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| 2dc5b0f62c |
29
Cargo.lock
generated
29
Cargo.lock
generated
@@ -1042,16 +1042,37 @@ name = "iris"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"arboard",
|
||||
"bytemuck",
|
||||
"cosmic-text",
|
||||
"fxhash",
|
||||
"image",
|
||||
"iris-core",
|
||||
"iris-macro",
|
||||
"pollster",
|
||||
"unicode-segmentation",
|
||||
"wgpu",
|
||||
"winit",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "iris-core"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"bytemuck",
|
||||
"cosmic-text",
|
||||
"fxhash",
|
||||
"image",
|
||||
"wgpu",
|
||||
"winit",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "iris-macro"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "itertools"
|
||||
version = "0.12.1"
|
||||
@@ -2401,9 +2422,9 @@ dependencies = [
|
||||
|
||||
[[package]]
|
||||
name = "syn"
|
||||
version = "2.0.110"
|
||||
version = "2.0.111"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "a99801b5bd34ede4cf3fc688c5919368fea4e4814a4664359503e6015b280aea"
|
||||
checksum = "390cc9a294ab71bdb1aa2e99d13be9c753cd2d7bd6560c77118597410c4d2e87"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
|
||||
27
Cargo.toml
27
Cargo.toml
@@ -1,12 +1,30 @@
|
||||
[package]
|
||||
name = "iris"
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
default-run = "test"
|
||||
version.workspace = true
|
||||
edition.workspace = true
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
[dependencies]
|
||||
iris-core = { workspace = true }
|
||||
iris-macro = { workspace = true }
|
||||
cosmic-text = { workspace = true }
|
||||
unicode-segmentation = { workspace = true }
|
||||
winit = { workspace = true }
|
||||
arboard = { workspace = true, features = ["wayland-data-control"] }
|
||||
pollster = { workspace = true }
|
||||
wgpu = { workspace = true }
|
||||
image = { workspace = true }
|
||||
|
||||
[workspace]
|
||||
members = ["core", "macro"]
|
||||
|
||||
[workspace.package]
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[workspace.dependencies]
|
||||
pollster = "0.4.0"
|
||||
winit = "0.30.12"
|
||||
wgpu = "27.0.1"
|
||||
@@ -15,5 +33,6 @@ image = "0.25.6"
|
||||
cosmic-text = "0.15.0"
|
||||
unicode-segmentation = "1.12.0"
|
||||
fxhash = "0.2.1"
|
||||
arboard = { version = "3.6.1", features = ["wayland-data-control"] }
|
||||
|
||||
arboard = "3.6.1"
|
||||
iris-core = { path = "core" }
|
||||
iris-macro = { path = "macro" }
|
||||
|
||||
12
core/Cargo.toml
Normal file
12
core/Cargo.toml
Normal file
@@ -0,0 +1,12 @@
|
||||
[package]
|
||||
name = "iris-core"
|
||||
version.workspace = true
|
||||
edition.workspace = true
|
||||
|
||||
[dependencies]
|
||||
winit = { workspace = true }
|
||||
wgpu = { workspace = true }
|
||||
bytemuck ={ workspace = true }
|
||||
image = { workspace = true }
|
||||
cosmic-text = { workspace = true }
|
||||
fxhash = { workspace = true }
|
||||
25
core/src/attr.rs
Normal file
25
core/src/attr.rs
Normal file
@@ -0,0 +1,25 @@
|
||||
use crate::{HasUi, StateLike, WidgetIdFn, WidgetLike, WidgetRef};
|
||||
|
||||
pub trait WidgetAttr<State, W: ?Sized> {
|
||||
type Input;
|
||||
fn run(state: &mut State, id: WidgetRef<W>, input: Self::Input);
|
||||
}
|
||||
|
||||
pub trait Attrable<State, W: ?Sized, Tag> {
|
||||
fn attr<A: WidgetAttr<State, W>>(self, input: A::Input) -> impl WidgetIdFn<State, W>;
|
||||
}
|
||||
|
||||
impl<State: HasUi + StateLike<State>, WL: WidgetLike<State, Tag>, Tag>
|
||||
Attrable<State, WL::Widget, Tag> for WL
|
||||
{
|
||||
fn attr<A: WidgetAttr<State, WL::Widget>>(
|
||||
self,
|
||||
input: A::Input,
|
||||
) -> impl WidgetIdFn<State, WL::Widget> {
|
||||
|state| {
|
||||
let id = self.add(state);
|
||||
A::run(state, id, input);
|
||||
id
|
||||
}
|
||||
}
|
||||
}
|
||||
116
core/src/event/ctx.rs
Normal file
116
core/src/event/ctx.rs
Normal file
@@ -0,0 +1,116 @@
|
||||
use crate::{HasEvents, HasState, HasUi, StateLike, Ui, Widget, WidgetRef};
|
||||
use std::ops::{Deref, DerefMut};
|
||||
|
||||
pub struct EventCtx<'a, State, Data> {
|
||||
pub state: &'a mut State,
|
||||
pub data: &'a mut Data,
|
||||
}
|
||||
|
||||
pub struct EventIdCtx<'a, State, Data, W: ?Sized> {
|
||||
pub widget: WidgetRef<W>,
|
||||
pub state: &'a mut State,
|
||||
pub data: &'a mut Data,
|
||||
}
|
||||
|
||||
impl<State: HasUi, Data, W: ?Sized> Deref for EventIdCtx<'_, State, Data, W> {
|
||||
type Target = State;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
self.state
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: HasUi, Data, W: ?Sized> DerefMut for EventIdCtx<'_, State, Data, W> {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
self.state
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: HasUi, Data, W: Widget> EventIdCtx<'_, State, Data, W> {
|
||||
pub fn widget(&mut self) -> &mut W {
|
||||
&mut self.state.get_mut()[self.widget]
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: HasUi, Data, W: Widget> HasUi for EventIdCtx<'_, State, Data, W> {
|
||||
fn get(&self) -> &Ui {
|
||||
self.state.ui()
|
||||
}
|
||||
|
||||
fn get_mut(&mut self) -> &mut Ui {
|
||||
self.state.ui_mut()
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: HasUi, Data, W: Widget> HasState for EventIdCtx<'_, State, Data, W> {
|
||||
type State = State;
|
||||
}
|
||||
|
||||
impl<State: HasEvents<State = State>, Data, W: Widget> HasEvents
|
||||
for EventIdCtx<'_, State, Data, W>
|
||||
{
|
||||
fn get(&self) -> &super::EventManager<Self::State> {
|
||||
self.state.events()
|
||||
}
|
||||
|
||||
fn get_mut(&mut self) -> &mut super::EventManager<Self::State> {
|
||||
self.state.events_mut()
|
||||
}
|
||||
}
|
||||
|
||||
impl<State, Data, W: Widget> StateLike<State> for EventIdCtx<'_, State, Data, W> {
|
||||
fn as_state(&mut self) -> &mut State {
|
||||
self.state
|
||||
}
|
||||
}
|
||||
|
||||
// fn test() {
|
||||
// use crate::*;
|
||||
// struct ClientRsc;
|
||||
// impl<State, Data> HasUi for EventCtx<'_, State, Data> {
|
||||
// fn get(&self) -> &Ui {
|
||||
// todo!()
|
||||
// }
|
||||
//
|
||||
// fn get_mut(&mut self) -> &mut Ui {
|
||||
// todo!()
|
||||
// }
|
||||
// }
|
||||
// fn on(_: impl for<'a> EventFn<ClientRsc, &'a mut i32>) {}
|
||||
//
|
||||
// pub trait WidgetLike<State: HasUi, Tag>: Sized {
|
||||
// type Widget: Widget + ?Sized + std::marker::Unsize<dyn Widget>;
|
||||
//
|
||||
// fn add(self, state: &mut State) -> WidgetHandle<Self::Widget>;
|
||||
//
|
||||
// fn with_id<W2>(
|
||||
// self,
|
||||
// f: impl FnOnce(&mut State, WidgetHandle<Self::Widget>) -> WidgetHandle<W2>,
|
||||
// ) -> impl WidgetIdFn<State, W2> {
|
||||
// move |state| {
|
||||
// let id = self.add(state);
|
||||
// f(state, id)
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// fn set_root(self, state: &mut State) {
|
||||
// state.get_mut().root = Some(self.add(state));
|
||||
// }
|
||||
//
|
||||
// fn handles(self, state: &mut State) -> WidgetHandles<Self::Widget> {
|
||||
// self.add(state).handles()
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// pub struct WidgetTag;
|
||||
// impl<State: HasUi, W: Widget> WidgetLike<State, WidgetTag> for W {
|
||||
// type Widget = W;
|
||||
// fn add(self, state: &mut State) -> WidgetHandle<W> {
|
||||
// state.get_mut().add_widget(self)
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// on(move |ctx| {
|
||||
// ().add(ctx);
|
||||
// });
|
||||
// }
|
||||
145
core/src/event/manager.rs
Normal file
145
core/src/event/manager.rs
Normal file
@@ -0,0 +1,145 @@
|
||||
use crate::{
|
||||
ActiveData, Event, EventCtx, EventFn, EventIdCtx, EventLike, IdLike, LayerId, Widget,
|
||||
WidgetData, WidgetEventFn, WidgetId, WidgetRef,
|
||||
util::{HashMap, TypeMap},
|
||||
};
|
||||
use std::{any::TypeId, rc::Rc};
|
||||
|
||||
pub struct EventManager<State> {
|
||||
types: TypeMap<dyn EventManagerLike<State>>,
|
||||
}
|
||||
|
||||
impl<State> Default for EventManager<State> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
types: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> EventManager<State> {
|
||||
pub fn get_type<E: EventLike>(&mut self) -> &mut TypeEventManager<State, E::Event> {
|
||||
self.types.type_or_default()
|
||||
}
|
||||
|
||||
pub fn register<W: Widget + ?Sized, E: EventLike>(
|
||||
&mut self,
|
||||
id: WidgetRef<W>,
|
||||
event: E,
|
||||
f: impl for<'a> WidgetEventFn<State, <E::Event as Event>::Data<'a>, W>,
|
||||
) {
|
||||
self.get_type::<E>().register(id, event, f);
|
||||
}
|
||||
|
||||
pub fn type_key<E: EventLike>() -> TypeId {
|
||||
TypeId::of::<TypeEventManager<State, E::Event>>()
|
||||
}
|
||||
}
|
||||
|
||||
pub trait EventsLike {
|
||||
fn remove(&mut self, id: WidgetId);
|
||||
fn draw(&mut self, data: &WidgetData, active: &ActiveData);
|
||||
fn undraw(&mut self, data: &WidgetData, active: &ActiveData);
|
||||
}
|
||||
|
||||
impl<State: 'static> EventsLike for EventManager<State> {
|
||||
fn remove(&mut self, id: WidgetId) {
|
||||
for m in self.types.values_mut() {
|
||||
m.remove(id);
|
||||
}
|
||||
}
|
||||
|
||||
fn draw(&mut self, data: &WidgetData, active: &ActiveData) {
|
||||
for t in &data.event_mgrs {
|
||||
self.types.get_mut(t).unwrap().draw(active);
|
||||
}
|
||||
}
|
||||
|
||||
fn undraw(&mut self, data: &WidgetData, active: &ActiveData) {
|
||||
for t in &data.event_mgrs {
|
||||
self.types.get_mut(t).unwrap().undraw(active);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait EventManagerLike<State> {
|
||||
fn remove(&mut self, id: WidgetId);
|
||||
fn draw(&mut self, data: &ActiveData);
|
||||
fn undraw(&mut self, data: &ActiveData);
|
||||
}
|
||||
|
||||
type EventData<State, E> = (E, Rc<dyn for<'a> EventFn<State, <E as Event>::Data<'a>>>);
|
||||
pub struct TypeEventManager<State, E: Event> {
|
||||
// TODO: reduce visiblity!!
|
||||
pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>,
|
||||
map: HashMap<WidgetId, Vec<EventData<State, E>>>,
|
||||
}
|
||||
|
||||
impl<State, E: Event> EventManagerLike<State> for TypeEventManager<State, E> {
|
||||
fn remove(&mut self, id: WidgetId) {
|
||||
self.map.remove(&id);
|
||||
for layer in self.active.values_mut() {
|
||||
layer.remove(&id);
|
||||
}
|
||||
}
|
||||
fn draw(&mut self, data: &ActiveData) {
|
||||
self.active
|
||||
.entry(data.layer)
|
||||
.or_default()
|
||||
.entry(data.id)
|
||||
.or_default();
|
||||
}
|
||||
fn undraw(&mut self, data: &ActiveData) {
|
||||
if let Some(layer) = self.active.get_mut(&data.layer) {
|
||||
layer.remove(&data.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<State, E: Event> Default for TypeEventManager<State, E> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
active: Default::default(),
|
||||
map: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static, E: Event> TypeEventManager<State, E> {
|
||||
fn register<W: Widget + ?Sized>(
|
||||
&mut self,
|
||||
widget: WidgetRef<W>,
|
||||
event: impl EventLike<Event = E>,
|
||||
f: impl for<'a> WidgetEventFn<State, E::Data<'a>, W>,
|
||||
) {
|
||||
let event = event.into_event();
|
||||
self.map.entry(widget.id()).or_default().push((
|
||||
event,
|
||||
Rc::new(move |ctx| {
|
||||
let mut test = EventIdCtx {
|
||||
widget,
|
||||
state: ctx.state,
|
||||
data: ctx.data,
|
||||
};
|
||||
f(&mut test);
|
||||
}),
|
||||
));
|
||||
}
|
||||
|
||||
pub fn run_fn<'a>(
|
||||
&mut self,
|
||||
id: impl IdLike,
|
||||
) -> impl for<'b> FnOnce(EventCtx<'_, State, E::Data<'b>>) + 'a {
|
||||
let fs = self.map.get(&id.id()).cloned().unwrap_or_default();
|
||||
move |ctx| {
|
||||
for (e, f) in fs {
|
||||
if e.should_run(ctx.data) {
|
||||
f(&mut EventCtx {
|
||||
state: ctx.state,
|
||||
data: ctx.data,
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
41
core/src/event/mod.rs
Normal file
41
core/src/event/mod.rs
Normal file
@@ -0,0 +1,41 @@
|
||||
mod ctx;
|
||||
mod manager;
|
||||
mod rsc;
|
||||
|
||||
pub use ctx::*;
|
||||
pub use manager::*;
|
||||
pub use rsc::*;
|
||||
|
||||
pub trait Event: Sized + 'static + Clone {
|
||||
type Data<'a> = ();
|
||||
type State: Default = ();
|
||||
#[allow(unused_variables)]
|
||||
fn should_run(&self, data: &mut Self::Data<'_>) -> bool {
|
||||
true
|
||||
}
|
||||
}
|
||||
|
||||
pub trait EventLike {
|
||||
type Event: Event;
|
||||
fn into_event(self) -> Self::Event;
|
||||
}
|
||||
|
||||
impl<E: Event> EventLike for E {
|
||||
type Event = Self;
|
||||
|
||||
fn into_event(self) -> Self::Event {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub trait EventFn<State, Data>: Fn(&mut EventCtx<State, Data>) + 'static {}
|
||||
impl<State, F: Fn(&mut EventCtx<State, Data>) + 'static, Data> EventFn<State, Data> for F {}
|
||||
|
||||
pub trait WidgetEventFn<State, Data, W: ?Sized>:
|
||||
Fn(&mut EventIdCtx<State, Data, W>) + 'static
|
||||
{
|
||||
}
|
||||
impl<State, F: Fn(&mut EventIdCtx<State, Data, W>) + 'static, Data, W: ?Sized>
|
||||
WidgetEventFn<State, Data, W> for F
|
||||
{
|
||||
}
|
||||
47
core/src/event/rsc.rs
Normal file
47
core/src/event/rsc.rs
Normal file
@@ -0,0 +1,47 @@
|
||||
use crate::{
|
||||
Event, EventCtx, EventLike, EventManager, HasUi, IdLike, Widget, WidgetEventFn, WidgetRef,
|
||||
};
|
||||
|
||||
pub trait HasState {
|
||||
type State: HasUi;
|
||||
}
|
||||
|
||||
pub trait HasEvents: Sized + HasState + HasUi {
|
||||
fn get(&self) -> &EventManager<Self::State>;
|
||||
fn get_mut(&mut self) -> &mut EventManager<Self::State>;
|
||||
fn events(&self) -> &EventManager<Self::State> {
|
||||
HasEvents::get(self)
|
||||
}
|
||||
fn events_mut(&mut self) -> &mut EventManager<Self::State> {
|
||||
HasEvents::get_mut(self)
|
||||
}
|
||||
|
||||
fn register_event<W: Widget + ?Sized, E: EventLike>(
|
||||
&mut self,
|
||||
id: WidgetRef<W>,
|
||||
event: E,
|
||||
f: impl for<'a> WidgetEventFn<Self::State, <E::Event as Event>::Data<'a>, W>,
|
||||
) where
|
||||
Self::State: 'static,
|
||||
{
|
||||
self.events_mut().register(id, event, f);
|
||||
self.ui_mut()
|
||||
.widgets
|
||||
.data_mut(id)
|
||||
.unwrap()
|
||||
.event_mgrs
|
||||
.insert(EventManager::<Self::State>::type_key::<E>());
|
||||
}
|
||||
}
|
||||
|
||||
pub trait RunEvents: HasEvents + HasState<State = Self> + 'static {
|
||||
fn run_event<E: EventLike>(
|
||||
&mut self,
|
||||
id: impl IdLike,
|
||||
data: &mut <E::Event as Event>::Data<'_>,
|
||||
) {
|
||||
let f = self.events_mut().get_type::<E>().run_fn(id);
|
||||
f(EventCtx { state: self, data })
|
||||
}
|
||||
}
|
||||
impl<T: HasEvents + HasState<State = Self> + 'static> RunEvents for T {}
|
||||
35
core/src/lib.rs
Normal file
35
core/src/lib.rs
Normal file
@@ -0,0 +1,35 @@
|
||||
#![feature(macro_metavar_expr_concat)]
|
||||
#![feature(const_ops)]
|
||||
#![feature(const_trait_impl)]
|
||||
#![feature(const_convert)]
|
||||
#![feature(map_try_insert)]
|
||||
#![feature(unboxed_closures)]
|
||||
#![feature(fn_traits)]
|
||||
#![feature(const_cmp)]
|
||||
#![feature(const_destruct)]
|
||||
#![feature(portable_simd)]
|
||||
#![feature(associated_type_defaults)]
|
||||
#![feature(unsize)]
|
||||
#![feature(coerce_unsized)]
|
||||
|
||||
mod attr;
|
||||
mod event;
|
||||
mod num;
|
||||
mod orientation;
|
||||
mod primitive;
|
||||
mod render;
|
||||
mod ui;
|
||||
mod widget;
|
||||
|
||||
pub mod util;
|
||||
|
||||
pub use attr::*;
|
||||
pub use event::*;
|
||||
pub use num::*;
|
||||
pub use orientation::*;
|
||||
pub use primitive::*;
|
||||
pub use render::*;
|
||||
pub use ui::*;
|
||||
pub use widget::*;
|
||||
|
||||
pub type UiColor = primitive::Color<u8>;
|
||||
49
core/src/num.rs
Normal file
49
core/src/num.rs
Normal file
@@ -0,0 +1,49 @@
|
||||
use crate::util::Vec2;
|
||||
use std::marker::Destruct;
|
||||
|
||||
pub const trait UiNum {
|
||||
fn to_f32(self) -> f32;
|
||||
}
|
||||
|
||||
impl const UiNum for f32 {
|
||||
fn to_f32(self) -> f32 {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl const UiNum for u32 {
|
||||
fn to_f32(self) -> f32 {
|
||||
self as f32
|
||||
}
|
||||
}
|
||||
|
||||
impl const UiNum for i32 {
|
||||
fn to_f32(self) -> f32 {
|
||||
self as f32
|
||||
}
|
||||
}
|
||||
|
||||
pub const fn vec2(x: impl const UiNum, y: impl const UiNum) -> Vec2 {
|
||||
Vec2::new(x.to_f32(), y.to_f32())
|
||||
}
|
||||
|
||||
impl<T: const UiNum + Copy> const From<T> for Vec2 {
|
||||
fn from(v: T) -> Self {
|
||||
Self {
|
||||
x: v.to_f32(),
|
||||
y: v.to_f32(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: const UiNum, U: const UiNum> const From<(T, U)> for Vec2
|
||||
where
|
||||
(T, U): const Destruct,
|
||||
{
|
||||
fn from((x, y): (T, U)) -> Self {
|
||||
Self {
|
||||
x: x.to_f32(),
|
||||
y: y.to_f32(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
use crate::layout::vec2;
|
||||
use crate::vec2;
|
||||
|
||||
use super::*;
|
||||
|
||||
@@ -68,3 +68,48 @@ impl Vec2 {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub const trait AxisT {
|
||||
fn get() -> Axis;
|
||||
}
|
||||
|
||||
pub struct XAxis;
|
||||
impl const AxisT for XAxis {
|
||||
fn get() -> Axis {
|
||||
Axis::X
|
||||
}
|
||||
}
|
||||
|
||||
pub struct YAxis;
|
||||
impl const AxisT for YAxis {
|
||||
fn get() -> Axis {
|
||||
Axis::Y
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, Default)]
|
||||
pub struct BothAxis<T> {
|
||||
pub x: T,
|
||||
pub y: T,
|
||||
}
|
||||
|
||||
impl<T> BothAxis<T> {
|
||||
pub const fn axis<A: const AxisT>(&mut self) -> &mut T {
|
||||
match A::get() {
|
||||
Axis::X => &mut self.x,
|
||||
Axis::Y => &mut self.y,
|
||||
}
|
||||
}
|
||||
pub fn take_axis<A: const AxisT>(self) -> T {
|
||||
match A::get() {
|
||||
Axis::X => self.x,
|
||||
Axis::Y => self.y,
|
||||
}
|
||||
}
|
||||
pub fn axis_dyn(&mut self, axis: Axis) -> &mut T {
|
||||
match axis {
|
||||
Axis::X => &mut self.x,
|
||||
Axis::Y => &mut self.y,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
use super::*;
|
||||
use crate::{layout::UiNum, util::impl_op};
|
||||
use crate::{UiNum, util::impl_op};
|
||||
|
||||
#[derive(Debug, Default, Clone, Copy, PartialEq)]
|
||||
pub struct Size {
|
||||
@@ -3,7 +3,7 @@ mod axis;
|
||||
mod len;
|
||||
mod pos;
|
||||
|
||||
use super::vec2::*;
|
||||
use crate::util::Vec2;
|
||||
|
||||
pub use align::*;
|
||||
pub use axis::*;
|
||||
@@ -2,7 +2,7 @@ use std::{fmt::Display, hash::Hash, marker::Destruct};
|
||||
|
||||
use super::*;
|
||||
use crate::{
|
||||
layout::UiNum,
|
||||
UiNum,
|
||||
util::{LerpUtil, impl_op},
|
||||
};
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#![allow(clippy::multiple_bound_locations)]
|
||||
use std::marker::Destruct;
|
||||
|
||||
/// stored in linear for sane manipulation
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, Hash, PartialEq, Eq, bytemuck::Zeroable, Debug)]
|
||||
pub struct Color<T: ColorNum> {
|
||||
pub struct Color<T> {
|
||||
pub r: T,
|
||||
pub g: T,
|
||||
pub b: T,
|
||||
@@ -56,23 +56,47 @@ pub trait ColorNum {
|
||||
const MAX: Self;
|
||||
}
|
||||
|
||||
impl<T: ColorNum + F32Conversion> Color<T> {
|
||||
pub fn mul_rgb(self, amt: impl F32Conversion) -> Self {
|
||||
let amt = amt.to();
|
||||
self.map_rgb(|x| T::from(x.to() * amt))
|
||||
macro_rules! map_rgb {
|
||||
($x:ident,$self:ident, $e:tt) => {
|
||||
#[allow(unused_braces)]
|
||||
Self {
|
||||
r: {
|
||||
let $x = $self.r;
|
||||
$e
|
||||
},
|
||||
g: {
|
||||
let $x = $self.g;
|
||||
$e
|
||||
},
|
||||
b: {
|
||||
let $x = $self.b;
|
||||
$e
|
||||
},
|
||||
a: $self.a,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
pub fn add_rgb(self, amt: impl F32Conversion) -> Self {
|
||||
impl<T: ColorNum + const F32Conversion> Color<T>
|
||||
where
|
||||
Self: const Destruct,
|
||||
{
|
||||
pub const fn mul_rgb(self, amt: impl const F32Conversion) -> Self {
|
||||
let amt = amt.to();
|
||||
self.map_rgb(|x| T::from(x.to() + amt))
|
||||
map_rgb!(x, self, { T::from(x.to() * amt) })
|
||||
}
|
||||
|
||||
pub fn darker(self, amt: f32) -> Self {
|
||||
pub const fn add_rgb(self, amt: impl const F32Conversion) -> Self {
|
||||
let amt = amt.to();
|
||||
map_rgb!(x, self, { T::from(x.to() + amt) })
|
||||
}
|
||||
|
||||
pub const fn darker(self, amt: f32) -> Self {
|
||||
self.mul_rgb(1.0 - amt)
|
||||
}
|
||||
|
||||
pub fn brighter(self, amt: f32) -> Self {
|
||||
self.map_rgb(|x| {
|
||||
pub const fn brighter(self, amt: f32) -> Self {
|
||||
map_rgb!(x, self, {
|
||||
let x = x.to();
|
||||
T::from(x + (1.0 - x) * amt)
|
||||
})
|
||||
@@ -1,6 +1,11 @@
|
||||
use std::ops::{Index, IndexMut};
|
||||
|
||||
use crate::render::{MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst, Primitives};
|
||||
use crate::{
|
||||
render::{MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst, Primitives},
|
||||
util::to_mut,
|
||||
};
|
||||
|
||||
pub type LayerId = usize;
|
||||
|
||||
struct LayerNode<T> {
|
||||
next: Ptr,
|
||||
@@ -49,13 +54,13 @@ impl<T: Default> Layers<T> {
|
||||
self.vec.push(LayerNode::head());
|
||||
}
|
||||
|
||||
fn push(&mut self, node: LayerNode<T>) -> usize {
|
||||
fn push(&mut self, node: LayerNode<T>) -> LayerId {
|
||||
let i = self.vec.len();
|
||||
self.vec.push(node);
|
||||
i
|
||||
}
|
||||
|
||||
pub fn next(&mut self, i: usize) -> usize {
|
||||
pub fn next(&mut self, i: LayerId) -> LayerId {
|
||||
if let Ptr::Next(i) = self.vec[i].next {
|
||||
return i;
|
||||
}
|
||||
@@ -75,7 +80,7 @@ impl<T: Default> Layers<T> {
|
||||
i_new
|
||||
}
|
||||
|
||||
pub fn child(&mut self, i: usize) -> usize {
|
||||
pub fn child(&mut self, i: LayerId) -> LayerId {
|
||||
if let Some(c) = self.vec[i].child {
|
||||
return c.head;
|
||||
}
|
||||
@@ -100,11 +105,11 @@ impl<T: Default> Layers<T> {
|
||||
self.vec.iter_mut().map(|n| &mut n.data).enumerate()
|
||||
}
|
||||
|
||||
pub fn iter(&self) -> impl Iterator<Item = (usize, &T)> {
|
||||
pub fn iter(&self) -> impl Iterator<Item = (LayerId, &T)> {
|
||||
self.indices().map(|i| (i, &self.vec[i].data))
|
||||
}
|
||||
|
||||
pub fn iter_depth(&self) -> impl Iterator<Item = ((usize, usize), &T)> {
|
||||
pub fn iter_depth(&self) -> impl Iterator<Item = ((LayerId, usize), &T)> {
|
||||
self.indices()
|
||||
.map(|i| ((i, self.vec[i].depth), &self.vec[i].data))
|
||||
}
|
||||
@@ -115,7 +120,11 @@ impl<T: Default> Layers<T> {
|
||||
}
|
||||
|
||||
impl PrimitiveLayers {
|
||||
