Add a fixed-point number for layout to decide on

Layout reaches one place by more than one route -- a box composed down the
chain, and the same box summed from what its children asked for -- and the
two land a few bits apart in floats. Where that decides something structural
rather than something positional, a warm tree disagrees with a cold one:
`5ed9e87` is the instance, and its margin is a patch over the representation
rather than a fix to it.

`Fixed<SHIFT>` is a count of `1 / 2^SHIFT`s in an `i32`. Adding and
subtracting are exact, a multiply rounds once back onto the same steps, and
two routes that come within half a step land on the same number -- so the
comparisons downstream can ask for equality rather than for nearness.
`Px = Fixed<6>` and `Rel = Fixed<24>`: a sixty-fourth of a pixel is finer
than a display and still exact in `f32` up to 262,144 px, and twenty-four
bits of fraction matches `f32` at a half, beats it above one where anchors
sit, and leaves +/-128 of range to sum relative children in.

Nothing uses it yet. The arithmetic saturates rather than wrapping, because
a clamped coordinate keeps the ordering a wrapped one inverts, and the ends
are what an unbounded interval will be written with.

Checked: fmt, clippy, 99 tests including ten for this type -- the round trip
through `f32`, halves rounding away from zero either side, saturation at both
ends, and 20,000 additions landing exactly where the count says.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
iris-aiandClaude Opus 5 committed 2026-09-16 00:34:01 -04:00
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@@ -0,0 +1,349 @@
use std::{
fmt::{Debug, Display, Formatter},
ops::{Add, AddAssign, Div, Mul, Neg, Sub, SubAssign},
};
/// A number held as a whole count of `1 / 2^SHIFT`.
///
/// Layout reaches one place by more than one route -- a box composed down the
/// chain, and the same box summed from what its children asked for -- and has
/// to decide whether the two are the same place. In floats they land a few
/// bits apart, which is a defect wherever the answer changes what is drawn
/// rather than where. Here adding and subtracting are exact and only a
/// multiply or a conversion rounds, back onto the same steps, so two routes
/// that come within half a step land on one number and everything downstream
/// compares for equality instead of for nearness.
///
/// `SHIFT` is the number of fractional bits, which is what makes the steps
/// divide a whole number: a power of two also converts to `f32` without
/// rounding while the value fits in its mantissa.
#[repr(transparent)]
#[derive(
Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default, bytemuck::Pod, bytemuck::Zeroable,
)]
pub struct Fixed<const SHIFT: u32>(i32);
/// A length or a coordinate in pixels, to a sixty-fourth. Finer than anything
/// a display can show, and exact in `f32` up to 262,144 px, which is what lets
/// the same number reach the GPU.
pub type Px = Fixed<6>;
/// A fraction of a box. Twenty-four bits of it, which matches `f32` around a
/// half and beats it above one -- where anchors actually sit -- and leaves
/// +/-128 of range, enough to sum a hundred children each asking for a whole
/// box. A `leftover` weight is not one of these: it is a share of what is
/// left rather than a fraction of anything, and it sums over a whole list.
pub type Rel = Fixed<24>;
impl<const SHIFT: u32> Fixed<SHIFT> {
pub const ZERO: Self = Self(0);
pub const ONE: Self = Self::one();
/// Also what stands in for an unbounded end, since arithmetic saturates
/// here rather than wrapping past it.
pub const MIN: Self = Self(i32::MIN);
pub const MAX: Self = Self(i32::MAX);
const fn one() -> Self {
assert!(SHIFT < 31, "a Fixed needs a bit for the whole part");
Self(1 << SHIFT)
}
pub const fn from_raw(raw: i32) -> Self {
Self(raw)
}
/// The count of steps, for a caller that needs the representation rather
/// than the number.
pub const fn raw(self) -> i32 {
self.0
}
pub const fn from_int(v: i32) -> Self {
Self(v.saturating_mul(Self::one().0))
}
/// Rounds to the nearest step, and saturates rather than wrapping. A NaN
/// has no nearest step and becomes zero, which is a caller's mistake
/// rather than a value worth carrying.
pub fn from_f32(v: f32) -> Self {
debug_assert!(!v.is_nan(), "a NaN has no place on the grid");
// Float-to-int casts saturate and send NaN to zero, which is the
// behaviour wanted at both ends.
