Compare commits
18
Commits
| Author | SHA1 | Date | |
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f62131eecf | ||
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028521b419 |
No files matched your search
@@ -79,6 +79,7 @@ type EventData<Rsc, E> = (E, Rc<dyn for<'a> EventFn<Rsc, <E as Event>::Data<'a>>
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pub struct TypeEventManager<Rsc: HasEvents, E: Event> {
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pub struct TypeEventManager<Rsc: HasEvents, E: Event> {
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// TODO: reduce visiblity!!
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// TODO: reduce visiblity!!
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pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>,
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pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>,
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pub global: E::Global,
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map: HashMap<WidgetId, Vec<EventData<Rsc, E>>>,
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map: HashMap<WidgetId, Vec<EventData<Rsc, E>>>,
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}
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}
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|
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@@ -107,6 +108,7 @@ impl<Rsc: HasEvents, E: Event> Default for TypeEventManager<Rsc, E> {
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fn default() -> Self {
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fn default() -> Self {
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Self {
|
Self {
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active: Default::default(),
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active: Default::default(),
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global: Default::default(),
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map: Default::default(),
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map: Default::default(),
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}
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}
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}
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}
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@@ -138,11 +140,13 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
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pub fn run_fn<'a>(
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pub fn run_fn<'a>(
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&mut self,
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&mut self,
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id: impl IdLike,
|
id: impl IdLike,
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) -> impl for<'b> FnOnce(EventCtx<'_, Rsc, E::Data<'b>>, &mut Rsc) + 'a {
|
) -> impl for<'b> FnOnce(EventCtx<'_, Rsc, E::Data<'b>>, &mut Rsc) -> bool + 'a {
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let fs = self.map.get(&id.id()).cloned().unwrap_or_default();
|
let fs = self.map.get(&id.id()).cloned().unwrap_or_default();
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move |ctx, rsc| {
|
move |ctx, rsc| {
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|
let mut consumed = false;
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for (e, f) in fs {
|
for (e, f) in fs {
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if let Some(data) = e.should_run(&ctx.data) {
|
if let Some(data) = e.should_run(&ctx.data) {
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|
consumed |= e.consumes(&data);
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f(
|
f(
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EventCtx {
|
EventCtx {
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state: ctx.state,
|
state: ctx.state,
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@@ -152,6 +156,7 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
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)
|
)
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}
|
}
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}
|
}
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|
consumed
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}
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}
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}
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}
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}
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}
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@@ -9,10 +9,19 @@ pub use rsc::*;
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pub trait Event: Sized + 'static + Clone {
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pub trait Event: Sized + 'static + Clone {
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type Data<'a>: Clone = ();
|
type Data<'a>: Clone = ();
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type State: Default = ();
|
type State: Default = ();
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|
/// State the whole event type keeps, rather than one copy per widget.
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|
type Global: Default = ();
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#[allow(unused_variables)]
|
#[allow(unused_variables)]
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fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
|
fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
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Some(data.clone())
|
Some(data.clone())
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||||||
}
|
}
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|
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||||||
|
/// Whether having run on this data uses up whatever triggered it, so
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|
/// nothing further should see it.
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||||||
|
#[allow(unused_variables)]
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|
fn consumes(&self, data: &Self::Data<'_>) -> bool {
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|
false
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|
}
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}
|
}
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|
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pub trait EventLike {
|
pub trait EventLike {
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@@ -21,12 +21,13 @@ pub trait HasEvents: Sized + UiRsc + HasState {
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}
|
}
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|
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pub trait RunEvents: HasEvents {
|
pub trait RunEvents: HasEvents {
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|
/// Whether anything that ran used up what triggered it.
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fn run_event<E: EventLike>(
|
fn run_event<E: EventLike>(
|
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&mut self,
|
&mut self,
|
||||||
id: impl IdLike,
|
id: impl IdLike,
|
||||||
data: <E::Event as Event>::Data<'_>,
|
data: <E::Event as Event>::Data<'_>,
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state: &mut Self::State,
|
state: &mut Self::State,
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||||||
) {
|
) -> bool {
|
||||||
let f = self.events_mut().get_type::<E>().run_fn(id);
|
let f = self.events_mut().get_type::<E>().run_fn(id);
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||||||
f(EventCtx { state, data }, self)
|
f(EventCtx { state, data }, self)
|
||||||
}
|
}
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@@ -421,7 +421,7 @@ impl Display for UiRegion {
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}
|
}
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}
|
}
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|
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#[derive(Debug)]
|
#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct PixelRegion {
|
pub struct PixelRegion {
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pub top_left: Vec2,
|
pub top_left: Vec2,
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pub bot_right: Vec2,
|
pub bot_right: Vec2,
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@@ -34,6 +34,10 @@ impl UiRenderState {
