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1b433c1da7
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clean up and change generation to use exp2
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2024-09-15 16:39:54 -04:00 |
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3d0267f775
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increase chunk size
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2024-09-15 12:14:24 -04:00 |
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177d7c6379
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pop stack using highest differing bit
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2024-09-14 21:35:20 -04:00 |
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1cecc3cdaf
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added shader hot reloading, compute shader now uses some of paper technique
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2024-09-14 17:09:20 -04:00 |
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244440c38a
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idk stuff, need to try on another machine
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2024-09-12 19:12:44 -04:00 |
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b6db483189
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switched to stack and compute shaders
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2024-09-11 01:54:00 -04:00 |
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3417250544
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basic fully working octree renderer
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2024-09-10 13:19:45 -04:00 |
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53c4d067e2
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grief
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2024-07-13 16:08:00 -04:00 |
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653a1192e0
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RAY CASTED OCT TREE RENDERING
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2024-06-25 22:06:19 -04:00 |
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3280a0ed53
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LMAO
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2024-06-21 00:47:33 -04:00 |
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b8ed5297fa
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CHUNK GENERATION IS REAL
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2024-06-21 00:36:37 -04:00 |
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aa466a248c
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basic working polygon renderer
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2024-06-15 03:03:48 -04:00 |
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219213ee24
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back to single threaded renderer, client server good now
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2024-06-14 16:31:16 -04:00 |
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24a7e299fa
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idk switching to bevy ecs again
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2024-06-13 00:54:52 -04:00 |
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df4e433dcc
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fix crash on exit on windows?
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2024-06-11 16:08:48 -04:00 |
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a49a544905
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create surface on same thread?
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2024-06-11 13:26:01 -04:00 |
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b4adc07c96
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put global light into storage buffer
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2024-06-11 02:52:44 -04:00 |
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149c5a2659
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moved renderer to separate thread, add evenio and start structure, make it so you can add stuff
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2024-06-11 01:47:05 -04:00 |
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7d48ac5a9c
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fix transparency group order bug
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2024-06-07 23:55:31 -04:00 |
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47a4e4164d
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colored shadows
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2024-06-07 21:32:00 -04:00 |
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7a2767a049
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oops (shadow x ambient)
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2024-06-07 18:24:25 -04:00 |
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f6ff671b41
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global shadow
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2024-06-07 17:31:44 -04:00 |
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5bf3f20ea4
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lights, shader work, cube, anti aliasing
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2024-06-07 01:32:44 -04:00 |
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a2bbe6440c
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fix shader output alpha
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2024-06-06 18:15:45 -04:00 |
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b2e9575536
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shader tests
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2024-06-06 16:01:26 -04:00 |
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2fe5d2ecfe
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MULTIPLE VOXEL GROUPS
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2024-06-06 01:38:57 -04:00 |
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02f5a94fe5
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clean up shader
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2024-06-05 17:35:59 -04:00 |
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44a37114e3
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properly deal w cursor locking
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2024-06-05 01:03:50 -04:00 |
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65ba54f2f5
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fix camera normalization v2
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2024-06-05 00:32:25 -04:00 |
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704f64a0b0
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fix camera normalization
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2024-06-05 00:31:14 -04:00 |
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42aaa6d1b1
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forgot to divide by 2
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2024-06-05 00:11:12 -04:00 |
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7f292f1bfe
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fix cursor on windows
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2024-06-05 00:08:40 -04:00 |
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ac35252272
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proper grid line tracing
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2024-06-04 22:35:49 -04:00 |
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f455837183
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upload data and orient thing
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2024-06-04 15:36:04 -04:00 |
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7ae6a01949
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initial (bad) voxel renderer
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2024-06-04 12:11:28 -04:00 |
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