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@@ -6,6 +6,7 @@ paper used: https://research.nvidia.com/publication/2010-02_efficient-sparse-vox
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can render a lot of voxels right now, but a lot of work needs to be done for effects & multiple trees
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can render a lot of voxels right now, but a lot of work needs to be done for effects & multiple trees
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eg. (2^14)^3 voxels:
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might take a bit to generate the terrain
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might take a bit to generate the terrain
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