rc::new(RefCell::new(0));
let ended = Rc::new(RefCell::new(0));
let (h_count, e_count) = (hovered.clone(), ended.clone());
let widget = rect(Color::RED)
.on(CursorSense::HoverStart, move |_, _| {
*h_count.borrow_mut() += 1
})
.on(CursorSense::HoverEnd, move |_, _| {
*e_count.borrow_mut() += 1
})
.add(&mut h.rsc);
h.set_root(widget);
h.move_to((200, 100));
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
// A second sample inside the same widget is not a second hover.
h.move_to((210, 100));
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
h.leave();
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 1));
}
#[test]
fn a_recorded_gesture_presses_where_it_says() {
let mut h = Harness::new((400, 200));
let clicks = Rc::new(RefCell::new(Vec::new()));
let (on_left, on_right) = (clicks.clone(), clicks.clone());
let left = rect(Color::RED)
.width(100)
.on(CursorSense::click(), move |_, _| {
on_left.borrow_mut().push("left")
})
.add(&mut h.rsc);
let right = rect(Color::BLUE)
.on(CursorSense::click(), move |_, _| {
on_right.borrow_mut().push("right")
})
.add(&mut h.rsc);
h.set_root((left, right).span(Dir::RIGHT));
let script = TouchScript::parse("0 down 300 100\n80 up 300 100").unwrap();
h.replay(&script);
assert_eq!(*clicks.borrow(), ["right"]);
}
+225
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@@ -0,0 +1,225 @@
//! Input across layers: what stops at a layer, what passes through it, and
//! where hovering stops.
use std::{cell::RefCell, rc::Rc};
use iris::harness::Harness;
use iris::prelude::*;
const WINDOW: f32 = 100.0;
/// Every sense that has fired on one widget since it was last read.
#[derive(Default, Clone)]
struct Fired(Rc<RefCell<Vec<CursorSense>>>);
impl Fired {
fn take(&self) -> Vec<CursorSense> {
std::mem::take(&mut self.0.borrow_mut())
}
}
/// A widget filling whatever it is given, recording the senses it is sent.
fn listener(h: &mut Harness, senses: impl Into<CursorSenses>) -> (WeakWidget<Rect>, Fired) {
let fired = Fired::default();
let record = fired.clone();
let id = rect(Color::WHITE)
.on(senses.into(), move |ctx, _| {
record.0.borrow_mut().push(ctx.data.sense)
})
.add(&mut h.rsc);
(id, fired)
}
/// A widget with no senses of its own, to leave a gap beside one that has.
fn blank(h: &mut Harness) -> WeakWidget<Rect> {
rect(Color::WHITE).add(&mut h.rsc)
}
fn harness() -> Harness {
Harness::new((WINDOW, WINDOW))
}
#[test]
fn hover_stops_at_the_topmost_widget() {
let mut h = harness();
let (bottom, bottom_hover) = listener(&mut h, CursorSense::HoverStart);
let (middle, middle_hover) = listener(&mut h, CursorSense::HoverStart);
let (top, top_hover) = listener(&mut h, CursorSense::HoverStart);
h.set_root((bottom, middle, top).stack());
h.move_to((50, 50));
assert_eq!(top_hover.take(), [CursorSense::HoverStart]);
assert_eq!(
middle_hover.take(),
[],
"hover is not shared with a layer below"
);
assert_eq!(bottom_hover.take(), []);
}
#[test]
fn a_scroll_passes_through_every_widget_that_does_not_want_it() {
let mut h = harness();
let (list, scrolled) = listener(&mut h, CursorSense::Scroll);
let (button, clicked) = listener(&mut h, CursorSense::click());
let (overlay, overlay_clicked) = listener(&mut h, CursorSense::click());
h.set_root((list, button, overlay).stack());
h.move_to((50, 50));
h.scroll((0, 10));
assert_eq!(
scrolled.take(),
[CursorSense::Scroll],
"two layers of click-only widgets do not stop a scroll"
);
assert_eq!(clicked.take(), []);
assert_eq!(overlay_clicked.take(), []);
}
#[test]
fn hovering_a_button_above_does_not_stop_a_later_scroll() {
let mut h = harness();
let (list, scrolled) = listener(&mut h, CursorSense::Scroll);
let (button, _clicked) = listener(&mut h, CursorSense::click());
h.set_root((list, button).stack());
// The hover arrives in its own frame, as a window delivers it.