pub fn write<P: Primitive>(&mut self, layer: usize, info: PrimitiveInst<P>) -> PrimitiveHandle {
|
||||
pub fn write<P: Primitive>(
|
||||
&mut self,
|
||||
layer: LayerId,
|
||||
info: PrimitiveInst<P>,
|
||||
) -> PrimitiveHandle {
|
||||
self[layer].write(layer, info)
|
||||
}
|
||||
|
||||
@@ -130,16 +139,16 @@ impl<T: Default> Default for Layers<T> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Index<usize> for Layers<T> {
|
||||
impl<T> Index<LayerId> for Layers<T> {
|
||||
type Output = T;
|
||||
|
||||
fn index(&self, index: usize) -> &Self::Output {
|
||||
fn index(&self, index: LayerId) -> &Self::Output {
|
||||
&self.vec[index].data
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> IndexMut<usize> for Layers<T> {
|
||||
fn index_mut(&mut self, index: usize) -> &mut Self::Output {
|
||||
impl<T> IndexMut<LayerId> for Layers<T> {
|
||||
fn index_mut(&mut self, index: LayerId) -> &mut Self::Output {
|
||||
&mut self.vec[index].data
|
||||
}
|
||||
}
|
||||
@@ -170,8 +179,7 @@ impl<'a, T> Iterator for LayerIteratorMut<'a, T> {
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
let i = self.inner.next()?;
|
||||
// SAFETY: requires index iterator to work properly
|
||||
#[allow(mutable_transmutes)]
|
||||
let layer = unsafe { std::mem::transmute::<&T, &mut T>(&self.inner.vec[i].data) };
|
||||
let layer = unsafe { to_mut(&self.inner.vec[i].data) };
|
||||
Some((i, layer))
|
||||
}
|
||||
}
|
||||
@@ -180,8 +188,7 @@ impl<'a, T> DoubleEndedIterator for LayerIteratorMut<'a, T> {
|
||||
fn next_back(&mut self) -> Option<Self::Item> {
|
||||
let i = self.inner.next_back()?;
|
||||
// SAFETY: requires index iterator to work properly
|
||||
#[allow(mutable_transmutes)]
|
||||
let layer = unsafe { std::mem::transmute::<&T, &mut T>(&self.inner.vec[i].data) };
|
||||
let layer = unsafe { to_mut(&self.inner.vec[i].data) };
|
||||
Some((i, layer))
|
||||
}
|
||||
}
|
||||
9
core/src/primitive/mod.rs
Normal file
9
core/src/primitive/mod.rs
Normal file
@@ -0,0 +1,9 @@
|
||||
mod color;
|
||||
mod layer;
|
||||
mod text;
|
||||
mod texture;
|
||||
|
||||
pub use color::*;
|
||||
pub use layer::*;
|
||||
pub use text::*;
|
||||
pub use texture::*;
|
||||
@@ -1,11 +1,10 @@
|
||||
use std::simd::{Simd, num::SimdUint};
|
||||
|
||||
use crate::layout::{Align, RegionAlign, TextureHandle, Textures, UiColor, Vec2};
|
||||
use crate::{Align, RegionAlign, TextureHandle, Textures, UiColor, util::Vec2};
|
||||
use cosmic_text::{
|
||||
Attrs, AttrsList, Buffer, CacheKey, Color, Family, FontSystem, Metrics, Placement, SwashCache,
|
||||
SwashContent,
|
||||
};
|
||||
use image::{GenericImageView, RgbaImage};
|
||||
use std::simd::{Simd, num::SimdUint};
|
||||
|
||||
/// TODO: properly wrap this
|
||||
pub mod text_lib {
|
||||
@@ -59,7 +58,7 @@ pub type TextBuffer = Buffer;
|
||||
|
||||
impl Default for TextAttrs {
|
||||
fn default() -> Self {
|
||||
let size = 14.0;
|
||||
let size = 16.0;
|
||||
Self {
|
||||
color: UiColor::WHITE,
|
||||
font_size: size,
|
||||
@@ -1,12 +1,13 @@
|
||||
use crate::{
|
||||
render::TexturePrimitive,
|
||||
util::{RefCounter, Vec2},
|
||||
};
|
||||
use image::{DynamicImage, GenericImageView};
|
||||
use std::{
|
||||
ops::Index,
|
||||
sync::mpsc::{Receiver, Sender, channel},
|
||||
};
|
||||
|
||||
use image::{DynamicImage, GenericImageView};
|
||||
|
||||
use crate::{layout::Vec2, render::TexturePrimitive, util::RefCounter};
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct TextureHandle {
|
||||
inner: TexturePrimitive,
|
||||
@@ -1,4 +1,4 @@
|
||||
use crate::{layout::UiRegion, util::Id};
|
||||
use crate::{UiRegion, util::Id};
|
||||
use wgpu::*;
|
||||
|
||||
#[repr(C)]
|
||||
@@ -1,7 +1,7 @@
|
||||
use std::num::NonZero;
|
||||
|
||||
use crate::{
|
||||
layout::Ui,
|
||||
Ui,
|
||||
render::{data::PrimitiveInstance, texture::GpuTextures, util::ArrBuf},
|
||||
util::HashMap,
|
||||
};
|
||||
@@ -61,10 +61,10 @@ impl UiRenderNode {
|
||||
|
||||
pub fn update(&mut self, device: &Device, queue: &Queue, ui: &mut Ui) {
|
||||
self.active.clear();
|
||||
for (i, primitives) in ui.data.layers.iter_mut() {
|
||||
for (i, primitives) in ui.layers.iter_mut() {
|
||||
self.active.push(i);
|
||||
for change in primitives.apply_free() {
|
||||
if let Some(inst) = ui.data.active.get_mut(&change.id) {
|
||||
if let Some(inst) = ui.active.get_mut(&change.id) {
|
||||
for h in &mut inst.primitives {
|
||||
if h.layer == i && h.inst_idx == change.old {
|
||||
h.inst_idx = change.new;
|
||||
@@ -101,10 +101,10 @@ impl UiRenderNode {
|
||||
}
|
||||
}
|
||||
let mut changed = false;
|
||||
changed |= self.textures.update(&mut ui.data.textures);
|
||||
if ui.data.masks.changed {
|
||||
ui.data.masks.changed = false;
|
||||
self.masks.update(device, queue, &ui.data.masks[..]);
|
||||
changed |= self.textures.update(&mut ui.textures);
|
||||
if ui.masks.changed {
|
||||
ui.masks.changed = false;
|
||||
self.masks.update(device, queue, &ui.masks[..]);
|
||||
changed = true;
|
||||
}
|
||||
if changed {
|
||||
@@ -1,19 +1,18 @@
|
||||
use std::ops::{Deref, DerefMut};
|
||||
|
||||
use crate::{
|
||||
layout::{Color, UiRegion},
|
||||
Color, UiRegion, WidgetId,
|
||||
render::{
|
||||
ArrBuf,
|
||||
data::{MaskIdx, PrimitiveInstance},
|
||||
},
|
||||
util::Id,
|
||||
};
|
||||
use bytemuck::Pod;
|
||||
use wgpu::*;
|
||||
|
||||
pub struct Primitives {
|
||||
instances: Vec<PrimitiveInstance>,
|
||||
assoc: Vec<Id>,
|
||||
assoc: Vec<WidgetId>,
|
||||
data: PrimitiveData,
|
||||
free: Vec<usize>,
|
||||
pub updated: bool,
|
||||
@@ -99,7 +98,7 @@ macro_rules! primitives {
|
||||
}
|
||||
|
||||
pub struct PrimitiveInst<P> {
|
||||
pub id: Id,
|
||||
pub id: WidgetId,
|
||||
pub primitive: P,
|
||||
pub region: UiRegion,
|
||||
pub mask_idx: MaskIdx,
|
||||
@@ -175,7 +174,7 @@ impl Primitives {
|
||||
}
|
||||
|
||||
pub struct PrimitiveChange {
|
||||
pub id: Id,
|
||||
pub id: WidgetId,
|
||||
pub old: usize,
|
||||
pub new: usize,
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
use image::{DynamicImage, EncodableLayout};
|
||||
use wgpu::{util::DeviceExt, *};
|
||||
|
||||
use crate::layout::{TextureUpdate, Textures};
|
||||
use crate::{TextureUpdate, Textures};
|
||||
|
||||
pub struct GpuTextures {
|
||||
device: Device,
|
||||
14
core/src/ui/active.rs
Normal file
14
core/src/ui/active.rs
Normal file
@@ -0,0 +1,14 @@
|
||||
use crate::{LayerId, MaskIdx, PrimitiveHandle, TextureHandle, UiRegion, WidgetId};
|
||||
|
||||
/// important non rendering data for retained drawing
|
||||
#[derive(Debug)]
|
||||
pub struct ActiveData {
|
||||
pub id: WidgetId,
|
||||
pub region: UiRegion,
|
||||
pub parent: Option<WidgetId>,
|
||||
pub textures: Vec<TextureHandle>,
|
||||
pub primitives: Vec<PrimitiveHandle>,
|
||||
pub children: Vec<WidgetId>,
|
||||
pub mask: MaskIdx,
|
||||
pub layer: LayerId,
|
||||
}
|
||||
18
core/src/ui/cache.rs
Normal file
18
core/src/ui/cache.rs
Normal file
@@ -0,0 +1,18 @@
|
||||
use crate::{BothAxis, Len, UiVec2, WidgetId, util::HashMap};
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Cache {
|
||||
pub size: BothAxis<HashMap<WidgetId, (UiVec2, Len)>>,
|
||||
}
|
||||
|
||||
impl Cache {
|
||||
pub fn remove(&mut self, id: WidgetId) {
|
||||
self.size.x.remove(&id);
|
||||
self.size.y.remove(&id);
|
||||
}
|
||||
|
||||
pub fn clear(&mut self) {
|
||||
self.size.x.clear();
|
||||
self.size.y.clear();
|
||||
}
|
||||
}
|
||||
235
core/src/ui/draw_state.rs
Normal file
235
core/src/ui/draw_state.rs
Normal file
@@ -0,0 +1,235 @@
|
||||
use crate::{
|
||||
ActiveData, Axis, EventsLike, Painter, SizeCtx, Ui, UiRegion, UiVec2, WidgetId,
|
||||
render::MaskIdx,
|
||||
util::{HashSet, forget_ref},
|
||||
};
|
||||
use std::ops::{Deref, DerefMut};
|
||||
|
||||
/// state maintained between widgets during painting
|
||||
pub struct DrawState<'a> {
|
||||
pub(super) ui: &'a mut Ui,
|
||||
pub(super) events: &'a mut dyn EventsLike,
|
||||
draw_started: HashSet<WidgetId>,
|
||||
}
|
||||
|
||||
impl<'a> DrawState<'a> {
|
||||
pub fn new(ui: &'a mut Ui, events: &'a mut dyn EventsLike) -> Self {
|
||||
Self {
|
||||
ui,
|
||||
events,
|
||||
draw_started: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn redraw_updates(&mut self) {
|
||||
while let Some(&id) = self.widgets.needs_redraw.iter().next() {
|
||||
self.redraw(id);
|
||||
}
|
||||
self.ui.free(self.events);
|
||||
}
|
||||
|
||||
/// redraws a widget that's currently active (drawn)
|
||||
pub fn redraw(&mut self, id: WidgetId) {
|
||||
self.widgets.needs_redraw.remove(&id);
|
||||
self.draw_started.remove(&id);
|
||||
// check if parent depends on the desired size of this, if so then redraw it first
|
||||
for axis in [Axis::X, Axis::Y] {
|
||||
if let Some(&(outer, old)) = self.cache.size.axis_dyn(axis).get(&id)
|
||||
&& let Some(current) = self.active.get(&id)
|
||||
&& let Some(pid) = current.parent
|
||||
{
|
||||
self.cache.size.axis_dyn(axis).remove(&id);
|
||||
let new = self.size_ctx(id, outer).len_axis(id, axis);
|
||||
self.cache.size.axis_dyn(axis).insert(id, (outer, new));
|
||||
if new != old {
|
||||
self.redraw(pid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if self.draw_started.contains(&id) {
|
||||
return;
|
||||
}
|
||||
|
||||
let Some(active) = self.remove(id, false) else {
|
||||
return;
|
||||
};
|
||||
|
||||
self.draw_inner(
|
||||
active.layer,
|
||||
id,
|
||||
active.region,
|
||||
active.parent,
|
||||
active.mask,
|
||||
Some(active.children),
|
||||
);
|
||||
}
|
||||
|
||||
pub(super) fn size_ctx<'b>(&'b mut self, source: WidgetId, outer: UiVec2) -> SizeCtx<'b> {
|
||||
SizeCtx {
|
||||
source,
|
||||
cache: &mut self.ui.cache,
|
||||
text: &mut self.ui.text,
|
||||
textures: &mut self.ui.textures,
|
||||
widgets: &self.ui.widgets,
|
||||
outer,
|
||||
output_size: self.ui.output_size,
|
||||
id: source,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn redraw_all(&mut self) {
|
||||
// free all resources & cache
|
||||
for (id, active) in self.ui.active.drain() {
|
||||
let data = self.ui.widgets.data(id).unwrap();
|
||||
self.events.undraw(data, &active);
|
||||
}
|
||||
self.ui.cache.clear();
|
||||
self.ui.free(self.events);
|
||||
self.layers.clear();
|
||||
self.widgets.needs_redraw.clear();
|
||||
|
||||
if let Some(id) = &self.ui.root {
|
||||
self.draw_inner(0, id.id(), UiRegion::FULL, None, MaskIdx::NONE, None);
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn draw_inner(
|
||||
&mut self,
|
||||
layer: usize,
|
||||
id: WidgetId,
|
||||
region: UiRegion,
|
||||
parent: Option<WidgetId>,
|
||||
mask: MaskIdx,
|
||||
old_children: Option<Vec<WidgetId>>,
|
||||
) {
|
||||
let mut old_children = old_children.unwrap_or_default();
|
||||
if let Some(active) = self.ui.active.get_mut(&id)
|
||||
&& !self.ui.widgets.needs_redraw.contains(&id)
|
||||
{
|
||||
// check to see if we can skip drawing first
|
||||
if active.region == region {
|
||||
return;
|
||||
} else if active.region.size() == region.size() {
|
||||
// TODO: epsilon?
|
||||
let from = active.region;
|
||||
self.mov(id, from, region);
|
||||
return;
|
||||
}
|
||||
// if not, then maintain resize and track old children to remove unneeded
|
||||
let active = self.remove(id, false).unwrap();
|
||||
old_children = active.children;
|
||||
}
|
||||
|
||||
// draw widget
|
||||
self.draw_started.insert(id);
|
||||
|
||||
let mut painter = Painter {
|
||||
state: self,
|
||||
region,
|
||||
mask,
|
||||
layer,
|
||||
id,
|
||||
textures: Vec::new(),
|
||||
primitives: Vec::new(),
|
||||
children: Vec::new(),
|
||||
};
|
||||
|
||||
let mut widget = painter.state.widgets.get_dyn_dynamic(id);
|
||||
widget.draw(&mut painter);
|
||||
drop(widget);
|
||||
|
||||
let Painter {
|
||||
state: _,
|
||||
region,
|
||||
mask,
|
||||
textures,
|
||||
primitives,
|
||||
children,
|
||||
layer,
|
||||
id,
|
||||
} = painter;
|
||||
|
||||
// add to active
|
||||
let active = ActiveData {
|
||||
id,
|
||||
region,
|
||||
parent,
|
||||
textures,
|
||||
primitives,
|
||||
children,
|
||||
mask,
|
||||
layer,
|
||||
};
|
||||
|
||||
// remove old children that weren't kept
|
||||
for c in &old_children {
|
||||
if !active.children.contains(c) {
|
||||
self.remove_rec(*c);
|
||||
}
|
||||
}
|
||||
|
||||
// update modules
|
||||
let data = self.ui.widgets.data(id).unwrap();
|
||||
self.events.draw(data, &active);
|
||||
self.active.insert(id, active);
|
||||
}
|
||||
|
||||
fn mov(&mut self, id: WidgetId, from: UiRegion, to: UiRegion) {
|
||||
let active = self.ui.active.get_mut(&id).unwrap();
|
||||
for h in &active.primitives {
|
||||
let region = self.ui.layers[h.layer].region_mut(h);
|
||||
*region = region.outside(&from).within(&to);
|
||||
}
|
||||
active.region = active.region.outside(&from).within(&to);
|
||||
// SAFETY: children cannot be recursive
|
||||
let children = unsafe { forget_ref(&active.children) };
|
||||
for child in children {
|
||||
self.mov(*child, from, to);
|
||||
}
|
||||
}
|
||||
|
||||
/// NOTE: instance textures are cleared and self.textures freed
|
||||
fn remove(&mut self, id: WidgetId, undraw: bool) -> Option<ActiveData> {
|
||||
let mut active = self.active.remove(&id);
|
||||
if let Some(active) = &mut active {
|
||||
for h in &active.primitives {
|
||||
let mask = self.layers.free(h);
|
||||
if mask != MaskIdx::NONE {
|
||||
self.masks.remove(mask);
|
||||
}
|
||||
}
|
||||
active.textures.clear();
|
||||
self.textures.free();
|
||||
if undraw {
|
||||
let data = self.ui.widgets.data(id).unwrap();
|
||||
self.events.undraw(data, active);
|
||||
}
|
||||
}
|
||||
active
|
||||
}
|
||||
|
||||
fn remove_rec(&mut self, id: WidgetId) -> Option<ActiveData> {
|
||||
self.cache.remove(id);
|
||||
let inst = self.remove(id, true);
|
||||
if let Some(inst) = &inst {
|
||||
for c in &inst.children {
|
||||
self.remove_rec(*c);
|
||||
}
|
||||
}
|
||||
inst
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for DrawState<'_> {
|
||||
type Target = Ui;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
self.ui
|
||||
}
|
||||
}
|
||||
impl DerefMut for DrawState<'_> {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
self.ui
|
||||
}
|
||||
}
|
||||
217
core/src/ui/mod.rs
Normal file
217
core/src/ui/mod.rs
Normal file
@@ -0,0 +1,217 @@
|
||||
use crate::{
|
||||
EventsLike, IdLike, Mask, PixelRegion, PrimitiveLayers, TextData, TextureHandle, Textures,
|
||||
Widget, WidgetHandle, WidgetId, Widgets,
|
||||
ui::draw_state::DrawState,
|
||||
util::{HashMap, TrackedArena, Vec2},
|
||||
};
|
||||
use image::DynamicImage;
|
||||
use std::{
|
||||
ops::{Index, IndexMut},
|
||||
sync::mpsc::{Receiver, channel},
|
||||
};
|
||||
|
||||
mod active;
|
||||
mod cache;
|
||||
mod draw_state;
|
||||
mod painter;
|
||||
mod size;
|
||||
mod state;
|
||||
|
||||
pub use active::*;
|
||||
use cache::*;
|
||||
pub use painter::Painter;
|
||||
pub use size::*;
|
||||
|
||||
pub struct Ui {
|
||||
// TODO: edit visibilities
|
||||
pub widgets: Widgets,
|
||||
|
||||
// retained painter state
|
||||
pub active: HashMap<WidgetId, ActiveData>,
|
||||
pub layers: PrimitiveLayers,
|
||||
pub textures: Textures,
|
||||
pub text: TextData,
|
||||
output_size: Vec2,
|
||||
pub masks: TrackedArena<Mask, u32>,
|
||||
pub cache: Cache,
|
||||
|
||||
pub root: Option<WidgetHandle>,
|
||||
old_root: Option<WidgetId>,
|
||||
recv: Receiver<WidgetId>,
|
||||
resized: bool,
|
||||
}
|
||||
|
||||
pub trait HasUi: Sized {
|
||||
fn get(&self) -> &Ui;
|
||||
fn get_mut(&mut self) -> &mut Ui;
|
||||
fn ui(&self) -> &Ui {
|
||||
self.get()
|
||||
}
|
||||
fn ui_mut(&mut self) -> &mut Ui {
|
||||
self.get_mut()
|
||||
}
|
||||
}
|
||||
|
||||
impl HasUi for Ui {
|
||||
fn get(&self) -> &Ui {
|
||||
self
|
||||
}
|
||||
|
||||
fn get_mut(&mut self) -> &mut Ui {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Ui {
|
||||
/// useful for debugging
|
||||
pub fn set_label(&mut self, id: impl IdLike, label: String) {
|
||||
self.widgets.data_mut(id.id()).unwrap().label = label;
|
||||
}
|
||||
|
||||
pub fn label(&self, id: impl IdLike) -> &String {
|
||||
&self.widgets.data(id.id()).unwrap().label
|
||||
}
|
||||
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
pub fn get<I: IdLike>(&self, id: &I) -> Option<&I::Widget>
|
||||
where
|
||||
I::Widget: Sized + Widget,
|
||||
{
|
||||
self.widgets.get(id)
|
||||
}
|
||||
|
||||
pub fn get_mut<I: IdLike>(&mut self, id: &I) -> Option<&mut I::Widget>
|
||||
where
|
||||
I::Widget: Sized + Widget,
|
||||
{
|
||||
self.widgets.get_mut(id)
|
||||
}
|
||||
|
||||
pub fn add_texture(&mut self, image: DynamicImage) -> TextureHandle {
|
||||
self.textures.add(image)
|
||||
}
|
||||
|
||||
pub fn resize(&mut self, size: impl Into<Vec2>) {
|
||||
self.output_size = size.into();
|
||||
self.resized = true;
|
||||
}
|
||||
|
||||
pub fn update(&mut self, events: &mut dyn EventsLike) {
|
||||
if !self.widgets.waiting.is_empty() {
|
||||
let len = self.widgets.waiting.len();
|
||||
let all: Vec<_> = self
|
||||
.widgets
|
||||
.waiting
|
||||
.iter()
|
||||
.map(|&w| format!("'{}' ({w:?})", self.label(w)))
|
||||
.collect();
|
||||
panic!(
|
||||
"{len} widget(s) were never upgraded\n\
|
||||
this is likely a memory leak; consider upgrading to strong if you plan on using it later\n\
|
||||
weak widgets: {all:#?}"
|
||||
);
|
||||
}
|
||||
if self.root_changed() {
|
||||
DrawState::new(self, events).redraw_all();
|
||||
self.old_root = self.root.as_ref().map(|r| r.id());
|
||||
} else if self.widgets.has_updates() {
|
||||
DrawState::new(self, events).redraw_updates();
|
||||
}
|
||||
if self.resized {
|
||||
self.resized = false;
|
||||
DrawState::new(self, events).redraw_all();
|
||||
}
|
||||
}
|
||||
|
||||
/// free any resources that don't have references anymore
|
||||
fn free(&mut self, events: &mut dyn EventsLike) {
|
||||
for id in self.recv.try_iter() {
|
||||
events.remove(id);
|
||||
self.widgets.delete(id);
|
||||
}
|
||||
self.textures.free();
|
||||
}
|
||||
|
||||
pub fn root_changed(&self) -> bool {
|
||||
self.root.as_ref().map(|r| r.id()) != self.old_root
|
||||
}
|
||||
|
||||
pub fn needs_redraw(&self) -> bool {
|
||||
self.root_changed() || self.widgets.has_updates()
|
||||
}
|
||||
|
||||
pub fn num_widgets(&self) -> usize {
|
||||
self.widgets.len()
|
||||
}
|
||||
|
||||
pub fn active_widgets(&self) -> usize {
|
||||
self.active.len()
|
||||
}
|
||||
|
||||
pub fn debug_layers(&self) {
|
||||
for ((idx, depth), primitives) in self.layers.iter_depth() {
|
||||
let indent = " ".repeat(depth * 2);
|
||||
let len = primitives.instances().len();
|
||||
print!("{indent}{idx}: {len} primitives");
|
||||
if len >= 1 {
|
||||
print!(" ({})", primitives.instances()[0].binding);
|
||||
}
|
||||
println!();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn window_region(&self, id: &impl IdLike) -> Option<PixelRegion> {
|
||||
let region = self.active.get(&id.id())?.region;
|
||||
Some(region.to_px(self.output_size))
|
||||
}
|
||||
|
||||
pub fn debug(&self, label: &str) -> impl Iterator<Item = &ActiveData> {
|
||||
self.active.iter().filter_map(move |(&id, inst)| {
|
||||
let l = self.widgets.label(id);
|
||||
if l == label { Some(inst) } else { None }
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl<I: IdLike> Index<I> for Ui
|
||||
where
|
||||
I::Widget: Sized + Widget,
|
||||
{
|
||||
type Output = I::Widget;
|
||||
|
||||
fn index(&self, id: I) -> &Self::Output {
|
||||
self.get(&id).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
impl<I: IdLike> IndexMut<I> for Ui
|
||||
where
|
||||
I::Widget: Sized + Widget,
|
||||
{
|
||||
fn index_mut(&mut self, id: I) -> &mut Self::Output {
|
||||
self.get_mut(&id).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Ui {
|
||||
fn default() -> Self {
|
||||
let (send, recv) = channel();
|
||||
Self {
|
||||
widgets: Widgets::new(send),
|
||||
active: Default::default(),
|
||||
layers: Default::default(),
|
||||
masks: Default::default(),
|
||||
text: Default::default(),
|
||||
textures: Default::default(),
|
||||
cache: Default::default(),
|
||||
output_size: Vec2::ZERO,
|
||||
root: None,
|
||||
old_root: None,
|
||||
recv,
|
||||
resized: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
140
core/src/ui/painter.rs
Normal file
140
core/src/ui/painter.rs
Normal file
@@ -0,0 +1,140 @@
|
||||
use crate::{
|
||||
Axis, Len, RenderedText, Size, SizeCtx, TextAttrs, TextBuffer, TextData, TextureHandle,
|
||||
UiRegion, Widget, WidgetHandle, WidgetId,
|
||||
render::{Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst},
|
||||
ui::draw_state::DrawState,
|
||||
util::Vec2,
|
||||
};
|
||||
|
||||
/// makes your surfaces look pretty
|
||||
pub struct Painter<'a, 'b> {
|
||||
pub(super) state: &'a mut DrawState<'b>,
|
||||
|
||||
pub(super) region: UiRegion,
|
||||
pub(super) mask: MaskIdx,
|
||||
pub(super) textures: Vec<TextureHandle>,
|
||||
pub(super) primitives: Vec<PrimitiveHandle>,
|
||||
pub(super) children: Vec<WidgetId>,
|
||||
pub layer: usize,
|
||||
pub(super) id: WidgetId,
|
||||
}
|
||||
|
||||
impl<'a, 'c> Painter<'a, 'c> {
|
||||
fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
|
||||
let h = self.state.layers.write(
|
||||
self.layer,
|
||||
PrimitiveInst {
|
||||
id: self.id,
|
||||
primitive,
|
||||
region,
|
||||
mask_idx: self.mask,
|
||||
},
|
||||
);
|
||||
if self.mask != MaskIdx::NONE {
|
||||
// TODO: I have no clue if this works at all :joy:
|
||||
self.state.masks.push_ref(self.mask);
|
||||
}
|
||||
self.primitives.push(h);
|
||||
}
|
||||
|
||||
/// Writes a primitive to be rendered
|
||||
pub fn primitive<P: Primitive>(&mut self, primitive: P) {
|
||||
self.primitive_at(primitive, self.region)
|
||||
}
|
||||
|
||||
pub fn primitive_within<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
|
||||
self.primitive_at(primitive, region.within(&self.region));
|
||||
}
|
||||
|
||||
pub fn set_mask(&mut self, region: UiRegion) {
|
||||
assert!(self.mask == MaskIdx::NONE);
|
||||
self.mask = self.state.masks.push(Mask { region });
|
||||
}
|
||||
|
||||
/// Draws a widget within this widget's region.
|
||||
pub fn widget<W: ?Sized>(&mut self, id: &WidgetHandle<W>) {
|
||||
self.widget_at(id, self.region);
|
||||
}
|
||||
|
||||
/// Draws a widget somewhere within this one.
|
||||
/// Useful for drawing child widgets in select areas.
