iris-aiandClaude Opus 5 c596bf12c6 Measure a child in the length its parent declared, not the box it was offered
`SetSize` drew its child in whatever box it had been given and then
reported its declared length, so the child answered about a box it was
never going to have -- and the answer on the *other* axis was taken under
that. A wrapping text under `SetSize(x: 76px)` was measured in the whole
640 available, reported one line, and the parent sized itself to one line.
The text was then drawn again at 76 and reported two, but by then its box
was settled and nothing revisited it. A repaint put it right, which is why
the first frame and the second disagreed.

So the layout was not a function of the state, and "cold" was not a fixed
point -- which means the warm-against-cold oracle has been measuring
against a tree that had not settled, and some of what it reported as a
retained-layout defect was the cold side being wrong. Nothing about
retained state is involved in this: it reproduces in six widgets on a
first frame.

The declared length is what the child gets, so that is where it is
measured. `apply_rest` carries `rel` and `rest` through unchanged, and a
`px` length composes as an offset, so the child's box does not move again
when this widget's own box shrinks to what it declared.

`tests/unsettled.rs` passes, and the generated sweep now passes at depth 5
where it failed. Depth 6 and 7 still fail; there is more than one of these.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-15 01:01:57 -04:00
2026-01-05 17:01:09 -05:00
2025-11-17 16:08:29 -05:00
2026-01-29 16:39:19 -05:00
2026-09-13 00:24:29 -04:00

iris

My experimental attempt at a rust ui library (also my first ui library).

It's currently designed around using retained data structures (widgets), rather than diffing generated trees from data like xilem or iced. This is an experiment and I'm not sure if it's a good idea or not.

Examples are in examples, eg. cargo run --example tabs.

Goals, in general order:

  1. does what I want it to (text, images, video, animations)
  2. very easy to use ignoring ergonomic ref counting
  3. reasonably fast / efficient (a lot faster than electron, save battery life, try to beat iced and xilem)

dev details

not targeting web rn cause wanna use actual nice gpu features & entire point of this is to make desktop apps / not need a web browser

general ideas trynna use rn / experiment with:

  • retained mode
  • specifically designed around wgpu so there's no translation
  • postfix functions for most things to prevent unreadable indentation (going very well)
  • events can be done directly where you draw the widgets
  • almost no macros in user code & actual LSP typechecking (variadic generics if you can hear me please save us)
  • relative anchor + absolute offset coord system (+ "rest" / leftover during widget layout)
  • single threaded ui & pass context around to make non async usage straightforward (pretty unsure about this)
  • widgets store outside of the actual rendering so they can be moved around and swapped easily (unsure about this but seems to work good for now)

under heavy initial development so not gonna try to explain status, maybe check TODO for that; sizable chance it gets a rewrite once I know everything I need and what seems to work best

it's called iris because it's the structure around what you actually want to display and colorful

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