h.move_to((50, 50));
assert_eq!(scrolled.take(), []);
h.scroll((0, 10));
assert_eq!(
scrolled.take(),
[CursorSense::Scroll],
"a hover already resting on the button must not consume the wheel"
);
}
#[test]
fn only_the_topmost_listener_takes_a_press() {
let mut h = harness();
let (below, below_clicked) = listener(&mut h, CursorSense::click());
let (above, above_clicked) = listener(&mut h, CursorSense::click());
h.set_root((below, above).stack());
h.click((50, 50));
assert_eq!(above_clicked.take(), [CursorSense::click()]);
assert_eq!(below_clicked.take(), [], "one press goes to one widget");
}
#[test]
fn a_press_beside_the_button_reaches_the_layer_below() {
let mut h = harness();
let (list, list_clicked) = listener(&mut h, CursorSense::click());
// The row above the list covers it, but only its left half is the button.
let (button, button_clicked) = listener(&mut h, CursorSense::click());
let row = (button, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root((list, row).stack());
h.click((20, 50));
assert_eq!(button_clicked.take(), [CursorSense::click()]);
assert_eq!(list_clicked.take(), []);
h.click((80, 50));
assert_eq!(button_clicked.take(), [], "the cursor is not on the button");
assert_eq!(
list_clicked.take(),
[CursorSense::click()],
"a press beside the button belongs to what is under it"
);
}
#[test]
fn leaving_a_widget_still_ends_its_hover() {
let mut h = harness();
let (widget, hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
h.set_root(widget);
h.move_to((50, 50));
assert_eq!(hover.take(), [CursorSense::HoverStart]);
h.leave();
assert_eq!(hover.take(), [CursorSense::HoverEnd]);
}
#[test]
fn leaving_a_widget_does_not_block_the_layer_below() {
let mut h = harness();
let (below, below_hover) = listener(&mut h, CursorSense::HoverStart);
// Only the left half of the layer above is a widget, so the cursor can
// leave it without leaving the one underneath.
let (above, above_hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
let row = (above, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root((below, row).stack());
h.move_to((20, 50));
assert_eq!(above_hover.take(), [CursorSense::HoverStart]);
assert_eq!(below_hover.take(), [], "the layer above is over it");
h.move_to((80, 50));
assert_eq!(above_hover.take(), [CursorSense::HoverEnd]);
assert_eq!(
below_hover.take(),
[CursorSense::HoverStart],
"ending a hover above must not stop the hover below"
);
}
#[test]
fn covering_a_widget_ends_its_hover() {
let mut h = harness();
let (below, below_hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
let (above, above_hover) = listener(&mut h, CursorSense::HoverStart);
let row = (above, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root((below, row).stack());
h.move_to((80, 50));
assert_eq!(below_hover.take(), [CursorSense::HoverStart]);
h.move_to((20, 50));
assert_eq!(above_hover.take(), [CursorSense::HoverStart]);
assert_eq!(
below_hover.take(),
[CursorSense::HoverEnd],
"a widget covered by one that took the input is no longer hovered"
);
h.move_to((80, 50));
assert_eq!(
below_hover.take(),
[CursorSense::HoverStart],
"uncovering it hovers it again"
);
}
#[test]
fn hover_starts_and_ends_once_each() {
let mut h = harness();
// Only the left half is the widget, so the cursor can leave it without
// leaving the window.
