The sweep is Iris `97fca76`. Its two largest findings are both costs per
thing rather than per frame: a container's draw searched a list once per
child and so cost the square of its children, and a mask's rectangle was
resolved once per fragment rather than once per instance. Both now have a
rig that can see them -- `children_cost.rs` is the only one here that varies
width, and `chain_cost.rs` has a masked fixture beside its two-pixel quads.
The sweep also settles the `Fixed::div`-versus-`ratio` item this file listed,
by deleting the operation nothing performed, and adds to the pre-gate
review's waiting list the `Arc<AtomicU32>` every `StrongWidget` allocates for
a count it can never raise.
Bryan asked what that arena was and whether keeping its capacity had a
point. It does not: Moves::clear runs only when the root changes, beside a
rebuild of the whole tree, where RequestArena::reset runs every frame and
the allocation rig checks it. Arena also holds an IdTracker a clear has to
reset. The parallel was drawn on the shape of the code rather than on how
often it runs.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Seven findings at cbccfb6, the largest being a length of zero that printed
as the empty string -- which the twelfth sweep made load-bearing by pointing
Debug at Display, and which scenario::describe rendered as "no rule at all".
Also re-measured the hole Sow::bound's comment recorded: the seeds it named
stopped naming those trees when the leaves grew images, and 600 depth-5
trees now agree with every bound a fraction.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A rule holds what a widget answers and a widget holds the box (Bryan,
2026-09-20). `layout/bounds` is green on all three scans; the hole left is a
retained answer re-placed under a different rel base, which predates bounds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`0d03267` in iris unifies the root's layout path with every other widget's:
`Placing::WINDOW` is the box nobody drew and `Placing::ask` the one place a
box is decided. The leftover-as-a-minimum gap the log recorded for
`root_layout` is closed by it rather than left.
`SizeRule::{Min, Max, Clamp}` is on `layout/bounds` and not in #19. Every
hand-written test passes and the 400-seed scan does not, for a reason that is
a design question: a bound is the first rule whose effect depends on the box
its parent gives it, and the retained machinery hands a widget a box by paths
that never ask it again. The log records the four readings measured and what
each one's seeds were, so none of them is tried twice.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two rounds past the ninth sweep: `b295c8b` reads a share under a parent that
divides nothing as a minimum, which is what Bryan said it means and what a span
already did, sharing one comparison with it; `2dba90b` grows images in the
generated trees, which is the only widget here whose hint is a length in pixels
and so the only one that reaches the case.
The dump baseline is 34,571 boxes now that the trees carry images, and a seed no
longer names the tree it used to -- the log says what that costs and where those
defects live instead.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Bryan's rule, generalising the max he gave for Scroll's content length on
2026-09-18: a leftover under a parent that does not divide is still a leftover
and acts as a minimum, so the length is max(box, px + rel*box) -- it fills the
rest where the fixed parts are shorter and overflows where they are longer.
Measured against a span, which implements it, and against the non-dividing path,
which drops the overflow in the one row where the fixed part is longer than the
box. Recorded with the cause and the window contract a fix needs; not fixed,
because what a length means is Bryan's to settle and nothing here mixes the two
outside the span's own test.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Eight findings in iris `c2b8bf8`, the largest a widget's own size hint
overriding a length rule that hint cannot express -- which no widget here but
`Image` can reach, so the dump is unchanged and the case builds its own widget.
The lesson for the next round is in the handoff beside the seventh and eighth
sweeps' own: where a round fixed a class of defect one instance at a time, the
check belongs in the shared helper, which closes the class and tests the
instances that round said were already fine.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The sweep over the 6,300 lines of tests #19 adds, and over the seventh
sweep's own commit. Seven findings, in iris `77ed7a2`.
Also corrects a number four earlier rounds carried: the cold dump over 400
depth-5 trees is 34,488 boxes, not 34,492. The run prints eight lines that
are not a box, so `wc -l` gives 34,496 and a partial filter gives whatever it
gives. Nothing any round concluded moves, because each compared two dumps
rather than their line counts -- but the handoff now says how to count, so
the next round does not have to guess which figure was right.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Six findings in iris f8aa0c5, and the seven things that tripped a rule and
were left. Three of those are named as work waiting for the pre-review-gate
pass, since they pre-date #19 and are outside its diff.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The local fix left `origin/main` at the app's line, so a fresh clone of the
fork -- which has no `upstream` remote -- still resolved `main` to the wrong
base. Force-pushed to `ca2b4b2` with `origin/HEAD` following it; the app's
45 commits stay reachable through `app-pin`, which was pushed first.
Verified by cloning the fork: `git merge-base main <branch>` gives ca2b4b2
with only `origin` configured, the parley migration no longer appears in the
diff, and the pinned `32f6ad8` is still present.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The `iris` submodule's `main` was the fork's own line -- the app's 45
commits -- and not an ancestor of upstream's main, so it sat four merged
pull requests behind PR #19's actual base. Every obvious command was
therefore wrong in a way that looked plausible: `git diff main...` showed
#10, #12, #16 and #17 as the review branch's work, which is how the parley
text migration's undo path kept being reported as #19's.
The app's line is now `app-pin`, pushed to origin, and `main` tracks
`upstream/main`. `.gitmodules` follows `app-pin`, so `submodule update
--remote` cannot drag the pin onto upstream. The recorded commit is
unchanged at 32f6ad8; only the name it is reachable by has changed.
`origin/main` on the fork is left alone: moving it is a non-fast-forward on
a shared branch.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
PR #19's base is upstream/main at ca2b4b2, not the local `main`, which
tracks the fork's divergent line and sits four merged pull requests behind
it. Diffing against `main` shows #10, #12, #16 and #17 as this branch's
work; that is how the parley text migration's undo path kept surfacing in
sweeps. Git cannot record a pull request's base and `main` cannot be
renamed, so the handoff carries the note and the checkout carries
`git iris-base`/`git iris-diff`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`pre-submit-review` arrived after the Rust port and most of Iris were
written, so all of that went in unreviewed and no sweep has covered it. The
surface-texture defect is the argument for a pass of its own.
Nothing in Iris is kept for the app's sake either: the app is to be rewritten
against the new API rather than ported call by call.
The handoff said "three rounds" over four bullets and carried the detail of
each, which belongs in the findings log. It now names the four and their
commit ranges and points at `LAYOUT_LOG.md`, which gains the naming and
sweep round in full.
The check section split in two: the cheap gate runs on every change
including a rename, because the cold dump is the only thing that catches two
same-typed values being swapped; the seed scans run only when the change can
alter what layout computes, and never with the tree still moving under them.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris PR #19's tip is 2807a92. LAYOUT.md's settled-design section named the
retired `PlaceDescAxis::within`/`shifted`/`sized` constructors and the
`axis`/`axis_mut` accessors; it now says the `_desc` chaining rule, the
`axis` lift, and that every pair is a struct of two per-axis values read
with `[axis]`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The handoff had grown a chronicle of what each commit renamed. What is
durable about it -- the three names, and the one argument a container uses
to say them -- is design, so it goes to `docs/LAYOUT.md` as its own section
and the handoff keeps a pointer plus where the branch stands.
`docs/PLAN.md`'s "frame/extent experiment" entry described a prototype in
retired words; it becomes a pointer, and the one finding it held that was
not recorded elsewhere -- why the extent-relative child-frame trial was
removed -- joins the failed hypotheses in `docs/LAYOUT.md`.
`frame` is gone from the layout vocabulary in `docs/LAYOUT.md` too, since
leaving the design document in the old words defeats the rename; the
rendered-frame sense of the word is untouched. The `local == UiRegion::FULL`
item is dropped from the handoff: that comment was #18's and is not on the
review branch.
The `extent` rename landed as iris `5642f20`; the handoff had not listed it
as pending at all, and its item 2 named renames that are already upstream.
Say which vocabulary the app has still to absorb, drop the retired-clone
and archive chronicle, and strike the three clarity findings now done.
Two live defects at cadfba0, each with the repro that showed it and the
fix that answered it: a span places the slot after a collapsed leftover
child a gap early and a gap too long, and a child reused under a parent
that redrew keeps the mask index that parent replaced, so its drawing is
clipped where the subtree used to be. Neither is covered by a test, which
is why the suite is green over both.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`docs/LAYOUT_LOG.md` existed until the one-ask protocol landed. It has, as
Iris PR #19 replacing #18, so what has to outlive the log moves into
`docs/LAYOUT.md`: the hint rule and the one ask a span makes, the reported
shares that are left and the two-answers design that would remove them, what
the fuzzers reach and what they cannot, the hypotheses not to repeat, and the
counter and dump commands with the numbers they print now. The handoff becomes
what it is for -- where the work stands, which is waiting on a review.
Measured at a888717 and at the new f6242aa on wip/hint-first, with the
inset experiment recorded as tested and rejected. The plan is now review,
render and land.
Re-measured the work counters at a888717 (unchanged from adbedaf), and
tested the handoff's claim about a positive span pinning `far`: without the
pin, seed 1's resize goes from 44 draws of 13 widgets to 20 of 9. The pin is
worth removing, and what stops a sound removal is that no `Part` can say
"from the cursor to the end of the box" without naming the box's length.
The pre-submit review of the six one-ask commits found a scroll placing
content that fits into a window-length box rather than its viewport, and
three comments still calling window lengths frame lengths.
Every check in the table was run over the branch head with nothing else
running and no edit in flight: fmt, both clippy feature sets, the suite,
and all three fuzzers over sixteen cases.
The record's boxes are part, asked and placed, LayoutHolds carries window
ranges beside its two pins, and what is left of the layout plan is the
retained cost and the review of the branch as one diff.
Step 3 is done: against #18 the render set is byte-identical but for two
pixels of antialiasing in random and one padded block in text moving a
pixel, and a live resize of random matches a cold render at that size
exactly. The cost table is re-measured at adbedaf, where the fuzzer's own
Branch was found pinning the window and hiding what the change costs.
Step 2 of the layout plan is done in the experiment checkout, at 1512d84
and 23523ee. The handoff carries the commits and what is left; LAYOUT.md
carries the settled rule, which is now one coordinate unit with the frame
a length of it and both pins beside each other; the log carries what
implementing the plan corrected in it, including the four that would have
shipped as wrong layout and the two rig gaps that hid them.
The handoff now describes wip/one-ask at 3091fb8: a widget draws once in
the box it is asked in, its answer is placed by re-expressing the drawing,
and nothing is drawn again in a box an answer chose. The log records what
the step 3 plan got wrong -- it kept the second draw whose measurement
bit could not be defined, demanded a contract of the answer box, and
narrowed frames by region -- and what fuzzing the new protocol found: the
Part::Of composition dropping a pinned length, and a local redraw that
must be put back in the parent's answer box. The Pad frame rule is left
as a decision for Bryan with its cost stated.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Bryan's decision of 2026-09-18, which answers the Pad question and
makes the code's leftover filter in declared_lens a bug.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A second planning pass over 49cec82: both seeds are the rule that picks
which answer places a box, shown by shrunk trees, a draw trace and two
counter-experiments, with the recommendation they point at.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The plan in this document is now a protocol in the code, on
`wip/transparent-frames` in the layout experiment: what it does, what the
rig measures it at, and the two things it ran into -- what a widget's answer
is the answer to when a container is drawn in two of its own boxes in one
frame, and what `Pad` should be now that a frame passes through. Both are
Bryan's to decide and both are at the top of Next.
The frame/extent prototype's chronicle goes with it: its four findings that
still hold and its two failed hypotheses stay, the rest was a record of how
the code got to a shape it no longer has.
Decided with Bryan on 2026-09-18: a child's frame is forwarded through
spans, stacks and scrolls and narrowed only by what is decided from above,
so rel is never a fraction of a self-sized box; placements are parts of
the parent's extent in frame units from its start, so a moved extent
re-places its children exactly; the placement pin becomes a symbolic
length; and a local redraw asks at the offer placement without deferring.
Lists the steps in order with the check for each and the failures that
mean stop rather than patch.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The experiment's `many` loss against e44dea3 came from `redraw` refusing
any widget whose given frame is not its offer and marking its parent
instead, which under the frame/extent protocol chains to the root because
a span gives its children its own placement across itself as their frame.
Record the trace, the measured bound with the pin off, the local re-ask
branch `wip/local-reask` and its two remaining depth-6 counterexamples,
and point readers at this section before the earlier explanations.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The placement pin was not most of it. Deleting the read prices no dependency
at all; expressing it properly is `e6ba570`, worth 19% of seed 13's `many`
and 20% of `resize`. What refuses most reuses is the extent contract -- 819
of 1,203 refusals a frame -- and that is the measuring ask and the placing
ask being two different extents, which `Span` is the remaining reader of.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The first item on the plan landed as two commits on #18. The re-parenting
half turned out to be two defects rather than the predicted one -- the old
parent's child list erasing a subtree it no longer draws, and the settling
walk ordering by a stale depth -- and the `depth()` assertion the note
expected to catch it catches only the second.
`dirty_size_under` is deleted, so the section that argued for it is marked
superseded rather than removed: it says what the bottom-up walk is buying.
Bryan's ordering replaces the stale-answer check with something the shape
of the frame makes impossible: nothing shallower is drawn while anything
deeper is dirty, so a parent never reads an answer that is about to move.
The other two are written up rather than landed. A stack takes its sizing
child's fraction twice, which no oracle can see because warm and cold are
wrong alike; the fix is three grid steps short of the tolerance. And
padding is to go outside what it pads with an `Inset` beside it, which one
unaccounted halving is holding up. Both are pushed as `wip/` branches.
The two seeds a wider scan found were one defect, older than the branch: a
text reported a width rounded to the step below the line it measured, so
the box that came back to it broke differently. Two tolerances were holding
that together and both are gone.
The `rel` reading Bryan decided landed, and with it a defect the retained
machinery had all along: a span that can overflow itself makes the two asks'
boxes differ far enough that a reused answer is read before the subtree
under it has settled.
Widening the fuzzers to 2000 seeds at depth 4 then found two warm/cold
divergences that predate both commits, so the branch is not correct and the
routine verification does not say otherwise. They lead "Next".
The review's verdict, Bryan's decisions on rel and on the measure/draw
split, the four findings with their measurements, the residual and the
shader snap, and the reordered queue. The chronicle of closed defects,
superseded verification lists and the cross-fixture tables the document
said not to compare are gone; the rules, lessons and current measurements
stay.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A box in pixels is threaded down the draw now rather than composed back up
the move chain, which closes the offer chain breaking at a region node,
makes `Holds::through` an exact preimage, and retires `redraw`'s third ask.
The section that diagnosed the defect becomes the one that states the rule,
with what the plan got wrong recorded beside it: `px` cannot be stored on
`ActiveData`, because a resize that every `Holds` admits redraws nothing and
would leave it stale everywhere.
`AGREE_STEPS` stays 2, measured rather than assumed: one step passes the
100-seed oracle and fails the 400-seed shrinker on `resize-size` by
0.002 px, so the second step belongs to the resize path re-expressing a part
as a fraction of a box that changed length.
The review of that change found an older defect of its own -- a `Masked`
widget settled on its own panicked, since `redraw` handed it its own mask as
the one it inherited -- and the invariant that closes it is here too.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris 5b78002 on #18: a child's answer comes back in the asker's frame, the
near-edge override is per-axis decided flags, and the window is no longer
a move entry. Also records the threading plan that closes the region-node
offer defect, and why widening the grid would not.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
It was in 5f16617's message and not here, which is the wrong place for it:
the handoff is what a session picking this up cold reads.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`5f16617` carries the composed box down the draw instead of walking back up
for it, which made exact composition a 3.6%/3.3% speedup rather than a cost.
The numbers are in "Performance" and the i64 item.
And seed 220 is diagnosed rather than left as a seed. `offered_region`
composes a widget's offer through its ancestors' offers except where the
parent is a region node, where it falls back to the node's **placed** box.
`Scroll` is where placed and offered differ -- it offers its content the
viewport and places it in a box as long as the content -- so the offer
becomes a function of the answer being re-derived and the old answer
confirms itself. It is the fourth defect this session to come down to the
offer against the placed box.
The write-up has the trace both ways, the fact that each child order settles
to its own fixed point so the tree is not unsettled, that marking everything
dirty converges warm onto cold, and the coordinate-frame problem that makes
the two plausible fixes awkward -- `offer` is in the parent widget's frame
and `region` in the parent node's, so neither answers "was this placed where
it was offered" alone.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`45a7176` composes a box down its move chain on a grid fine enough to round
once instead of once a level. `Holds::through`'s two-route allowance is two
half steps where it was three, and it cost nothing: 1,880M instructions and
755M cycles against 1,908M and 760M, with all twenty-five work counters
identical. What paid for the widening is that a length composes on its own in
half the multiplies both ends of a box need, and that only the fraction needs
the extra room.
The i64 item in "Next" keeps the measurement that redirected it, since
aiming the work at the screen invariant would have been wasted.
One half step further is arithmetically available and not taken: shrinker
seed 220 on `reorder` then diverges warm against cold, by re-breaking a
wrapping text whose reported width moves a `Branch` onto its other subtree.
That is written up under the `Holds::through` invariant with its reduction
command and its ten-widget tree, and it is the next thing to chase.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`d21a215` answers the API question: one widget keeps one length per axis, and
`Wrapper` -- what `WidgetPtr` already was -- is the second widget the second
length needs.
The `i64` composition item is rewritten around a measurement that changes
what it is for. `prelude.wgsl` decodes the raw counts into `f32`, walks the
move chain in floats, and lands every edge on a whole pixel with
`snap_floor`. Checked in the render rather than read off the source: there is
no partially covered column anywhere along `tabs`'s band of rounded rects, so
every box edge is hard, and the two `pad(10)` gaps are exactly ten pixels on
both sides of the truncating multiply. The screen invariant is therefore
already as good as integers allow, and exact composition cannot improve it.
What it can still buy is layout's own decisions -- the `Span` leftover
boundary, the queued clamp crossover, `Holds` validity, warm-against-cold
agreement -- with `Holds::through`'s two-route allowance as the test of
whether it worked.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris #18 is at `e166e00`, and warm layout now agrees with cold on every rig
the repository has: all fifteen shrinker cases at 400 seeds of depth 5, and
the oracle at 1000 seeds of depth 6. Both pass for the first time. The
handoff's two standing leads, shrinker seed 288 and oracle seed 326, were one
defect and are gone.
What found them was asking why the `tabs` render differed, rather than
counting the pixels that differed:
- `d8ae9c3`: `redraw`'s second ask handed the final box over as if it were an
offer, so a locally redrawn widget with its own alignment was placed twice.
- `2bc6bdf`: `Stack` and `Pad` overrode every child's alignment with the near
edge, which is owed only where the box really is the child's own answer.
`tabs`'s counters and `text`'s narrow panel match canonical `main` again.
- `38eba54`: `Holds::through`'s allowance was four half steps where three is
the floor, and tightening it moved none of the rig's work counters. Why it
cannot go to zero is recorded with it.
- `e166e00`: pins what the gap question was actually about -- a length in
pixels is that many pixels at any nesting depth, and a share is one or two
steps off, which is a trade for the row filling exactly.
Two corrections to this document. The bisect it reported for the
partial-repaint defect named a commit that cannot have caused it, and the
reasoning built on that was wrong. And its claim that `tabs` "differs only in
the widget count it prints about itself" was checked at `8220a78` and left to
cover `d3b0ebf`, which changed the render twice more.
One API question is open: `.width()` now overwrites what `.sized()` set,
since both are properties of one widget, so `tabs`'s centred square is a bar.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three commits on iris #18, now at `08c9d5a`.
`aea878d` fixes the ignored `redrawing_one_widget_does_not_move_what_scrolls_
around_it`, and the bisect this document reported for it was a red herring:
`95fb4f9` cannot be the cause, since the failing tree has no `Masked` in it.
The cause was `redraw` skipping a dirty widget's second ask whenever the
offer and the final box were the same *length*. It also closed three of the
four unreduced shrinker leads and two of the three depth-6 oracle seeds; the
two that are left are written up with their reductions.
`60367d8` stops `Holds::through` allowing for a rounding that did not happen,
which compounded down a chain of widgets each taking the whole of its parent.
`08c9d5a` makes `Fixed::mul` drop to the step below (Bryan: truncation is
preferable at this point), with the two short-circuits priced against the old
multiply. Measured against the float head in `iris-float-cmp`, which is the
comparison that was asked for: 1,800M instructions and 715M cycles against
1,761M and 688M, from 1,915M and 777M -- three quarters of the instruction
gap and two thirds of the cycle gap closed. The float pair's work counters
differ and the fixed-point pair's twenty-five are identical, so only the
second number is same-work-at-a-different-speed; both are in the table.
Also recorded: `cycles:u` returns garbage readings in this VM the way
`instructions:u` does, and a whole set of three can be garbage at once;
`tabs` is no longer a byte-identical render and why; and Bryan's idea of
composing in `i64` and narrowing only when storing, with what is already
protected, what is not, and the test that would say it worked.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This section said truncating "breaks the one rounding the grid is for" and
left it at that, which is the same fault it withdraws the fused multiply-add
for: a claim nobody ran.
Run, it fails one exactness test by a step -- a share reaching 199.99902 of a
200px row -- and does not fail the warm-against-cold oracle any harder than
the head, which gives the same three failures on the same seeds within
0.002px. So the 57M cycles are not obviously bought with layout drift, and
whether a share stopping a thousandth of a pixel short is worth them is a
decision rather than a defect.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The oracle and the shrinker had separate generators and separate copies of
every scenario, so a failure one found could not be handed to the other: a
seed cannot be made smaller. Iris `98d4e98` splits growing a tree into
describing one and building it, and puts the cases in one place both rigs run.
Any failing seed now reduces with one command, which is written down here.
What it found first: marking one widget for redraw moves a span inside a
scroll 24px against a cold tree of the same state -- a whole child's height,
not a rounding. Five widgets, bisected to `95fb4f9`, where `Masked` began
reporting its box rather than its inner's size. Written out and ignored in
`tests/cases/unsettled.rs` until it is fixed.
Two claims in the verification list were withdrawn against a re-run rather
than an argument. The shrinker's "all five cases at 300 seeds of depth 5" does
not carry to a rig that runs fifteen cases over different trees and fails at
400. The 1000-seed depth-6 line does not hold at `5ed9e87` either, which fails
it on seed 40 after a resize -- so that run was never the clean baseline it
was quoted as.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The section claimed what was left of fixed point's cost was "an integer
multiply with a rounding against a float fused multiply-add". Both halves are
wrong and the evidence is in the binaries.
`5ed9e87` contains no FMA instruction, and rebuilding it with
`-C target-feature=+fma,+avx2` still produces none: Rust does not contract
`a + b * c`, so `LerpUtil::lerp` is `subss`, `mulss`, `addss` on any target.
The float side never had the instruction the grid was being compared against.
Nor is the multiply the cost. Replacing `shift_round` in `Fixed::mul` with a
truncating shift -- all twenty-seven work counters diffed identical -- takes
43M instructions off and leaves cycles inside the noise. What moves cycles is
whether `UiSpan::within` inlines: the rounding and both short-circuits removed
together are worth 118M instructions and 57M cycles where separately they are
worth 61M and 8M, and `<UiSpan>::within` stops being a symbol. None of that is
shippable, but it is where to push.
Three other entries corrected against measurement rather than argument. The
division is not 0.00% of cycles -- that was `apply_scalar`; `Holds::through`
runs 2.23M `i64` divisions a 500-frame `many` and holds the divider busy 21.3M
cycles. `d75a1e2` and `4cbb242`'s short-circuits no longer earn anything now
that `Fixed` wraps. Branchless `shift_round` still loses, for the opposite
reason to the one recorded: it is the rounding's size, not its branch.
And the measurement posture: cycles spread 1-3% across nine runs of one
binary rather than 0.23%, `instructions:u` returns a garbage value in roughly
a quarter of readings, and an instruction count moves 0.5% across a rebuild of
identical source. Quote deltas against a baseline built beside the thing
measured.
Checked: `/home/bob/repos/iris-float-cmp` carries `5ed9e87` with
`Edits::fixed_branches` applied, and is recorded under "Rigs and reproduction"
so the comparison can be re-run.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The performance section reported a cost the fixture had invented. `Branch`
picks which subtree to draw from a measured length, so seed 1 draws 88
widgets at `5ed9e87` and 115 at `bd6de71` -- the ms table was comparing
three and a half times the work. Measured on one tree, fixed point costs
about a fifth to a quarter.
Also corrects where the cost is. Cycles say the `i64` division is 0.00% of
`apply_scalar` and the multiply 1.5%; it is `saturating_add`, five
instructions with no `i32` vector form. Cycle counts are steady here to
0.23% -- it is wall time that varies 2x, not the counters -- and IPC is
unchanged across fixed point, so this is instruction count and not stalls.
Records the four wins taken (-7.4% cycles, -12% instructions), the four
things tried that made it worse, and the one lever left that needs a
decision rather than a measurement.
Also: the `Len`/`LayoutLen` split and `has_exact_size`; that `Scroll`
reports `LEFTOVER` rather than its content's size, which this said wrongly
in one place and rightly in another; and that the clipping `debug_assert`
holds mask-setters only, which is why a `LazySpan` does not trip it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`OrthoSize` was deleted in `9d8415d` and the handoff still described it as
restored; the surviving rule is `Painter::ruled`, and the circularity lesson
is restated without the enum's names. `HOLDS_EPSILON_PX` went with
`39e4ca2`, the clipping `debug_assert` the alignment section asked for landed
as `95fb4f9` and is narrower than it asked, the glyph conversion queued under
"Next" landed as `11c55bc`, and `LAYOUT.md`'s stale sections are §4, §5 and
density rather than §2.
Also records why the grid costs 1.5x what floats did, from the disassembly
rather than from theory: `RegionRemap::apply_span` is 352 instructions with
two 64-bit `idiv`s in it, because a fixed-point rounding is code where a
float's is hardware, integer division has no vector form, and saturation
breaks the pairing the `f32` `Vec2` had.
And the finding that answers the queued clamp item's open half: a `Max` may
not take a `leftover`, because a cap must read the report a rule otherwise
makes moot, and a share puts the division into the same equation -- the
multiple-fixed-point failure seed 13 already punished once.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three more roundings and divisions taken out after measuring each, one
optimisation tried and reverted with its number kept so it is not tried
again.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three times slower in layout, and two thirds of that was a stacked child
redrawing twice a frame rather than the arithmetic. The counters are what
found it, once they could say "another layer" at all.
The performance table is rewritten around the fixed-point commits and in
milliseconds a frame, since the fixture it used has changed and the old
instruction counts cannot be compared across it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
§2 described `Painter::place`, `move_offsets`, `resolved_region` and
`set_instance`; three of those four names no longer exist. What shipped is
the opt-in region node, a box rather than a translation, and remapping for
everything that did not opt in.
§3 described `Widget::on_resize` and its `Scale`/`Redraw`/`Translate`
answers, which are gone: the `Holds` interval says the same thing per drawing
rather than per widget type, and says how far. The 0.05 px comparison it
quoted is equality on the grid now.
The trait in §1 has two methods rather than three, and the line numbers it
cited have all moved; they are dropped rather than corrected, since the names
are enough to find.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Traced rather than guessed: the same box reached two ways, each rounding
where the other does not. Two of the three are fixed, the third is priced --
it costs the retained resize path, at a thousandth of a pixel.
`OrthoSize` is deleted rather than paused; the decision it was waiting on was
that a span asks whether a rule already answers for it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Four commits on #18 put layout on a grid: `Fixed<SHIFT>`, then positions,
lengths, and the last of the pixels with `Holds`. The invariants that were
about float rounding are rewritten rather than annotated -- the 0.05 px
comparison is equality now, a move is a translation rather than a
re-expression, and the span boundary needs no margin.
What is left open is written down where the next session will look for it:
the remaining step of imprecision is one rounding between two ways of asking
how long a box is, and `OrthoSize` is paused on a decision rather than
started.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The shrinker's `reorder` case is no longer red: its two seeds were a span
deciding whether anything was left over on a box length its own answer had
produced, which comes back a few bits off. `5ed9e87` in `/home/bob/repos/
iris-pr18` moves that boundary by `HOLDS_EPSILON_PX` of room instead of
softening the comparison, so the validity range stays exact where generated
seed 16 needs it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three attempts at "draw the widget, then move its drawing to where its
alignment says" failed, and the notes are worth more than the attempts: the
move is a change of coordinate frame, and no split of the stored state
carries it. Moving a widget's region with its drawing has a later local
redraw ask a differently rounded question, which crosses the one boundary
`Span` needs exact. Leaving the region alone lets the placed box accumulate,
because `try_reuse` returns a clean subtree's size without walking into it.
Both are measured.
Also recorded: that a container reporting a child's size while handing it a
bigger box places that content twice, which is what the align override is
for; that a widget must not report more than it occupies, which is why
`Scroll` now fills both axes; and Bryan's decision that alignment is one
fraction per axis rather than four directions, with the middle as the
default because the edges assume a direction.
The alignment work is in the working tree at `8220a78` and not committed.
Its one red case, and the four things queued behind it, are listed.
The measurement is the part worth keeping: adding an offset to a moved
subtree's stored regions drifts linearly and without bound, so the fraction
path is there for accuracy, not generality. `tests/drift.rs` on the Iris
branch pins it.
Built-in alignment and size moves onto #18 rather than waiting for it, with
ownership agreed -- properties on the `region_node` mechanism, a declared
length winning per axis, and a size rule that carries min/max/clamp so a
clamp is resolved where the box is decided instead of by a widget reading
its own pixels.
Rewrites the opening as state rather than a chronicle of the last few
commits, and gives the parked rule its own section: what the owner asked
for in her words, the half that is written and works with the code in
it, the four ways of asking that were measured and what each did, the
seed that shows it most clearly, and the design question underneath --
which is the same one holding OrthoSize. Also folds the declared-length
rule into the invariants, brings the vocabulary to leftover, says the
suite is eight seconds and must stay that way, and writes out the image
replay rather than pointing at a file in /tmp.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Only rel doubles: apply_rest turns rest into the whole box and px
coincides. Aligned and Scroll honour a hint the same way Span does, so
all three double it. Also corrects the note about a fractional hairline,
which fails because a fraction is a fraction of its own box rather than
through any rounding, and records that a span whose shares run out walks
its children backwards instead of overflowing forward.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The text reference render is not byte-identical after all: a declared
rel or rest length is applied by the span and then again inside SetSize,
so .width(rel(0.5)) draws its child at a quarter. Also replaces the
example that measured one-pixel lines with what the tests now say, since
a span short of room overlaps its fixed lengths rather than collapsing
them.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The tabs difference does not reproduce at f61e893 against upstream/main
built in its own worktree, so nothing is waiting on a decision. Records
the instruction counts, frame times and memory taken today rather than
mid-branch, and what a one-pixel line and a one-pixel gap do under the
chain, which is the question the pixel difference was really about.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A fresh session had no way to learn the handoff existed: AGENTS.md named
only docs/PLAN.md, and the filename tied the document to one piece of work.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Both gestures, since two widths in turn flatters a store and a drag does
not, and the memory beside the time: the question that decided the shape
of it was whether it is a fixed cost or one per text widget.
Bring LAYOUT.md's §1 and §2 to what shipped. A widget returns its size
rather than recording it, a slot carries a box rather than a
translation, and the per-axis answer is `OnResize` rather than
`is_size_independent` -- and the constraint the position chain replaced
was an agent's, which the text now says.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The random generator grew during the work, so the seed that names a
1061-widget tree in the pre-#16 rows names a 144-widget one now. Every
"still N times the old resize" here was measured across that change and
says nothing; a hand-written fixture that compiles on both revisions
says the old code is 2.2x cheaper and puts a paragraph outside the
output, for two reasons it records as deliberate.
Record what a resize frame is actually spent on -- 63% text, 0.9%
draw_inner -- and what removing the single-entry shaping and placement
caches measures at.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The random tree at depth 7 measured against the two revisions before it: the
GPU pass is a tenth of a millisecond everywhere, and every difference is the
CPU laying out. A repaint of one leaf costs 1313 draws and 6.5 ms where the
pre-#16 code cost one draw, because `redraw` escalates to the top size reader
before knowing whether the size changed at all. Drawing first and escalating
only on a different size takes that to one draw and takes a resize below the
pre-#16 number, but misplaces four widgets in the resize case, so it is the
owner's to call.
Also records the measure-by-drawing multiplier -- 1.3x the drawn widgets at
depth 4, 5.2x at depth 8 -- and that scrolling is now part of the random
trees.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
And the open question beside it: a slot that carries a box rather than a
translation, which would make a move and a stretch of a Scale subtree
one write each. To be measured with chain_cost before it is chosen.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Incremental edits had spliced the opening section into two half-sentences and
left it saying main was at the commit before last. It is now written as where
things are: two open PRs, the harness as the next slice, the renderer's
invariants rather than the story of how they arrived, and the three render
checks described rather than pointed at a script in /tmp.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The owner asked for library updates and core framework changes first, so code
is only written once, and for tests to arrive with a slice rather than as
scripts outside the repository. So wgpu 28 -> 30 and the headless rig and
harness come before any of the feature slices.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Current as of PR #11's fourth review, which is deliberately unread: the
first instruction is to fetch it. Records what #11 became over three
rounds of review, since that shape is what the new review is about, and
where the headless rig actually lives, since a rendering claim cannot be
verified without it.
Drops the finished detail -- PR #10's contents, the source-history
archaeology that has been consumed -- and points at the machine-wide
pre-submit-review gate rather than restating it.
A container that probes a child's size was still doing it with a real
draw, so `Painter::measure` existed and almost nothing used it. Tracing
every draw of one streamed frame: 1,083 `Widget::draw` calls over 113
distinct widgets, the worst drawn 11 times at nesting depth 7-8, every
one of them mode `Draw` and none of them dirty. The cache was working --
each of the 11 was offered a genuinely different region, alternating
between an oversized probe box and a real one.
ScrollArea::draw was one of the two sources. It drew its whole content
at a box built from a stale hint, read the length back, corrected the
scroll position, and drew the content again where it belonged. The first
of those is now a measurement.
The other half is the measure fast path. A widget's reported size is a
function of its own state and the size it was offered, not of where it
was offered -- so an undirtied widget already drawn at a region of this
size has already answered, and `active.size` is the answer. This is the
same assumption `mov` makes one branch further down (same offered size,
therefore identical output, therefore a translation); it is only stated
as a size here rather than acted on as a move. Without it a measurement
costs a full recursive walk, which is what made the nesting compound.
A measurement now also peeks at the redraw mark instead of consuming it
-- it is not the redraw the mark asked for, and swallowing it would
leave the widget stale until something marked it again.
453 draws from 1,083, and the streamed frame is p50 1.18ms (from 1.22ms,
and 2.20ms before this run of work). The headless phone render is
byte-identical to the previous commit's on the real GPU.
What is deliberately NOT here: the same change to `Span::draw`'s phase 1,
which is the remaining 2x and which moves the layout by a few pixels.
The layout stays intact -- it is a position difference, not a broken
frame -- but which of the two is correct was not established, and the
suspicion (that phase 2 now takes `mov`, and `mov` accumulates deltas
where a redraw recomputes) points at a bug in `mov` rather than in
`Span`. Written up in docs/IRIS_TODO.md with Iris's target shape for
`Span`: no probe phase at all for `abs` children, and a `rest` child
forcing a reposition pass rather than a redraw.
Painter::draw_twice(child, first, |used| second) becomes Painter::measure
plus an ordinary draw. Iris's objection was the shape it forced on the
caller rather than the two draws themselves: the arithmetic that picks
the real region had to happen inside a closure, and anything it wanted to
keep came back out through a captured &mut. LazySpan::place was the only
caller, and it now reads as the three statements it is.
DrawMode::Measure is that draw with everything it writes switched off --
no arena slot, no mask, no move slot, nothing left in `active`, nothing
marked dirty. Only the returned Size survives, and the widget is left
exactly as it was, so the real draw that follows is an ordinary first
draw or redraw. That last part is load-bearing: a measurement that left
an ActiveData behind would let the following draw hit draw_inner's
"already at this region" fast path and return having drawn nothing.
A measurement also does not consume a redraw mark, since it is not the
redraw the mark asked for, and it takes none of the fast paths, since
"already drawn here" cannot report a size.
Every Painter method that writes now returns early on the mode -- a
widget's own draw never checks, which is the point. A debug_assert at the
end of draw_inner catches one that forgot, because the failure otherwise
is a single leaked primitive per measured widget per frame, which a
screen redrawn every frame turns into an arena that grows without bound.
What this is worth, and what it is not. The amplification it applies to,
measured on a streamed frame: 1,083 Widget::draw calls over 113 distinct
widgets, with the worst drawn 11 times at nesting depth 7-8 -- it is not
two draws but two to the power of how many measuring ancestors a widget
has. Only the writes go away; the walk and the region arithmetic still
happen 11 times, and removing those needs a size answerable without a
draw, which LAYOUT.md section 5 rules out. Streamed frame p50 1.39ms ->
1.22ms, p99 4.75ms -> 3.58ms. The upload numbers do not move, because
slot recycling had already made the discarded writes free in arena terms.
Also extracts move_slot_for from draw_inner, since measuring must not
allocate one and the reuse-in-place rule wanted saying once.
Verified: run-tests.sh, iris's suite, clippy and rustfmt clean, and the
headless phone render is byte-identical to the previous commit's on the
real GPU (Venus, RX 7900 XT -- checked, not llvmpipe).
arena_churn says a streamed frame uploads 72.7% of the instance arena
and that this is the floor, against 3.3% for a fling over the same
content -- so the rows are being redrawn where a scroll would write one
move_offsets delta. The upload half landed in 3c7d3db; this is the
layout half, with the measurement, the control that makes it convincing,
and where to look first.
Changing any primitive re-uploaded every primitive. Measured over the
bench fixture by the new arena_churn rig: 758 MB across a fling and
1.2 GB across 401 streamed deltas, p50 3.0 MB per streamed frame.
Three separate things were wrong, and only the first is what it looked
like from the outside.
ArrBuf reallocated on every length change. A fresh Buffer's contents are
undefined, so adding one glyph -- which a streamed reply does constantly
-- forced a full rewrite, and no partial upload could have been correct
in the first place. It has a capacity now, growing geometrically and
never shrinking, and update() answers whether the Buffer identity moved
so a caller can rebuild its bind group and force the whole range dirty.
That alone took the glyph array from 95% re-uploaded to 3%, and stopped
primitive_group being rebuilt on every frame the arena changed.
A redraw freed its primitives and pushed new ones. Freed slots are not
reusable until the end of the frame -- a layer's draw order still names
them -- and Painter::draw_twice is how a container learns a child's
size, so with containers nested the arena's high-water was the transient
push count rather than the live one: 17 million pushes across 401
deltas, 127,443 slots for 11,569 live primitives, growing linearly with
the transcript. A redraw now gets its old handles back as a recycle pool
(Painter::take_recycled, Primitives::recycle) and writes into the slots
it already holds; the pool is consumed in order and whatever the draw
does not claim is freed when it ends. The arena is exactly the live
count now. The CPU frame improved with it, from p50 2.20ms to 1.39ms on
the stream run, because the freeing and the draw-order renumbering went
away.
Nothing tracked which entries changed. util::Dirty is a bitset per
uploaded array, coalesced into ranges at a 1 KiB gap. Marking is O(1)
and allocation-free; reading it back is one word per 64 entries. Both
alternatives were measured and rejected: a min..max span is nearly the
whole buffer, since a frame's changes land in 5-20 scattered runs, and a
Vec of indices would mean an allocation and a sort per frame at several
thousand marks. It replaces Primitives::updated -- one bool that covered
the instances and the per-primitive data together, so rewriting a rect's
region re-uploaded every glyph -- and TrackedArena::changed.
The trap only the rig could catch: writing an entry is not changing it.
Recycling rewrote every glyph of every moved row with identical bytes,
marking 73% of the glyph array against 0.6% genuinely changed, because
what moves is the instance's region and not the glyph. PrimitiveVec::set
and Primitives::set_instance compare before marking.
Every array now uploads within a hair of its floor: fling instances 3.4%
against 3.3%, fling glyphs 0.9% against 0.8%, stream glyphs 0.6% against
0.6%. Stream instances are at 72.7%, which *is* the floor and is a
layout question rather than an upload one -- the list is pinned to the
newest end, so a growing reply moves every row, and that should be one
move_offsets write rather than a redraw. Noted in RUST.md as the next
thing.
Also: draw_inner's four old_* parameters become one Retained struct, so
the recycle pool is a field rather than an eleventh positional argument
next to three others of the same shape; and free_primitive is the one
place a slot and its draw-order position are retired together.
The rigs move to scripts/rigs/ui-profile, a crate of their own so a
rig's dependencies stay out of the app's -- arena_churn needs bytemuck,
which nothing in ai-app does. arena_churn prints floor, uploaded and
whole side by side per array, because any two of those alone are
misleading and the 122x over-marking above was invisible until all three
were on screen together.