|
||||
pub fn widget_within<W: ?Sized>(&mut self, id: &WidgetHandle<W>, region: UiRegion) {
|
||||
self.widget_at(id, region.within(&self.region));
|
||||
}
|
||||
|
||||
fn widget_at<W: ?Sized>(&mut self, id: &WidgetHandle<W>, region: UiRegion) {
|
||||
self.children.push(id.id());
|
||||
self.state
|
||||
.draw_inner(self.layer, id.id(), region, Some(self.id), self.mask, None);
|
||||
}
|
||||
|
||||
pub fn texture_within(&mut self, handle: &TextureHandle, region: UiRegion) {
|
||||
self.textures.push(handle.clone());
|
||||
self.primitive_at(handle.primitive(), region.within(&self.region));
|
||||
}
|
||||
|
||||
pub fn texture(&mut self, handle: &TextureHandle) {
|
||||
self.textures.push(handle.clone());
|
||||
self.primitive(handle.primitive());
|
||||
}
|
||||
|
||||
pub fn texture_at(&mut self, handle: &TextureHandle, region: UiRegion) {
|
||||
self.textures.push(handle.clone());
|
||||
self.primitive_at(handle.primitive(), region);
|
||||
}
|
||||
|
||||
/// returns (handle, offset from top left)
|
||||
pub fn render_text(&mut self, buffer: &mut TextBuffer, attrs: &TextAttrs) -> RenderedText {
|
||||
self.state
|
||||
.ui
|
||||
.text
|
||||
.draw(buffer, attrs, &mut self.state.ui.textures)
|
||||
}
|
||||
|
||||
pub fn region(&self) -> UiRegion {
|
||||
self.region
|
||||
}
|
||||
|
||||
pub fn size<W: ?Sized + Widget>(&mut self, id: &WidgetHandle<W>) -> Size {
|
||||
self.size_ctx().size(id)
|
||||
}
|
||||
|
||||
pub fn len_axis<W: ?Sized + Widget>(&mut self, id: &WidgetHandle<W>, axis: Axis) -> Len {
|
||||
match axis {
|
||||
Axis::X => self.size_ctx().width(id),
|
||||
Axis::Y => self.size_ctx().height(id),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn output_size(&self) -> Vec2 {
|
||||
self.state.output_size
|
||||
}
|
||||
|
||||
pub fn px_size(&mut self) -> Vec2 {
|
||||
self.region.size().to_abs(self.state.output_size)
|
||||
}
|
||||
|
||||
pub fn text_data(&mut self) -> &mut TextData {
|
||||
&mut self.state.text
|
||||
}
|
||||
|
||||
pub fn child_layer(&mut self) {
|
||||
self.layer = self.state.layers.child(self.layer);
|
||||
}
|
||||
|
||||
pub fn next_layer(&mut self) {
|
||||
self.layer = self.state.layers.next(self.layer);
|
||||
}
|
||||
|
||||
pub fn label(&self) -> &str {
|
||||
&self.state.widgets.data(self.id).unwrap().label
|
||||
}
|
||||
|
||||
pub fn id(&self) -> &WidgetId {
|
||||
&self.id
|
||||
}
|
||||
|
||||
pub fn size_ctx(&mut self) -> SizeCtx<'_> {
|
||||
self.state.size_ctx(self.id, self.region.size())
|
||||
}
|
||||
}
|
||||
86
core/src/ui/size.rs
Normal file
86
core/src/ui/size.rs
Normal file
@@ -0,0 +1,86 @@
|
||||
use crate::{
|
||||
Axis, AxisT, IdLike, Len, RenderedText, Size, TextAttrs, TextBuffer, TextData, Textures,
|
||||
UiVec2, WidgetAxisFns, WidgetId, Widgets, XAxis, YAxis, ui::cache::Cache, util::Vec2,
|
||||
};
|
||||
|
||||
pub struct SizeCtx<'a> {
|
||||
pub text: &'a mut TextData,
|
||||
pub textures: &'a mut Textures,
|
||||
pub(super) source: WidgetId,
|
||||
pub(super) widgets: &'a Widgets,
|
||||
pub(super) cache: &'a mut Cache,
|
||||
/// TODO: should this be pub? rn used for sized
|
||||
pub outer: UiVec2,
|
||||
pub(super) output_size: Vec2,
|
||||
pub(super) id: WidgetId,
|
||||
}
|
||||
|
||||
impl SizeCtx<'_> {
|
||||
pub fn id(&self) -> &WidgetId {
|
||||
&self.id
|
||||
}
|
||||
|
||||
pub fn source(&self) -> &WidgetId {
|
||||
&self.source
|
||||
}
|
||||
|
||||
pub(super) fn len_inner<A: const AxisT>(&mut self, id: WidgetId) -> Len {
|
||||
if let Some((_, len)) = self.cache.size.axis::<A>().get(&id) {
|
||||
return *len;
|
||||
}
|
||||
let len = self
|
||||
.widgets
|
||||
.get_dyn_dynamic(id)
|
||||
.desired_len::<A>(&mut SizeCtx {
|
||||
text: self.text,
|
||||
textures: self.textures,
|
||||
source: self.source,
|
||||
widgets: self.widgets,
|
||||
cache: self.cache,
|
||||
outer: self.outer,
|
||||
output_size: self.output_size,
|
||||
id,
|
||||
});
|
||||
self.cache.size.axis::<A>().insert(id, (self.outer, len));
|
||||
len
|
||||
}
|
||||
|
||||
pub fn width(&mut self, id: impl IdLike) -> Len {
|
||||
self.len_inner::<XAxis>(id.id())
|
||||
}
|
||||
|
||||
pub fn height(&mut self, id: impl IdLike) -> Len {
|
||||
self.len_inner::<YAxis>(id.id())
|
||||
}
|
||||
|
||||
pub fn len_axis(&mut self, id: impl IdLike, axis: Axis) -> Len {
|
||||
match axis {
|
||||
Axis::X => self.width(id),
|
||||
Axis::Y => self.height(id),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(&mut self, id: impl IdLike) -> Size {
|
||||
let id = id.id();
|
||||
Size {
|
||||
x: self.width(id),
|
||||
y: self.height(id),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn px_size(&mut self) -> Vec2 {
|
||||
self.outer.to_abs(self.output_size)
|
||||
}
|
||||
|
||||
pub fn output_size(&mut self) -> Vec2 {
|
||||
self.output_size
|
||||
}
|
||||
|
||||
pub fn draw_text(&mut self, buffer: &mut TextBuffer, attrs: &TextAttrs) -> RenderedText {
|
||||
self.text.draw(buffer, attrs, self.textures)
|
||||
}
|
||||
|
||||
pub fn label(&self, id: WidgetId) -> &String {
|
||||
self.widgets.label(id)
|
||||
}
|
||||
}
|
||||
3
core/src/ui/state.rs
Normal file
3
core/src/ui/state.rs
Normal file
@@ -0,0 +1,3 @@
|
||||
// pub struct DynState {
|
||||
//
|
||||
// }
|
||||
24
core/src/util/mod.rs
Normal file
24
core/src/util/mod.rs
Normal file
@@ -0,0 +1,24 @@
|
||||
mod arena;
|
||||
mod borrow;
|
||||
mod change;
|
||||
mod id;
|
||||
mod math;
|
||||
mod refcount;
|
||||
mod slot;
|
||||
mod trust;
|
||||
mod typemap;
|
||||
mod vec2;
|
||||
|
||||
pub use arena::*;
|
||||
pub use borrow::*;
|
||||
pub use change::*;
|
||||
pub use id::*;
|
||||
pub use math::*;
|
||||
pub use refcount::*;
|
||||
pub use slot::*;
|
||||
pub use trust::*;
|
||||
pub use typemap::*;
|
||||
pub use vec2::*;
|
||||
|
||||
pub type HashMap<K, V> = fxhash::FxHashMap<K, V>;
|
||||
pub type HashSet<K> = fxhash::FxHashSet<K>;
|
||||
@@ -22,6 +22,12 @@ impl RefCounter {
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for RefCounter {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
impl Clone for RefCounter {
|
||||
fn clone(&self) -> Self {
|
||||
self.0.fetch_add(1, Ordering::Release);
|
||||
69
core/src/util/slot.rs
Normal file
69
core/src/util/slot.rs
Normal file
@@ -0,0 +1,69 @@
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
|
||||
pub struct SlotId {
|
||||
idx: u32,
|
||||
genr: u32,
|
||||
}
|
||||
|
||||
pub struct SlotVec<T> {
|
||||
data: Vec<(u32, Option<T>)>,
|
||||
free: Vec<u32>,
|
||||
}
|
||||
|
||||
impl<T> SlotVec<T> {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
data: Default::default(),
|
||||
free: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add(&mut self, x: T) -> SlotId {
|
||||
if let Some(idx) = self.free.pop() {
|
||||
let (genr, data) = &mut self.data[idx as usize];
|
||||
*data = Some(x);
|
||||
SlotId { idx, genr: *genr }
|
||||
} else {
|
||||
let idx = self.data.len() as u32;
|
||||
let genr = 0;
|
||||
self.data.push((genr, Some(x)));
|
||||
SlotId { idx, genr }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn free(&mut self, id: SlotId) {
|
||||
let (genr, data) = &mut self.data[id.idx as usize];
|
||||
*genr += 1;
|
||||
*data = None;
|
||||
self.free.push(id.idx);
|
||||
}
|
||||
|
||||
pub fn get(&self, id: SlotId) -> Option<&T> {
|
||||
let slot = &self.data[id.idx as usize];
|
||||
if slot.0 != id.genr {
|
||||
return None;
|
||||
}
|
||||
slot.1.as_ref()
|
||||
}
|
||||
|
||||
pub fn get_mut(&mut self, id: SlotId) -> Option<&mut T> {
|
||||
let slot = &mut self.data[id.idx as usize];
|
||||
if slot.0 != id.genr {
|
||||
return None;
|
||||
}
|
||||
slot.1.as_mut()
|
||||
}
|
||||
|
||||
pub fn len(&self) -> usize {
|
||||
self.data.len() - self.free.len()
|
||||
}
|
||||
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.len() == 0
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> Default for SlotVec<T> {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
17
core/src/util/trust.rs
Normal file
17
core/src/util/trust.rs
Normal file
@@ -0,0 +1,17 @@
|
||||
#[allow(clippy::missing_safety_doc)]
|
||||
pub unsafe fn forget_ref<'a, T>(x: &T) -> &'a T {
|
||||
unsafe { std::mem::transmute::<&T, &T>(x) }
|
||||
}
|
||||
|
||||
#[allow(clippy::missing_safety_doc)]
|
||||
pub unsafe fn forget_mut<'a, T>(x: &mut T) -> &'a mut T {
|
||||
unsafe { std::mem::transmute::<&mut T, &mut T>(x) }
|
||||
}
|
||||
|
||||
#[allow(clippy::mut_from_ref, clippy::missing_safety_doc)]
|
||||
pub unsafe fn to_mut<T>(x: &T) -> &mut T {
|
||||
#[allow(mutable_transmutes)]
|
||||
unsafe {
|
||||
std::mem::transmute::<&T, &mut T>(x)
|
||||
}
|
||||
}
|
||||
56
core/src/util/typemap.rs
Normal file
56
core/src/util/typemap.rs
Normal file
@@ -0,0 +1,56 @@
|
||||
use crate::util::HashMap;
|
||||
use std::{
|
||||
any::TypeId,
|
||||
marker::Unsize,
|
||||
ops::{Deref, DerefMut},
|
||||
};
|
||||
|
||||
pub struct TypeMap<Trait: ?Sized> {
|
||||
map: HashMap<TypeId, Box<Trait>>,
|
||||
}
|
||||
|
||||
impl<Trait: ?Sized> TypeMap<Trait> {
|
||||
pub fn set_type<T: Unsize<Trait> + 'static>(&mut self, val: T) {
|
||||
self.map
|
||||
.insert(TypeId::of::<T>(), Box::new(val) as Box<Trait>);
|
||||
}
|
||||
|
||||
pub fn type_mut<T: Unsize<Trait> + 'static>(&mut self) -> Option<&mut T> {
|
||||
Some(Self::convert_mut(self.map.get_mut(&TypeId::of::<T>())?))
|
||||
}
|
||||
|
||||
pub fn type_or_default<T: Default + Unsize<Trait> + 'static>(&mut self) -> &mut T {
|
||||
Self::convert_mut(
|
||||
self.map
|
||||
.entry(TypeId::of::<T>())
|
||||
.or_insert(Box::new(T::default()) as Box<Trait>),
|
||||
)
|
||||
}
|
||||
|
||||
fn convert_mut<T: Unsize<Trait>>(entry: &mut Box<Trait>) -> &mut T {
|
||||
// allegedly this is just what Any does...
|
||||
unsafe { &mut *(entry.as_mut() as *mut Trait as *mut T) }
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: ?Sized> Deref for TypeMap<T> {
|
||||
type Target = HashMap<TypeId, Box<T>>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.map
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: ?Sized> DerefMut for TypeMap<T> {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
&mut self.map
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: ?Sized> Default for TypeMap<T> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
map: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,5 @@
|
||||
use crate::{
|
||||
layout::UiNum,
|
||||
util::{DivOr, impl_op},
|
||||
};
|
||||
use std::{hash::Hash, marker::Destruct, ops::*};
|
||||
use crate::util::{DivOr, impl_op};
|
||||
use std::{hash::Hash, ops::*};
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy, PartialEq, Default, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
@@ -20,10 +17,6 @@ impl Hash for Vec2 {
|
||||
}
|
||||
}
|
||||
|
||||
pub const fn vec2(x: impl const UiNum, y: impl const UiNum) -> Vec2 {
|
||||
Vec2::new(x.to_f32(), y.to_f32())
|
||||
}
|
||||
|
||||
impl Vec2 {
|
||||
pub const ZERO: Self = Self::new(0.0, 0.0);
|
||||
pub const ONE: Self = Self::new(1.0, 1.0);
|
||||
@@ -68,15 +61,6 @@ impl Vec2 {
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: const UiNum + Copy> const From<T> for Vec2 {
|
||||
fn from(v: T) -> Self {
|
||||
Self {
|
||||
x: v.to_f32(),
|
||||
y: v.to_f32(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// this version looks kinda cool... is it more readable? more annoying to copy and change though
|
||||
impl_op!(impl Add for Vec2: add x y);
|
||||
impl_op!(Vec2 Sub sub; x y);
|
||||
@@ -102,18 +86,6 @@ impl Neg for Vec2 {
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: const UiNum, U: const UiNum> const From<(T, U)> for Vec2
|
||||
where
|
||||
(T, U): const Destruct,
|
||||
{
|
||||
fn from((x, y): (T, U)) -> Self {
|
||||
Self {
|
||||
x: x.to_f32(),
|
||||
y: y.to_f32(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for Vec2 {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "({}, {})", self.x, self.y)
|
||||
26
core/src/widget/data.rs
Normal file
26
core/src/widget/data.rs
Normal file
@@ -0,0 +1,26 @@
|
||||
use std::any::TypeId;
|
||||
|
||||
use crate::{Widget, util::HashSet};
|
||||
|
||||
pub struct WidgetData {
|
||||
pub widget: Box<dyn Widget>,
|
||||
pub label: String,
|
||||
pub event_mgrs: HashSet<TypeId>,
|
||||
/// dynamic borrow checking
|
||||
pub borrowed: bool,
|
||||
}
|
||||
|
||||
impl WidgetData {
|
||||
pub fn new<W: Widget>(widget: W) -> Self {
|
||||
let mut label = std::any::type_name::<W>().to_string();
|
||||
if let (Some(first), Some(last)) = (label.find(":"), label.rfind(":")) {
|
||||
label = label.split_at(first).0.to_string() + "::" + label.split_at(last + 1).1;
|
||||
}
|
||||
Self {
|
||||
widget: Box::new(widget),
|
||||
label,
|
||||
borrowed: false,
|
||||
event_mgrs: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
171
core/src/widget/handle.rs
Normal file
171
core/src/widget/handle.rs
Normal file
@@ -0,0 +1,171 @@
|
||||
use std::{marker::Unsize, ops::CoerceUnsized, sync::mpsc::Sender};
|
||||
|
||||
use crate::{
|
||||
HasUi, Widget,
|
||||
util::{RefCounter, SlotId},
|
||||
};
|
||||
|
||||
pub type WidgetId = SlotId;
|
||||
|
||||
/// An identifier for a widget that can index a UI or event ctx to get it.
|
||||
/// This is a strong handle that does not impl Clone, and when it is dropped,
|
||||
/// a signal is sent to the owning UI to clean up the resources.
|
||||
///
|
||||
/// TODO: ergonomic clones when they get put in rust-analyzer & don't cause ICEs?
|
||||
pub struct WidgetHandle<W: ?Sized = dyn Widget> {
|
||||
pub(super) id: WidgetId,
|
||||
counter: RefCounter,
|
||||
send: Sender<WidgetId>,
|
||||
ty: *const W,
|
||||
}
|
||||
|
||||
/// A weak handle to a widget.
|
||||
/// Will not keep it alive, but can still be used for indexing like WidgetHandle.
|
||||
pub struct WidgetRef<W: ?Sized = dyn Widget> {
|
||||
pub(super) id: WidgetId,
|
||||
#[allow(unused)]
|
||||
ty: *const W,
|
||||
}
|
||||
|
||||
pub struct WidgetHandles<W: ?Sized = dyn Widget> {
|
||||
pub h: WidgetHandle<W>,
|
||||
pub r: WidgetRef<W>,
|
||||
}
|
||||
|
||||
impl<W: Widget + ?Sized + Unsize<dyn Widget>> WidgetHandle<W> {
|
||||
pub fn any(self) -> WidgetHandle<dyn Widget> {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: ?Sized> WidgetHandle<W> {
|
||||
pub(crate) fn new(id: WidgetId, send: Sender<WidgetId>) -> Self {
|
||||
Self {
|
||||
id,
|
||||
counter: RefCounter::new(),
|
||||
send,
|
||||
ty: null_ptr(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn id(&self) -> WidgetId {
|
||||
self.id
|
||||
}
|
||||
|
||||
pub fn refs(&self) -> u32 {
|
||||
self.counter.refs()
|
||||
}
|
||||
|
||||
pub fn weak(&self) -> WidgetRef<W> {
|
||||
let Self { ty, id, .. } = *self;
|
||||
WidgetRef { ty, id }
|
||||
}
|
||||
|
||||
pub fn handles(self) -> WidgetHandles<W> {
|
||||
let r = self.weak();
|
||||
WidgetHandles { h: self, r }
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: ?Sized> WidgetRef<W> {
|
||||
pub(crate) fn new(id: WidgetId) -> Self {
|
||||
Self { id, ty: null_ptr() }
|
||||
}
|
||||
|
||||
pub fn id(&self) -> WidgetId {
|
||||
self.id
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
pub fn upgrade(self, ui: &mut impl HasUi) -> WidgetHandle<W> {
|
||||
ui.ui_mut().widgets.upgrade(self)
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: ?Sized> Drop for WidgetHandle<W> {
|
||||
fn drop(&mut self) {
|
||||
if self.counter.drop() {
|
||||
let _ = self.send.send(self.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WidgetIdFn<State, W: ?Sized = dyn Widget>: FnOnce(&mut State) -> WidgetRef<W> {}
|
||||
impl<State, W: ?Sized, F: FnOnce(&mut State) -> WidgetRef<W>> WidgetIdFn<State, W> for F {}
|
||||
|
||||
pub trait IdLike {
|
||||
type Widget: ?Sized;
|
||||
fn id(&self) -> WidgetId;
|
||||
}
|
||||
|
||||
impl<W: ?Sized> IdLike for &WidgetHandle<W> {
|
||||
type Widget = W;
|
||||
fn id(&self) -> WidgetId {
|
||||
self.id
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: ?Sized> IdLike for WidgetHandle<W> {
|
||||
type Widget = W;
|
||||
fn id(&self) -> WidgetId {
|
||||
self.id
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: ?Sized> IdLike for WidgetRef<W> {
|
||||
type Widget = W;
|
||||
fn id(&self) -> WidgetId {
|
||||
self.id
|
||||
}
|
||||
}
|
||||
|
||||
impl IdLike for WidgetId {
|
||||
type Widget = dyn Widget;
|
||||
fn id(&self) -> WidgetId {
|
||||
*self
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetHandle<U>> for WidgetHandle<T> {}
|
||||
impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetRef<U>> for WidgetRef<T> {}
|
||||
|
||||
impl<W: ?Sized> Clone for WidgetRef<W> {
|
||||
fn clone(&self) -> Self {
|
||||
*self
|
||||
}
|
||||
}
|
||||
impl<W: ?Sized> Copy for WidgetRef<W> {}
|
||||
impl<W: ?Sized> PartialEq for WidgetRef<W> {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.id == other.id
|
||||
}
|
||||
}
|
||||
|
||||
impl<W> PartialEq for WidgetHandle<W> {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.id == other.id
|
||||
}
|
||||
}
|
||||
|
||||
impl<W> std::fmt::Debug for WidgetHandle<W> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
self.id.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, W: Widget + 'a, State: HasUi> FnOnce<(&'a mut State,)> for WidgetRef<W> {
|
||||
type Output = &'a mut W;
|
||||
|
||||
extern "rust-call" fn call_once(self, args: (&'a mut State,)) -> Self::Output {
|
||||
&mut args.0.ui_mut()[self]
|
||||
}
|
||||
}
|
||||
|
||||
fn null_ptr<W: ?Sized>() -> *const W {
|
||||
if size_of::<&W>() == size_of::<*const dyn Widget>() {
|
||||
let w: *const dyn Widget = &();
|
||||
unsafe { std::mem::transmute_copy(&w) }
|
||||
} else {
|
||||
unsafe { std::mem::transmute_copy(&[0usize; 1]) }
|
||||
}
|
||||
}
|
||||
86
core/src/widget/like.rs
Normal file
86
core/src/widget/like.rs
Normal file
@@ -0,0 +1,86 @@
|
||||
use crate::{HasUi, Ui};
|
||||
|
||||
use super::*;
|
||||
use std::marker::Unsize;
|
||||
|
||||
pub trait StateLike<State> {
|
||||
fn as_state(&mut self) -> &mut State;
|
||||
}
|
||||
|
||||
impl StateLike<Ui> for Ui {
|
||||
fn as_state(&mut self) -> &mut Ui {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WidgetLike<State: HasUi + StateLike<State>, Tag>: Sized {
|
||||
type Widget: Widget + ?Sized + Unsize<dyn Widget>;
|
||||
|
||||
fn add(self, state: &mut impl StateLike<State>) -> WidgetRef<Self::Widget>;
|
||||
|
||||
fn add_strong(self, state: &mut impl StateLike<State>) -> WidgetHandle<Self::Widget> {
|
||||
self.add(state).upgrade(state.as_state().ui_mut())
|
||||
}
|
||||
|
||||
fn with_id<W2>(
|
||||
self,
|
||||
f: impl FnOnce(&mut State, WidgetRef<Self::Widget>) -> WidgetRef<W2>,
|
||||
) -> impl WidgetIdFn<State, W2> {
|
||||
move |state| {
|
||||
let id = self.add(state);
|
||||
f(state, id)
|
||||
}
|
||||
}
|
||||
|
||||
fn set_root(self, state: &mut impl StateLike<State>) {
|
||||
let id = self.add(state);
|
||||
let ui = state.as_state().ui_mut();
|
||||
ui.root = Some(id.upgrade(ui));
|
||||
}
|
||||
|
||||
fn handles(self, state: &mut impl StateLike<State>) -> WidgetHandles<Self::Widget> {
|
||||
self.add(state).upgrade(state.as_state().ui_mut()).handles()
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WidgetArrLike<State, const LEN: usize, Tag> {
|
||||
#[track_caller]
|
||||
fn add(self, state: &mut impl StateLike<State>) -> WidgetArr<LEN>;
|
||||
}
|
||||
|
||||
impl<State, const LEN: usize> WidgetArrLike<State, LEN, ArrTag> for WidgetArr<LEN> {
|
||||
fn add(self, _: &mut impl StateLike<State>) -> WidgetArr<LEN> {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
// variadic generics please save us
|
||||
macro_rules! impl_widget_arr {
|
||||
($n:expr;$($W:ident)*) => {
|
||||
impl_widget_arr!($n;$($W)*;$(${concat($W,Tag)})*);
|
||||
};
|
||||
($n:expr;$($W:ident)*;$($Tag:ident)*) => {
|
||||
impl<State: HasUi + StateLike<State>, $($W: WidgetLike<State, $Tag>,$Tag,)*> WidgetArrLike<State, $n, ($($Tag,)*)> for ($($W,)*) {
|
||||
fn add(self, state: &mut impl StateLike<State>) -> WidgetArr<$n> {
|
||||
#[allow(non_snake_case)]
|
||||
let ($($W,)*) = self;
|
||||
WidgetArr::new(
|
||||
[$($W.add(state).upgrade(state.as_state().ui_mut()),)*],
|
||||
)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
impl_widget_arr!(1;A);
|
||||
impl_widget_arr!(2;A B);
|
||||
impl_widget_arr!(3;A B C);
|
||||
impl_widget_arr!(4;A B C D);
|
||||
impl_widget_arr!(5;A B C D E);
|
||||
impl_widget_arr!(6;A B C D E F);
|
||||
impl_widget_arr!(7;A B C D E F G);
|
||||
impl_widget_arr!(8;A B C D E F G H);
|
||||
impl_widget_arr!(9;A B C D E F G H I);
|
||||
impl_widget_arr!(10;A B C D E F G H I J);
|
||||
impl_widget_arr!(11;A B C D E F G H I J K);
|
||||
impl_widget_arr!(12;A B C D E F G H I J K L);
|
||||
85
core/src/widget/mod.rs
Normal file
85
core/src/widget/mod.rs
Normal file
@@ -0,0 +1,85 @@
|
||||
use crate::{Axis, AxisT, Len, Painter, SizeCtx};
|
||||
use std::any::Any;
|
||||
|
||||
mod data;
|
||||
mod handle;
|
||||
mod like;
|
||||
mod tag;
|
||||
mod widgets;
|
||||
|
||||
pub use data::*;
|
||||
pub use handle::*;
|
||||
pub use like::*;
|
||||
pub use tag::*;
|
||||
pub use widgets::*;
|
||||
|
||||
pub trait Widget: Any {
|
||||
fn draw(&mut self, painter: &mut Painter);
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len;
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len;
|
||||
}
|
||||
|
||||
pub trait WidgetAxisFns {
|
||||
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len;
|
||||
}
|
||||
|
||||
impl<W: Widget + ?Sized> WidgetAxisFns for W {
|
||||
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match A::get() {
|
||||
Axis::X => self.desired_width(ctx),
|
||||
Axis::Y => self.desired_height(ctx),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Widget for () {
|
||||
fn draw(&mut self, _: &mut Painter) {}
|
||||
fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::ZERO
|
||||
}
|
||||
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::ZERO
|
||||
}
|
||||
}
|
||||
|
||||
impl dyn Widget {
|
||||
pub fn as_any(&self) -> &dyn Any {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn as_any_mut(&mut self) -> &mut dyn Any {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
/// A function that returns a widget given a UI.