let (widget, hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
let row = (widget, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
h.set_root(row);
h.move_to((20, 50));
assert_eq!(hover.take(), [CursorSense::HoverStart]);
h.move_to((30, 50));
assert_eq!(hover.take(), [], "staying inside is not a second start");
h.move_to((80, 50));
assert_eq!(hover.take(), [CursorSense::HoverEnd]);
h.move_to((90, 50));
assert_eq!(hover.take(), [], "an ended hover does not end again");
h.move_to((20, 50));
assert_eq!(
hover.take(),
[CursorSense::HoverStart],
"re-entering starts it"
);
}
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//! Scrolling moves content and stops at its ends.
use iris::harness::{Harness, assert_corners};
use iris::prelude::*;
#[test]
fn scrollable_enables_a_region_node_but_raw_scroll_does_not() {
let mut h = Harness::new((100, 100));
let default_child = ().add(&mut h.rsc);
let _default = default_child.scrollable().add(&mut h.rsc);
assert!(h.rsc.widgets().is_region_node(default_child));
h.rsc.widgets_mut().set_region_node(default_child, false);
assert!(!h.rsc.widgets().is_region_node(default_child));
let raw_child = ().add(&mut h.rsc);
let _raw = Scroll::new(raw_child.add_strong(&mut h.rsc), Axis::Y).add(&mut h.rsc);
assert!(!h.rsc.widgets().is_region_node(raw_child));
let explicit = ().region_node().add(&mut h.rsc);
assert!(h.rsc.widgets().is_region_node(explicit));
}
#[test]
fn a_scrollable_child_can_drop_its_region_node() {
let mut h = Harness::new((400, 200));
let top = rect(Color::RED).height(200).add(&mut h.rsc);
let bottom = rect(Color::BLUE).height(200).add(&mut h.rsc);
let content = (top, bottom).span(Dir::DOWN).add(&mut h.rsc);
h.set_root(content.scrollable());
h.rsc.widgets_mut().set_region_node(content, false);
h.frame();
h.move_to((200, 100));
h.scroll((0, 1));
h.frame();
assert!(!h.rsc.widgets().is_region_node(content));
assert_corners!(h, top, (0, -150), (400, 50));
}
#[test]
fn a_wheel_scrolls_the_content_and_stops_at_its_end() {
let mut h = Harness::new((400, 200));
// Twice the window's height, so there is 200 to scroll.
let top = rect(Color::RED).height(200).add(&mut h.rsc);
let bottom = rect(Color::BLUE).height(200).add(&mut h.rsc);
h.set_root((top, bottom).span(Dir::DOWN).scrollable());
h.move_to((200, 100));
// `Scroll` starts snapped to the end.
assert_corners!(h, top, (0, -200), (400, 0));
// The handler scales a wheel line by 50.
h.scroll((0, 1));
h.frame();
assert_corners!(h, top, (0, -150), (400, 50));
h.scroll((0, 10));
h.frame();
assert_corners!(h, top, (0, 0), (400, 200));
}
#[test]
fn fixed_content_and_a_share_fill_one_viewport() {
let mut h = Harness::new((900, 100));
let content = rect(Color::RED)
.width(LayoutLen {
px: Px::from_int(600),
rel: Rel::ZERO,
leftover: Weight::ONE,
})
.add(&mut h.rsc);
let scroll = Scroll::new(content.add_strong(&mut h.rsc), Axis::X);
h.set_root(scroll);
assert_corners!(h, content, (0, 0), (900, 100));
}
#[test]
fn fixed_content_wider_than_the_viewport_still_scrolls() {
let mut h = Harness::new((900, 100));
let content = rect(Color::RED).width(1200).add(&mut h.rsc);
let scroll = Scroll::new(content.add_strong(&mut h.rsc), Axis::X);
h.set_root(scroll);
assert_corners!(h, content, (-300, 0), (900, 100));
}
#[test]
fn a_lone_share_fills_without_scrolling() {
let mut h = Harness::new((900, 100));
let content = rect(Color::RED).width(LayoutLen::LEFTOVER).add(&mut h.rsc);
let scroll = Scroll::new(content.add_strong(&mut h.rsc), Axis::X);
h.set_root(scroll);
assert_corners!(h, content, (0, 0), (900, 100));
}
#[test]
fn wrapping_content_beside_a_fixed_length_is_stable_warm_and_cold() {
fn plant(h: &mut Harness) -> (WidgetId, WidgetId) {
let fixed = rect(Color::RED).width(600).add(&mut h.rsc);
let text = wtext("Wrapping shapes one source into as many lines as the box leaves room for, so a paragraph's height is an answer and not a setting.")