Iris, on the two findings from the incremental-text investigation:
"let's switch to new lines for the test, and also let's keep the single
line around for stress + could be something to try to optimize later."
The streamed tail now takes a blank line every 4-12 deltas, so it is 53
markdown blocks with a longest of 502 characters instead of one block of
14,888 -- against a measured p50 of 147 and a largest-ever 1,580 over
7,706 blocks of real assistant messages. Layer 1's streaming frame went
from p50 3.86ms / p90 8.65ms / worst 10.95ms to p50 2.20 / p90 5.90 /
worst 8.78.
The run-on message is kept as the first two backlog events, 14,824
characters in one block, just under text_cap's 16 KiB so it draws in
full. The *streaming* pathology stays in frame_profile.rs rather than the
fixture: it needs a growing block, and iterating on it there costs a
second instead of a two-minute phone run.
Adding it is purely additive -- the random state is saved and restored
around those two events, so every other backlog event is byte-identical.
That is not tidiness: the first attempt shifted the backlog and broke
`a_long_press_and_drag_selects_text`, which replays a real recording at
(300, 1000) and needs the content it was recorded against to still be
there. BACKLOG_COUNT is 3202 now, in generate.py, fixture.rs and
BenchFixture.kt, which split the file by line index.
And the answer to Iris's question, which the code already had: the newest
message does *not* cap. `build_row`'s `cap` is false for the live tail
because a row that grew while capped would appear to stop growing, and a
reply growing past the cap is never caught either since it grows through
apply_delta. So a streamed block's shaping cost has no ceiling -- ~29ms
per delta at 50k characters, ~58ms at 100k.
Recorded but not chased: the emulator's `stream: build p50` did not move
(10.4 -> 10.5ms) while layer 1's frame nearly halved, so most of a
streaming frame on a GPU path is the whole-arena primitive re-upload
layer 1 never performs -- 11,568 primitives rewritten per delta, with the
fling phase as the control at 0.4ms for the same primitives moved
through move_offsets.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris asked to look into incremental text rendering, hoping parley
supported it. It does not, by design: a `Layout` re-linebreaks and
re-aligns freely but "if the text content or the styles applied to that
content change then a new `Layout` must be created", its LRU cache holds
harfrust's per-font shaper data rather than shaped runs, and its own
`PlainEditor` rebuilds the whole layout from the whole buffer on every
keystroke.
The app already does what incremental layout would buy: `RowBlocks::
apply_delta` keeps one `TextEdit` per markdown block and re-shapes only
the one a delta landed in. Re-splitting the markdown to find it is 18µs
at 18,000 characters; comparing the blocks is 470ns.
What is left is one `TextBuffer::shape` of that block, linear in its
length at ~0.23ms per 1,000 characters here -- and the bench fixture's
streamed message is 14,888 characters in a *single* block, a run-on
paragraph with no blank line in it, so every delta reshapes all of it.
That is 3.5ms of the measured 3.86ms frame.
Real replies are not that: across 7,706 top-level blocks from 3,675 real
assistant messages on this machine (lengths only, no content copied
anywhere), p50 147 characters, p90 449, p99 836, largest 1,580, nothing
above 4,000; code fences p50 126, largest 589. At those sizes a reshape
is 48µs to 372µs here, roughly 0.12-0.93ms on the phone -- inside a
120Hz budget with no incremental anything.
So the recommendation is not to build it, and to give the fixture's
streamed message the paragraph structure a real reply has instead. Three
runs added to `frame_profile.rs` so none of this is re-derived: what
reshaping a growing message costs (including at the sizes real replies
reach), where a delta's cost is, and what the fixture actually streams.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris's phone came back "now THAT is smooth", and reading that run against
the bench's own timings found three things the report was getting wrong
-- two of them shipped yesterday in the fix for the last three.
`missed vsyncs` counted idleness. Every gap between frames was treated as
cadence, so the bench's own pauses read as stutter: 276 for sixteen 300ms
rests between flings, 2410 for twelve hundred 50ms keystroke gaps, 821
for four hundred 50ms stream gaps -- each within a few percent of the
arithmetic. A gap now measures anything only if the frame before it had
asked for another one.
`late` counted the swapchain wait as cost. A well-paced loop spends each
frame blocked in the acquire, so its total sits at exactly one refresh
period and every frame lands on the budget boundary -- 0.4ms of work and
5.7ms of waiting is not a late frame. It is judged on `FrameParts::work`.
And the refresh rate is the larger of what the platform claims and what
the run sustained, because each can only be wrong one way.
`Display.getRefreshRate()` answered 60 for a run that drew 3405 frames in
33.1s, since a phone that varies its rate answers with whatever mode it
is in when asked. The first attempt at measuring it instead took the
fastest tenth of the gaps and reported 88Hz for this repo's 60Hz
emulator, whose app manages 54 -- a budget no frame there could meet,
invented out of the app's best moments, and caught only by running the
corrected report on the emulator before shipping it. A sustained rate is
a floor and cannot do that. Both are printed when they disagree.
Also corrected in the docs: "103fps on a 120Hz screen" divided the fling
phase by its whole duration, rests included. Both runs sustained ~120.3fps
through the motion, so the callback ordering was never costing frames --
what changed is the clock, which moves no frame count at all, which is
exactly why nothing in a report could show it.
`fling_profile.rs` is `frame_profile.rs` and gained a stream run, which
says where the frame time now is: folding an arriving event is 0.35ms and
applying the diff 0.41ms, while the frame is 3.86ms here and 9.5ms on the
phone. 401 events move the item count 652 -> 654, so nearly every one is
a delta into the same row -- the cost is re-shaping one growing message,
not `fold_event`'s per-event clone, which was the hypothesis and is what
measuring it ruled out.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris, from her phone: "some stuttering when flinging in particular.
Harder to notice with my finger directly moving the scroll." Her fling
phase was 103fps on a 120Hz screen at p50 6.3ms.
Two of the four things found are corrections to the instrument, not the
renderer. The swapchain acquire -- `get_current_texture`, which *blocks*
until the compositor frees an image -- was inside the span the report
called iris's CPU work, so a fling comfortably ahead of the display read
as milliseconds of being slow. A frame is now three measured parts
(`FrameParts`: build, acquire, submit), per phase as well as per run. And
nothing could say a frame was never *produced*: `late` counts frames that
cost too much, which a reader does not see, while a frame that never
happens leaves the last one up for two refreshes, which is the stutter.
`PhaseStats::missed` counts vsyncs nothing was drawn for. It closes on
the emulator: 1548 frames + 452 missed over 33.0s at 60Hz is 1980
vsyncs.
The other two are the frame loop. `Choreographer.postFrameCallback`
schedules for the next vsync after the call, and iris asked at the *end*
of the callback -- so any frame whose work ran past the boundary
registered too late and got the vsync after, one frame over budget
silently costing a second. It is asked for immediately after
`tick_animations` now, on both backends. And the fling was advanced on
`Instant::now()` rather than the vsync `do_frame` carries: frames are
presented on an even cadence whatever clock computes them, so sampling
the spline at "whenever the callback ran" moves the content unevenly with
no frame late enough to appear in any report -- and a drag never had it,
which is the asymmetry Iris described. `PointerClock` is `DeviceClock`
and the view keeps one, anchored by whichever of a touch or a frame comes
first, so a fling is advanced on the clock its velocity was measured on.
`opt-level` for the Android release build goes from "s" to 3. The table
in RUST.md picked "s" on bytes alone; over the same warm fling eight
times iris's own per-frame work is p90 0.15ms/p99 0.42ms at "s" against
p90 0.09ms/p99 0.26ms at 3, for 1.8 MB of arm64 APK.
`app-rust/tests/fling_profile.rs` is the rig that established what a
fling frame actually costs and is kept for next time (Iris: "please keep
the profiling rig around for future use"): only one frame in six lays
anything out, and the multi-millisecond spikes are all first-pass.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris: "remove both decisions and iris.md. I've decided to instead make
decisions when planning with agents rather than after they do things, and
they're both too long for me to wanna read, + don't cover all the
decisions I'll wanna make about the code anyways. I'll just naturally run
into things for now. Todo is important though."
So docs/DECISIONS.md (850 lines) and docs/IRIS.md (1,986) are gone, and
AGENTS.md now says not to start another: raise a choice while planning it
with her, otherwise decide it and put the reasoning at the code it
governs. The TODO lists stay. docs/SUBAGENTS_DECISIONS.md went with them
-- same artefact, same reasoning, and she did not name it, so its six
decisions were folded into docs/SUBAGENTS.md rather than deleted.
Deleting the logs left ~30 citations dangling in code comments and docs.
Each states its reason inline and cited the file only for provenance, so
they now read "decided 2026-09-07" or name the module doc that carries
the reasoning.
The root had six things that were not a program or a document. Moved,
per "I only meant top level sh files":
run-tests.sh, test-wg-tunnel.sh, wg-setup-host.sh -> scripts/
rigs/ -> scripts/rigs/
xtask/ -> scripts/xtask/
A project's own scripts stayed with the project: app/*.sh, app-rust/*.sh,
iris/*.sh and server/enroll-link.sh did not move.
`target/` at the root is deleted and cannot come back: there was never a
workspace there, and the 29 MB was only xtask's scratch space, now in
scripts/xtask/target/. `cargo xtask apk` still runs from the repo root
and now publishes to scripts/build/outputs/apk/<mode>/ -- one directory
deep, because that is what Dev Updater's `*/build/outputs/apk/*/*.apk`
discovery pattern needs, and scripts/xtask/build would have been two.
Verified: ./scripts/run-tests.sh and `cd iris && cargo test` green, clippy
and fmt clean everywhere, `cargo xtask apk debug --abi x86_64` builds and
signs an APK carrying lib/x86_64/libai_app.so at the new publish path, and
the repo root is now eleven entries with no build output among them.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris: "the documentation is also pretty crazy too. Can you go through it
and remove everything that's already done and decided? There's entire md
files iirc for projects already complete. And many with checkboxes already
ticked off that just fill up context."
docs/RUST.md 8503 -> 905 the framework bake-off (options,
recommendation, twelve closed
experiment boxes) and two superseded
"where things stand" sections, out;
what the experiments settled kept as
one line each
docs/IRIS_TODO.md 1383 -> 229 fifty closed items and six
phone-report sections whose defects
are all fixed
docs/LAYOUT.md 1116 -> 829 the pre-implementation framing: the
old trait, the checklist, the
migration list, the pass conditions
docs/TEXTURES.md 496 -> 240 the prior-art survey, the proposal
and its review, all implemented
docs/REVIEW-*.md 673 -> 0 two completed review passes; the two
findings left open on purpose (mask
hit-testing, the phone's font set)
moved into RUST.md
What survives a prune is what cannot be cheaply re-derived: measurements
(the APK-size table, the phone bench reports), dead ends, invariants and
their reasons, and the design of what exists now rather than the route to
it. AGENTS.md now says that, so the next session prunes as it goes rather
than appending; docs/IRIS_TODO.md's header says items are deleted when
they land rather than ticked.
Deleting the two review files left eighteen citations dangling in code
comments that state their reason inline and cited the file for provenance
only — those now read "(review, 2026-09-06)" and carry no dead pointer.
The emulator's measured GPU capabilities moved to the this-machine-android
skill, where machine facts belong. IRIS.md and DECISIONS.md are dated
records and were not rewritten; each gained one note that paths in older
entries predate the 2026-09-08 crate merge, pointing at the mapping.
Not touched, deliberately: docs/DECISIONS.md's entries (that file *is* the
queue of things for Iris to review, so deleting decided items would remove
what it exists for) and iris/readme.md and iris/TODO, which are hers.
Verified: ./run-tests.sh and `cd iris && cargo test` green, clippy and fmt
clean in every workspace, and every remaining docs/*.md cross-reference
resolves.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris: "the organization of the rust rewrite is a mess right now... there
shouldn't be anything related to the app inside of iris. Iris is supposed
to be the UI framework alone." And, on the crate count: "I'm confused why
the app only code needs more than one crate though."
Nine cargo workspaces become three, and the port's project code -- which
sat in five places, four of them inside the framework -- becomes one crate,
`ai-app`, in `app-rust/`:
client-core -> app-rust/src/client
iris/transcript-ui -> app-rust/src/ui
iris/transcript-fixture -> app-rust/src/ui/fixture.rs + tests/ + touch/
iris/desktop-app -> app-rust/src/desktop + src/bin_desktop.rs
iris/android-app -> app-rust/src/android + android-project/
android-shell -> app-rust/src/shell
iris/ keeps core, macro, the iris crate, tabs-ui and rig-input, and now
mentions no session, transcript, setup or server anywhere.
Only two of the old splits had a reason that survived reading. event-model
stays a crate at the repo root because server/ depends on it too, so a
crate is what makes the backend and the app agree by construction. The two
Android .so names looked like a hard constraint -- a package produces one
library artifact -- until P2 turned out to already plan merging those two
Android apps into one; both faces now come out of libai_app.so, picked
apart by features so `--no-default-features --features shell` keeps wgpu,
parley and iris out of the Compose app's APK. docs/RUST.md's "One app
crate" has the rest, including what each remaining feature is for.
DECISIONS.md and SUBAGENTS.md move into docs/ with everything else.
Verified: ./run-tests.sh and `cd iris && cargo test` green, clippy and fmt
clean in all five workspaces, `cargo ndk -t x86_64` links libai_app.so,
build-apk.sh produces an APK that installs and launches on this checkout's
emulator (Gl ... virgl, as expected), and the phone-sized headless
screenshot renders the transcript unchanged.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris, correcting the previous commit: "Why does the mask matter at all.
If you want a mask then you add .masked(). It should just prevent rows
that aren't in its region at all from drawing ... Just like the opt in
scrollable, masking should be opt in."
So `LazySpan` sets no mask. It culls -- a row entirely outside the box it
was offered is never drawn, which `intersects_viewport` already did -- and
draws a straddling row in full, because virtualisation decides which rows
and never how much of one. Cutting off that overhang is `.masked()`, added
by whoever wants it.
The transcript wants it (it is a list under a header bar) and opts back
in; the benchmark does not and needs no ceremony. `top_edge.rs` goes back
to reading the mask the list *inherited*, which is now also the test that
the transcript is still asking for one.
The previous commit had the span mask itself, which fixes the panic and is
still the widget deciding what is not its to decide.
Four things Iris asked for on 2026-09-08.
**A LazySpan no longer cares about masks.** It asserted that something
around it had called `.masked()` and refused to draw otherwise, which is
why a plain full-screen list -- the benchmark, any simple app -- panicked.
It cared only because it draws a row straddling an edge in full and relied
on somebody else to cut off the overhang; it clips itself to the box it
was offered now. Strictly stronger than the assert, which a mask *larger*
than the list's box satisfied while letting the overhang through anyway --
the fault it was written for. The transcript's `.masked()` wrapper goes
with it, and `Painter::is_masked` with that.
**Everything on the transcript screen is capped.** One rule in one place,
`client_core::text_cap`, mirrored as `TextCap.kt` with the same numbers so
a bench comparing the apps compares renderers rather than policies:
a tool call's input 80 lines or 4 KiB -> "Show all N lines"
a tool call's output 80 lines or 4 KiB -> (already was, in iris)
a message 200 lines or 16 KiB -> "Show all N lines"
The input is what the edit-card report needed: an Edit's old_string and
new_string arrive whole and are routinely the biggest text on screen.
Messages are capped in both apps, user and agent alike.
Three rules that took a screenshot to get right. A message is cut on a
block boundary, never mid-block -- cut to its own opening line a fence
renders as an empty panel, which reads as a fault rather than as a cap --
except a message that is one enormous block, which is truncated, since
dropping it would leave the row blank. A reply still streaming is never
capped. And the input's two blocks share one "Show all", while input and
output have their own.
**Compose stops wrapping raw text**, per Iris's call: a tool's leftover
input fields and its output pan sideways like the command already did.
`on_tap` and hold-the-edge move to `transcript-ui/src/tap.rs`, since a
message's "Show all" needs exactly what a tool card's tap already had.
Iris's report was that expanding a tool card holding a long,
horizontally-scrolling edit lags on her phone. The cause is not text
layout: shaping and rasterising a 51,200-glyph block is 20ms, and the
frame that drew it took 1.37 seconds.
A widget redrawn in place frees every primitive it owned and writes
fresh ones. Freeing compacts each layer's draw order with swap_remove,
so ~N primitives are renumbered, and finding the handle to renumber was
a linear scan of everything that widget drew -- O(N^2) in the widget's
own primitive count. A paragraph never notices; one text widget holding
a whole old_string and new_string is every glyph in the card.
The arena now records, per slot, where that slot's handle sits in its
owner's ActiveData::primitives, written at the one place a handle is
taken (Painter::own), and apply_free indexes straight to it.
50,000 glyphs, redrawn: before 636ms after 2.4ms
per glyph: before 12.7us after 0.043us, flat in N
benches/message_list.rs gains scenario (g) for it, reporting per-glyph
because flat is the pass condition and a total hides it. That file had
also stopped running entirely: scenarios (a) and (e) built a LazySpan
with no mask around it, which the span now asserts against, so the
benchmark panicked on its second line. Fixed here too.
Also, on Iris's instruction: the copied report no longer inlines a tail
of the app log. Dev Updater's Runtime tab reads the same ring through
devlog's provider, so it was the same lines twice; the diagnostics pane
still names the provider's authority to read them from.
Iris's three points on docs/SCROLL.md, in the shape she proposed: a
controller both scrolling widgets *contain*, rather than a protocol
between them. "I don't like adding methods to widget, it seems like we
can structure things better instead."
`Scroll` becomes `ScrollArea`, because it only scrolls a predefined area.
`ScrollController` holds everything that is not a particular widget's
layout -- the position, the pending delta, the travel left each way, the
pin, the DragGesture and the Flinger -- and `Scrollable` is the trait over
it, one required pair of methods with the rest defaulted.
`Widget` loses `scrolls_itself`, `apply_scroll` and `scroll_offset`. They
existed only so a `Scroll` could drive a `LazySpan` it had no business
wrapping; the span owns its own controller now, so the wrapper, the
measure/apply/place dance between two widgets and `amt`'s two meanings all
go with them. The transcript's tree loses a node: `list` is the layout and
the position.
`.scrollable(axis, pin)` replaces `scrollable`/`scrollable_on`/
`scrollable_to_end` -- one mechanism whose arguments had been hidden in
three names. `LazySpan` has an inherent `scrollable()` that shadows it,
since Rust resolves inherent methods before trait ones: the same word at
the call site, and the wrapping version cannot reach the one widget that
must not be wrapped.
`Pin` says which end either way round: `Start`/`End` are content-relative
and `Neg`/`Pos` axis-absolute, so a caller can say "the bottom" and mean
it whichever way the content runs. They differ only for a reversed span,
which is the whole reason both exist.
One behaviour changes: a delta is applied by the next draw rather than
where it arrives, since the layout is the only thing that knows where the
content ends. Nothing on screen differs -- input is followed by a frame --
but `amt` no longer moves between draws, which several tests were reading.
This also closes SCROLL.md's open question about the pin living in two
places.
Verified: cargo test --workspace (all green, including the layer-1
transcript-fixture fling/selection/top-edge tests), clippy --all-targets
clean, fmt clean, `cargo ndk` check of android-app, and
`run-headless.sh phone --phone --replay flick-120hz.touch`, whose
before/after screenshots show the recorded flick carrying the transcript
back from turn 270 to turn 258 on the Vulkan adapter.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Positive scrolls the reader up or left and negative down or right,
whichever way the widget receiving it lays its content out (Iris,
2026-09-08: "that way it always works as the user would expect").
`LazySpan` took the delta straight into the direction-relative space its
walk works in, so a `Dir::UP` span -- whose later content is *above* --
panned the opposite way from every other scrollable in iris for the same
number. `flip_delta` is the conversion, the counterpart of the `flip_pos`
that positions already went through, and the two places that meet the
outside world (`apply_scroll` and `moved`) are the only ones that use it.
Nothing built a `Dir::UP` span yet, so this was latent; the existing sign
test could not have found it either, since it asserts in the walk's own
space where both halves agree with each other while disagreeing with the
screen. The new test compares the two `dir`s against where rows were
actually drawn.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
For the next session, since this one is about to be cleared. Current
design only -- `Scroll` owns the position, the gesture and the fling; a
child is either moved or answers `Widget::scrolls_itself` and is handed
deltas; one sign convention, the finger's. It carries the things that are
expensive to rediscover and easy to undo by accident: why the two `&self`
capability methods must not be `&mut` (`get_dyn_mut` marks dirty), why
`scroll_offset` exists beside `apply_scroll`'s remainder, why the
measuring draw is free, why nothing is marked by hand, why the height
cache stays in the container, why the transcript builds its `Scroll` by
hand instead of through `.scrollable_to_end()`, and the measured numbers
behind "a `LazySpan` is not a `Span`".
Also names the one thing still open -- the pin -- with the two ways to
close it and an instruction to ask Iris rather than guess.
`scroll.rs` and `lazy_span.rs` now point at it from their module docs
rather than restating it, AGENTS.md lists it beside the other design
documents, and IRIS_TODO.md's in-progress entry defers to it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Steps 2 and 3 of the plan in docs/IRIS_TODO.md, together because
deleting the fling before `Scroll` could drive it would leave the app
unable to scroll at all. IRIS.md has the account and the measurements.
`LazySpan` loses its `Flinger`, its `density`, its
`Arc<dyn RequestRedraw>` -- which had no business existing in a
single-threaded frame loop -- its `tick`, and the whole
`fling`/`cancel_fling`/`tick_fling`/`is_scrolling`/`fling_velocity`
surface. `Scroll` was the only other `Flinger` user, so there is now one
implementation of the physics rather than two, and a transcript is
`list.scrollable_to_end()` like anything else.
Three new `Widget` methods carry the handoff:
fn scrolls_itself(&self) -> bool { false }
fn apply_scroll(&mut self, delta: &mut f32) {}
fn scroll_offset(&self) -> f32 { 0.0 }
`Scroll` asks the first, and a child that says yes is handed deltas
instead of being slid about as a lump -- which a lazy layout cannot be,
since which rows exist at all is a function of where it is scrolled to,
and it has no content length to be clamped against. `scrolls_itself` is
`&self` deliberately: `Widgets::get_dyn_mut` marks a widget dirty, so
asking through `apply_scroll` would dirty every ordinary child on every
tick and cost exactly the O(1) move the scheme exists for.
`Scroll::draw` is measure, apply, place -- the idiom it already used for
its own content length. The measuring draw is free in the common case
(unchanged region, nothing dirty, `draw_inner` returns immediately and
the child's stored walls are still correct) and really walks exactly
when the content changed. Nothing is marked by hand: reaching the child
to hand it the delta is what dirties it, which is why `draw_again` could
stay deleted.
`scroll_offset` was not in the plan and is needed. A lazy span usually
cannot say where its content ends until it has walked there, so it takes
a delta in full whenever the wall is not already in view and the walk
gives part of it back; the remainder is exact only when the wall was
already visible, and `Scroll` adding remainders up would over-count by
every overshoot and never correct. It reads the child's accumulated
movement after the placing draw instead, so `amt` equals what is on
screen. `amt_counts_only_what_the_child_could_take` is the test.
One convention for a scroll delta, the finger's. `Scroll::scroll(+)`
moved toward the start while `LazySpan::scroll(+)` moved toward the end,
with the latter's doc claiming to mirror the former -- so every call site
had to know which it was talking to. `LazySpan::scroll` is private now
and the single negation is inside its `apply_scroll`; call sites that
passed `-dy`/`-v` pass them through, and `phone_screen.rs`'s recorded
velocity flips sign with its magnitude unchanged.
`a_negative_delta_moves_toward_the_end` pins the sign across the whole
handoff, since nothing else can catch a list scrolling backwards.
The transcript builds its `Scroll` by hand rather than through
`.scrollable_to_end()`: that helper registers a finger drag, and
`Selection` is already the arbiter for those frames -- two `DragGesture`s
seeing one gesture is what its own doc rules out. Caught by
`a_long_press_and_drag_selects_text`, which failed when both were live.
Deferred, in DECISIONS.md and IRIS_TODO.md: the *pin* is still each
widget's own. Applying one happens when a row is appended, between
frames with no painter in hand, so moving it to `Scroll` needs a fourth
`Widget` method or a parameter on `apply_scroll`; nothing external edits
a pin today.
Verified: cargo fmt --check, clippy --workspace --all-targets clean,
cargo test --workspace green (21 suites), the arm64 release APK builds,
and the phone-shaped headless window replaying flick-120hz.touch scrolls
back through the transcript in the direction it did before.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
First of three steps agreed with Iris for getting scrolling out of the
list and into `Scroll`, so that `.scrollable()` is the one way anything
in iris scrolls. docs/IRIS_TODO.md's "In progress" block carries the
whole plan and the decisions behind it; this step is the rename and the
direction.
`List` -> `LazySpan`, and it moves in beside `Span` under
`widget/position/`. It is what `Span` is -- a sequence of children along
an axis -- laid out lazily from an anchor instead of eagerly from the
start, and the name says the one thing that matters about it. It also
stops colliding with `BlockKind::List` in the markdown code.
`ListRow` -> `LazyItem`; `RowKey` keeps its name, since rows are the
vocabulary in transcript-ui.
`Axis` -> `Dir`, with the sign meaning what it means in `Span`: which
end of the box item 0 sits at. **That is a different question from which
end the view is pinned to**, and conflating them would stand a
transcript on its head -- its oldest message is item 0 and sits at the
top (`Dir::DOWN`) while the view clings to the bottom. So the pin is its
own constructor argument, `LazySpan::new(dir, at_end)`, spelled the same
way as `Scroll::new`'s.
Making `Dir::UP` real rather than nominal is most of the diff. The walk
now works entirely in direction-relative pixels from the leading edge --
`Edge::Top`/`Bottom` are `Leading`/`Trailing`, `Placement` likewise, and
`RowExtent`'s fields and every local are `lead`/`trail` -- with two
places converting: `abs_region`, which flips the box for `Sign::Neg`,
and `flip_pos`, which converts the screen-space positions the public
helpers speak in (`note_tap`, `key_at`, `extent`, all fed by pointer
events) into the walk's space. Without the second, a reversed span would
hit-test at the mirror of where it drew.
`a_dir_up_span_grows_upward_from_item_zero` asserts on where each row was
**actually drawn** (`UiRenderState::active`), not on `extents`: the first
version of it read `extent()` and passed with `abs_region`'s flip deleted
-- checking the bookkeeping against itself while every row painted at the
mirror of where it belonged. It now fails with the flip removed (row 2 at
80..100 instead of 0..20), which is the check that matters.
Verified: cargo fmt --check, clippy --workspace --all-targets clean,
cargo test --workspace green (21 suites), including the phone-shaped
fixture tests.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The last place in iris that corrected itself on a later frame, and the
item docs/IRIS_TODO.md carried from the Scroll change. Iris's rule:
"nothing in the framework should ever self heal because it should not be
drawn incorrectly in the first place. If you need 2 draws to get
something into the correct position then that should happen within the
same frame."
`clamp_to_content` measured the gap past the end of the content from the
edges the walk had just placed, wrote it to the anchor and asked for
another frame -- so one frame was drawn with the list past its own end,
and a fling that had already stopped was not going to ask for the frame
that fixed it. Now the walk outward from the anchor is `List::lay_out`,
`overscroll_gap` is a pure measurement of the same gap (no painter, no
redraw handle), and `draw` moves the anchor and walks a second time
inside the same frame.
One further pass always settles it: the gap comes from the edges the
first walk placed, so moving the anchor by it puts that edge exactly on
the viewport's, and the opposite end can only open a new gap when the
content is shorter than the viewport, which `overscroll_gap` declines to
touch. The second walk is paid only on an overscrolled frame and re-offers
every row the same cached-height box at a new offset, which `draw_inner`
dispatches as an O(1) move.
`Painter::draw_again` had no other caller and is removed with it, so the
framework no longer offers a way to ask for a corrective frame at all.
Simplification in the same change: a placement is one pinned edge plus a
height, so `Placement::edges(height)` gives the box and `place`'s
top-known and bottom-known cases stop being two copies of the same
arithmetic -- four match arms down to two.
Four tests draw no settling frame on purpose and fail without the change:
`fling_toward_the_start_stops_at_the_first_row` and the new
`scrolling_past_the_start_is_given_back_in_the_same_frame` (list.rs), and
`scrolling_past_the_first_row_settles_on_it` /
`scrolling_past_the_last_row_settles_on_it` (layer 1, top_edge.rs).
Verified: cargo fmt --check, clippy --workspace --all-targets clean,
cargo test --workspace and ./run-tests.sh green, the phone-shaped
headless window replaying flick-120hz.touch draws the transcript
correctly, and the arm64 release APK builds.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Follows Iris on the previous commit: "nothing in the framework should
ever self heal because it should not be drawn incorrectly in the first
place. If you need 2 draws to get something into the correct position
then that should happen within the same frame. Layout should never be
frame dependent, it should be a pure function of the state."
So `Scroll::draw` no longer places its child against last frame's
content length and asks for a corrective frame. It draws the child once
at that length purely to measure it, then places it at the length just
measured, with the end-pin and the clamp applied only to the second
placement -- the measure-then-place idiom `Span::draw` and `List::place`
already use. Last frame's length survives as a hint that keeps the
common case cheap: when the content's length did not change the two
regions are identical, so the first call is `draw_inner`'s O(1) `mov`
and the second returns at its first line. Nothing drawn depends on the
hint.
Reverts the frame-loop change from the previous commit (a frame that
left anything dirty asked for another), which existed only to deliver
that corrective frame and would have made any widget marking itself
dirty spin at full rate.
Knock-on: an end-anchored Scroll now sits at its end on its first drawn
frame rather than its second, since the end-pin no longer waits for a
length. Two layout tests that scroll down from what they assumed was the
top now build their area with `at_end: false`, which is what they meant.
`List::clamp_to_content` is the only next-frame correction left. Its
comment cited Scroll's lag as precedent, which no longer exists; it now
says it is a deviation from the rule, and docs/IRIS_TODO.md carries it.
Verified: the layer-1 test draws no settling frame and still passes; on
the emulator the caret's bottom is 1509 against a bar edge of 1535, 26px
inside a 31px padding.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris's phone: typing newlines into the composer with the keyboard up
dropped the caret flush against the bar's bottom edge, eating the 12dp
padding, and closing the keyboard fixed it.
`Scroll::draw` offers its child last frame's content length on purpose,
so an ordinary scroll tick is an O(1) move rather than a redraw. The
comment claimed the lag self-corrects on the next frame; nothing asked
for that frame. A keystroke dirties the field, that frame draws it in a
box one line short of its text, and the tree is clean afterwards -- so
the stale placement is the last one drawn. The composer's text is
centred in its box, so one line short hung half a line past each end and
put the caret's line box a whole padding low. Closing the keyboard
rewrote the bar's inset, dirtied it, and forced the missing redraw.
`Scroll::draw` now calls `Painter::draw_again` when what it measured
differs from what it offered, and a frame that leaves anything dirty asks
for another frame on both backends -- `draw_again` sets its mark during
the update, after the input path's own check has run, so nothing asked
before this (which applied to `List::clamp_to_content` too).
Verified at layer 1 (the new test fails on the old code with the caret
exactly on the bar's edge) and on the emulator: the caret's bottom moved
from 1535 -- the bar's own bottom edge -- to 1509, 26px inside a 31px
padding, the remainder being parley's line box overhanging its line
height. `phone.rs` grew `--typed TEXT`, which enters text over frames
rather than preloading it; only that reproduces this.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
She asked whether `masked_by` earns its place, since
`.background(x).masked()` looks like the same thing. Measured: for a
square-cornered surface it is (identical to the pixel on the composer at
the phone's size and density), and what the pair cannot express is a
clip that is not a box, which is why the method stands for now.
Her suggestion, in IRIS_TODO.md's "Reconsider": let `Stack` name where
its mask comes from the way `StackSize::Child(n)` already names where
its size comes from, at which point `masked_by` and `Masked::shape` both
go away.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris's 2026-09-08 report, both halves, and her own diagnosis of the
second: "tapping outside of something that a fling is currently active
for should have no code in common with the fling that could influence
it."
`run_sensors` runs a widget one frame after the pointer leaves it
(`ActivationState::End`, which is not `Off`) so `HoverEnd` can fire, and
`should_run` derived the press and wheel senses from raw button state
without consulting `hover`. That farewell frame carried a `PressStart` to
a widget the finger was nowhere near -- and a press on already-coasting
content is a catch, which commits to a pan with no `DRAG_SLOP`, so the
widget captured the pointer and swallowed the whole gesture. Its hover
was stale because a gesture that ends while captured returns from the
capture branch, which never reaches the loop that updates it.
Measured before the fix on the real screen: a fence flicked sideways,
then a finger down on a row 500px above it dragged 160px down the screen
-- the list moved by zero, the fence moved by zero, and the fence held
the pointer throughout. After: the list follows the finger and the
fence's fling carries on coasting, which is what she asked for and falls
out of the fix rather than being arranged.
`should_run` now requires `hover.is_on()` for every non-hover sense.
`Drop`/`Cancel` are unaffected -- they are delivered deliberately to a
widget that is not under the pointer, with an explicit `On`.
Also: the composer is clipped to its own bar rather than inside its
padding (`.masked_by(rect(BAR_FILL))` in place of a `.masked()` +
`.background()` pair) -- "the box should be clipped rather than the inset
text". A long message was being sliced mid-glyph 12dp in from the bar's
edge, leaving a band of bare surface above the cut.
New: `Scroll::is_scrolling`, the name `List` already uses; the phone
rig's `--message TEXT` and `--ime PX`, since the composer's overflowing
and keyboard-open states cannot otherwise be looked at headlessly.
Tests fail on the old code, one per layer:
`a_press_does_not_reach_a_widget_the_pointer_has_just_left` (sensors, no
screen) and `a_drag_away_from_a_coasting_fence_scrolls_the_list_and_
leaves_it_coasting` (the report itself, layer 1).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`cargo upgrade --incompatible` in each of the nine workspaces here, then
`cargo update`. Most of it is version numbers only -- log, winit,
bytemuck, image, tokio, libc, android_logger, proc-macro2/quote, and syn
2 -> 3 with no source change. The wg-app-link submodule's twelve
dependencies were already at their latest majors, so that shared
repository needs no commit.
wgpu 28 -> 30 (and pollster 0.4 -> 1.0) is the part with API in it:
bind-group and vertex-buffer slots are optional now, `Instance::new`
takes an owned `InstanceDescriptor` carrying the platform's display
handle (the desktop passes winit's, since wgpu wants it for a GLES
surface presented on Wayland -- which is what this machine's fallback
produces; Android passes none), `RequestAdapterOptions` and
`SurfaceConfiguration` each gained a field kept at its historical value,
`get_current_texture` answers with an enum instead of a Result, and
`present` moved onto the queue.
The one that would not have failed at compile time: naga now requires
`@interpolate(flat)` on integer varyings, so `shader.wgsl`'s three u32
outputs were rejected at `create_shader_module` -- an abort on the device
rather than a build error. Flat is the only interpolation an integer can
have, so this states what the hardware already did.
Checked: build, clippy, fmt and tests in all nine workspaces (iris 196,
server 160); layer 2 screenshots on Vulkan and on force-gles, identical;
the arm64 release APK builds and the x86_64 bench ran a full
fling/stream/type/keyboard cycle on the emulator's GLES adapter.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Both are pre-existing and both are decisions rather than cleanups.
`show_diagnostics_overlay` and the Java overlay behind it are an escape
hatch that draws a report even when iris itself has stopped drawing --
the one case the in-iris diagnostics pane cannot cover -- so deleting
them to clear the warning would remove a fallback, and Iris has no
logcat on her phone.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`cargo ndk check` on the default features warned that it was never used:
its only reader is `line_fields`, which is `#[cfg(feature =
"transcript-screen")]` because the tabs demo links no `client-core` and
so has no ring to lay out.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
RUST.md gets the report verbatim with what each of the four defects
actually was, the tests that pin them, and two traps worth not
re-finding (a fixed-coordinate tap that "failed" by 544px because it had
toggled a tool group, and a layer-1 repro that only reproduces inside a
`List`). IRIS.md and DECISIONS.md get the design half: one `Flinger`
whose seam puts the sign convention and the content's end with the
caller, a cancel as a first-class end to a gesture, and why a row is
drawn twice on the frame its height changes.
LAYOUT.md gains the two rules those turned on, since both govern the
layout rather than this pass: padding works in any container and is an
inset or an outset depending on how tight the parent's region is (Iris's
own words), and a widget offered a box it does not fit is drawn again at
its true box in the same frame rather than the next one.
IRIS_TODO.md's "worked around in tool.rs rather than fixed here" is gone
-- Iris, 2026-09-08: "There should never be workaround code." Two of the
four entries are ticked; the two that remain are missing capabilities
rather than defects being dodged, and each now carries a diagnosis of
what building it costs instead of a workaround: an overflow ellipsis
needs `TextBuffer` to have a displayed string distinct from its source
(parley has none of its own, and every byte-offset consumer -- spans,
`byte_at`, `Selection`, `apply_delta` -- moves if the buffer is
truncated), and selectable tool-card text needs a register/unregister
lifecycle across the three routes that rebuild a card, which is where a
stale `Selection` handle panics.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris, 2026-09-08: "Flinging doesn't work in horizontal scroll areas.
Flinging should be enabled by default in all scroll areas on android to
match composes behavior." Compose's `scrollable` attaches
`ScrollableDefaults.flingBehavior()` on every axis it is given and it is
not something a caller opts into, so neither is this.
`iris::sense::Flinger` is the fling `List` already had, taken out of it:
the `FlingCalculator` curve, the clock (started at the first tick, not
the release, so a caller on an explicit clock is not handed a fling that
has already expired), the incremental delta, Compose's two release
thresholds and the trace line. What it deliberately does *not* know is
which way a positive delta moves the content or whether there is content
left to move into -- a `List` scrolls its anchor one way and a `Scroll`
moves its `amt` the other, so the caller applies `tick`'s delta in its
own convention and calls `stop` at its own wall. `List` keeps
`fling`/`tick_fling`/`is_scrolling`/`cancel_fling` unchanged as a
surface, now three lines each over the shared type.
`Scroll` gains it, plus the two things a coasting widget needs and it
had no reason to have before: the display density (read from the painter
in `draw`, since the deceleration is physical -- a hardcoded 1.0 made a
one-second coast run for 45 on a list), and `PressState::scrolling`, so
a finger put down on a coasting fence stops it there from the first
sample rather than after `DRAG_SLOP`. `Scroll::drag` now answers whether
it started a fling, which is what `WidgetLike::scroll_area` needs to
call `UiData::animate` -- the same split `List::fling`'s doc describes,
and for the same reason: only the caller can reach the frame loop.
`Scroll::axis()` is public for a caller that found the widget rather
than built it.
Tests: `scroll.rs`'s three (a released pan coasts and decelerates on both
axes; both walls stop it; a press on coasting content catches it with no
slop), and `transcript-fixture/tests/fence_fling.rs`, which flicks a real
markdown fence in the real transcript screen and reads the fence's own
`Scroll` back out of what was drawn. Confirmed to fail with the release
arm removed ("the fence stopped dead at the release: 272 -> 272").
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three of the four defects in Iris's 2026-09-08 report, each with a
layer-1 repro that fails without the change.
**A gesture the platform takes away is now a cancel, not a release**
(`CursorState::cancelled`, `SensorUi::run_sensors`). Android mapped
`ACTION_CANCEL` onto the same arm as `ACTION_UP`, so the system's own
swipe up from the bottom edge to leave the app reached iris as a flick
released at speed and the transcript flung while the app was in the
background -- "leaving and reopening the app also randomly moved the
vertical scroll". A cancelled sample now delivers `CursorSense::Cancel`
to the capture holder *and* every widget still tracking the press,
clears both, and derives nothing else: no tap, no selection, no fling.
The harness's `TouchAction::Cancel` says the same thing, so it is
testable from a `.touch` file.
**A `DragGesture` ignores a `Cancel` when it is the one holding the
capture.** A cancel goes to every pressed widget that did not capture,
and one gesture is routinely driven by several of those -- a transcript
row's text block feeds `Selection`'s shared gesture, which captures
under the *list's* id, so the block is a "loser" on the very frame its
own pan committed. Acting on that released the pan the frame it started
(`catch_a_fling.rs` fails without the guard). With it, a row's block can
register the whole `drag_senses()` set, `Cancel` included, which is what
the doc on that set has always said a widget driving a gesture must do.
**A row whose measurement disagrees with the box it was offered is drawn
again at its true box, this frame** (`List::place`, both placements).
A row is offered its *cached* height and a `.background(rect(..))` fills
whatever box it is handed, so on the frame a row changed height its text
laid out at the new height and its background painted at the old one --
"collapsing and opening an edit card draws the card background a frame
late, so it looks closed even when there's text". The bottom-anchored
half used a `reposition`, which writes an offset and never a size, so it
could not fix it either.
