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5445008528
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add offset / scrolling + clipboard support
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2025-09-27 21:13:00 -04:00 |
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95f049acb4
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move widgets on draw if region size is same
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2025-09-27 16:11:30 -04:00 |
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5f2dffc189
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unleash the sizes
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2025-09-25 21:30:26 -04:00 |
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06cfeaac6b
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no branching allowed
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2025-09-25 21:19:47 -04:00 |
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6d829dbe81
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stack & padding fix sorta, preparing for scroll areas
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2025-09-25 19:59:18 -04:00 |
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273a92d1f7
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decide it's better to leave them separate
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2025-09-25 14:32:20 -04:00 |
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552d66d90f
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move ctx in event to be on module so run event and stuff can be used easily
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2025-09-25 13:59:39 -04:00 |
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fe42092556
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jugando
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2025-09-25 13:00:06 -04:00 |
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cfd5cda0b2
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clean up a bit
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2025-09-25 12:43:11 -04:00 |
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21f15fb9c5
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event system!!!
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2025-09-25 12:37:06 -04:00 |
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4deeabe611
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stop doing option transmuting bruh
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2025-09-25 00:39:22 -04:00 |
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51f9908103
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specify generics for transmute
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2025-09-25 00:36:59 -04:00 |
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6e5cce2617
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safety comment formatting
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2025-09-25 00:35:20 -04:00 |
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055aaf757c
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HEHEHAW (fixes last commit which panics cause of unsafe UB)
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2025-09-25 00:30:00 -04:00 |
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b14aafca30
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indices iterator for layers
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2025-09-25 00:26:02 -04:00 |
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8829878f2e
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sanity
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2025-09-25 00:07:53 -04:00 |
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57bfd2d348
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make layer iter reversible
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2025-09-25 00:04:01 -04:00 |
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443e13f094
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make run sensors sane and adjust on_edit to just use ui as ctx (so two run calls needed)
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2025-09-24 22:46:55 -04:00 |
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3463682d62
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delete old run_sensors
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2025-09-24 17:42:31 -04:00 |
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719bee4b31
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remove context from ui (again) and create weird trait for it
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2025-09-24 17:41:25 -04:00 |
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26c248dcba
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add module system and move sensor into core with it
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2025-09-24 16:11:39 -04:00 |
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2adf7a43a1
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preload text by default
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2025-09-24 12:33:02 -04:00 |
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70d3027bfb
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move widgets out of ui
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2025-09-21 17:51:10 -04:00 |
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c1f0b16f20
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switch to fxhash
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2025-09-21 16:27:36 -04:00 |
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bc9a273831
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name lol
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2025-09-20 19:55:29 -04:00 |
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01cec31da0
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add darken and brighten color fns
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2025-09-20 17:30:53 -04:00 |
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20b044865c
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we love post fix
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2025-09-20 13:42:47 -04:00 |
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3653f24e06
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store color in linear
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2025-09-20 13:34:04 -04:00 |
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e35e72402f
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add info back in
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2025-09-20 13:09:18 -04:00 |
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949c9df0a0
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cache text buf
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2025-09-20 12:49:55 -04:00 |
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2d7484a631
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prev isn't used atm
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2025-09-20 02:00:08 -04:00 |
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fee03fddc8
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sensors are now normal
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2025-09-20 01:46:55 -04:00 |
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8ecd8bb171
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layers initial impl (no sensors)
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2025-09-20 00:50:58 -04:00 |
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7651699743
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actually use drawing
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2025-09-17 12:52:08 -04:00 |
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e880acca66
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clear textures in remove so not needed outside
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2025-09-17 12:49:41 -04:00 |
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1162ba4c10
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Option<Id>.duplicate
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2025-09-16 17:34:19 -04:00 |
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f9097807a2
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sizing actually working correctly now
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2025-09-16 17:31:54 -04:00 |
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b48acccb8d
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sense specific buttons
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2025-09-15 22:22:52 -04:00 |
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21aa2b3501
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remove not hovering lol
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2025-09-15 21:23:06 -04:00 |
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90cbc2524a
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sensors now run in correct order
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2025-09-15 21:13:23 -04:00 |
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2700c31c13
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cursor finally working properly and removed from render_text
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2025-09-15 20:30:26 -04:00 |
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9d659b6afd
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actually use the text library for text editing (fully working I think but code isn't cleanest)
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2025-09-15 14:34:57 -04:00 |
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e9853120ce
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sort of fix text editing (better but still bad)
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2025-09-11 17:12:11 -04:00 |
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242c3b992e
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IDC FINALLY OH MY GOD (I think like ctx + resize propagation + some other stuff)
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2025-09-11 00:59:26 -04:00 |
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709a2d0e17
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preparation
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2025-09-09 21:53:32 -04:00 |
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15cc91d92a
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update todo
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2025-09-07 23:45:24 -04:00 |
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2b5965e2e9
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add to todo
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2025-09-07 23:44:55 -04:00 |
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09f4de619e
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better & more fine grained redraw system (should allow movement)
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2025-09-07 23:33:36 -04:00 |
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d4690401eb
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rename widget fn macros
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2025-08-29 00:11:41 -04:00 |
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42f5a8d01b
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btext
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2025-08-28 22:58:01 -04:00 |
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