608172631413bfc2c1d265fabdc769cd9338e645
Three times slower in layout, and two thirds of that was a stacked child redrawing twice a frame rather than the arithmetic. The counters are what found it, once they could say "another layer" at all. The performance table is rewritten around the fixed-point commits and in milliseconds a frame, since the fixture it used has changed and the old instruction counts cannot be compared across it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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