**The nested-`Span` workaround in `tool.rs` is gone**, restoring the 4dp
inset a tool group holds its cards off its edge by. "A `Span` of
`Pad`ded children inside another `Span` places those children a slot out
of step" is **not reproducible on 2026-09-08** -- verified both with
`IRIS_TOOLS_EXPANDED=1 run-headless.sh transcript --shot` and with a new
layer-1 test.
Tests: `transcript-fixture/tests/gesture_cancel.rs` (three, including a
real code fence pushed into the screen so the pan has something to
capture it), `list.rs`'s
`a_row_that_changes_height_draws_its_background_at_the_new_height_immediately`,
`layout_tests.rs`'s
`a_span_of_padded_children_inside_a_span_draws_each_where_its_box_is`.
Each was confirmed to fail with the change backed out.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris asked why `mark` existed at all -- "the font should be working if
it's working for compose and nerd fonts are bundled". It was not: the
Compose app draws its icons from its own committed Nerd Fonts subset,
while iris, which bundles no font since 2026-09-07, was setting the
disclosure mark with bare geometric codepoints (U+25B8/25BE/25B4) out of
whatever face the platform resolved -- an empty box on her phone, a dot
on this VM. The 2026-09-07 note that "iris had no equivalent icon font to
keep" is the gap: it had none because it had never had one.
So iris ships the same kind of subset. iris/core/build-icon-font.sh is
the Compose script with its own GLYPHS list, writing a 992-byte
nerd_icons.ttf with three Material Design glyphs from the Mono face;
iris::icon names the codepoints; Family::Icons is how text asks for them.
The variant names an intention rather than a font name -- only TextData
knows what the file registered as, and it resolves it during shaping --
and it is a named family, never a generic one, so nothing falls back into
it for text and an icon cannot fall back out of it onto a system face
that happens to have the codepoint.
every_icon_is_in_the_bundled_font maps each constant through the shipped
font's charmap, which is the guard the script's "the two lists have to
agree" comment asks for. FontDiagnostics gains icon_family, so a build
whose font failed to register says so instead of drawing tofu; the
emulator reports icons=Some("Symbols Nerd Font Mono").
widget/mark.rs is deleted. It drew one correct triangle, but every
further icon would have been another rasteriser, and an icon as text
takes the size, colour and baseline of the line it sits in for free.
Looked at rather than only compiled: closed and open marks in
run-headless.sh phone --phone either side of a tap, and the collapse
bar's up mark under IRIS_TOOLS_EXPANDED=1.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The bench APK panicked on frame 1 on the emulator:
iris panic at iris/core/src/render/texture.rs:461:22:
texture slot 89 is not a live standalone image: None
widget::mark called Textures::add per widget, so a folded card per tool
call meant a standalone image, a bind group and a draw call each --
hundreds of copies of three pictures. Textures::reset, which the Android
surface-rebuild path calls for a genuinely new renderer, then threw the
slot numbering away with the pixels, leaving every one of those live
handles naming a slot nothing recognised. Its doc had said the only
standalone image in the workspace was tabs-ui's, "confirmed by grep" --
true when written, false the moment mark existed.
Textures::reupload replaces reset: queue every slot for upload again in
slot order, empty slots included, so the new device gets the same slot
numbering and a handle a widget has been holding still names its own
texture. The glyph atlas is no longer cleared on that path either, so an
app switch stops re-rasterising every glyph on screen.
Textures::shared(key, make) is one texture per description, keyed by a
SharedTextureKey the caller packs exactly rather than hashes. mark keys on
direction and colour: three mark textures for the screen, not one a card.
And the devlog can finally show a panic. After a crash, Dev Updater's
query starts the app process for the provider alone, so no activity ran,
so set_crash_dir never replayed the panic hook's file -- the Runtime tab
held one line, the provider announcing itself. DevLogProvider.nativeReady
takes the files directory and does the replay from onCreate; the hook also
saves the dying run's last 80 lines beside the panic, read through a new
non-blocking LogRing::try_tail_text so a panic holding the ring's lock
cannot deadlock the hook.
Verified on this checkout's emulator: opens clean, survives 33 full-screen
scrolls back through the fixture, image_bind_group_creates_prev=1; a real
panic replays into the next launch, and a hand-written last-panic.txt
replays in a process started by a provider query with no activity.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris, 2026-09-08: 'any major additions or design things should be added
there, not just public API stuff. You may as well remove the public API
bit at this point.' Widened the header, pointed AGENTS.md at the new
scope, and added the design point behind the scroll bug -- a cached
measurement needs its own value for 'not measured yet'.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The tool cards' open/closed marks were U+25B8/25BE/25B4 in whatever face
resolved. That worked while iris bundled its own fonts; since the move to
the platform collection on 2026-09-07 Iris's phone draws an empty box and
this machine draws a dot -- UI_RULES' 'don't rely on characters the
platform might not have'.
iris::widget::mark rasterises one oversampled, antialiased triangle into
the ordinary texture path and scales it into the box the caller asks for,
so it needs no new primitive and is correct at any density. Its two tests
check the shape points where it was asked to and leaves its corners
clear, which is the half nobody would look at on a device that renders it
wrong.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Scroll::content_len was 0.0 both for 'nothing here' and for 'not drawn
yet', so the first frame's clamp found a scroll range of zero, read
amt == len as 'sitting at the end' and set snap_end -- and the next
frame, now knowing the real length, jumped to it. On a phone that put a
code fence at the end of its longest line, mid-word, before anybody
touched it. It is an Option now, and the clamp does not answer a question
it cannot yet answer.
Which edge an area opens at is also a caller's decision rather than a
default: scrollable_on starts at the beginning (what is read),
scrollable_to_end pins to the end while content grows (what is typed --
the composer), both through one Scroll::new(inner, axis, at_end).
And tool.rs's raw_block pans sideways again: the 2026-09-06 'a
scrollable_on(Axis::X) around a non-editable Text draws nothing' defect
does not reproduce, most likely fixed by the shaped-mask work, so a long
command is readable rather than clipped.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The fling phase called List::tick_fling itself every 16ms, so on a 120Hz
phone every second frame redrew a position already drawn -- Iris saw the
benchmark scroll visibly less smoothly than her own finger, and it was
the rig rather than the renderer. A real fling is advanced once per frame
by UiData::tick_animations from the frame callback, so the phase now
starts one the way a gesture does (fling + animate) and polls
is_scrolling to know when it settled. ANIM_STEP_MS becomes POLL_MS,
which is what it always was here.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two defects Iris reported from her phone on 2026-09-08, one root cause
each, both in how a gesture ends.
A widget that takes pointer capture cuts every other widget off from the
press completely -- no PressEnd, no Drop -- so anything else tracking it
was left with an open gesture at a stale origin, and the *next* touch
anywhere was measured from that origin. That is the transcript jumping on
a tap after a code fence was panned sideways. CursorSense::Cancel is the
missing state: delivered once to each loser of a capture race, the way
Android sends ACTION_CANCEL and the web sends pointercancel.
And registered click_or_drag|unclick, which never matches
a Drop, so a Scroll that had captured never saw its own gesture end and
stayed panning from where the finger left. That is the horizontal snap
back. CursorSense::drag_senses() states the rule once for every widget
driving a DragGesture instead of per call site.
The pointer's own state (who holds capture, who is tracking the press) no
longer lives in a Mutex on UiRenderState. It is Event::Global for the
cursor senses -- owned by the event manager that runs the dispatch,
reached by &mut, with a per-dispatch PointerRequests slot for handlers --
per Iris: never reach for locks first, and input-wide state belongs to
the general input handler. What had forced the lock was a Data: Send
bound on task_on that nothing needed; the spawned future never sees the
event's data.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris's call, after the guest measurement: the emulator is a GLES rig and
nothing chases hardware Vulkan in it; the Vulkan path is covered by the
desktop build and by her phone.
Nothing had to be forced. The emulator has no hardware Vulkan at all --
its only Vulkan is SwiftShader in software -- and its GLES is the host's
real RX 7900 XT through virgl at ES 3.1, so iris's existing runtime
fallback lands there by itself. Verified end to end with an ordinary
debug APK: "no Backends(VULKAN|...) adapter on this device, falling back
to GLES", then "Android Emulator OpenGL ES Translator (virgl (AMD Radeon
RX 7900 XT ...)) (Gl, OpenGL ES 3.1 ...) on Backends(GL)". So the
emulator and the phone run the same binary, differing only in what it
finds -- which is the point, and `force-gles` must not be reintroduced to
arrange the emulator's backend.
What changed:
- The Android renderer logs the full adapter line at startup, as the
desktop already did. Only the backend enum was logged, which cannot
tell `Gl` on the host's GPU from `Gl` on SwiftShader; the same rule was
written on one member of the pair and not the other.
- `run-bench.sh` prints that line before any number.
- build-apk.sh, Cargo.toml and RUST.md's "Vulkan in the emulator" carried
the stale premise that the emulator defaults to software Vulkan and has
to be steered off it. The recipes are marked superseded rather than
deleted, since the record of why host Vulkan is unavailable is still
worth having.
- Drive-by: an `#[allow]`-free clippy warning in android/platform.rs
(useless JObject conversion) that only appears on the android target.
No Vulkan requirement was found in iris itself to remove: neither backend
asks for a feature, `device_limits()` stays at wgpu's defaults with the
compute fields zeroed, and both probe rather than expect an adapter.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`gpu-probe` cross-compiled with cargo-ndk and run inside a default
`emu up`: the guest's GL adapter is the host's real RX 7900 XT through
virgl, reporting OpenGL ES 3.1 with compute shaders, 1024 invocations per
workgroup and 64 KB of workgroup storage -- the same numbers the desktop
gets. `Backends::PRIMARY` still finds nothing, because the guest's only
Vulkan is SwiftShader.
So GPU acceleration in the emulator is not a thing to get working; it is
the default, and it is GLES. What is missing is GPU-accelerated Vulkan,
and the Venus retry on mesa 26.2.2 fails exactly as it did on 26.1.7 with
no newer emulator package to try.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Compute is a downlevel capability rather than a feature -- unconditional
on any Vulkan 1.0 device, GLES 3.1 and up -- so the question shadows and
blur raise is what the *weakest* adapter iris can fall back to offers.
Both here answer yes: Venus and virgl each report COMPUTE_SHADERS, 1024
invocations per workgroup and 64 KB of workgroup storage, virgl because
it is ES 3.2. The only no-compute machine in this project is the
emulator's SwiftShader software GL at ES 3.0.
RUST.md gains that table, why DRM native context is unrelated to it, and
what each of shadows/blur/paths actually needs -- only vello proper turns
the compute question on.
`mask_sdf` SIGSEGVd after printing `test result: ok`, and the workaround
was to hand the device to the process with `mem::forget` on the reading
that "dropping a wgpu device on Venus segfaults". Every part of that
except the symptom was wrong.
`rigs/gpu-probe`'s new `teardown` bin is the experiment, one variable per
mode: the same open-and-close exits 0 on the main thread and SIGSEGVs on
a spawned one; it needs no GPU work and no device, only an instance; raw
`ash` does it with no wgpu involved at all; and keeping the instance
alive fixes it. Destroying the last VkInstance makes the loader dlclose
the ICD, and Mesa's ICD here registers a pthread_key_create destructor
into its own text without `-z nodelete`, so glibc calls it through
unmapped memory when the thread exits. libtest runs every #[test] on a
spawned thread, which is the whole reason this looked like a drop bug.
`VK_LOADER_DISABLE_DYNAMIC_LIBRARY_UNLOADING=1` confirms the mechanism.
So the fix is one `wgpu::Instance` for the process -- what wgpu asks for
anyway -- and the device, queue and everything else drop normally again.
The escape and its paragraph of reasons are gone.
Also: the machine-level graphics notes duplicated in docs/RUST.md,
run-headless.sh and two source comments now point at the
`this-machine-graphics` skill, which is the only copy.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The GPU findings from 2026-09-08 would bite any project on this machine,
not just this one, so they are now a skill (AGENTS.md's own rule about
where a machine-wide lesson belongs). This section keeps the iris- and
port-specific half and names the skill for the rest.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three findings from one morning, all of them things that were invisible
rather than wrong. docs/RUST.md's two new sections have the full account.
**`cargo test --workspace` was taking half an hour, and it was debug
info.** rustc's default `debug = true`, times eight test binaries each
statically linking the whole wgpu + naga + winit + parley graph, means
every one of them gets a private copy of that graph's DWARF written into
it: the linkers for one run had written ~54 GB between them and were
still going at thirty minutes -- the worst single one 16.9 GB for one
test binary -- leaving an 88 GB target/. It was not CPU: the machine was
87% idle, and rust-lld's threads were in D state in btrfs
`handle_reserve_ticket`, blocked on space reservation at 83% full. So
`debug = "line-tables-only"` on both `profile.dev` and `profile.test` --
both, because `cargo test` builds dependencies under one and the test
targets under the other. Cold, with all 19 suites run: 69 s and a 3.7 GB
target. Backtraces keep file and line; `RUSTFLAGS="-C debuginfo=2"` per
run buys back variable inspection when a debugger actually needs it.
**The desktop had no logger at all**, so every `log::` call on that side
went to `log`'s no-op default -- including the GLES fallback warning
added hours earlier. `DefaultApp::run` installs a stderr logger
(`src/default/logging.rs`, no new dependency: a level and a line is a
page of code against env_logger plus its filter dialect), and the
renderer now says which adapter won at `info`. That line is the point:
with a silent fallback, a layer-2 screenshot rendered by llvmpipe and one
rendered by the host's GPU are the same PNG, and which one it was is
exactly what the screenshot is being taken to judge.
**`tests/mask_sdf.rs` is a render pass now, not a compute pass.** It
asked for `adapter.limits()` because `iris_core::device_limits()`
deliberately zeroes the six `max_compute_*` fields -- a decision on
record since 2026-09-05, which this quietly worked around instead of
following. It now asks for what iris asks for and calls the function from
the fragment stage, where the renderer calls it. The compute pass was
*not* why it crashed, and the record should not say it was: the rewrite
crashes identically. What the crash is: dropping a wgpu device on this
VM's Venus adapter segfaults, after the test has produced its answer
(worst CPU/shader disagreement 5.8e-6). Narrowed -- plain Vulkan creating
and destroying five VkDevices on the same adapter is clean, and the same
binary with Vulkan hidden falls back to GL and exits clean. Worked around
at `Gpu::leak`, with the reason and the delete-me condition written
there.
`rigs/virtgpu-probe` is the new rig behind the Venus half: which capsets
the host offers (0x16 -- VIRGL, VIRGL2, VENUS; no capset 6, so no DRM
native context without host-side work), whether the device has compute
(it does: 1024 invocations/workgroup -- the "no compute" finding on
record is about the Android emulator's SwiftShader, a different machine),
and whether plain Vulkan teardown is clean.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`build-apk.sh` already removed `app/src/main/jniLibs` before each build,
with its own comment saying why. It does not reach Gradle's own copy:
`mergeReleaseNativeLibs` is up to date against its cached inputs, so a
build that switches ABI packages the previous one. An `--abi x86_64`
release APK containing `lib/arm64-v8a/libmain.so` installed fine and
aborted at startup with `Could not get adapter!: NotFound {
active_backends: VULKAN }` under libndk_translation -- which reads
exactly like the phone's own Vulkan problem and is nothing of the kind.
It cost an hour on 2026-09-07 and was written down rather than fixed.
Scoped to the three native-lib directories rather than all of
app/build, so an ABI change costs the native merge and not the whole
Gradle build. Verified on the case that produced it: this checkout held
an x86_64 libmain.so from emulator work, and `./build-apk.sh release
--abi arm64-v8a` produced an APK whose only .so is
lib/arm64-v8a/libmain.so (7,518,840 bytes) -- that APK is
ai-app-bench a012ff9.
docs/RUST.md's queue box keeps its second half open: the 648 MB debug
bench APK still will not install.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris, on the code fence: "the code block scrolling currently masks in an
inner rectangle. Ideally masks should have a shape associated with them,
rounded rectangle being one of them ... so that the mask becomes the
parent container with rounded edges. Make sure alpha works properly with
it, eg. on the corners where alpha should be decreased / multiplied."
`Mask` is now `{ primitive, parent }` -- the slot of a primitive already
written, plus the mask this one nests inside. The fragment stage
evaluates that primitive's own coverage at the masked pixel, through the
same `rounded_rect_coverage` a drawn rect goes through, and multiplies it
into the alpha along the whole `parent` chain. Nothing about the shape is
copied, so a rounded container's corner and its children's clipped corner
are one piece of arithmetic and cannot drift; two nested feathers dim a
pixel twice, which is the multiply she asked for.
`.masked()` is unchanged for callers: it writes an undrawn rect
(`Drawn::No`/`NOT_DRAWN` -- owned, moved, resized and freed like any
other primitive, simply never rasterized) and points at that, so square
clipping is the same mechanism rather than a special case. New
`.masked_by(shape)` draws `shape` behind the content in its own layer and
clips to the first primitive it drew, with no radius written twice; it
replaces `.masked().background(w)`, which drew both and clipped to the
box. `transcript-ui`'s `BlockFrame::Verbatim` is the first caller.
Hit-testing applies the shape (`SensorUi::run_sensors` ->
`UiRenderState::mask_admits`, coverage above one half, which is where the
drawn edge is), as well as the widget's own box -- the two ask different
questions and both have to hold. `primitive_corners` is a floor-for-floor
transliteration of the shader's `corners_of`, not `region.to_px()`: the
phone's 2.55 density puts nothing on a whole pixel, and skipping the
rounding disagrees with the pixels by up to one along each edge.
A mask's shape must be a rect, asserted by name in `set_mask_to`. A glyph
would need a CPU-side alpha plane before the hit test could agree with
the shader, and a standalone image a bind-group switch the fragment stage
cannot make. So no texture mask exists; the branch where one would go is
in both copies of `mask_coverage`. docs/LAYOUT.md's section end lists this
and the three other places the code is narrower than the design.
Tests. Layer 1, `layout_tests.rs`: the child's coverage swept across the
container's corner arc equals the container's own exactly; nested masks
multiply rather than intersect, asserted where both feathers are partial,
which is the only place the two differ; a press in a rounded-away corner
misses while one inside the curve and one on a straight edge hit; and
`a_plain_mask_still_clips_to_a_square_box`, the half this had no reason to
touch. The first version of the corner test swept the straight chord
between the arc's ends, which lies inside the circle everywhere -- it
proved nothing and said so, which is why it counts both sides now.
`iris/tests/mask_sdf.rs` is the only test here that needs a GPU: it lifts
`distance_from_rect` and `rounded_rect_coverage` out of
`iris_core::SHAPE_SHADER` by name -- lifted, not copied, since a copy
would be edited alongside the shader -- and runs them in a compute pass
over ~200k points at five radii against `iris_core::rounded_rect_coverage`.
Worst disagreement under 1e-5; the negative control (`+ 0.01` inside the
shader's smoothstep) fails it at 0.03.
Layer 2 for looking: `./run-headless.sh phone --phone --shot /tmp/mask.png
--seconds 6 -- -p transcript-fixture` draws the fixture's horizontally
scrolled code fence clipped on the curve at both top corners.
Two things found on the way and fixed here:
- The winit backend had the defect the Android one was fixed for in
85869d0 -- `Backends::PRIMARY` and an `.expect` on the adapter. This
VM's Venus device disappears when the host runs out of virgl contexts,
which happened mid-task, and layer 2 aborted with `Could not get
adapter!` while GL sat there working. It probes and rebuilds the
instance on `Backends::GL` exactly as Android does now, and the request
names the backends it tried. The rule had been written on one member of
a set of two.
- `active_primitive_count` counted mask shapes, so `iris::frame`'s
`primitives=` -- a number Iris reads off a phone report as "how much is
on screen" -- would have gained one per masked widget.
`widget_trait!` now accepts a `///` doc comment on its functions, since
`masked_by` is public API and rustdoc is where a contract is read.
docs/LAYOUT.md, docs/RUST.md (both queue boxes, the commands, and where
the GPU test sits among the three layers), docs/IRIS.md and
docs/IRIS_TODO.md ("Masks defined relative to each other", now closed).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Both docs/IRIS_TODO.md's night bullets and docs/RUST.md's queue items
covered by the two client-core/iris-android-app commits above.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Two of the phone's 2026-09-07 night reports (docs/IRIS_TODO.md):
Copy report used to silently decline ("nothing to copy -- run the
benchmark first") whenever no benchmark had run yet, which read on the
phone as the button being unhittable until Diagnostics was pressed first
-- UI_RULES's "a failure is reported where it happened" failure, since it
declined with no visible effect. It now always copies something: with no
benchmark run yet it copies the diagnostics pane's own text instead (which
needs no prior button press either), with a first line saying so, and in
every case appends the ring's tail (LogRing::tail_text,
COPY_REPORT_TAIL_LINES lines, previous commit) instead of the whole ring,
which was the other half of "causes a lot of lag" pasting it into a
message box. app_log.rs wires iris::diagnostics::trace_enabled into the
ring filter that commit added.
The header's four controls no longer fit one row at HEADER_TEXT = 18, and
a previous agent had shrunk it to 13 to make room -- exactly what
UI_RULES forbids (never shrink text to fit a layout). Restored to 18 and
split bench_controls into two rows instead (run+copy, diagnostics+trace),
doubling the header's own height rather than the outer layout's reserved
space (top_bar already sizes to its own content). Checked on this
checkout's emulator: ui-trace's --field box shows two clean, non-
overlapping rows, and a screenshot shows the restored size reading
clearly; a Copy report tap with nothing run yet now logs "copied to
clipboard" instead of declining.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris's phone report (docs/IRIS_TODO.md, 2026-09-07 night): the ring held
1339 lines and dropped 4050 more, almost all of it naga::front/wgpu_core/
jni logging at Debug unconditionally, because RingLogger accepted every
target at whatever level `log`'s own max was set to. The trace gate added
in 992c472 only covers iris's own debug! call sites, not a dependency's.
ring_accepts() is the one filter, applied in RingLogger::log rather than
per callsite: Info and above always rings, from anywhere (a dependency's
real warning is worth keeping); Debug and Trace ring only from `iris`/
`client_core` targets, and only while tracing is on. Tracing itself is
`iris::diagnostics::trace_enabled`, passed into RingLogger as a plain
`fn() -> bool` rather than called directly, since client-core sits below
iris and must not depend on it -- the same reason `inner` (the platform
logger) is already injected rather than chosen here.
Also adds LogRing::tail_text and COPY_REPORT_TAIL_LINES (150, named and
reasoned at the constant) for the next commit's Copy report trim.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris, from the phone (docs/IRIS_TODO.md, 2026-09-07 night): "sometimes
when I try to catch it while it's still moving (particularly if I drag)
then it fails to stop & snap to where finger is." The fling did stop on
the down -- `Selection::drag` has cancelled it since the fling landed --
but the *gesture* then went through `DRAG_SLOP` like any other press, so
for the first few frames the finger was down and the content under it
did not move. Compose does not do that: `scrollable`'s
`startDragImmediately` is `isScrollInProgress`, and the drag starts on
the DOWN with no slop.
So `DragArbiter::press_start` takes a `PressState` -- what the target
looked like when the press landed, `already_selected` and `scrolling` --
and a press on moving content enters `Panning` immediately. A catch that
is released without ever moving is `Released(None)`: not a `Tapped`,
because Compose consumes that DOWN and no click detector under it sees
the gesture, so stopping a fling must not also follow the link it landed
on; and not a velocity, because there is none to hand on. The moment it
moves anything it is an ordinary pan release again and flings normally.
`DragGesture::starts_press` is the one rule for "this frame opens a
press", read by `handle` and by `Selection::drag` -- which has to prepare
its list (cancel the fling, report whether there was one) on exactly the
frames `handle` will call `press_start` on, including the recovery frames
where no `PressStart` ever arrived.
It deliberately does **not** special-case `PressStart` to true, which is
the defect the layer-1 test found: one touch-down reaches every sensor
under the finger, and a transcript row's block and the tool row
containing it drive the same shared `DragGesture`, so `handle` sees one
`PressStart` twice. Restarting on the second delivery re-read
`PressState` after the first had already acted on it -- the fling was
cancelled by then, `scrolling` came back false, and every catch quietly
became an ordinary slop-waiting press again.
Tests. Layer 1, `transcript-fixture/tests/catch_a_fling.rs`: the
recorded 120Hz flick, 150ms of fling, then a down and three 2px moves --
the content tracks the finger sample for sample
(`a_press_on_a_flinging_list_pins_the_content_to_the_finger`, which
fails at the parent commit with "the content 0.0px"); a catch released
without moving neither taps nor flings; and the half this had no reason
to touch, `the_same_small_drag_on_a_settled_list_moves_nothing` -- 6px
total is inside `DRAG_SLOP`, so making every press pin the content would
pass the first test and take the slop away from every ordinary one.
Unit, in `sense.rs`: the catch pans from the first sample, the same
press on settled content stays undecided, a catch that drags still
flings, and the double-delivered `PressStart` stays one press.
The bench app crash-looped on this checkout's emulator with the default
features (RUST.md's queue item). Not the surface lifecycle and not "once
backgrounded": a build without `force-gles` never got a first frame.
`AndroidRenderer::new` asked wgpu for `Backends::PRIMARY`, which does not
contain `GL`, and this emulator advertises a Vulkan ICD with no adapter
behind it -- `NotFound { active_backends: VULKAN, no_adapter_backends:
VULKAN, supported_backends: VULKAN | GL }`, `.expect`ed, so SIGABRT, so
the launcher restarts it. iris was refusing a device whose only usable
adapter is a GLES one.
It now probes for a `PRIMARY` adapter and rebuilds the instance on
`Backends::GL` when there is none. The probe runs on an instance that
never touches the window on purpose: **an Android window can be
connected to one graphics API only**, so one instance carrying both
backends fails worse -- measured here on the way to this fix, Vulkan's
`vkCreateAndroidSurfaceKHR` claims the window in `create_surface` and
the GLES surface from the same window then reports `In
Surface::configure / Invalid surface`, aborting a frame later in
`Surface::get_current_texture_view`. Vulkan still wins wherever it has
an adapter (`PowerPreference::None` does not sort, and Vulkan is
enumerated first), so nothing changes on the phone.
Second half, the same rule applied to the whole set: the surface,
adapter and device requests all report through the `Result<Self,
String>` this function already returns, where two of the three used to
panic. `surface_changed` puts that string on screen and in the log
ring, which is what the Result was added for.
Emulator evidence (API 36 x86_64, debug): after, `iris renderer: no
Backends(VULKAN | METAL | DX12 | BROWSER_WEBGPU) adapter on this
device, falling back to GLES` then `new renderer built (Gl)` and
frames. Clean on both the default and a `force-gles` build for the
cases this had no reason to touch: two background/return cycles,
rotation there and back (the `already_live=true` reuse branch), a
background/return after the rotation, and cold starts. Vulkan could not
be exercised here -- that this emulator has no Vulkan adapter is the
defect itself.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Checked before writing anything: under `panic = "abort"` (this crate's
Cargo.toml) a panic's message reaches the tombstone's `Abort message`
and nowhere else -- not `log`, so not `client_core::log_ring`, so not
Dev Updater's Runtime tab. That tab is the only surface Iris has on a
phone with no `adb`, so every `assert!` and `expect!` in these builds
has been failing silently as far as she is concerned; the adapter crash
fixed in the next commit looked like the app simply relaunching.
`install_panic_hook` (called from `app_log::install`) writes the
message and its location at `error` level. The ring is memory only and
the process is about to die, so it also writes `last-panic.txt` in the
app's private directory; `set_crash_dir`, called from
`nativeSetFilesDir`, replays that into the ring at `error` level on the
next start and deletes it. A crash loop therefore explains itself in
the run that is still up, which is the run somebody can look at.
Verified on this checkout's emulator against the unfixed renderer:
`iris panic at .../render.rs:140:14: Could not get adapter!: NotFound
{...}` on the run that died, and `iris app log: the previous run died
-- ...` on the next one.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A mask is about to reference a primitive already drawn and evaluate it at
the masked pixel (docs/LAYOUT.md's "Masks with a shape"), which the data
layout could not answer: a primitive's placement lived in its layer's
*vertex* buffer, invisible to the fragment stage, and `rects`/`glyphs`
were per layer too -- so a mask whose shape is a rounded container in one
layer, clipping content a `Stack` put in another, would have read the
wrong layer's rect with nothing on screen to say so.
So the instances and the per-primitive data become one arena
(`UiRenderState::primitives`), bound once per frame; a layer keeps only
its draw *order*, which is what its vertex buffer now is -- one `u32`
slot per instance instead of eight attributes. The vertex stage reads the
placement it is drawing from `instances[slot]`; the fragment stage can
read any other primitive's from the same buffer, which is what the mask
work needs and the reason there is no second copy for masks.
Arena slots are stable (nothing is compacted), so a `Mask` can hold one
across frames. A slot freed during a redraw is therefore not reusable
until every layer's order has been compacted around it -- otherwise the
reused slot would draw twice, once through the stale order entry -- which
is what `Primitives::freed` and `UiRenderState::apply_free` are. That
compaction moved out of `UiRenderNode::update` into `UiRenderState::
update`: it is bookkeeping over `active`, not GPU work, and the harness
(which has no renderer) needs it too.
Same 164 tests, the `--phone` screenshot unchanged.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
13 fixed, 6 moot or deferred, 2 not done on purpose. Each finding gets its
own Status line in place rather than a summary at the end, so a reader who
arrives at a finding sees what happened to it; the header carries the
counts and the six commits.
The moot ones are all in the phone-logging route 06b8a1f deleted (D2's
unbounded `POST /client-log` body, D3's silently dropped lines, R3's three
copies of one wire contract, R4's `build.rs`, and the `client_log_time`
duplication) -- the app hands its log to Dev Updater through an on-device
ContentProvider now, so there is nothing left to bound or share. Two more
are deferred to the devlog agent because `iris/android-app/**` and
`client-core/src/log_ring.rs` were open under it this pass.
The two left undone are deliberate. R2 (a mask clips drawing but not
hit-testing) waits on docs/LAYOUT.md's mask redesign, since intersecting
a chain in `resolved_region` now would be a second mechanism to unpick.
R6 is a look-at-it-on-the-phone item and no build in this VM is evidence
about her device's font set.
Full checks on the tree as pulled: `cargo fmt --check` clean in `iris/`,
`server/`, `client-core/` and `event-model/`; `cargo clippy --workspace
--all-targets` exit 0 in `iris/` and `server/` (the only line is the
`future-incompatibilities` note about naga/wgpu/winit, which predates
this pass); `cargo test --workspace` 165 in `iris/`, 160 in `server/` and
157 in `client-core/`, no failures. The one thing not run is a real
device build -- `cargo ndk -t x86_64 -P 29 check -p iris` is clean, but
`-p iris-android-app` is the devlog agent's tree.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
docs/REVIEW-2026-09-07.md's rule finding on `MOVE_CHAIN_LIMIT` plus both
nits.
`MOVE_CHAIN_LIMIT` bounds two different parent walks -- move offsets in
the vertex stage and `Mask::parent` in the fragment stage -- under a name
that says one, and the shader's own comment beside it already called it
"the bound on the parent walk". Renamed to `PARENT_CHAIN_LIMIT` in both
files at once (the constant has no other users), with the doc saying
which two chains it governs.
`DragGesture`'s release computed `self.velocity.velocity()` twice, once
for the outcome and once for the `iris drag release:` line -- a full Lsq2
fit each. Once now, into a local both read.
`transcript-ui`'s `selection.rs` called `ui.ui_mut().animate(id)` even
when `List::fling` had bailed (Compose's `|v| <= 1.0`, or no anchor), so
a frame was asked to advance an animation known not to exist. It is
behind `is_scrolling()` now, which is the same answer `fling` itself
reached. `phone_screen.rs`'s recorded flick still flings, which is the
half that says the guard did not turn a working release off.
Verified: `cargo test --lib -p iris` (104) and `-p transcript-fixture`
(12), fmt and clippy clean, and layer 2 (`run-headless.sh phone --phone`)
still renders with the mask chain intact -- code fences clipped to their
rows, the list clipped at the composer -- which is what the wgsl rename
needed looking at rather than compiling.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Two of docs/REVIEW-2026-09-07.md's risks.
**R7.** `poly_fit_least_squares` clamped a near-zero basis-vector norm
(`1.0 / dot(..).sqrt().max(1e-6)`) where Compose's `polyFitLeastSquares`
bails: below `0.000001f` the vectors are linearly dependent and there is
no solution. Clamping reached the solve with a `q` row of zeros and a
zero on `r`'s diagonal, produced `[NaN, NaN, NaN]`, and was rescued only
by the caller's `is_finite` check -- working, but by accident, and not
what the source it is transcribed from does. It returns `Option` now and
`velocity()` answers 0 on `None`.
`a_fit_through_linearly_dependent_points_has_no_solution` reports
`Some([NaN, NaN, NaN])` with the clamp back in place. Three samples at
one instant is exactly what the input clock produced before 2ec0fee, so
this is the second half of the same fault.
**R5.** `WindowEvent::ScaleFactorChanged` was unhandled, so dragging the
window to a display with a different scale left every `Len::dp` and every
rasterised glyph at the density the window opened on. It now re-reads
`content_scale` -- through that function rather than off the event, so
`IRIS_SCALE` still pins `--phone`'s density instead of following the
monitor -- and sets both copies. `UiRenderState::set_density` marks the
tree for a full redraw when the value actually changes, because
`Text::shape` keys its cache on `(attrs, width, density)` and nothing
else would ask for those glyphs again. Invisible on this machine (every
display here is 1.0), which is why the review asked for it in writing.
Verified: `cargo test --lib -p iris` (104), `cargo test -p
transcript-fixture` (12), `cargo ndk check -p iris`, fmt and clippy
clean, and layer 2 (`run-headless.sh phone --phone --replay
flick-120hz.touch --shot`) still draws and still clips at the composer.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`iris::diagnostics::set_trace` landed with nothing to press it. It is the
bench header's fourth control now, reading `Trace off` or `Trace on` --
a toggle whose own appearance never changes is a button that looks like
it did nothing. Its accessibility label stays the fixed "Trace input and
frames", because that is what `run-bench.sh` and `ui-trace --do "tap
'...'"` find it by and a control that renames itself when pressed is one
no script can find twice. Pressing it rebuilds the header and shows the
diagnostics pane, so the state is on screen at the moment of the press.
Both reports carry `trace_line`, from the flag read at the *start* of
what is being reported as well as at the end: the switch is on screen
while a benchmark runs, so "somebody moved it half way through" is a
state that happens, and reported as either "on" or "off" it would be a
confident sentence about a log covering half the run.
The row's type size is one constant for all four labels and drops from
18 to 13: with a fourth control the labels overlapped each other on a
1080px screen. Shrinking one label to fit is what the UI rules forbid;
resizing the row is a layout decision and all four still match.
Checked on the emulator: the switch flips its own text and colour, the
pane reads "input/frame trace: on", and `iris::frame`/`iris::input`
lines appear in the ring only after it is pressed.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris's call once the upload route was working: put it in Dev Updater
properly. So the app now exposes its own ring through a ContentProvider
at `<applicationId>.devlog` -- Dev Updater's contract, written down in
that project's README, not something invented here -- and Dev Updater's
phone app reads it on the same device and forwards it to its own build
machine. No tunnel, no token, no second enrolment, and any app that
server delivers can implement the same and get the same Runtime tab.
`DevLogProvider.java` plus `devlog.rs` are the platform glue only: a flat
`String[]` across JNI, a `MatrixCursor` on the Java side, and
`nativeReady` telling Rust the authority the provider actually
registered, so the Diagnostics pane can name somewhere a reader can
query rather than composing a guess. `LogRing::newest_seq()` is the one
addition in `client-core`: an in-memory ring starts again at zero, so it
is what lets a reader notice the process restarted instead of silently
skipping everything since.
Deleted with it, so there is one mechanism: `client_core::log_upload`,
`POST /client-log` on ai-server, the `AI_APP_LOG_*` baking (which left
`build.rs` with nothing to do), and the uploader on both Android
clients. Kept: the ring, `RingLogger`, `install_process_logger`, and the
Diagnostics line -- whose second half is now `devlog provider:
content://<authority>`.
Verified end to end on this checkout's emulator: iris's own
`iris::android::view` startup lines read out of the provider by the
shell, forwarded by Dev Updater's Runtime tab, and served back from
`GET /apps/android-app/components/app/logs?kind=runtime`. A component
whose package has no provider says so in as many words.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
docs/REVIEW-2026-09-07.md's T1, T2 and T3. Each was confirmed by breaking
its subject on purpose and watching the new assertion fire, and each of
those breaks is recorded beside the assertion.
**T1** (`phone_screen.rs`) bounded the fling's duration with
`FlingCalculator::new(PHONE_SCALE).duration(velocity)` -- the calculator
under test -- and only from above, so it could fail when a fling ran too
long and never when one stopped dead, which is the symptom Iris actually
reported. The companion `assert_ne!(before, after)` passes on one pixel of
travel. It now takes both bounds from `fling_spline_reference.py`, which
gains this case's own line (`density=2.55 v=15250.0: distance=11057.424px
duration=2.0716s`), and measures travel in pixels from a row's own
on-screen extent -- 10527px against the reference's 11057, the 5%
shortfall being the frames a tracked row leaves the screen on. Scaling
`tick_fling`'s elapsed by 1000 reports "stopped after 8ms"; scaling its
delta by 0.01 reports "travelled 111px".
**T2** (`top_edge.rs`) asserted the per-row box only on the return leg,
so a regression that drew rows in the wrong place while travelling
*backwards* was checked by the row count alone. The first leg still
cannot assert it (an unmeasured row has to be drawn to be measured), so
there is now a third leg -- back again, every height known. Widening
`intersects_viewport` downwards passes all 40 forward steps and fails at
"back 6", which is the leg that did not exist.
**T3** (`top_edge.rs`) asserted a mask exists and sits inside the list's
box, never that any row primitive references it, so a broken
`Mask::parent` chain -- what d507ae4 introduced -- left it green while a
code fence drew unclipped. It now walks every row primitive's chain and
requires the list's own mask slot on it (and rejects a chain that loops).
Forcing `Painter::set_mask`'s `parent` to `NONE` fails it with "clips to
[Id(1)], a chain that never reaches the list's own mask Id(0)".
Verified: `cargo test -p transcript-fixture` (12) and `cargo test --lib -p
iris` (103) pass, fmt and clippy clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
docs/REVIEW-2026-09-07.md's R1. Every invariant guard added on 2026-09-07
was a `debug_assert!`, and every build anybody runs on this project is
release -- the bench APK must be (the debug `libmain.so` is 325 MB and
will not install) and Iris's phone gets release too. So a `List` drawn
without a mask painted over its surroundings again, in exactly the build
the fault was found in, with nothing saying so.
Promoted to `assert!`, each O(1) or a handful per *draw* and each
protecting against output that is wrong on screen with no other symptom:
`List::draw`'s `painter.is_masked()`, `List`'s `extents`-are-on-screen
check, `Painter::set_mask`'s doubled-call check (the second call replaces
rather than nests, i.e. an unclipped widget), `Painter::glyphs`'s atlas
generation (glyphs sampled from coordinates now holding other letters),
and `List::fling`'s finiteness (one comparison per gesture; NaN
propagates into `deceleration_for`'s `ln()` and the fling never settles).
Left as `debug_assert!` and now saying so in a comment: `List::place`'s
slot-exists precondition (once per row placed per frame, and its release
failure is the `.expect` below rather than something wrong on screen) and
`poly_fit_least_squares`'s two preconditions (run on every velocity query,
with `MIN_SAMPLE_SIZE` and the `is_finite` check giving release a defined
outcome either way). `PointerClock::sample`'s ordering assert was already
annotated in 2ec0fee for the same reason.
Verified: `cargo test --lib -p iris` (103) and `cargo test -p
transcript-fixture` (12) pass in both debug *and* `--release`, which is
what says the promoted asserts do not fire on a real replayed flick;
fmt, clippy and `cargo ndk check -p iris` clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
docs/REVIEW-2026-09-07.md's D5. Four places quoted 11750 px/s as the old
average estimator's answer -- for `flick-120hz.touch` *and* for the
press-plus-one-move-frame set, which are different sample sets, and one
number in both rows is the tell. `iris/benches/velocity_reference.py`,
which the same section says every number below it comes from, prints
12250 for the recording and 12500 for the two-sample set, and
`sense.rs:1406` already had the 12250.
Half of where 11750 came from is recoverable and is written down beside
the table: it is the recording's 196 px over 16.68 ms, a 60 Hz frame
rather than the 16 ms span the file itself records. That explains the
flick row; the other row was copied from it. The 1.30x ratio derived from
it becomes 1.24x.