.size(16)
.wrap(true)
.width(LayoutLen::LEFTOVER)
.add(&mut h.rsc);
let content = (fixed, text).span(Dir::RIGHT).add(&mut h.rsc);
let scroll = Scroll::new(content.add_strong(&mut h.rsc), Axis::X);
h.set_root(scroll);
(text.id(), content.id())
}
let mut warm = Harness::new((900, 300));
let (text, content) = plant(&mut warm);
warm.rsc.widgets_mut().mark_for_redraw(text);
warm.frame();
let mut cold = Harness::new((900, 300));
let (cold_text, cold_content) = plant(&mut cold);
assert_eq!(warm.region(&text), cold.region(&cold_text));
assert_eq!(warm.region(&content), cold.region(&cold_content));
}
/// A widget that clips to its box may not report more than the box: its
/// parent would place the part it cut off, and the framework would put a
/// drawing longer than its box somewhere. `Masked` is the second of these
/// after `Scroll`, and the assertion in `draw_at` is what says so.
#[test]
#[should_panic = "clips to"]
fn a_clipping_widget_reporting_more_than_its_box_is_caught() {
struct Clipper(StrongWidget);
impl Widget for Clipper {
fn draw(&mut self, painter: &mut Painter) -> Size {
painter.set_mask(UiRegion::FULL);
painter.widget(&self.0).size()
}
}
let mut h = Harness::new((100, 100));
let tall = rect(Color::RED).height(400).add_strong(&mut h.rsc);
let clipper = Clipper(tall).add(&mut h.rsc);
// `set_root` lays the tree out, so this is where it is caught.
h.set_root(clipper);
}
/// Content that fits sits in the viewport, not in a box of the window's
/// length anchored at the viewport's start. `Part::From` takes window
/// lengths, so a `rel(1.0)` span in one is the window, and only a scroll
/// filling the window would land right.
#[test]
fn content_that_fits_is_placed_in_the_viewport_and_not_in_the_window() {
let mut h = Harness::new((400, 400));
let head = rect(Color::RED).height(100).add(&mut h.rsc);
let inner = rect(Color::BLUE).height(50).add(&mut h.rsc);
let scroll = Scroll::new(inner.add_strong(&mut h.rsc), Axis::Y).add(&mut h.rsc);
h.set_root((head, scroll).span(Dir::DOWN));
assert_corners!(h, scroll, (0, 100), (400, 400));
assert_corners!(h, inner, (0, 225), (400, 275));
}
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//! What a background task can change, and how it gets back to the ui.
use std::time::Duration;
use iris::harness::Harness;
use iris::prelude::*;
#[test]
fn a_task_update_reaches_the_tree() {
let mut h = Harness::new((400, 200));
let widget = rect(Color::RED).add(&mut h.rsc);
h.set_root(widget.task_on(CursorSense::click(), async move |mut ctx| {
ctx.update(move |_, rsc| widget(rsc).color = Color::BLUE);
}));
h.click((200, 100));
assert!(
h.await_update(Duration::from_secs(5)),
"the task sent no update"
);
assert_eq!(h.rsc[widget].color, Color::BLUE);
}
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//! What the vertex shader's move-chain walk costs, against how many nested
//! region nodes a primitive resolves through.
//!
//! cargo test --release --test chain_cost -- --ignored --nocapture
//!
//! Timed on the GPU with timestamp queries rather than by the clock: wall time
//! here varied by 2x between runs of one unchanged binary. The pass is
//! submitted and waited on, so this is the GPU's cost and not the recording
//! loop's -- which is what `draw_cost.rs` measures instead.
//!