|
||||
/// Useful for defining trait functions on widgets that create a parent widget so that the children
|
||||
/// don't need to be IDs yet
|
||||
pub trait WidgetFn<State, W: Widget + ?Sized>: FnOnce(&mut State) -> W {}
|
||||
impl<State, W: Widget + ?Sized, F: FnOnce(&mut State) -> W> WidgetFn<State, W> for F {}
|
||||
|
||||
pub struct WidgetArr<const LEN: usize> {
|
||||
pub arr: [WidgetHandle; LEN],
|
||||
}
|
||||
|
||||
impl<const LEN: usize> WidgetArr<LEN> {
|
||||
pub fn new(arr: [WidgetHandle; LEN]) -> Self {
|
||||
Self { arr }
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WidgetOption<State> {
|
||||
fn get(self, state: &mut State) -> Option<WidgetHandle>;
|
||||
}
|
||||
|
||||
impl<State> WidgetOption<State> for () {
|
||||
fn get(self, _: &mut State) -> Option<WidgetHandle> {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
impl<State, F: FnOnce(&mut State) -> Option<WidgetHandle>> WidgetOption<State> for F {
|
||||
fn get(self, state: &mut State) -> Option<WidgetHandle> {
|
||||
self(state)
|
||||
}
|
||||
}
|
||||
59
core/src/widget/tag.rs
Normal file
59
core/src/widget/tag.rs
Normal file
@@ -0,0 +1,59 @@
|
||||
use super::*;
|
||||
use crate::HasUi;
|
||||
use std::marker::Unsize;
|
||||
|
||||
pub struct WidgetTag;
|
||||
impl<State: HasUi + StateLike<State>, W: Widget> WidgetLike<State, WidgetTag> for W {
|
||||
type Widget = W;
|
||||
fn add(self, state: &mut impl StateLike<State>) -> WidgetRef<W> {
|
||||
state.as_state().get_mut().widgets.add_weak(self)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct FnTag;
|
||||
impl<State: HasUi + StateLike<State>, W: Widget, F: FnOnce(&mut State) -> W>
|
||||
WidgetLike<State, FnTag> for F
|
||||
{
|
||||
type Widget = W;
|
||||
fn add(self, state: &mut impl StateLike<State>) -> WidgetRef<W> {
|
||||
self(state.as_state()).add(state)
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WidgetFnTrait<State> {
|
||||
type Widget: Widget;
|
||||
fn run(self, state: &mut State) -> Self::Widget;
|
||||
}
|
||||
pub struct FnTraitTag;
|
||||
impl<State: HasUi + StateLike<State>, T: WidgetFnTrait<State>> WidgetLike<State, FnTraitTag> for T {
|
||||
type Widget = T::Widget;
|
||||
#[track_caller]
|
||||
fn add(self, state: &mut impl StateLike<State>) -> WidgetRef<T::Widget> {
|
||||
self.run(state.as_state()).add(state)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct IdTag;
|
||||
impl<State: HasUi + StateLike<State>, W: ?Sized + Widget + Unsize<dyn Widget>>
|
||||
WidgetLike<State, IdTag> for WidgetRef<W>
|
||||
{
|
||||
type Widget = W;
|
||||
fn add(self, _: &mut impl StateLike<State>) -> WidgetRef<W> {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub struct IdFnTag;
|
||||
impl<
|
||||
State: HasUi + StateLike<State>,
|
||||
W: ?Sized + Widget + Unsize<dyn Widget>,
|
||||
F: FnOnce(&mut State) -> WidgetRef<W>,
|
||||
> WidgetLike<State, IdFnTag> for F
|
||||
{
|
||||
type Widget = W;
|
||||
fn add(self, state: &mut impl StateLike<State>) -> WidgetRef<W> {
|
||||
self(state.as_state())
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ArrTag;
|
||||
109
core/src/widget/widgets.rs
Normal file
109
core/src/widget/widgets.rs
Normal file
@@ -0,0 +1,109 @@
|
||||
use std::sync::mpsc::Sender;
|
||||
|
||||
use crate::{
|
||||
IdLike, Widget, WidgetData, WidgetHandle, WidgetId, WidgetRef,
|
||||
util::{DynBorrower, HashSet, SlotVec, forget_mut, to_mut},
|
||||
};
|
||||
|
||||
pub struct Widgets {
|
||||
pub needs_redraw: HashSet<WidgetId>,
|
||||
vec: SlotVec<WidgetData>,
|
||||
send: Sender<WidgetId>,
|
||||
pub(crate) waiting: HashSet<WidgetId>,
|
||||
}
|
||||
|
||||
impl Widgets {
|
||||
pub fn new(send: Sender<WidgetId>) -> Self {
|
||||
Self {
|
||||
needs_redraw: Default::default(),
|
||||
vec: Default::default(),
|
||||
waiting: Default::default(),
|
||||
send,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn has_updates(&self) -> bool {
|
||||
!self.needs_redraw.is_empty()
|
||||
}
|
||||
|
||||
pub fn get_dyn(&self, id: WidgetId) -> Option<&dyn Widget> {
|
||||
Some(self.vec.get(id)?.widget.as_ref())
|
||||
}
|
||||
|
||||
pub fn get_dyn_mut(&mut self, id: WidgetId) -> Option<&mut dyn Widget> {
|
||||
self.needs_redraw.insert(id);
|
||||
Some(self.vec.get_mut(id)?.widget.as_mut())
|
||||
}
|
||||
|
||||
/// get_dyn but dynamic borrow checking of widgets
|
||||
/// lets you do recursive (tree) operations, like the painter does
|
||||
pub(crate) fn get_dyn_dynamic<'a>(&self, id: WidgetId) -> WidgetWrapper<'a> {
|
||||
// SAFETY: must guarantee no other mutable references to this widget exist
|
||||
// done through the borrow variable
|
||||
let data = unsafe { forget_mut(to_mut(self.vec.get(id).unwrap())) };
|
||||
if data.borrowed {
|
||||
panic!("tried to mutably borrow the same widget twice");
|
||||
}
|
||||
WidgetWrapper::new(data.widget.as_mut(), &mut data.borrowed)
|
||||
}
|
||||
|
||||
pub fn get<I: IdLike>(&self, id: &I) -> Option<&I::Widget>
|
||||
where
|
||||
I::Widget: Sized + Widget,
|
||||
{
|
||||
self.get_dyn(id.id())?.as_any().downcast_ref()
|
||||
}
|
||||
|
||||
pub fn get_mut<I: IdLike>(&mut self, id: &I) -> Option<&mut I::Widget>
|
||||
where
|
||||
I::Widget: Sized + Widget,
|
||||
{
|
||||
self.get_dyn_mut(id.id())?.as_any_mut().downcast_mut()
|
||||
}
|
||||
|
||||
pub fn add_strong<W: Widget>(&mut self, widget: W) -> WidgetHandle<W> {
|
||||
let id = self.vec.add(WidgetData::new(widget));
|
||||
WidgetHandle::new(id, self.send.clone())
|
||||
}
|
||||
|
||||
pub fn add_weak<W: Widget>(&mut self, widget: W) -> WidgetRef<W> {
|
||||
let id = self.vec.add(WidgetData::new(widget));
|
||||
self.waiting.insert(id);
|
||||
WidgetRef::new(id)
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
pub fn upgrade<W: ?Sized>(&mut self, rf: WidgetRef<W>) -> WidgetHandle<W> {
|
||||
if !self.waiting.remove(&rf.id()) {
|
||||
let label = self.label(rf);
|
||||
let id = rf.id();
|
||||
panic!("widget '{label}' ({id:?}) was already added\ncannot add a widget twice; consider creating two")
|
||||
}
|
||||
WidgetHandle::new(rf.id(), self.send.clone())
|
||||
}
|
||||
|
||||
pub fn data(&self, id: impl IdLike) -> Option<&WidgetData> {
|
||||
self.vec.get(id.id())
|
||||
}
|
||||
|
||||
pub fn label(&self, id: impl IdLike) -> &String {
|
||||
&self.data(id.id()).unwrap().label
|
||||
}
|
||||
|
||||
pub fn data_mut(&mut self, id: impl IdLike) -> Option<&mut WidgetData> {
|
||||
self.vec.get_mut(id.id())
|
||||
}
|
||||
|
||||
pub fn delete(&mut self, id: impl IdLike) {
|
||||
self.vec.free(id.id());
|
||||
// not sure if there's any point in this
|
||||
// self.updates.remove(&id);
|
||||
}
|
||||
|
||||
#[allow(clippy::len_without_is_empty)]
|
||||
pub fn len(&self) -> usize {
|
||||
self.vec.len()
|
||||
}
|
||||
}
|
||||
|
||||
pub type WidgetWrapper<'a> = DynBorrower<'a, dyn Widget>;
|
||||
@@ -1,14 +1,20 @@
|
||||
use iris::{prelude::*, winit::*};
|
||||
use iris::prelude::*;
|
||||
|
||||
fn main() {
|
||||
DefaultApp::<State>::run();
|
||||
App::<State>::run();
|
||||
}
|
||||
|
||||
struct State;
|
||||
#[default_ui_state]
|
||||
struct State {}
|
||||
|
||||
impl DefaultAppState for State {
|
||||
fn new(ui: &mut Ui, _state: &UiState, _proxy: Proxy<Self::Event>) -> Self {
|
||||
rect(Color::RED).set_root(ui);
|
||||
Self
|
||||
fn new(ui_state: DefaultUiState, _proxy: Proxy<Self::Event>) -> Self {
|
||||
let mut ui = Ui::new();
|
||||
rect(Color::RED).set_root(&mut ui);
|
||||
Self {
|
||||
ui,
|
||||
ui_state,
|
||||
events: EventManager::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
12
macro/Cargo.toml
Normal file
12
macro/Cargo.toml
Normal file
@@ -0,0 +1,12 @@
|
||||
[package]
|
||||
name = "iris-macro"
|
||||
version.workspace = true
|
||||
edition.workspace = true
|
||||
|
||||
[dependencies]
|
||||
proc-macro2 = "1.0.103"
|
||||
quote = "1.0.42"
|
||||
syn = { version = "2.0.111", features = ["full"] }
|
||||
|
||||
[lib]
|
||||
proc-macro = true
|
||||
192
macro/src/lib.rs
Normal file
192
macro/src/lib.rs
Normal file
@@ -0,0 +1,192 @@
|
||||
extern crate proc_macro;
|
||||
use proc_macro::TokenStream;
|
||||
use quote::quote;
|
||||
use syn::{
|
||||
Attribute, Block, Error, Fields, FieldsNamed, GenericParam, Generics, Ident, ItemStruct,
|
||||
ItemTrait, Meta, Signature, Token, Visibility,
|
||||
parse::{Parse, ParseStream, Result},
|
||||
parse_macro_input, parse_quote,
|
||||
spanned::Spanned,
|
||||
};
|
||||
|
||||
struct Input {
|
||||
attrs: Vec<Attribute>,
|
||||
vis: Visibility,
|
||||
name: Ident,
|
||||
generics: Generics,
|
||||
fns: Vec<InputFn>,
|
||||
}
|
||||
|
||||
struct InputFn {
|
||||
sig: Signature,
|
||||
body: Block,
|
||||
}
|
||||
|
||||
impl Parse for Input {
|
||||
fn parse(input: ParseStream) -> Result<Self> {
|
||||
let attrs = input.call(Attribute::parse_outer)?;
|
||||
let vis = input.parse()?;
|
||||
input.parse::<Token![trait]>()?;
|
||||
let name = input.parse()?;
|
||||
let generics = input.parse::<Generics>()?;
|
||||
input.parse::<Token![;]>()?;
|
||||
let mut fns = Vec::new();
|
||||
while !input.is_empty() {
|
||||
let sig = input.parse()?;
|
||||
let body = input.parse()?;
|
||||
fns.push(InputFn { sig, body })
|
||||
}
|
||||
if !input.is_empty() {
|
||||
input.error("function expected");
|
||||
}
|
||||
Ok(Input {
|
||||
attrs,
|
||||
vis,
|
||||
name,
|
||||
generics,
|
||||
fns,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[proc_macro]
|
||||
pub fn widget_trait(input: TokenStream) -> TokenStream {
|
||||
let Input {
|
||||
attrs,
|
||||
vis,
|
||||
name,
|
||||
mut generics,
|
||||
fns,
|
||||
} = parse_macro_input!(input as Input);
|
||||
|
||||
let sigs: Vec<_> = fns.iter().map(|f| f.sig.clone()).collect();
|
||||
let impls: Vec<_> = fns
|
||||
.iter()
|
||||
.map(|InputFn { sig, body }| quote! { #sig #body })
|
||||
.collect();
|
||||
|
||||
let Some(GenericParam::Type(state)) = generics.params.first() else {
|
||||
return Error::new(name.span(), "expected state generic parameter")
|
||||
.into_compile_error()
|
||||
.into();
|
||||
};
|
||||
|
||||
let state = &state.ident;
|
||||
|
||||
generics
|
||||
.params
|
||||
.push(parse_quote!(WL: WidgetLike<#state, Tag>));
|
||||
generics.params.push(parse_quote!(Tag));
|
||||
|
||||
let mut trai: ItemTrait = parse_quote!(
|
||||
#vis trait #name #generics {
|
||||
#(#sigs;)*
|
||||
}
|
||||
);
|
||||
|
||||
trai.attrs = attrs;
|
||||
|
||||
quote! {
|
||||
#trai
|
||||
|
||||
impl #generics #name<State, WL, Tag> for WL {
|
||||
#(#impls)*
|
||||
}
|
||||
}
|
||||
.into()
|
||||
}
|
||||
|
||||
#[proc_macro_derive(UiState, attributes(rsc))]
|
||||
pub fn derive_ui_state(input: TokenStream) -> TokenStream {
|
||||
let mut output = proc_macro2::TokenStream::new();
|
||||
|
||||
let state: ItemStruct = parse_macro_input!(input);
|
||||
let sname = state.ident;
|
||||
let rscname = Ident::new(&(sname.to_string() + "Rsc"), sname.span());
|
||||
let mut rsc_fields = Vec::new();
|
||||
|
||||
for field in state.fields {
|
||||
let Some(attr) = field.attrs.iter().find(|a| a.path().is_ident("rsc")) else {
|
||||
continue;
|
||||
};
|
||||
let Meta::List(list) = &attr.meta else {
|
||||
output.extend(Error::new(attr.span(), "invalid attr syntax").into_compile_error());
|
||||
continue;
|
||||
};
|
||||
let tname: Ident = match list.parse_args::<Ident>() {
|
||||
Ok(ident) => ident,
|
||||
Err(err) => {
|
||||
output.extend(err.to_compile_error());
|
||||
continue;
|
||||
}
|
||||
};
|
||||
let fty = &field.ty;
|
||||
let fname = &field.ident.unwrap();
|
||||
rsc_fields.extend(quote! {#fname: #fty,});
|
||||
output.extend(quote! {
|
||||
impl #tname for #sname {
|
||||
fn get(&self) -> &#fty {
|
||||
&self.#fname
|
||||
}
|
||||
fn get_mut(&mut self) -> &mut #fty {
|
||||
&mut self.#fname
|
||||
}
|
||||
}
|
||||
impl #tname for #rscname {
|
||||
fn get(&self) -> &#fty {
|
||||
&self.#fname
|
||||
}
|
||||
fn get_mut(&mut self) -> &mut #fty {
|
||||
&mut self.#fname
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
let vis = state.vis;
|
||||
output.extend(quote! {
|
||||
#vis struct #rscname {
|
||||
#(#rsc_fields)*
|
||||
}
|
||||
|
||||
impl HasState for #sname {
|
||||
type State = #sname;
|
||||
}
|
||||
|
||||
impl HasState for #rscname {
|
||||
type State = #sname;
|
||||
}
|
||||
|
||||
impl StateLike<#sname> for #sname {
|
||||
fn as_state(&mut self) -> &mut Self {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl StateLike<#rscname> for #rscname {
|
||||
fn as_state(&mut self) -> &mut Self {
|
||||
self
|
||||
}
|
||||
}
|
||||
});
|
||||
output.into()
|
||||
}
|
||||
|
||||
#[proc_macro_attribute]
|
||||
pub fn default_ui_state(_attr: TokenStream, input: TokenStream) -> TokenStream {
|
||||
let mut state: ItemStruct = parse_macro_input!(input);
|
||||
let Fields::Named(fields) = &mut state.fields else {
|
||||
panic!("must be on named fields struct");
|
||||
};
|
||||
let name = &state.ident;
|
||||
state.attrs.push(parse_quote! {#[derive(UiState)]});
|
||||
let new: FieldsNamed = parse_quote! {{
|
||||
#[rsc(HasUi)]
|
||||
pub ui: Ui,
|
||||
#[rsc(HasDefaultUiState)]
|
||||
pub ui_state: DefaultUiState,
|
||||
#[rsc(HasEvents)]
|
||||
pub events: iris::prelude::EventManager<#name>,
|
||||
}};
|
||||
fields.named.extend(new.named);
|
||||
quote! {#state}.into()
|
||||
}
|
||||
17
readme.md
17
readme.md
@@ -1,22 +1,25 @@
|
||||
# iris
|
||||
|
||||
my take on a rust ui library (also my first ui library)
|
||||
My experimental attempt at a rust ui library (also my first ui library).
|
||||
|
||||
it's called iris because it's the structure around what you actually want to display and colorful
|
||||
It's currently designed around using retained data structures (widgets), rather than diffing generated trees from data like xilem or iced. This is an experiment and I'm not sure if it's a good idea or not.
|
||||
|
||||
there's a `main.rs` that runs a testing window, so can just `cargo run` to see it working
|
||||
There's a `main.rs` that runs a testing window, so you can just `cargo run` to see it working.
|
||||
|
||||
goals, in general order:
|
||||
Goals, in general order:
|
||||
1. does what I want it to (text, images, video, animations)
|
||||
2. very easy to use ignoring ergonomic ref counting
|
||||
3. reasonably fast / efficient (a lot faster than electron, save battery life)
|
||||
|
||||
not targeting web rn cause wanna use actual nice gpu features & entire point of this is to make desktop apps
|
||||
## dev details
|
||||
|
||||
not targeting web rn cause wanna use actual nice gpu features & entire point of this is to make desktop apps / not need a web browser
|
||||
|
||||
general ideas trynna use rn / experiment with:
|
||||
- retained mode
|
||||
- specifically designed around wgpu
|
||||
- specifically designed around wgpu so there's no translation
|
||||
- postfix functions for most things to prevent unreadable indentation (going very well)
|
||||
- events can be done directly where you draw the widgets
|
||||
- almost no macros in user code & actual LSP typechecking (variadic generics if you can hear me please save us)
|
||||
- relative anchor + absolute offset coord system (+ "rest" / leftover during widget layout)
|
||||
- single threaded ui & pass context around to make non async usage straightforward (pretty unsure about this)
|
||||
@@ -24,3 +27,5 @@ general ideas trynna use rn / experiment with:
|
||||
|
||||
under heavy initial development so not gonna try to explain status, maybe check TODO for that;
|
||||
sizable chance it gets a rewrite once I know everything I need and what seems to work best
|
||||
|
||||
it's called iris because it's the structure around what you actually want to display and colorful
|
||||
|
||||
@@ -1,23 +1,26 @@
|
||||
use cosmic_text::Family;
|
||||
use iris::{
|
||||
prelude::*,
|
||||
winit::{attr::Selectable, event::Submit, *},
|
||||
};
|
||||
use len_fns::*;
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
use winit::event::WindowEvent;
|
||||
|
||||
iris::state_prelude!(ClientRsc);
|
||||
|
||||
fn main() {
|
||||
DefaultApp::<Client>::run();
|
||||
App::<Client>::run();
|
||||
}
|
||||
|
||||
#[default_ui_state]
|
||||
pub struct Client {
|
||||
info: WidgetId<Text>,
|
||||
info: WidgetRef<Text>,
|
||||
}
|
||||
|
||||
event_ctx!(Client);
|
||||
|
||||
impl DefaultAppState for Client {
|
||||
fn new(ui: &mut Ui, _state: &UiState, _proxy: Proxy<Self::Event>) -> Self {
|
||||
fn new(ui_state: DefaultUiState, _proxy: Proxy<Self::Event>) -> Self {
|
||||
let mut rsc = ClientRsc {
|
||||
ui: Ui::new(),
|
||||
ui_state,
|
||||
events: EventManager::default(),
|
||||
};
|
||||
|
||||
let rrect = rect(Color::WHITE).radius(20);
|
||||
let pad_test = (
|
||||
rrect.color(Color::BLUE),
|
||||
@@ -40,7 +43,7 @@ impl DefaultAppState for Client {
|
||||
.width(rest(3)),
|
||||
)
|
||||
.span(Dir::RIGHT)
|
||||
.add(ui);
|
||||
.add(&mut rsc);
|
||||
|
||||
let span_test = (
|
||||
rrect.color(Color::GREEN).width(100),
|
||||
@@ -51,33 +54,30 @@ impl DefaultAppState for Client {
|
||||
rrect.color(Color::RED).width(100),
|
||||
)
|
||||
.span(Dir::LEFT)
|
||||
.add(ui);
|
||||
.add(&mut rsc);
|
||||
|
||||
let span_add = Span::empty(Dir::RIGHT).add(ui);
|
||||
let span_add_ = span_add.clone();
|
||||
let span_add = Span::empty(Dir::RIGHT).add(&mut rsc);
|
||||
|
||||
let add_button = rect(Color::LIME)
|
||||
.radius(30)
|
||||
.on(CursorSense::click(), move |ctx| {
|
||||
let child = ctx
|
||||
.ui
|
||||
.add(image(include_bytes!("assets/sungals.png")).center())
|
||||
.any();
|
||||
ctx.ui[&span_add_].children.push(child);
|
||||
let child = image(include_bytes!("assets/sungals.png"))
|
||||
.center()
|
||||
.add_strong(ctx);
|
||||
span_add(ctx).push(child);
|
||||
})
|
||||
.sized((150, 150))
|
||||
.align(Align::BOT_RIGHT);
|
||||
|
||||
let span_add_ = span_add.clone();
|
||||
let del_button = rect(Color::RED)
|
||||
.radius(30)
|
||||
.on(CursorSense::click(), move |ctx| {
|
||||
ctx.ui[&span_add_].children.pop();
|
||||
span_add(ctx).pop();
|
||||
})
|
||||
.sized((150, 150))
|
||||
.align(Align::BOT_LEFT);
|
||||
|
||||
let span_add_test = (span_add, add_button, del_button).stack().add(ui);
|
||||
let span_add_test = (span_add, add_button, del_button).stack().add(&mut rsc);
|
||||
|
||||
let btext = |content| wtext(content).size(30);
|
||||
|
||||
@@ -100,36 +100,39 @@ impl DefaultAppState for Client {
|
||||
wtext("pretty cool right?").size(50),
|
||||
)
|
||||
.span(Dir::DOWN)
|
||||
.add(ui);
|
||||
.add(&mut rsc);
|
||||
|
||||
let texts = Span::empty(Dir::DOWN).gap(10).add(ui);
|
||||
let msg_area = texts.clone().scroll().masked().background(rect(Color::SKY));
|
||||
let texts = Span::empty(Dir::DOWN).gap(10).add(&mut rsc);
|
||||
let msg_area = texts.scrollable().masked().background(rect(Color::SKY));
|
||||
let add_text = wtext("add")
|
||||
.editable(false)
|
||||
.editable(EditMode::MultiLine)
|
||||
.text_align(Align::LEFT)
|
||||
.size(30)
|
||||
.attr::<Selectable>(())
|
||||
.on(Submit, move |ctx| {
|
||||
let content = ctx.ui.text(ctx.id).take();
|
||||
let w = ctx.widget;
|
||||
let content = w.edit(ctx).take();
|
||||
let text = wtext(content)
|
||||
.editable(false)
|
||||
.editable(EditMode::MultiLine)
|
||||
.size(30)
|
||||
.text_align(Align::LEFT)
|
||||
.wrap(true)
|
||||
.attr::<Selectable>(());
|
||||
let msg_box = text.background(rect(Color::WHITE.darker(0.5))).add(ctx.ui);
|
||||
ctx.ui[&texts].children.push(msg_box.any());
|
||||
let msg_box = text
|
||||
.background(rect(Color::WHITE.darker(0.5)))
|
||||
.add_strong(ctx);
|
||||
texts(ctx).push(msg_box);
|
||||
})
|
||||
.add(ui);
|
||||
.add(&mut rsc);
|
||||
let text_edit_scroll = (
|
||||
msg_area.height(rest(1)),
|
||||
(
|
||||
Rect::new(Color::WHITE.darker(0.9)),
|
||||
(
|
||||
add_text.clone().width(rest(1)),
|
||||
add_text.width(rest(1)),
|
||||
Rect::new(Color::GREEN)
|
||||
.on(CursorSense::click(), move |ctx| {
|
||||
ctx.ui.run_event(ctx.state, &add_text, Submit, ());
|
||||
ctx.state.run_event::<Submit>(add_text, &mut ());
|
||||
})
|
||||
.sized((40, 40)),
|
||||
)
|
||||
@@ -142,64 +145,80 @@ impl DefaultAppState for Client {
|
||||
.align(Align::BOT),
|
||||
)
|
||||
.span(Dir::DOWN)
|
||||
.add(ui);
|
||||
.add(&mut rsc);
|
||||
|
||||
let main = pad_test.clone().pad(10).add(ui);
|
||||
let main = WidgetPtr::new().add(&mut rsc);
|
||||
|
||||
let switch_button = |color, to: WidgetId, label| {
|
||||
let main_ = main.clone();
|
||||
let vals = Rc::new(RefCell::new((0, Vec::new())));
|
||||
let mut switch_button = |color, to: WidgetRef, label| {
|
||||
let to = to.upgrade(&mut rsc);
|
||||
let vec = &mut vals.borrow_mut().1;
|
||||
let i = vec.len();
|
||||
if vec.is_empty() {
|
||||
vec.push(None);
|
||||
rsc.ui[main].set(to);
|
||||
} else {
|
||||
vec.push(Some(to));
|
||||
}
|
||||
let vals = vals.clone();
|
||||
let rect = rect(color)
|
||||
.on(CursorSense::click(), move |ctx| {
|
||||
ctx.ui[&main_.clone()].inner = to.clone();
|
||||
ctx.ui[ctx.id].color = color.darker(0.3);
|
||||
let (prev, vec) = &mut *vals.borrow_mut();
|
||||
if let Some(h) = vec[i].take() {
|
||||
vec[*prev] = main(ctx).replace(h);
|
||||
*prev = i;
|
||||
}
|
||||
ctx.widget().color = color.darker(0.3);
|
||||
})
|
||||
.on(
|
||||
CursorSense::HoverStart | CursorSense::unclick(),
|
||||
move |ctx| {
|
||||
ctx.ui[ctx.id].color = color.brighter(0.2);
|
||||
ctx.widget().color = color.brighter(0.2);
|
||||
},
|
||||
)
|
||||
.on(CursorSense::HoverEnd, move |ctx| {
|
||||
ctx.ui[ctx.id].color = color;
|
||||
ctx.widget().color = color;
|
||||
});
|
||||
(rect, wtext(label).size(30).text_align(Align::CENTER)).stack()
|
||||
};
|
||||
|
||||
let tabs = (
|
||||
switch_button(Color::RED, pad_test.any(), "pad"),
|
||||
switch_button(Color::GREEN, span_test.any(), "span"),
|
||||
switch_button(Color::BLUE, span_add_test.any(), "image span"),
|
||||
switch_button(Color::MAGENTA, text_test.any(), "text layout"),
|
||||
switch_button(Color::RED, pad_test, "pad"),
|
||||
switch_button(Color::GREEN, span_test, "span"),
|
||||
switch_button(Color::BLUE, span_add_test, "image span"),
|
||||
switch_button(Color::MAGENTA, text_test, "text layout"),
|
||||
switch_button(
|
||||
Color::YELLOW.mul_rgb(0.5),
|
||||
text_edit_scroll.any(),
|
||||
text_edit_scroll,
|
||||
"text edit scroll",
|
||||
),
|
||||
)
|
||||
.span(Dir::RIGHT);
|
||||
|
||||
let info = wtext("").add(ui);
|
||||
let info_sect = info.clone().pad(10).align(Align::RIGHT);
|
||||
let info = wtext("").add(&mut rsc);
|
||||
let info_sect = info.pad(10).align(Align::RIGHT);
|
||||
|
||||
((tabs.height(40), main).span(Dir::DOWN), info_sect)
|
||||
((tabs.height(40), main.pad(10)).span(Dir::DOWN), info_sect)
|
||||
.stack()
|
||||
.set_root(ui);
|
||||
.set_root(&mut rsc);
|
||||
|
||||
Self { info }
|
||||
Self {
|
||||
ui: rsc.ui,
|
||||
ui_state: rsc.ui_state,
|
||||
events: rsc.events,
|
||||
info,
|
||||
}
|
||||
}
|
||||
|
||||
fn window_event(&mut self, _: WindowEvent, ui: &mut Ui, state: &UiState) {
|
||||
fn window_event(&mut self, _: WindowEvent) {
|
||||
let new = format!(
|
||||
"widgets: {}\nactive:{}\nviews: {}",
|
||||
ui.num_widgets(),
|
||||
ui.active_widgets(),
|
||||
state.renderer.ui.view_count()
|
||||
self.ui.num_widgets(),
|
||||
self.ui.active_widgets(),
|
||||
self.ui_state.renderer.ui.view_count()
|
||||
);
|
||||
if new != *ui[&self.info].content {
|
||||
*ui[&self.info].content = new;
|
||||
}
|
||||
if ui.needs_redraw() {
|
||||
state.window.request_redraw();
|
||||
if new != *self.ui[self.info].content {
|
||||
*self.ui[self.info].content = new;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,30 +0,0 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct WidgetPtr {
|
||||
pub inner: Option<WidgetId>,
|
||||
}
|
||||
|
||||
impl Widget for WidgetPtr {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
if let Some(id) = &self.inner {
|
||||
painter.widget(id);
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if let Some(id) = &self.inner {
|
||||
ctx.width(id)
|
||||
} else {
|
||||
Len::ZERO
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if let Some(id) = &self.inner {
|
||||
ctx.height(id)
|
||||
} else {
|
||||
Len::ZERO
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,395 +0,0 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