Self((v * Self::one().0 as f32).round() as i32)
}
pub fn to_f32(self) -> f32 {
self.0 as f32 / Self::one().0 as f32
}
/// The same value on another grid, rounded where the new one is coarser.
pub const fn to_scale<const TO: u32>(self) -> Fixed<TO> {
Fixed(match TO >= SHIFT {
true => narrow((self.0 as i64) << (TO - SHIFT)),
false => narrow(shift_round(self.0 as i64, SHIFT - TO)),
})
}
pub const fn add(self, rhs: Self) -> Self {
Self(self.0.saturating_add(rhs.0))
}
pub const fn sub(self, rhs: Self) -> Self {
Self(self.0.saturating_sub(rhs.0))
}
pub const fn neg(self) -> Self {
Self(self.0.saturating_neg())
}
/// Scaled by a number on any grid, which is how a length takes a fraction
/// of itself and keeps being a length: the product is measured in the
/// receiver's steps.
pub const fn mul<const BY: u32>(self, by: Fixed<BY>) -> Self {
Self(narrow(shift_round(self.0 as i64 * by.0 as i64, BY)))
}
/// Divided by a number on any grid. A zero divisor is a caller bug -- a
/// box of no length has no fraction of itself -- and saturates so that a
/// release build lays out something absurd rather than dying.
pub const fn div<const BY: u32>(self, by: Fixed<BY>) -> Self {
debug_assert!(by.0 != 0, "dividing by a length of zero");
if by.0 == 0 {
return match self.0 < 0 {
true => Self::MIN,
false => Self::MAX,
};
}
Self(narrow(div_round((self.0 as i64) << BY, by.0 as i64)))
}
/// `from` and `to` a fraction of the way apart, the fraction being the
/// receiver -- the argument order [`crate::util::LerpUtil`] already uses.
pub const fn lerp<const OF: u32>(self, from: Fixed<OF>, to: Fixed<OF>) -> Fixed<OF> {
from.add(to.sub(from).mul(self))
}
pub const fn min(self, other: Self) -> Self {
match self.0 < other.0 {
true => self,
false => other,
}
}
pub const fn max(self, other: Self) -> Self {
match self.0 > other.0 {
true => self,
false => other,
}
}
pub const fn abs(self) -> Self {
Self(self.0.saturating_abs())
}
pub const fn clamp(self, lo: Self, hi: Self) -> Self {
debug_assert!(lo.0 <= hi.0, "an empty clamp has no answer");
self.max(lo).min(hi)
}
/// The next value along, for an interval that must not admit its own
/// boundary. The step is the whole gap, so there is nothing to exclude
/// between this and the boundary itself.
pub const fn next_up(self) -> Self {
Self(self.0.saturating_add(1))
}
pub const fn next_down(self) -> Self {
Self(self.0.saturating_sub(1))
}
}
/// Back to a single step, rounding halves away from zero so that a value and
/// its negation round to the same distance.
const fn shift_round(v: i64, bits: u32) -> i64 {
let half = (1i64 << bits) >> 1;
match v < 0 {
true => -((-v + half) >> bits),
false => (v + half) >> bits,
}
}
const fn div_round(num: i64, den: i64) -> i64 {
let (q, rem) = (num / den, num % den);
match rem.unsigned_abs() * 2 >= den.unsigned_abs() {
true => match (num < 0) == (den < 0) {
true => q + 1,
false => q - 1,
},
false => q,
}
}
const fn narrow(v: i64) -> i32 {
if v > i32::MAX as i64 {
return i32::MAX;
}
if v < i32::MIN as i64 {
return i32::MIN;
}
v as i32
}
const impl<const SHIFT: u32> Add for Fixed<SHIFT> {
type Output = Self;
fn add(self, rhs: Self) -> Self {
Fixed::add(self, rhs)
}
}
const impl<const SHIFT: u32> Sub for Fixed<SHIFT> {
type Output = Self;
fn sub(self, rhs: Self) -> Self {
Fixed::sub(self, rhs)
}
}
const impl<const SHIFT: u32> Neg for Fixed<SHIFT> {
type Output = Self;
fn neg(self) -> Self {
Fixed::neg(self)
}
}
const impl<const SHIFT: u32> AddAssign for Fixed<SHIFT> {
fn add_assign(&mut self, rhs: Self) {
*self = Fixed::add(*self, rhs);
}
}
const impl<const SHIFT: u32> SubAssign for Fixed<SHIFT> {
fn sub_assign(&mut self, rhs: Self) {
*self = Fixed::sub(*self, rhs);
}
}
const impl<const SHIFT: u32, const BY: u32> Mul<Fixed<BY>> for Fixed<SHIFT> {
type Output = Self;
fn mul(self, rhs: Fixed<BY>) -> Self {
Fixed::mul(self, rhs)
}
}
const impl<const SHIFT: u32, const BY: u32> Div<Fixed<BY>> for Fixed<SHIFT> {
type Output = Self;
fn div(self, rhs: Fixed<BY>) -> Self {
Fixed::div(self, rhs)
}
}
impl<const SHIFT: u32> Display for Fixed<SHIFT> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
Display::fmt(&self.to_f32(), f)
}
}
/// Prints the number rather than the count of steps: a failing layout test
/// reports boxes, and `1126` is not a height anybody can read.