//! The instances are two pixels wide so that vertex work dominates; a chain
//! walk that does not show up against small quads will not show up against
//! anything.
use iris::prelude::*;
use iris_core::{
Len, MaskIdx, MoveIdx, PrimitiveInst, RectPrimitive, UiData, UiRegion, UiRenderNode,
UiRenderState, UiSpan,
};
use wgpu::{Color as GpuColor, *};
#[path = "gpu/mod.rs"]
mod gpu;
const SIZE: u32 = 1024;
const INSTANCES: usize = 200_000;
const FRAMES: u32 = 20;
/// Reported as the best of this many batches, since the mean moves by more
/// than the thing being measured.
const BATCHES: u32 = 8;
fn gpu() -> Option<(Device, Queue, f32)> {
let adapter = gpu::adapter()?;
if !adapter.features().contains(Features::TIMESTAMP_QUERY) {
println!("no timestamp queries on {:?}", adapter.get_info().name);
return None;
}
println!("adapter: {:?}", adapter.get_info().name);
let (device, queue) = pollster::block_on(adapter.request_device(&DeviceDescriptor {
required_features: Features::TIMESTAMP_QUERY,
..Default::default()
}))
.ok()?;
let period = queue.get_timestamp_period();
Some((device, queue, period))
}
/// A chain `depth` slots long, and instances that all resolve through its end.
fn fill(ui: &mut UiData, render: &mut UiRenderState, depth: usize) {
let kind = ui.primitives.kind::<RectPrimitive>();
let id = ui.widgets.add_strong(Rect::new(UiColor::WHITE)).id();
let mut slot = MoveIdx::NONE;
for _ in 0..depth {
slot = render.moves.push(slot, UiRegion::FULL);
}
let px = |v: f32| Len::px(v);
for i in 0..INSTANCES {
let x = (i % (SIZE as usize / 2)) as f32 * 2.0;
let y = (i / (SIZE as usize / 2)) as f32;
render.layers.write(
0,
PrimitiveInst {
kind,
id,
primitive: RectPrimitive::color(UiColor::WHITE),
region: UiRegion::new(
UiSpan::new(px(x), px(x + 2.0)),
UiSpan::new(px(y), px(y + 1.0)),
),
mask_idx: MaskIdx::NONE,
move_idx: slot,
},
);
}
}
/// Nanoseconds the pass took on the GPU, best of `BATCHES`.
fn pass_cost(device: &Device, queue: &Queue, period: f32, depth: usize) -> f64 {
let format = TextureFormat::Bgra8Unorm;
let mut node = UiRenderNode::new(device, &gpu::config(format, SIZE));
let mut ui = UiData::default();
let mut render = UiRenderState::new();
fill(&mut ui, &mut render, depth);
node.update(device, queue, &mut ui, &mut render);
let target = device.create_texture(&TextureDescriptor {
label: Some("chain cost"),
size: Extent3d {
width: SIZE,
height: SIZE,
depth_or_array_layers: 1,
},
mip_level_count: 1,
sample_count: 1,
dimension: TextureDimension::D2,
format,
usage: TextureUsages::RENDER_ATTACHMENT,
view_formats: &[],
});
let view = target.create_view(&TextureViewDescriptor::default());
let queries = device.create_query_set(&QuerySetDescriptor {
label: Some("chain cost"),
ty: QueryType::Timestamp,
count: 2,
});
let resolved = device.create_buffer(&BufferDescriptor {
label: Some("resolved"),
size: 16,
usage: BufferUsages::QUERY_RESOLVE | BufferUsages::COPY_SRC,
mapped_at_creation: false,
});
let readback = device.create_buffer(&BufferDescriptor {
label: Some("readback"),
size: 16,
usage: BufferUsages::MAP_READ | BufferUsages::COPY_DST,
mapped_at_creation: false,
});
let frame = || {
let mut encoder = device.create_command_encoder(&CommandEncoderDescriptor::default());
{
let pass = &mut encoder.begin_render_pass(&RenderPassDescriptor {
label: None,
color_attachments: &[Some(RenderPassColorAttachment {
view: &view,