use std::{
|
||||
ops::{BitOr, Deref, DerefMut},
|
||||
rc::Rc,
|
||||
};
|
||||
|
||||
use crate::{
|
||||
layout::{UiModule, UiRegion, Vec2},
|
||||
util::{HashMap, Id},
|
||||
};
|
||||
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
pub enum Button {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
pub enum CursorSense {
|
||||
PressStart(Button),
|
||||
Pressing(Button),
|
||||
PressEnd(Button),
|
||||
HoverStart,
|
||||
Hovering,
|
||||
HoverEnd,
|
||||
Scroll,
|
||||
}
|
||||
|
||||
pub struct CursorSenses(Vec<CursorSense>);
|
||||
|
||||
impl CursorSense {
|
||||
pub fn click() -> Self {
|
||||
Self::PressStart(Button::Left)
|
||||
}
|
||||
pub fn click_or_drag() -> CursorSenses {
|
||||
Self::click() | Self::Pressing(Button::Left)
|
||||
}
|
||||
pub fn unclick() -> Self {
|
||||
Self::PressEnd(Button::Left)
|
||||
}
|
||||
pub fn is_dragging(&self) -> bool {
|
||||
matches!(self, CursorSense::Pressing(Button::Left))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Clone)]
|
||||
pub struct CursorState {
|
||||
pub pos: Vec2,
|
||||
pub exists: bool,
|
||||
pub buttons: CursorButtons,
|
||||
pub scroll_delta: Vec2,
|
||||
}
|
||||
|
||||
#[derive(Default, Clone)]
|
||||
pub struct CursorButtons {
|
||||
pub left: ActivationState,
|
||||
pub middle: ActivationState,
|
||||
pub right: ActivationState,
|
||||
}
|
||||
|
||||
impl CursorButtons {
|
||||
pub fn select(&self, button: &Button) -> &ActivationState {
|
||||
match button {
|
||||
Button::Left => &self.left,
|
||||
Button::Right => &self.right,
|
||||
Button::Middle => &self.middle,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn end_frame(&mut self) {
|
||||
self.left.end_frame();
|
||||
self.middle.end_frame();
|
||||
self.right.end_frame();
|
||||
}
|
||||
}
|
||||
|
||||
impl CursorState {
|
||||
pub fn end_frame(&mut self) {
|
||||
self.buttons.end_frame();
|
||||
self.scroll_delta = Vec2::ZERO;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, Default, PartialEq)]
|
||||
pub enum ActivationState {
|
||||
Start,
|
||||
On,
|
||||
End,
|
||||
#[default]
|
||||
Off,
|
||||
}
|
||||
|
||||
/// this and other similar stuff has a generic
|
||||
/// because I kind of want to make CursorModule generic
|
||||
/// or basically have some way to have custom senses
|
||||
/// that depend on active widget positions
|
||||
/// but I'm not sure how or if worth it
|
||||
pub struct Sensor<Ctx, Data> {
|
||||
pub senses: CursorSenses,
|
||||
pub f: Rc<dyn EventFn<Ctx, Data>>,
|
||||
}
|
||||
|
||||
pub type SensorMap<Ctx, Data> = HashMap<Id, SensorGroup<Ctx, Data>>;
|
||||
pub type SenseShape = UiRegion;
|
||||
pub struct SensorGroup<Ctx, Data> {
|
||||
pub hover: ActivationState,
|
||||
pub sensors: Vec<Sensor<Ctx, Data>>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct CursorData {
|
||||
pub cursor: Vec2,
|
||||
pub size: Vec2,
|
||||
pub scroll_delta: Vec2,
|
||||
/// the (first) sense that triggered this event
|
||||
/// the senses are checked in order
|
||||
pub sense: CursorSense,
|
||||
}
|
||||
|
||||
pub struct CursorModule<Ctx> {
|
||||
map: SensorMap<Ctx, CursorData>,
|
||||
active: HashMap<usize, HashMap<Id, SenseShape>>,
|
||||
}
|
||||
|
||||
impl<Ctx: 'static> UiModule for CursorModule<Ctx> {
|
||||
fn on_draw(&mut self, inst: &WidgetInstance) {
|
||||
if self.map.contains_key(&inst.id) {
|
||||
self.active
|
||||
.entry(inst.layer)
|
||||
.or_default()
|
||||
.insert(inst.id, inst.region);
|
||||
}
|
||||
}
|
||||
|
||||
fn on_undraw(&mut self, inst: &WidgetInstance) {
|
||||
if let Some(layer) = self.active.get_mut(&inst.layer) {
|
||||
layer.remove(&inst.id);
|
||||
}
|
||||
}
|
||||
|
||||
fn on_remove(&mut self, id: &Id) {
|
||||
self.map.remove(id);
|
||||
for layer in self.active.values_mut() {
|
||||
layer.remove(id);
|
||||
}
|
||||
}
|
||||
|
||||
fn on_move(&mut self, inst: &WidgetInstance) {
|
||||
if let Some(map) = self.active.get_mut(&inst.layer)
|
||||
&& let Some(region) = map.get_mut(&inst.id)
|
||||
{
|
||||
*region = inst.region;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<Ctx> CursorModule<Ctx> {
|
||||
pub fn merge(&mut self, other: Self) {
|
||||
for (id, group) in other.map {
|
||||
for sensor in group.sensors {
|
||||
self.map.entry(id).or_default().sensors.push(sensor);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Ui {
|
||||
pub fn run_sensors<Ctx: 'static>(
|
||||
&mut self,
|
||||
ctx: &mut Ctx,
|
||||
cursor: &CursorState,
|
||||
window_size: Vec2,
|
||||
) {
|
||||
CursorModule::<Ctx>::run(self, ctx, cursor, window_size);
|
||||
}
|
||||
}
|
||||
|
||||
impl<Ctx: 'static> CursorModule<Ctx> {
|
||||
pub fn run(ui: &mut Ui, ctx: &mut Ctx, cursor: &CursorState, window_size: Vec2) {
|
||||
let layers = std::mem::take(&mut ui.data.layers);
|
||||
let mut module = std::mem::take(ui.data.modules.get_mut::<Self>());
|
||||
|
||||
for i in layers.indices().rev() {
|
||||
let Some(list) = module.active.get_mut(&i) else {
|
||||
continue;
|
||||
};
|
||||
let mut sensed = false;
|
||||
for (id, shape) in list.iter() {
|
||||
let group = module.map.get_mut(id).unwrap();
|
||||
let region = shape.to_px(window_size);
|
||||
let in_shape = cursor.exists && region.contains(cursor.pos);
|
||||
group.hover.update(in_shape);
|
||||
if group.hover == ActivationState::Off {
|
||||
continue;
|
||||
}
|
||||
sensed = true;
|
||||
|
||||
for sensor in &mut group.sensors {
|
||||
if let Some(sense) = should_run(&sensor.senses, cursor, group.hover) {
|
||||
let data = CursorData {
|
||||
cursor: cursor.pos - region.top_left,
|
||||
size: region.bot_right - region.top_left,
|
||||
scroll_delta: cursor.scroll_delta,
|
||||
sense,
|
||||
};
|
||||
(sensor.f)(EventCtx { ui, state: ctx, data });
|
||||
}
|
||||
}
|
||||
}
|
||||
if sensed {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
let ui_mod = ui.data.modules.get_mut::<Self>();
|
||||
std::mem::swap(ui_mod, &mut module);
|
||||
ui_mod.merge(module);
|
||||
ui.data.layers = layers;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn should_run(
|
||||
senses: &CursorSenses,
|
||||
cursor: &CursorState,
|
||||
hover: ActivationState,
|
||||
) -> Option<CursorSense> {
|
||||
for sense in senses.iter() {
|
||||
if match sense {
|
||||
CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(),
|
||||
CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(),
|
||||
CursorSense::PressEnd(button) => cursor.buttons.select(button).is_end(),
|
||||
CursorSense::HoverStart => hover.is_start(),
|
||||
CursorSense::Hovering => hover.is_on(),
|
||||
CursorSense::HoverEnd => hover.is_end(),
|
||||
CursorSense::Scroll => cursor.scroll_delta != Vec2::ZERO,
|
||||
} {
|
||||
return Some(*sense);
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
impl ActivationState {
|
||||
pub fn is_start(&self) -> bool {
|
||||
*self == Self::Start
|
||||
}
|
||||
pub fn is_on(&self) -> bool {
|
||||
*self == Self::Start || *self == Self::On
|
||||
}
|
||||
pub fn is_end(&self) -> bool {
|
||||
*self == Self::End
|
||||
}
|
||||
pub fn is_off(&self) -> bool {
|
||||
*self == Self::End || *self == Self::Off
|
||||
}
|
||||
pub fn update(&mut self, on: bool) {
|
||||
*self = match *self {
|
||||
Self::Start => match on {
|
||||
true => Self::On,
|
||||
false => Self::End,
|
||||
},
|
||||
Self::On => match on {
|
||||
true => Self::On,
|
||||
false => Self::End,
|
||||
},
|
||||
Self::End => match on {
|
||||
true => Self::Start,
|
||||
false => Self::Off,
|
||||
},
|
||||
Self::Off => match on {
|
||||
true => Self::Start,
|
||||
false => Self::Off,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn end_frame(&mut self) {
|
||||
match self {
|
||||
Self::Start => *self = Self::On,
|
||||
Self::End => *self = Self::Off,
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Event for CursorSenses {
|
||||
type Module<Ctx: 'static> = CursorModule<Ctx>;
|
||||
type Data = CursorData;
|
||||
}
|
||||
|
||||
impl Event for CursorSense {
|
||||
type Module<Ctx: 'static> = CursorModule<Ctx>;
|
||||
type Data = CursorData;
|
||||
}
|
||||
|
||||
impl<E: Event<Data = <CursorSenses as Event>::Data> + Into<CursorSenses>, Ctx: 'static>
|
||||
EventModule<E, Ctx> for CursorModule<Ctx>
|
||||
{
|
||||
fn register(&mut self, id: Id, senses: E, f: impl EventFn<Ctx, <E as Event>::Data>) {
|
||||
// TODO: does not add to active if currently active
|
||||
self.map.entry(id).or_default().sensors.push(Sensor {
|
||||
senses: senses.into(),
|
||||
f: Rc::new(f),
|
||||
});
|
||||
}
|
||||
|
||||
fn run<'a>(
|
||||
&self,
|
||||
id: &Id,
|
||||
event: E,
|
||||
) -> Option<impl Fn(EventCtx<Ctx, <E as Event>::Data>) + use<'a, E, Ctx>> {
|
||||
let senses = event.into();
|
||||
if let Some(group) = self.map.get(id) {
|
||||
let fs: Vec<_> = group
|
||||
.sensors
|
||||
.iter()
|
||||
.filter_map(|sensor| {
|
||||
if sensor.senses.iter().any(|s| senses.contains(s)) {
|
||||
Some(sensor.f.clone())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
.collect();
|
||||
Some(move |ctx: EventCtx<Ctx, CursorData>| {
|
||||
for f in &fs {
|
||||
f(EventCtx {
|
||||
state: ctx.state,
|
||||
ui: ctx.ui,
|
||||
data: ctx.data.clone(),
|
||||
});
|
||||
}
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<Ctx, Data> Default for SensorGroup<Ctx, Data> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
hover: Default::default(),
|
||||
sensors: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for CursorSenses {
|
||||
type Target = Vec<CursorSense>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl DerefMut for CursorSenses {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
&mut self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl From<CursorSense> for CursorSenses {
|
||||
fn from(val: CursorSense) -> Self {
|
||||
CursorSenses(vec![val])
|
||||
}
|
||||
}
|
||||
|
||||
impl BitOr for CursorSense {
|
||||
type Output = CursorSenses;
|
||||
|
||||
fn bitor(self, rhs: Self) -> Self::Output {
|
||||
CursorSenses(vec![self, rhs])
|
||||
}
|
||||
}
|
||||
|
||||
impl BitOr<CursorSense> for CursorSenses {
|
||||
type Output = Self;
|
||||
|
||||
fn bitor(mut self, rhs: CursorSense) -> Self::Output {
|
||||
self.0.push(rhs);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<Ctx> Default for CursorModule<Ctx> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
map: Default::default(),
|
||||
active: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,160 +0,0 @@
|
||||
use super::*;
|
||||
use crate::prelude::*;
|
||||
|
||||
// these methods should "not require any context" (require unit) because they're in core
|
||||
event_ctx!(());
|
||||
|
||||
pub trait CoreWidget<W, Tag> {
|
||||
fn pad(self, padding: impl Into<Padding>) -> impl WidgetFn<Pad>;
|
||||
fn align(self, align: impl Into<Align>) -> impl WidgetFn<Aligned>;
|
||||
fn center(self) -> impl WidgetFn<Aligned>;
|
||||
fn label(self, label: impl Into<String>) -> impl WidgetIdFn<W>;
|
||||
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Sized>;
|
||||
fn width(self, len: impl Into<Len>) -> impl WidgetFn<Sized>;
|
||||
fn height(self, len: impl Into<Len>) -> impl WidgetFn<Sized>;
|
||||
fn max_width(self, width: impl Into<Len>) -> impl WidgetFn<MaxSize>;
|
||||
fn max_height(self, height: impl Into<Len>) -> impl WidgetFn<MaxSize>;
|
||||
fn offset(self, amt: impl Into<UiVec2>) -> impl WidgetFn<Offset>;
|
||||
fn scroll(self) -> impl WidgetIdFn<Scroll>;
|
||||
fn masked(self) -> impl WidgetFn<Masked>;
|
||||
fn background<T>(self, w: impl WidgetLike<T>) -> impl WidgetFn<Stack>;
|
||||
fn foreground<T>(self, w: impl WidgetLike<T>) -> impl WidgetFn<Stack>;
|
||||
fn layer_offset(self, offset: usize) -> impl WidgetFn<LayerOffset>;
|
||||
fn to_any(self) -> impl WidgetRet;
|
||||
}
|
||||
|
||||
impl<W: WidgetLike<Tag>, Tag> CoreWidget<W::Widget, Tag> for W {
|
||||
fn pad(self, padding: impl Into<Padding>) -> impl WidgetFn<Pad> {
|
||||
|ui| Pad {
|
||||
padding: padding.into(),
|
||||
inner: self.add(ui).any(),
|
||||
}
|
||||
}
|
||||
|
||||
fn align(self, align: impl Into<Align>) -> impl WidgetFn<Aligned> {
|
||||
move |ui| Aligned {
|
||||
inner: self.add(ui).any(),
|
||||
align: align.into(),
|
||||
}
|
||||
}
|
||||
|
||||
fn center(self) -> impl WidgetFn<Aligned> {
|
||||
self.align(Align::CENTER)
|
||||
}
|
||||
|
||||
fn label(self, label: impl Into<String>) -> impl WidgetIdFn<W::Widget> {
|
||||
|ui| {
|
||||
let id = self.add(ui);
|
||||
ui.set_label(&id, label.into());
|
||||
id
|
||||
}
|
||||
}
|
||||
|
||||
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Sized> {
|
||||
let size = size.into();
|
||||
move |ui| Sized {
|
||||
inner: self.add(ui).any(),
|
||||
x: Some(size.x),
|
||||
y: Some(size.y),
|
||||
}
|
||||
}
|
||||
|
||||
fn max_width(self, len: impl Into<Len>) -> impl WidgetFn<MaxSize> {
|
||||
let len = len.into();
|
||||
move |ui| MaxSize {
|
||||
inner: self.add(ui).any(),
|
||||
x: Some(len),
|
||||
y: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn max_height(self, len: impl Into<Len>) -> impl WidgetFn<MaxSize> {
|
||||
let len = len.into();
|
||||
move |ui| MaxSize {
|
||||
inner: self.add(ui).any(),
|
||||
x: None,
|
||||
y: Some(len),
|
||||
}
|
||||
}
|
||||
|
||||
fn width(self, len: impl Into<Len>) -> impl WidgetFn<Sized> {
|
||||
let len = len.into();
|
||||
move |ui| Sized {
|
||||
inner: self.add(ui).any(),
|
||||
x: Some(len),
|
||||
y: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn height(self, len: impl Into<Len>) -> impl WidgetFn<Sized> {
|
||||
let len = len.into();
|
||||
move |ui| Sized {
|
||||
inner: self.add(ui).any(),
|
||||
x: None,
|
||||
y: Some(len),
|
||||
}
|
||||
}
|
||||
|
||||
fn offset(self, amt: impl Into<UiVec2>) -> impl WidgetFn<Offset> {
|
||||
move |ui| Offset {
|
||||
inner: self.add(ui).any(),
|
||||
amt: amt.into(),
|
||||
}
|
||||
}
|
||||
|
||||
fn scroll(self) -> impl WidgetIdFn<Scroll> {
|
||||
move |ui| {
|
||||
Scroll::new(self.add(ui).any(), Axis::Y)
|
||||
.on(CursorSense::Scroll, |ctx| {
|
||||
let s = &mut ctx.ui[ctx.id];
|
||||
s.scroll(ctx.data.scroll_delta.y * 50.0);
|
||||
})
|
||||
.add(ui)
|
||||
}
|
||||
}
|
||||
|
||||
fn masked(self) -> impl WidgetFn<Masked> {
|
||||
move |ui| Masked {
|
||||
inner: self.add(ui).any(),
|
||||
}
|
||||
}
|
||||
|
||||
fn background<T>(self, w: impl WidgetLike<T>) -> impl WidgetFn<Stack> {
|
||||
move |ui| Stack {
|
||||
children: vec![w.add(ui).any(), self.add(ui).any()],
|
||||
size: StackSize::Child(1),
|
||||
}
|
||||
}
|
||||
|
||||
fn foreground<T>(self, w: impl WidgetLike<T>) -> impl WidgetFn<Stack> {
|
||||
move |ui| Stack {
|
||||
children: vec![self.add(ui).any(), w.add(ui).any()],
|
||||
size: StackSize::Child(0),
|
||||
}
|
||||
}
|
||||
|
||||
fn layer_offset(self, offset: usize) -> impl WidgetFn<LayerOffset> {
|
||||
move |ui| LayerOffset {
|
||||
inner: self.add(ui).any(),
|
||||
offset,
|
||||
}
|
||||
}
|
||||
|
||||
fn to_any(self) -> impl WidgetRet {
|
||||
|ui| self.add(ui).any()
|
||||
}
|
||||
}
|
||||
|
||||
pub trait CoreWidgetArr<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> {
|
||||
fn span(self, dir: Dir) -> SpanBuilder<LEN, Wa, Tag>;
|
||||
fn stack(self) -> StackBuilder<LEN, Wa, Tag>;
|
||||
}
|
||||
|
||||
impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> CoreWidgetArr<LEN, Wa, Tag> for Wa {
|
||||
fn span(self, dir: Dir) -> SpanBuilder<LEN, Wa, Tag> {
|
||||
SpanBuilder::new(self, dir)
|
||||
}
|
||||
fn stack(self) -> StackBuilder<LEN, Wa, Tag> {
|
||||
StackBuilder::new(self)
|
||||
}
|
||||
}
|
||||
66
src/default/attr.rs
Normal file
66
src/default/attr.rs
Normal file
@@ -0,0 +1,66 @@
|
||||
use crate::prelude::*;
|
||||
use std::time::{Duration, Instant};
|
||||
use winit::dpi::{LogicalPosition, LogicalSize};
|
||||
|
||||
pub struct Selector;
|
||||
|
||||
impl<State: HasEvents, W: Widget + 'static> WidgetAttr<State, W> for Selector
|
||||
where
|
||||
State::State: HasDefaultUiState,
|
||||
{
|
||||
type Input = WidgetRef<TextEdit>;
|
||||
|
||||
fn run(state: &mut State, container: WidgetRef<W>, id: Self::Input) {
|
||||
state.register_event(container, CursorSense::click_or_drag(), move |ctx| {
|
||||
let region = ctx.ui().window_region(&id).unwrap();
|
||||
let id_pos = region.top_left;
|
||||
let container_pos = ctx.state.ui().window_region(&container).unwrap().top_left;
|
||||
let pos = ctx.data.pos + container_pos - id_pos;
|
||||
let size = region.size();
|
||||
select(ctx.state, id, pos, size, ctx.data.sense.is_dragging());
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Selectable;
|
||||
|
||||
impl<State: HasEvents> WidgetAttr<State, TextEdit> for Selectable
|
||||
where
|
||||
State::State: HasDefaultUiState,
|
||||
{
|
||||
type Input = ();
|
||||
|
||||
fn run(state: &mut State, id: WidgetRef<TextEdit>, _: Self::Input) {
|
||||
state.register_event(id, CursorSense::click_or_drag(), move |ctx| {
|
||||
select(
|
||||
ctx.state,
|
||||
id,
|
||||
ctx.data.pos,
|
||||
ctx.data.size,
|
||||
ctx.data.sense.is_dragging(),
|
||||
);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn select(
|
||||
state: &mut impl HasDefaultUiState,
|
||||
id: WidgetRef<TextEdit>,
|
||||
pos: Vec2,
|
||||
size: Vec2,
|
||||
dragging: bool,
|
||||
) {
|
||||
let (ui, state) = HasDefaultUiState::ui_with_state(state);
|
||||
let now = Instant::now();
|
||||
let recent = (now - state.last_click) < Duration::from_millis(300);
|
||||
state.last_click = now;
|
||||
id.edit(ui).select(pos, size, dragging, recent);
|
||||
if let Some(region) = ui.window_region(&id) {
|
||||
state.window.set_ime_allowed(true);
|
||||
state.window.set_ime_cursor_area(
|
||||
LogicalPosition::<f32>::from(region.top_left.tuple()),
|
||||
LogicalSize::<f32>::from(region.size().tuple()),
|
||||
);
|
||||
}
|
||||
state.focus = Some(id);
|
||||
}
|
||||
9
src/default/event.rs
Normal file
9
src/default/event.rs
Normal file
@@ -0,0 +1,9 @@
|
||||
use iris_core::Event;
|
||||
|
||||
#[derive(Eq, PartialEq, Hash, Clone)]
|
||||
pub struct Submit;
|
||||
impl Event for Submit {}
|
||||
|
||||
#[derive(Eq, PartialEq, Hash, Clone)]
|
||||
pub struct Edited;
|
||||
impl Event for Edited {}
|
||||
@@ -1,8 +1,4 @@
|
||||
use crate::{
|
||||
core::{CursorState, Modifiers},
|
||||
layout::Vec2,
|
||||
winit::UiState,
|
||||
};
|
||||
use crate::prelude::*;
|
||||
use winit::{
|
||||
event::{MouseButton, MouseScrollDelta, WindowEvent},
|
||||
keyboard::{Key, NamedKey},
|
||||
@@ -70,7 +66,7 @@ impl Input {
|
||||
}
|
||||
}
|
||||
|
||||
impl UiState {
|
||||
impl DefaultUiState {
|
||||
pub fn window_size(&self) -> Vec2 {
|
||||
let size = self.renderer.window().inner_size();
|
||||
(size.width, size.height).into()
|
||||
@@ -1,65 +1,43 @@
|
||||
use crate::prelude::*;
|
||||
use crate::winit::event::{Edited, Submit};
|
||||
use crate::winit::{input::Input, render::UiRenderer};
|
||||
use arboard::Clipboard;
|
||||
use std::sync::Arc;
|
||||
use std::time::Instant;
|
||||
use winit::event::{Ime, WindowEvent};
|
||||
use winit::event_loop::{ActiveEventLoop, EventLoopProxy};
|
||||
use winit::window::{Window, WindowAttributes};
|
||||
use iris_core::util::forget_mut;
|
||||
use std::{marker::Sized, sync::Arc, time::Instant};
|
||||
use winit::{
|
||||
event::{Ime, WindowEvent},
|
||||
event_loop::{ActiveEventLoop, EventLoopProxy},
|
||||
window::{Window, WindowAttributes},
|
||||
};
|
||||
|
||||
mod app;
|
||||
pub mod attr;
|
||||
pub mod event;
|
||||
pub mod input;
|
||||
pub mod render;
|
||||
mod attr;
|
||||
mod event;
|
||||
mod input;
|
||||
mod render;
|
||||
mod sense;
|
||||
|
||||
pub use app::*;
|
||||
pub use attr::*;
|
||||
pub use event::*;
|
||||
pub use input::*;
|
||||
pub use render::*;
|
||||
pub use sense::*;
|
||||
|
||||
pub type Proxy<Event> = EventLoopProxy<Event>;
|
||||
pub type DefaultApp<Data> = App<DefaultState<Data>>;
|
||||
|
||||
pub struct DefaultState<AppState> {
|
||||
ui: Ui,
|
||||
ui_state: UiState,
|
||||
app_state: AppState,
|
||||
}
|
||||
|
||||
pub struct UiState {
|
||||
pub struct DefaultUiState {
|
||||
pub renderer: UiRenderer,
|
||||
pub input: Input,
|
||||
pub focus: Option<WidgetId<TextEdit>>,
|
||||
pub focus: Option<WidgetRef<TextEdit>>,
|
||||
pub clipboard: Clipboard,
|
||||
pub window: Arc<Window>,
|
||||
pub ime: usize,
|
||||
pub last_click: Instant,
|
||||
}
|
||||
|
||||
pub trait DefaultAppState: 'static {
|
||||
type Event: 'static = ();
|
||||
fn new(ui: &mut Ui, state: &UiState, proxy: Proxy<Self::Event>) -> Self;
|
||||
#[allow(unused_variables)]
|
||||
fn event(&mut self, event: Self::Event, ui: &mut Ui, state: &UiState) {}
|
||||
#[allow(unused_variables)]
|
||||
fn exit(&mut self, ui: &mut Ui, state: &UiState) {}
|
||||
#[allow(unused_variables)]
|
||||
fn window_event(&mut self, event: WindowEvent, ui: &mut Ui, state: &UiState) {}
|
||||
fn window_attrs() -> WindowAttributes {
|
||||
WindowAttributes::default()
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: DefaultAppState> AppState for DefaultState<State> {
|
||||
type Event = State::Event;
|
||||
|
||||
fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
|
||||
let window = Arc::new(
|
||||
event_loop
|
||||
.create_window(State::window_attrs())
|
||||
.expect("failed to create window "),
|
||||
);
|
||||
let mut ui = Ui::new();
|
||||
let ui_state = UiState {
|
||||
impl DefaultUiState {
|
||||
pub fn new(window: impl Into<Arc<Window>>) -> Self {
|
||||
let window = window.into();
|
||||
Self {
|
||||
renderer: UiRenderer::new(window.clone()),
|
||||
window,
|
||||
input: Input::default(),
|
||||
@@ -67,50 +45,77 @@ impl<State: DefaultAppState> AppState for DefaultState<State> {
|
||||
ime: 0,
|
||||
last_click: Instant::now(),
|
||||
focus: None,
|
||||
};
|
||||
let app_state = State::new(&mut ui, &ui_state, proxy);
|
||||
Self {
|
||||
ui,
|
||||
ui_state,
|
||||
app_state,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait HasDefaultUiState: Sized + 'static + HasUi {
|
||||
fn get(&self) -> &DefaultUiState;
|
||||
fn get_mut(&mut self) -> &mut DefaultUiState;
|
||||
fn ui_state(&self) -> &DefaultUiState {
|
||||
HasDefaultUiState::get(self)
|
||||
}
|
||||
fn ui_state_mut(&mut self) -> &mut DefaultUiState {
|
||||
HasDefaultUiState::get_mut(self)
|
||||
}
|
||||
fn ui_with_state(&mut self) -> (&mut Ui, &mut DefaultUiState) {
|
||||
// as long as you're not doing anything actually unhinged this should always work safely
|
||||
(
|
||||
unsafe { forget_mut(self.ui_mut()) },
|
||||
HasDefaultUiState::get_mut(self),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
pub trait DefaultAppState: RunEvents + HasDefaultUiState {
|
||||
type Event: 'static = ();
|
||||
fn new(ui_state: DefaultUiState, proxy: Proxy<Self::Event>) -> Self;
|
||||
#[allow(unused_variables)]
|
||||
fn event(&mut self, event: Self::Event) {}
|
||||
#[allow(unused_variables)]
|
||||
fn exit(&mut self) {}
|
||||
#[allow(unused_variables)]
|
||||
fn window_event(&mut self, event: WindowEvent) {}
|
||||
fn window_attributes() -> WindowAttributes {
|
||||
Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: DefaultAppState> AppState for State {
|
||||
type Event = State::Event;
|
||||
|
||||
fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
|
||||
let window = event_loop.create_window(Self::window_attributes()).unwrap();
|
||||
Self::new(DefaultUiState::new(window), proxy)
|
||||
}
|
||||
|
||||
fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
|
||||
self.app_state.event(event, &mut self.ui, &self.ui_state);
|
||||
self.event(event);
|
||||
}
|
||||
|
||||
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
|
||||
let Self {
|
||||
ui,
|
||||
ui_state,
|
||||
app_state,
|
||||
} = self;
|
||||
|
||||
let events = unsafe { forget_mut(self.events_mut()) };
|
||||
let ui_state = HasDefaultUiState::get_mut(self);
|
||||
let input_changed = ui_state.input.event(&event);
|
||||
let cursor_state = ui_state.cursor_state().clone();
|
||||
let old = ui_state.focus.clone();
|
||||
let old = ui_state.focus;
|
||||
if cursor_state.buttons.left.is_start() {
|
||||
ui_state.focus = None;
|
||||
}
|
||||
if input_changed {
|
||||
let window_size = ui_state.window_size();
|
||||
// call sensors with all 3 important contexts
|
||||
// TODO: allow user to specify custom contexts?