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self.resized = true;
|
self.resized = true;
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}
|
}
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|
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|
pub fn output_size(&self) -> Vec2 {
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|
self.output_size
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|
}
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pub fn update<'a>(&mut self, root: impl Into<Option<&'a StrongWidget>>, rsc: &mut dyn UiRsc) {
|
pub fn update<'a>(&mut self, root: impl Into<Option<&'a StrongWidget>>, rsc: &mut dyn UiRsc) {
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||||||
// safety mechanism for memory leaks; might wanna return a result instead so user can
|
// safety mechanism for memory leaks; might wanna return a result instead so user can
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// decide whether to panic or not
|
// decide whether to panic or not
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+1
-5
@@ -10,11 +10,7 @@ struct State {
|
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}
|
}
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|
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impl DefaultAppState for State {
|
impl DefaultAppState for State {
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fn new(
|
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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mut ui_state: DefaultUiState,
|
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rsc: &mut DefaultRsc<Self>,
|
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||||||
_: Proxy<Self::Event>,
|
|
||||||
) -> Self {
|
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rect(Color::RED).set_root(rsc, &mut ui_state);
|
rect(Color::RED).set_root(rsc, &mut ui_state);
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Self { ui_state }
|
Self { ui_state }
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||||||
}
|
}
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@@ -15,11 +15,7 @@ pub struct Client {
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}
|
}
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|
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impl DefaultAppState for Client {
|
impl DefaultAppState for Client {
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fn new(
|
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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||||||
mut ui_state: DefaultUiState,
|
|
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rsc: &mut DefaultRsc<Self>,
|
|
||||||
_: Proxy<Self::Event>,
|
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||||||
) -> Self {
|
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let rrect = rect(Color::WHITE).radius(20);
|
let rrect = rect(Color::WHITE).radius(20);
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let pad_test = (
|
let pad_test = (
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rrect.color(Color::BLUE),
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rrect.color(Color::BLUE),
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+1
-5
@@ -11,11 +11,7 @@ struct State {
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|||||||
}
|
}
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|
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impl DefaultAppState for State {
|
impl DefaultAppState for State {
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fn new(
|
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
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mut ui_state: DefaultUiState,
|
|
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rsc: &mut DefaultRsc<Self>,
|
|
||||||
_: Proxy<Self::Event>,
|
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||||||
) -> Self {
|
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let rect = rect(Color::RED).add(rsc);
|
let rect = rect(Color::RED).add(rsc);
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rect.task_on(CursorSense::click(), async move |mut ctx| {
|
rect.task_on(CursorSense::click(), async move |mut ctx| {
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||||||
tokio::time::sleep(Duration::from_secs(1)).await;
|
tokio::time::sleep(Duration::from_secs(1)).await;
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|||||||
+1
-5
@@ -36,11 +36,7 @@ impl Test {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl DefaultAppState for State {
|
impl DefaultAppState for State {
|
||||||
fn new(
|
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
|
||||||
mut ui_state: DefaultUiState,
|
|
||||||
rsc: &mut DefaultRsc<Self>,
|
|
||||||
_: Proxy<Self::Event>,
|
|
||||||
) -> Self {
|
|
||||||
let test = Test::new(rsc);
|
let test = Test::new(rsc);
|
||||||
|
|
||||||
test.on(CursorSense::click(), move |_, rsc| {
|
test.on(CursorSense::click(), move |_, rsc| {
|
||||||
|
|||||||
+57
-44
@@ -1,10 +1,6 @@
|
|||||||
use crate::prelude::*;
|
use crate::prelude::*;
|
||||||
use arboard::Clipboard;
|
use arboard::Clipboard;
|
||||||
use std::{
|
use std::{marker::PhantomData, sync::Arc, time::Instant};
|
||||||
marker::{PhantomData, Sized},
|
|
||||||
sync::Arc,
|
|
||||||
time::Instant,
|
|
||||||
};
|
|
||||||
use winit::{
|
use winit::{
|
||||||
event::{Ime, WindowEvent},
|
event::{Ime, WindowEvent},
|
||||||
event_loop::{ActiveEventLoop, EventLoopProxy},
|
event_loop::{ActiveEventLoop, EventLoopProxy},
|
||||||
@@ -29,7 +25,35 @@ pub use sense::*;
|
|||||||
pub use state::*;
|
pub use state::*;
|
||||||
pub use task::*;
|
pub use task::*;
|
||||||
|
|
||||||
pub type Proxy<Event> = EventLoopProxy<Event>;
|
/// Sends an application's own events to its event loop. It wraps the proxy
|
||||||
|
/// rather than being one because task updates travel the same way: what an
|
||||||
|
/// application sends is its `Event`, not the loop's whole message type.
|
||||||
|
pub struct Proxy<State: DefaultAppState>(EventLoopProxy<DefaultEvent<State>>);
|
||||||
|
|
||||||
|
impl<State: DefaultAppState> Clone for Proxy<State> {
|
||||||
|
fn clone(&self) -> Self {
|
||||||
|
Self(self.0.clone())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<State: DefaultAppState> Proxy<State> {
|
||||||
|
pub fn send_event(&self, event: State::Event) {
|
||||||
|
let _ = self.0.send_event(DefaultEvent::User(event));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// What the event loop carries: the application's own events, and the
|
||||||
|
/// updates tasks send back to the ui thread.
|
||||||
|
pub enum DefaultEvent<State: DefaultAppState> {
|
||||||
|
User(State::Event),
|
||||||
|
Update(Box<dyn TaskUpdate<DefaultRsc<State>>>),
|
||||||
|
}
|
||||||
|
|
||||||
|
impl<State: DefaultAppState> TaskQueue<DefaultRsc<State>> for Proxy<State> {
|
||||||
|
fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<State>>>) {
|
||||||
|
let _ = self.0.send_event(DefaultEvent::Update(update));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub struct DefaultUiState {
|
pub struct DefaultUiState {
|
||||||
pub root: Option<StrongWidget>,
|
pub root: Option<StrongWidget>,
|
||||||
@@ -70,9 +94,8 @@ pub trait HasDefaultUiState: Sized + 'static {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub trait DefaultAppState: HasDefaultUiState {
|
pub trait DefaultAppState: HasDefaultUiState {
|
||||||
type Event = ();
|
type Event: Send = ();
|
||||||
fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self::Event>)
|
fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self>) -> Self;
|
||||||
-> Self;
|
|
||||||
#[allow(unused_variables)]
|
#[allow(unused_variables)]
|
||||||
fn event(
|
fn event(
|
||||||
&mut self,
|
&mut self,
|
||||||
@@ -105,18 +128,14 @@ pub struct DefaultRsc<State: 'static> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl<State> DefaultRsc<State> {
|
impl<State> DefaultRsc<State> {
|
||||||
fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Self>) {
|
pub fn init(queue: Arc<dyn TaskQueue<Self>>) -> Self {
|
||||||
let (tasks, recv) = Tasks::init(window);
|
|
||||||
(
|
|
||||||
Self {
|
Self {
|
||||||
ui: Default::default(),
|
ui: Default::default(),
|
||||||
events: Default::default(),
|
events: Default::default(),
|
||||||
tasks,
|
tasks: Tasks::init(queue),
|
||||||
state: Default::default(),
|
state: Default::default(),
|
||||||
_state: Default::default(),
|
