A widget is asked in two boxes rather than one. Its frame is what a fraction it declares or reports is a fraction of, and it passes through a span, a stack and a scroll unchanged, so `rel(0.5)` is half the same area however many containers sit between: a frame is narrowed only by what is decided above the widget -- a declared length, the root. Its extent is where the drawing goes, given as a `Place` per axis: a part of the parent's own box, measured in frame lengths from where that box starts, which the child either fills or has its answer placed inside. What that buys is that nothing under a container depends on where the container sits. A container reads `extent_len` for the length it divides and nothing about the start, so moving it re-places its children by re-adding that start and draws nobody again; and a fraction is resolved once, against the frame, rather than once per box it is composed through -- a stack sized by a child that reports `rel(0.5)` no longer takes half of half. `Place` replaces `DrawRegion`, `ExtentPlacement`, `widget_within`, `measure_len`, `region()`, `placement()` and `box_of`. Primitives and masks are written in the widget's own box's coordinates alone, so the drawing has one reference rather than two. The placement pin goes with them: reading the extent's length pins that length symbolically, and pins compose only where a child's box is its parent's own. Placing an answer waits for the end of the parent's draw or for the next ask of that child in it, so a span child is one drawing and one move rather than two moves. `Pad` is transparent: its padding goes around what it pads and its child keeps the outer frame, which is where `Outset` was going anyway. A fraction under a pad is now a fraction of the frame rather than of the inset box. Checked: fmt, clippy with -D warnings, 109 suite tests and 20 core tests in debug, the 11 generated cases, and the shrinker at 400 trees of depth 5 over all fifteen cases -- which still finds seed 108 under `reorder`, where a wrapping text measured in one box and drawn in another settles differently warm than cold. `redraw` therefore keeps the baseline's deferral for a box that is not as long as the one the widget was measured in; the plan's step 6 is not done, and the next commit message or the handoff says why.
iris
My experimental attempt at a rust ui library (also my first ui library).
It's currently designed around using retained data structures (widgets), rather than diffing generated trees from data like xilem or iced. This is an experiment and I'm not sure if it's a good idea or not.
Examples are in examples, eg. cargo run --example tabs.
Goals, in general order:
- does what I want it to (text, images, video, animations)
- very easy to use ignoring ergonomic ref counting
- reasonably fast / efficient (a lot faster than electron, save battery life, try to beat iced and xilem)
dev details
not targeting web rn cause wanna use actual nice gpu features & entire point of this is to make desktop apps / not need a web browser
general ideas trynna use rn / experiment with:
- retained mode
- specifically designed around wgpu so there's no translation
- postfix functions for most things to prevent unreadable indentation (going very well)
- events can be done directly where you draw the widgets
- almost no macros in user code & actual LSP typechecking (variadic generics if you can hear me please save us)
- relative anchor + absolute offset coord system (+ "rest" / leftover during widget layout)
- single threaded ui & pass context around to make non async usage straightforward (pretty unsure about this)
- widgets store outside of the actual rendering so they can be moved around and swapped easily (unsure about this but seems to work good for now)
under heavy initial development so not gonna try to explain status, maybe check TODO for that; sizable chance it gets a rewrite once I know everything I need and what seems to work best
it's called iris because it's the structure around what you actually want to display and colorful