|
||||
// and give them both states in case they need both
|
||||
ui.run_sensors(&mut (), &cursor_state, window_size);
|
||||
ui.run_sensors(ui_state, &cursor_state, window_size);
|
||||
ui.run_sensors(app_state, &cursor_state, window_size);
|
||||
self.run_sensors(&cursor_state, window_size);
|
||||
}
|
||||
let (mut ui, mut ui_state) = self.ui_with_state();
|
||||
if old != ui_state.focus
|
||||
&& let Some(old) = old
|
||||
{
|
||||
ui.text(&old).deselect();
|
||||
old.edit(ui).deselect();
|
||||
}
|
||||
match &event {
|
||||
WindowEvent::CloseRequested => event_loop.exit(),
|
||||
WindowEvent::RedrawRequested => {
|
||||
ui.update();
|
||||
ui.update(events);
|
||||
ui_state.renderer.update(ui);
|
||||
ui_state.renderer.draw();
|
||||
}
|
||||
@@ -119,24 +124,23 @@ impl<State: DefaultAppState> AppState for DefaultState<State> {
|
||||
ui_state.renderer.resize(size)
|
||||
}
|
||||
WindowEvent::KeyboardInput { event, .. } => {
|
||||
if let Some(sel) = &ui_state.focus
|
||||
if let Some(sel) = ui_state.focus
|
||||
&& event.state.is_pressed()
|
||||
{
|
||||
let sel = &sel.clone();
|
||||
let mut text = ui.text(sel);
|
||||
let mut text = sel.edit(ui);
|
||||
match text.apply_event(event, &ui_state.input.modifiers) {
|
||||
TextInputResult::Unfocus => {
|
||||
ui_state.focus = None;
|
||||
ui_state.window.set_ime_allowed(false);
|
||||
}
|
||||
TextInputResult::Submit => {
|
||||
ui.run_event(app_state, sel, Submit, ());
|
||||
self.run_event::<Submit>(sel, &mut ());
|
||||
}
|
||||
TextInputResult::Paste => {
|
||||
if let Ok(t) = ui_state.clipboard.get_text() {
|
||||
text.insert(&t);
|
||||
}
|
||||
ui.run_event(app_state, sel, Edited, ());
|
||||
self.run_event::<Edited>(sel, &mut ());
|
||||
}
|
||||
TextInputResult::Copy(text) => {
|
||||
if let Err(err) = ui_state.clipboard.set_text(text) {
|
||||
@@ -144,15 +148,15 @@ impl<State: DefaultAppState> AppState for DefaultState<State> {
|
||||
}
|
||||
}
|
||||
TextInputResult::Used => {
|
||||
ui.run_event(app_state, sel, Edited, ());
|
||||
self.run_event::<Edited>(sel, &mut ());
|
||||
}
|
||||
TextInputResult::Unused => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
WindowEvent::Ime(ime) => {
|
||||
if let Some(sel) = &ui_state.focus {
|
||||
let mut text = ui.text(sel);
|
||||
if let Some(sel) = ui_state.focus {
|
||||
let mut text = sel.edit(ui);
|
||||
match ime {
|
||||
Ime::Enabled | Ime::Disabled => (),
|
||||
Ime::Preedit(content, _pos) => {
|
||||
@@ -168,7 +172,8 @@ impl<State: DefaultAppState> AppState for DefaultState<State> {
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
app_state.window_event(event, ui, ui_state);
|
||||
self.window_event(event);
|
||||
(ui, ui_state) = self.ui_with_state();
|
||||
if ui.needs_redraw() {
|
||||
ui_state.renderer.window().request_redraw();
|
||||
}
|
||||
@@ -176,6 +181,6 @@ impl<State: DefaultAppState> AppState for DefaultState<State> {
|
||||
}
|
||||
|
||||
fn exit(&mut self) {
|
||||
self.app_state.exit(&mut self.ui, &self.ui_state);
|
||||
self.exit();
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,4 @@
|
||||
use crate::{
|
||||
layout::Ui,
|
||||
render::{UiLimits, UiRenderNode},
|
||||
};
|
||||
use iris_core::{Ui, UiLimits, UiRenderNode};
|
||||
use pollster::FutureExt;
|
||||
use std::sync::Arc;
|
||||
use wgpu::{util::StagingBelt, *};
|
||||
@@ -21,8 +18,8 @@ pub struct UiRenderer {
|
||||
}
|
||||
|
||||
impl UiRenderer {
|
||||
pub fn update(&mut self, updates: &mut Ui) {
|
||||
self.ui.update(&self.device, &self.queue, updates);
|
||||
pub fn update(&mut self, ui: &mut Ui) {
|
||||
self.ui.update(&self.device, &self.queue, ui);
|
||||
}
|
||||
|
||||
pub fn draw(&mut self) {
|
||||
@@ -72,7 +69,6 @@ impl UiRenderer {
|
||||
|
||||
let instance = Instance::new(&InstanceDescriptor {
|
||||
backends: Backends::PRIMARY,
|
||||
flags: InstanceFlags::empty(),
|
||||
..Default::default()
|
||||
});
|
||||
|
||||
@@ -122,7 +118,7 @@ impl UiRenderer {
|
||||
format: surface_format,
|
||||
width: size.width,
|
||||
height: size.height,
|
||||
present_mode: PresentMode::AutoVsync,
|
||||
present_mode: PresentMode::AutoNoVsync,
|
||||
alpha_mode: surface_caps.alpha_modes[0],
|
||||
desired_maximum_frame_latency: 2,
|
||||
view_formats: vec![],
|
||||
288
src/default/sense.rs
Normal file
288
src/default/sense.rs
Normal file
@@ -0,0 +1,288 @@
|
||||
use crate::prelude::*;
|
||||
use std::{
|
||||
ops::{BitOr, Deref, DerefMut},
|
||||
rc::Rc,
|
||||
};
|
||||
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
pub enum CursorButton {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
pub enum CursorSense {
|
||||
PressStart(CursorButton),
|
||||
Pressing(CursorButton),
|
||||
PressEnd(CursorButton),
|
||||
HoverStart,
|
||||
Hovering,
|
||||
HoverEnd,
|
||||
Scroll,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct CursorSenses(Vec<CursorSense>);
|
||||
|
||||
impl Event for CursorSenses {
|
||||
type Data<'a> = CursorData<'a>;
|
||||
type State = SensorState;
|
||||
fn should_run(&self, data: &mut Self::Data<'_>) -> bool {
|
||||
if let Some(sense) = should_run(self, data.cursor, data.hover) {
|
||||
data.sense = sense;
|
||||
true
|
||||
} else {
|
||||
false
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl CursorSense {
|
||||
pub fn click() -> Self {
|
||||
Self::PressStart(CursorButton::Left)
|
||||
}
|
||||
pub fn click_or_drag() -> CursorSenses {
|
||||
Self::click() | Self::Pressing(CursorButton::Left)
|
||||
}
|
||||
pub fn unclick() -> Self {
|
||||
Self::PressEnd(CursorButton::Left)
|
||||
}
|
||||
pub fn is_dragging(&self) -> bool {
|
||||
matches!(self, CursorSense::Pressing(CursorButton::Left))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Clone)]
|
||||
pub struct CursorState {
|
||||
pub pos: Vec2,
|
||||
pub exists: bool,
|
||||
pub buttons: CursorButtons,
|
||||
pub scroll_delta: Vec2,
|
||||
}
|
||||
|
||||
#[derive(Default, Clone)]
|
||||
pub struct CursorButtons {
|
||||
pub left: ActivationState,
|
||||
pub middle: ActivationState,
|
||||
pub right: ActivationState,
|
||||
}
|
||||
|
||||
impl CursorButtons {
|
||||
pub fn select(&self, button: &CursorButton) -> &ActivationState {
|
||||
match button {
|
||||
CursorButton::Left => &self.left,
|
||||
CursorButton::Right => &self.right,
|
||||
CursorButton::Middle => &self.middle,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn end_frame(&mut self) {
|
||||
self.left.end_frame();
|
||||
self.middle.end_frame();
|
||||
self.right.end_frame();
|
||||
}
|
||||
|
||||
pub fn iter(&self) -> impl Iterator<Item = (CursorButton, &ActivationState)> {
|
||||
[
|
||||
CursorButton::Left,
|
||||
CursorButton::Middle,
|
||||
CursorButton::Right,
|
||||
]
|
||||
.into_iter()
|
||||
.map(|b| (b, self.select(&b)))
|
||||
}
|
||||
}
|
||||
|
||||
impl CursorState {
|
||||
pub fn end_frame(&mut self) {
|
||||
self.buttons.end_frame();
|
||||
self.scroll_delta = Vec2::ZERO;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, Default, PartialEq)]
|
||||
pub enum ActivationState {
|
||||
Start,
|
||||
On,
|
||||
End,
|
||||
#[default]
|
||||
Off,
|
||||
}
|
||||
|
||||
/// this and other similar stuff has a generic
|
||||
/// because I kind of want to make CursorModule generic
|
||||
/// or basically have some way to have custom senses
|
||||
/// that depend on active widget positions
|
||||
/// but I'm not sure how or if worth it
|
||||
pub struct Sensor<Ctx, Data> {
|
||||
pub senses: CursorSenses,
|
||||
pub f: Rc<dyn EventFn<Ctx, Data>>,
|
||||
}
|
||||
|
||||
pub type SenseShape = UiRegion;
|
||||
|
||||
#[derive(Default, Debug)]
|
||||
pub struct SensorState {
|
||||
pub hover: ActivationState,
|
||||
}
|
||||
|
||||
pub struct CursorData<'a> {
|
||||
/// where this widget was hit
|
||||
pub pos: Vec2,
|
||||
pub size: Vec2,
|
||||
pub scroll_delta: Vec2,
|
||||
pub hover: ActivationState,
|
||||
pub cursor: &'a CursorState,
|
||||
/// the first sense that triggered this
|
||||
pub sense: CursorSense,
|
||||
}
|
||||
|
||||
pub trait SensorUi<State> {
|
||||
fn run_sensors(&mut self, cursor: &CursorState, window_size: Vec2);
|
||||
}
|
||||
|
||||
impl<State: RunEvents> SensorUi<State> for State {
|
||||
fn run_sensors(&mut self, cursor: &CursorState, window_size: Vec2) {
|
||||
let layers = std::mem::take(&mut self.ui_mut().layers);
|
||||
let mut active = std::mem::take(&mut self.events_mut().get_type::<CursorSense>().active);
|
||||
for layer in layers.indices().rev() {
|
||||
let mut sensed = false;
|
||||
for (id, sensor) in active.get_mut(&layer).into_iter().flatten() {
|
||||
let shape = self.ui().active.get(id).unwrap().region;
|
||||
let region = shape.to_px(window_size);
|
||||
let in_shape = cursor.exists && region.contains(cursor.pos);
|
||||
sensor.hover.update(in_shape);
|
||||
if sensor.hover == ActivationState::Off {
|
||||
continue;
|
||||
}
|
||||
sensed = true;
|
||||
|
||||
let mut data = CursorData {
|
||||
pos: cursor.pos - region.top_left,
|
||||
size: region.bot_right - region.top_left,
|
||||
scroll_delta: cursor.scroll_delta,
|
||||
hover: sensor.hover,
|
||||
cursor,
|
||||
// this does not have any meaning;
|
||||
// might wanna set up Event to have a prepare stage
|
||||
sense: CursorSense::Hovering,
|
||||
};
|
||||
self.run_event::<CursorSense>(*id, &mut data);
|
||||
}
|
||||
if sensed {
|
||||
break;
|
||||
}
|
||||
}
|
||||
self.events_mut().get_type::<CursorSense>().active = active;
|
||||
self.ui_mut().layers = layers;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn should_run(
|
||||
senses: &CursorSenses,
|
||||
cursor: &CursorState,
|
||||
hover: ActivationState,
|
||||
) -> Option<CursorSense> {
|
||||
for sense in senses.iter() {
|
||||
if match sense {
|
||||
CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(),
|
||||
CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(),
|
||||
CursorSense::PressEnd(button) => cursor.buttons.select(button).is_end(),
|
||||
CursorSense::HoverStart => hover.is_start(),
|
||||
CursorSense::Hovering => hover.is_on(),
|
||||
CursorSense::HoverEnd => hover.is_end(),
|
||||
CursorSense::Scroll => cursor.scroll_delta != Vec2::ZERO,
|
||||
} {
|
||||
return Some(*sense);
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
impl ActivationState {
|
||||
pub fn is_start(&self) -> bool {
|
||||
*self == Self::Start
|
||||
}
|
||||
pub fn is_on(&self) -> bool {
|
||||
*self == Self::Start || *self == Self::On
|
||||
}
|
||||
pub fn is_end(&self) -> bool {
|
||||
*self == Self::End
|
||||
}
|
||||
pub fn is_off(&self) -> bool {
|
||||
*self == Self::End || *self == Self::Off
|
||||
}
|
||||
pub fn update(&mut self, on: bool) {
|
||||
*self = match *self {
|
||||
Self::Start => match on {
|
||||
true => Self::On,
|
||||
false => Self::End,
|
||||
},
|
||||
Self::On => match on {
|
||||
true => Self::On,
|
||||
false => Self::End,
|
||||
},
|
||||
Self::End => match on {
|
||||
true => Self::Start,
|
||||
false => Self::Off,
|
||||
},
|
||||
Self::Off => match on {
|
||||
true => Self::Start,
|
||||
false => Self::Off,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn end_frame(&mut self) {
|
||||
match self {
|
||||
Self::Start => *self = Self::On,
|
||||
Self::End => *self = Self::Off,
|
||||
_ => (),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLike for CursorSense {
|
||||
type Event = CursorSenses;
|
||||
fn into_event(self) -> Self::Event {
|
||||
self.into()
|
||||
}
|
||||
}
|
||||
|
||||
impl Deref for CursorSenses {
|
||||
type Target = Vec<CursorSense>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl DerefMut for CursorSenses {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
&mut self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl From<CursorSense> for CursorSenses {
|
||||
fn from(val: CursorSense) -> Self {
|
||||
CursorSenses(vec![val])
|
||||
}
|
||||
}
|
||||
|
||||
impl BitOr for CursorSense {
|
||||
type Output = CursorSenses;
|
||||
|
||||
fn bitor(self, rhs: Self) -> Self::Output {
|
||||
CursorSenses(vec![self, rhs])
|
||||
}
|
||||
}
|
||||
|
||||
impl BitOr<CursorSense> for CursorSenses {
|
||||
type Output = Self;
|
||||
|
||||
fn bitor(mut self, rhs: CursorSense) -> Self::Output {
|
||||
self.0.push(rhs);
|
||||
self
|
||||
}
|
||||
}
|
||||
25
src/event.rs
Normal file
25
src/event.rs
Normal file
@@ -0,0 +1,25 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub mod eventable {
|
||||
use super::*;
|
||||
widget_trait! {
|
||||
pub trait Eventable<State: HasEvents + StateLike<State> + 'static>;
|
||||
fn on<E: EventLike>(
|
||||
self,
|
||||
event: E,
|
||||
f: impl for<'a> WidgetEventFn<State::State, <E::Event as Event>::Data<'a>, WL::Widget>,
|
||||
) -> impl WidgetIdFn<State, WL::Widget> {
|
||||
move |state| {
|
||||
let id = self.add(state);
|
||||
state.register_event(id, event.into_event(), move |ctx| {
|
||||
f(&mut EventIdCtx {
|
||||
widget: id,
|
||||
state: ctx.state,
|
||||
data: ctx.data,
|
||||
});
|
||||
});
|
||||
id
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,20 +0,0 @@
|
||||
use crate::layout::{Ui, WidgetId, WidgetIdFn, WidgetLike};
|
||||
|
||||
pub trait WidgetAttr<W> {
|
||||
type Input;
|
||||
fn run(ui: &mut Ui, id: &WidgetId<W>, input: Self::Input);
|
||||
}
|
||||
|
||||
pub trait Attrable<W, Tag> {
|
||||
fn attr<A: WidgetAttr<W>>(self, input: A::Input) -> impl WidgetIdFn<W>;
|
||||
}
|
||||
|
||||
impl<WL: WidgetLike<Tag>, Tag> Attrable<WL::Widget, Tag> for WL {
|
||||
fn attr<A: WidgetAttr<WL::Widget>>(self, input: A::Input) -> impl WidgetIdFn<WL::Widget> {
|
||||
|ui| {
|
||||
let id = self.add(ui);
|
||||
A::run(ui, &id, input);
|
||||
id
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
use std::any::{Any, TypeId};
|
||||
|
||||
use crate::util::{HashMap, Id};
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct UiData {
|
||||
map: HashMap<TypeId, Box<dyn Any>>,
|
||||
}
|
||||
|
||||
impl UiData {
|
||||
pub fn get<T: 'static>(&self) -> Option<&T> {
|
||||
self.map
|
||||
.get(&TypeId::of::<T>())
|
||||
.map(|d| d.downcast_ref().unwrap())
|
||||
}
|
||||
pub fn get_mut<T: 'static>(&mut self) -> Option<&mut T> {
|
||||
self.map
|
||||
.get_mut(&TypeId::of::<T>())
|
||||
.map(|d| d.downcast_mut().unwrap())
|
||||
}
|
||||
|
||||
pub fn emit_remove(&mut self, id: &Id) {
|
||||
for (tid, f) in &mut self.on_remove {
|
||||
let data = self.map.get_mut(tid).unwrap().downcast_ref().unwrap();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,215 +0,0 @@
|
||||
use std::{hash::Hash, rc::Rc};
|
||||
|
||||
use crate::{
|
||||
layout::{IdFnTag, Ui, UiModule, WidgetId, WidgetIdFn, WidgetLike},
|
||||
util::{HashMap, Id},
|
||||
};
|
||||
|
||||
pub trait Event: Sized {
|
||||
type Module<Ctx: 'static>: EventModule<Self, Ctx>;
|
||||
type Data: Clone;
|
||||
}
|
||||
|
||||
pub struct EventCtx<'a, Ctx, Data> {
|
||||
pub ui: &'a mut Ui,
|
||||
pub state: &'a mut Ctx,
|
||||
pub data: Data,
|
||||
}
|
||||
|
||||
pub type ECtx<'a, Ctx, Data, W> = EventIdCtx<'a, Ctx, Data, W>;
|
||||
pub struct EventIdCtx<'a, Ctx, Data, W> {
|
||||
pub id: &'a WidgetId<W>,
|
||||
pub ui: &'a mut Ui,
|
||||
pub state: &'a mut Ctx,
|
||||
pub data: Data,
|
||||
}
|
||||
|
||||
pub trait EventFn<Ctx, Data>: Fn(EventCtx<Ctx, Data>) + 'static {}
|
||||
impl<F: Fn(EventCtx<Ctx, Data>) + 'static, Ctx, Data> EventFn<Ctx, Data> for F {}
|
||||
|
||||
pub trait WidgetEventFn<Ctx, Data, W>: Fn(EventIdCtx<Ctx, Data, W>) + 'static {}
|
||||
impl<F: Fn(EventIdCtx<Ctx, Data, W>) + 'static, Ctx, Data, W> WidgetEventFn<Ctx, Data, W> for F {}
|
||||
|
||||
// TODO: naming in here is a bit weird like eventable
|
||||
#[macro_export]
|
||||
macro_rules! event_ctx {
|
||||
($ty: ty) => {
|
||||
mod local_event_trait {
|
||||
use super::*;
|
||||
#[allow(unused_imports)]
|
||||
use $crate::prelude::*;
|
||||
|
||||
pub trait EventableCtx<W, Tag, Ctx: 'static> {
|
||||
fn on<E: Event>(
|
||||
self,
|
||||
event: E,
|
||||
f: impl WidgetEventFn<Ctx, E::Data, W>,
|
||||
) -> impl WidgetIdFn<W> + EventableCtx<W, IdFnTag, Ctx>;
|
||||
}
|
||||
|
||||
impl<WL: WidgetLike<Tag>, Tag> EventableCtx<WL::Widget, Tag, $ty> for WL {
|
||||
fn on<E: Event>(
|
||||
self,
|
||||
event: E,
|
||||
f: impl WidgetEventFn<$ty, E::Data, WL::Widget>,
|
||||
) -> impl WidgetIdFn<WL::Widget> + EventableCtx<WL::Widget, IdFnTag, $ty> {
|
||||
eventable::Eventable::on(self, event, f)
|
||||
}
|
||||
}
|
||||
}
|
||||
use local_event_trait::*;
|
||||
};
|
||||
}
|
||||
pub use event_ctx;
|
||||
|
||||
pub mod eventable {
|
||||
use super::*;
|
||||
|
||||
pub trait Eventable<W, Tag> {
|
||||
fn on<E: Event, Ctx: 'static>(
|
||||
self,
|
||||
event: E,
|
||||
f: impl WidgetEventFn<Ctx, E::Data, W>,
|
||||
) -> impl WidgetIdFn<W> + Eventable<W, IdFnTag>;
|
||||
}
|
||||
|
||||
impl<WL: WidgetLike<Tag>, Tag> Eventable<WL::Widget, Tag> for WL {
|
||||
fn on<E: Event, Ctx: 'static>(
|
||||
self,
|
||||
event: E,
|
||||
f: impl WidgetEventFn<Ctx, E::Data, WL::Widget>,
|
||||
) -> impl WidgetIdFn<WL::Widget> {
|
||||
move |ui| {
|
||||
let id = self.add(ui);
|
||||
let id_ = id.weak();
|
||||
ui.register_event(&id, event, move |ctx| {
|
||||
f(EventIdCtx {
|
||||
id: &id_.strong(),
|
||||
state: ctx.state,
|
||||
data: ctx.data,
|
||||
ui: ctx.ui,
|
||||
});
|
||||
});
|
||||
id
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait DefaultEvent: Hash + Eq + 'static {
|
||||
type Data: Clone;
|
||||
}
|
||||
|
||||
impl<E: DefaultEvent> Event for E {
|
||||
type Module<Ctx: 'static> = DefaultEventModule<E, Ctx>;
|
||||
type Data = E::Data;
|
||||
}
|
||||
|
||||
pub trait EventModule<E: Event, Ctx>: UiModule + Default {
|
||||
fn register(&mut self, id: Id, event: E, f: impl EventFn<Ctx, E::Data>);
|
||||
fn run<'a>(
|
||||
&self,
|
||||
id: &Id,
|
||||
event: E,
|
||||
) -> Option<impl Fn(EventCtx<Ctx, E::Data>) + use<'a, Self, E, Ctx>>;
|
||||
}
|
||||
|
||||
type EventFnMap<Ctx, Data> = HashMap<Id, Vec<Rc<dyn EventFn<Ctx, Data>>>>;
|
||||
pub struct DefaultEventModule<E: Event, Ctx> {
|
||||
map: HashMap<E, EventFnMap<Ctx, <E as Event>::Data>>,
|
||||
}
|
||||
|
||||
impl<E: Event + 'static, Ctx: 'static> UiModule for DefaultEventModule<E, Ctx> {
|
||||
fn on_remove(&mut self, id: &Id) {
|
||||
for map in self.map.values_mut() {
|
||||
map.remove(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait HashableEvent: Event + Hash + Eq + 'static {}
|
||||
impl<E: Event + Hash + Eq + 'static> HashableEvent for E {}
|
||||
|
||||
impl<E: HashableEvent, Ctx: 'static> EventModule<E, Ctx> for DefaultEventModule<E, Ctx> {
|
||||
fn register(&mut self, id: Id, event: E, f: impl EventFn<Ctx, <E as Event>::Data>) {
|
||||
self.map
|
||||
.entry(event)
|
||||
.or_default()
|
||||
.entry(id)
|
||||
.or_default()
|
||||
.push(Rc::new(f));
|
||||
}
|
||||
|
||||
fn run<'a>(
|
||||
&self,
|
||||
id: &Id,
|
||||
event: E,
|
||||
) -> Option<impl Fn(EventCtx<Ctx, E::Data>) + use<'a, E, Ctx>> {
|
||||
if let Some(map) = self.map.get(&event)
|
||||
&& let Some(fs) = map.get(id)
|
||||
{
|
||||
let fs = fs.clone();
|
||||
Some(move |ctx: EventCtx<Ctx, <E as Event>::Data>| {
|
||||
for f in &fs {
|
||||
f(EventCtx {
|
||||
ui: ctx.ui,
|
||||
state: ctx.state,
|
||||
data: ctx.data.clone(),
|
||||
})
|
||||
}
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<E: HashableEvent, Ctx: 'static> DefaultEventModule<E, Ctx> {
|
||||
pub fn run_all(&self, event: E, ctx: EventCtx<Ctx, E::Data>)
|
||||
where
|
||||
E::Data: Clone,
|
||||
{
|
||||
if let Some(map) = self.map.get(&event) {
|
||||
for fs in map.values() {
|
||||
for f in fs {
|
||||
f(EventCtx {
|
||||
ui: ctx.ui,
|
||||
state: ctx.state,
|
||||
data: ctx.data.clone(),
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<E: Event + 'static, Ctx: 'static> Default for DefaultEventModule<E, Ctx> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
map: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Ui {
|
||||
pub fn run_event<E: Event, Ctx: 'static, W>(
|
||||
&mut self,
|
||||
ctx: &mut Ctx,
|
||||
id: &WidgetId<W>,
|
||||
event: E,
|
||||
data: E::Data,
|
||||
) {
|
||||
if let Some(f) = self
|
||||
.data
|
||||
.modules
|
||||
.get_mut::<E::Module<Ctx>>()
|
||||
.run(&id.id, event)
|
||||
{
|
||||
f(EventCtx {
|
||||
ui: self,
|
||||
state: ctx,
|
||||
data,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
180
src/layout/id.rs
180
src/layout/id.rs
@@ -1,180 +0,0 @@
|
||||
use std::{any::TypeId, marker::PhantomData, sync::mpsc::Sender};
|
||||
|
||||
use crate::{
|
||||
layout::{Ui, WidgetLike},
|
||||
util::{Id, RefCounter},
|
||||
};
|
||||
|
||||
pub struct AnyWidget;
|
||||
|
||||
/// An identifier for a widget that can index a UI to get the associated widget.
|
||||
/// It should always remain valid; it keeps a ref count and removes the widget from the UI if all
|
||||
/// references are dropped.
|
||||
///
|
||||
/// W does not need to implement widget so that AnyWidget is valid;
|
||||
/// Instead, add generic bounds on methods that take an ID if they need specific data.
|
||||
///
|
||||
/// TODO: ergonomic clones when they get put in rust-analyzer & don't cause ICEs?
|
||||
#[repr(C)]
|
||||
pub struct WidgetId<W = AnyWidget> {
|
||||
pub(super) ty: TypeId,
|
||||
pub(super) id: Id,
|
||||
counter: RefCounter,
|
||||
send: Sender<Id>,
|
||||
_pd: PhantomData<W>,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub struct WeakWidgetId<W = AnyWidget> {
|
||||
pub(super) ty: TypeId,
|
||||
pub(super) id: Id,
|
||||
counter: RefCounter,
|
||||
send: Sender<Id>,
|
||||
_pd: PhantomData<W>,
|
||||
}
|
||||
|
||||
impl<W> PartialEq for WidgetId<W> {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.ty == other.ty && self.id == other.id
|
||||
}
|
||||
}
|
||||
|
||||
impl<W> std::fmt::Debug for WidgetId<W> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
self.id.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl<W> Clone for WidgetId<W> {
|
||||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
id: self.id,
|
||||
ty: self.ty,
|
||||
counter: self.counter.clone(),
|
||||
send: self.send.clone(),
|
||||
_pd: PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<W> WidgetId<W> {
|
||||
pub(super) fn new(id: Id, ty: TypeId, send: Sender<Id>) -> Self {
|
||||
Self {
|
||||
ty,
|
||||
id,
|
||||
counter: RefCounter::new(),
|
||||
send,
|
||||
_pd: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn any(self) -> WidgetId<AnyWidget> {
|
||||
self.cast_type()
|
||||
}
|
||||
|
||||
pub fn as_any(&self) -> &WidgetId<AnyWidget> {
|
||||
// SAFETY: self is repr(C) and generic only used for phantom data
|
||||
unsafe { std::mem::transmute(self) }
|
||||
}
|
||||
|
||||
pub fn key(&self) -> Id {
|
||||
self.id
|
||||
}
|
||||
|
||||
pub(super) fn cast_type<W2>(self) -> WidgetId<W2> {
|
||||
// SAFETY: self is repr(C) and generic only used for phantom data
|
||||
unsafe { std::mem::transmute(self) }
|
||||
}
|
||||
|
||||
pub fn refs(&self) -> u32 {
|
||||
self.counter.refs()
|
||||
}
|
||||
|
||||
pub fn weak(&self) -> WeakWidgetId<W> {
|
||||
let Self {
|
||||
ty,
|
||||
id,
|
||||
ref counter,
|
||||
ref send,
|
||||
_pd,
|
||||
} = *self;
|
||||
WeakWidgetId {
|
||||
ty,
|
||||
id,
|
||||
counter: counter.quiet_clone(),
|
||||
send: send.clone(),
|
||||
_pd,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<W> WeakWidgetId<W> {
|
||||
/// should guarantee that widget is still valid to prevent indexing failures
|
||||
pub(crate) fn strong(&self) -> WidgetId<W> {
|
||||
let Self {
|
||||
ty,
|
||||
id,
|
||||
ref counter,
|
||||
ref send,
|
||||
_pd,
|
||||
} = *self;
|
||||
WidgetId {
|
||||
ty,
|
||||
id,
|
||||
counter: counter.clone(),
|
||||
send: send.clone(),
|
||||
_pd,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<W> Drop for WidgetId<W> {
|
||||
fn drop(&mut self) {
|
||||
if self.counter.drop() {
|
||||
let _ = self.send.send(self.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct IdTag;
|
||||
pub struct IdFnTag;
|
||||
|
||||
pub trait WidgetIdFn<W>: FnOnce(&mut Ui) -> WidgetId<W> {}
|
||||
impl<W, F: FnOnce(&mut Ui) -> WidgetId<W>> WidgetIdFn<W> for F {}
|
||||
|
||||
pub trait WidgetRet: FnOnce(&mut Ui) -> WidgetId<AnyWidget> {}
|
||||
impl<F: FnOnce(&mut Ui) -> WidgetId<AnyWidget>> WidgetRet for F {}
|
||||
|
||||
impl<W: 'static> WidgetLike<IdTag> for WidgetId<W> {
|
||||
type Widget = W;
|
||||
fn add(self, _: &mut Ui) -> WidgetId<W> {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: 'static, F: FnOnce(&mut Ui) -> WidgetId<W>> WidgetLike<IdFnTag> for F {
|
||||
type Widget = W;
|
||||
fn add(self, ui: &mut Ui) -> WidgetId<W> {
|
||||
self(ui)
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WidgetIdLike<W> {
|
||||
fn id(self, send: &Sender<Id>) -> WidgetId<W>;
|
||||
}
|
||||
|
||||
impl<W> WidgetIdLike<W> for &WidgetId<W> {
|
||||
fn id(self, _: &Sender<Id>) -> WidgetId<W> {
|
||||
self.clone()
|
||||
}
|
||||
}
|
||||
|
||||
pub trait IdLike<W> {
|
||||
fn id(&self) -> Id;
|
||||
}
|
||||
|
||||
impl<W> IdLike<W> for WidgetId<W> {
|
||||
fn id(&self) -> Id {
|
||||
self.id
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
//! tree structure for masking
|
||||
|
||||
use crate::layout::UiRegion;
|
||||
|
||||
pub struct Masks {
|
||||
data: Vec<MaskNode>,
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct MaskPtr(u32);
|
||||
|
||||
#[repr(C)]
|
||||
pub struct MaskNode {
|
||||
/// TODO: this is just a rect for now,
|
||||
/// but would like to support arbitrary masks
|
||||
/// at some point; custom shader
|
||||
/// would probably handle that case
|
||||
/// bc you'd need to render to a special target
|
||||
/// anyways
|
||||
region: UiRegion,
|
||||
prev: MaskPtr,
|
||||
}
|
||||
|
||||
impl MaskPtr {
|
||||
const NONE: Self = Self(u32::MAX);
|
||||
}
|
||||
|
||||
impl Masks {
|
||||
pub fn push(&mut self, parent: MaskPtr, region: UiRegion) -> MaskPtr {
|
||||
match parent.0 {
|
||||
_ => {
|
||||
}
|
||||
u32::MAX => {
|
||||
let i = self.data.len();
|
||||
self.data.push(MaskNode {
|
||||
region,
|
||||
prev: parent,
|
||||
});
|
||||
MaskPtr(i as u32)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn pop(&mut self, i: usize) {}
|
||||
}
|
||||
@@ -1,33 +0,0 @@
|
||||
mod color;
|
||||
mod event;
|
||||
mod id;
|
||||
mod layer;
|
||||
mod module;
|
||||
mod num;
|
||||
mod orientation;
|
||||
mod painter;
|
||||
mod text;
|
||||
mod texture;
|
||||
mod ui;
|
||||
mod attr;
|
||||
mod vec2;
|
||||
mod widget;
|
||||
mod widgets;
|
||||
|
||||
pub use color::*;
|
||||
pub use event::*;
|
||||
pub use id::*;
|
||||
pub use layer::*;
|
||||
pub use module::*;
|
||||
pub use num::*;
|
||||
pub use orientation::*;
|
||||
pub use painter::*;
|
||||
pub use text::*;
|
||||
pub use texture::*;
|
||||
pub use ui::*;
|
||||
pub use attr::*;
|
||||
pub use vec2::*;
|
||||
pub use widget::*;
|
||||
pub use widgets::*;
|
||||
|
||||
pub type UiColor = Color<u8>;
|
||||
@@ -1,35 +0,0 @@
|
||||
use std::any::{Any, TypeId};
|
||||
|
||||
use crate::{
|
||||
layout::WidgetInstance,
|
||||
util::{HashMap, Id},
|
||||
};
|
||||
|
||||
#[allow(unused_variables)]
|
||||
pub trait UiModule: Any {
|
||||
fn on_draw(&mut self, inst: &WidgetInstance) {}
|
||||
fn on_undraw(&mut self, inst: &WidgetInstance) {}
|
||||
fn on_remove(&mut self, id: &Id) {}
|
||||
fn on_move(&mut self, inst: &WidgetInstance) {}
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Modules {
|
||||
map: HashMap<TypeId, Box<dyn UiModule>>,
|
||||
}
|
||||
|
||||
impl Modules {
|
||||
pub fn iter_mut(&mut self) -> impl Iterator<Item = &mut (dyn UiModule + 'static)> {
|
||||
self.map.values_mut().map(|m| m.as_mut())
|
||||
}
|
||||
|
||||
pub fn get_mut<M: UiModule + Default>(&mut self) -> &mut M {
|
||||
let rf = self
|
||||
.map
|
||||
.entry(TypeId::of::<M>())
|
||||
.or_insert_with(|| Box::new(M::default()))
|
||||
.as_mut();
|
||||
let any: &mut dyn Any = &mut *rf;
|
||||
any.downcast_mut().unwrap()
|
||||
}
|
||||
}
|
||||
@@ -1,21 +0,0 @@
|
||||
pub const trait UiNum {
|
||||
fn to_f32(self) -> f32;
|
||||
}
|
||||
|
||||
impl const UiNum for f32 {
|
||||
fn to_f32(self) -> f32 {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl const UiNum for u32 {
|
||||
fn to_f32(self) -> f32 {
|
||||
self as f32
|
||||
}
|
||||
}
|
||||
|
||||
impl const UiNum for i32 {
|
||||
fn to_f32(self) -> f32 {
|
||||
self as f32
|
||||
}
|
||||
}
|
||||
@@ -1,591 +0,0 @@
|
||||
use crate::{
|
||||
layout::{
|
||||
Axis, Len, Modules, PrimitiveLayers, RenderedText, Size, TextAttrs, TextBuffer, TextData,
|
||||
TextureHandle, Textures, UiRegion, UiVec2, Vec2, WidgetId, Widgets,
|
||||
},
|
||||
render::{Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst},
|
||||
util::{HashMap, HashSet, Id, TrackedArena},
|
||||
};
|
||||
|
||||
/// makes your surfaces look pretty
|
||||
pub struct Painter<'a, 'c> {
|
||||
ctx: &'a mut PainterCtx<'c>,
|
||||
region: UiRegion,
|
||||
mask: MaskIdx,
|
||||
textures: Vec<TextureHandle>,
|
||||
primitives: Vec<PrimitiveHandle>,
|
||||
children: Vec<Id>,
|
||||
children_width: HashMap<Id, (UiVec2, Len)>,
|
||||
children_height: HashMap<Id, (UiVec2, Len)>,
|
||||
pub layer: usize,
|
||||
id: Id,
|
||||
}
|
||||
|
||||
/// context for a painter; lets you draw and redraw widgets
|
||||
struct PainterCtx<'a> {
|
||||
pub widgets: &'a Widgets,
|
||||
pub active: &'a mut HashMap<Id, WidgetInstance>,
|
||||
pub layers: &'a mut PrimitiveLayers,
|
||||
pub textures: &'a mut Textures,
|
||||
pub masks: &'a mut TrackedArena<Mask, u32>,
|
||||
pub text: &'a mut TextData,
|
||||
pub output_size: Vec2,
|
||||
pub modules: &'a mut Modules,
|
||||
pub cache_width: HashMap<Id, (UiVec2, Len)>,
|
||||
pub cache_height: HashMap<Id, (UiVec2, Len)>,
|
||||
pub needs_redraw: HashSet<Id>,
|
||||
draw_started: HashSet<Id>,
|
||||
}
|
||||
|
||||
/// stores information for children about the highest level parent that needed their size
|
||||
/// so that they can redraw the parent if their size changes
|
||||
#[derive(Clone, Copy, Debug, Default)]
|
||||
pub struct ResizeRef {
|
||||
x: Option<(Id, (UiVec2, Len))>,
|
||||
y: Option<(Id, (UiVec2, Len))>,
|
||||
}
|
||||
|
||||
/// important non rendering data for retained drawing
|
||||
#[derive(Debug)]
|
||||
pub struct WidgetInstance {
|
||||
pub id: Id,
|
||||
pub region: UiRegion,
|
||||
pub parent: Option<Id>,
|
||||
pub textures: Vec<TextureHandle>,
|
||||
pub primitives: Vec<PrimitiveHandle>,
|
||||
pub children: Vec<Id>,
|
||||
pub resize: ResizeRef,
|
||||
pub mask: MaskIdx,
|
||||
pub layer: usize,
|
||||
}
|
||||
|
||||
/// data to be stored in Ui to create PainterCtxs easily
|
||||
#[derive(Default)]
|
||||
pub struct PainterData {
|
||||
pub widgets: Widgets,
|
||||
pub active: HashMap<Id, WidgetInstance>,
|
||||
pub layers: PrimitiveLayers,
|
||||
pub textures: Textures,
|
||||
pub text: TextData,
|
||||
pub output_size: Vec2,
|
||||
pub modules: Modules,
|
||||
pub px_dependent: HashSet<Id>,
|
||||
pub masks: TrackedArena<Mask, u32>,
|
||||
}
|
||||
|
||||
impl<'a> PainterCtx<'a> {
|
||||
/// redraws a widget that's currently active (drawn)
|
||||
/// can be called on something already drawn or removed,
|
||||
/// will just return if so
|
||||
pub fn redraw(&mut self, id: Id) {
|
||||
self.needs_redraw.remove(&id);
|
||||
if self.draw_started.contains(&id) {
|
||||
return;
|
||||
}
|
||||
let Some(active) = self.active.get(&id) else {
|
||||
return;
|
||||
};
|
||||
let mut resize = active.resize;
|
||||
|
||||
// set resize back after redrawing
|
||||
let finish = |s: &mut Self, resize| {
|
||||
if let Some(active) = s.active.get_mut(&id) {
|
||||
// might need to get_or_insert here instead of just assuming
|
||||
active.resize = resize;
|
||||
}
|
||||
};
|
||||
|
||||
// check if a parent depends on the desired size of this, if so then redraw it first
|
||||
// TODO: this is stupid having 2 of these, don't ask me what the consequences are
|
||||
let mut ret = false;
|
||||
if let Some((rid, (outer, old_desired))) = &mut resize.x {
|
||||
let new_desired = SizeCtx {
|
||||
source: id,
|
||||
cache_width: &mut self.cache_width,
|
||||
cache_height: &mut self.cache_height,
|
||||
text: self.text,
|
||||
textures: self.textures,
|
||||
widgets: self.widgets,
|
||||
outer: *outer,
|
||||
output_size: self.output_size,
|
||||
checked_width: &mut Default::default(),
|
||||
checked_height: &mut Default::default(),
|
||||
id,
|
||||
}
|
||||
.width_inner(id);
|
||||
if new_desired != *old_desired {
|
||||
// unsure if I need to walk down the tree here
|
||||
self.redraw(*rid);
|
||||
*old_desired = new_desired;
|
||||
if self.draw_started.contains(&id) {
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if let Some((rid, (outer, old_desired))) = &mut resize.y {
|
||||
// NOTE: might need hack in Span here (or also do it properly here)
|
||||
let new_desired = SizeCtx {
|
||||
source: id,
|
||||
cache_width: &mut self.cache_width,
|
||||
cache_height: &mut self.cache_height,
|
||||
text: self.text,
|
||||
textures: self.textures,
|
||||
widgets: self.widgets,
|
||||
outer: *outer,
|
||||
output_size: self.output_size,
|
||||
checked_width: &mut Default::default(),
|
||||
checked_height: &mut Default::default(),
|
||||
id,
|
||||
}
|
||||
.height_inner(id);
|
||||
if new_desired != *old_desired {
|
||||
self.redraw(*rid);
|
||||
*old_desired = new_desired;
|
||||
if self.draw_started.contains(&id) {
|
||||
ret = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ret {
|
||||
return finish(self, resize);
|
||||
}
|
||||
|
||||
let Some(active) = self.remove(id) else {
|
||||
return;
|
||||
};
|
||||
|
||||
self.draw_inner(
|
||||
active.layer,
|
||||
id,
|
||||
active.region,
|
||||
active.parent,
|
||||
active.mask,
|
||||
Some(active.children),
|
||||
);
|
||||
finish(self, resize);
|
||||
}
|
||||
|
||||
fn draw_inner(
|
||||
&mut self,
|
||||
layer: usize,
|
||||
id: Id,
|
||||
region: UiRegion,
|
||||
parent: Option<Id>,
|
||||
mask: MaskIdx,
|
||||
old_children: Option<Vec<Id>>,
|
||||
) {
|
||||
// I have no idea if these checks work lol
|
||||
// the idea is u can't redraw stuff u already drew,
|
||||
// and if parent is different then there's another copy with a different parent
|
||||
// but this has a very weird issue where you can't move widgets unless u remove first
|
||||
// so swapping is impossible rn I think?