resolve_target: None,
ops: Operations {
load: LoadOp::Clear(GpuColor::BLACK),
store: StoreOp::Store,
},
depth_slice: None,
})],
depth_stencil_attachment: None,
timestamp_writes: Some(RenderPassTimestampWrites {
query_set: &queries,
beginning_of_pass_write_index: Some(0),
end_of_pass_write_index: Some(1),
}),
occlusion_query_set: None,
multiview_mask: None,
});
node.draw(pass);
}
encoder.resolve_query_set(&queries, 0..2, &resolved, 0);
encoder.copy_buffer_to_buffer(&resolved, 0, &readback, 0, 16);
queue.submit(Some(encoder.finish()));
let slice = readback.slice(..);
slice.map_async(MapMode::Read, |_| {});
let _ = device.poll(PollType::Wait {
submission_index: None,
timeout: None,
});
let ns = {
let view = slice.get_mapped_range().expect("timestamps did not map");
let stamps: [u64; 2] = [
u64::from_le_bytes(view[..8].try_into().unwrap()),
u64::from_le_bytes(view[8..16].try_into().unwrap()),
];
(stamps[1].saturating_sub(stamps[0])) as f64 * period as f64
};
readback.unmap();
ns
};
frame();
let mut best = f64::MAX;
for _ in 0..BATCHES {
let mut total = 0.0;
for _ in 0..FRAMES {
total += frame();
}
best = best.min(total / FRAMES as f64);
}
best
}
#[test]
#[ignore = "measurement, not a check"]
fn chain_cost_by_depth() {
let Some((device, queue, period)) = gpu() else {
println!("no gpu with timestamps; nothing measured");
return;
};
println!("{INSTANCES} instances, {SIZE}x{SIZE}, best of {BATCHES} batches");
let mut base = None;
for depth in [1, 2, 4, 8, 16, 32, 64] {
let ns = pass_cost(&device, &queue, period, depth);
let base = *base.get_or_insert(ns);
println!(
"depth {depth:>3}: {:>9.1} us {:+6.1}% against depth 1",
ns / 1000.0,
(ns - base) / base * 100.0
);
}
}
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//! What one frame of `UiRenderNode::draw` costs on the CPU, against the number
//! of layers it walks. Recording only: the pass is built and dropped without
//! being submitted, so this is the loop's cost and not the GPU's.
//!
//! cargo test --release --test draw_cost -- --ignored --nocapture
//!
//! Wall time is the wrong number to read for anything under a few percent --
//! it varied by 2x between runs of one unchanged binary where instructions
//! retired varied by 0.1%. Count those instead:
//!
//! perf stat -e instructions:u target/release/.../draw_cost-* --ignored
//!
//! That is how `PrimitiveRender` was measured against a match in the renderer:
//! 6 instructions per list drawn, against the ~5,400 wgpu spends recording
//! one.
use std::time::Instant;
use iris::prelude::*;
use iris_core::{
GlyphPrimitive, MaskIdx, MoveIdx, PrimitiveInst, RectPrimitive, TextureHandle,
TexturePrimitive, UiData, UiRegion, UiRenderNode, UiRenderState,
};
use wgpu::{Color as GpuColor, *};
#[path = "gpu/mod.rs"]
mod gpu;
const SIZE: u32 = 1024;
const FRAMES: u32 = 200;
/// Reported as the best of this many batches, since the mean moves by more
/// than the thing being measured.
const BATCHES: u32 = 8;
fn gpu() -> Option<(Device, Queue)> {
let adapter = gpu::adapter()?;
println!("adapter: {:?}", adapter.get_info());
pollster::block_on(adapter.request_device(&DeviceDescriptor::default())).ok()
}
/// Every layer draws all three primitives, so the renderer takes a different
/// path for each list it walks -- which is the case a single-primitive layer
/// would never exercise. Images are bound per instance, so there are few.