Also settles the second disagreement about the same experiment (the
review's rule finding on the negative control): `sense.rs`'s doc comment
claimed reverting `velocity` to total-over-span fails "exactly this one,
the flick recording, and phone_screen.rs" while RUST.md said seven. Run
again today with the revert in place: seven in `-p iris` (the flick
recording, the accelerating flick, the horizon, the stopped finger, the
minimum sample count, both `drag_gesture` flick tests) plus
`phone_screen.rs`'s flick, everything else green. RUST.md was right and
the comment now says the same thing.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
docs/REVIEW-2026-09-07.md's D4. `on_touch_event` took its one anchor as
`(Instant::now(), event.event_time_nanos())` from the first MotionEvent the
view ever sees, and dated every later sample as `anchor_at + (sample -
anchor).max(0)`. An event's historical samples are by definition *older*
than its own event_time, so if that first event is a Move -- the Down went
to another view, or the view was attached mid-gesture -- its whole batch
clamps onto one instant: three samples at the same time make the Lsq2 fit
degenerate and the flick reads 0 px/s. In a debug build the ordering
debug_assert fired first, and it was comparing against `anchor_nanos`,
a value from a different event, so it was also the wrong comparison for
the first sample of every later event.
The arithmetic moves into `sense::PointerClock`, which anchors at
`now - (event_time - oldest_sample)` and carries the last sample seen
across events, so `sample()`'s ordering assert compares against the
previous event's last sample. It lives in `sense` rather than in the
android backend because `iris::android` is cfg'd out everywhere but the
device, and this is exactly the arithmetic that wanted a test off one:
`the_first_events_batched_samples_are_dated_apart` reports [0ns, 0ns, 0ns]
against the old anchoring.
The assert stays a `debug_assert!` and now says why in a comment: it runs
once per touch sample, hundreds a second on a batching 120Hz screen, and a
mis-ordered sample degrades a velocity rather than drawing something wrong.
Also drops the stale reference to `VelocityTracker::add_sample` in the
comment above it (the review's rule finding); the method is `add_position`.
Verified: `cargo test --lib -p iris` and `cargo ndk -t x86_64 -P 29 check
-p iris` clean, fmt and clippy clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris asked for a button to copy raw input events and per-frame timings
through the same report Copy report already produces. sense::log_input_event
(one line per platform pointer sample, historical samples inline on
Android) and diagnostics::log_frame (one line per frame: frame number,
frame clock, time since last input, layout/draw durations, redraw kind,
primitives on screen, animating) both land under iris::diagnostics's
trace_enabled() gate, off by default since the ring is 2000 lines/256KiB
and either target at 120Hz fills it in seconds. report_to_touch.py turns
a report's iris::input lines back into a .touch file for harness/desktop
replay, round-tripped in transcript-fixture's input_log_roundtrip test.
Folds in docs/REVIEW-2026-09-07.md's D1: four older per-frame debug!
lines (android::view's two render() lines, list.rs's fling tick,
text/mod.rs's text render) were unconditional at Debug and, with the
ring's RingLogger recording everything the app's Debug install lets
through regardless of target, filled it before Copy report ever saw
anything else. All four (and sense.rs's drag-release-samples line) are
now behind the same gate. The same test proves both directions: tracing
off leaves zero Debug lines from a replayed flick, tracing on produces
the expected iris::input/iris::frame lines with real durations.
Not wired to a Diagnostics-pane button: bench_client.rs is open under
another agent. set_trace(bool) is the whole surface a control needs.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
DECISIONS.md gets the decision with both rejected options and what the
longer link measures (89 -> 652 bytes, a 45x23 QR -> 93x47), RUST.md ticks
the enrolment queue item and marks the log-upload route superseded rather
than editing it, and IRIS.md says what changed for anyone building the
Android app.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The APK is cross-compiled here and run against the server on the host, so
everything build.rs baked in (AI_APP_TRANSCRIPT_HOST/_PORT/_TOKEN and this
machine's CA) was good for exactly the pair that built it -- and a token in
a delivered artifact besides. MainActivity registers aiapp://enroll, hands
the URI and the app's private files directory to Rust, and
client_core::config stores it 0600; transcript_client reads it afresh per
transport, so opening a new link repoints a running app.
Diagnostics says which of three things is true, because they want different
actions: 'enrolled: host:port', 'not enrolled -- open the enrol link from
Dev Updater', and 'enrolment unreadable: ...' for the case nothing could be
found out. The last is why status() has an Unknown arm at all.
ui-sandbox.sh's printed enrol command now carries the CA, which is what
makes it work for an app with no baked copy.
Verified on this checkout's emulator: fresh install reads 'not enrolled',
the intent enrols (log: 'enrolled with 10.0.2.2:8519', enrollment.json
-rw-------), Diagnostics then reads 'enrolled: 10.0.2.2:8519', and the CA
reconstructed from that link is byte-identical to the machine's ca.pem and
validates the server over curl. Android offered the chooser between this
app and the Compose one, which is the intended behaviour.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Read-only review of ba2afba..origin/rustify (the fling spline and Lsq2
velocity, list culling/clamp/anchor re-homing, nested masks, the headless
harness, insets/targetSdk, platform fonts, and the client-core log ring
with POST /client-log).
The three that matter most: the app's own log ring is installed at
LevelFilter::Debug while the same day added three ungated per-frame
`log::debug!` callsites, so the 2000-line ring wraps in under ten seconds
and the route built to get Iris's logs to her carries frame spam instead;
POST /client-log inherits the router's 32 MiB body limit with no
per-message or rate cap, so an authenticated client can fill the host's
disk through ai-server's runtime log; and every invariant added today is
a `debug_assert!` while the phone and the bench APK are both release
builds, so none of the new guards can fire where the defects were found.
Also: the input clock anchors on the first MotionEvent's own event_time,
so that event's historical samples date before the anchor and are
silently clamped onto one instant; the "before" fling velocity quoted in
four docs (11750 px/s) is not what velocity_reference.py prints (12250);
masks clip drawing but not hit-testing, so a straddling row is now
invisible above the list and still tappable through the header.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
An APK built in this VM pins this VM's CA, so it can never reach the
host's ai-server -- which is exactly the iris Android client's situation
(cross-compiled here, run against the host). So ai-server now puts the CA
in every enrollment link it mints, base64url of its DER under the 'ca'
parameter wg-app-link just learned to add, and client_core parses it back
out as PEM. Nothing has to be built on the machine it talks to.
Refused rather than ignored where 'ca' does not decode: a link that named
a certificate and then pinned nothing is the one outcome nothing
downstream could notice.
EnrollmentStore moves out of desktop-app into client_core::config, since
the Android client needs the same file for the same reason and only the
directory differs by platform (AGENTS.md's sharing rule). desktop-app's
--ca becomes the override for a link that carried none.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
fontique 0.11.1's Android backend never resolves GenericFamily::Monospace
(mono=None in the startup diagnostic, RUST.md's 2026-09-07 "Platform
fonts" gap): DEFAULT_GENERIC_FAMILIES looks up "monospace" against
name_map before fonts.xml is parsed into it, and even after parsing,
AOSP's fonts.xml names it with a <family name="monospace"> element whose
<font> children the backend's own parser never reads (a TODO left in
place) -- so the name gets a FamilyId with no font data behind it, and
family_by_name("monospace") comes back empty too. Confirmed still present
on linebender/parley's main branch, so there is no newer release to bump
to.
TextData::patch_android_monospace (Android-only, called from
TextData::default) reads fonts.xml's own "monospace" declaration for the
font filename it names, then finds which of fontique's actually-scanned
families owns a font file with that name and registers it as the
Monospace generic directly -- the same authority Compose's
Typeface.MONOSPACE resolves through, without pinning an OEM-specific
family name. Verified on this checkout's emulator:
mono=Some("Droid Sans Mono") in the startup log, and a screenshot showing
the bench-fixture's code block and tool-card values in a visibly
monospaced face beside sans body/heading text. Desktop's fontconfig
backend is unaffected.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris, from the phone on the 4274b8b build: "flinging now actually works
but is slower than Compose's immediately after releasing the flick (the
slow down seems correct)." The spline was already AOSP's; the initial
velocity was not.
`VelocityTracker` held per-frame pan deltas and answered their sum over
the sample span -- an average, which cannot tell an accelerating flick
from a steady drag. Ported from the `-sources.jar` of
androidx.compose.ui:ui-android:1.12.0 and
androidx.compose.foundation:foundation-android:1.12.0 (the versions the
Compose app builds against) rather than from memory, and the reading
corrected the plan twice:
* The touch path is not `Strategy.Impulse`. `scrollable`/`draggable`
release through the 2D `VelocityTracker`, which on Android is two
`VelocityTracker1D(strategy = Lsq2)` over absolute positions -- a
degree-2 least-squares fit differentiated at the newest sample.
Impulse is reached only by `DifferentialVelocityTracker`, whose one
caller is `NonTouchScrollingLogic`: wheel and trackpad.
* There is no minimum fling velocity. `ViewConfiguration`'s 50dp/s is
used only by `NestedScrollInteropConnection`; `DefaultFlingBehavior`
skips `abs(v) <= 1f`, and says in its own comment that this is to
dodge a NaN out of the spline. So `List::fling` caps at 8000dp/s
against its own density and floors at 1px/s, and no threshold
Compose does not have was added.
So the tracker holds positions rather than deltas (Lsq2 refuses
differential data in Compose too), 20 of them, with Compose's 100ms
horizon and 40ms stopped-gap; `DragGesture` feeds the raw window
coordinate along the drag axis at the press and every `Pan` frame.
`iris/benches/velocity_reference.py` is the independent transcription
the checked-in numbers come from, as `fling_spline_reference.py` is for
the curve. On `flick-120hz.touch`: 11750px/s before, 15250px/s after. On
an accelerating flick -- the shape a real finger makes, which that 16ms
recording is too short to show -- 1080 before, 2445 after. An average
also flings from a standstill (2533px/s where Compose says 0) and flings
from two points that describe no curve.
Negative control: reverting `velocity` to `total / span` fails exactly
seven tests, all of them about the estimator, and leaves the steady
drag, the tap, the selection release, the sixteen arbiter tests and the
rest of phone_screen.rs passing.
`iris drag release:` keeps its info line and gains a debug
`iris drag release samples:` with every held sample as `t_ms:position`,
so a flick that felt wrong on a phone with no logcat can be replayed at
layer 1 or pasted into the reference script.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
DECISIONS.md gets the route and both rejected alternatives with what each
would have cost; RUST.md gets a "Phone logging" section with the build
command, where to read it on the phone, the end-to-end verification, and
the two rig traps that cost an hour -- Gradle's merged-native-libs cache
surviving build-apk.sh's `rm -rf jniLibs` (a --abi x86_64 APK packaged
arm64 and aborted with what reads exactly like a Vulkan fault), and the
648 MB debug bench APK that cannot be installed at all. IRIS.md gets the
client-core logging API with a before/after.
Queue item ticked.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris's call: "remove the font for now; just match what compose does."
Removes the six embedded Noto Sans/Noto Sans Mono TTFs (3.6 MB) that
TextData::default used to register ahead of the platform's own fonts;
fontique's system font discovery was already on by default and now
runs unshadowed (Roboto/Roboto Flex on Android, fontconfig on the
desktop). .so -3,748,136 bytes (11,193,608 -> 7,445,472), matching the
estimate. Verified fallback still lands on visible tofu for CJK/emoji
rather than blank, and flagged (not fixed) a fontique Android backend
gap that leaves Monospace unresolved -- see RUST.md's "Platform fonts
(2026-09-07)" and DECISIONS.md/IRIS.md's dated entries.
IRIS_TODO's 2026-09-07 top-edge entry closed with the root cause of
each, the six layer-1 test names, and what was suspected and turned out
not to be it -- no culling test compared a row's top against the
viewport's, and 03c6be8's header duplicate is untouched and still open.
The later report's "you shouldn't be able to scroll below the bottom (or
above top)" is ticked with why the clamp is a correction measured from
the layout walk rather than a clamp inside the scroll setter: nothing at
the moment of a scroll knows where the content ends.
RUST.md gains the same account in "Where things stand", plus the three
things this said about the new test rig -- layer 1 found all of it in
seconds and the emulator was not used; layer 2 is where the missing clip
is visible, with the command; and an assertion that reads the wrong
thing hides the bug it is for, which is how a list resting 1398px past
its own first row passed a test about stopping at that row.
Also the last of the six tests, the bottom end of the clamp
(`scrolling_past_the_last_row_settles_on_it`) -- the same rule at the
edge the top-edge work had no reason to touch.
Iris's phone, 2026-09-07, two screenshots of the transcript at its top
edge wrong in opposite directions: rows already scrolled past still
drawn, over the header bar (`version = "0.1.0"` behind "Run benchmark"),
and a blank band where the row straddling the edge should be. Three
faults, one rule -- `List::intersects_viewport`: a row is drawn if any
part of it is inside the list's own box, and nothing outside that box
reaches the screen.
1. **The walk drew everything between the anchor and the viewport.**
`scroll` moves the anchor's offset and nothing else, so panning leaves
the anchor's own row further and further outside the viewport, and
every row in between was placed *and drawn* on every frame. Measured
on the bench fixture: 8 scrolls of 3000px left 64 rows drawn for a
2012px viewport, ~59 of them off screen. `place` now skips a row whose
height is already known and whose box does not overlap; `rehome_anchor`
moves the anchor onto a visible row each frame, without moving
anything drawn, so the walk is O(visible) again whatever distance was
travelled. `extents` holds only what is on screen, which is what
`key_at` already claimed of it, asserted at the end of every draw.
2. **Nothing clipped the list.** A straddling row is drawn in full --
that is the rule -- so the part above the list was on screen. The
transcript's list is `.masked()` now (the mechanism `examples/
message_list.rs` and the composer already use, and one that nests as
of the previous commit), and `List::draw` asserts it has a mask rather
than leaving that to each caller to remember.
3. **A fling past the first row stayed past it.** `tick_fling` stops a
fling that has reached an end, wherever the spline's last step had put
it: `fling_toward_the_start_stops_at_the_first_row` was leaving the
first row 1398px below a 600px viewport -- a blank screen -- and its
assertion could not see it, since `extents` then held off-screen rows
too and `top >= -0.5` is satisfied by +1398. `clamp_to_content` gives
the gap back from the ends the walk already placed. Only when the
opposite end is not also in the viewport, so a list shorter than its
viewport stays bottom-anchored as before.
Layer 1 of the test rig throughout (`transcript-fixture/tests/
top_edge.rs`, the real screen under a bench-app-shaped header): each of
the five fails on its own subject and no other -- culling on the row's
top instead of its bottom fails only `the_row_across_the_top_edge_is_
drawn`, the pre-fix walk fails only the two about what is placed,
dropping `.masked()` fails only `the_list_is_clipped_to_its_own_box`,
dropping the clamp fails only `scrolling_past_the_first_row_settles_on_
it`. The bottom edge and a list shorter than the viewport are the ends
none of this had a reason to touch and are covered too.
`Painter::set_mask` refused a widget any mask of its own once an
ancestor had set one -- `assertion failed: self.mask == MaskIdx::NONE`
-- so clipping was one level deep wherever it was used at all. That is
what stopped the transcript's `List` from being clipped to its own box:
its rows already use `.masked()` themselves (a code fence, a tool card's
one-line title), and giving the list one aborted on the first fence
drawn.
A mask now carries the mask it was set inside (`Mask::parent`) and the
fragment stage walks that chain, so a pixel has to be inside every mask
on it. Chained rather than intersected on the CPU because each mask
moves with its own widget: a fence inside a transcript row carries the
row's scroll and the list's box does not, and one region resolved when
the fence was last drawn gets the second of those wrong as soon as the
row is moved rather than redrawn -- which is every scroll frame. The
child holds one ref on its parent's slot, released where the child's own
slot is, so a chain cannot outlive what it points at. The old assert
survives as the case that is still wrong: the same widget setting two
masks, which since a mask now chains would be a clip loop.
Also `Painter::draw_again`, for a layout that can only discover a
correction to itself by laying out once -- `List::clamp_to_content`, in
the commit after this -- and `Painter::is_masked`, which is how a widget
that draws outside its own box can require something to be clipping it.
`app_log` is the platform half: `android_logger` as the logger the ring
forwards to, and an optional destination baked in by `build.rs` from
`AI_APP_LOG_HOST`/`_PORT`/`_TOKEN` plus the pinned CA -- the same
build-time trust boundary the transcript config and the Compose APK's CA
already use, so no token is committed and an APK is good for the server
that built it. All three or none: two of the three would be a build with
nowhere to send its log and no way to say so.
`Copy report` now appends the ring to what goes on the clipboard (not to
the pane, which is on screen and would be buried) and flushes the
uploader first, so the lines are on the server by the time the message
describing them arrives. The Diagnostics pane gains two lines: how many
lines are held and when the last arrived, and what the uploader last did
-- "not tried yet", "failing -- <why>", and "no server configured" are
each their own wording, because "nothing is arriving" has three causes
that look identical otherwise.
Also: the re-emitted lines carry the target `ai_server::client_log`, not
a bare `client_log`. `RUST_LOG=ai_server=debug` -- the filter AGENTS.md
tells people to run with -- drops a bare target, so every line a phone
sent vanished with nothing saying so. Found by running it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris tests iris builds on a phone with no adb, and Android forbids one
app reading another's logcat, so a `log::info!` in the app can only reach
her if the app carries its own copy and sends it somewhere.
`client_core::log_ring` is that copy: a bounded ring (2000 lines / 256
KiB, whichever bites first) behind a `log::Log` backend that forwards to
whichever real logger the platform installed, so `logcat` and the desktop
terminal see exactly what they saw before. Reading does not consume --
the report and the uploader are two readers of one ring.
`client_core::log_upload` drains it into ai-server's new `POST
/client-log`, which re-emits each line into the server's own tracing
output. Dev Updater already shows that as ai-server's runtime log, so
nothing new is built there. A failed batch is retried from the same
cursor, and nothing in the upload path calls `log!` -- it would land in
the ring it is draining.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Baseline had panic=abort only. Measured each setting in order (docs/RUST.md's
new "APK size (2026-09-07)" subsection has the full table and crate
breakdown): strip=true, lto="fat", codegen-units=1, opt-level="s" take
libmain.so from 18,546,488 to 11,193,608 bytes (-39.7%) and the release APK
from 20,678,956 to 13,326,076 bytes (-35.5%), arm64-v8a. opt-level="z" was
measured (another ~800KB) but not adopted without a frame-time check.
Investigated naga/wgpu backend features and tabs-ui/tabs-screen as trim
candidates; both are already fully eliminated by the linker on Android
(0 symbols in `llvm-nm` on the baseline .so), so no Cargo feature change
would shrink the binary -- left as documented findings rather than a diff.
Embedded Noto Sans fonts (3.6 MB) and the wgpu/naga/font-shaping stack
account for most of what remains vs. Compose, which borrows the platform's
own renderer and fonts for free; recorded honestly in the doc rather than
trimmed, since subsetting fonts or dropping a backend would change what
iris can render.
Iris's 2026-09-07 phone report on ed04d4c: the resume glyph corruption is
fixed (item 4 closed with her evidence), flinging "seems to just be linear
velocity with an abrupt stop", and the keyboard still does not push
anything up. docs/RUST.md's new "The 2026-09-07 phone report" section has
the derivation and every number.
**The fling was arithmetically linear.** `android_fling_spline::
distance_fraction(t)` returned `t` for every `t`. Two halves of AOSP's
`SplineOverScroller` static initialiser had been transposed -- the
bisection solved the tension curve and the sample evaluated the P1/P2 one,
where AOSP does the opposite -- which made SPLINE_POSITION and SPLINE_TIME
identical; the lookup then bracketed `t` between SPLINE_TIME entries
instead of between even time steps, and the two cancelled to the identity.
Ported exactly now from OverScroller.java and androidx.compose.animation
1.12.0's SplineBasedDecay.kt, which agree line for line, as one table
indexed by even steps of time (AOSP's second table serves only
`adjustDuration`, which nothing here has, so it is deliberately not built
-- one array, one indexing rule). `FlingCalculator::velocity_at` is new
beside `position_at`, and `List::tick_fling` logs `iris fling tick:` with
the per-frame delta and speed.
Every existing test compared the calculator with itself -- monotonic,
signed, integrates to the closed form, deltas non-increasing -- and all of
them pass on a straight line. iris/benches/fling_spline_reference.py is an
independent hand transcription of both sources and supplies the numbers
now checked into `the_spline_matches_aosps_own_table` and
`a_flick_decelerates_the_way_aosp_says_it_does`;
`tick_fling_applies_shrinking_incremental_deltas` went from
"non-increasing" to "the last delta is under 80% of the first". Negative
control: with `sample` forced back to `t`, exactly those three fail.
Emulator (API 36, debug, force-gles): a released v=3750 decelerates
3746 -> 2624 -> 1834 -> 1144 -> 752 -> 449 -> 243 -> 83px/s over 32 frames
to t=0.664s; a flick into the end of the list stops there in one tick with
no overshoot; a tap 200ms into a fling ends it at 11 ticks.
**The keyboard: `targetSdk = 34`** in iris/android-app/app/build.gradle,
against compileSdk 37 and the Compose app's 37 -- and that app's keyboard
does push up on her phone. Below target 35 a window keeps the legacy
behaviour where adjustResize shrinks it for the IME, so
getInsets(ime()).bottom measures an already-shrunk window and is zero;
setDecorFitsSystemWindows(false) opts out of that and still takes on the
API 36 emulator here, which is why every test run passed. Now targetSdk 37.
That is a reading and not a measurement, so the other half is making the
phone able to answer it. MainActivity also registers a
WindowInsetsAnimation.Callback (onEnd re-reads getRootWindowInsets, so an
interrupted animation cannot freeze a value), which delivers the height
where only the animation path carries it and makes the push-up animate:
ime_bottom now arrives 509, 663, 833, 881, 883 instead of one jump.
`insets::Shared::updates` counts every dispatch and
`AndroidUiState::insets_report()` puts it in the Diagnostics pane --
screenshot-verified, `insets: dispatches=27 left=0 top=142 right=0
bottom=63 ime_bottom=0 ime_visible=false`. Iris has no logcat, and "the
listener never fired" and "it fired with a zero height" are otherwise the
same picture; dispatches=0 says so in words rather than showing defaults.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
RUST.md's "Three test layers" section rewritten in place with what was
built: the `cargo test -p transcript-fixture` command and the five
assertions with the mutation that fails each, the `run-headless.sh
--phone [--replay …]` commands and the 15s/18s they take, and a
paragraph on what still cannot be answered below layer 3 (anything about
pixels, any frame time, anything JNI). Also the two traps that cost time
-- `swaymsg seat - cursor` reaching nothing on a compositor with no
input devices, and a leftover window tiling beside the new one so a
screenshot looks like a duplicated-primitive bug.
IRIS.md gains the public surface: `iris::harness`, `TouchScript`,
`List::fling_velocity`, the fling's clock, and the desktop backend's
move to physical-pixel layout with `content_scale`/`IRIS_SCALE`.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Layer 2 of docs/RUST.md's "Three test layers":
./run-headless.sh phone --phone --shot /tmp/p.png -- -p transcript-fixture
opens `transcript-fixture`'s screen -- the same fixture and the same
fold the headless tests and the Android bench use -- in a window at the
phone's own 1080x2424 and `content_scale` 2.55, and screenshots it. 15
seconds, warm. `--replay FILE` drives one of the `.touch` recordings
into it and writes `<shot>-before.png` too, so "the list moved" is two
pictures: the flick carries it back about seven turns of the fixture.
Two things this needed.
**The desktop backend now lays out in physical pixels with a density,
exactly as Android does** (`default::content_scale`, overridable with
`IRIS_SCALE`, which is how `--phone` hands it the phone's). It used to
divide winit's coordinates into a separate "logical" space, which left
`UiRenderState::resize` (physical, from `WindowEvent::Resized`) and the
window uniform (logical) disagreeing on any display whose scale factor
is not 1.0, and rasterised glyphs at one resolution to show them at
another. At 1.0 -- every display here -- the numbers are unchanged, and
the `tabs` screenshot is identical.
**`rig-input`'s `replay-touch`** puts a gesture on screen. This
machine's compositor has no pointer to move: sway runs on the headless
backend with no input devices, so `swaymsg seat - cursor press` reports
success and `swaymsg -t get_seats` shows `capabilities: 0`. wlroots 0.19
dropped `WLR_HEADLESS_INPUTS` and ydotool's uinput device would be
ignored by a compositor not reading libinput, so the virtual-pointer
protocol is what is left. It parses the *same* `TouchScript` the
harness does, so one recording drives both layers.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris: masks should carry a shape, rounded rectangle first, or take a
container widget as the mask, with corner alpha multiplied rather than
cut. Design: the mask evaluates the same SDF draw_rounded_rect uses,
nested masks chain and multiply like moves, and a rounded Rect's
.masked() makes the container the mask with one radius by construction.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The fixture bytes, the backlog/tail split and the fold into a screen
were `bench_client.rs`'s alone; they are `transcript-fixture`'s now, so
the Android bench, the headless harness and the phone-shaped desktop
window open one screen from one copy (AGENTS.md: nothing UI-shaped in a
platform crate). What stays here is the JNI half -- clipboard, battery,
IME, the report and the four phases.
Built with `cargo ndk -t arm64-v8a -P 29 build --features
"transcript-screen bench"`; the two warnings it prints (bench_jni's
unused overlay methods, the unused `tabs-ui` dependency under this
feature set) predate this change.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Layer 1 of docs/RUST.md's "Three test layers": `iris::harness` opens a
real screen with no window, no compositor and no GPU, on an explicit
clock and a replayed touch stream -- a trivial `t_ms action x y` file,
so the batched 120Hz flick shape from Iris's phone report is
reproducible as a test. The emulator cannot produce that shape at all:
a `ui-trace` swipe is many evenly-spaced events, a finger is five
samples in 20ms.
`transcript-fixture` is the fixture-loading and fold-driving half of
`iris-android-app`'s `bench_client.rs`, moved out of the platform crate
so the harness, a desktop window and the Android bench open the same
screen from the same bytes (AGENTS.md's sharing rule).
Two supporting changes in iris itself, both about reading a clock that
was not handed in: `Fling::started_at` is now set on the first
`tick_fling` rather than at the release, so a driver running frames on
its own clock does not start every fling at the wall clock and advance
it on a different one; and `List::fling_velocity` exposes what the
release measured, which is where `Released(Some(v))` lands.
Four tests, each confirmed to fail without its subject: dropping
`animate(id)` from `Selection::drag` (the phone's own "fling does
nothing" defect) and reverting `started_at` each fail the flick test
alone; flinging on `Tapped` fails only the tap test; a 5s `LONG_PRESS`
fails only the selection test; a `set_bottom_inset` that ignores its
argument fails only the composer/IME test.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris, 2026-09-07. The second central design point beside the driver
rule, so a platform crate growing a widget or a colour reads as a
defect to move. docs/RUST.md carries the detail.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
RUST.md's "Shell lost" section and IRIS_TODO.md's matching paragraph both
said item 4's fix was written but never built or tested. It was committed
in ba2afba with its test passing, so both were stale the moment that
landed and read as if nothing had been run at all.
Replaced with one section per item, saying what was fixed, what was
measured on this checkout's emulator and what the phone still has to
settle: items 2 and 3 ticked with their numbers, item 4 ticked on the code
with phone confirmation still owed (no Vulkan adapter here), item 1 left
open with the exact logcat line for Iris to look at. The two pre-existing
faults found on the way -- the 16-deep move chain and the API-29 JNI calls
-- are recorded where the next reader will hit them.
IRIS.md gains the public-surface entry: `Widget::tick`,
`UiData::animate`/`tick_animations`, `FlingCalculator`'s density and
coefficient, and `MOVE_CHAIN_LIMIT`.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Items 1-3 of Iris's 22:16 phone report, plus the two defects that were
hiding behind item 1 and only became visible once the first one was
fixed. Emulator evidence and the numbers are in docs/RUST.md.
**Keyboard reopen.** `attr.rs`'s already-focused branch calls
`focus_gained` on a tap that stays inside `DRAG_SLOP` -- what Android's
own `EditText` does, `showSoftInput` being idempotent. Dismissing the IME
leaves the field focused, so the only branch that requested it never ran
again. Negative control run: without this one call the second tap leaves
`mInputShown=false`. Swipes across and out of the focused field still
summon nothing.
**IME height.** `MainActivity` sends `getInsets(ime()).bottom` and
`isVisible(ime())` as two values; the height used to be sent *as* the
boolean, so nothing had a number to pad by. `Insets`/`WindowInsets` carry
both, `bench_client` reads the boolean for its state machine and the
height for `Composer::set_bottom_inset`, and the list follows because it
is `rest(1)` in the same `Span`.
**Fling.** Three defects, in the order they were found:
1. `on_touch_event` read only each `MotionEvent`'s final position, so a
batched 120Hz flick fed the tracker one sample and `velocity()`
answered 0.0. Historical samples are replayed through the sensor pass
now, `CursorState::time` carries each sample's own time (so a replay
loop's speed cannot become the measured velocity -- the winit backend
sets it too), the press is a sample as AOSP's own tracker does, and
`iris drag release:` logs the decision for the phone's logcat.
2. Nothing advanced a fling between input events: `tick_fling`'s only
caller was the benchmark's own loop, so the bench flung and a finger
never did. iris has one animation mechanism now -- `Widget::tick`,
`UiData::animate`/`tick_animations`, called by both backends before
the draw and re-requesting a frame while it answers true.
3. With flings finally animating, one lasted 45 seconds: `List::fling`
hardcoded density 1.0 against physical-pixel velocities, and
`FlingCalculator`'s coefficient used the scroll friction where AOSP
uses its 0.84 tuning constant -- 56x, inside an exponential. Emulator:
1.62s for v=11064, against AOSP's own 1.586s.
**Two pre-existing faults found on the way.** `MOVE_CHAIN_LIMIT` was 16
and the composer's chain is 17, so every debug build aborted on a tap of
the composer and every release build silently drew and hit-tested that
subtree short; it is 64 in both the CPU walk and shader.wgsl, and the
assert prints the chain so a cycle and a deep tree can be told apart. And
`minSdk` is 29, since `getEventTimeNanos` is API 29 and a missing JNI
method is a crash rather than a degraded fling.
Every new invariant carries its guard: sample times non-decreasing in
`on_touch_event`, and tests confirmed to fail without their fix for the
press-seeded velocity, the animation registration and the AOSP
magnitudes.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris's phone, 2026-09-06 22:16: after leaving the app and returning,
every glyph drawn *before* the resume came back as fragments of other
letters, while the diagnostics text drawn after it was perfect.
The renderer rebuild does force a full redraw -- `surface_changed` calls
`render.resize(...)`, which sets `UiRenderState::resized`, which makes
the next `update` take `redraw_all`. What survives that is one cache
further in: `TextView::render` returns its cached `RenderedText`
whenever the wrap width, buffer and attrs are unchanged, so
`TextData::place` is never reached, nothing is re-rasterised into the
fresh atlas, and the *previous* atlas's uv_min/uv_max/layer go straight
back to the GPU. Only text whose content changed after the resume
re-shapes -- exactly the split in the screenshot.
One mechanism rather than a per-holder invalidation path: `GlyphAtlas`
carries a `generation`, bumped by `clear`; a `RenderedText` records the
one it was placed against; and `TextView::render`'s cache key includes
it, so clearing the atlas makes every cached render un-reusable at once.
`Painter::glyphs` debug-asserts that a submitted quad's generation is
the live one, catching the fault at the submission instead of on screen.
Test `clearing_the_atlas_re_renders_cached_text_instead_of_reusing_it`
(iris/src/widget/text/mod.rs): draw, clear the atlas, resize, draw
again, and assert the atlas holds the same glyph count. Confirmed to
fail without the cache-key line -- it trips the new debug_assert with
"glyphs placed against atlas generation 0 submitted against 1".
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
P1b (docs/RUST.md). `transcript-ui/src/tool.rs` draws a card per tool
call and a group per run: collapsed, a card is its name and the one-line
summary `parse_tool_input` derives; open, it is the description, the
input (highlighted, on the verbatim surface) and the output, capped with
a "Show all N lines". A run is one surface with a heading and a chevron
bar at its foot, so it closes from either end.
Three things worth knowing.
**A collapsed card lays out its summary line and nothing else.** The
fixture's tool outputs are tens of kilobytes and a collapsed card never
builds a widget for one -- `collapsed_cards_shape_only_their_summary_
lines` opens a three-card group over 88 kB of output each and asserts the
text-shape count equals the same group's over three bytes (17 either
way; 17 against 20 when the discipline is deliberately broken, so the
test is real).
**A result arriving replaces one card.** `ToolRow::apply_calls` is the
group's half of `RowBlocks::apply_delta`'s rule, and `build_row` now
hands back one `TailRow` -- blocks for a message, cards for a run --
rather than two mechanisms chosen at each call site.
**Every tap is a tap**: `GestureOutcome::Tapped` out of the `DragArbiter`
`Selection` already owns, so a drag that started on a card scrolls the
transcript instead of opening it.
Three defects found by looking at the render, all recorded with their
repro in docs/IRIS_TODO.md: a `Span` of padded children inside another
`Span` places them a slot out of step (worked around by building the
group as one span, which costs the 4dp inset); `scrollable_on(Axis::X)`
on a non-editable text draws nothing, so a card's command is clipped
rather than pannable; and `NotoSans-Regular` has no U+25B8/25BE/25B4 at
all, so the expander mark is set in the monospace face.
Screenshots: docs/bench/p1b-2026-09-06/.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`transcript-ui::tool` draws a card per call and a group per run, with
the states, the collapsed-lays-out-nothing discipline and the
one-card-per-result update. Screenshots in docs/bench/p1b-2026-09-06/.
Includes a local fix to `List::place`'s reposition-vs-mov clash, which
is about to be dropped for rustify's own.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`mov` accumulates a delta onto the slot and `reposition` overwrote it, and
both legitimately land on one widget in one frame: `List::place`'s
Bottom-known branch offers a row a same-size box that has moved (`mov`),
then corrects the placement inside it when the row's cached height no
longer matches what the row reports (`reposition`). That is what a wrapped
transcript row hit, and what the `move_applied == ZERO` debug assert was
standing in for -- an assert against a case that happens is not a
guarantee, it is a crash.
The slot means `move_applied + repositioned` now, both halves recorded on
`ActiveData`, so `reposition` adds the move rather than dropping it and
stays idempotent. The assert it replaces is a `debug_assert_eq!` that the
slot still holds that sum on entry -- i.e. that nothing but those two ever
wrote it.
Test: `a_widget_moved_by_its_parent_and_then_placed_inside_it_lands_at_the_placement`,
which draws the child at the offered position (-100px) rather than the
placement (100px) without the fix. Verified against the `.wrap(true)`
repro from docs/IRIS_TODO.md (draws correctly, no panic) and an emulator
bench run with assertions live.
P1b's pure half (docs/RUST.md). Three pieces, all testable with no
widget in sight:
- `event_model::Event::ToolEnd` gains `is_error`, read from the CLI's own
`tool_result` field by both the live translator and the import replay
(`import::tool_result_is_error`, one reader so the two cannot disagree
about the same conversation). Without it a result is all a card has,
and a broken call draws exactly as confidently as one that worked --
the missing state, not a wrong one. `#[serde(default)]`, so an older
transcript reads back as "not reported to have failed".
- `client_core::transcript_fold::ToolState`: Running, Deciding,
Succeeded, Failed, NoResult. The pair it exists for is the last two
against Succeeded-with-empty-output -- a call that printed nothing and
a call whose result never arrived leave the same empty string, and only
the session's status separates "still going" from "nobody found out".
- `client_core::tool_summary::parse_tool_input` and
`client_core::durations`: `ToolInput.kt`'s subject/description/timeout
split and `Durations.kt`'s span formatting, ported with their tests.
The echo driver's three-call run now has a failing middle call, so the
failed appearance is reachable from `ui-sandbox.sh` at all.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The emulator was blamed for two days for what is iris's own defect on any
GL adapter. `GpuTextures::new` created the atlas `texture_2d_array` with
one layer; wgpu-hal picks the GL target from the descriptor alone
(`gles::Texture::get_info_from_desc`, `(false, 1) => TEXTURE_2D`), so the
shader's `sampler2DArray` was handed a `GL_TEXTURE_2D`, the unit was
incomplete, every `textureSample` returned (0,0,0,1), and `draw_glyph`'s
`color.a *= texel.a` painted the whole glyph quad.
`MIN_ARRAY_LAYERS = 2`, with the account at `create_array_texture` and a
`debug_assert!` there. Vulkan -- the phone's build and the desktop's
default backend -- was never affected.
`force-gles` now switches the desktop backend too, so the GLES path is
reproducible on a machine with a real GPU in seconds rather than only
through an APK: that is how this was found, with two shader probes
showing the sample was exactly (0,0,0,1).
The defect P1a's screenshots found, and the one that mattered:
`Rect::is_size_independent()` answered `true`. A `Rect` fills whatever
region it is handed, so its content *is* the region -- and
`draw_inner`'s fast path, which rewrites a widget's primitives with
`r.outside(&from).within(®ion)` instead of redrawing it, cannot
reproduce that once a region carries both `rel` and `abs`. What it
looked like: a fenced code block's background kept the height of the
provisional full-region draw `Span` does in its first phase, so one
fence's panel covered every block below it and every row below that,
with the text underneath laid out correctly. Likely the same cause as
RUST.md's older "the composer bar's grey background is not drawn".
Also here: a quote's bar is a `Stack` background behind padded text
rather than a two-child `Span(Dir::RIGHT)` (one widget fewer and no
provisional pass), and `transcript-ui`'s `transcript` example gains a
row holding one of every block kind -- the fixture's own heading,
paragraph, fence and table source, plus a list and a quote, which the
fixture has neither of.
docs/bench/p1a-2026-09-06/ has the pairs and docs/RUST.md's P1a box
names what still differs. The iris half is from the desktop backend
because this emulator cannot draw iris's glyphs at all (solid boxes,
reproduced on the previous commit, with Compose drawing text correctly
on the same AVD); both routes to Vulkan on this AVD were tried and both
fail. Bench stream phase, assertions live, no abort: p50 53.0ms p90
108.6ms p99 132.0ms against 52.8/108.1/137.3 before -- unchanged.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
P1a (docs/RUST.md). A transcript row's blocks are drawn the way
Markdown.kt draws them rather than as one flat span list:
- transcript-ui/src/markdown.rs is a *block* renderer now.
`BlockFrame` is the whole widget vocabulary -- Plain, Verbatim (a
dark rounded panel that pans sideways) and Quote (a bar and an
indent) -- so a new markdown feature costs spans, not widgets.
`frame_of` is the one place the BlockKind -> appearance mapping is
written.
- Fences take `client_core::highlight`'s spans by language, in the
same Catppuccin palette Theme.kt's `catppuccinSyntax()` uses, with
the char->byte offset conversion the two index spaces need.
- Lists get the bullet ladder and coloured markers MarkdownPieces.kt
draws, ordered lists count from the number they were written with,
headings take Material's own ladder (24/22/16/14/12/11).
- Tables are padded monospace columns measured from the cells, with
the header bold and a rule under it -- see docs/DECISIONS.md for
what that trades against a real grid.
- Links carry their URL through to a tap. `GestureOutcome::Tapped`
is new: a press that never committed to a pan or a selection, so a
finger that flung the list past a link does not also open it.
`iris::platform::OpenUrl` is the capability, implemented by each
backend (xdg-open/open/start on the desktop, an ACTION_VIEW intent
deferred to `after_input` on Android, the same shape
`pending_show_keyboard` uses).
- `DragArbiter`/`DragGesture` take an axis, so a code fence pans
across its own long lines through the same machine a list pans
down its rows -- and a vertical drag starting on a fence still
reaches the list.
- `TextEditCtx::byte_at` answers which byte a tap landed on without
exposing the parley layout; `Rect::radius` takes a `Len`, so a
corner can be written in dp.
Tests: 31 in transcript-ui (11 new, covering the frame mapping,
highlighting including a multibyte fence and an unknown language,
list markers, table padding and wrapping, link hit-testing), 85 in
iris (4 new on the tap-vs-drag rule and the two axes).
cargo fmt clean, clippy warning-free.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
RUST.md gains the pass's findings with their commits and the numbers:
the block model held under a per-character prefix property, the
size-independent hit-box defect and its fix, the tail-rebuild selection
gap, why the three new debug_asserts are whole-set, the text-shape
counter that turns "a delta costs one block" into a measurement, and the
verification bench run.
IRIS_TODO.md's "the bar's own grey background is not drawn" is
withdrawn: decoding the screencap puts it at rgb(41,40,49), full width,
y2245..y2365 -- drawn, and dark on black, which is most likely what the
earlier reading was.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
take_counters gains a fourth counter, text shapes, bumped in
Painter::render_text -- which TextView::render only reaches on a cache
miss, so it counts shapes and not requests. A draw counter cannot stand
in for it in either direction: a widget can be redrawn without
re-shaping (the layout is memoized by width) and re-shaped without any
extra draw, and re-shaping is the whole thing the per-block transcript
row exists to avoid.