_state: Default::default(),
|
||||||
},
|
}
|
||||||
recv,
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn create_state<T: 'static>(&mut self, id: impl IdLike, data: T) -> WeakState<T> {
|
pub fn create_state<T: 'static>(&mut self, id: impl IdLike, data: T) -> WeakState<T> {
|
||||||
@@ -181,43 +200,32 @@ pub struct DefaultApp<State: DefaultAppState> {
|
|||||||
rsc: DefaultRsc<State>,
|
rsc: DefaultRsc<State>,
|
||||||
render: UiRenderState,
|
render: UiRenderState,
|
||||||
state: State,
|
state: State,
|
||||||
task_recv: TaskMsgReceiver<DefaultRsc<State>>,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<State: DefaultAppState> AppState for DefaultApp<State> {
|
impl<State: DefaultAppState> AppState for DefaultApp<State> {
|
||||||
type Event = State::Event;
|
type Event = DefaultEvent<State>;
|
||||||
|
|
||||||
fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
|
fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
|
||||||
let window = event_loop
|
let window = event_loop
|
||||||
.create_window(State::window_attributes())
|
.create_window(State::window_attributes())
|
||||||
.unwrap();
|
.unwrap();
|
||||||
let default_state = DefaultUiState::new(window);
|
let default_state = DefaultUiState::new(window);
|
||||||
let (mut rsc, task_recv) = DefaultRsc::init(default_state.window.clone());
|
let mut rsc = DefaultRsc::init(Arc::new(Proxy(proxy.clone())));
|
||||||
let state = State::new(default_state, &mut rsc, proxy);
|
let state = State::new(default_state, &mut rsc, Proxy(proxy));
|
||||||
let render = UiRenderState::new();
|
let render = UiRenderState::new();
|
||||||
Self {
|
Self { rsc, state, render }
|
||||||
rsc,
|
|
||||||
state,
|
|
||||||
render,
|
|
||||||
task_recv,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
|
fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
|
||||||
self.state.event(event, &mut self.rsc, &mut self.render);
|
match event {
|
||||||
|
DefaultEvent::User(event) => self.state.event(event, &mut self.rsc, &mut self.render),
|
||||||
|
DefaultEvent::Update(update) => update(&mut self.state, &mut self.rsc),
|
||||||
|
}
|
||||||
|
self.request_redraw_if_needed();
|
||||||
}
|
}
|
||||||
|
|
||||||
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
|
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
|
||||||
let Self {
|
let Self { rsc, render, state } = self;
|
||||||
rsc,
|
|
||||||
render,
|
|
||||||
state,
|
|
||||||
task_recv,
|
|
||||||
} = self;
|
|
||||||
|
|
||||||
for update in task_recv.try_iter() {
|
|
||||||
update(state, rsc);
|
|
||||||
}
|
|
||||||
|
|
||||||
let ui_state = state.default_state_mut();
|
let ui_state = state.default_state_mut();
|
||||||
let input_changed = ui_state.input.event(&event);
|
let input_changed = ui_state.input.event(&event);
|
||||||
@@ -227,8 +235,7 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
|
|||||||
ui_state.focus = None;
|
ui_state.focus = None;
|
||||||
}
|
}
|
||||||
if input_changed {
|
if input_changed {
|
||||||
let window_size = ui_state.window_size();
|
render.run_sensors(rsc, state, cursor_state);
|
||||||
render.run_sensors(rsc, state, cursor_state, window_size);
|
|
||||||
}
|
}
|
||||||
let ui_state = state.default_state_mut();
|
let ui_state = state.default_state_mut();
|
||||||
if old != ui_state.focus
|
if old != ui_state.focus
|
||||||
@@ -297,11 +304,8 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
|
|||||||
_ => (),
|
_ => (),
|
||||||
}
|
}
|
||||||
state.window_event(event, rsc, render);
|
state.window_event(event, rsc, render);
|
||||||
let ui_state = self.state.default_state_mut();
|
self.request_redraw_if_needed();
|
||||||
if render.needs_redraw(&ui_state.root, rsc.widgets()) {
|
self.state.default_state_mut().input.end_frame();
|
||||||
ui_state.renderer.window().request_redraw();
|
|
||||||
}
|
|
||||||
ui_state.input.end_frame();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn exit(&mut self) {
|
fn exit(&mut self) {
|
||||||
@@ -309,6 +313,15 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
impl<State: DefaultAppState> DefaultApp<State> {
|
||||||
|
fn request_redraw_if_needed(&mut self) {
|
||||||
|
let ui_state = self.state.default_state_mut();
|
||||||
|
if self.render.needs_redraw(&ui_state.root, self.rsc.widgets()) {
|
||||||
|
ui_state.renderer.window().request_redraw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
pub trait RscIdx<Rsc> {
|
pub trait RscIdx<Rsc> {
|
||||||
type Output;
|
type Output;
|
||||||
fn get(self, rsc: &Rsc) -> &Self::Output;
|
fn get(self, rsc: &Rsc) -> &Self::Output;
|
||||||
|
|||||||
@@ -24,8 +24,6 @@ impl UiRenderer {
|
|||||||
pub fn draw(&mut self) {
|
pub fn draw(&mut self) {
|
||||||
let output = match self.surface.get_current_texture() {
|
let output = match self.surface.get_current_texture() {
|
||||||
CurrentSurfaceTexture::Success(texture) => texture,
|
CurrentSurfaceTexture::Success(texture) => texture,
|
||||||
// Still drawable; the surface has just changed under us, and
|
|
||||||
// reconfiguring is what the next frame wants rather than this one.
|
|
||||||
CurrentSurfaceTexture::Suboptimal(texture) => {
|
CurrentSurfaceTexture::Suboptimal(texture) => {
|
||||||
self.surface.configure(&self.device, &self.config);
|
self.surface.configure(&self.device, &self.config);
|
||||||
texture
|
texture
|
||||||
@@ -34,7 +32,6 @@ impl UiRenderer {
|
|||||||
self.surface.configure(&self.device, &self.config);
|
self.surface.configure(&self.device, &self.config);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// Nothing to draw into this frame.
|
|
||||||
CurrentSurfaceTexture::Timeout
|
CurrentSurfaceTexture::Timeout
|
||||||
| CurrentSurfaceTexture::Occluded
|
| CurrentSurfaceTexture::Occluded
|
||||||
| CurrentSurfaceTexture::Validation => return,
|
| CurrentSurfaceTexture::Validation => return,
|
||||||
@@ -81,8 +78,6 @@ impl UiRenderer {
|
|||||||
pub fn new(window: Arc<Window>) -> Self {
|
pub fn new(window: Arc<Window>) -> Self {
|
||||||
let size = window.inner_size();
|
let size = window.inner_size();
|
||||||
|
|
||||||
// The display handle is what GLES needs to present on Wayland, and it
|
|
||||||
// has to be the one the surface is made from.
|
|
||||||
let instance = Instance::new(InstanceDescriptor {
|
let instance = Instance::new(InstanceDescriptor {
|
||||||
backends: Backends::PRIMARY,
|
backends: Backends::PRIMARY,
|
||||||
display: Some(Box::new(window.clone())),
|
display: Some(Box::new(window.clone())),
|
||||||
|
|||||||
+99
-31
@@ -4,14 +4,14 @@ use std::{
|
|||||||
rc::Rc,
|
rc::Rc,
|
||||||
};
|
};
|
||||||
|
|
||||||
#[derive(Clone, Copy, PartialEq)]
|
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||||
pub enum CursorButton {
|
pub enum CursorButton {
|
||||||
Left,
|
Left,
|
||||||
Right,
|
Right,
|
||||||
Middle,
|
Middle,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, PartialEq)]
|
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||||
pub enum CursorSense {
|
pub enum CursorSense {
|
||||||
PressStart(CursorButton),
|
PressStart(CursorButton),
|
||||||
Pressing(CursorButton),
|
Pressing(CursorButton),
|
||||||
@@ -27,7 +27,7 @@ pub struct CursorSenses(Vec<CursorSense>);
|
|||||||
|
|
||||||
impl Event for CursorSenses {
|
impl Event for CursorSenses {
|
||||||
type Data<'a> = CursorData<'a>;
|
type Data<'a> = CursorData<'a>;
|
||||||
type State = SensorState;
|
type Global = Hovered;
|
||||||
fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
|
fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
|
||||||
if let Some(sense) = should_run(self, &data.cursor, data.hover) {
|
if let Some(sense) = should_run(self, &data.cursor, data.hover) {
|
||||||
let mut data = data.clone();
|
let mut data = data.clone();
|
||||||
@@ -37,6 +37,24 @@ impl Event for CursorSenses {
|
|||||||
None
|
None
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// A press or a scroll is used up by whatever answered it, so it stops
|
||||||
|
/// there. Hovering is not: a cursor resting somewhere goes on resting.
|
||||||
|
fn consumes(&self, data: &Self::Data<'_>) -> bool {
|
||||||
|
!data.sense.position_only()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Who the cursor was inside, before and after an input. The difference is
|
||||||
|
/// whose hover has ended -- including a widget a higher layer has covered,
|
||||||
|
/// which the walk stops before reaching.
|
||||||
|
///
|
||||||
|
/// Two buffers that swap rather than one rebuilt, so an input allocates
|
||||||
|
/// nothing once they have grown.