|
||||
// there's definitely better solutions like a counter (>1 = panic) but don't care rn
|
||||
// if self.draw_started.contains(&id) {
|
||||
// panic!(
|
||||
// "Cannot draw the same widget ({}) twice (1)",
|
||||
// self.widgets.data(&id).unwrap().label
|
||||
// );
|
||||
// }
|
||||
let mut old_children = old_children.unwrap_or_default();
|
||||
let mut resize = ResizeRef::default();
|
||||
if let Some(active) = self.active.get_mut(&id)
|
||||
&& !self.needs_redraw.contains(&id)
|
||||
{
|
||||
// check to see if we can skip drawing first
|
||||
if active.parent != parent {
|
||||
panic!("Cannot draw the same widget twice (2)");
|
||||
}
|
||||
if active.region == region {
|
||||
return;
|
||||
} else if active.region.size() == region.size() {
|
||||
// TODO: epsilon?
|
||||
let from = active.region;
|
||||
self.mov(id, from, region);
|
||||
return;
|
||||
}
|
||||
// if not, then maintain resize and track old children to remove unneeded
|
||||
let active = self.remove(id).unwrap();
|
||||
old_children = active.children;
|
||||
resize = active.resize;
|
||||
}
|
||||
|
||||
// draw widget
|
||||
self.draw_started.insert(id);
|
||||
|
||||
let mut painter = Painter {
|
||||
region,
|
||||
mask,
|
||||
layer,
|
||||
id,
|
||||
textures: Vec::new(),
|
||||
primitives: Vec::new(),
|
||||
ctx: self,
|
||||
children: Vec::new(),
|
||||
children_width: Default::default(),
|
||||
children_height: Default::default(),
|
||||
};
|
||||
|
||||
painter.ctx.widgets.get_dyn_dynamic(id).draw(&mut painter);
|
||||
|
||||
let children_width = painter.children_width;
|
||||
let children_height = painter.children_height;
|
||||
|
||||
// add to active
|
||||
let instance = WidgetInstance {
|
||||
id,
|
||||
region,
|
||||
parent,
|
||||
textures: painter.textures,
|
||||
primitives: painter.primitives,
|
||||
children: painter.children,
|
||||
resize,
|
||||
mask: painter.mask,
|
||||
layer,
|
||||
};
|
||||
// set resize for children who's size this widget depends on
|
||||
for (cid, outer) in children_width {
|
||||
if let Some(w) = self.active.get_mut(&cid)
|
||||
&& w.resize.x.is_none()
|
||||
{
|
||||
w.resize.x = Some((id, outer))
|
||||
}
|
||||
}
|
||||
for (cid, outer) in children_height {
|
||||
if let Some(w) = self.active.get_mut(&cid)
|
||||
&& w.resize.y.is_none()
|
||||
{
|
||||
w.resize.y = Some((id, outer))
|
||||
}
|
||||
}
|
||||
|
||||
// remove old children that weren't kept
|
||||
for c in &old_children {
|
||||
if !instance.children.contains(c) {
|
||||
self.remove_rec(*c);
|
||||
}
|
||||
}
|
||||
|
||||
// update modules
|
||||
for m in self.modules.iter_mut() {
|
||||
m.on_draw(&instance);
|
||||
}
|
||||
self.active.insert(id, instance);
|
||||
}
|
||||
|
||||
fn mov(&mut self, id: Id, from: UiRegion, to: UiRegion) {
|
||||
let active = self.active.get_mut(&id).unwrap();
|
||||
for h in &active.primitives {
|
||||
let region = self.layers[h.layer].region_mut(h);
|
||||
*region = region.outside(&from).within(&to);
|
||||
}
|
||||
active.region = active.region.outside(&from).within(&to);
|
||||
for m in self.modules.iter_mut() {
|
||||
m.on_move(active);
|
||||
}
|
||||
// children will not be changed, so this technically should not be needed
|
||||
// probably need unsafe
|
||||
let children = active.children.clone();
|
||||
for child in children {
|
||||
self.mov(child, from, to);
|
||||
}
|
||||
}
|
||||
|
||||
/// NOTE: instance textures are cleared and self.textures freed
|
||||
fn remove(&mut self, id: Id) -> Option<WidgetInstance> {
|
||||
let mut inst = self.active.remove(&id);
|
||||
if let Some(inst) = &mut inst {
|
||||
for h in &inst.primitives {
|
||||
let mask = self.layers.free(h);
|
||||
if mask != MaskIdx::NONE {
|
||||
self.masks.remove(mask);
|
||||
}
|
||||
}
|
||||
inst.textures.clear();
|
||||
self.textures.free();
|
||||
for m in self.modules.iter_mut() {
|
||||
m.on_undraw(inst);
|
||||
}
|
||||
}
|
||||
inst
|
||||
}
|
||||
|
||||
fn remove_rec(&mut self, id: Id) -> Option<WidgetInstance> {
|
||||
let inst = self.remove(id);
|
||||
if let Some(inst) = &inst {
|
||||
for c in &inst.children {
|
||||
self.remove_rec(*c);
|
||||
}
|
||||
}
|
||||
inst
|
||||
}
|
||||
}
|
||||
|
||||
impl PainterData {
|
||||
fn ctx(&mut self, needs_redraw: HashSet<Id>) -> PainterCtx<'_> {
|
||||
PainterCtx {
|
||||
widgets: &self.widgets,
|
||||
active: &mut self.active,
|
||||
layers: &mut self.layers,
|
||||
textures: &mut self.textures,
|
||||
text: &mut self.text,
|
||||
output_size: self.output_size,
|
||||
modules: &mut self.modules,
|
||||
masks: &mut self.masks,
|
||||
cache_width: Default::default(),
|
||||
cache_height: Default::default(),
|
||||
draw_started: Default::default(),
|
||||
needs_redraw,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw(&mut self, id: Id) {
|
||||
let mut ctx = self.ctx(Default::default());
|
||||
ctx.draw_started.clear();
|
||||
ctx.layers.clear();
|
||||
ctx.draw_inner(0, id, UiRegion::FULL, None, MaskIdx::NONE, None);
|
||||
}
|
||||
|
||||
pub fn redraw(&mut self, ids: HashSet<Id>) {
|
||||
let mut ctx = self.ctx(ids);
|
||||
while let Some(&id) = ctx.needs_redraw.iter().next() {
|
||||
ctx.redraw(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, 'c> Painter<'a, 'c> {
|
||||
fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
|
||||
let h = self.ctx.layers.write(
|
||||
self.layer,
|
||||
PrimitiveInst {
|
||||
id: self.id,
|
||||
primitive,
|
||||
region,
|
||||
mask_idx: self.mask,
|
||||
},
|
||||
);
|
||||
if self.mask != MaskIdx::NONE {
|
||||
// TODO: I have no clue if this works at all :joy:
|
||||
self.ctx.masks.push_ref(self.mask);
|
||||
}
|
||||
self.primitives.push(h);
|
||||
}
|
||||
|
||||
/// Writes a primitive to be rendered
|
||||
pub fn primitive<P: Primitive>(&mut self, primitive: P) {
|
||||
self.primitive_at(primitive, self.region)
|
||||
}
|
||||
|
||||
pub fn primitive_within<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
|
||||
self.primitive_at(primitive, region.within(&self.region));
|
||||
}
|
||||
|
||||
pub fn set_mask(&mut self, region: UiRegion) {
|
||||
assert!(self.mask == MaskIdx::NONE);
|
||||
self.mask = self.ctx.masks.push(Mask { region });
|
||||
}
|
||||
|
||||
/// Draws a widget within this widget's region.
|
||||
pub fn widget<W>(&mut self, id: &WidgetId<W>) {
|
||||
self.widget_at(id, self.region);
|
||||
}
|
||||
|
||||
/// Draws a widget somewhere within this one.
|
||||
/// Useful for drawing child widgets in select areas.
|
||||
pub fn widget_within<W>(&mut self, id: &WidgetId<W>, region: UiRegion) {
|
||||
self.widget_at(id, region.within(&self.region));
|
||||
}
|
||||
|
||||
fn widget_at<W>(&mut self, id: &WidgetId<W>, region: UiRegion) {
|
||||
self.children.push(id.id);
|
||||
self.ctx
|
||||
.draw_inner(self.layer, id.id, region, Some(self.id), self.mask, None);
|
||||
}
|
||||
|
||||
pub fn texture_within(&mut self, handle: &TextureHandle, region: UiRegion) {
|
||||
self.textures.push(handle.clone());
|
||||
self.primitive_at(handle.primitive(), region.within(&self.region));
|
||||
}
|
||||
|
||||
pub fn texture(&mut self, handle: &TextureHandle) {
|
||||
self.textures.push(handle.clone());
|
||||
self.primitive(handle.primitive());
|
||||
}
|
||||
|
||||
pub fn texture_at(&mut self, handle: &TextureHandle, region: UiRegion) {
|
||||
self.textures.push(handle.clone());
|
||||
self.primitive_at(handle.primitive(), region);
|
||||
}
|
||||
|
||||
/// returns (handle, offset from top left)
|
||||
pub fn render_text(&mut self, buffer: &mut TextBuffer, attrs: &TextAttrs) -> RenderedText {
|
||||
self.ctx.text.draw(buffer, attrs, self.ctx.textures)
|
||||
}
|
||||
|
||||
pub fn region(&self) -> UiRegion {
|
||||
self.region
|
||||
}
|
||||
|
||||
pub fn size<W>(&mut self, id: &WidgetId<W>) -> Size {
|
||||
self.size_ctx().size(id)
|
||||
}
|
||||
|
||||
pub fn len_axis<W>(&mut self, id: &WidgetId<W>, axis: Axis) -> Len {
|
||||
match axis {
|
||||
Axis::X => self.size_ctx().width(id),
|
||||
Axis::Y => self.size_ctx().height(id),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size_ctx(&mut self) -> SizeCtx<'_> {
|
||||
SizeCtx {
|
||||
text: self.ctx.text,
|
||||
textures: self.ctx.textures,
|
||||
widgets: self.ctx.widgets,
|
||||
output_size: self.ctx.output_size,
|
||||
checked_width: &mut self.children_width,
|
||||
checked_height: &mut self.children_height,
|
||||
cache_width: &mut self.ctx.cache_width,
|
||||
cache_height: &mut self.ctx.cache_height,
|
||||
source: self.id,
|
||||
id: self.id,
|
||||
outer: self.region.size(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn output_size(&self) -> Vec2 {
|
||||
self.ctx.output_size
|
||||
}
|
||||
|
||||
pub fn px_size(&mut self) -> Vec2 {
|
||||
self.region.size().to_abs(self.ctx.output_size)
|
||||
}
|
||||
|
||||
pub fn text_data(&mut self) -> &mut TextData {
|
||||
self.ctx.text
|
||||
}
|
||||
|
||||
pub fn child_layer(&mut self) {
|
||||
self.layer = self.ctx.layers.child(self.layer);
|
||||
}
|
||||
|
||||
pub fn next_layer(&mut self) {
|
||||
self.layer = self.ctx.layers.next(self.layer);
|
||||
}
|
||||
|
||||
pub fn label(&self) -> &str {
|
||||
&self.ctx.widgets.data(&self.id).unwrap().label
|
||||
}
|
||||
|
||||
pub fn id(&self) -> &Id {
|
||||
&self.id
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SizeCtx<'a> {
|
||||
pub text: &'a mut TextData,
|
||||
pub textures: &'a mut Textures,
|
||||
source: Id,
|
||||
widgets: &'a Widgets,
|
||||
cache_width: &'a mut HashMap<Id, (UiVec2, Len)>,
|
||||
cache_height: &'a mut HashMap<Id, (UiVec2, Len)>,
|
||||
checked_width: &'a mut HashMap<Id, (UiVec2, Len)>,
|
||||
checked_height: &'a mut HashMap<Id, (UiVec2, Len)>,
|
||||
/// TODO: should this be pub? rn used for sized
|
||||
pub outer: UiVec2,
|
||||
output_size: Vec2,
|
||||
id: Id,
|
||||
}
|
||||
|
||||
impl SizeCtx<'_> {
|
||||
pub fn id(&self) -> &Id {
|
||||
&self.id
|
||||
}
|
||||
|
||||
pub fn source(&self) -> &Id {
|
||||
&self.source
|
||||
}
|
||||
|
||||
fn width_inner(&mut self, id: Id) -> Len {
|
||||
// first check cache
|
||||
// TODO: is this needed? broken rn bc does not store children during upper size check,
|
||||
// so if something actually using check_* hits cache it fails to add them
|
||||
// if let Some(&(outer, len)) = self.cache_width.get(&id)
|
||||
// && outer == self.outer
|
||||
// {
|
||||
// self.checked_width.insert(id, (self.outer, len));
|
||||
// return len;
|
||||
// }
|
||||
// store self vars that need to be maintained
|
||||
let self_outer = self.outer;
|
||||
let self_id = self.id;
|
||||
// get size of input id
|
||||
self.id = id;
|
||||
let len = self.widgets.get_dyn_dynamic(id).desired_width(self);
|
||||
// restore vars & update cache + checked
|
||||
self.outer = self_outer;
|
||||
self.id = self_id;
|
||||
self.cache_width.insert(id, (self.outer, len));
|
||||
self.checked_width.insert(id, (self.outer, len));
|
||||
len
|
||||
}
|
||||
|
||||
// TODO: should be refactored to share code w width_inner
|
||||
fn height_inner(&mut self, id: Id) -> Len {
|
||||
// if let Some(&(outer, len)) = self.cache_height.get(&id)
|
||||
// && outer == self.outer
|
||||
// {
|
||||
// self.checked_height.insert(id, (self.outer, len));
|
||||
// return len;
|
||||
// }
|
||||
let self_outer = self.outer;
|
||||
let self_id = self.id;
|
||||
self.id = id;
|
||||
let len = self.widgets.get_dyn_dynamic(id).desired_height(self);
|
||||
self.outer = self_outer;
|
||||
self.id = self_id;
|
||||
self.cache_height.insert(id, (self.outer, len));
|
||||
self.checked_height.insert(id, (self.outer, len));
|
||||
len
|
||||
}
|
||||
|
||||
pub fn width<W>(&mut self, id: &WidgetId<W>) -> Len {
|
||||
self.width_inner(id.id)
|
||||
}
|
||||
|
||||
pub fn height<W>(&mut self, id: &WidgetId<W>) -> Len {
|
||||
self.height_inner(id.id)
|
||||
}
|
||||
|
||||
pub fn len_axis<W>(&mut self, id: &WidgetId<W>, axis: Axis) -> Len {
|
||||
match axis {
|
||||
Axis::X => self.width(id),
|
||||
Axis::Y => self.height(id),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size<W>(&mut self, id: &WidgetId<W>) -> Size {
|
||||
Size {
|
||||
x: self.width(id),
|
||||
y: self.height(id),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn px_size(&mut self) -> Vec2 {
|
||||
self.outer.to_abs(self.output_size)
|
||||
}
|
||||
|
||||
pub fn output_size(&mut self) -> Vec2 {
|
||||
self.output_size
|
||||
}
|
||||
|
||||
pub fn draw_text(&mut self, buffer: &mut TextBuffer, attrs: &TextAttrs) -> RenderedText {
|
||||
self.text.draw(buffer, attrs, self.textures)
|
||||
}
|
||||
|
||||
pub fn label(&self, id: &Id) -> &String {
|
||||
self.widgets.label(id)
|
||||
}
|
||||
}
|
||||
232
src/layout/ui.rs
232
src/layout/ui.rs
@@ -1,232 +0,0 @@
|
||||
use image::DynamicImage;
|
||||
|
||||
use crate::{
|
||||
core::{TextEdit, TextEditCtx},
|
||||
layout::{
|
||||
Event, EventFn, EventModule, IdLike, PainterData, PixelRegion, TextureHandle, Vec2, Widget,
|
||||
WidgetId, WidgetInstance, WidgetLike,
|
||||
},
|
||||
util::{HashSet, Id},
|
||||
};
|
||||
use std::{
|
||||
any::{Any, TypeId},
|
||||
ops::{Index, IndexMut},
|
||||
sync::mpsc::{Receiver, Sender, channel},
|
||||
};
|
||||
|
||||
pub struct Ui {
|
||||
// TODO: make this at least pub(super)
|
||||
pub(crate) data: PainterData,
|
||||
root: Option<WidgetId>,
|
||||
updates: HashSet<Id>,
|
||||
recv: Receiver<Id>,
|
||||
pub(super) send: Sender<Id>,
|
||||
full_redraw: bool,
|
||||
resized: bool,
|
||||
}
|
||||
|
||||
impl Ui {
|
||||
pub fn add<W: Widget, Tag>(&mut self, w: impl WidgetLike<Tag, Widget = W>) -> WidgetId<W> {
|
||||
w.add(self)
|
||||
}
|
||||
|
||||
/// useful for debugging
|
||||
pub fn set_label<W>(&mut self, id: &WidgetId<W>, label: String) {
|
||||
self.data.widgets.data_mut(&id.id).unwrap().label = label;
|
||||
}
|
||||
|
||||
pub fn label<W>(&self, id: &WidgetId<W>) -> &String {
|
||||
&self.data.widgets.data(&id.id).unwrap().label
|
||||
}
|
||||
|
||||
pub fn add_widget<W: Widget>(&mut self, w: W) -> WidgetId<W> {
|
||||
self.push(w)
|
||||
}
|
||||
|
||||
pub fn push<W: Widget>(&mut self, w: W) -> WidgetId<W> {
|
||||
let id = self.new_id();
|
||||
self.data.widgets.insert(id.id, w);
|
||||
id
|
||||
}
|
||||
|
||||
pub fn set_root<Tag>(&mut self, w: impl WidgetLike<Tag>) {
|
||||
self.root = Some(w.add(self).any());
|
||||
self.full_redraw = true;
|
||||
}
|
||||
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
pub fn get<W: Widget>(&self, id: &impl IdLike<W>) -> Option<&W> {
|
||||
self.data.widgets.get(id)
|
||||
}
|
||||
|
||||
pub fn get_mut<W: Widget>(&mut self, id: &impl IdLike<W>) -> Option<&mut W> {
|
||||
self.data.widgets.get_mut(id)
|
||||
}
|
||||
|
||||
fn new_id<W: Widget>(&mut self) -> WidgetId<W> {
|
||||
WidgetId::new(
|
||||
self.data.widgets.reserve(),
|
||||
TypeId::of::<W>(),
|
||||
self.send.clone(),
|
||||
)
|
||||
}
|
||||
|
||||
pub fn add_texture(&mut self, image: DynamicImage) -> TextureHandle {
|
||||
self.data.textures.add(image)
|
||||
}
|
||||
|
||||
pub fn register_event<W, E: Event, Ctx: 'static>(
|
||||
&mut self,
|
||||
id: &WidgetId<W>,
|
||||
event: E,
|
||||
f: impl EventFn<Ctx, E::Data>,
|
||||
) {
|
||||
self.data
|
||||
.modules
|
||||
.get_mut::<E::Module<Ctx>>()
|
||||
.register(id.id, event, f);
|
||||
}
|
||||
|
||||
pub fn resize(&mut self, size: impl Into<Vec2>) {
|
||||
self.data.output_size = size.into();
|
||||
self.resized = true;
|
||||
}
|
||||
|
||||
pub fn redraw_all(&mut self) {
|
||||
for (_, inst) in self.data.active.drain() {
|
||||
for m in self.data.modules.iter_mut() {
|
||||
m.on_undraw(&inst);
|
||||
}
|
||||
}
|
||||
// free before bc nothing should exist
|
||||
self.free();
|
||||
if let Some(root) = &self.root {
|
||||
self.data.draw(root.id);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn update(&mut self) {
|
||||
if self.full_redraw {
|
||||
self.redraw_all();
|
||||
self.full_redraw = false;
|
||||
} else if !self.updates.is_empty() {
|
||||
self.redraw_updates();
|
||||
}
|
||||
if self.resized {
|
||||
self.resized = false;
|
||||
self.redraw_size();
|
||||
}
|
||||
}
|
||||
|
||||
fn redraw_size(&mut self) {
|
||||
// let mut ctx = PainterCtx::new(&mut self.data);
|
||||
// let dep = ctx.px_dependent.clone();
|
||||
// for id in dep {
|
||||
// ctx.redraw(id);
|
||||
// }
|
||||
self.redraw_all();
|
||||
}
|
||||
|
||||
fn redraw_updates(&mut self) {
|
||||
self.data.redraw(std::mem::take(&mut self.updates));
|
||||
self.free();
|
||||
}
|
||||
|
||||
/// free any resources that don't have references anymore
|
||||
fn free(&mut self) {
|
||||
for id in self.recv.try_iter() {
|
||||
for m in self.data.modules.iter_mut() {
|
||||
m.on_remove(&id);
|
||||
}
|
||||
self.data.widgets.delete(id);
|
||||
}
|
||||
self.data.textures.free();
|
||||
}
|
||||
|
||||
pub fn needs_redraw(&self) -> bool {
|
||||
self.full_redraw || !self.updates.is_empty()
|
||||
}
|
||||
|
||||
pub fn num_widgets(&self) -> usize {
|
||||
self.data.widgets.len()
|
||||
}
|
||||
|
||||
pub fn active_widgets(&self) -> usize {
|
||||
self.data.active.len()
|
||||
}
|
||||
|
||||
pub fn text(&mut self, id: &impl IdLike<TextEdit>) -> TextEditCtx<'_> {
|
||||
self.updates.insert(id.id());
|
||||
TextEditCtx {
|
||||
text: self.data.widgets.get_mut(id).unwrap(),
|
||||
font_system: &mut self.data.text.font_system,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn debug_layers(&self) {
|
||||
for ((idx, depth), primitives) in self.data.layers.iter_depth() {
|
||||
let indent = " ".repeat(depth * 2);
|
||||
let len = primitives.instances().len();
|
||||
print!("{indent}{idx}: {len} primitives");
|
||||
if len >= 1 {
|
||||
print!(" ({})", primitives.instances()[0].binding);
|
||||
}
|
||||
println!();
|
||||
}
|
||||
}
|
||||
|
||||
pub fn window_region<W>(&self, id: &impl IdLike<W>) -> Option<PixelRegion> {
|
||||
let region = self.data.active.get(&id.id())?.region;
|
||||
Some(region.to_px(self.data.output_size))
|
||||
}
|
||||
|
||||
pub fn debug(&self, label: &str) -> impl Iterator<Item = &WidgetInstance> {
|
||||
self.data.active.iter().filter_map(move |(id, inst)| {
|
||||
let l = &self.data.widgets.label(id);
|
||||
if *l == label { Some(inst) } else { None }
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: Widget> Index<&WidgetId<W>> for Ui {
|
||||
type Output = W;
|
||||
|
||||
fn index(&self, id: &WidgetId<W>) -> &Self::Output {
|
||||
self.get(id).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: Widget> IndexMut<&WidgetId<W>> for Ui {
|
||||
fn index_mut(&mut self, id: &WidgetId<W>) -> &mut Self::Output {
|
||||
self.updates.insert(id.id);
|
||||
self.get_mut(id).unwrap()
|
||||
}
|
||||
}
|
||||
|
||||
impl dyn Widget {
|
||||
pub fn as_any(&self) -> &dyn Any {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn as_any_mut(&mut self) -> &mut dyn Any {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Ui {
|
||||
fn default() -> Self {
|
||||
let (send, recv) = channel();
|
||||
Self {
|
||||
data: PainterData::default(),
|
||||
root: Default::default(),
|
||||
updates: Default::default(),
|
||||
full_redraw: false,
|
||||
send,
|
||||
recv,
|
||||
resized: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,160 +0,0 @@
|
||||
use crate::{
|
||||
core::WidgetPtr,
|
||||
layout::{Len, Painter, SizeCtx, Ui, WidgetId, WidgetIdFn},
|
||||
};
|
||||
|
||||
use std::{any::Any, marker::PhantomData};
|
||||
|
||||
pub trait Widget: Any {
|
||||
fn draw(&mut self, painter: &mut Painter);
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len;
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len;
|
||||
}
|
||||
|
||||
impl Widget for () {
|
||||
fn draw(&mut self, _: &mut Painter) {}
|
||||
fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::ZERO
|
||||
}
|
||||
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::ZERO
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WidgetTag;
|
||||
pub struct FnTag;
|
||||
|
||||
pub trait WidgetLike<Tag> {
|
||||
type Widget: 'static;
|
||||
|
||||
fn add(self, ui: &mut Ui) -> WidgetId<Self::Widget>;
|
||||
|
||||
fn with_id<W2>(
|
||||
self,
|
||||
f: impl FnOnce(&mut Ui, WidgetId<Self::Widget>) -> WidgetId<W2>,
|
||||
) -> impl WidgetIdFn<W2>
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
move |ui| {
|
||||
let id = self.add(ui);
|
||||
f(ui, id)
|
||||
}
|
||||
}
|
||||
|
||||
fn set_root(self, ui: &mut Ui)
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
ui.set_root(self);
|
||||
}
|
||||
|
||||
fn set_ptr(self, ptr: &WidgetId<WidgetPtr>, ui: &mut Ui)
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
ui[ptr].inner = Some(self.add(ui).any());
|
||||
}
|
||||
}
|
||||
|
||||
/// A function that returns a widget given a UI.