With it, a_delta_into_a_long_reply_redraws_the_same_widgets_as_a_short_one
asserts the number docs/DECISIONS.md's 2026-09-06 entry actually claims:
one delta into a 100-paragraph reply shapes exactly one text layout, the
same as into a one-paragraph one. Before the split that was necessarily
O(message), since the reply was one buffer.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
e1030d6 made Selection's key (RowKey, u32) and changed apply's
ReplaceLast arm to unregister unconditionally rather than only when the
key changed -- correctly, but with nothing exercising it. The case is a
tail row rebuilt under the *same* key with fewer blocks than it had: the
blocks that no longer exist keep pointing at widgets replace_back's drop
frees, and Selection::begin resolves every registered handle on an
ordinary press, so the next tap anywhere in the transcript panics. The
old `if new_key != old_key` guard could not see it, because nothing
about the key changed.
Selection::registered_blocks (test-only) is what lets the test assert the
contract unregister states -- every block of the row, not the first --
instead of only that nothing panicked.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
draw_inner's third fast path -- offered region changed shape, widget's
output does not depend on it -- rewrites the widget's own primitives in
place and writes no move-slot delta at all. 167862c added a
move_applied increment there, copied from mov, where region and the slot
delta really do move together. Here only region moves, so resolved_region
subtracted a distance the chain never held and every such widget's hit
box sat short of its drawing by exactly the last step it took.
Span reaches this on the first frame of any tree it is in: it measures
each child at the full region and then places it, which for a Rect (the
.background(rect(..)) idiom, list row tints) is a size change through this
branch. So the hit box was wrong from the start, with the drawing correct
-- nothing on screen to say so.
a_size_independent_widget_moved_by_its_parent_has_the_hit_box_it_is_drawn_at
is the sibling of a_panned_widgets_own_hit_box_moves_exactly_once on the
branch that fix had no reason to touch; it fails on both frames without
this.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
split_blocks was tested on the shapes it was written against. These are
the ones a real reply contains -- a fence with blank lines in it, a `---`
inside a fence, a nested list, a fence directly under a heading, a table,
a quote -- plus the property RowBlocks::apply_delta actually depends on,
checked at every character boundary of a message that has all of them:
growing a message may rewrite its last block and never an earlier one, or
common_prefix must say so. No defect found; the split already held.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A row was one TextEdit holding the whole message, so every delta
re-shaped every paragraph of a long reply through parley -- the one phase
where iris trails Compose on the phone (p50 18.2ms vs 13.4ms, bench v2).
- client-core/src/markdown_blocks.rs: split a message into its top-level
blocks with their source, through the same pulldown-cmark the renderer
parses with so the two cannot disagree about where a block starts, plus
common_prefix. Appending markdown can rewrite an earlier block (a
trailing --- turns the paragraph above into a heading), so the fast
path compares the prefix it keeps rather than assuming it -- with the
test that says so.
- transcript-ui: a row is a Span of one TextEdit per block;
RowBlocks::apply_delta replaces the block a delta lands in;
TranscriptScreen keeps the tail row's blocks, seeded in build_tree as
well as push_row (a screen opened onto a streaming reply took the
rebuild path for its first delta otherwise, with nothing to say so).
- A block is the selection unit: Selection is keyed by (RowKey, u32),
which is reading order at both levels, and the pointer-captured half of
a drag resolves the block under the finger from its drawn box
(Selection::locate) instead of from the row's extent.
Pass condition: a_delta_into_a_long_reply_redraws_the_same_widgets_as_a_short_one
drives a real UiRenderState and asserts the draw count for a delta into a
100-paragraph (3,000+ char) reply equals the count for a one-paragraph
one. 30 either way; it read 630 against 30 twice on the way there.
Emulator stream phase, same AVD before and after: p50 61.5 -> 54.5ms,
p90 211.7 -> 113.1ms, p99 342.6 -> 137.4ms, worst 403.6 -> 143.0ms, 202
-> 293 frames in the same 21 seconds. Selection across blocks verified
with a real long-press drag.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Wrapping the composer's field in .scrollable().masked() needed three
layout defects fixed first, each with a headless regression test that was
confirmed to fail without its fix:
- MaxSize/Sized reported a caller's declared dp length unresolved, and
Span places a child from the abs/rel of what it reported, so dp(168)
was worth zero: the bar got a slot of nothing the moment its content
passed six lines and the Scroll inside measured its container at -63px
(container=-63 content=415.8 amt=478.8 on the emulator). Len::fold_dp,
used on the way out, plus a debug_assert in draw_inner that a reported
Size carries no dp -- the rule is about every widget, not those two.
- Masked allocated a fresh mask slot per draw, and draw_inner's
unchanged-region fast path does not revisit descendants, so they kept
clipping against a box the bar had moved away from: four live mask
entries, none of them current, and the field drew nothing.
ActiveData::own_mask, allocated once and rewritten in place.
- mov updates active.region and accumulates the same delta on the move
slot, and resolved_region added both, so a panned widget's own hit box
sat at twice the pan -- the composer's field was untappable after a
drag. ActiveData::move_applied.
Scroll itself measured the right number by a misleading route; it is
written against painter.px_size() now and still reports its content's
size, since reporting the container makes the answer a function of
itself.
Verified on this checkout's emulator: swipe 540 1200 -> 540 1460 moved
the field's Message box 31,1041..1048,1509 -> 31,1131..1048,1651 with its
height unchanged at 468px.
run-bench.sh polled logcat for a prefix copy_report also logs at startup,
so it printed a report that had never been run.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
IRIS_TODO.md's "the composer has no touch-drag scroll". `Scroll::drag`
takes its pan from the same `sense::DragGesture` `List` is driven by --
arbitration, DRAG_SLOP, velocity and pointer capture all stay in sense.rs
and only what a committed pan *means* is decided per caller -- and
`WidgetLike::scrollable()` registers it beside the wheel handler it already
registered, so every scroll area pans on a finger with nothing added at the
call site. No fling: `Scroll` has no per-frame tick to animate one and the
areas it wraps are at most a screenful. `Scroll::amt()` exposes the pan
position.
`attr.rs`'s `on_press` treated an already-focused field as the plain
click_or_drag case, so every Pressing frame extended a selection. It now
applies the same DRAG_SLOP rule its unfocused branch already did: a press
past the slop vertically abandons its pending selection for the rest of the
gesture, so the scroll area around the field wins it. That is Android
EditText's own behaviour and it is what lets a swipe up over the composer
scroll instead of dragging a highlight through what you typed.
Also fixed, found doing it: `ActiveData::mask` stored the mask a widget
*set* rather than the one it was drawn *under*, and `redraw` feeds that
field back in as the inherited mask -- so a targeted redraw of any `Masked`
handed it its own mask and aborted on `set_mask`'s nested-mask assert. A
real abort on the emulator, `assertion failed: self.mask == MaskIdx::NONE`.
And the per-frame orphan guard from 76b1f99 is now a count comparison
(O(active widgets)); the O(primitives) walk only runs to build the failure
message, because running it per frame made a debug build on the emulator too
slow to finish a bench run at all.
Tests: four in scroll.rs (pan past the slop, a tap inside it, a horizontal
drag, the end clamp), `a_finger_drag_over_a_scroll_area_pans_it` in
sense_tests.rs driving the whole registration/dispatch/capture path (fails
with "got 0" without the new registration), and
`redrawing_a_masked_widget_does_not_nest_its_own_mask` in layout_tests.rs
(aborts on the pre-fix code).
The composer itself is deliberately still not `.scrollable()`: `Scroll`
measures against the window rather than its own offered box, so inside the
`MaxSize` capping it at six lines it pans the field out of the bar --
measured, reverted and written down in RUST.md and DECISIONS.md.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
`draw_inner` read `needs_redraw` without consuming it, and used it to skip
the whole `if let Some(active)` block -- including the `remove(id, false)`
that frees a redrawn widget's previous primitives. So a widget that was
both already active and marked dirty, and was reached by an *ancestor's*
draw rather than by `redraw_updates` picking it first, drew a second full
set of primitives and then had `active.insert` overwrite the only handles
that could ever have freed the first set. Those primitives stay in the
layer's instance buffer for the life of the process, with a leaked move
slot and leaked mask refs, drawn every frame at whatever region they last
had -- and `List` sets no mask, so a row measured at `GENEROUS_PADDING`
leaves its ghost outside the list's own box.
That is the doubled `Compacted:` row in docs/bench/iris-phone-v2-2026-09-06.md:
overlapping copies inside the transcript and one more below the composer.
Fixed by consuming the mark (`needs_redraw.remove`) at the top of
`draw_inner` -- this call *is* the redraw it asked for -- and freeing the
old primitives on the dirty path too.
Guarded so it cannot come back silently: `UiRenderState::orphaned_primitives`
walks every layer's live instances and names any whose owner is no longer
active or no longer holds a handle to them, and `update` `debug_assert!`s it
empty every frame (debug builds only). New regression test
`an_ancestor_redrawing_a_dirty_row_leaves_no_stale_copy` in list.rs fails on
the pre-fix code with "1 primitive(s) survived their own widget's redraw".
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
TextEditCtx::select compared the tap against the laid-out text's own box
and cleared the selection for anything outside it. An empty field lays
out to a zero-width box, so tapping the composer granted focus and opened
the keyboard with no caret, and insert_str returns early without one --
every keystroke went nowhere and no glyph was ever emitted. Parley clamps
a point outside the layout by itself, and a press reaching select() has
already been hit-tested to the widget, so there was nothing for the
'outside' branch to mean.
insert_str now debug_asserts rather than dropping input silently, and
UiRenderState::draw_started -- a re-entrancy guard whose test was written
after its own remove(), so it could never fire, and which grew by one
entry per widget ever drawn -- is restored to what it was meant to be:
inserted around Widget::draw, removed when it returns, asserted empty at
the top of every update.
The empty benchmark-report TextEdit held .height(rest(1)) beside
content.height(rest(2)), so it reserved a third of the window at every
launch and pushed the composer two thirds down -- Iris's 11:39 phone
report. It is sized to its content now, capped and scrollable, and sits
above the transcript rather than under the composer.
New log::info! lines for one insets change, one surface_changed, one
renderer build and one surface_destroyed, each with the glyph/atlas
counts, so a phone's adb logcat can answer the app-switch text loss the
emulator cannot reproduce.
Finding 1 (the real crash): Selection::clear() drops rows and anchor,
called from TranscriptScreen::apply's Rebuild arm right before
List::clear() -- push_row re-registers survivors as it rebuilds each row.
Fixes a WeakWidget outliving the row group_tool_runs regrouped away,
which panicked the next long-press anywhere. New apply_tests test builds
a real TranscriptScreen, forces the regroup, and confirms no panic.
Findings 2-5: debug_assert!s on List::place's slot, List::fling and
FlingCalculator's velocity finiteness, VelocityTracker::add_sample's
chronological order, and FrameReport::mark_phase's non-decreasing
start_index. Finding 7: bench_client.rs's battery_line guard restructured
so the empty check can't be separated from its unwraps by a future edit.
Findings 9/10: new List tests pinning tick_fling's per-tick deceleration
and replace_back's evicted-key cleanup with a different key than the
existing tests use. IRIS.md's replace_back/clear/apply entry gained the
side-table-clearing note the Docs finding asked for.
Also records this pass's DragGesture-merge verification in RUST.md (tap
stays vs swipe doesn't, a real fling keeps moving after release, keyboard
cycles confirmed via on_insets_changed) and annotates the two IRIS_TODO.md
phone-report items it targets.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Review of 73251d6's port of TranscriptSource/joinPages.
`TranscriptSource::page` answered `before == 0` with an empty `Vec`, which
is the same value it answers "this conversation has no more history" with.
That is the state the Kotlin keeps apart: `loadOlderPage` returns false at
`oldestSeq == 0` *without* touching `moreHistory`, and returns false on an
empty page *by latching it*. Collapsing the two moved AGENTS.md's paging
bug one layer down rather than fixing it. `page` returns `OlderPage` now --
`Events(vec![])` is the start of the conversation, `NothingLoaded` is not
an answer about the conversation at all.
`join_pages`' `debug_assert!` on seq ordering across the boundary is not a
true invariant: a peer note carries the seq its turn began at, which can be
older than the page it arrived in, so an ordinary transcript would have
panicked a debug build there. Replaced with the one the function exists to
enforce -- no tool id surviving in both halves.
`fetch_transcript_lines` stores `RawValue`'s exact server bytes, so the
"neither source can produce a newline" comment in `SessionCache::append`
now rests on the server's serializer staying compact rather than on a
local normalization. Checked with a `debug_assert!` in `append` and
`store_page` rather than trusted.
Tests for the failure half, which the port had none of: a 500 mid-page, a
cached line this build cannot read, and the `after` bound in the case that
actually carries one (the existing test asserted only the case with no
bound). `cargo fmt`, `cargo clippy --all-targets`, `cargo test` (112) clean
in client-core; `cargo check -p desktop-app` clean.
Closes docs/RUST.md's "client-core prerequisites for P1" box: the
cache-vs-server stitching TranscriptSource.kt does, and the
joinPages/healSplitMessage/adoptRun page-boundary healing
TranscriptItems.kt does, both ported into client-core with no UI
framework dependency.
Neither Kotlin file had a JVM unit test of its own, so the port used the
Kotlin source and AGENTS.md's "things that have bitten" paging incidents
as the spec instead of a test-for-test transcription. Both regressions
get a dedicated test: TranscriptSource::page refuses before == 0 before
touching the cache or the network (loadOlderPage's incident), and
adopt_run now runs on every page join rather than only the one where a
split call was found (the "one run drawn as two" incident).
fetch_transcript_lines (api.rs, additive) pairs each transcript line with
the exact server bytes via serde_json::value::RawValue rather than
re-serializing a parsed Value, so a cached line and a live SSE frame for
the same event agree byte-for-byte -- the fetch_transcript_page other
callers under iris/ depend on is untouched.
client-core: 85 -> 109 tests. cargo test/clippy --all-targets/fmt clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Generalizes drag arbitration into a default-input DragGesture with
pointer capture and CursorSense::Drop, and opts MainActivity into
edge-to-edge so IME insets are redelivered. See e12c708.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris asked (2026-09-06) that dragging be part of iris's default input
system rather than duplicated per app: "anything that provides good
performance and can be generalized well is part of iris rather than the
app." DragArbiter and VelocityTracker (both already in iris::sense) are
now bundled into a new DragGesture, which also takes exclusive pointer
capture (UiRenderState::capture_pointer/release_pointer/captured_pointer)
the moment a gesture commits to panning or selecting, and delivers a new
CursorSense::Drop -- not PressEnd -- to the captured widget when the
button lifts, wherever on screen that happens to be.
This directly targets the phone bench's "finger flings do nothing":
per-widget hit testing silently drops a gesture the instant the pointer
moves off every registered region, which a fast pan/fling does routinely
(crossing several virtualised rows, or ending off the loaded content
entirely) -- so PressEnd, and the velocity/fling-start decision hanging
off it, was frequently never delivered at all. Capture targets List's own
stable id (List::key_at resolves the row-under-pointer from its
extents), not a row's, since List retires rows mid-drag as content
scrolls.
transcript-ui::Selection::drag now only decides pan-vs-select from
DragGesture's outcome; row.rs's per-row registration is only ever a
gesture's first frame, with lib.rs registering the List-level
continuation once. New tests: sense_tests.rs's two pointer-capture
regressions, list.rs's replacing_the_last_row_many_times_does_not_leak_primitives
(a P0 stale-primitives diagnostic -- passes, pinning the widget-arena
layer as not the leak). MainActivity.java opts into edge-to-edge
(Window::setDecorFitsSystemWindows(false), API 30+, no new dependency)
so window insets are redelivered on every change including a pure IME
toggle -- the named-but-untried fix for the phone bench's "keyboard:
could not be shown" and the emulator's identical non-confirmation.
cargo fmt/clippy/test clean across the iris workspace.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Four fixes from Iris's phone report on the dc01f88 build, plus her same-day
follow-up on swipe-vs-tap:
- android/ime.rs: InputConnection now calls InputMethodManager.updateSelection
after every edit (new update_ime_selection, called from after_input) -- Gboard
was holding keystrokes back with nothing telling it the app's selection/
composing region had moved, which read as "doesn't enter it until I hit
space, doesn't move the caret". New unit tests in widget/text/edit.rs cover
the buffer-level composing/commit/delete/selection operations directly.
- attr.rs: Selector/Selectable rewritten around a shared on_press dispatcher
over PressStart/Pressing/PressEnd instead of click_or_drag(), so a field
that isn't already focused only grants focus (and requests the IME) on a
completed tap -- press and release with no frame past DRAG_SLOP. A drag
is never consumed, so whatever is behind the field still sees it. New
FocusHost::is_focused (both platform impls) and TextEdit::press_origin
back this. Verified on the emulator: dumpsys input_method's mInputShown
stays false after a swipe over the composer, true after a tap.
- iris_core: GlyphAtlas::clear()/Textures::reset(), called together from
android/view.rs's surface_changed exactly when a genuinely new renderer is
built (app-switch, not the keyboard-resize path that already reuses the
renderer) -- both CPU-side caches otherwise kept pointing at the old,
destroyed device's textures. Verified on the emulator: home, reopen, every
glyph still on screen.
- transcript-ui/composer.rs: rebuilt as one widget (unchanged Stack{rect,
span} idiom, capped at ~6 lines via MaxSize + .scrollable(), wrapped in one
Pad whose bottom Composer::set_bottom_inset rewrites in place so the bar
sits on the IME or nav-bar inset with no rebuild -- rebuilding would drop
focus/selection/in-progress text). Wired from bench_client.rs's existing
on_insets_changed.
A second, deeper bug found while verifying the composing fix is NOT fixed
this pass: composed text never becomes visible at all. A new layout_tests.rs
test proves the widget tree's own region math is correct across a keyboard
resize, ruling that out; RUST.md's P0 box has the full writeup and what to
check next (UiRenderState::redraw's single-widget path, or something
force-gles-specific -- this AVD has no Vulkan adapter to rule that out with).
cargo fmt/clippy/test --workspace and cargo ndk clippy all clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Two follow-ups after the keyboard/dp/header pass, both requested against
the P0 box:
(a) The header row rendering a second time inside the transcript area
after a keyboard-triggered resize: reproduced reliably (tap the composer,
screenshot after the keyboard opens). Ruled out one concrete hypothesis --
on_insets_changed rebuilding top_bar on every ime_bottom change, unrelated
to the header's own status-bar padding -- with a guard (last_top_pad) that
reproduced the identical duplicate afterward, so repeated rebuilding is
not the cause. Kept the guard as a real (if insufficient) fix for needless
rebuilds. Not root-caused: Span's two-phase provisional/real draw and the
redraw_all-vs-redraw_updates split are the two live suspects, but pinning
which one (or something else) produces the duplicate needs instrumenting
draw_inner directly or the phone. Full writeup in RUST.md's P0 box.
(b) Why on_insets_changed's ime_bottom never confirmed the keyboard being
shown, on either the auto-diagnostics or the new bench keyboard phase:
MainActivity.java uses windowSoftInputMode="adjustResize", under which
WindowInsets.Type.ime()'s own inset amount is defined to read zero (the
window already resized to avoid the overlap that inset would describe) --
the same trap AGENTS.md already names for the Compose side. Fixed to read
insets.isVisible(ime()) instead, a boolean unaffected by resize-vs-pan.
This alone did not make the callback re-fire on this emulator, which
still shows no insets callback after the initial one at attach -- named
but unconfirmed hypothesis: a non-edge-to-edge Activity may not get insets
redelivered for a pure IME toggle handled via resize, needing an edge-to-
edge opt-in this pass did not attempt given the risk to adjustResize's
own behavior.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Implements RUST.md's "Benchmark v2" spec in bench_client.rs: fling (8 out
+ 8 back at 12,000px/s through List::fling, waits for !is_scrolling()
capped 3s, reports travel as row index + offset via List's new
anchor_position_display), stream (unchanged), type (the 600-char P0
constant, one char per 50ms into the composer's real TextEdit via .set(),
then deleted), and keyboard (5 show/hide cycles via bench_jni.rs's new
InputMethodManager calls, confirmed from on_insets_changed's real
ime_bottom transitions rather than assumed from the JNI call returning).
FrameReport gained mark_phase/phase_stats/late_at_hz (iris/core) so the
report can show a per-phase block (frames, late%, p50/p90/p99, worst)
against the display's real refresh rate (bench_jni's new
refresh_rate_hz), matching the shape docs/bench/compose-phone-v2 uses.
RING_CAPACITY bumped 4096->16384 since a full v2 run is ~3,000+ frames.
Found and fixed a real deadlock while wiring this up: read_from_state
(a new helper that gets a value back out of a spawned task's ctx.update,
which has no return channel of its own) only worked for its first call in
a chain, because nothing called redraw.request_redraw() after enqueueing
later ones -- nothing then drains the task channel to run them. Every
call now triggers its own redraw.
Verified end to end on this checkout's x86_64 emulator (force-gles, cold
boot): fling/stream/type all report populated phase blocks; keyboard's
show never got a real on_insets_changed confirmation this run (see
follow-up work). Full report and travel numbers go in RUST.md's P0 box
next.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
run-bench.sh end to end clean (24/24 swipes, 400/400 events); header
background confirmed by screenshot; the keyboard wipe fix confirmed two
ways (a forced wm size resize and an actual soft-keyboard open, both real
surface_changed triggers, text intact both times).
Also records two things found during this verification and not fixed:
the top button row appears to render a second time, out of place, after
a keyboard-triggered resize, and a tap aimed at the field below can land
on it instead -- and the keyboard diagnostics auto-capture never fired in
this session. Neither is root-caused; explicitly not attributed to this
pass's changes without more evidence, per the standing rule against
blaming ambient failures on your own code without measuring first.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
docs/IRIS.md's 2026-09-06 entry (public API), docs/LAYOUT.md's "Density:
Len::dp" design section, IRIS_TODO.md's density-unit item ticked, and
docs/RUST.md's P0 box gets the investigation: the keyboard-wipe
hypothesis and confirmation, the blur root cause and why the dp unit
turned out to be the same fix, the header cause, and what remains
unverified (an emulator screenshot of the keyboard fix, and Iris's real
phone).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
So Iris can get a report off the phone even if the keyboard wipe (or
some other keyboard-triggered regression) is still present on whatever
build she is holding, independent of whether the on-screen Diagnostics
button itself is drawing.
on_insets_changed edge-triggers on ime_bottom becoming non-zero, waits
KEYBOARD_DIAGNOSTICS_DELAY_MS (500ms, long enough for the resize and a
couple of frames to settle) via a spawned task, then
capture_keyboard_diagnostics reuses show_diagnostics's exact report text,
logs it, copies it to the clipboard unprompted, and shows it through a
new PlatformHandle::show_diagnostics_overlay call into
IrisView.showDiagnosticsOverlay -- a plain TextView + Copy/Close panel
added over the existing IrisView (not replacing it, unlike
showRendererError's one-way trip) so it draws independently of whatever
iris's own renderer is doing, and Close returns to the still-running
session underneath.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris's phone report (build a9232ac): "the header buttons have nothing
behind them and overlap the transcript text." Only each button's own
rect painted anything, so the gaps between and around them (and the
status-bar strip above) showed CLEAR_COLOR (black) one layer back, and
the row's reserved height was three abs (physical-pixel) button boxes --
smaller, on a dense phone, than the dp-correct size the transcript below
now uses post the previous two commits, which is what reads as overlap
once the two disagree.
Fixed with a HEADER_SURFACE rect stacked behind the whole button row
(not just behind each button), and every non-text size in the header
(button padding, row height, the report field's padding) moved from a
bare number to dp(...), so the row's reserved height in the outer
Span::DOWN matches what is actually painted. The list/report field
already sit below the header in that same Span::DOWN, not behind it --
no stacking change needed there.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris asked for this 2026-09-06 (IRIS_TODO.md, "a third length kind beside
relative and pixels ... a unit resolved against the display's density at
layout time"): before this, a Len was abs (physical pixels) or rel/rest
(a fraction of the parent), and the only way to make a design size look
the same physical size on a denser display was a single global multiply
applied after layout -- which the previous commit found is also what
made text blurry.
Len gains a `dp` field, resolved against a `density: f32` (physical
pixels per dp) now carried on UiRenderState/Painter
(`UiRenderState::set_density`/`density()`, `Painter::density()`) and
threaded through every `apply_rest`/`to_uivec2` call site. `len_fns::dp`
/ `Len::dp` construct one, exactly parallel to the existing `abs`/`rel`/
`rest`. A bare number is unaffected (still `abs`, physical pixels) --
`dp` is opt-in.
Text: `TextBuffer::shape` now takes `density` and multiplies
`font_size`/`line_height` (and any span override) by it before handing
them to parley, so the size that reaches the shaper and the rasteriser
(`TextData::place`) is the display's real physical size -- the atlas
holds a bitmap at the resolution it is actually shown at, instead of a
low-resolution one stretched afterward. `GlyphKey.size` already keys on
the resolved `font_size`, so a cache entry is naturally per physical size
with no further change. `TextData` also carries its own `density` copy
for `TextEditCtx::layout` (cursor movement/hit-testing), which shapes
text from an input callback with no `Painter` to read it from.
`Span::gap` and `Padding`'s four sides move from bare `f32` to `Len`, so
`.gap(dp(4))`/`.pad(dp(10))` work the same way any other size does; a
bare number still means physical pixels, unchanged.
Migrated transcript-ui's non-text sizes (row gap/padding, composer
padding) and one example to the new unit, per IRIS_TODO.md's "done when"
list. Android's own density (`DisplayMetrics.density`) is wired to both
copies in `new_peer`; the winit backend has no per-monitor density wired
up yet and stays at the default (1.0).
docs/IRIS.md, docs/LAYOUT.md and IRIS_TODO.md updated next.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Hypothesis confirmed by reading the path end to end before changing
anything: surface_changed fires on every SurfaceView size/format change,
not only a genuinely new Surface -- showing the IME under adjustResize
resizes the same surface through this exact callback. The handler
unconditionally dropped AndroidRenderer and rebuilt it via
AndroidRenderer::new, which allocates a brand-new, empty glyph atlas and
fresh GPU buffers, while iris_core's CPU-side glyph cache kept the UV
coordinates it had already handed out against the *old* atlas -- so every
glyph drew from a rectangle pointing into a texture that had just been
recreated empty. Rects never go through the atlas, so they kept drawing:
exactly Iris's report ("rectangles stay; only text disappears").
Fixed by reusing the existing AndroidRenderer (device, atlas, buffers,
bind groups) and only reconfiguring the surface + window uniform via its
existing resize() when a renderer is already live; AndroidRenderer::new
now runs only when surface_changed finds `renderer` already None (a
genuinely new surface, e.g. after surface_destroyed/backgrounding).
While in this path, removed the global logical/physical scale stopgap
(dividing window size, touch coordinates and insets by content_scale)
that the P0 "text too small" fix had added: it is what made text blurry
next (a glyph rasterised small then stretched by the NDC mapping onto the
real physical framebuffer). Window size, touch and insets are physical
pixels throughout now, matching AndroidRenderer's own swapchain
resolution; density is resolved per-length instead (next commit).
LogicalInsets renamed to WindowInsets to match.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Adds VelocityTracker and a port of AOSP SplineOverScroller's fling curve
(FlingCalculator, cited at the definition) to iris::sense, and wires
List::fling/is_scrolling/cancel_fling/tick_fling through
Selection::drag's release path -- a pan's release now decelerates instead
of stopping dead on the finger lifting, matching IRIS_TODO.md's "swiping
has no momentum" ask. Clamped at the loaded content's start/end and
cancelled by the next touch-down.
Also fixes the scroll jitter DragArbiter's slop release caused: crossing
DRAG_SLOP applied the whole pre-threshold drag (measured from press_start)
in one step, since nothing pans while a gesture might still resolve to a
selection. Now only the excess past DRAG_SLOP is applied on that frame,
the same way Android's own touch handling consumes touch slop rather than
replaying it.
Root-caused by reading DragArbiter's state machine and covered by new
unit tests (fling distance against the closed-form spline result within
1%, cancel-on-touch, start/end clamp, the slop-crossing regression); no
emulator was used this pass, so an on-device trace/feel-check is still
open, and Benchmark v2's four-phase bench_client.rs spec was not
attempted. docs/IRIS.md, docs/IRIS_TODO.md and docs/RUST.md's P0 box
record what's done and what's left.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
RUST.md's P0 box gets Iris's first real-phone report (no crash) and the
four defects it found (glyph-wipe-on-first-touch, missing bold glyphs,
text far too small, status-bar inset not applied), what was fixed and
how it was verified on the emulator, and what's still open (item 1's
root cause, and the top-row height anomaly noted in the last commit).
IRIS_TODO.md gets a new "From the phone, 2026-09-06" section for the two
items explicitly deferred to a follow-up agent: no scroll momentum/fling,
and occasional jitter scrolling down.
IRIS.md gets the public-API entry for TextData's bundled fonts/
font_diagnostics, UiRenderNode::new/resize's new window_size parameter,
AndroidUiState::content_scale, AndroidAppState::on_insets_changed, and
iris_core::WgpuErrorLog.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
surface_changed's self.render.resize(...) -- UiRenderState::output_size,
what every widget's absolute PixelRegion (a fixed .height(56), notably)
is computed against -- was still being handed raw physical width/height
after the previous commit switched AndroidRenderer's own size()/resize()/
new() to logical (physical / content_scale) for the shader's window
uniform. That split layout and the shader into two different units:
layout placed a "56"-unit row inside a ~2219-physical-unit-tall canvas
(an absolute box, still exactly 56 units), the shader then divided that
same 56 by a ~845-unit *logical* window dimension -- found on the
emulator by measuring a fresh install's top button row at ~40 physical
px against the ~147px `56 * content_scale` predicts. Proportional
(rest(n)) sizes hid the mismatch by adapting to whichever total they were
given; only fixed sizes exposed it. Now divides by content_scale here
too, matching every other call site.
Verified on this checkout's emulator (EMU_GPU default, force-gles):
run-bench.sh completes end to end (frames=691, 24/24 swipes streamed
400/400 events) and a fresh-install screenshot shows visibly larger
text than before this and the previous commit, with the top row's own
sizing still worth a closer look on a real device -- see RUST.md's P0
box for what remains unverified there.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Adds a third "Diagnostics" button to the bench screen's top row, filling
the existing benchmark-report TextEdit (so the existing "Copy report"
button and clipboard path work on it unchanged) with adapter identity,
font resolution, atlas view count, wgpu errors seen so far and the frame
report -- RUST.md's P0 box, "a named Diagnostics control ... copy this
and send it to Iris." Logs the same font-resolution summary once at
startup too.
Wires BenchClient::on_insets_changed (the new AndroidAppState hook) to
rebuild the top button row with Padding::top(insets.top), through a
WidgetPtr slot (top_bar) so it can be swapped once the status-bar inset
is known -- fixes RUST.md's P0 box, "the status-bar inset is not
applied," where the two top buttons sat directly under the status bar
because nothing in this file read insets().top at all.
cargo fmt --all across the touched files.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris's ask (2026-09-06): the fling should travel much faster for
stress-testing, plus typing and keyboard phases. Written once into the
P0 box so the iris agent implements the identical four-phase spec --
constants, ordering and report shape -- rather than a second one that
looks the same but isn't.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Iris's ask after using the Compose bench build on her phone: the old
scroll phase used animateScrollBy, which can only ever cover the fixed
distance/time it's given, so it never flings the way a real fast swipe
does. BenchRun.run now has four phases: fling (8 flings out + 8 back
through the list's own FlingBehavior at 12,000px/s), stream (unchanged),
type (600 fixed characters into the real composer TextFieldValue, then
deleted, to exercise wrapping and the transcript being pushed upward),
and keyboard (five show/hide cycles via WindowInsetsControllerCompat,
each confirmed by isImeVisible rather than assumed).
FrameStats.markPhase/phaseLines slice the same FrameMetrics recording
by phase rather than running a second recorder; debugReport gains a
phaseFrames section ahead of the existing whole-run frames/accounting/
work sections, which are otherwise unchanged.
Also fixes a pre-existing, unrelated break in MainActivity.kt's
benchSessionSummary() -- missing several SessionSummary constructor
arguments from an earlier change -- since it blocked compileBenchKotlin
outright.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Threads DisplayMetrics.density (read once in new_peer, via the Context
android-view already hands the JNI entry point) through AndroidUiState
as content_scale, and divides by it everywhere a raw device-pixel number
used to reach layout unscaled: AndroidRenderer::size()/resize()/new() now
report logical (physical / density) dimensions to UiRenderNode and to
UiRenderState's own root-layout size, and on_touch_event divides the
incoming MotionEvent coordinates the same way, so touch and layout agree
on units again. This is the fix for RUST.md's P0 box, "text is far too
small" -- a font_size: 16.0 was 16 raw device pixels on a ~3x-density
phone, identical to the desktop fix in the previous commit.
Installs Device::on_uncaptured_error on the Android device (wgpu's
default handler is an unconditional panic outside UiRenderNode::new's
own error scopes) into a new iris_core::WgpuErrorLog, and adds
AndroidRenderer::diagnostics_report() combining adapter identity, font
resolution, atlas view count and the error log into one string for a
future Diagnostics screen. render() now logs a one-line diagnostic
(masks/moves resized, atlas pages grown, image bind-group creates, wgpu
error count) for the first 10 frames after each surface_changed -- the
window RUST.md's P0 box says the glyph-wipe-on-first-touch happens in.
Adds AndroidAppState::on_insets_changed(rsc, LogicalInsets), called from
render() exactly when AndroidUiState::insets() changes (once at startup
for the status bar, again on rotation/IME) -- nothing previously read
insets().top at all, which is why RUST.md's P0 box found the bench
screen's top buttons sitting under the status bar.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Bundles Noto Sans/Noto Sans Mono (regular/bold/italic/bold-italic, OFL
licensed) into iris-core and registers them ahead of the platform's own
fonts in the SansSerif/Monospace generic-family fallback lists, so text
no longer depends on the platform's font enumeration succeeding or
resolving weight/style correctly. Iris's phone report showed bold spans
rendering as blank gaps of the correct advance width -- the glyph simply
wasn't rasterised -- while the emulator's system fonts happened to
resolve every style; a bundled static-per-style family removes that
platform-dependent step entirely. TextData::font_diagnostics() reports
what was found/resolved, for the startup log and the Diagnostics page.
Also applies a content/device-pixel scale that neither backend had
before: UiRenderNode::new/resize now take the window size explicitly
(logical units) rather than deriving it from the surface's physical
config, so a 16.0 font size is 16 logical units rather than 16 raw
device pixels. Wired on desktop via window.scale_factor() (input events,
window_size, and the render node's own seed); the Android side (density
via DisplayMetrics, touch coordinates, layout root size) is the next
commit.
Also adds WgpuErrorLog and a per-frame atlas-grow counter
(GpuTextures::take_pages_grown), both plumbing for the Android
diagnostics page in the next commit.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
UiRenderNode::new used to let a wgpu validation error reach the default
uncaptured-error handler and panic, which is what aborted the P0 bench APK
on Iris's phone in AndroidRenderer::new with only "wgpu error: Validation
Error" surviving into the truncated crash report. It now wraps creation in
wgpu error scopes and returns Result<Self, String>; the Android backend
turns a failure into the adapter's identity, the limits/downlevel flags a
layout validates against, and wgpu's own error chain, logged as one logcat
line and shown on screen (IrisView.showRendererError) instead of crashing.
Auditing every bind-group-layout entry against wgpu-core's own validation
source names the likely cause: masks_layout's move_offsets storage buffer
is visible to the vertex stage, which Vulkan grants unconditionally but
GLES gates on the driver's own vertex-stage SSBO support -- and the
delivered APK was built with force-gles, a flag meant only to force the
*emulator* onto GLES for one frame-time measurement, that build-apk.sh's
default feature list applied to every arm64 build regardless of target.
Its default no longer includes force-gles.
Testing the diagnostic (by inducing an artificial validation error) also
found and fixed a real reentrancy bug: calling Activity.setContentView
synchronously from inside a ViewPeer callback re-enters the same peer's
RefCell borrow through onFocusChanged, aborting with "RefCell already
borrowed". Deferred through the same push_dynamic_deferred_callback
mechanism raise_if_enabled already uses.
Full audit, verification, and the named hypothesis are in RUST.md's P0
box ("iris bench crash on the phone, 2026-09-06"); the API change is in
IRIS.md. Nobody on this session has the phone, so this is unconfirmed
against real hardware -- the point of (1) is that the next run says so
either way.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Ran three clean iris-scroll.sh passes on a cold -gpu host boot (all
24/24 swipes confirmed scrolling via clustered render() timestamps, not
inferred from frame count) and retook the host-GPU table's iris row as
a best-of-three. EMU_GPU=software + force-gles still cannot produce a
GLES number on this hardware -- after the earlier compute-limit crash
was fixed, device creation now aborts on max_storage_buffer_binding_size
instead (SwiftShader ES 3.0 has no SSBOs, and shader.wgsl reads four
var<storage> buffers unconditionally), so the SwiftShader-Vulkan-vs-GLES
question is closed as structurally unanswerable rather than answered.
A fresh cold-boot run-bench.sh reading for P0's bench build is in line
with the earlier warm-AVD readings, closing that box's own caveat too.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The merge that brought main into rustify added Event::LimitReached to the
server's drivers, but on this branch the enum lives in event-model, which
the merge left without it, so ai-server (and ui-sandbox.sh) did not build.
Definition copied from main's driver.rs; the fold mirrors TranscriptItems.kt's
LimitNote; the iris row shows the epoch until P1 brings a time formatter.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
RUST.md's P0 box gets the fix, the before/after streaming-phase numbers
(with their caveats), the build-apk.sh/run-bench.sh scripts, and what the
dropout-fix pass's three remaining verifications are blocked on (the
sandbox ai-server currently fails to build, unrelated to this change).
IRIS.md gets the List::replace_back/clear and TranscriptScreen::apply
API entries. AGENTS.md's rigs section gets one sentence on each script.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Wraps the cargo-ndk/Gradle/keystore/apksigner build and the
install/tap-by-label/read-report cycle that P0's work had been retyping
by hand, so it stops costing time and mistakes.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Every client (bench_client, transcript_client, desktop-app) refolded and
rebuilt the ~3,200-row widget tree from scratch per SSE event, which is
the streaming-phase cost the P0 benchmark gate would otherwise measure
against a Compose app that updates one row. iris::widget::List gains
replace_back (swap the last row's widget in place, keeping its slot so a
pinned list stays pinned) and clear (the full-rebuild fallback);
transcript_ui::TranscriptScreen::apply diffs the folded row lists and
picks the cheapest update -- unchanged, append, replace-the-last-row, or
(rare regroup) a full rebuild, counted. TextEditCtx::set_with_spans lets a
row's text and span list land together on a streamed update.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
RUST.md's P0 box gets the iris-half account: the fixture, the scroll/stream
mechanism, the report fields, build commands (all clean), packaging (no
cargo xtask apk yet, so a new Gradle release build type on top of cargo
ndk), and the emulator smoke run's report next to Compose's own. Used a
second, differently-named AVD rather than contend with the session already
on this checkout's own emulator.
DECISIONS.md's P0 entry gets a matching summary bullet. IRIS.md records
AndroidAppState::platform_ready. IRIS_TODO.md notes the one gap found:
no read-only selectable text primitive, so the bench report's TextEdit
picks up a keyboard on tap it has nothing to type into.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A third AndroidAppState (BenchClient) on top of transcript-screen: embeds
app/bench-fixture/assets/transcript.jsonl with include_str! (no server, no
enrollment), folds the first 3,200 lines through client_core's real
fold_page as the opening backlog, and holds the rest back as a streaming
tail. "Run benchmark" resets FrameReport, animates the same 24-swipe/
6-cycle scroll BenchRun.kt drives (List::scroll in ~60Hz steps, since iris
has no built-in tween), then replays the tail at 20/s through fold_event --
the same fold path a live SSE reply takes -- and shows a report in a
selectable TextEdit. "Copy report" puts it on the clipboard.
The report adds process CPU time (libc::getrusage), peak RSS (/proc/self/
status's VmHWM) and battery current (BatteryManager.getIntProperty via
direct JNI, bench_jni.rs's PlatformHandle) to FrameStats's existing
frames/janky%/percentiles/CPU-GPU-split line -- "unavailable" rather than a
fabricated number wherever the platform can't answer.
build.rs now exits early under the bench feature before requiring a live
server's host/port/token/CA: BenchClient never calls build_transport().
app/build.gradle gains a signed `release` build type (previously only
debug) so the cdylib cargo ndk builds can be packaged for a phone, the same
key app/build-apk.sh generates.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Default no-op lifecycle hook, called once from new_peer right after new.