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct Hovered {
|
||||||
|
was: Vec<WidgetId>,
|
||||||
|
now: Vec<WidgetId>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl CursorSense {
|
impl CursorSense {
|
||||||
@@ -52,6 +70,12 @@ impl CursorSense {
|
|||||||
pub fn is_dragging(&self) -> bool {
|
pub fn is_dragging(&self) -> bool {
|
||||||
matches!(self, CursorSense::Pressing(CursorButton::Left))
|
matches!(self, CursorSense::Pressing(CursorButton::Left))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// False if the sense is a button or a scroll, true if it is only about
|
||||||
|
/// where the cursor is.
|
||||||
|
fn position_only(&self) -> bool {
|
||||||
|
matches!(self, Self::HoverStart | Self::Hovering | Self::HoverEnd)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Default, Clone)]
|
#[derive(Default, Clone)]
|
||||||
@@ -96,6 +120,12 @@ impl CursorButtons {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl CursorState {
|
impl CursorState {
|
||||||
|
/// True if the cursor is only reporting where it is: no button and no
|
||||||
|
/// scroll this frame.
|
||||||
|
pub fn position_only(&self) -> bool {
|
||||||
|
self.scroll_delta == Vec2::ZERO && self.buttons.iter().all(|(_, state)| state.is_off())
|
||||||
|
}
|
||||||
|
|
||||||
pub fn end_frame(&mut self) {
|
pub fn end_frame(&mut self) {
|
||||||
self.buttons.end_frame();
|
self.buttons.end_frame();
|
||||||
self.scroll_delta = Vec2::ZERO;
|
self.scroll_delta = Vec2::ZERO;
|
||||||
@@ -123,11 +153,6 @@ pub struct Sensor<Ctx: HasEvents, Data> {
|
|||||||
|
|
||||||
pub type SenseShape = UiRegion;
|
pub type SenseShape = UiRegion;
|
||||||
|
|
||||||
#[derive(Default, Debug)]
|
|
||||||
pub struct SensorState {
|
|
||||||
pub hover: ActivationState,
|
|
||||||
}
|
|
||||||
|
|
||||||
#[derive(Clone)]
|
#[derive(Clone)]
|
||||||
pub struct CursorData<'a> {
|
pub struct CursorData<'a> {
|
||||||
/// where this widget was hit
|
/// where this widget was hit
|
||||||
@@ -147,7 +172,6 @@ pub trait SensorUi {
|
|||||||
rsc: &mut Rsc,
|
rsc: &mut Rsc,
|
||||||
state: &mut Rsc::State,
|
state: &mut Rsc::State,
|
||||||
cursor: CursorState,
|
cursor: CursorState,
|
||||||
window_size: Vec2,
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -157,46 +181,85 @@ impl SensorUi for UiRenderState {
|
|||||||
rsc: &mut Rsc,
|
rsc: &mut Rsc,
|
||||||
state: &mut Rsc::State,
|
state: &mut Rsc::State,
|
||||||
cursor: CursorState,
|
cursor: CursorState,
|
||||||
window_size: Vec2,
|
|
||||||
) {
|
) {
|
||||||
// in order to remove this take, need to store active list in UiRenderState somehow
|
// in order to remove this take, need to store active list in UiRenderState somehow
|
||||||
// this would probably be done through a generic parameter that adds yet another rsc /
|
// this would probably be done through a generic parameter that adds yet another rsc /
|
||||||
// state like thing, but local to render state, and is passed to UiRsc events so you can
|
// state like thing, but local to render state, and is passed to UiRsc events so you can
|
||||||
// update it there?
|
// update it there?
|
||||||
let mut active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active);
|
let active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active);
|
||||||
|
let mut hovered = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().global);
|
||||||
|
hovered.now.clear();
|
||||||
|
let position_only = cursor.position_only();
|
||||||
|
let region_of = |id| self.window_region(&id);
|
||||||
|
|
||||||
for layer in self.layers.indices().rev() {
|
for layer in self.layers.indices().rev() {
|
||||||
let mut sensed = false;
|
let mut consumed = false;
|
||||||
for (id, sensor) in active.get_mut(&layer).into_flat_iter() {
|
for id in active.get(&layer).into_flat_iter().map(|(id, _)| *id) {
|
||||||
let shape = self.active.get(id).unwrap().region;
|
let Some(region) = region_of(id) else {
|
||||||
let region = shape.to_px(window_size);
|
continue;
|
||||||
let in_shape = cursor.exists && region.contains(cursor.pos);
|
};
|
||||||
sensor.hover.update(in_shape);
|
if !cursor.exists || !region.contains(cursor.pos) {
|
||||||
if sensor.hover == ActivationState::Off {
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
sensed = true;
|
hovered.now.push(id);
|
||||||
|
let hover = match hovered.was.contains(&id) {
|
||||||
|
true => ActivationState::On,
|
||||||
|
false => ActivationState::Start,
|
||||||
|
};
|
||||||
|
// A press or a scroll stops where something answered it, so a
|
||||||
|
// button over a list does not swallow the list's scrolling.
|
||||||
|
consumed |= deliver(self, rsc, state, id, hover, &cursor, region);
|
||||||
|
// A cursor doing neither stops at whatever it is over, so
|
||||||
|
// hovering does not reach through.
|
||||||
|
consumed |= position_only;
|
||||||
|
}
|
||||||
|
// Applied after the layer, never during it: senses on one layer do
|
||||||
|
// not block each other.
|
||||||
|
if consumed {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
let cursor = cursor.clone();
|
// Whatever the cursor was inside and is not now, whether it left or a
|
||||||
|
// layer above took the input before the walk reached it. A widget that
|
||||||
|
// stopped being drawn has no region to report and is simply dropped.
|
||||||
|
for &id in &hovered.was {
|
||||||
|
if !hovered.now.contains(&id)
|
||||||
|
&& let Some(region) = region_of(id)
|
||||||
|
{
|
||||||
|
deliver(self, rsc, state, id, ActivationState::End, &cursor, region);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
std::mem::swap(&mut hovered.was, &mut hovered.now);
|
||||||
|
|
||||||
|
let senses = rsc.events_mut().get_type::<CursorSense>();
|
||||||
|
senses.active = active;
|
||||||
|
senses.global = hovered;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Runs one widget's cursor senses, and says whether they used up the input.
