ba5708636188d3624a6b239bf7e158332b8ad15d
Iris's phone: typing newlines into the composer with the keyboard up dropped the caret flush against the bar's bottom edge, eating the 12dp padding, and closing the keyboard fixed it. `Scroll::draw` offers its child last frame's content length on purpose, so an ordinary scroll tick is an O(1) move rather than a redraw. The comment claimed the lag self-corrects on the next frame; nothing asked for that frame. A keystroke dirties the field, that frame draws it in a box one line short of its text, and the tree is clean afterwards -- so the stale placement is the last one drawn. The composer's text is centred in its box, so one line short hung half a line past each end and put the caret's line box a whole padding low. Closing the keyboard rewrote the bar's inset, dirtied it, and forced the missing redraw. `Scroll::draw` now calls `Painter::draw_again` when what it measured differs from what it offered, and a frame that leaves anything dirty asks for another frame on both backends -- `draw_again` sets its mark during the update, after the input path's own check has run, so nothing asked before this (which applied to `List::clamp_to_content` too). Verified at layer 1 (the new test fails on the old code with the caret exactly on the bar's edge) and on the emulator: the caret's bottom moved from 1535 -- the bar's own bottom edge -- to 1509, 26px inside a 31px padding, the remainder being parley's line box overhanging its line height. `phone.rs` grew `--typed TEXT`, which enters text over frames rather than preloading it; only that reproduces this. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Languages
Rust
53%
Kotlin
44.4%
Shell
2.6%