P0's bench build needs to call BatteryManager/ClipboardManager through the
view's own Context from a background thread as well as the UI thread, and
neither a JavaVM nor a GlobalRef to the view was reachable from
AndroidAppState::new before this. Existing implementors (Client,
TranscriptClient) are unaffected.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
adapter.request_device asked for Limits::default(), which requests
desktop-tier compute-shader limits unconditionally even though nothing in
iris/iris-core creates a ComputePipeline or writes a @compute stage. That
crashed device creation outright on a downlevel GL adapter reporting
OpenGL ES 3.0 (no compute at all) -- the Android emulator's
EMU_GPU=software/force-gles path, and any real GLES-3.0-only device.
New iris_core::device_limits(), shared by both platform backends, zeros
exactly the six max_compute_* fields rather than switching to a downlevel
Limits preset -- downlevel_webgl2_defaults() also zeros
max_storage_buffers_per_shader_stage, which shader.wgsl's vertex stage
needs. rigs/gpu-probe's own mirrored limits were updated to match.
Not verified against the actual SwiftShader-ES-3.0 crash on-device this
pass: the cold boot needed would have force-restarted this checkout's
emulator while another session had its own app running on it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Root-caused via temporary logcat tracing (touch events, DragArbiter state,
Selection::drag dispatch), reproduced against a real sandbox session: a
gesture's ACTION_DOWN can land on a row's own padding/gap or its header,
which CursorSense has no sensor over, so the widget that ends up handling
the gesture only ever sees Pressing frames and DragArbiter never gets
press_start -- leaving it stuck in Idle (answers Undecided forever) for the
rest of that gesture. Not the previously-suspected coalesced first
ACTION_MOVE, which is now ruled out.
DragArbiter::is_idle() lets Selection::drag notice a Pressing frame with
no matching press_start and recover the press there instead. Four new unit
tests, one of which fails on the pre-fix code.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
RUST.md's P0 box gets the emulator smoke run's report and what's done vs.
left; DECISIONS.md gets a dated summary entry; AGENTS.md's "Checking your
work" and "The rigs" get one paragraph each on the bench build type and
app/bench-fixture/.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
BenchFixture.kt/BenchNetwork.kt fake the backend for the bench build: a
URLStreamHandlerFactory installed only under BuildConfig.FIXTURE_MODE
answers TranscriptSource/EventStream's requests from an in-memory copy of
the bundled fixture instead of opening a socket, so the fold, the paging
and uniqueItems under test are the screen's real ones rather than a
shortcut built for this. MainActivity opens straight onto that session
when FIXTURE_MODE is set, with no enrollment and no permission prompts.
BenchRun.kt drives the same scroll loop and streaming phase
transcript-bench.sh/stream-bench.sh drive over ui-trace, but in-process
(24 swipes through the real LazyListState, then 400 fixture events
appended at 20/s through the real live-fold path), and adds process CPU
time, peak RSS and battery current to the render report -- "unavailable"
rather than a fabricated number where the device can't answer.
"Run benchmark" sits beside the existing "Copy" in session settings,
found by that exact label the way every other control here is
(SessionSettingsDialog's onRunBenchmark, null on every build but bench).
debugReport gained an optional `extra` section for this; empty and
invisible on every other build's report.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Own application id (.bench suffix) and label ("AI Sessions bench" via a
build-type resValue over the new @string/app_name), release
optimisations, signed with the same key build-apk.sh already generates,
FIXTURE_MODE=true wired through BuildConfig. Its asset source set points
straight at app/bench-fixture/assets rather than a copy under androidApp,
so there is one file to keep in sync with the generator, not two.
build-apk.sh bench builds it; the CA-pinning step is untouched and still
requires a real ca.pem to exist, even though this build never connects --
simplest to let it pin whatever is there rather than special-casing it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Deterministic (seeded), in the app's own event model rather than a real
transcript: 3,601 events split into a 3,200-event opening backlog and a
400-event tail both bench harnesses replay as the streaming phase, with
headings, inline markdown, fenced code in six languages, a table, tool
calls with kilobyte-scale input/output, and two embedded PNGs.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Adds "The port, in order (decided 2026-09-05)" to RUST.md: seven ordered
steps building the app on iris now that the framework is decided, each
naming the Kotlin files it replaces, the client-core pieces it needs
(and which are not yet covered and must be ported first), the missing
iris widgets it needs (recorded in IRIS_TODO.md's new "Build (for the
port)" section), and a pass condition a later agent can run. Ordered by
risk to the daily-use path: session screen parity, then the shell merge
and a real phone install, then root tabs, the file explorer,
settings/enrolment, desktop parity, and the cutover itself.
Crate-shape decision recorded in DECISIONS.md: one UI crate, app-ui,
grown out of transcript-ui rather than started beside it, with
desktop-app/android-app as thin entry points over it and platform-only
code staying in the E3/E5 Java shell.
Updates RUST.md's "Where things stand" and "For the next agent" to point
at P1 rather than the now-closed framework decision.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Takes the -gpu host pair the earlier software-mode comparison flagged as
missing. Under real GPU rendering (--features force-gles: the default
Vulkan backend has no adapter at all under plain host-GPU boot, confirmed
by the exact wgpu error), iris's median frame (15.0ms) is faster than
Compose's (20.0ms) on the same session content -- the opposite shape from
the software-mode table. The new redraw-to-submit/submit-to-present split
shows iris's own CPU work is a median 0.2ms per frame; almost the whole
frame is time handing off to the driver, consistent with (but not proof
of) the software-mode gap being mostly SwiftShader's CPU rasterisation
cost rather than iris-specific slowness.
A same-mode software force-gles run, meant to isolate the backend, hit a
third distinct crash instead (SwiftShader's GL path reports itself as
OpenGL ES 3.0, which has no compute shaders, and iris's device request
assumes them unconditionally) -- real scope to fix, not done here, so the
software-mode question stays open. A real intermittent touch-scroll
dropout was also reproduced (six consecutive swipes produced zero
redraws while taps kept working; an identical retry then succeeded) and
is not explained. The idle-redraw and virtualised-culling findings from
the software-mode pass were confirmed to hold under real GPU rendering
too.
DECISIONS.md's DEFERRED item carries the updated table; the iris-vs-
Masonry choice itself is still Iris's to make. IRIS.md records the
FrameReport::record_split/FrameStats::cpu_p50/gpu_wait_p50 API from the
prior commit (e2a1fad), which this pass's measurement used.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Splits each frame sample at queue.submit into redraw-to-submit (iris's own
CPU work) and submit-to-after-present (driver/GPU wait), so RUST.md's I5
"where does iris's frame time go" question can be answered with a number
per half instead of a single total. Adds a force-gles Cargo feature that
switches the Android wgpu::Instance from Backends::PRIMARY to Backends::GL
at compile time (no runtime env-var path exists into an already-launched
Android process on this machine), for isolating SwiftShader-Vulkan vs.
GLES/virgl as the software-mode gap's cause. app/iris-scroll.sh extracts
transcript-bench.sh's exact 24-swipe/6-cycle gesture loop for iris's own
demo app, which transcript-bench.sh cannot drive directly since it opens a
session through the Compose app's own UI.
Verification (this pass, on a disk-pressure-limited host running low on
space): cargo fmt --all clean, no diff. cargo clippy --workspace
--all-targets: no warnings from this diff (pre-existing future-incompat
notices from wgpu/winit/naga only). cargo test --workspace and cargo ndk
for iris-android-app --features transcript-screen were verified clean by
the previous pass on this identical diff (fmt/clippy/test/ndk all clean,
per that pass's own report); not re-run here because the host's disk was
93% full and a concurrent ai-server rebuild (stable toolchain moved to
1.98.1, rebuilding aws-lc-sys from scratch) had driven I/O pressure to
~60%, so a repeat cargo test --workspace sat 50+ minutes doing no useful
work and was stopped rather than left to make the disk situation worse.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Same sandbox session content, same emulator, EMU_GPU=software: Compose
(debug, in-app report) 1102 frames/99.0% late/p50 33.8ms/p99 79.5ms vs
iris (release -- debug SIGSEGVs on this emulator) FrameReport 299
frames/94.65% janky/p50 79.1ms/p99 117.8ms (repeat: 233/94.42%/p50
109.3ms). Ticks I5 [x]; states plainly what's not comparable (build
profile forced asymmetric, three different jank definitions, both are
software-rasterised emulator numbers). The two "zero frames" attempts
that preceded the clean runs traced to this session's own script bug
(a cd into /tmp changed which emulator ui-trace targeted), not a
reproduction of the previously-suspected touch-delivery dropout; a
sampler ran the whole session and saw load rise during the gesture
without correlating to any failure. DECISIONS.md's DEFERRED item gets
the same table so Iris can decide iris-vs-Masonry from it -- that
choice is left to her.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
FrameReport gave a real, measured on-device number (frames=34,
janky%=61.76, p50=26.5ms p90=48.0ms p99=98.1ms worst=98.1ms) and
long-press-then-drag-to-select is now confirmed on-device (logcat plus a
screenshot of the highlighted selection). Neither closes I5's box to [x]
yet: the frame number is real but not the clean single 24-swipe loop
comparable to Compose's, because gestures against this checkout's
EMU_GPU=software emulator intermittently delivered zero touch input this
session -- a new, separately named finding (candidate cause: the
emulator's own software rasterisation measured at ~78% of a CPU core
continuously), not yet root-caused. DECISIONS.md's DEFERRED item is
updated with these numbers rather than a decision made here.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Selection has no accessibility label of its own yet, so a logcat line at
begin/extend is the smallest way to confirm a real long-press-then-drag
reached DragArbiter/Selection on-device. Driven with the new ui-trace
holddrag action against iris-android-app's transcript screen: produced
"iris selection: begin at row ..." then a sequence of "... extend to row
..." lines, and a screenshot right after shows the expected highlighted
selection spanning multiple rows.
New `log = "0.4.28"` dependency (matching iris-android-app's own pin) --
transcript-ui had no logging facility before this.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The Agent tool runs subagents in the background, so the parent's result
arrives at launch while the subagent works on for minutes; finishing on it
read a running agent as finished with a transcript cut off at launch. A
subagent now ends on its own message_delta end_turn, and a later line for a
finished one reopens it, since a background agent can be messaged again.
The card's expander row was only the chevron's height, so a tap for it
landed on the first subcard; it is the platform's 48dp minimum now.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
dumpsys gfxinfo cannot see a SurfaceView's own GPU-drawn frames at all
(RUST.md's I5 box), so iris needs its own equivalent of Compose's
render-report button before item 3 of the recommendation can be decided
by a number. FrameReport (iris/core/src/render/frame_report.rs) records
each frame's wall time -- from render()'s redraw start to after
queue.submit + present() -- into a fixed 4096-entry ring, and reports
total frames, janky % (>16.7ms, gfxinfo's own budget), P50/P90/P99 and
the worst. Wired into AndroidUiState and android/view.rs's render(), and
exposed as two named controls ("Frame report", "Reset frame report") on
iris-android-app's transcript screen, logged under the crate's fixed tag
so a script can grep "iris frame report" the way transcript-bench.sh
greps "ai-app render report".
6 new unit tests for the ring/percentile math. cargo fmt/clippy/test
--workspace clean; cargo ndk (iris, transcript-ui, and
iris-android-app --features transcript-screen) all clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
I5's transcript screen now runs on-device against a real ai-server on
iris-android-app's new transcript-screen feature (extends I2's shell
rather than a third one), with real scrolling, real touch-drag panning
and tap-by-name accessibility all confirmed by screenshot/log evidence.
I4's own emulator-side check (tap-by-name on the tabs demo) closed the
same session, so its box ticks [x] now.
Still [~], not [x]: the render-time number RUST.md's recommendation
wants for iris couldn't be produced this pass, for a precise and
recorded reason rather than a vague one -- dumpsys gfxinfo cannot see a
SurfaceView's own GPU-drawn frames at all (0 frames reported across a
gesture loop that visibly scrolled), and a SurfaceFlinger --latency
fallback gave no per-frame history either on this Android version. The
Compose side of the same loop did produce a real number under identical
conditions (8.96% janky, 99th percentile 150ms), so this is now a
one-sided number rather than a missing one on both sides.
Also found and recorded: the AVD's saved snapshot carries a GPU config
across restarts, so switching between the documented Vulkan boot
recipes needs a cold boot (clearing snapshots/) that the emu wrapper
does not force -- cost three different-looking crashes before the
pattern was the snapshot, not the code.
DECISIONS.md's DEFERRED item is updated with the numbers Iris needs to
weigh the iris-vs-Masonry call; the call itself stays hers.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Two real bugs found bringing up I5's Android transcript client, neither
specific to that screen -- any future caller of Tasks::redraw_handle()
from a background thread would hit the first one.
AndroidRedrawHandle::request_redraw called View::post_frame_callback from
a tokio worker thread; its Java side calls Choreographer.getInstance(),
which throws IllegalStateException unless the *calling* thread already
has a Looper, and a JNI-attached background thread has none. That crashed
the whole process (SIGABRT, unwrap() on a JavaException) the first time a
background fetch asked for a second frame. Fixed by routing through
View::post_delayed(0) instead, Android's own thread-safe way to queue
work onto a View's UI thread, landing on a new
IrisViewPeer::delayed_callback override that drains tasks and renders --
same body as do_frame, now running safely on the UI thread.
iris-android-app's manifest never needed INTERNET before (the tabs demo
makes no network call); its absence read as EPERM ("Operation not
permitted") from UreqTransport::new's connect, not the
ECONNREFUSED/ENETUNREACH a dead server would give.
Full account in RUST.md's I5 box and IRIS.md's Tasks::redraw_handle entry.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A subagent is a second transcript owned by a session, in the same event
model, with no process and no controls. The claude translator routes lines
carrying parent_tool_use_id to a per-subagent translator and transcript
under <session>/subagents/<tool_use_id>; three routes expose the list, a
transcript page and the SSE stream. Echo grows /subagent [n] as the rig.
On the phone a card with subagents ends in a chevron expander, collapsed by
default, opening to outlined subcards styled like dev-updater's components;
a subcard opens SessionScreen in read-only form, addressed through
TranscriptAddress so paging, cache and stream are shared.
Design in SUBAGENTS.md; choices awaiting review in DECISIONS.md.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Extends the existing tabs demo shell (I2/E5's Gradle project, JNI
registration) with a second, mutually-exclusive AndroidAppState rather than
building a third shell -- it already has the working IrisView/MainActivity
Java and the register_view_class wiring, and the only thing a transcript
screen needs on top is a different Client type (the same axis
tabs_ui::build vs. transcript_ui::build already varies along on winit).
`--no-default-features --features transcript-screen` builds
transcript_client::TranscriptClient instead of the plain tabs Client:
fetches the sandbox's session list, opens the first one, and follows it
live, reusing desktop-app's app.rs shape (fold_event/group_tool_runs/
fold_page/raw_seq, a generation counter) almost verbatim. The one real
difference is the redraw path -- android-view has no winit::EventLoopProxy,
so Tasks gained redraw_handle() (iris/src/task.rs) to let a caller request
a frame after each TaskCtx::update from inside a still-running task, not
just once when the whole future completes.
Deliberate simplification, not a template: there is no session list or
enrollment UI here. build.rs bakes the sandbox's host/port/token plus the
pinned CA in at build time from AI_APP_TRANSCRIPT_HOST/_PORT/_TOKEN and
AI_APP_CA, the same trust-boundary reasoning as the Compose app's
GeneratePinnedCert Gradle task, extended to also bake the enrollment since
building a real one (Keystore-sealed storage, a QR/link scanner) is E3's
scope, not this box's. Recorded in RUST.md's I5 box.
tabs-ui and the transcript-screen deps are now both optional, gated by
mutually exclusive tabs-screen (default) / transcript-screen features --
building one screen with the other's default deps still active tripped
Cargo's unused_dependencies lint.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Both desktop-app's app.rs and the new Android transcript client (RUST.md's
I5) need the same page-fold and live-stream resume-cursor logic; per
CODE_RULES's "write the logic once" it now lives in client-core alongside
fold_event/group_tool_runs instead of being duplicated. desktop-app calls
the shared functions; its own copies and their tests moved with them.
Also fixes a clippy::collapsible_if in config.rs's percent_decode, found
while re-running clippy after this change (let-chains are stable now).
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
RUST.md: E4 ticked with the screenshot path, the exact commands against
app/ui-sandbox.sh, and the streaming-duplication bug the screenshot found;
"Where things stand" moved E4 out of "in flight" into its own done bullet.
IRIS.md: transcript_ui::build_tree, the public API change transcript-ui
gained for this. CLIENT_CORE.md: client_core::config's table row and its
correspondence note.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
desktop-app (RUST.md's E4) is a real crate binary a person runs, not a
demo under examples/, and it needs its own argv (--ca, --link) to start
at all -- neither of which the script had a way to express. --bin swaps
`cargo build --example`/`target/debug/examples/NAME` for the `--bin`
equivalents; $RUN_HEADLESS_ARGS is word-split into the launched binary's
own argv, since no example ever needed one before.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The pass condition was the same screen, from the same crate, running in a
window with only the layout differing. desktop-app is a new workspace
member: a session list (plain iris::widget::Span, rebuilt on selection)
beside transcript_ui::build_tree's screen, talking to a real ai-server
through client-core's ApiClient/UreqTransport/follow_session_events, with
background network I/O on plain std::threads reporting back through
winit's EventLoopProxy rather than iris's Tasks (which only redraws once
per async closure, not once per SSE event).
Both pass-condition proofs held against app/ui-sandbox.sh's real server:
the list showed a spawned session, selecting it loaded its transcript, and
a message sent from the composer streamed its reply back live. Along the
way, a real bug: resuming the SSE stream from a folded item's seq (which
for a still-open assistant message is its *first* delta's seq by design)
replayed already-folded deltas and duplicated the tail of the reply --
found by a run-headless.sh screenshot, fixed by resuming from the raw wire
seq instead, and covered by a regression test.
Deliberately simple and said so in app.rs's module doc: every SSE event
refolds the whole transcript and rebuilds the right-hand tree from
scratch rather than reaching for TranscriptScreen::push_row's incremental
append, since a streaming reply is a row whose text keeps changing after
it appears and push_row can only add a new one. Fine at a desktop
session's scale; the real fix needs transcript-ui to expose updating a
row in place. Android is untouched by this step.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
build() always finished by calling ui_state.set_root(), which is right for
a window that *is* the transcript screen and wrong for a caller embedding
it beside something else (the desktop app's session list). build_tree()
is build() minus that last step, returning the widget tree instead of
planting it; build() is now one line on top of it, so nothing else
changes for existing callers.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A Rust client needs the same host/port/token an Android phone gets from
scanning an aiapp://enroll?... QR, so a desktop build can enrol from the
identical text pasted rather than a second format invented for it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A row's own click_or_drag() selection handler always won the same
gesture a list-level pan wanted, since run_sensors gives the inner
layer first refusal every frame it's pressed. DragArbiter
(iris/src/sense.rs) decides pan vs. select the way Android does:
vertical drag pans immediately, a held stationary press starts a
selection after LONG_PRESS, and a horizontal drag on already-selected
text extends immediately. transcript-ui's Selection::drag routes
every row's drag through one arbiter per list, driving List::scroll
for a pan instead of a second scroll mechanism.
8 new unit tests (iris::sense::drag_arbiter_tests); cargo
fmt/clippy/test --workspace and cargo ndk (iris, transcript-ui) all
clean; run-headless.sh screenshot byte-identical to before the change.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A 401 from the usage endpoint means the stored access token has expired.
Refreshing it here is not an option: Anthropic's OAuth rotates the refresh
token, so a second refresher invalidates the CLI's copy and forces a
re-login on a machine that usually has a live session on it. So run the CLI
there instead and re-read what it wrote.
`doctor` rather than `auth status`: probed against 2.1.258 with an invalid
token, `auth status` answers loggedIn:true from the file alone and never
reaches the network. The same probe showed a failed refresh blanks both
tokens, which is why this stays on the 401 path.
Also gives ProviderConfig one program() so the CLI's default path is not
written down twice.
A 401 is the endpoint answering and refusing the stored OAuth token, which
Claude Code refreshes as it runs -- so a machine whose CLI has been idle
hands us a stale one. Reporting it as "usage endpoint unreachable" pointed
at the network instead of at the one thing that fixes it.
partial, the recommendation's numbers still missing
I5's own box: the seven "hard to get back" behaviours each shown or
given a sourced reason, the exact verification commands and results,
and what remains (Android integration, touch-drag-vs-selection
arbitration, row accessibility names, a tappable link, code-span chip,
selection's anchor-row shortcut, code-fence syntax highlighting) --
each also a dated IRIS_TODO.md item so it is not silently dropped.
Ticked [~] rather than [x]: the widget-tree half is built and tested,
the emulator half is not.
"Where things stand" and the Recommendation's item 3 updated in place
to say plainly that neither Masonry (E2) nor iris (I5) has produced a
render number yet, and why -- not a bad measurement, no measurement
obtainable yet on either side -- with the structural findings that do
exist (iris now does cross-row selection and per-span inline rich text,
neither of which exists in masonry/masonry_core/xilem today) recorded
as what currently favours iris absent a number.
IRIS.md gets SpanStyle's own entry: what changed, why, and the one
thing a future TextBuilderOutput impl must remember (both TextOutput
and TextEditOutput apply .spans() -- this box shipped the bug of
missing one of the pair once already).
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
A new workspace member, iris/transcript-ui/, built the same way
tabs-ui is: generic over Rsc: HasEvents + Rsc::State: FocusHost, on
client-core/event-model by path (real code, matching E2's precedent).
Four modules:
- markdown.rs: CommonMark (pulldown-cmark) -> one plain string plus a
Vec<SpanStyle>, so a row's headings/bold/italic/inline-code/links
render inline inside one wrapped TextEdit rather than one widget per
block -- the actual proof that iris can do what E2 found Masonry
structurally unable to (masonry/src/widgets/text_area.rs's
"TODO: RichTextInput").
- row.rs: one iris::widget::List row per folded TranscriptRow. A
TranscriptRow::Tools group collapses to a summary and expands to
every call's own tool/input/output on tap, using List::extent +
note_tap for hold-the-edge exactly as list.rs's module doc describes.
- selection.rs: cross-row selection -- a drag that starts in one row's
TextEdit and crosses into another's, coordinating each visible row's
own select/select_all/deselect from one pointer gesture. The one
Masonry's own text_area.rs cites as impossible (no
SelectionContainer-shaped type anywhere in masonry/masonry_core/
xilem).
- composer.rs: a growing multi-line composer with no fixed height,
wired beside the list with .height(rest(1)) -- the real screen for
IRIS_TODO.md's "input box" benchmark case.
9 new tests (5 pure markdown, 4 selection), all passing. Screenshotted
via run-headless.sh: real inline rich text visible (bold, italic,
inline code, a bigger bold heading, a coloured link, a monospaced
fenced block, a collapsed tool-call row).
What this box does not close, each recorded at its own point (RUST.md's
I5 box, IRIS_TODO.md's dated entries): no Android integration exists
yet for this screen (no cdylib/Gradle shell the way iris-android-app
wraps tabs-ui), so the emulator-side render-number pass condition was
not attempted; a touch-drag pan over a row's own text currently loses
gesture arbitration to that row's own drag-select (diagnosed and named,
not silently broken); row-level accessibility names, a tappable link, a
code-span background chip, and Selection's anchor-row shortcut are
scoped shortcuts recorded in place.
cargo fmt/build/clippy/test --workspace clean; cargo ndk -t x86_64
-P 26 build/clippy clean for both transcript-ui and iris.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
A TextBuffer used to have exactly one style for its whole string,
applied via parley's push_default. SpanStyle adds a second, optional
layer -- a byte range plus whichever of colour/family/font size/
bold/italic/underline it overrides, pushed with parley's own
push(property, range) -- so a heading, bold, inline code and a link can
each carry their own look inside one wrapped, selectable TextEdit. This
is the actual answer to RUST.md's E2 finding against Masonry
(TextArea::edit_styles() is one StyleSet for the whole editor).
PlacedGlyph gains a color field, read from parley's own per-run
Style::brush, and Painter::glyphs draws each glyph in its own colour
instead of one colour for the whole RenderedText.
Real bug found while wiring this into a live screen (not caught by any
test, since markdown's own tests only check string/range logic): spans
were threaded through TextOutput::run but not the sibling
TextEditOutput::run, so every editable field silently dropped them.
Fixed in build.rs; see IRIS.md's entry for why both call sites are a
pair to keep in sync.
cargo fmt/build/clippy/test --workspace and cargo ndk (iris,
iris-android excluded per its own workspace exclusion) all clean; 28
existing iris tests unaffected.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
New xtask/ crate (no deps) runs cargo ndk -> javac -> d8 -> aapt2 ->
zipalign -> apksigner directly, signed with the same key build-apk.sh
uses. Both pass conditions proved on the ai-app-2 emulator: the xtask
APK installs over the Gradle-built shellApp, and the notification
service starts and posts a real notification while backgrounded.
Adds one printRuntimeClasspathJars task to shellApp/build.gradle.kts
(and a matching signingConfig) -- the one disclosed Gradle call the
xtask still makes, to resolve the AndroidX/:link dependency graph.
That call's Kotlin compilation of :link as a side effect also answers
E3's open kotlinc question, so no Java port of ServerStore was needed.
Wires a second Apk component into .dev-updater.ron beside the existing
one. Full writeup in RUST.md's E5 box.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Builds one flat AccessKit tree (iris_core::ui::access::AccessTree) from
iris's own widget tree: a synthetic Role::Window root with every named
widget as a direct child, names from the existing `.label()`, roles from
a new Widget::access_role() (default Unknown, TextEdit overrides to
TextInput/MultilineTextInput), bounds from UiRenderState::window_region
so a moved subtree reports where it actually is. Modular the way input's
sense registry is: Widgets gained one HashSet<WidgetId> ("named"),
populated only by .label()/set_label and drained by free_next (the
existing removal path), and AccessTree walks only that set -- a widget
nobody named costs it nothing. Updates only when the named set's name,
role or bounds actually changed, with a rebuild counter mirroring
take_counters (confirmed 1/0/1 across first-draw/unchanged/moved in
access_tests.rs).
Pushed through accesskit_winit on the desktop (DefaultApp::new now
creates the window hidden, builds the adapter, then shows it, per that
constructor's requirement) and accesskit_android on Android
(IrisViewPeer now implements AccessibilityNodeProvider). Both action
handlers are inert on purpose: AGENTS.md's tap-by-name is a real touch
at the node's bounds, not an AccessKit action request, so the ordinary
pointer path already answers it once bounds are right. E1's
detach-abort mitigation is carried into android/access.rs's
raise_if_enabled, which gates every QueuedEvents::raise on
AccessibilityManager.isEnabled().
tabs-ui's five switch buttons now carry .label()s matching their
on-screen text, giving both the desktop run and the emulator step real
names to find.
Verified on host: cargo fmt/build/clippy/test all clean (28 tests, 3
new), cargo ndk build+clippy clean for iris and iris-android-app,
run-headless.sh tabs --shot byte-identical to I2's prior screenshot
(27266 bytes). Not run: the emulator step (ui-trace tap-by-name against
iris-android-app), held by another session this pass -- exact commands
recorded in RUST.md's I4 box.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Two Java classes (MainActivity, NotificationService) hand their lifecycle
to a new android-shell crate built on client-core; client-core gains
notifications.rs (the /notifications SSE parse and attention_line, ported
from Notifications.kt). Packaged as a new app/shellApp Gradle module
rather than a rewrite of app/androidApp in place, so that module's working
Compose UI is untouched.
Both pass conditions held on the emulator: a notification arrived in
Android's drawer with the app closed, and a shared text share landed as a
real message in a sandbox session's transcript. Found and fixed three
real bugs along the way (a silently-wrong JNI signature from a generic
JObject parameter, a class-by-name lookup failing on this crate's own
background thread for lack of an app ClassLoader, and onStartCommand
opening two /notifications connections per enrollment -- the last a
latent bug in Notifications.kt itself). Full account, exact commands and
what was deliberately cut are in RUST.md's E3 box.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Ticks I3's box with the numbers (all flat across N as required),
updates "Where things stand", and adds IRIS.md's public-API entry for
List plus the fill-shaped-background lesson. The remaining emulator
comparison against transcript-bench.sh needs List wired into an actual
transcript/session screen (closer to I5's scope than I3's), so it's
recorded as the next step with the exact command rather than left
silently undone.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Building the I3 example (800 rows, some with images, styled with
.background(rect(tint))) surfaced a real bug: place()'s Bottom-known
branch measured a row at an oversized, fixed-size region and moved it
into its final box with reposition -- a pure translation. That is
correct for wrapped text, whose reported height doesn't depend on the
height it was offered, but Rect (used for every row's background) is
is_size_independent because it fills *whatever region it is given*,
so it painted at the oversized size and reposition never shrank it
back down. The screenshot showed one oversized tinted rectangle
covering the whole visible window instead of per-row backgrounds.
Fixed by caching each row's height once measured and placing an
already-measured row directly at its exact box (one widget_within/
reposition pass, same as any known-size placement) instead of
re-measuring every frame. A first-ever appearance still pays a
two-draw measurement (draw_twice), and a row whose real height
changed since it was cached is corrected the same frame it redraws
(not a one-frame lag) via an explicit reposition when the two
disagree. Steady-state scroll cost is unaffected: an unchanged row's
single placement call still hits draw_inner's existing skip-or-move
fast path.
Also fixes repair_anchor unconditionally re-snapping a bottom-anchored
list's offset to the viewport's edge on every frame snap_end was true
-- which discarded a live scroll() call the moment it ran, since
snap_end is only recomputed at the end of a layout pass and so still
read true from before the scroll. Now only re-snaps when the viewport
itself actually resized (tracked via last_viewport_len).
Added a_fill_shaped_background_is_not_left_oversized, a direct
regression test for the background bug (checks the background rect's
own painted pixel size, not just the row's reported extent, which was
already correct). cargo test -p iris (26 passed), clippy --all-targets
and --benches --release, fmt --all -- --check all clean. Rebenched:
all five scenarios still flat across N = 100/1,000/10,000 (numbers in
RUST.md's I3 box). Visually verified via
run-headless.sh message_list --shot, cropped with a throwaway PNG
decoder since no image tooling is installed here.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Built a real transcript screen (e2-transcript, beside E1's demo in
~/src/android-view) against a live app/ui-sandbox.sh session through
client-core: real fold, real ApiClient, VirtualScroll<dyn Widget> over 854
events, block-level markdown via pulldown-cmark into Prose, and a tool row
that holds its top edge on expand via overwrite_anchor.
The headline result is negative and load-bearing: neither VirtualScroll nor
Portal reacts to a touch drag, only to wheel-style PointerEvent::Scroll
(virtual_scroll.rs:504-523, portal.rs:259-267), confirmed both by reading
and empirically (a real swipe and a synthetic Android scroll event both
moved nothing). That blocks transcript-bench.sh's own gesture, so the
render-number half of E2's pass condition has no comparison to make yet.
Selection across rows and per-span rich text are also confirmed impossible
on the pinned xilem commit, each cited to its source. Full writeup, repro
commands and screenshots list in E2's own box.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
The (a)/(b)/(c) scenarios built their own Span+Scroll pair, so they
never exercised the virtualised widget the transcript screen actually
needs. Rewritten on top of iris::widget::List, plus two new scenarios
from RUST.md's I3: (d) insert-above-anchor (paging older history onto
an already-scrolled list) and (e) expand-a-row-holding-its-edge
(list.rs's note_tap mechanism). Both come out flat across N =
100/1,000/10,000, as required.
Also fixes a real inefficiency this rewrite surfaced: List::place's
"generous" measurement bound was derived from viewport_len, so a
sibling resizing the list itself (the (c) scenario) changed that
bound every tick and defeated draw_inner's same-size fast path,
forcing a full redraw of every visible row instead of a move. It is
now a fixed module constant (GENEROUS_PADDING), independent of the
list's own size -- draws for (c) dropped from 3059 to 684 over 40
ticks.
cargo test -p iris (5 List tests still pass), cargo clippy
--all-targets and --benches --release, cargo fmt --all -- --check all
clean. Numbers recorded in RUST.md's I3 box.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Variable-height rows, keyed by a u64, composed only while visible via
the existing draw_inner old-children diff (LAYOUT.md), moved not
re-laid-out on scroll (Painter::widget_within/reposition, an O(1)
offset write), a scroll anchor named by slot index so a row inserted
above costs one index increment rather than a content-offset
recompute, "more" sentinels as two ordinary optional widgets, and
"hold the edge nearest the tap" resolved in the layout pass before any
primitive is written for the frame.
cargo test -p iris (24 passed, 5 new), cargo clippy --all-targets and
cargo fmt --all -- --check clean.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
GpuTextures folded the masks and move_offsets storage buffers into every
standalone image's own bind group (group 2), alongside that image's
texture view. Since ArrBuf::update hands back a new Buffer identity
whenever either buffer's length changes -- which a widget getting its
first move-offset slot can trigger, unrelated to any image -- every
live image's bind group had to be rebuilt whenever either buffer grew.
Appending a 1,001st image to 1,000 already-settled ones cost 1,001
bind-group creates, not 1 (IRIS_TODO.md, run-bench.sh images).
Moved both buffers into their own bind group (group 3 in shader.wgsl
and UiRenderNode), bound once per frame in draw() rather than once per
per-image bind group. GpuTextures's image bind groups now only
reference the atlas array view, the image's own view and the sampler --
none of which change when masks/move_offsets resize -- so a resize
touches exactly one bind group regardless of how many images are live.
This also closes the "two frames to reach steady state" item, which was
the same bug measured a second way.
Verified: cargo build/clippy/test clean (19 tests), cargo ndk build/clippy
clean, run-headless.sh tabs --shot byte-identical (27266 bytes). New
run-bench.sh images numbers: cold load unchanged at 1000/0/0/0, append
now 1 instead of 1001. Both Fix items in IRIS_TODO.md ticked with the
before/after numbers.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Off by default and per session: it spends quota the moment quota exists,
with nobody watching, which is not a thing a default may decide. Switched
on from the session settings dialog, with the message it sends editable
("continue" unless something else is typed).
Running out of quota becomes a state rather than an error. The Claude
driver recognises its dialect's sentence -- `Claude AI usage limit
reached|1788546972` -- and reports `LimitReached` with the reset time it
gave; nothing above a driver matches on a string. The transcript draws it
as a divider, like a clear or a compaction.
The schedule is a plan to *ask*, never a plan to send. Both reset times
available are untrustworthy in the direction that matters -- the dialect's
is written when the turn fails, the endpoint's moves when the window does
-- so the wait ends in a question to the usage meter, and only `ok` with
no window at 100% sends anything. A window still spent reschedules to its
own reset time, which is what makes a limit that lifts late wait longer
and one that lifts early resume sooner. A meter that cannot be asked is a
longer wait too, never a send. A day after the limit was hit the wait
gives up and says so in the transcript, so a machine that can never be
asked is not retried for ever.
The schedule is persisted on the session: a five-hour window outlasts a
backend restart, and a wait forgotten across one never comes back.
Driven end to end with echo, never a real account: `/limit [minutes]`
reports the same event a real driver does and `/usage` sets what the meter
answers, deliberately separate so the two can disagree. The wait moved
from the dialect's two minutes to the meter's seven when the meter changed
its mind, and the message went out on the first check after the meter came
back under the limit.
Also makes the settings dialog scrollable, which these two controls made
necessary: at a 1.5x system font it clipped the last of them with nothing
on screen to say so.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
UiRenderNode::new seeded the GPU window uniform from
WindowUniform::default() rather than the surface's real size, so
shader.wgsl's vertex stage divided every primitive's position by
(0, 0) and produced NaN/Inf clip coordinates on both Vulkan and GLES.
winit's backend never hit this because winit fires an initial
WindowEvent::Resized that corrects the uniform before the first frame;
android-view has no equivalent event, so the node it built never got
corrected. Seed the uniform from the SurfaceConfiguration passed to
UiRenderNode::new instead, which is already right on both backends at
construction time.
Verified on the ai-app-2 emulator (Vulkan/SwiftShader and, temporarily
forced, GLES/virgl): the tabs example now draws its widgets instead of
just the clear colour. Ticks I2 in RUST.md.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
The Gradle side of RUST.md's I2: MainActivity, IrisView (extending
android-view's RustView with the two native methods it has no hook
for -- window insets, and unregistering this view's entry in
iris::android::insets's side table), and RustView.java/
RustInputConnection.java vendored from android-view (no published AAR
to depend on) with one deliberate diff noted in a comment: mViewPeer
is protected rather than package-private, so a subclass in a different
package can reach it.
Measured on the emulator (x86_64, API 26, SwiftShader Vulkan):
dumpsys input_method shows the served InputConnection is ours, and
Gboard's suggestion strip reads real buffer content back through
text_before_cursor ("hi | Hi | HI" after typing "hi") -- the same bar
E1 set, met. Not met: nothing draws. The clear colour reaches the
screen (confirmed by swapping it to magenta) and the layout engine
reports the correct widget count and pixel regions (log::debug! calls
left in view.rs's render() for exactly this), but no primitive shows
up, on both Vulkan/SwiftShader and GLES/virgl. Root cause not found;
one unconfirmed lead (a GLES-only D2/D2Array warning that could point
at the glyph atlas) is written up in RUST.md's I2 rather than chased
into core/src/render/, which is mid-flight in a separate benchmark
branch this session.
I2 is therefore built and wired but not tickable -- RUST.md has the
full writeup, what was ruled out, and where to pick this up.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
iris/android-app is the concrete app RUST.md's I2 is judged against:
JNI_OnLoad, a Client implementing AndroidAppState, and new_view_peer
wrapping iris::android::new_peer's generic function in the plain
function pointer register_view_class needs. Its UI is tabs-ui::build,
unchanged from the winit example.
Deliberately excluded from the iris workspace (iris/Cargo.toml's new
`exclude`): android-view needs the NDK sysroot to link, so folding this
crate in would break `cargo build --workspace --all-targets` on the
host. It resolves as its own single-crate workspace instead, built
with `cd iris/android-app && cargo ndk -t x86_64 -P 26 build`.
Verified: cross-compiles and clippys clean for x86_64-linux-android
API 26; the host iris workspace (build/clippy/fmt/19 tests) is
unaffected. Not yet built: the Gradle shell (IrisView.java,
MainActivity, AndroidManifest) to actually install and run this on the
emulator -- next in RUST.md's I2.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
The pass condition for android-view backend (RUST.md's I2) is that the
tabs example itself, text field included, runs there -- not a second
demo with the same shape. tabs-ui/src/lib.rs is that widget tree moved
out of examples/tabs/main.rs into a small crate generic over `Rsc:
HasEvents` and `Rsc::State: FocusHost`, so the winit example and the
upcoming android-app cdylib both call the same `build()` rather than
carrying two copies. Nothing in it names either backend.
Verified: the winit tabs example still renders pixel-identically via
run-headless.sh (27266 bytes, unchanged), tabs-ui cross-compiles clean
for x86_64-linux-android alongside iris, and host build/clippy/fmt/
tests are unaffected.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Relocates the platform-neutral halves of the winit `default` backend
(WidgetState, CursorState/sense, Tasks, Selector/Selectable's focus
handling) into shared crate-root modules so both backends can use them
without duplication, generalizes Tasks' redraw nudge behind a
RequestRedraw trait instead of a concrete winit::window::Window, and
adds iris/src/android/: a second backend on android-view's ViewPeer --
wgpu on the view's surface, touch as a mouse-like cursor, an
InputConnection bridge onto TextEdit (I1's parley editor), and a
window-insets side channel since android-view has no hook for it.
winit's own Android support pulls in android-activity without a
selected backend feature, so `default`/`android` are now target-gated
rather than both compiled in; confirmed by cross-compiling before this
split (cargo ndk failed inside android-activity) and after (clean).
Host build/clippy/fmt/tests and the android (x86_64, API 26)
cross-compile of the iris crate are all clean; the winit tabs example
still renders via run-headless.sh. Not yet exercised: an actual
android-app crate and Gradle shell to run this on the emulator -- next
in RUST.md's I2.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
IRIS_TODO.md's "Benchmarks" item: a message list of N wrapped-text rows
(first-frame cost), scrolling it, and growing an input box above which
the list must move rather than re-layout -- all as a plain, harness=false
`cargo bench` binary (iris/benches/message_list.rs) since UiRenderState
touches no GPU or window, chosen over criterion because every scenario
here reduces to a count take_counters already answers exactly, and a
new dependency wasn't worth it. Scroll (200 ticks) and the input-grow
case (40 lines) are flat across N=100/1,000/10,000: LAYOUT.md's O(1)
move chain holds.