|
||||||
|
fn deliver<Rsc: HasEvents>(
|
||||||
|
render: &UiRenderState,
|
||||||
|
rsc: &mut Rsc,
|
||||||
|
state: &mut Rsc::State,
|
||||||
|
id: WidgetId,
|
||||||
|
hover: ActivationState,
|
||||||
|
cursor: &CursorState,
|
||||||
|
region: PixelRegion,
|
||||||
|
) -> bool {
|
||||||
let data = CursorData {
|
let data = CursorData {
|
||||||
pos: cursor.pos - region.top_left,
|
pos: cursor.pos - region.top_left,
|
||||||
size: region.bot_right - region.top_left,
|
size: region.bot_right - region.top_left,
|
||||||
scroll_delta: cursor.scroll_delta,
|
scroll_delta: cursor.scroll_delta,
|
||||||
hover: sensor.hover,
|
hover,
|
||||||
cursor,
|
cursor: cursor.clone(),
|
||||||
// this does not have any meaning;
|
// this does not have any meaning;
|
||||||
// might wanna set up Event to have a prepare stage
|
// might wanna set up Event to have a prepare stage
|
||||||
sense: CursorSense::Hovering,
|
sense: CursorSense::Hovering,
|
||||||
render: self,
|
render,
|
||||||
};
|
};
|
||||||
rsc.run_event::<CursorSense>(*id, data, state);
|
rsc.run_event::<CursorSense>(id, data, state)
|
||||||
}
|
|
||||||
if sensed {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
rsc.events_mut().get_type::<CursorSense>().active = active;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn should_run(
|
pub fn should_run(
|
||||||
@@ -205,6 +268,11 @@ pub fn should_run(
|
|||||||
hover: ActivationState,
|
hover: ActivationState,
|
||||||
) -> Option<CursorSense> {
|
) -> Option<CursorSense> {
|
||||||
for sense in senses.iter() {
|
for sense in senses.iter() {
|
||||||
|
// A widget the cursor is no longer inside senses only its position:
|
||||||
|
// the press that ended its hover landed on something else.
|
||||||
|
if !hover.is_on() && !sense.position_only() {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
if match sense {
|
if match sense {
|
||||||
CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(),
|
CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(),
|
||||||
CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(),
|
CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(),
|
||||||
|
|||||||
+16
-34
@@ -1,11 +1,5 @@
|
|||||||
use iris_core::HasState;
|
use iris_core::HasState;
|
||||||
use std::{
|
use std::{pin::Pin, sync::Arc};
|
||||||
pin::Pin,
|
|
||||||
sync::{
|
|
||||||
Arc,
|
|
||||||
mpsc::{Receiver as SyncReceiver, Sender as SyncSender, channel as sync_channel},
|
|
||||||
},
|
|
||||||
};
|
|
||||||
use tokio::{
|
use tokio::{
|
||||||
runtime::Runtime,
|
runtime::Runtime,
|
||||||
sync::mpsc::{
|
sync::mpsc::{
|
||||||
@@ -13,64 +7,52 @@ use tokio::{
|
|||||||
unbounded_channel as async_channel,
|
unbounded_channel as async_channel,
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
use winit::window::Window;
|
|
||||||
|
|
||||||
pub type TaskMsgSender<Rsc> = SyncSender<Box<dyn TaskUpdate<Rsc>>>;
|
|
||||||
pub type TaskMsgReceiver<Rsc> = SyncReceiver<Box<dyn TaskUpdate<Rsc>>>;
|
|
||||||
|
|
||||||
pub trait TaskUpdate<Rsc: HasState>: FnOnce(&mut Rsc::State, &mut Rsc) + Send {}
|
pub trait TaskUpdate<Rsc: HasState>: FnOnce(&mut Rsc::State, &mut Rsc) + Send {}
|
||||||
impl<F: FnOnce(&mut Rsc::State, &mut Rsc) + Send, Rsc: HasState> TaskUpdate<Rsc> for F {}
|
impl<F: FnOnce(&mut Rsc::State, &mut Rsc) + Send, Rsc: HasState> TaskUpdate<Rsc> for F {}
|
||||||
|
|
||||||
|
/// Hands an update from a task to the thread that owns the ui. Delivery and
|
||||||
|
/// waking are one act: a host posts the update as a message its loop already
|
||||||
|
/// carries, so nothing has to wake the loop separately, or claim a redraw to
|
||||||
|
/// be looked at.
|
||||||
|
pub trait TaskQueue<Rsc: HasState>: Send + Sync + 'static {
|
||||||
|
fn send(&self, update: Box<dyn TaskUpdate<Rsc>>);
|
||||||
|
}
|
||||||
|
|
||||||
pub struct Tasks<Rsc: HasState> {
|
pub struct Tasks<Rsc: HasState> {
|
||||||
start: AsyncSender<BoxTask>,
|
start: AsyncSender<BoxTask>,
|
||||||
window: Arc<Window>,
|
queue: Arc<dyn TaskQueue<Rsc>>,
|
||||||
msg_send: SyncSender<Box<dyn TaskUpdate<Rsc>>>,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct TaskCtx<Rsc: HasState> {
|
pub struct TaskCtx<Rsc: HasState> {
|
||||||
send: TaskMsgSender<Rsc>,
|
queue: Arc<dyn TaskQueue<Rsc>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Rsc: HasState> TaskCtx<Rsc> {
|
impl<Rsc: HasState> TaskCtx<Rsc> {
|
||||||
pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) {
|
pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) {
|
||||||
let _ = self.send.send(Box::new(f));
|
self.queue.send(Box::new(f));
|
||||||
}
|
|
||||||
}
|
|
||||||
impl<Rsc: HasState + 'static> TaskCtx<Rsc> {
|
|
||||||
fn new(send: TaskMsgSender<Rsc>) -> Self {
|
|
||||||
Self { send }
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
type BoxTask = Pin<Box<dyn Future<Output = ()> + Send>>;
|
type BoxTask = Pin<Box<dyn Future<Output = ()> + Send>>;
|
||||||
|
|
||||||
impl<Rsc: HasState> Tasks<Rsc> {
|
impl<Rsc: HasState> Tasks<Rsc> {
|
||||||
pub fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Rsc>) {
|
pub fn init(queue: Arc<dyn TaskQueue<Rsc>>) -> Self {
|
||||||
let (start, start_recv) = async_channel();
|
let (start, start_recv) = async_channel();
|
||||||
let (msgs, msgs_recv) = sync_channel();
|
|
||||||
std::thread::spawn(|| {
|
std::thread::spawn(|| {
|
||||||
let rt = Runtime::new().unwrap();
|
let rt = Runtime::new().unwrap();
|
||||||
rt.block_on(listen(start_recv))
|
rt.block_on(listen(start_recv))
|
||||||
});
|
});
|
||||||
(
|
Self { start, queue }
|
||||||
Self {
|
|
||||||
start,
|
|
||||||
msg_send: msgs,
|
|
||||||
window,
|
|
||||||
},
|
|
||||||
msgs_recv,
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn spawn<F: AsyncFnOnce(TaskCtx<Rsc>) + 'static + std::marker::Send>(&mut self, task: F)
|
pub fn spawn<F: AsyncFnOnce(TaskCtx<Rsc>) + 'static + std::marker::Send>(&mut self, task: F)
|
||||||
where
|
where
|
||||||
F::CallOnceFuture: Send,
|
F::CallOnceFuture: Send,
|
||||||
{
|
{
|
||||||
let send = self.msg_send.clone();
|
let queue = self.queue.clone();
|
||||||
let window = self.window.clone();
|
|
||||||
let _ = self.start.send(Box::pin(async move {
|
let _ = self.start.send(Box::pin(async move {
|
||||||
task(TaskCtx::new(send)).await;
|
task(TaskCtx { queue }).await;
|
||||||
window.request_redraw();
|
|
||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+180
@@ -0,0 +1,180 @@
|
|||||||
|
//! A ui with no window: build a tree, run frames, move a pointer, and read
|
||||||
|
//! back where widgets landed.
