150245071fc1208f2b10d9f139c96f2ada75c04e
Step 3 is done: against #18 the render set is byte-identical but for two pixels of antialiasing in random and one padded block in text moving a pixel, and a live resize of random matches a cold render at that size exactly. The cost table is re-measured at adbedaf, where the fuzzer's own Branch was found pinning the window and hiding what the change costs.
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