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0dc5a9c2ba
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cleaned up collision in shader, abstracted out raycast, and added gpu timing
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2024-10-03 15:04:14 -04:00 |
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e66c75ca44
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switch to noise lib that works on arm neon (apple)
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2024-09-20 22:07:40 -04:00 |
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d5ed196e2e
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octree node deduplication
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2024-09-18 17:19:57 -04:00 |
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b68707b92c
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chunk gen now tries nodes first, also messed around a lot w rendering
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2024-09-17 20:29:10 -04:00 |
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244440c38a
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idk stuff, need to try on another machine
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2024-09-12 19:12:44 -04:00 |
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b6db483189
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switched to stack and compute shaders
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2024-09-11 01:54:00 -04:00 |
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3417250544
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basic fully working octree renderer
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2024-09-10 13:19:45 -04:00 |
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653a1192e0
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RAY CASTED OCT TREE RENDERING
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2024-06-25 22:06:19 -04:00 |
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b8ed5297fa
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CHUNK GENERATION IS REAL
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2024-06-21 00:36:37 -04:00 |
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