|
||||||
|
//!
|
||||||
|
//! It does not draw. A claim about pixels still needs a real surface.
|
||||||
|
|
||||||
|
use crate::prelude::*;
|
||||||
|
use std::{
|
||||||
|
sync::{
|
||||||
|
Arc,
|
||||||
|
mpsc::{Receiver, SyncSender, sync_channel},
|
||||||
|
},
|
||||||
|
time::Duration,
|
||||||
|
};
|
||||||
|
|
||||||
|
/// There is no loop here to post to, so updates queue until the test asks
|
||||||
|
/// for them.
|
||||||
|
struct Queue(SyncSender<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>);
|
||||||
|
|
||||||
|
impl TaskQueue<DefaultRsc<HarnessState>> for Queue {
|
||||||
|
fn send(&self, update: Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>) {
|
||||||
|
let _ = self.0.send(update);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// `assert_eq!` for where a frame put a widget, written as its two corners.
|
||||||
|
#[macro_export]
|
||||||
|
macro_rules! assert_corners {
|
||||||
|
($harness:expr, $id:expr, ($x0:expr, $y0:expr), ($x1:expr, $y1:expr)) => {
|
||||||
|
assert_eq!(
|
||||||
|
$harness.region(&$id).expect("widget drew nothing"),
|
||||||
|
$crate::core::PixelRegion {
|
||||||
|
top_left: $crate::core::util::Vec2::new($x0 as f32, $y0 as f32),
|
||||||
|
bot_right: $crate::core::util::Vec2::new($x1 as f32, $y1 as f32),
|
||||||
|
}
|
||||||
|
);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
pub use crate::assert_corners;
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct HarnessState {
|
||||||
|
pub root: Option<StrongWidget>,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl HasRoot for HarnessState {
|
||||||
|
fn set_root(&mut self, root: StrongWidget) {
|
||||||
|
self.root = Some(root);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub struct Harness {
|
||||||
|
pub rsc: DefaultRsc<HarnessState>,
|
||||||
|
pub render: UiRenderState,
|
||||||
|
pub state: HarnessState,
|
||||||
|
updates: Receiver<Box<dyn TaskUpdate<DefaultRsc<HarnessState>>>>,
|
||||||
|
cursor: CursorState,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Harness {
|
||||||
|
/// `size` is the output in physical pixels.
|
||||||
|
pub fn new(size: impl Into<Vec2>) -> Self {
|
||||||
|
// A `TaskQueue` must be `Sync`, which `mpsc::Sender` is not; the
|
||||||
|
// bound that comes with `SyncSender` is far past anything a test
|
||||||
|
// leaves unread.
|
||||||
|
let (send, updates) = sync_channel(1024);
|
||||||
|
let rsc = DefaultRsc::init(Arc::new(Queue(send)));
|
||||||
|
let mut render = UiRenderState::new();
|
||||||
|
render.resize(size);
|
||||||
|
Self {
|
||||||
|
rsc,
|
||||||
|
render,
|
||||||
|
state: HarnessState::default(),
|
||||||
|
updates,
|
||||||
|
cursor: CursorState::default(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn size(&self) -> Vec2 {
|
||||||
|
self.render.output_size()
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn resize(&mut self, size: impl Into<Vec2>) {
|
||||||
|
self.render.resize(size);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Sets the root and lays it out, so a pointer event has something to hit.
|
||||||
|
pub fn set_root<T>(&mut self, widget: impl WidgetLike<DefaultRsc<HarnessState>, T>) {
|
||||||
|
widget.set_root(&mut self.rsc, &mut self.state);
|
||||||
|
self.frame();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn needs_redraw(&self) -> bool {
|
||||||
|
self.render
|
||||||
|
.needs_redraw(&self.state.root, self.rsc.widgets())
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn apply_updates(&mut self) -> usize {
|
||||||
|
let mut applied = 0;
|
||||||
|
while let Ok(update) = self.updates.try_recv() {
|
||||||
|
update(&mut self.state, &mut self.rsc);
|
||||||
|
applied += 1;
|
||||||
|
}
|
||||||
|
applied
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Waits for a task's first update, then applies everything waiting.
|
||||||
|
/// False if none arrived in time.
|
||||||
|
#[must_use]
|
||||||
|
pub fn await_update(&mut self, timeout: Duration) -> bool {
|
||||||
|
let Ok(update) = self.updates.recv_timeout(timeout) else {
|
||||||
|
return false;
|
||||||
|
};
|
||||||
|
update(&mut self.state, &mut self.rsc);
|
||||||
|
self.apply_updates();
|
||||||
|
true
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Lays the tree out and builds its primitives.
|
||||||
|
pub fn frame(&mut self) {
|
||||||
|
self.apply_updates();
|
||||||
|
self.render.update(&self.state.root, &mut self.rsc);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Where the last frame put a widget, or `None` if it drew nothing.
|
||||||
|
pub fn region(&self, id: &impl IdLike) -> Option<PixelRegion> {
|
||||||
|
self.render.window_region(id)
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn move_to(&mut self, pos: impl Into<Vec2>) {
|
||||||
|
self.cursor.pos = pos.into();
|
||||||
|
self.cursor.exists = true;
|
||||||
|
self.sense();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn leave(&mut self) {
|
||||||
|
self.cursor.exists = false;
|
||||||
|
self.sense();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn press(&mut self, button: CursorButton) {
|
||||||
|
self.button(button).update(true);
|
||||||
|
self.sense();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn release(&mut self, button: CursorButton) {
|
||||||
|
self.button(button).update(false);
|
||||||
|
self.sense();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// A wheel carries no position, so this goes wherever the cursor was last
|
||||||
|
/// moved to -- nowhere, until it has been moved.
