cae87de5bd72cf747b241fbf0c672352a30a07cb
Voxel Game
except right now it's just a raytraced sparse voxel octree renderer
paper used: https://research.nvidia.com/publication/2010-02_efficient-sparse-voxel-octrees
can render a lot of voxels right now, but a lot of work needs to be done for effects & multiple trees
might take a bit to generate the terrain
Description
Languages
Rust
63.6%
WGSL
36.4%