fn fill(
ui: &mut UiData,
render: &mut UiRenderState,
layers: usize,
per_layer: usize,
) -> Vec<TextureHandle> {
let rect = ui.primitives.kind::<RectPrimitive>();
let glyph = ui.primitives.kind::<GlyphPrimitive>();
let texture = ui.primitives.kind::<TexturePrimitive>();
let id = ui.widgets.add_strong(Rect::new(UiColor::WHITE)).id();
let handles: Vec<_> = (0..4)
.map(|_| ui.textures.add(image::RgbaImage::new(4, 4)))
.collect();
let mut layer = 0;
for _ in 0..layers {
for _ in 0..per_layer {
render.layers.write(
layer,
PrimitiveInst {
kind: rect,
id,
primitive: RectPrimitive::color(UiColor::WHITE),
region: UiRegion::FULL,
mask_idx: MaskIdx::NONE,
move_idx: MoveIdx::NONE,
},
);
render.layers.write(
layer,
PrimitiveInst {
kind: glyph,
id,
primitive: GlyphPrimitive {
uv_min: vec2(0.0, 0.0),
uv_max: vec2(1.0, 1.0),
layer: 0,
color: UiColor::WHITE,
flags: 0,
},
region: UiRegion::FULL,
mask_idx: MaskIdx::NONE,
move_idx: MoveIdx::NONE,
},
);
}
for h in &handles[..2] {
render.layers.write(
layer,
PrimitiveInst {
kind: texture,
id,
primitive: TexturePrimitive::from(h),
region: UiRegion::FULL,
mask_idx: MaskIdx::NONE,
move_idx: MoveIdx::NONE,
},
);
}
layer = render.layers.next(layer);
}
handles
}
fn frame_cost(device: &Device, queue: &Queue, layers: usize, per_layer: usize) -> f64 {
let format = TextureFormat::Bgra8Unorm;
let mut node = UiRenderNode::new(device, &gpu::config(format, SIZE));
let mut ui = UiData::default();
let mut render = UiRenderState::new();
let _handles = fill(&mut ui, &mut render, layers, per_layer);
node.update(device, queue, &mut ui, &mut render);
let target = device.create_texture(&TextureDescriptor {
label: Some("draw cost"),
size: Extent3d {
width: SIZE,
height: SIZE,
depth_or_array_layers: 1,
},
mip_level_count: 1,
sample_count: 1,
dimension: TextureDimension::D2,
format,
usage: TextureUsages::RENDER_ATTACHMENT,
view_formats: &[],
});
let view = target.create_view(&TextureViewDescriptor::default());
let record = |frames: u32| {
let start = Instant::now();
for _ in 0..frames {
let mut encoder = device.create_command_encoder(&CommandEncoderDescriptor::default());
{
let pass = &mut encoder.begin_render_pass(&RenderPassDescriptor {
color_attachments: &[Some(RenderPassColorAttachment {
view: &view,
resolve_target: None,
ops: Operations {
load: LoadOp::Clear(GpuColor::BLACK),
store: StoreOp::Store,
},
depth_slice: None,
})],
..Default::default()
});
node.draw(pass);
}
drop(encoder.finish());
}
start.elapsed().as_secs_f64() / frames as f64
};
record(FRAMES / 4);
(0..BATCHES)
.map(|_| record(FRAMES))
.fold(f64::MAX, f64::min)
}
#[test]
#[ignore = "measurement, not a check"]
fn draw_cost_by_layer_count() {
let Some((device, queue)) = gpu() else {
panic!("no wgpu device; see the this-machine-graphics notes");
};
println!(
"layers, each 8 rects + 8 glyphs + 2 images: us/frame (us per layer), best of {BATCHES}"
);
let base = frame_cost(&device, &queue, 1, 8) * 1e6;
for layers in [8, 64, 256, 1024] {
let per_frame = frame_cost(&device, &queue, layers, 8) * 1e6;
// Net of the empty pass, which is the same in any version of this.
println!(
"{layers:>5}: {per_frame:8.1} us ({:.3} us)",
(per_frame - base).max(0.0) / layers as f64
);
}
}
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