|
||||||
|
pub fn scroll(&mut self, delta: impl Into<Vec2>) {
|
||||||
|
self.cursor.scroll_delta = delta.into();
|
||||||
|
self.sense();
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn click(&mut self, pos: impl Into<Vec2>) {
|
||||||
|
self.move_to(pos);
|
||||||
|
self.press(CursorButton::Left);
|
||||||
|
self.release(CursorButton::Left);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn button(&mut self, button: CursorButton) -> &mut ActivationState {
|
||||||
|
let buttons = &mut self.cursor.buttons;
|
||||||
|
match button {
|
||||||
|
CursorButton::Left => &mut buttons.left,
|
||||||
|
CursorButton::Middle => &mut buttons.middle,
|
||||||
|
CursorButton::Right => &mut buttons.right,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Dispatches against the layout of the last frame, which is what a
|
||||||
|
/// window delivers input against too.
|
||||||
|
fn sense(&mut self) {
|
||||||
|
let cursor = self.cursor.clone();
|
||||||
|
self.render
|
||||||
|
.run_sensors(&mut self.rsc, &mut self.state, cursor);
|
||||||
|
self.cursor.end_frame();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -7,6 +7,7 @@
|
|||||||
|
|
||||||
pub mod default;
|
pub mod default;
|
||||||
pub mod event;
|
pub mod event;
|
||||||
|
pub mod harness;
|
||||||
pub mod widget;
|
pub mod widget;
|
||||||
|
|
||||||
pub use iris_core as core;
|
pub use iris_core as core;
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ mod max_size;
|
|||||||
mod offset;
|
mod offset;
|
||||||
mod pad;
|
mod pad;
|
||||||
mod scroll;
|
mod scroll;
|
||||||
mod sized;
|
mod set_size;
|
||||||
mod span;
|
mod span;
|
||||||
mod stack;
|
mod stack;
|
||||||
|
|
||||||
@@ -14,6 +14,6 @@ pub use max_size::*;
|
|||||||
pub use offset::*;
|
pub use offset::*;
|
||||||
pub use pad::*;
|
pub use pad::*;
|
||||||
pub use scroll::*;
|
pub use scroll::*;
|
||||||
pub use sized::*;
|
pub use set_size::*;
|
||||||
pub use span::*;
|
pub use span::*;
|
||||||
pub use stack::*;
|
pub use stack::*;
|
||||||
@@ -1,12 +1,12 @@
|
|||||||
use crate::prelude::*;
|
use crate::prelude::*;
|
||||||
|
|
||||||
pub struct Sized {
|
pub struct SetSize {
|
||||||
pub inner: StrongWidget,
|
pub inner: StrongWidget,
|
||||||
pub x: Option<Len>,
|
pub x: Option<Len>,
|
||||||
pub y: Option<Len>,
|
pub y: Option<Len>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Sized {
|
impl SetSize {
|
||||||
fn apply_to_outer(&self, ctx: &mut SizeCtx) {
|
fn apply_to_outer(&self, ctx: &mut SizeCtx) {
|
||||||
if let Some(x) = self.x {
|
if let Some(x) = self.x {
|
||||||
ctx.outer.x.select_len(x.apply_rest());
|
ctx.outer.x.select_len(x.apply_rest());
|
||||||
@@ -17,7 +17,7 @@ impl Sized {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Widget for Sized {
|
impl Widget for SetSize {
|
||||||
fn draw(&mut self, painter: &mut Painter) {
|
fn draw(&mut self, painter: &mut Painter) {
|
||||||
painter.widget(&self.inner);
|
painter.widget(&self.inner);
|
||||||
}
|
}
|
||||||
+1
-1
@@ -1,5 +1,5 @@
|
|||||||
use crate::prelude::*;
|
use crate::prelude::*;
|
||||||
use std::marker::{Sized, Unsize};
|
use std::marker::Unsize;
|
||||||
|
|
||||||
pub struct WidgetPtr {
|
pub struct WidgetPtr {
|
||||||
pub inner: Option<StrongWidget>,
|
pub inner: Option<StrongWidget>,
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
use crate::prelude::*;
|
use crate::prelude::*;
|
||||||
use std::marker::{PhantomData, Sized};
|
use std::marker::PhantomData;
|
||||||
|
|
||||||
pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> {
|
pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> {
|
||||||
pub content: String,
|
pub content: String,
|
||||||
|
|||||||
@@ -31,9 +31,9 @@ widget_trait! {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, Sized> {
|
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, SetSize> {
|
||||||
let size = size.into();
|
let size = size.into();
|
||||||
move |state| Sized {
|
move |state| SetSize {
|
||||||
inner: self.add_strong(state),
|
inner: self.add_strong(state),
|
||||||
x: Some(size.x),
|
x: Some(size.x),
|
||||||
y: Some(size.y),
|
y: Some(size.y),
|
||||||
@@ -58,18 +58,18 @@ widget_trait! {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
|
fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, SetSize> {
|
||||||
let len = len.into();
|
let len = len.into();
|
||||||
move |state| Sized {
|
move |state| SetSize {
|
||||||
inner: self.add_strong(state),
|
inner: self.add_strong(state),
|
||||||
x: Some(len),
|
x: Some(len),
|
||||||
y: None,
|
y: None,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
|
fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, SetSize> {
|
||||||
let len = len.into();
|
let len = len.into();
|
||||||
move |state| Sized {
|
move |state| SetSize {
|
||||||
inner: self.add_strong(state),
|
inner: self.add_strong(state),
|
||||||
x: None,
|
x: None,
|
||||||
y: Some(len),
|
y: Some(len),
|
||||||
|
|||||||
+13
-14
@@ -4,20 +4,19 @@
|
|||||||
//!
|
//!
|
||||||
//! cargo test --release --test draw_cost -- --ignored --nocapture
|
//! cargo test --release --test draw_cost -- --ignored --nocapture
|
||||||
//!
|
//!
|
||||||
//! **Read the instruction count, not the clock.** Wall time here swings by 2x
|
//! Wall time is the wrong number to read for anything under a few percent --
|
||||||
//! between runs of one binary on this machine -- more under `cargo test` than
|
//! it varied by 2x between runs of one unchanged binary where instructions
|
||||||
//! run directly -- while instructions retired are stable to 0.1%:
|
//! retired varied by 0.1%. Count those instead:
|
||||||
//!
|
//!
|
||||||
//! perf stat -e instructions:u target/release/.../draw_cost-* --ignored
|
//! perf stat -e instructions:u target/release/.../draw_cost-* --ignored
|
||||||
//!
|
//!
|
||||||
//! Measured that way on 2026-09-13, drawing each primitive through its own
|
//! That is how `PrimitiveRender` was measured against a match in the renderer:
|
||||||
//! `PrimitiveRender` rather than a match in the renderer costs **6
|
//! 6 instructions per list drawn, against the ~5,400 wgpu spends recording
|
||||||
//! instructions per list drawn**, which is 0.1% of a frame at both 256 and
|
//! one.