impl<const SHIFT: u32> Debug for Fixed<SHIFT> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
Display::fmt(&self.to_f32(), f)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn a_sum_of_steps_does_not_drift() {
let mut at = Px::ZERO;
for _ in 0..20_000 {
at += Px::from_raw(3);
}
assert_eq!(at, Px::from_raw(60_000));
for _ in 0..20_000 {
at -= Px::from_raw(3);
}
assert_eq!(at, Px::ZERO);
}
#[test]
fn a_pixel_survives_the_trip_through_f32() {
for raw in [0, 1, -1, 64, -1000, 16_777_215, -16_777_215] {
let px = Px::from_raw(raw);
assert_eq!(Px::from_f32(px.to_f32()), px);
}
}
#[test]
fn a_fraction_of_a_length_is_a_length() {
let half = Px::from_int(100) * Rel::from_f32(0.5);
assert_eq!(half, Px::from_int(50));
assert_eq!(Px::from_int(100) * Rel::ONE, Px::from_int(100));
assert_eq!(Px::from_int(100) * Rel::ZERO, Px::ZERO);
}
#[test]
fn halves_round_away_from_zero_either_side() {
// A sixty-fourth and a half of one, which has no step of its own.
let one_and_a_half = Rel::from_f32(1.5) / Rel::from_int(64);
assert_eq!(Px::ONE * one_and_a_half, Px::from_raw(2));
assert_eq!(Px::ONE.neg() * one_and_a_half, Px::from_raw(-2));
}
#[test]
fn dividing_by_a_fraction_undoes_multiplying_by_it() {
let third = Rel::ONE / Rel::from_int(3);
let len = Px::from_int(300);
assert_eq!(len * third / third, len);
assert_eq!(Px::from_int(100) / Rel::from_f32(0.5), Px::from_int(200));
}
#[test]
fn arithmetic_saturates_rather_than_wrapping() {
assert_eq!(Px::MAX + Px::ONE, Px::MAX);
assert_eq!(Px::MIN - Px::ONE, Px::MIN);
assert_eq!(Px::from_f32(1e12), Px::MAX);
assert_eq!(Px::from_f32(-1e12), Px::MIN);
assert_eq!(Px::from_int(i32::MAX), Px::MAX);
}
#[test]
fn a_coarser_grid_rounds_and_a_finer_one_does_not() {
// A third, which neither grid holds exactly.
let third = Rel::ONE / Rel::from_int(3);
assert_eq!(third.to_scale::<6>(), Fixed::<6>::from_raw(21));
assert_eq!(
Px::from_raw(21).to_scale::<24>().to_scale::<6>(),
Px::from_raw(21)
);
}
#[test]
fn lerp_takes_the_fraction_as_the_receiver() {
let (from, to) = (Px::from_int(10), Px::from_int(20));
assert_eq!(Rel::ZERO.lerp(from, to), from);
assert_eq!(Rel::ONE.lerp(from, to), to);
assert_eq!(Rel::from_f32(0.5).lerp(from, to), Px::from_int(15));
assert_eq!(Rel::from_f32(0.5).lerp(to, from), Px::from_int(15));
}
#[test]
fn nothing_sits_between_a_value_and_the_next_one() {
let at = Px::from_int(3);
assert_eq!(at.next_up().next_down(), at);
assert_eq!(at.next_up().raw() - at.raw(), 1);
assert!(at.next_down() < at && at < at.next_up());
}
#[test]
fn it_prints_the_number_rather_than_the_steps() {
assert_eq!(format!("{:?}", Px::from_f32(17.59375)), "17.59375");
assert_eq!(format!("{}", Px::from_int(-2)), "-2");
}
}
+2
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@@ -15,6 +15,7 @@ pub mod layout_diagnostics;
mod attr;
mod event;
mod fixed;
mod num;
mod orientation;
mod primitive;
@@ -26,6 +27,7 @@ pub mod util;
pub use attr::*;
pub use event::*;
pub use fixed::*;
pub use num::*;
pub use orientation::*;
pub use primitive::*;