|
||||
/// Useful for defining trait functions on widgets that create a parent widget so that the children
|
||||
/// don't need to be IDs yet
|
||||
pub trait WidgetFn<W: Widget>: FnOnce(&mut Ui) -> W {}
|
||||
impl<W: Widget, F: FnOnce(&mut Ui) -> W> WidgetFn<W> for F {}
|
||||
|
||||
impl<W: Widget, F: FnOnce(&mut Ui) -> W> WidgetLike<FnTag> for F {
|
||||
type Widget = W;
|
||||
fn add(self, ui: &mut Ui) -> WidgetId<W> {
|
||||
self(ui).add(ui)
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: Widget> WidgetLike<WidgetTag> for W {
|
||||
type Widget = W;
|
||||
fn add(self, ui: &mut Ui) -> WidgetId<W> {
|
||||
ui.add_widget(self)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct WidgetArr<const LEN: usize, Ws> {
|
||||
pub arr: [WidgetId; LEN],
|
||||
_pd: PhantomData<Ws>,
|
||||
}
|
||||
|
||||
impl<const LEN: usize, Ws> WidgetArr<LEN, Ws> {
|
||||
pub fn new(arr: [WidgetId; LEN]) -> Self {
|
||||
Self {
|
||||
arr,
|
||||
_pd: PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ArrTag;
|
||||
pub trait WidgetArrLike<const LEN: usize, Tag> {
|
||||
type Ws;
|
||||
fn ui(self, ui: &mut Ui) -> WidgetArr<LEN, Self::Ws>;
|
||||
}
|
||||
|
||||
impl<const LEN: usize, Ws> WidgetArrLike<LEN, ArrTag> for WidgetArr<LEN, Ws> {
|
||||
type Ws = Ws;
|
||||
fn ui(self, _: &mut Ui) -> WidgetArr<LEN, Ws> {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<W: WidgetLike<WidgetTag>> WidgetArrLike<1, WidgetTag> for W {
|
||||
type Ws = (W::Widget,);
|
||||
fn ui(self, ui: &mut Ui) -> WidgetArr<1, (W::Widget,)> {
|
||||
WidgetArr::new([self.add(ui).any()])
|
||||
}
|
||||
}
|
||||
|
||||
// I hate this language it's so bad why do I even use it
|
||||
macro_rules! impl_widget_arr {
|
||||
($n:expr;$($W:ident)*) => {
|
||||
impl_widget_arr!($n;$($W)*;$(${concat($W,Tag)})*);
|
||||
};
|
||||
($n:expr;$($W:ident)*;$($Tag:ident)*) => {
|
||||
impl<$($W: WidgetLike<$Tag>,$Tag,)*> WidgetArrLike<$n, ($($Tag,)*)> for ($($W,)*) {
|
||||
type Ws = ($($W::Widget,)*);
|
||||
fn ui(self, ui: &mut Ui) -> WidgetArr<$n, ($($W::Widget,)*)> {
|
||||
#[allow(non_snake_case)]
|
||||
let ($($W,)*) = self;
|
||||
WidgetArr::new(
|
||||
[$($W.add(ui).cast_type(),)*],
|
||||
)
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
impl_widget_arr!(1;A);
|
||||
impl_widget_arr!(2;A B);
|
||||
impl_widget_arr!(3;A B C);
|
||||
impl_widget_arr!(4;A B C D);
|
||||
impl_widget_arr!(5;A B C D E);
|
||||
impl_widget_arr!(6;A B C D E F);
|
||||
impl_widget_arr!(7;A B C D E F G);
|
||||
impl_widget_arr!(8;A B C D E F G H);
|
||||
impl_widget_arr!(9;A B C D E F G H I);
|
||||
impl_widget_arr!(10;A B C D E F G H I J);
|
||||
impl_widget_arr!(11;A B C D E F G H I J K);
|
||||
impl_widget_arr!(12;A B C D E F G H I J K L);
|
||||
|
||||
pub trait WidgetOption {
|
||||
fn get(self, ui: &mut Ui) -> Option<WidgetId>;
|
||||
}
|
||||
|
||||
impl WidgetOption for () {
|
||||
fn get(self, _: &mut Ui) -> Option<WidgetId> {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
impl<F: FnOnce(&mut Ui) -> Option<WidgetId>> WidgetOption for F {
|
||||
fn get(self, ui: &mut Ui) -> Option<WidgetId> {
|
||||
self(ui)
|
||||
}
|
||||
}
|
||||
@@ -1,107 +0,0 @@
|
||||
use crate::{
|
||||
layout::{IdLike, Widget},
|
||||
util::{DynBorrower, HashMap, Id, IdTracker},
|
||||
};
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct Widgets {
|
||||
ids: IdTracker,
|
||||
map: HashMap<Id, WidgetData>,
|
||||
}
|
||||
|
||||
pub struct WidgetData {
|
||||
pub widget: Box<dyn Widget>,
|
||||
pub label: String,
|
||||
/// dynamic borrow checking
|
||||
pub borrowed: bool,
|
||||
}
|
||||
|
||||
impl Widgets {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
ids: IdTracker::default(),
|
||||
map: HashMap::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_dyn(&self, id: Id) -> Option<&dyn Widget> {
|
||||
Some(self.map.get(&id)?.widget.as_ref())
|
||||
}
|
||||
|
||||
pub fn get_dyn_mut(&mut self, id: Id) -> Option<&mut dyn Widget> {
|
||||
Some(self.map.get_mut(&id)?.widget.as_mut())
|
||||
}
|
||||
|
||||
/// get_dyn but dynamic borrow checking of widgets
|
||||
/// lets you do recursive (tree) operations, like the painter does
|
||||
pub fn get_dyn_dynamic(&self, id: Id) -> WidgetWrapper<'_> {
|
||||
// SAFETY: must guarantee no other mutable references to this widget exist
|
||||
// done through the borrow variable
|
||||
#[allow(mutable_transmutes)]
|
||||
let data = unsafe {
|
||||
std::mem::transmute::<&WidgetData, &mut WidgetData>(self.map.get(&id).unwrap())
|
||||
};
|
||||
if data.borrowed {
|
||||
panic!("tried to mutably borrow the same widget twice");
|
||||
}
|
||||
WidgetWrapper::new(data.widget.as_mut(), &mut data.borrowed)
|
||||
}
|
||||
|
||||
pub fn get<W: Widget>(&self, id: &impl IdLike<W>) -> Option<&W> {
|
||||
self.get_dyn(id.id())?.as_any().downcast_ref()
|
||||
}
|
||||
|
||||
pub fn get_mut<W: Widget>(&mut self, id: &impl IdLike<W>) -> Option<&mut W> {
|
||||
self.get_dyn_mut(id.id())?.as_any_mut().downcast_mut()
|
||||
}
|
||||
|
||||
pub fn insert<W: Widget>(&mut self, id: Id, widget: W) {
|
||||
let mut label = std::any::type_name::<W>().to_string();
|
||||
if let (Some(first), Some(last)) = (label.find(":"), label.rfind(":")) {
|
||||
label = label.split_at(first).0.to_string() + "::" + label.split_at(last + 1).1;
|
||||
}
|
||||
self.insert_any(id, Box::new(widget), label);
|
||||
}
|
||||
|
||||
pub fn data(&self, id: &Id) -> Option<&WidgetData> {
|
||||
self.map.get(id)
|
||||
}
|
||||
|
||||
pub fn label(&self, id: &Id) -> &String {
|
||||
&self.data(id).unwrap().label
|
||||
}
|
||||
|
||||
pub fn data_mut(&mut self, id: &Id) -> Option<&mut WidgetData> {
|
||||
self.map.get_mut(id)
|
||||
}
|
||||
|
||||
pub fn insert_any(&mut self, id: Id, widget: Box<dyn Widget>, label: String) {
|
||||
self.map.insert(
|
||||
id,
|
||||
WidgetData {
|
||||
widget,
|
||||
label,
|
||||
borrowed: false,
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
pub fn delete(&mut self, id: Id) {
|
||||
self.map.remove(&id);
|
||||
self.ids.free(id);
|
||||
}
|
||||
|
||||
pub fn reserve(&mut self) -> Id {
|
||||
self.ids.next()
|
||||
}
|
||||
|
||||
pub fn len(&self) -> usize {
|
||||
self.map.len()
|
||||
}
|
||||
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.map.is_empty()
|
||||
}
|
||||
}
|
||||
|
||||
pub type WidgetWrapper<'a> = DynBorrower<'a, dyn Widget>;
|
||||
46
src/lib.rs
46
src/lib.rs
@@ -1,24 +1,38 @@
|
||||
#![feature(macro_metavar_expr_concat)]
|
||||
#![feature(const_ops)]
|
||||
#![feature(const_trait_impl)]
|
||||
#![feature(const_convert)]
|
||||
#![feature(map_try_insert)]
|
||||
#![feature(unboxed_closures)]
|
||||
#![feature(fn_traits)]
|
||||
#![feature(const_cmp)]
|
||||
#![feature(const_destruct)]
|
||||
#![feature(portable_simd)]
|
||||
#![feature(gen_blocks)]
|
||||
#![feature(associated_type_defaults)]
|
||||
#![feature(unsize)]
|
||||
|
||||
pub mod core;
|
||||
pub mod layout;
|
||||
pub mod render;
|
||||
pub mod util;
|
||||
pub mod winit;
|
||||
pub mod default;
|
||||
pub mod event;
|
||||
pub mod typed;
|
||||
pub mod widget;
|
||||
|
||||
pub use iris_core as core;
|
||||
pub use iris_macro as macros;
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! state_prelude {
|
||||
($vis:vis $state:ty) => {
|
||||
iris::event_state!($vis $state);
|
||||
$vis use iris::{
|
||||
default::*,
|
||||
core::{len_fns::*, util::Vec2, *},
|
||||
macros::*,
|
||||
widget::*,
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
pub mod prelude {
|
||||
pub use crate::core::*;
|
||||
pub use crate::layout::*;
|
||||
pub use crate::render::*;
|
||||
use super::*;
|
||||
pub use default::*;
|
||||
pub use event::*;
|
||||
pub use iris_core::*;
|
||||
pub use iris_macro::*;
|
||||
pub use widget::*;
|
||||
|
||||
pub use iris_core::util::Vec2;
|
||||
pub use typed::*;
|
||||
}
|
||||
|
||||
37
src/typed.rs
Normal file
37
src/typed.rs
Normal file
@@ -0,0 +1,37 @@
|
||||
#[macro_export]
|
||||
macro_rules! event_state {
|
||||
($vis:vis $state:ty) => {
|
||||
mod local_event_trait {
|
||||
use super::*;
|
||||
#[allow(unused_imports)]
|
||||
use $crate::prelude::*;
|
||||
pub trait EventableCtx<WL: WidgetLike<$state, Tag>, Tag> {
|
||||
fn on<E: EventLike>(
|
||||
self,
|
||||
event: E,
|
||||
f: impl for<'a> WidgetEventFn<
|
||||
<$state as HasState>::State,
|
||||
<E::Event as Event>::Data<'a>,
|
||||
WL::Widget
|
||||
>,
|
||||
) -> impl WidgetIdFn<$state, WL::Widget>;
|
||||
}
|
||||
impl<WL: WidgetLike<$state, Tag>, Tag> EventableCtx<WL, Tag> for WL {
|
||||
fn on<E: EventLike>(
|
||||
self,
|
||||
event: E,
|
||||
f: impl for<'a> WidgetEventFn<
|
||||
<$state as HasState>::State,
|
||||
<E::Event as Event>::Data<'a>,
|
||||
WL::Widget
|
||||
>,
|
||||
) -> impl WidgetIdFn<$state, WL::Widget> {
|
||||
eventable::Eventable::on(self, event, f)
|
||||
}
|
||||
}
|
||||
}
|
||||
$vis type EventManager = $crate::prelude::EventManager<<$state as HasState>::State>;
|
||||
$vis use local_event_trait::*;
|
||||
};
|
||||
}
|
||||
pub use event_state;
|
||||
@@ -1,16 +0,0 @@
|
||||
mod arena;
|
||||
mod borrow;
|
||||
mod change;
|
||||
mod id;
|
||||
mod math;
|
||||
mod refcount;
|
||||
|
||||
pub(crate) use arena::*;
|
||||
pub(crate) use borrow::*;
|
||||
pub use change::*;
|
||||
pub(crate) use id::*;
|
||||
pub(crate) use math::*;
|
||||
pub(crate) use refcount::*;
|
||||
|
||||
pub type HashMap<K, V> = fxhash::FxHashMap<K, V>;
|
||||
pub type HashSet<K> = fxhash::FxHashSet<K>;
|
||||
@@ -19,10 +19,10 @@ impl Widget for Image {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn image(image: impl LoadableImage) -> impl WidgetFn<Image> {
|
||||
pub fn image<State: HasUi>(image: impl LoadableImage) -> impl WidgetFn<State, Image> {
|
||||
let image = image.get_image().expect("Failed to load image");
|
||||
move |ui| Image {
|
||||
handle: ui.add_texture(image),
|
||||
move |state| Image {
|
||||
handle: state.get_mut().add_texture(image),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Masked {
|
||||
pub inner: WidgetId,
|
||||
pub inner: WidgetHandle,
|
||||
}
|
||||
|
||||
impl Widget for Masked {
|
||||
@@ -3,7 +3,6 @@ mod mask;
|
||||
mod position;
|
||||
mod ptr;
|
||||
mod rect;
|
||||
mod sense;
|
||||
mod text;
|
||||
mod trait_fns;
|
||||
|
||||
@@ -12,6 +11,5 @@ pub use mask::*;
|
||||
pub use position::*;
|
||||
pub use ptr::*;
|
||||
pub use rect::*;
|
||||
pub use sense::*;
|
||||
pub use text::*;
|
||||
pub use trait_fns::*;
|
||||
@@ -1,7 +1,7 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Aligned {
|
||||
pub inner: WidgetId,
|
||||
pub inner: WidgetHandle,
|
||||
pub align: Align,
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct LayerOffset {
|
||||
pub inner: WidgetId,
|
||||
pub inner: WidgetHandle,
|
||||
pub offset: usize,
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct MaxSize {
|
||||
pub inner: WidgetId,
|
||||
pub inner: WidgetHandle,
|
||||
pub x: Option<Len>,
|
||||
pub y: Option<Len>,
|
||||
}
|
||||
@@ -1,7 +1,7 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Offset {
|
||||
pub inner: WidgetId,
|
||||
pub inner: WidgetHandle,
|
||||
pub amt: UiVec2,
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@ use crate::prelude::*;
|
||||
|
||||
pub struct Pad {
|
||||
pub padding: Padding,
|
||||
pub inner: WidgetId,
|
||||
pub inner: WidgetHandle,
|
||||
}
|
||||
|
||||
impl Widget for Pad {
|
||||
@@ -1,7 +1,7 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Scroll {
|
||||
inner: WidgetId,
|
||||
inner: WidgetHandle,
|
||||
axis: Axis,
|
||||
amt: f32,
|
||||
snap_end: bool,
|
||||
@@ -41,7 +41,7 @@ impl Widget for Scroll {
|
||||
}
|
||||
|
||||
impl Scroll {
|
||||
pub fn new(inner: WidgetId, axis: Axis) -> Self {
|
||||
pub fn new(inner: WidgetHandle, axis: Axis) -> Self {
|
||||
Self {
|
||||
inner,
|
||||
axis,
|
||||
@@ -1,7 +1,7 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Sized {
|
||||
pub inner: WidgetId,
|
||||
pub inner: WidgetHandle,
|
||||
pub x: Option<Len>,
|
||||
pub y: Option<Len>,
|
||||
}
|
||||
@@ -2,7 +2,7 @@ use crate::prelude::*;
|
||||
use std::marker::PhantomData;
|
||||
|
||||
pub struct Span {
|
||||
pub children: Vec<WidgetId>,
|
||||
pub children: Vec<WidgetHandle>,
|
||||
pub dir: Dir,
|
||||
pub gap: f32,
|
||||
}
|
||||
@@ -62,6 +62,14 @@ impl Span {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn push(&mut self, w: WidgetHandle) {
|
||||
self.children.push(w);
|
||||
}
|
||||
|
||||
pub fn pop(&mut self) -> Option<WidgetHandle> {
|
||||
self.children.pop()
|
||||
}
|
||||
|
||||
fn len_sum(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
let gap = self.gap * self.children.len().saturating_sub(1) as f32;
|
||||
self.children.iter().fold(Len::abs(gap), |mut s, id| {
|
||||
@@ -144,28 +152,31 @@ impl Span {
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SpanBuilder<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> {
|
||||
pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> {
|
||||
pub children: Wa,
|
||||
pub dir: Dir,
|
||||
pub gap: f32,
|
||||
_pd: PhantomData<Tag>,
|
||||
_pd: PhantomData<(State, Tag)>,
|
||||
}
|
||||
|
||||
impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> FnOnce<(&mut Ui,)>
|
||||
for SpanBuilder<LEN, Wa, Tag>
|
||||
impl<State: StateLike<State>, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag>
|
||||
WidgetFnTrait<State> for SpanBuilder<State, LEN, Wa, Tag>
|
||||
{
|
||||
type Output = Span;
|
||||
type Widget = Span;
|
||||
|
||||
extern "rust-call" fn call_once(self, args: (&mut Ui,)) -> Self::Output {
|
||||
#[track_caller]
|
||||
fn run(self, state: &mut State) -> Self::Widget {
|
||||
Span {
|
||||
children: self.children.ui(args.0).arr.to_vec(),
|
||||
children: self.children.add(state).arr.into_iter().collect(),
|
||||
dir: self.dir,
|
||||
gap: self.gap,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> SpanBuilder<LEN, Wa, Tag> {
|
||||
impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag>
|
||||
SpanBuilder<State, LEN, Wa, Tag>
|
||||
{
|
||||
pub fn new(children: Wa, dir: Dir) -> Self {
|
||||
Self {
|
||||
children,
|
||||
@@ -182,7 +193,7 @@ impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> SpanBuilder<LEN, Wa, Ta
|
||||
}
|
||||
|
||||
impl std::ops::Deref for Span {
|
||||
type Target = Vec<WidgetId>;
|
||||
type Target = Vec<WidgetHandle>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.children
|
||||
@@ -3,7 +3,7 @@ use std::marker::PhantomData;
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Stack {
|
||||
pub children: Vec<WidgetId>,
|
||||
pub children: Vec<WidgetHandle>,
|
||||
pub size: StackSize,
|
||||
}
|
||||
|
||||
@@ -42,26 +42,28 @@ pub enum StackSize {
|
||||
Child(usize),
|
||||
}
|
||||
|
||||
pub struct StackBuilder<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> {
|
||||
pub struct StackBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> {
|
||||
pub children: Wa,
|
||||
pub size: StackSize,
|
||||
_pd: PhantomData<Tag>,
|
||||
_pd: PhantomData<(State, Tag)>,
|
||||
}
|
||||
|
||||
impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> FnOnce<(&mut Ui,)>
|
||||
for StackBuilder<LEN, Wa, Tag>
|
||||
impl<State: StateLike<State>, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> FnOnce<(&mut State,)>
|
||||
for StackBuilder<State, LEN, Wa, Tag>
|
||||
{
|
||||
type Output = Stack;
|
||||
|
||||
extern "rust-call" fn call_once(self, args: (&mut Ui,)) -> Self::Output {
|
||||
extern "rust-call" fn call_once(self, args: (&mut State,)) -> Self::Output {
|
||||
Stack {
|
||||
children: self.children.ui(args.0).arr.to_vec(),
|
||||
children: self.children.add(args.0).arr.into_iter().collect(),
|
||||
size: self.size,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<const LEN: usize, Wa: WidgetArrLike<LEN, Tag>, Tag> StackBuilder<LEN, Wa, Tag> {
|
||||
impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag>
|
||||
StackBuilder<State, LEN, Wa, Tag>
|
||||
{
|
||||
pub fn new(children: Wa) -> Self {
|
||||
Self {
|
||||
children,
|
||||
57
src/widget/ptr.rs
Normal file
57
src/widget/ptr.rs
Normal file
@@ -0,0 +1,57 @@
|
||||
use crate::prelude::*;
|
||||
use std::marker::{Sized, Unsize};
|
||||
|
||||
pub struct WidgetPtr {
|
||||
pub inner: Option<WidgetHandle>,
|
||||
}
|
||||
|
||||
impl Widget for WidgetPtr {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
if let Some(id) = &self.inner {
|
||||
painter.widget(id);
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if let Some(id) = &self.inner {
|
||||
ctx.width(id)
|
||||
} else {
|
||||
Len::ZERO
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if let Some(id) = &self.inner {
|
||||
ctx.height(id)
|
||||
} else {
|
||||
Len::ZERO
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl WidgetPtr {
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
pub fn empty() -> Self {
|
||||
Self {
|
||||
inner: Default::default(),
|
||||
}
|
||||
}
|
||||
pub fn set<W: ?Sized + Unsize<dyn Widget>>(&mut self, to: WidgetHandle<W>) {
|
||||
self.inner = Some(to)
|
||||
}
|
||||
|
||||
pub fn replace<W: ?Sized + Unsize<dyn Widget>>(
|
||||
&mut self,
|
||||
to: WidgetHandle<W>,
|
||||
) -> Option<WidgetHandle> {
|
||||
self.inner.replace(to)
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for WidgetPtr {
|
||||
fn default() -> Self {
|
||||
Self::empty()
|
||||
}
|
||||
}
|
||||
@@ -1,15 +1,16 @@
|
||||
use crate::prelude::*;
|
||||
use cosmic_text::{Attrs, Family, Metrics};
|
||||
use std::marker::Sized;
|
||||
use std::marker::{PhantomData, Sized};
|
||||
|
||||
pub struct TextBuilder<O = TextOutput, H: WidgetOption = ()> {
|
||||
pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> {
|
||||
pub content: String,
|
||||
pub attrs: TextAttrs,
|
||||
pub hint: H,
|
||||
pub output: O,
|
||||
state: PhantomData<State>,
|
||||
}
|
||||
|
||||
impl<O, H: WidgetOption> TextBuilder<O, H> {
|
||||
impl<State, O, H: WidgetOption<State>> TextBuilder<State, O, H> {
|
||||
pub fn size(mut self, size: impl UiNum) -> Self {
|
||||
self.attrs.font_size = size.to_f32();
|
||||
self.attrs.line_height = self.attrs.font_size * LINE_HEIGHT_MULT;
|
||||
@@ -39,43 +40,54 @@ impl<O, H: WidgetOption> TextBuilder<O, H> {
|
||||
self.attrs.wrap = wrap;
|
||||
self
|
||||
}
|
||||
pub fn editable(self, single_line: bool) -> TextBuilder<TextEditOutput, H> {
|
||||
pub fn editable(self, mode: EditMode) -> TextBuilder<State, TextEditOutput, H> {
|
||||
TextBuilder {
|
||||
content: self.content,
|
||||
attrs: self.attrs,
|
||||
hint: self.hint,
|
||||
output: TextEditOutput { single_line },
|
||||
output: TextEditOutput { mode },
|
||||
state: PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<O> TextBuilder<O> {
|
||||
pub fn hint<W: WidgetLike<Tag>, Tag>(self, hint: W) -> TextBuilder<O, impl WidgetOption> {
|
||||
impl<State: HasUi + StateLike<State>, O> TextBuilder<State, O> {
|
||||
pub fn hint<W: WidgetLike<State, Tag>, Tag>(
|
||||
self,
|
||||
hint: W,
|
||||
) -> TextBuilder<State, O, impl WidgetOption<State>> {
|
||||
TextBuilder {
|
||||
content: self.content,
|
||||
attrs: self.attrs,
|
||||
hint: move |ui: &mut Ui| Some(hint.add(ui).any()),
|
||||
hint: move |ui: &mut State| Some(hint.add_strong(ui).any()),
|
||||
output: self.output,
|
||||
state: PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub trait TextBuilderOutput: Sized {
|
||||
pub trait TextBuilderOutput<State>: Sized {
|
||||
type Output;
|
||||
fn run<H: WidgetOption>(ui: &mut Ui, builder: TextBuilder<Self, H>) -> Self::Output;
|
||||
fn run<H: WidgetOption<State>>(
|
||||
state: &mut State,
|
||||
builder: TextBuilder<State, Self, H>,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
||||
pub struct TextOutput;
|
||||
impl TextBuilderOutput for TextOutput {
|
||||
impl<State: HasUi> TextBuilderOutput<State> for TextOutput {
|
||||
type Output = Text;
|
||||
|
||||
fn run<H: WidgetOption>(ui: &mut Ui, builder: TextBuilder<Self, H>) -> Self::Output {
|
||||
fn run<H: WidgetOption<State>>(
|
||||
state: &mut State,
|
||||
builder: TextBuilder<State, Self, H>,
|
||||
) -> Self::Output {
|
||||
let mut buf = TextBuffer::new_empty(Metrics::new(
|
||||
builder.attrs.font_size,
|
||||
builder.attrs.line_height,
|
||||
));
|
||||
let hint = builder.hint.get(ui);
|
||||
let font_system = &mut ui.data.text.font_system;
|
||||
let hint = builder.hint.get(state);
|
||||
let font_system = &mut state.get_mut().text.font_system;
|
||||
buf.set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None);
|
||||
let mut text = Text {
|
||||
content: builder.content.into(),
|
||||
@@ -88,21 +100,25 @@ impl TextBuilderOutput for TextOutput {
|
||||
}
|
||||
|
||||
pub struct TextEditOutput {
|
||||
single_line: bool,
|
||||
mode: EditMode,
|
||||
}
|
||||
impl TextBuilderOutput for TextEditOutput {
|
||||
|
||||
impl<State: HasUi> TextBuilderOutput<State> for TextEditOutput {
|
||||
type Output = TextEdit;
|
||||
|
||||
fn run<H: WidgetOption>(ui: &mut Ui, builder: TextBuilder<Self, H>) -> Self::Output {
|
||||
fn run<H: WidgetOption<State>>(
|
||||
state: &mut State,
|
||||
builder: TextBuilder<State, Self, H>,
|
||||
) -> Self::Output {
|
||||
let buf = TextBuffer::new_empty(Metrics::new(
|
||||
builder.attrs.font_size,
|
||||
builder.attrs.line_height,
|
||||
));
|
||||
let mut text = TextEdit::new(
|
||||
TextView::new(buf, builder.attrs, builder.hint.get(ui)),
|
||||
builder.output.single_line,
|
||||
TextView::new(buf, builder.attrs, builder.hint.get(state)),
|
||||
builder.output.mode,
|
||||
);
|
||||
let font_system = &mut ui.data.text.font_system;
|
||||
let font_system = &mut state.get_mut().text.font_system;
|
||||
text.buf
|
||||
.set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None);
|
||||
builder.attrs.apply(font_system, &mut text.buf, None);
|
||||
@@ -110,19 +126,22 @@ impl TextBuilderOutput for TextEditOutput {
|
||||
}
|
||||
}
|
||||
|
||||
impl<O: TextBuilderOutput, H: WidgetOption> FnOnce<(&mut Ui,)> for TextBuilder<O, H> {
|
||||
impl<State, O: TextBuilderOutput<State>, H: WidgetOption<State>> FnOnce<(&mut State,)>
|
||||
for TextBuilder<State, O, H>
|
||||
{
|
||||
type Output = O::Output;
|
||||
|
||||
extern "rust-call" fn call_once(self, args: (&mut Ui,)) -> Self::Output {
|
||||
extern "rust-call" fn call_once(self, args: (&mut State,)) -> Self::Output {
|
||||
O::run(args.0, self)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn wtext(content: impl Into<String>) -> TextBuilder {
|
||||
pub fn wtext<State>(content: impl Into<String>) -> TextBuilder<State> {
|
||||
TextBuilder {
|
||||
content: content.into(),
|
||||
attrs: TextAttrs::default(),
|
||||
hint: (),
|
||||
output: TextOutput,
|
||||
state: PhantomData,
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
use std::ops::{Deref, DerefMut};
|
||||
|
||||
use crate::prelude::*;
|
||||
use cosmic_text::{Affinity, Attrs, Cursor, FontSystem, LayoutRun, Motion};
|
||||
use std::ops::{Deref, DerefMut};
|
||||
use unicode_segmentation::UnicodeSegmentation;
|
||||
use winit::{
|
||||
event::KeyEvent,
|
||||
@@ -13,17 +12,23 @@ pub struct TextEdit {
|
||||
selection: TextSelection,
|
||||
history: Vec<(String, TextSelection)>,
|
||||
double_hit: Option<Cursor>,
|
||||
pub single_line: bool,
|
||||
pub mode: EditMode,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
pub enum EditMode {
|
||||
SingleLine,
|
||||
MultiLine,
|
||||
}
|
||||
|
||||
impl TextEdit {
|
||||
pub fn new(view: TextView, single_line: bool) -> Self {
|
||||
pub fn new(view: TextView, mode: EditMode) -> Self {
|
||||
Self {
|
||||
view,
|
||||
selection: Default::default(),
|
||||
history: Default::default(),
|
||||
double_hit: None,
|
||||
single_line,
|
||||
mode,
|
||||
}
|
||||
}
|
||||
pub fn select_content(&self, start: Cursor, end: Cursor) -> String {
|
||||
@@ -247,7 +252,7 @@ impl<'a> TextEditCtx<'a> {
|
||||
}
|
||||
|
||||
fn string(&self, text: &str) -> String {
|
||||
if self.text.single_line {
|
||||
if self.text.mode == EditMode::SingleLine {
|
||||
text.replace('\n', "")
|
||||
} else {
|
||||
text.to_string()
|
||||
@@ -316,7 +321,7 @@ impl<'a> TextEditCtx<'a> {
|
||||
}
|
||||
|
||||
pub fn newline(&mut self) {
|
||||
if self.text.single_line {
|
||||
if self.text.mode == EditMode::SingleLine {
|
||||
return;
|
||||
}
|
||||
self.clear_span();
|
||||
@@ -610,3 +615,17 @@ impl DerefMut for TextEdit {
|
||||
&mut self.view
|
||||
}
|
||||
}
|
||||
|
||||
pub trait TextEditable {
|
||||
fn edit<'a>(&self, ui: &'a mut impl HasUi) -> TextEditCtx<'a>;
|
||||
}
|
||||
|
||||
impl<I: IdLike<Widget = TextEdit>> TextEditable for I {
|
||||
fn edit<'a>(&self, ui: &'a mut impl HasUi) -> TextEditCtx<'a> {
|
||||
let ui = ui.ui_mut();
|
||||
TextEditCtx {
|
||||
text: ui.widgets.get_mut(self).unwrap(),
|
||||
font_system: &mut ui.text.font_system,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,8 +3,9 @@ mod edit;
|
||||
|
||||
pub use build::*;
|
||||
pub use edit::*;
|
||||
use iris_core::util::MutDetect;
|
||||
|
||||
use crate::{prelude::*, util::MutDetect};
|
||||
use crate::prelude::*;
|
||||
use cosmic_text::{Attrs, BufferLine, Cursor, Metrics, Shaping};
|
||||
use std::ops::{Deref, DerefMut};
|
||||
|
||||
@@ -21,11 +22,11 @@ pub struct TextView {
|
||||
// cache
|
||||
tex: Option<RenderedText>,
|
||||
width: Option<f32>,
|
||||
pub hint: Option<WidgetId>,
|
||||
pub hint: Option<WidgetHandle>,
|
||||
}
|
||||
|
||||
impl TextView {
|
||||
pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<WidgetId>) -> Self {
|
||||
pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<WidgetHandle>) -> Self {
|
||||
Self {
|
||||
attrs: attrs.into(),
|
||||
buf: buf.into(),
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user