The many-images case (d) needs a real wgpu device, so it's a headless
example (iris/examples/bench_images.rs) plus a new
GpuTextures/UiRenderNode counter, take_image_bind_group_creates,
mirroring take_counters. It found two real non-O(1) costs, recorded as
new Fix items rather than redesigned: bind-group creation takes two
frames to settle after a cold load instead of one, and appending a
single image to an already-loaded 1,000-image list rebuilds all 1,000
existing bind groups (masks/move_offsets buffer growth triggers
rebuild_image_bind_groups unconditionally).
run-bench.sh wraps both. Numbers and commands are in IRIS_TODO.md.
cargo fmt --all -- --check, cargo clippy --all-targets, and
cargo test --workspace (19 passed) all clean; benches are not run by
cargo test.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
IRIS_TODO.md's "Input does not fall through by input type": run_sensors
treated "the cursor is over this widget" and "this widget consumed the
event" as the same check, so a widget registered only for click() still
blocked a Scroll meant for a list underneath it. Fixed by judging
consumption per input kind -- with nothing momentary happening this
frame the topmost hovered widget still wins (unchanged), but once a
scroll or a press/release is actually happening, only a widget whose
registered senses include a matching non-hover one (via the new
TypeEventManager::registered, which lists a widget's registrations
without running anything) can consume it.
iris/src/sense_tests.rs builds a button-over-a-list Stack with a plain
HasEvents impl (no GPU or window) and checks both directions: a scroll
over the button reaches the list, and a real click still reaches the
button. Confirmed to fail on the pre-fix code and pass after.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Reasoned through but never watched happen, per the file's own "Not
separately stress-tested" note. Temporarily dropped PAGE from 1024 to
64 so tabs's ordinary mix of text sizes/families already exceeds one
page; a throwaway eprintln in grow_array confirmed two real grows in
one run (1->2, 2->4 layers), and run-headless.sh showed every tab's
text rendering correctly across layers, with no corruption. Both
temporary changes reverted; tabs and minimal confirmed byte-identical
to the pre-check screenshots afterward.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Implements LAYOUT.md end to end: one fn draw(&mut self, &mut Painter) ->
Size replaces draw + desired_width/desired_height on every widget in
iris/src/widget/, SizeCtx and Cache are deleted, and a moved widget
(Scroll, Offset) costs one move_offsets write resolved by a shared
resolve_move WGSL function in both shader stages -- O(1) regardless of
how many primitives are in its subtree, measured at 500 in the new
iris/src/layout_tests.rs (a plain unit test: UiRenderState touches no
GPU or window).
Five real bugs surfaced only by diffing iris/run-headless.sh screenshots
against the pre-change tree and are written up in LAYOUT.md's
"Deviations found during implementation": Aligned's provisional draw
composing painter.region() a second time through widget_within; Sized/
MaxSize reporting a capped size while still painting their child
unconstrained (fine under the old two-pass model, wrong once a parent
like Aligned draws before knowing the final size); a widget's
move_offsets parent link being unreadable from self.active while its
own ActiveData is still mid-construction; Painter::reposition needing
the child's *painted* footprint (its reported size, top-left anchored)
rather than its offered region; and a widget's move slot needing to be
reused in place across redraws, with its delta reset, rather than
reallocated.
All four iris/examples render pixel-identical to the pre-change tree.
cargo fmt/clippy/test clean across the workspace (18 tests: 14
pre-existing plus 4 new).
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
CLIENT_CORE.md is the map for the crate: what holds what against the
Kotlin it replaces, how many tests were ported per file (85 total,
test-for-test where the Kotlin had JVM tests), what api.rs and
transcript_fold.rs cover versus don't yet, and the two things left
deliberately undone with reasons (TranscriptUnits.kt's Compose-specific
flatten, and event_model::Event's missing Unknown catch-all).
run-tests.sh now loops event-model, client-core and server rather than
only server, so the new crates' tests run from the same one command
AGENTS.md already points at.
Note for whoever merges this into rustify: this worktree branched
before RUST.md existed there, so I could not apply the requested edit
to its "Where things stand" bullet without an add/add conflict against
concurrent work on that file. Suggested wording is in this commit's
message on the orchestrator side -- apply directly to rustify's
RUST.md: mark item 1 of the Recommendation and the "Not started:
client-core" bullet as done, pointing at client-core/ and
CLIENT_CORE.md, dated 2026-09-04.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Ports the non-Compose half of app/.../TranscriptItems.kt (TranscriptItem,
foldEvent, runIdFor, settleReply, placePeerNote, splitRun) and
ToolRows.kt (TranscriptRow, groupToolRuns) into transcript_fold.rs, with
7 tests covering delta accumulation, settling, tool-run grouping, a
ToolEnd with no matching start, and a question attaching to its call's
row versus drawing its own.
Not ported: TranscriptUnits.kt's flatten of a row into bounded Compose
list units (a fact about that UI framework, not the transcript), and
joinPages/healSplitMessage/adoptRun (page-boundary healing) -- both
recorded in CLIENT_CORE.md as left for whoever picks this up next.
Also noted there: event_model::Event has no Unknown catch-all, so an
event type this build doesn't recognise fails to parse rather than
degrading to a placeholder row, unlike Events.kt's hand-kept mirror.
cargo test (85 passed), clippy --all-targets and fmt clean.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Adds sse.rs (a pure port of Sse.kt's frame parser), api.rs (a Transport
trait plus a ureq-backed implementation and an ApiClient covering the
session lifecycle: list/read, message/unqueue/answer,
interrupt/stop/start, title/cwd/model/permission-mode/notify,
command/compact, delete, and a transcript page), and event_stream.rs
(follow_session_events, mirroring EventStream.kt's reset/event split).
ureq rather than reqwest: server/ already depends on it for its own
outbound HTTPS, this stays blocking like Api.kt's HttpURLConnection
calls with no async runtime to carry, and its own PEM cert support
means no extra rustls/rustls-pemfile dependency to pin. Network I/O
sits behind Transport so ApiClient and follow_session_events are
tested with fakes, no server involved.
Not yet covered, tracked in CLIENT_CORE.md: setups, the file explorer,
usage, models, and attachments/import.
cargo test (78 passed), clippy --all-targets and fmt clean.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Ports app/.../TranscriptCache.kt (chunked JSONL directory, suffix/gap
tracking, backwards line reader, damage recovery, eviction) with the
full TranscriptCacheTest suite (18 cases). One correction the port
found in translation: SessionCache::guard's Err branch would have
disabled the whole cache on a single damaged chunk, since a damaged
suffix and a real I/O failure both arrived as Err from the same
closure -- separated so damage discards only the one session, matching
the Kotlin original's separate `catch (e: Damaged)` from
`catch (e: IOException)`.
cargo test (67 passed), clippy --all-targets and fmt clean.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Ports app/.../Ansi.kt, Highlighter.kt, Languages.kt and MarkdownSyntax.kt
to client-core, module for module, with every HighlighterTest and
AnsiTest case ported alongside (49 tests total). ansi.rs replaces
Compose's AnnotatedString/SpanStyle with a plain StyledText/Style pair
so the crate stays free of any UI framework, per RUST.md.
cargo test (49 passed), clippy --all-targets and fmt clean.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
The event-model commit picked up its build directory because there was
no gitignore entry for it -- server/target/ is listed explicitly rather
than a blanket target/, and the new crates need the same line each.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
RUST.md's recommendation item 1 starts here: Event, QuestionOption,
SessionStatus, ImageRef, AttachmentRef, SeqEvent, context_tokens and
context_after move to a new event-model crate so a future Rust client
shares one definition with server/ instead of Events.kt's hand-kept
mirror. session/driver.rs and session/transcript.rs re-export
everything they used to define, so nothing downstream of either
module changed.
cargo test (127 passed), clippy --all-targets and fmt clean in both
server/ and event-model/.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
The old pipeline bound every texture ever drawn (glyph atlas pages and
standalone images alike) in one binding_array<texture_2d<f32>> and asked
every device, unconditionally, for VK_EXT_descriptor_indexing -- which a
real share of Android GPUs lack and which failed outright on the Android
emulator's software Vulkan (see TEXTURES.md's "iris's binding array does
not survive real Android hardware").
Implements TEXTURES.md's "Recommended shape": the glyph atlas is now one
texture_2d_array (a layer per page, grown by doubling + GPU-side
copy_texture_to_texture); a standalone image is its own ordinary Texture
and BindGroup, drawn with its own draw() call from a separate per-layer
instance list; group 2's layout is {atlas array, one image slot, sampler,
masks}. request_device now asks for no features and no binding-array
limits at all, and UiLimits is gone.
Also fixes (by making moot) the changed=false bug the review found, where
a Patch in the same batch could cancel an earlier Push's rebuild signal,
and documents the swap_remove draw-order invariant apply_free already
relied on.
Verified: cargo fmt/build/clippy/test clean in iris/ on the pinned
nightly; minimal and tabs render correctly via run-headless.sh; a
throwaway example confirmed the standalone-image bind-group path renders;
rigs/gpu-probe, updated to the new empty feature/limit set, confirms
request_device succeeds on the ai-app-2 emulator's software Vulkan
(EMU_GPU=software) -- see TEXTURES.md's "Implemented, 2026-09-04" for the
exact command and output. RUST.md's blocking item is resolved.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
`Config::default_effort` is what a session starts at when nothing chose one,
applied in `spawn_session` rather than filled in by the spawn screen so it
holds for an import and a bare API call too. It is set by the spawn screen's
own picker, whose label says so: one control, where new sessions are made,
rather than a settings page for a single value. Not on a provider, because
providers are discovered and the next rediscovery would erase it; not on the
phone, because a second device would then spawn at a level nobody there
chose. `GET`/`POST /defaults` carry it as a struct, so the permission mode --
still hardcoded to `auto` on the spawn screen -- can move there later without
a second route.
Only drivers that read a level are given one: an echo session was storing a
`--effort` it never passes to anything, which is a config file answering a
question about itself wrongly.
Separately, `AGENTS.md` is 35 KB sent with every request in this repo, and 12
KB of it was rigs and reference measurements that only matter once you are
running one. Those are the `ai-app-rigs` skill now -- the same text, still the
only copy, read when the work touches it. 35,198 -> 20,813 chars.
Verified on the emulator against the sandbox: the spawn screen pre-fills from
the server, picking `low` spawned a session at `low` and left `/defaults` set
to it, and an echo session spawned afterwards took no level at all.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Written for review before iris's render core changes. Covers the bindless
binding-array problem, the gpu-probe measurements (emulator and sourced
real-hardware findings), what growth already costs today in the current
code, the egui_wgpu/Vello prior art, and the recommendation with its open
questions -- not yet implemented.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Output is about an eighth of what a session costs and thinking is nearly
all of it -- prose is ~1.5% of output tokens, measured over 27,015 requests
of this account's own transcripts -- so the level is the largest saving
available short of shortening the conversation itself.
Shaped like the working directory rather than like the model: the CLI's
only two setting control requests are `set_model` and `set_permission_mode`
(checked against the 2.1.258 binary), so `--effort` is read when the process
launches and cannot be asked of a running one. `set_session_effort` records
the level and stops the process; the next message or Start launches one that
has it. That is also why the picker is in the session settings dialog beside
Move, and not on the bar beside the model and the mode, which take effect
mid-turn.
`None` is a level in its own right -- the CLI's own default -- so the picker
can return to it, and a blank is normalized to it at the boundary rather
than stored as a level the CLI would reject.
Offered only where it means something: `DriverKind::takes_effort` reports
the capability and the phone leaves the row out entirely, rather than the
session-type branch this app does not have anywhere else. A llama session
would otherwise get a control whose only effect is stopping its process.
Verified on the emulator against the sandbox's fake CLI: the picker sets it,
the server reports it, and an echo session's dialog is unchanged.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris asked whether the 'unknown number of images' approach even works on
mobile. It does not, measured with a new rig (rigs/gpu-probe, no APK
needed) and sourced rather than recalled: the emulator's software Vulkan
refuses iris's descriptor-indexing request outright, and on real hardware
the current Android Vulkan Profile baseline (80.1% of active devices)
does not require VK_EXT_descriptor_indexing either -- Arm's own docs say
only Valhall/5th-Gen Mali (2019+) support it.
iris already solved the identical problem for text in I1 (the glyph
atlas). The recommendation is to generalize it to images rather than
widen the binding array further; not yet implemented, since it changes
iris's render core.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two things E1 left open, both settled on the emulator.
The missing autocorrect is Masonry's as_input_connection returning None,
not android-view and not EditorInfo: android-view's own demo implements
the trait over a parley editor and Gboard suggests from that buffer.
The abort seen once is a client *detaching*: accesskit_android's adapter
never returns to Inactive, so the first tree change after a ui-trace run
sends an accessibility event with accessibility off, which throws.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Adds a "Keep this file current as you work" section at the top saying what
it is for: this file is the handoff, so writing results into it as they
arrive is what lets a session that has filled its context be cleared
instead of carrying the conversation or re-deriving what was measured. It
asks for the dead ends too, since those are what stop the next session
spending an afternoon somewhere already ruled out.
Adds a "Where things stand" block, because the next agent's first question
is which box is next and the answer was previously spread across the list:
E0, E1, I0a, I0b and I1 done, I2 next with E2 able to run in parallel,
client-core not started, and the two emulator-tools changes made outside
this repo.
Corrects what had gone stale: the next-agent steps still said to start at
E0; the iris section still described a fourteen-gate cosmic-text tree and
called the text stack an open question; and the weight section still spoke
of E1 as something that would happen. It now carries the numbers instead --
43s and 2.1 GB against 1m46s and 1.5 GB for iris, and 181 MB debug against
11 MB release for the Masonry demo. Adds the rule about bounding heavy runs
with a kill timer scoped to the pid, which cost a wrong conclusion here.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris decided for parley directly rather than through the comparison this
step described, and asked for the glyph atlas with it, so the step is what
was built rather than what was chosen between. Records the view count
dropping from 6 to 1 as the evidence the atlas is doing its job, and says
plainly that the speed claim behind the TODO is still unmeasured in both
directions -- it wants I5's transcript screen to be worth timing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
iris has no tests at all, and the rule here is not to erect a harness where
there is none -- but the editor is the exception on both counts. It is the
one part of the library that is pure logic over a string and a layout rather
than something needing a GPU and a window, and it was just rewritten
wholesale onto parley's selection model with no way to exercise it: input
cannot be synthesised in the headless compositor the examples run under,
because it has no seat devices.
Fourteen tests over insert, backspace, delete, span clearing, select-all,
motion, single- versus multi-line, and take. Two are there for specific
things the rewrite could plausibly have broken: the IME preedit path, which
resends its whole composition each keystroke so `replace` has to remove
exactly what it added last time, and editing text with multi-byte
characters, since parley addresses by byte offset where the old code
counted (line, index).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two changes that only make sense together, because the atlas is what the
new layout feeds.
Parley replaces cosmic-text for layout and shaping, and its editing model
replaces the hand-written one. That is the larger win in edit.rs: parley
addresses text by byte offset into one string rather than by (line, index),
so `select_content`, `delete_between`, `insert_inner` and `newline` become
ordinary string operations, and `iter_layout_lines`, `index_x` and
`cursor_pos` -- which walked runs by hand to place the caret and the
selection boxes -- are deleted in favour of `Selection::geometry` and
`Cursor::geometry`. Those are bidi- and wrap-correct, which the hand-written
versions were not. The file loses about 130 lines and gains Home/End.
The atlas is what the TODO's "text resizing (per frame) is really slow" was
about. Every string used to be rasterised into its own RgbaImage and
uploaded as a whole texture whenever anything changed -- so a window resize
re-rasterised and re-uploaded every visible string. Now a glyph is
rasterised once per font, size and subpixel phase and shared by every string
containing it, and a resize re-emits quads without touching the GPU's copy.
The tabs example says so directly: its `views` counter, the number of
texture views bound, goes from 6 to 1.
Supporting pieces: a GLYPH primitive that samples a sub-rectangle and tints
it, since the existing texture primitive samples a whole texture; a Patch
texture update, because re-uploading a 4 MB page per glyph is what an atlas
exists to avoid; and GpuTextures now keeps its Textures, as a view cannot be
written through.
Two bugs found on the way. `primitives!`'s @count rule recursed with commas
while matching space-separated tokens, so it only terminated for exactly two
primitives -- adding a third hit the recursion limit. And Color had no
Default, which parley's Brush requires.
Drops cosmic-text and unicode-segmentation, and with them two nightly
feature gates that nothing uses any more: portable_simd (the old glyph
compositing) and gen_blocks (the deleted line iterator). Eleven gates left.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
About one start in five, the window kept its 800x600 startup layout on a
1920x1200 surface for good. It was not the layout: tracing iris's own
decisions into memory -- eprintln in the draw path makes the fault vanish,
which is why it kept getting lost -- gives byte-identical traces for a good
and a bad run. Both do redraw_all at (1920, 1200) and draw into a 1920x1200
texture with suboptimal=false. The right frame was drawn every time and the
compositor kept showing the first one, and forcing a full repaint did not
shift it.
winit's Window::pre_present_notify, called immediately before present, is
what ties the commit to the surface's frame callback on Wayland. Without it
a frame with nothing following it can sit unpresented with nothing left to
flush it -- which is precisely a window that has just settled after its
opening resize.
0 bad in 40 with the fix, against 4 in 20 without. The stronger number is
0 in 20 in the instrumented configuration that had been 15 in 20, since
that is the arrangement the fault liked most. Runtime resizing still
round-trips to a byte-identical layout.
Ruled out and not worth re-trying: the present mode (the fault survived
AutoNoVsync -> AutoVsync at the same rate) and the size cache (redraw_all
clears it). desired_maximum_frame_latency = 1 moved the rate without
fixing it and was reverted.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The Masonry demo on android-view builds, renders through Vulkan, exposes
its AccessKit tree to ui-trace, and takes real keystrokes from the phone's
own keyboard. What it does not get is autocorrect and suggestions, and the
control is what makes that a finding: the same three key taps in the
Settings search field on the same device produce Gboard's suggestion strip,
and in Masonry's editor they produce nothing. That is the constraint the
framework decision turns on, so it is now the first thing I2 has to answer.
Also closes the Vulkan line this file had flagged as untested. The missing
step was -no-snapshot-load: the guest keeps the old GPU config from its
snapshot and reports zero Vulkan devices however the host is set up. And
records the watchdog trap that produced one wrong conclusion on the way --
a bounded run's kill timer must be scoped to the pid it guards, or it fires
into somebody else's experiment.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
E1 is part-done: the Masonry demo builds with cargo-ndk and Gradle and
renders, and ui-trace reads its AccessKit tree, so the bench rig's
tap-by-name would work against a Masonry screen. The keyboard half -- the
condition the whole framework decision turns on -- was not reached, so the
box stays open. Also records that two variables changed at once between the
crashing and working runs, so neither can be credited yet.
The vsync comment claimed a redraw burst here lands on the host's desktop.
That was my attribution for a freeze which turned out not to be mine, and
it is machine-specific reasoning that has no business in a library's
source. The battery argument is the whole reason and stands on its own.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
AutoNoVsync accepts frames as fast as the GPU will take them, so a redraw
burst costs whatever the hardware can be made to do rather than one frame.
That is the wrong default for a toolkit whose stated goal is to save
battery, and it is worse than wrong on this machine: the GPU here is the
host's real one reached through virtio-gpu, so frames nobody will see are
paid for on somebody's desktop.
AutoVsync picks Fifo, which every backend supports.
Note this is not an idle drain -- iris only draws when needs_redraw says
something changed, and the tabs example guards its stats string -- so this
bounds the cost of a burst rather than stopping a spin.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`gates_every_route_and_never_logs_the_token` failed about one full-suite
run in ten, on the assertion that a rejection *was* logged. Its sibling
ends with an unauthenticated request of its own, made with no subscriber
on that thread -- and tracing caches a callsite's interest process-wide
the first time it is reached, so whichever test got there first decided
whether the warning would ever be recorded.
That is the rule already written at the top of "Things that have bitten",
applied to one member of a set: the combined gating+logging test exists
because of it, and the enrollment test added later did not get it.
Twenty runs clean since.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
E0 is done (NDK r29, cargo-ndk 4.1.2, verified by cross-compiling to both
ABIs) and I0b is done. Corrects this file's guess at why iris would not
build, notes the const-traits family as the gates to re-read whenever the
pin is advanced, and records the cold build weight against the "slow in
debug" worry: 43s and 2.1 GB plain, 1m46s and 1.5 GB with dependencies at
opt-level 2.
Also records an open defect found on the way -- iris sometimes keeps its
pre-configure window size for good -- with what was ruled out, since it
is timing-sensitive enough that any added print hides it, and I2 will
meet it on every rotation.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
iris-core wanted exactly one thing from winit: PhysicalSize<u32> in
UiRenderNode::resize's signature, for two numbers it immediately turned
into floats. That pulled a whole windowing backend into the layer below
it. `resize` takes `impl Into<Vec2>` now, matching UiRenderState::resize
beside it.
The consequence is the reason: with winit in the graph, an Android build
of the core failed in android-activity, which needs a backend feature
nothing here selects and which iris should not be going through at all --
the plan is android-view. Without it, `cargo ndk -t arm64-v8a -P 26 build
-p iris-core` produces an rlib in 30s with wgpu's Android backend
included. So the widget, layout and render core already builds for the
phone, and what remains is the surface, the input and the IME.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`update` redrew everything when `resized` was set, but `needs_redraw` --
which is what decides whether to request a frame at all -- did not know
about `resized`. A condition in one and not the other is a frame nobody
asks for and a stale window. The two share one `needs_redraw_all` now.
Latent on Wayland, because winit requests a redraw after a resize by
itself; a resize changes neither the root nor any widget, so nothing else
here would have asked. It stops being latent on Android, where the
surface work will not have winit underneath it and every rotation and
keyboard open is a resize.
This is not a fix for the startup defect recorded in RUST.md, where the
window keeps its pre-configure layout: that reproduces with this change
in place, and the frame it needs is requested and drawn.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This VM has no display but does have a real GPU -- Vulkan 1.4 through
Venus and GL 4.6 through virgl, onto the host's card -- so the only thing
missing for a winit window is a compositor. Same trick `emu` uses for the
Android emulator: a headless sway, with grim for the picture.
It starts its own compositor rather than joining `emu`'s. sway tiles, so
adding a window to the one an emulator sits in resizes that emulator, and
a peer session's `emu up` could join at any moment. Xwayland is off here
because winit speaks Wayland; `emu` forces it on only because the Android
emulator's renderer speaks GLX.
It waits for the window to be mapped rather than sleeping a fixed time:
the first version's fixed sleep captured an all-black screen when sway
had started in the same invocation, which is indistinguishable from an
app that draws nothing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The vendored January tree did not parse at all on a current nightly: 36
errors in iris-core, all from one syntax change. `impl const Trait for T`
is now `const impl Trait for T`, with generics on the `impl`. Bounds are
unaffected, and the traits were already declared `const trait` -- so the
diagnosis recorded in RUST.md was wrong, and pinning back to a January
nightly would only have deferred this. Everything else (the unresolved
UiVec2/Vec2/impl_op imports, a Color<u8> resolving to wgpu_types::Color)
cascaded from the seven files that failed to parse.
The pin is dated rather than `nightly` because that is exactly the
failure: a rolling channel moving under a build Dev Updater runs
unattended. It carries the components and Android targets too, so a
fresh clone provisions itself.
Also drops two `#![feature]` gates the compiler reports as declared and
unused, since the build stays warning-clean, and takes rustfmt's import
order in attr.rs.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The rate-limit bar answered a question about an account, and picked the
answer by machine. One machine runs echo, the Claude CLI and a local
model side by side, so every echo session on it drew the CLI's five-hour
window: a quota that session cannot spend and could never run down. A
session now names its meter (`usageProvider`, from
`DriverKind::usage_provider`, which `usage::providers_for` reads too so
the two lists cannot disagree), and the phone matches on machine *and*
provider. Nothing meters echo or llama, and nothing at all is drawn --
including while the first fetch is out, since "checking" under a session
that turns out to meter nothing is a row the screen then withdraws.
Echo gets a meter it can be *told* about instead: `/usage 42`,
`/usage 95 20`, `/usage 42 never`, `/usage notloggedin`,
`/usage unreachable`, `/usage failed`, `/usage off`. Those states cost
real quota to arrange, which is why none of them had been looked at.
And llama.cpp runs wherever a setup says, which was the last of phase 5.
`Transport::reserve_port` is the second half of what a transport is --
"run this" plus "reach this port" -- returning the port the server binds
there and the port that reaches it here, and `Launch::reaching` puts the
`-L` tunnel on the connection that already carries the command. Three
things that came out of building it:
- A forwarded launch gets a pty and every other one keeps `-T`. Killing
the ssh client ends a CLI by closing the stdin it reads; llama-server
never reads its stdin, so the same kill left it running on the far
machine with the model loaded -- one orphan per stopped session.
- The model is looked for on the machine that will serve it, at that
machine's own models directory, so `GET /setups/{id}/models` is what
the spawn screen offers rather than the backend's own downloads.
- The readiness poll watches the process, not only the port: a model
that will not load exits in a second and would otherwise have been
reported as "gave up after 300s". The failure carries the log's tail.
Exercised end to end against this VM over ssh to itself: spawn, load,
answer, outlive a backend restart, be adopted, answer again, and stop --
with both the ssh client and the far llama-server gone afterwards. The
local path, the Claude bar and the spawn screen checked on the emulator.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris's decision: it lives in this repository for now, included by path,
with its history left in the iris/iris repository on the gitea remote
(this is its main at 7b54aaf, byte-identical to the public GitHub copy).
It gets its own repository back once it has proved itself here.
RUST.md's I0 records the decision and what the first build said: the
tree does not compile on the current nightly because const_trait_impl
now requires traits to be declared 'const trait', which is the first
item of I0b.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Research and measurements from 2026-09-04: what the Compose app has to
reproduce, why Android text input and rich selectable text decide the
framework, the options considered (Masonry as the yardstick, iris as the
in-house library to build up; Slint, iced, egui, Makepad rejected with
reasons), how thin the Java shell can be, building the APK without
Gradle, and the ordered experiments with pass conditions. Includes the
emulator Vulkan findings: Venus is blocked by this emulator's gfxstream,
SwiftShader over the emulator's own ICD works.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
AGENTS.md and PLAN.md were both carrying their own copy of the HTTP
surface, and the previous commit replaced those with a pointer to this
module doc comment -- which turned out to be missing ten routes that
exist: the four `/setups/{id}/importable*`, `/sessions/{id}/permission-mode`
and all five under `/models`. Naming it the source of truth is only worth
doing if it is one.
The two "later phases add" lines at the foot are gone. Setups replaced
`/hosts` in August and `/models` is the block just added above them, so
both were promising work already done.
cargo test (127), clippy --all-targets and fmt clean.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The same pass the server had, on the Kotlin side: comments restating what
the code says are gone, and the ones recording a measurement, a constraint
or an incident are kept but cut to a few lines each. 6540 comment lines to
5674, and 920 lines off the app.
Two doc comments had drifted onto the item above the one they describe --
`contextAfter`'s onto `sessionWorking` in Events.kt, and `UsageMonitor`'s
equivalent on the server was fixed in the previous commit. Each is back on
its own item, which is the only non-comment line this diff moves.
The comments are reflowed to the column limit at their own indentation:
several were written wide, and ktfmt re-wrapped them into lines holding a
single orphan word. `/tmp` script, not kept -- ktfmt is idempotent over the
result, which is the check.
Left alone deliberately: this codebase's remaining comment density is high
because the comments carry things the code cannot say -- what a null means,
what a number was measured against, which bug a guard exists for. Of the
238 one-line doc comments in the app, five were pure restatement of the
name and were removed; the rest each say something the signature does not.
ktfmtFormat, compileDebugKotlin, lintDebug and testDebugUnitTest pass;
cargo test (127), clippy --all-targets and fmt still clean.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The markdown had accumulated a lot that was stale rather than wrong.
PLAN.md still described pi as the llama.cpp harness, a refcounted
LlamaServerManager, and a providers-by-hosts cross-product, all of which
were superseded or never built; it also carried a second copy of the HTTP
table that routes.rs owns. EXPLORER.md and TRANSCRIPT_CACHE.md held
implementation checklists for work that has since landed. AGENTS.md
restated most of PLAN.md's design instead of being the working-notes
layer it says it is. 3225 lines of markdown to 2180, with the stale
sections gone rather than reworded.
On the server, comments explaining what the code already says are out and
the ones recording a constraint, a measurement or an incident are kept but
cut to a few lines each: 5504 comment lines to 4586.
Four doc comments in session/mod.rs, and one each in process.rs and
usage.rs, had drifted onto the item above the one they describe --
functions were reordered without them, so `stop_session`'s doc sat on
`set_session_cwd`, `stat_of`'s on `struct Stat`, and `UsageMonitor`'s on
`type Cached`. Each is back on its own item.
routes.rs's module table also claimed later phases would add `/hosts`,
which setups replaced.
cargo test (127 passed), clippy --all-targets and fmt are clean.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reopening a session downloaded the conversation again, every time, over
the tunnel. It now draws from a copy of what the server has already sent
and asks for one event to check that copy is still current.
Per session, under cacheDir, the server's own event lines in chunks named
for the range they cover -- so a coalesced page, whose lines do not say
what they cover, still records it. Only the contiguous run ending at the
newest chunk is served; a gap is closed by paging through it, bounded by
`after` on /transcript so the page stops where the phone's copy starts
and can therefore be kept. Nothing is derived and stored: rows are a
rendering, and a cache of them would need throwing away on every change
to the fold.
Nothing here is load-bearing. Missing, evicted, damaged or unwritable all
degrade to the cold open this screen did before, and the check before the
stream resumes -- one request, one event -- is what stops a replaced or
truncated file being spliced onto a copy of a different conversation.
What that check cannot see, a line changed mid-file with the tail intact,
is what Reload in session settings is for.
Measured on the emulator against ui-sandbox, on a 505-event session:
reopening it costs one request for one event, including scrolling the
whole conversation back; a cold open is two requests and 100 events. A
reset after falling 300 behind fetched the gap as four coalesced rows
rather than re-fetching 104 events and discarding them. Every chunk was
checked line by line against what the server says for the range its name
claims, across the reset and the gap-fill.
transcript-bench.sh, same viewport content and gestures, before and
after: p50 16.9ms both, p90 25.6 -> 23.2ms, p99 33.5 -> 36.7ms, and the
transcript's own draw accounting 0.33ms -> 0.32ms with place 0.31ms
either way. Within the emulator's noise, which is what a cache must be:
it changes what is fetched, not what is drawn.
Building it also found that the server handed out the same transcript
line two different ways. serde_json's default float parser is not
correctly rounded, so a ts written as ...0757 came back from /transcript
as ...0755 while the SSE stream sent the original -- invisible on screen,
since a ts is drawn as a relative time, and visible here only because the
cache compares a line it holds against the server's answer. Fixed with
float_roundtrip, with a test that fails the moment it is dropped.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Measured against a session streaming 20 events a second. Reopening one with
an anchor 1,800 events back connects 87-119 events behind, under
CATCH_UP_LIMIT's 200 -- the restore is two requests now, the opening page
and one span covering the whole distance to the anchor, where the report
was written against a restore that took thirteen. Three provocations, no
repeat connection between them: that reopen, twenty seconds backgrounded
while 415 events were produced, and a reset forced by dropping the limit to
5, where the app cleared, refilled and carried on without reconnecting.
So the TODO entry goes. What stays is the instrument that answered it:
every SSE subscriber now logs at debug the cursor it arrived with and
whether it was continued or reset, since nothing else could say. The app
sees a window arrive and cannot tell how far it had fallen.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The file was a week's record of the transcript work, and everything in its
architecture, techniques and rejected sections has landed -- so it was a log
of how the code got here, which the code's own comments and AGENTS.md
already carry. Kept only what existed nowhere else: stream-bench.sh,
trace-draw.sh and the two emulator-loop traps go to AGENTS.md beside
transcript-bench.sh, along with the standing rule to run the benches either
side of a transcript change; GrapheneOS's broken System Tracing goes to
~/.claude/MACHINE.md, since it is about the phone rather than this project.
Its one unfinished item -- the reconnect loop after a restart onto a
streaming session, which may already have been fixed by the restore's
one-event-per-request fix -- moves to TODO.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A table is recognised by its delimiter row, the only line of one that cannot
be anything else, and its header is the line above -- the single place the
scanner looks ahead. Colouring every `|` instead would have marked the pipes
of a shell command written in a paragraph.
Addresses come in two shapes: `<...>` needs a scheme's colon or an at sign
inside it and no whitespace, which leaves `<div>` alone; a bare `scheme://`
needs no closer, so where it ends is the decision -- the sentence's trailing
punctuation is given back, and so is a closing bracket unless one opened
inside the URL.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The token scanner asks what a character is; markdown's meaning is where it
sits, so a `#` opens a heading at the start of a line and is an ordinary
character three words in. `MarkdownSyntax.kt` reads structure a line at a
time and then each line's prose left to right, and `spansOf` is the one
entry point that hides which of the two scanners a language got.
Conservative wherever a guess would be invisible: emphasis needs a closer on
the same line with no space beside either marker, so the `*p = *q` of a C
fragment opens nothing; an underscore may not start or end inside a word;
and an indented code block is left plain, since four spaces after a blank
line and four after a bullet are the same line.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The stretch is rendered on the box around the list, so everything in that
box bent with it -- the numbers included. `Modifier.overscroll` wraps the
effect's single node, so one effect cannot be rendered in two places and
the numbers cannot be excluded while they live in the rows. They had to
leave.
They now sit beside the scrolling box: the rows leave a spacer where the
numbers go and a `SubcomposeLayout` draws them there. That is the one
arrangement that keeps them level with their lines, which is the thing a
numbered listing may never get wrong. Which numbers exist *and* where each
one goes both come from the list's own `layoutInfo`, read in the measure
block -- and subcomposition happens during measurement, so it composes from
the answer the list has just produced rather than from one it read a frame
ago. A column translated by the scroll position could not do that: the
translation would be a layout read and current while the set of numbers was
a composition behind it, and during a fling the numbers would slide against
their lines.
Checked by sampling the screen at about 1kHz through a fling: 23,520 row
observations over 552 frames, every one with its number at exactly its own
top, no drift at any point. Also that the gutter holds its x while the text
scrolls sideways, and that a short file and an empty one still draw.
A consequence worth having: the numbers are no longer inside the
`SelectionContainer`, so selecting part of a file and copying gives the code
rather than the code with a number in front of every line. That follows from
where they are now rather than from anything asked for, and a copy was not
exercised.
The stretch itself still cannot be seen from this VM, so whether the numbers
now stay flat while the text bends is the thing to look at on the phone.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Modifier.horizontalScroll` builds its own overscroll effect per node, so
with a node per row only the line under the finger bent when the file was
dragged past either end and the rest sat still beside it -- the same
complaint as the offsets, one layer out.
There is an overload that takes the effect instead of making one, and it
leaves the rendering to the caller. So the viewer makes one effect, hands
it to every row, and renders it once on a box around the list: the file
bends as the block it scrolls as. This only works now that every row is
the same width -- rows that disagreed about where the end was would
disagree about when to stretch.
**Not seen working.** Measured on the emulator here: over-dragging well
past the end and capturing mid-gesture produces a frame with no stretch in
it at all, and the list's own vertical overscroll does not appear either,
so this VM cannot show the effect for any scrollable. Noted in
~/.claude/MACHINE.md so the next session does not spend the same half hour
on it. What was checked here is everything either side: the scroll still
reaches both ends, the position survives scrolling vertically, and nothing
else moved. The stretch itself wants a look on the phone.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
EXPLORER.md's decision 8 said "one shared horizontalScroll state", which is
what was built and is not sufficient on its own -- the reason is worth
having beside the decision rather than only in the code that now works.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Sharing one `ScrollState` across the viewer's rows was not enough to make
them move together. `Modifier.horizontalScroll` is a node per row, and each
one coerces the shared offset into *its own* range -- its content width
less its viewport -- so a short line's range is zero and it stayed put
while the long line beside it moved. Each row also writes `maxValue` on the
shared state as it measures, so how far the file could be dragged at all
was decided by whichever row happened to measure last, and changed as the
list scrolled.
Both go away once every row is the same width. `FileLines` now carries the
longest line in columns, and the viewer turns that into one content width
from a single character's advance -- arithmetic rather than twenty thousand
measurements, because the face is monospace -- and gives it to every row. A
tab counts as eight columns and deliberately upwards: over-estimating
leaves a little empty space past the longest line, under-estimating puts
the end of that line out of reach. The width is capped well under what
`Constraints` can carry, so a minified file is a scroll that stops early
rather than a crash.
Reported by Iris on 2026-09-04. Checked on the emulator against the
generated 1 MB file, whose lines run from one character to sixty-eight:
the file now moves as a block, the offset survives scrolling vertically and
newly composed rows arrive at it, and the far end of the longest line is
reachable. Also checked on the two cases the change had no reason to touch
-- a file narrower than the screen, which still does not scroll at all, and
an empty one, whose zero content width draws its one numbered line.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
AGENTS.md lists what the explorer's sandbox tree holds and had not caught
up with the three sized source files added beside it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The three file sizes the viewer's and the editor's limits were measured
against are built by ui-sandbox.sh now, beside the rest of the explorer's
fixture tree, so the figures in EXPLORER.md can be taken again instead of
each session inventing its own generated file and getting a slightly
different one.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Three numbers, taken on the emulator through the app's own render report
and written into EXPLORER.md; the fixture tree the sandbox now builds is
what they were taken against.
The viewer's scan was on the main thread. Decision 8 said off it, and the
first version did it in a `remember` inside the composition, which is not
that -- 460ms of frozen screen on a 1 MiB file, long enough that the
accessibility tree cannot be read, which is exactly what "the app has
stopped" looks like from outside. It runs on Dispatchers.Default now, with
a spinner where the file will be. Reading a megabyte is otherwise fine:
the viewer is a row per line, and it opens and scrolls 28,660 of them.
Edit mode needed a cap, and not the one the plan expected. The cost that
matters is not the highlighting -- 40ms a keystroke at 128 kB, which is
survivable -- it is Compose laying out one enormous text in the field:
2,027ms per frame at 128 kB, with typed characters dropped, and no
response at all at 1 MiB. Switching highlighting off would have saved
nothing, since every arrangement of a single text field pays it. So
EDIT_LIMIT is 32 kB, the largest size actually measured as usable, and
above it the pencil is disabled with the reason in words beside it: a
disabled control teaches what the thing can do but cannot say why it is
off, and a reader who cannot edit a file they can plainly read would
otherwise conclude the app is broken.
`FileLines.of` is timed like everything else here, so the figure lands in
the render report rather than needing a harness to ask for it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The drag-right-to-go-back gesture was removed on the other side while the
file explorer was being built on this one, so the explorer's own use of it
goes with it: back inside the explorer is the arrow and the platform's own
gesture, which is what the rest of the app now has too.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The other half of EXPLORER.md: a folder button on the session header opens
the machine's filesystem, starting where the session works.
It draws **over** the session in the same `Box`, so the session under it
stays composed -- its event stream keeps flowing, its draft and scroll
position stay where they were, and coming back from a file costs nothing.
Back steps one level inside it (editor, viewer, directory, parent) and only
closes from where it opened; the platform gesture, the button and the swipe
all go through the one function, so they cannot mean different things.
The viewer is a `LazyColumn` of lines rather than one `Text`, because text
layout is linear in the text and a twenty-thousand-line file in a single
`Text` measures all of it to draw a screenful. Lines do not wrap and share
one horizontal scroll, so a logical line is a visual line and the gutter
cannot come to number the wrong text; the gutter's width is measured from
the digit count of the line count in the style it is drawn in. The editor
is a `BasicTextField` with a `VisualTransformation` carrying the scanner's
spans, which is the one Compose API that colours a field's own text rather
than replacing the field.
`fileLanguage` reads the same table `fenceLanguage` does, so a language
added for fences is a language added for files.
A file that changed on the machine while it was open here refuses to be
overwritten and asks, with what each of the three answers costs. That is
the ordinary case, not the exotic one: an agent editing the file somebody
is reading is what this whole feature is for.
The speedometer moves off the header into the session settings dialog,
where the session's other about-the-session controls are, and the folder
takes a place between the usage chart and the cog -- widest scope to
narrowest, cog at the end, as Iris asked. Both benchmark scripts move onto
`ui-trace`'s new tap-by-label action in the same change, so the render
report is never unavailable and never pressed at a coordinate that has
stopped meaning anything; `app/bench-lib.sh` is what they share, and
`grep -n "tap [0-9]" app/*.sh` is the check.
Exercised on the emulator against the sandbox's new fixture tree, with a
screenshot or a ui-trace for each: the listing (dotfiles, directories
first, a symlink to a directory sorted with them, a name with a tab in it),
a highlighted file, binary, too big, a permission error, editing and
saving, the 409 and its Overwrite, back with unsaved edits, creating a name
that exists, creating one that does not and landing in the editor, an empty
directory, and `..` above the directory the session opened in.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The screen no longer follows a horizontal drag. Back is the arrow at the
top left and the platform's own edge gesture, both unchanged.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The chip was the renderer's span background, and a span's background is
part of the text's own drawing: the text node paints the selection first
and the glyphs over it, so an opaque chip covered the selection and
selecting a sentence highlighted every word of it except the ones in
backticks. The previous fix let the selection show through by taking the
chip to 60% alpha, which is a compromise on both sides -- the chip is a
weaker step down from the page, and selected it reached #3C344F where the
words around it reached #776394.
There is a place that is under both, and a fenced block was already in it:
a modifier on the text rather than a style inside it. So `appendCodeChip`
takes the code span from the renderer's inline builder, keeps its style and
its space of padding either side but drops the background, and marks the
range; `LinkedText` draws those ranges in a `drawBehind`. The chip is back
to the full `rawSurface` fill (measured #11111B against a #1E1E2E page) and
a selection over it now lands at #776394, the same as the rest of the
sentence -- the fenced block's numbers exactly.
The geometry is one box per line, from the bounding boxes of the run's
first and last characters, taken as far as the line's `visibleEnd`. Not
`getPathForRange`: that is the shape of a *selection*, which runs to the
right edge of every line but the last, and a code span that wrapped left a
full-width empty chip behind on the line above -- twice in one fixture.
`visibleEnd` is the same rule the selection rectangle obeys, so the chip
stops where the selection stops instead of sticking its padding space out
past the end of a selected line.
Checked on the emulator against a fixture with chips in a heading, three
kinds of list item, a quote, a table cell and a link label, unselected and
under Select All, and a link with a chip in its label still opens. Cost,
against the same build without the change, streaming sixty paragraphs of
three chips each: measure 755ms against 776ms, record 327ms against 321ms,
transcript draw 0.22ms in both.
The first half of EXPLORER.md: server/src/files.rs, which lists a
directory, reads a file, writes one, and creates a file or a directory on
whichever machine a setup names.
Each operation is one small POSIX script run through `Transport`, the way
the import listing and the usage fetch already ask a machine a question,
so the local and the ssh case are one implementation rather than two that
drift. The path crosses as a positional argument and never as script
text; `PATH_PRELUDE` is the one line that gives a leading `~` its
meaning, because a shell expands a tilde in text and not in an argument,
and it is the far machine's home that has to answer.
A read has four answers -- text, binary, tooBig, or the machine's own
error -- because a binary file drawn as text and a big one cut off
silently are both wrong in ways the reader cannot see. A write carries
the sha256 the read reported and is refused with a 409 when the file has
moved on, which is what happens whenever an agent is editing the file
somebody is reading.
`Transport::capture_with_input` is the one description of "run this
there, with this on stdin", and `ship_attachment` moves onto it rather
than assembling a second ssh invocation of its own. It is also the only
capture that hands back the exit status, which is how the write says
"this is not the file you read" without that answer looking like a
failure.
Exercised on both transports against the sandbox -- ssh to this VM with a
throwaway key, since the quoting and the stdin path are what that proves
-- including a filename with an apostrophe, one with a tab, an unreadable
file, a binary one, one over the limit, and the 409.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Selecting a sentence highlighted every word of it except the ones in
backticks. An inline span's background is part of the text's own drawing
and the selection rectangle is drawn underneath it, so an opaque chip hid
the selection completely -- and there is no way to draw it over instead,
since the order is the text node's. The chip's fill is 60% now: measured on
the emulator, unselected it is #161622 against a #1E1E2E page, so it is
still a clear step down, and selected it moves to #3C344F, which is the
whole point.
This is what Iris's screenshot was showing. A fenced block was never
affected -- its background is on the box around the text rather than on
spans, so the selection lands on top of it, which is why it looked fine
when I went looking.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Verified on the emulator with all three gestures on an opened peer message:
a tap on its words shuts it, a press held past the long-press timeout
selects from them, and the tap that puts that selection away does only
that. The earlier note in TODO.md saying markdown inside these cards could
not be selected was a coordinate error on my part -- the presses were
landing in the card's bottom padding, below the last line -- and it is
removed rather than carried forward.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A markdown paragraph took every tap that landed on its glyphs, so an opened
peer message or memory note could be shut anywhere except on the text --
which is most of it, and reads as a card that has stopped working. Measured
on the emulator: with a handler on the text the tap did nothing at all, and
with the handler removed the same tap shut the card. The words now do the
shutting, through a composition local, since the renderer composes those
paragraphs out of its own component table and there is nothing between the
card and them to pass a parameter through. The link handler is bounded by
the long-press timeout, so holding to select is not a tap.
The other half is the tap that puts a selection away, which used to shut
whatever card the words were in. The container clears the selection from
that same press, milliseconds before the card reads it, so the answer is
taken at composition instead -- what was true when the reader touched the
screen.
Selection colours are the app's own. Material's 40% of primary is a tint of
whatever is behind it, and over the near-black a code block sits on it
composited to a smudge, so selecting a line of code looked like nothing had
happened.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
dev.snipme:highlights 1.1.0 found comments before it knew the language and
paired /* with */ by ordinal, so `//` in any URL commented out the rest of
its line, every Rust `#[derive(...)]` greyed out as a comment, a `#` inside
a Kotlin string swallowed the line, and `x '*/a/*'` in shell produced a span
whose end preceded its start -- the one that crashed a card holding
`-path '*/.git/*'`. None of that could be post-processed away, because
comments won over strings before the language was known.
Highlighter.kt is one left-to-right scanner: at each position it is in a
line comment, a block comment, a string, or ordinary code, and every span is
emitted by advancing an index, so spans cannot overlap, arrive out of order
or run backwards. Languages.kt is a `Rules` row per language -- comment
tokens, block comment and whether it nests, the string forms, what opens an
attribute, and the keyword set -- so a new language is a table entry. The
keyword lists came from the library's SyntaxTokens.kt (Apache-2.0, noted at
the table) so nothing that is coloured today turns plain, and RON, TOML,
fish and JSON are coloured for the first time.
HighlighterTest.kt is a new JVM unit test source set -- 24 cases, the
library's mistakes kept as regressions, plus a sweep asserting no span
escapes the code for any language on unterminated and empty input.
AGENTS.md's app line now runs :androidApp:testDebugUnitTest.
Measured on the ai-app emulator, debug build, a ~200-line Kotlin fence sent
into a sandbox session:
before code highlighted: 1, 101.9ms total, 101.9ms mean, 101.9ms worst
after code highlighted: 1, 15.0ms total, 15.0ms mean, 15.0ms worst
and a second fence in the same run took 13.9ms, so that is the steady cost
rather than class loading. stream-bench.sh after the change:
code highlighted: 1, 12.1ms total, 12.1ms mean, 12.1ms worst
markdown reparsed while streaming: 1329, 2130.7ms total, 1.6ms mean, 8.7ms worst
record: one block: 131, 11.4ms total, 0.1ms mean, 0.4ms worst
draw phase 1.21ms per frame, the transcript 0.23ms of it
transcript-bench.sh after: draw phase 1.10ms per frame, the transcript
0.49ms (place 0.48), worst place 4.3ms -- unchanged within run-to-run noise,
as expected, since the scan happens in `warm` and not while drawing.
Looked at on the emulator: a URL inside a Kotlin string, a Rust attribute
with a lifetime and a raw string, a shell line with globs and `$#`, a RON
fence and a TOML fence all colour correctly; a Bash tool card still colours
its command; a plain Python fence -- which this change had no reason to
touch -- looks as it did; an unknown language stays plain; and a fence is
plain while it streams and colours when it freezes.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Bash output arrived with its escape sequences in it, so a coloured diff or
test run was line noise around the thing being read. The sequences that
decide how text looks are spans now and every other one is dropped, with a
carriage return honoured the way a terminal honours it so a progress bar
shows its final state rather than every state it passed through.
A rightward drag anywhere on a session, spawn or settings screen steps back,
following the finger so it can be abandoned. It loses every argument: a
child that consumes horizontal drags -- a wide fence, a table, a selection
-- has already taken the gesture before this sees it.
Changing the model or the permission mode of a session with nothing running
was refused, in words about the driver, while the config had already taken
the value that its next start will use. Both now announce the stored setting
instead, through one function, since which of the pair it is does not change
the rule.
The model-switch warning no longer fires after a clear: the server reports
the context as unmeasured rather than zero afterwards, and the fallback
reading counted the whole conversation still on screen.
An image loading shows a spinner in the space it is about to fill, in the
transcript and in the composer's attachments alike.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Picking an option marked nothing until the answer had crossed the tunnel,
been recorded and come back as an event, so the card sat unchanged for most
of a second after a tap. What the reader has picked is now the card's own
state and shows at once; a Submit at the foot sends every question the tool
is waiting on, greyed until all of them have an answer and a spinner while
the request is out.
Several questions are paged rather than stacked, with the count and a pair
of arrows on the right, because three questions with four described options
each is several screens and the reader scrolls past the one they are
answering to reach the button that sends it.
A permission ask keeps its single tap -- two bare words are not worth a
submit step -- and marks what was pressed until the request settles, so the
mark either stands on the recorded answer or goes away with the failure.
Chevron draws all four directions from one description of the shape, since
the pager needed two more of them.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The composer's settings row is outlined bubbles opening round menus, and
the message box is a TextFieldValue so anything put into it without being
typed -- a draft, a share, a slash command -- leaves the cursor at the end.
A tap that puts a text selection away no longer also collapses the card the
text was drawn in: every open and close on the session screen goes through
one guard that spends such a press on the selection.
The usage bar and the usage dialog were two polls of one measurement and
disagreed for up to a minute at a time; they are one feed now, and the
countdown rounds up to the minute in the one place both read.
A working directory typed as ~/repos/ai-app was four literal characters on
the local transport and as an argument on both, so the existence check
refused every home-relative path. It is checked by entering the directory
now, expanded for a local spawn the way the remote shell expands it, and
stored short so the phone draws what somebody would write.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The highlights library finds comments before it knows the language and
pairs quotes and comment delimiters by ordinal; measured on 2026-09-03,
that greys out every Rust attribute, comments out the rest of a line at a
URL or a # inside a string, and opens a bogus string at an apostrophe.
Upstream's only fix since 1.1.0 is unreleased and covers just the
reversed range we already drop. The plan replaces it with one sequential
scanner and a table of languages, adding RON, TOML, fish and JSON, which
real transcripts use and the library never knew.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The rendering doc's running log of finished work is folded into the
architecture section and the rest dropped: what remains is why the code
is the way it is, the harness, and what is next.
The highlights bug is bigger than the backwards span we already drop.
The library pairs every `/*` with an `*/` by ordinal position and uses
the same delimiters for every language, so a shell glob opens a comment
and `//` in any URL comments out the rest of its line, taking the
keywords and strings inside it with it. highlights-repro.sh asks the
library directly, outside the app, since none of this is visible on a
phone.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Warming covers a settled message, so it did not reach the block a reply is
still writing: that one was re-lexed at every delta, on the composing
thread. Measured streaming a two-hundred-line Kotlin fence -- 211 lexes,
13.7 seconds across the turn, the worst 177ms -- for colours on text being
replaced as fast as they were computed.
A live reply's last segment now draws its code plain and takes its colours
when the block freezes, which for a finished fence is as soon as the next
block starts. The settle-time lex then happens in warm, off the drawing
thread. Same fixture after: one lex of 374ms in warm, draw phase 1.51ms to
1.01ms per frame while streaming, and the fence coloured on screen once the
reply settles.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two things the measurements for the previous commit turned up.
Highlighting a fence cost 174ms for a two-hundred-line Kotlin block, and
the lazy list charged it again every time that block scrolled back into
composition -- six times in one bench run, with the scroll's draw phase at
1.29ms per frame. So it is warmed and cached where parses already are:
`highlight` is a plain function taking no colour from the theme, `warm`
fills `ParsedReplies.highlighted` from `fences(parse)` off the drawing
thread, and `fenceContent` extracts the code here rather than through the
library's composable, so the string warmed is the string drawn.
And the anchor restore asked for a span counted in events, which goes
negative when the anchor's row is the oldest half-row and was coerced to
one -- a request per delta, six hundred round trips walking one reply back
a word at a time with the spinner up. It asks for a page of rows now.
Clean pairs, fresh sessions each side, same gestures. Fence scroll
(transcript-bench.sh): draw phase 0.74ms per frame before highlighting
existed, 0.77ms after, no lexing in the window either side. Streaming
forty linked items (stream-bench.sh): 2412ms of reparsing before, 674ms
after; mean 5.0ms to 1.4ms, worst 8.9ms to 7.9ms. Bullet glyphs, fence
colours, the image links and the reference link checked on the emulator;
lint clean on AGP 9.4.0.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Items 1-5 of TRANSCRIPT_RENDERING.md's list, plus the AGP 9.4.0 bump from 7.
MarkdownRoot provides the renderer's locals itself instead of calling its
Markdown() composable; fences and indented blocks go through CodeFence.kt,
which shares the tool-input highlighter and a fence-language alias table;
an image in a paragraph is a link carrying its alt text, so every paragraph
is now platform text; LiveParse freezes the finished items of the tail list
so a forty-item list streams as forty paragraphs would.
Measured before, on the emulator (report from transcript-bench.sh over the
200-line fence fixture): draw phase 0.72ms per frame, transcript 0.36ms.
stream-bench.sh (new) streaming forty linked bullets on the old build:
markdown reparsed while streaming 483, 3.9ms mean, 11.6ms worst; record:
one block worst 1.6ms. The after runs, the on-screen check of the glyphs
and lint are recorded as owed in the doc's "What is next".
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Uploads no longer sit whole in memory anywhere: the phone writes the
multipart body chunked as it reads the picked file, and the server writes
each chunk to a `.part` file under the session and renames it when whole.
The per-request cap is 4 GB and bounds disk, not memory.
A file attached to a session on another machine is copied there in the
same request: one ssh invocation takes the bytes on stdin into the
setup's `attachmentsDir` (new, optional, on the machine form and in the
config), else the session's cwd, else the login home, and answers with
`pwd -P`, which is recorded beside the file as `<name>.remote` and is the
path the driver tells the CLI. A failed copy fails the upload and says
why, so no message ever names a file that is not there. The host keeps
its copy so transcripts can reference and fetch it. Measured against the
Gentoo test guest: a 40 MB file shared from the phone arrived there byte
for byte. The tilde in that setting is the remote home, so it is not
expanded on the server the way other setup paths are.
TRANSCRIPT_RENDERING.md records the week of transcript work -- the
measurements behind each decision, the harness, what was rejected, and
what to do next -- so a new session can start from it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Attachments were images only. Now any file can be attached: from the file
chooser behind the "+" menu, or from Android's share sheet, which the app
is now in. An image still goes to the model as a picture; anything else is
stored under its own name (`<hex>-<name>`, cleaned by `safe_file_name`)
and the Claude driver ends the message with `Attached file: /abs/path`,
since the CLI reads files by path and a model cannot be shown a trace. The
user-message field is renamed `images` -> `attachments` on both sides,
with a serde alias reading the rows written before. A share arrives before
anyone has said which session it is for, so it is held in AppRoot with a
banner on the list until a session takes it; an open session takes it at
once. Unreadable shares are reported beside the composer, not thrown.
The tool card crashed the app when opened on a command holding a quoted
glob such as `-path '*/.git/*'`: highlights 1.1.0's shell lexer answers
`x '*/a/*'` with a span whose end is before its start, and AnnotatedString
refuses the range. Such spans are dropped; the library is the place for
the fix. The echo driver gains `/bash <command>` so a card with a given
command can be produced on the emulator.
ui-sandbox.sh's token salvage read the tokens block's close only at a line
start, ran past the compact `),],` the server writes, and copied `setups`
into the new config twice, which the server then refused.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Three costs left in the renderer's composition layer, taken one at a time:
The text leaf. Every paragraph went through the renderer's text composable,
which exists to place inline images and charged each text for the
possibility: a placement callback, a derived map of inline content, a
semantics group and a size animation. A paragraph with no image -- nearly
all of them -- now goes straight to BasicText, with the renderer's own rule
for a style that names no colour. One with an image keeps the old path.
The table. The renderer decided "spread or scroll" with a BoxWithConstraints,
a subcomposition. LinkedTable does it with one layout modifier placed after
the horizontal scroll: fillMaxWidth fixes the minimum to the room, the scroll
passes that minimum through while lifting the maximum, and the modifier sizes
the rows to the larger of the room and the columns' floor. Rows no longer
need a width handed to them or a row index from a composition local.
The live reply. Every delta reparsed the whole message off-thread; for a
long reply that was tens of milliseconds hundreds of times, every core busy
while the frame's thread waited. LiveParse freezes every top-level block that
a later block has started after -- markdown's block rules make that safe --
and reparses only the tail. Each piece is keyed by where it starts in the
message, so a block keeps its composition when it freezes.
Verified on the emulator: the block-kind fixture draws the same with links
opening from a paragraph and a bullet and plain text opening nothing; a
six-column table still scrolls sideways; a 58-word mixed stream of list,
fence, table and quote drew every block as it arrived, 47 tail reparses at
1.7ms mean against whole-message parses before. ktfmt, build and lint clean
but for the AGP 9.4.0 notice.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A settled reply used to be cut into block *strings*, each parsed on its own
and each a unit of the lazy list; the live reply split the same way with a
whole-message parse per delta on top. Now a message is parsed once, and a
Piece addresses a top-level block of that tree -- or one item of a
top-level list, which was the one block still unbounded: a list of forty
sources was one item composed whole in the frame it scrolled into. Units,
the live reply's column and peer messages all draw from the same parse,
so warm parses each message once instead of once per block, a delta costs
one background parse instead of two, and a reference definition at the
foot of a message resolves again because nothing is parsed apart from it.
The renderer keeps parsing and providing its environment; MarkdownRoot
wraps that around a piece, and a whole block still goes through its
dispatch with our component table. List items are drawn here, with the
renderer's own paddings so a split list looks like an unsplit one, and
lists inside quotes come to the same code through the table -- the marker
is drawn in one place, which is what a styled bullet would need later.
Found on the way: a heading's words are a child of the heading node, and
the inline builder draws nothing for a node type it does not know, so the
span-link path had been drawing headings empty. LinkedHeading hands it the
content child.
Lint: profileable's shell attribute scoped to API 29 where it exists, and
recordFrames renamed to the composable convention. What remains is the
AGP 9.4.0 notice.
Verified on the emulator against a fixture of every block kind (headings,
nested and ordered lists with a start number, task items, a quote holding
a list, a fence, a rule, a table with a linked cell, a setext heading), a
forty-item list which the render report now shows as per-item units, a
reply streamed live (34 deltas: 34 background reparses, one warm at
settle, no crash), and the older link fixture. ktfmt, build and lint run.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Table rows are now ours: each cell is a LinkedText, so a link in a cell is a
span with a string annotation and one tap detector per cell rather than the
layout node Compose builds for every LinkAnnotation -- the cost the paragraph
change removed everywhere else. The renderer's outer table (width, sideways
scroll, corners, dividers) stays; the row and cell were the only parts it
offered no slot for. Cells still wrap and align to the top, with the same
semantics the renderer gave them.
Found while checking it: the hit test took the layout's nearest caret as the
glyph under the finger, so a tap on the right half of any link glyph named
the character after it and opened nothing. That was flaky in paragraphs
already; it now checks the glyph on either side of the caret.
Verified on the emulator: a linked cell and an autolink cell open their
addresses, a plain cell opens nothing, a six-column table still scrolls
sideways, and a link-free table draws as before.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
modes: [release, debug], release first as the default; build-apk.sh
already takes the mode as its last argument, which is how Dev Updater
passes it. enroll: goes through server/enroll-link.sh rather than the
binary directly, because the command is handed the app's mode too and
because the server may have been built in either profile -- the wrapper
ignores the word and takes whichever ai-server exists, release first.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Prints the enrollment URI, one line on stdout, and exits; the running
server adopts the token the first time that device presents it, via the
spool wg-app-link's enroll module now provides (submodule bumped to
d35c880). This is the server half of enrolling through Dev Updater: its
coming per-component Enroll button runs this command and opens whatever
it prints on the phone, which is what a reinstall -- a signing change, a
new phone -- needs when nobody is at the terminal the QR is printed on.
Verified against the sandbox server: minted while it ran, first request
with the token served and the token moved into config.ron, spool empty,
second request served as an ordinary token. 108 tests, clippy clean.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Dev Updater is gaining build modes declared per component as complete
command lines, so the variant is a positional word and nothing else.
Release stays the default and the only one that signs.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The phone has been running the debug build: build-apk.sh assembled it, and
nothing in the app or its report said which build a frame time came from.
A debuggable build runs Compose at a fraction of release speed, so the
tuning so far was measured against the wrong number. On the emulator, the
same fixture and gestures: measure 1.4ms mean / 14.7ms worst on debug,
0.8ms / 6.6ms on release.
build-apk.sh now assembles the release variant, signed with a key it
generates once under ~/.config/ai-app (beside the pinned CA, outside any
checkout). The report's header names the build. The one native library is
declared kept-with-symbols so packaging stops warning about an NDK the
build does not need.
Also: ui-sandbox.sh keep now keeps the config too. The server appends
spawned sessions and enrolled tokens to it, so regenerating it left the
transcripts on disk and the registry empty.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
System Tracing on the phone only records an app's own trace sections when
the app is debuggable or profileable, and the phone runs a build that is
neither once release builds exist. profileable shell="true" admits shell
profilers and nothing else. runtime-tracing names composables inside those
sections and is inert until a trace is recording.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Compose materializes every LinkAnnotation as its own layout node -- a
clipped, focusable, hoverable, clickable box laid out against the text --
and the markdown renderer emits one per link. Measured on the emulator
against the same paragraphs with each link replaced by its label and URL
as plain words: the linked version cost five times the worst measure
(26.3ms vs 5.2ms) and 1.7x the place time, with less text on screen. On
the phone that was the bump at a reply's list of sources.
The paragraph, text and heading components now go through LinkedText,
which builds the renderer's annotated string with an annotator that
styles a link as a span carrying its address, and hit-tests taps against
the text layout itself. After: place back at the link-free level (worst
3.1ms), worst measure halved. Table cells and reference links keep the
renderer's path; the table draws its own cells.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The scroll-up freeze-then-skip was the history pager fighting the transcript's
own storage. A streamed reply is stored one token per event -- hundreds of
AssistantText events for one message -- but a page was counted in events, so
on a delta-heavy conversation a page was a fraction of one row: the opening
80-event load was less than a screen, "scroll up a bit" hit the unloaded
boundary at once, and each page the client did fetch cost a 400-event fold
(hundreds of thousands of list copies) that landed as one jarring insertion.
The server now joins each run of consecutive AssistantText deltas into the one
event the client's fold makes of it, and counts a page's limit in these
coalesced rows -- so a page is a page of the screen whatever the delta density.
Measured against a 3,500-event / 100-row echo session on the emulator: a raw
limit-20 page returns 20 tokens of one reply; the coalesced limit-20 returns
five whole replies. Scrolling the whole thing showed waited p99 51.7ms -> 0.6ms
and the worst whole-transcript measure 59ms -> ~0, with the client folding ~100
row-events instead of 3,500 token-events. No duplicate keys; the first reply
still reconstructs whole from token zero, so healSplitMessage welds the raw
newest window to the coalesced older pages exactly as before.
Coalescing is opt-in per request (`?coalesce=true`) and applied only to older
pages (`before` set): the newest window keeps real seqs because the live stream
resumes from the newest seq the phone applied, and a coalesced newest event
would hide the deltas after its first seq and replay them. The anchor-restore
path also stays raw -- it counts events to reach a known seq, which a page
measured in rows cannot do -- so HISTORY_PAGE is now rows while the restore
span and its cushion stay in events.
Also: ui-sandbox.sh gains a `keep` verb that restarts the server without wiping
sessions, so a fixture that costs minutes to build (a long delta-heavy
transcript) survives a server rebuild.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Bryan's report after the last change read no worse in the numbers -- medians
unchanged, worst stall halved -- but scrolling felt bumpier while messages
loaded, and instrumenting the split paths found the feeling's likely source:
work the counters never saw.
The live reply's block split (BlockedMarkdown) recomputed on the composing
thread at every delta -- a whole-message parse of the growing text, 815 of
them and 2.9 seconds inside one streamed reply, a few milliseconds per delta
on the thread that draws, plus a cache entry per partial text that nothing
reads again. It now works the way parsedMarkdown already did one file over:
first split inline so the row has its height, every later one off-thread,
drawing one split behind, cached nowhere. Emulator, same streamed fixture:
anim p90 7.3 -> 3.4ms, p99 9.3 -> 4.7ms.
The settle moment had the same shape: nothing warms live deltas, so the
just-finished reply's split parse ran inside the flatten, uncounted, in a
frame. The flatten now splits a reply only when ParsedReplies.splitReady
says warm() has made its parses; the session screen warms the one cold row
off-thread and re-flattens (warmedTick), so the whole-to-blocks swap always
composes against ready parses. Readiness is an explicit mark set by warm()
rather than a peek into the blocks cache, because a message with memory
notes is warmed as its parts -- inferred readiness left it unsplittable
forever and re-warmed on every fold.
Also: user slices shrink to ~1000 chars (about one viewport, so a slice
composing mid-fling costs a few milliseconds, not sixty), and the split and
flatten paths are all timed -- "units flattened", "markdown split into
blocks", "message cut into parts", "user message cut into slices", "blocks
split while streaming" -- so the next "it feels bumpier" report names its
cause instead of hiding it in anim.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The occasional bump left in an otherwise smooth transcript was the last
unbounded item: a pasted log in a user bubble is one Text whose layout runs
in the frame the row scrolls into -- 93,808px on the fixture, reported from
the phone as a 112ms worst measure. Per frame it was already cheap (one
node); the cost was entirely the entry.
A message past USER_SPLIT_CHARS is now cut at line starts into slices of
roughly 2,500 characters, each its own list unit. Lines lay out
independently, so slices that own whole lines stack back into exactly the
lines the single Text drew; the threshold is also what guarantees the
bubble was at full width, which the slices must share to read as one card.
Measured on the emulator, same fixture and gestures: worst transcript
measure 57.6ms -> 12.6ms. Fill continuity across slice seams and uniform
63px line pitch verified from full-resolution screenshots; a short message
keeps the ordinary wrapping bubble.
The corner-and-padding geometry that lets one visual card be several list
items now lives once, in Modifier.cardPiece -- Bryan asked for exactly this
generalization so future row types are cheap to add. An opened peer message
and a long user message are its two users; a new sliced kind needs only a
unit type, a flatten branch, and a body wrapped in cardPiece.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The transcript's remaining lag was the newest assistant reply: transcriptUnits
kept the last row whole -- right while it streams (splitting a changing text
is a parse per delta), wrong forever after, so a session that ends on a long
reply drew it as one lazy-list item with every node alive. On a Pixel 9 Pro
XL that was 13.8ms of draw phase a frame, 79% of it the framework's own
per-node bookkeeping, against a 34,996px item.
An AssistantMsg now carries `settled`, folded from the status event that ends
its turn (status changes are transcript events with seqs, so replay settles
the same way), and cleared if a delta ever grows the message again. A settled
newest reply splits like every other. Folding it -- rather than reading the
screen's status -- routes the resplit through the held-events gate, so it can
only happen at the newest end while pinned, never under a reader. The
"session is working" predicate now lives once, in sessionWorking().
Measured on the emulator, same session and gestures, a 43KB reply as the
last row: draw phase 3.92ms -> 1.20ms per frame, framework share 3.07ms
(78%) -> 0.54ms (45%), worst single measure 82.5ms -> 9.1ms. The report's
"on screen" line went from one 60,674px AssistantMsg to five blocks of
95-846px. A live streamed turn settles and splits the moment it goes idle.
The harness half, asked for by Bryan: ui-sandbox.sh now derives its port and
root from the checkout name (two checkouts' sandboxes cannot reach each
other), keeps its token in ~/.config/ai-app/sandbox-token and salvages
enrolled device tokens across restarts (enrol the emulator once, ever), and
gained the driving verbs every UI session was re-inventing in /tmp: spawn,
send (text or @file), api. transcript-bench.sh is the standard
scroll-and-report measurement. AGENTS.md documents all of it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A peer message opened was still one item of the transcript list, so every
block of it was composed, measured, placed and kept *alive* while any part
of it was on screen -- and the framework's own per-frame cost grows with how
many nodes are alive rather than how many are drawn. Measured on the
emulator, scrolling the same stretch with a 43KB message shut, opened, and
opened after this change:
shut opened opened, split
draw phase per frame 0.81ms 3.85ms 1.22ms
of that, the framework 0.39ms 3.15ms 0.42ms
frame total, median 16.9ms 24.3ms 21.1ms
So an opened message now costs about what a shut one does. That is the
shape the report from the phone had -- 11.80ms of draw phase with 79% of it
outside anything this app times -- which no counter here could attribute,
because "2 units visible" says one of them is enormous without saying which.
It says which now: the transcript section of the report names every visible
unit and its height, which is what found this.
The card is cut up rather than given up. A filled Material card is elevation
zero (`FilledCardTokens.ContainerElevation` is `Level0`), so there is no
shadow for a seam to show through: each piece paints the same fill, rounds
only the corners at the ends of the message, and keeps the 12dp inset the
card's own column had. Opening and shutting still hold the edge the reader
pressed, and now without a correction -- the list is keyed, so it holds the
item it is anchored on wherever the new ones land.
The crash this turned up is the more serious half. `placePeerNote` gives a
note the seq of the turn it started so it sorts above the reply it caused,
and argued the seq was free because it belongs to a status change and a
status draws no row. True, and about the wrong collision: two messages that
arrive during one turn are stamped with the same turn, so they became two
rows with one key and `LazyColumn` threw -- the app dying in the middle of
somebody reading. Two agents writing to a session mid-turn is an ordinary
afternoon. A note now keeps its own arrival seq as its identity while `seq`
stays the position it sorts at, and which value a row is keyed by moved onto
`TranscriptItem` itself, which also removes the `as? ToolRun` branch that
was doing the same job in `TranscriptRow.Single`.
`transcriptUnits` now says which two units collided if it ever happens
again. All the framework's message carries is the key, and when that key is
a seq it names neither row; two lines here answered in one run what had
taken an afternoon.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A message from another agent was the one markdown in the app still rendered
whole: one parse and one display list for the entire thing. Every settled
reply has been cut into blocks since the transcript was made lazy, and
`warm` has been making those parses ahead on a background thread -- but it
filtered for assistant replies alone, so the longest message a transcript
holds was also the only one parsed on the thread that draws.
Measured on the emulator against a 43KB peer message, opening it: 177ms in
`markdown parsed while composing`, against none afterwards and 156 blocks
already ready. What is left is the card being a single list item, so all 156
blocks are still measured, placed and recorded at once -- 118ms of placement
in that same frame.
The `when` in `warm` is now the rule rather than a filter: every row that
draws markdown belongs in it.
Blocks are spaced by the transcript's own BLOCK_SPACING rather than the
renderer's internal padding, which moves a heading about 6px (2.3dp) closer
to the paragraph above it. The message's total height is unchanged, and it
now matches every reply in the transcript.
While here: FrameStats was remembered per session screen and DebugStats is a
global emptied only by the copy button, so the two halves of a render report
covered different stretches of time -- and `drawAccounting` divides one by
the other. A report copied after visiting two sessions claimed 36.8 seconds
of placement inside a 13.5 second window, and clamped "everything else" to
0.00ms (0%), which reads as a screen whose entire cost is this app's code.
One FrameStats for the app, so both halves mean "since this was last copied".
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The live Claude Code path only learns a turn was another agent's when
the turn ends -- the whole of the message arrives as an `origin` object
on the `result` -- so the note was appended after everything it caused,
and the transcript showed the answer above the question.
It cannot be recorded in place: by the time anyone knows, the reply is
already written, and the transcript is append-only. So the event carries
where it belongs instead. `PeerMessage` gains `turnStart`, the seq of
the status that opened its turn, stamped by the pump -- the only thing
that knows a seq and the only thing that sees every driver's turns. The
phone gives the note that seq, so it sorts into place rather than being
drawn out of order at the end. A status draws no row, so there is
nothing for it to collide with and the list stays sorted, which the
scroll anchor and paging both depend on.
Absent where there is nothing to correct: a message replayed out of a
session file by `import` is already in the right place, and one that
opened no turn has no turn to sit above. Both stay where they arrive.
The echo driver gets `/peer-turn` for the live shape, beside `/peer` for
the in-place one. Verified on the emulator both ways, live and on
replay, plus an ordinary `/tools` turn to confirm the run grouping the
insertion cuts through is unaffected.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reported: opening the keyboard lags more than it used to, and the scroll
area lags behind the rest of the UI vertically until the keyboard is fully
up.
Both come from the shape of the previous commit's fix rather than from what
it was fixing. Coercing the stuck-open animated inset to zero is right, but
it was written as a bottom padding computed in `SessionScreen`'s body --
`padding(bottom = ... + imeInsets.getBottom(this).toDp())` -- and reading
the inset there subscribes the whole composable to a value the platform
rewrites every frame of the keyboard's animation. That is exactly what the
comment above the box says the arrangement exists to avoid: the transcript
box was meant to be the whole of what a keyboard frame re-measures, with
nothing recomposed at all.
Measured on the emulator with the debug button's counters, over one
keyboard open on an idle session: `session screen recomposed` 16 before,
1 after -- the one being `isImeVisible` flipping, which is the recomposition
the guard actually needs. The per-frame layout work either side is
unchanged (17 measures of the transcript, ~0.6ms each), because that is the
work the keyboard is supposed to cost.
The second symptom is the same cause seen from the other end. The composer
is moved by a `graphicsLayer` block, which re-reads the inset in the draw
phase of the frame it changed; the transcript's padding was reading it in
composition, so the two only stayed together while that recomposition kept
landing inside the frame. `imePadding` reads it in the layout phase of the
same frame, which is where it was before and where the composer can be
followed from by construction.
`isImeVisible` still does the correcting -- the modifier is dropped rather
than the inset zeroed, which is the same coercion by a different route, so
a callback starved of its `onEnd` still cannot leave the composer floating.
Verified by tracking the two against each other frame by frame, from a
screen recording rather than from uiautomator, whose bounds do not update
per frame for a layer translation: the purple outline of the message field
and the last message bubble both move -820px over the ~150ms the keyboard
takes, and are within the 2px measurement floor of each other on every one
of the ten frames in between. Format, compile and lint are clean.
Replaces the connection throttle from the previous commit, which was a
workaround: it made a batch slower without changing that N sessions
meant N ssh connections, and the cap it picked was a guess at somebody
else's sshd config.
The batch now goes out as a single invocation. import::delete takes the
whole list, the remote script loops over the ids and prints one
`<id>\t<state>` line each, and the route settles every row from its own
line. So a batch of any size is one connection and cannot exceed
MaxStartups however many rows are selected -- and it is faster, since
it stopped paying a handshake per session.
Each id still reports on its own: deleted, missing, or failed, kept
apart because only "failed" is worth retrying. Ids the machine never
mentioned -- a connection that dropped part-way -- are reported as
unknown rather than defaulting to either answer, and a malformed id
fails only itself.
Verified end-to-end against a fake ssh that counts connections: a
9-session batch used one, every row settled, both copies of a session
recorded under two project directories went, and the id that was not
there failed with a message saying so rather than a connection error.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reported: closing the keyboard on purpose, while a reply was streaming,
left the composer floating above the bottom of the screen for the rest of
the session -- a bar of background colour under it, nothing that closed it.
The composer's position and the transcript's bottom padding are both driven
by the raw, animated `WindowInsets.ime` value, read inside a `graphicsLayer`
block specifically so a keyboard frame invalidates layer properties only
rather than recomposing the whole screen (see the layout note above it).
That value is carried by a `WindowInsetsAnimationCallback`, and a callback
interrupted mid-flight leaves whatever it was carrying frozen at its last
value with nothing left to correct it -- no further keyboard movement is
coming to fire the callback again. A streaming reply invalidates the view
every frame, which is exactly the condition known to starve a running
callback of its `onEnd`, and that is the "actively responding sessions"
correlate in the report.
`WindowInsets.isImeVisible` doesn't share that failure mode: it is set once,
from the platform's own start/end of the transition, over a different path
(`onApplyWindowInsets` rather than the animation callback) -- so it cannot
get stuck mid-animation the way the interpolated value can. Read once per
keyboard toggle and used to force both the composer's translation and the
transcript's reserved padding back to exactly zero the moment the platform
says the keyboard is gone, whatever the animated value still claims.
Checked on the emulator with an actively streaming echo session: opened the
keyboard, closed it with the system back gesture while the reply kept
growing, and the composer settled flush at the bottom with the transcript
filling the freed space, both immediately and after the keyboard was
reopened and closed again.
Deleting or importing several Claude Code sessions fired one ssh
process per item, all in the same tick. A large enough batch opened
more connections than the remote sshd's default MaxStartups tolerates
before it starts randomly refusing, so some rows failed with
"Connection closed by ... port 2222" -- not a real delete failure,
just too many handshakes landing at once.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-01 00:23:23 -04:00
226 changed files with 46261 additions and 20919 deletions
description:ai-app's test rigs, harness scripts and reference measurements - ui-sandbox.sh, debug-transcript.sh, transcript-bench.sh, stream-bench.sh, trace-draw.sh, the /usage fixture vocabulary, the fake CLI, the rule that no UI-driving script may tap a coordinate, how to test llama.cpp and ssh on this machine, how importing behaves, and the scroll/stream/explorer numbers not worth re-measuring. Read before running or writing a benchmark, driving the app's UI from a script, exercising the session lifecycle, testing a llama or remote session, or touching the import screen.
---
# ai-app: rigs, harnesses and measurements
Moved out of `AGENTS.md` on 2026-09-04 so it is read when it is relevant
rather than sent with every request in this repo -- it was 12 KB of the 35 KB
that file cost on every one. Unchanged in the move, and still the only copy.
## The rigs
Each exists because something was invisible without it.
- **`app/ui-sandbox.sh`** — a second `ai-server` with its own `$HOME`, config
and data directory, holding eight invented Claude Code transcripts and a
`claude` that is two lines of shell. **That isolation is the point**: the
import screen lists whatever is in `~/.claude/projects`, which in this VM is
real agent transcripts, so exercising *delete* against the ordinary server
deletes somebody's conversation and exercising *import* starts a real
`--resume` on the owner's account.
Its port and root derive from the checkout's name, so two checkouts'
sandboxes cannot reach each other, and its token is generated once into
`~/.config/ai-app/sandbox-token` and carried across restarts along with any
the enrolment flow appended — so the emulator app is enrolled **once** (the
start banner prints the command) and stays enrolled. It shares the real TLS
certificates, because the installed APK pins that CA.
Driving verbs, so none of this is re-derived per session:
`./ui-sandbox.sh spawn [title]` (an echo session, prints its id),
`./ui-sandbox.sh send SID text|@file`, and
`./ui-sandbox.sh api /path [curl args]`.
`./ui-sandbox.sh keep` restarts the server without wiping the sessions and
enrolment already there — for when the fixture under test was expensive to
build; plain `start` wipes them, which is right for the list-screen
fixtures and wrong for that.
It passes `--delay` by default, and `AI_SANDBOX_BIG_MB` puts one large
transcript among the small ones while `AI_SANDBOX_SPAWN_DELAY` makes the
fake CLI slow to start. Both exist because operations that finish in
milliseconds have states on the way that nothing can observe, and an
unobservable state is one where broken and working look identical.
It also builds a fixture tree at the sandbox home's `~/files` for the
explorer, holding the states otherwise only reachable by finding a real
machine in one: an empty directory, a name with a tab and one with an
apostrophe, a binary file, one over `FILE_LIMIT`, one `chmod 000`, a
symlink to a directory and a broken one, a source file per language, and
the three sizes the limits were measured against (`edit-32k.rs`,
`edit-128k.rs`, `big-source.rs`). Point a session at it with
`./ui-sandbox.sh api /sessions/<id>/cwd -X POST -H 'content-type: application/json' -d '{"cwd":"~/files"}'`.
The explorer's 409 is produced by editing the file on the machine
(`printf … > file`) between pressing the pencil and pressing save.
- **`app/debug-transcript.sh`** — a real conversation on the emulator. The
echo driver is the right rig for most things and the wrong one for anything
whose cost scales with what was actually written: a real reply is longer,
is real markdown, and carries tool calls whose input and output are
kilobytes. Two faults were invisible until a real transcript was loaded — a
page of history landing mid-fling threw the reader back to the newest end,
and parsing one real reply took 51ms against 4.6ms for a synthetic one.
`-b` takes the biggest conversation on the machine rather than the newest,
which is what a scrolling test wants; `--stop` takes it down.
It copies the transcript into `/tmp` and gives the server a `HOME` of its
own, so the import can only see the copy — importing spawns `claude
--resume`, and against the real file that is a second CLI writing to a
conversation somebody may still be in. **A transcript never goes in this
repository**: they hold whatever was said, read and written in that
session, and `~/repos` is shared with the host besides.
- **`/usage` in an echo session puts up an invented meter**, which is how the
rate-limit screens' states are reached without spending quota: `/usage 42`,
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