|
||||||
//! 1024 layers. Recording one list into the pass costs wgpu ~5,400.
|
|
||||||
//!
|
//!
|
||||||
//! The instance is leaked on purpose. Dropping the last one makes the Vulkan
|
//! The instance is leaked deliberately. A Vulkan loader may unload the driver
|
||||||
//! loader unload Mesa's ICD, which faults when a thread that touched Vulkan
|
//! when the last one drops, which can fault as a thread that used it exits --
|
||||||
//! exits -- and libtest runs every test on a spawned thread.
|
//! and every test runs on a spawned thread.
|
||||||
|
|
||||||
use std::time::Instant;
|
use std::time::Instant;
|
||||||
|
|
||||||
@@ -30,13 +29,13 @@ use wgpu::{Color as GpuColor, *};
|
|||||||
|
|
||||||
const SIZE: u32 = 1024;
|
const SIZE: u32 = 1024;
|
||||||
const FRAMES: u32 = 200;
|
const FRAMES: u32 = 200;
|
||||||
/// Reported as the best of this many batches. The mean moves by 15% between
|
/// Reported as the best of this many batches, since the mean moves by more
|
||||||
/// runs on this machine, which is more than the thing being measured.
|
/// than the thing being measured.
|
||||||
const BATCHES: u32 = 8;
|
const BATCHES: u32 = 8;
|
||||||
|
|
||||||
fn gpu() -> Option<(Device, Queue)> {
|
fn gpu() -> Option<(Device, Queue)> {
|
||||||
// Probed rather than assumed: this machine's Vulkan device comes and goes,
|
// Probed rather than assumed: there may be no Vulkan adapter, and GL is
|
||||||
// and GL is what is left when it is gone.
|
// what is left when there is not.
|
||||||
let all = Instance::new(InstanceDescriptor::new_without_display_handle());
|
let all = Instance::new(InstanceDescriptor::new_without_display_handle());
|
||||||
let instance = match pollster::block_on(all.request_adapter(&RequestAdapterOptions::default()))
|
let instance = match pollster::block_on(all.request_adapter(&RequestAdapterOptions::default()))
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -0,0 +1,34 @@
|
|||||||
|
//! Where a frame puts things, with no window to put them in.
|
||||||
|
|
||||||
|
use iris::harness::{Harness, assert_corners};
|
||||||
|
use iris::prelude::*;
|
||||||
|
|
||||||
|
/// A fixed 100 wide, and the rest of the 400 to its neighbour.
|
||||||
|
fn two_rects(h: &mut Harness) -> (WidgetId, WidgetId) {
|
||||||
|
let left = rect(Color::RED).width(100).add(&mut h.rsc);
|
||||||
|
let right = rect(Color::BLUE).add(&mut h.rsc);
|
||||||
|
h.set_root((left, right).span(Dir::RIGHT));
|
||||||
|
(left.id(), right.id())
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_span_gives_each_child_the_width_it_asked_for() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
let (left, right) = two_rects(&mut h);
|
||||||
|
|
||||||
|
assert_corners!(h, left, (0, 0), (100, 200));
|
||||||
|
assert_corners!(h, right, (100, 0), (400, 200));
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn resizing_relays_out_against_the_new_output() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
let (left, right) = two_rects(&mut h);
|
||||||
|
|
||||||
|
h.resize((800, 100));
|
||||||
|
assert!(h.needs_redraw());
|
||||||
|
h.frame();
|
||||||
|
|
||||||
|
assert_corners!(h, left, (0, 0), (100, 100));
|
||||||
|
assert_corners!(h, right, (100, 0), (800, 100));
|
||||||
|
}
|
||||||
@@ -0,0 +1,60 @@
|
|||||||
|
//! Which widget an input reaches.
|
||||||
|
|
||||||
|
use std::{cell::RefCell, rc::Rc};
|
||||||
|
|
||||||
|
use iris::harness::Harness;
|
||||||
|
use iris::prelude::*;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_press_reaches_only_the_widget_under_the_cursor() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
let clicks = Rc::new(RefCell::new(Vec::new()));
|
||||||
|
|
||||||
|
let (on_left, on_right) = (clicks.clone(), clicks.clone());
|
||||||
|
let left = rect(Color::RED)
|
||||||
|
.width(100)
|
||||||
|
.on(CursorSense::click(), move |_, _| {
|
||||||
|
on_left.borrow_mut().push("left")
|
||||||
|
})
|
||||||
|
.add(&mut h.rsc);
|
||||||
|
let right = rect(Color::BLUE)
|
||||||
|
.on(CursorSense::click(), move |_, _| {
|
||||||
|
on_right.borrow_mut().push("right")
|
||||||
|
})
|
||||||
|
.add(&mut h.rsc);
|
||||||
|
h.set_root((left, right).span(Dir::RIGHT));
|
||||||
|
|
||||||
|
h.click((50, 100));
|
||||||
|
assert_eq!(*clicks.borrow(), ["left"]);
|
||||||
|
|
||||||
|
h.click((300, 100));
|
||||||
|
assert_eq!(*clicks.borrow(), ["left", "right"]);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn hover_ends_when_the_cursor_leaves_the_window() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
let hovered = Rc::new(RefCell::new(0));
|
||||||
|
let ended = Rc::new(RefCell::new(0));
|
||||||
|
|
||||||
|
let (h_count, e_count) = (hovered.clone(), ended.clone());
|
||||||
|
let widget = rect(Color::RED)
|
||||||
|
.on(CursorSense::HoverStart, move |_, _| {
|
||||||
|
*h_count.borrow_mut() += 1
|
||||||
|
})
|
||||||
|
.on(CursorSense::HoverEnd, move |_, _| {
|
||||||
|
*e_count.borrow_mut() += 1
|
||||||
|
})
|
||||||
|
.add(&mut h.rsc);
|
||||||
|
h.set_root(widget);
|
||||||
|
|
||||||
|
h.move_to((200, 100));
|
||||||
|
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
|
||||||
|
|
||||||
|
// A second sample inside the same widget is not a second hover.
|
||||||
|
h.move_to((210, 100));
|
||||||
|
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 0));
|
||||||
|
|
||||||
|
h.leave();
|
||||||
|
assert_eq!((*hovered.borrow(), *ended.borrow()), (1, 1));
|
||||||
|
}
|
||||||
@@ -0,0 +1,225 @@
|
|||||||
|
//! Input across layers: what stops at a layer, what passes through it, and
|
||||||
|
//! where hovering stops.
|
||||||
|
|
||||||
|
use std::{cell::RefCell, rc::Rc};
|
||||||
|
|
||||||
|
use iris::harness::Harness;
|
||||||
|
use iris::prelude::*;
|
||||||
|
|
||||||
|
const WINDOW: f32 = 100.0;
|
||||||
|
|
||||||
|
/// Every sense that has fired on one widget since it was last read.
|
||||||
|
#[derive(Default, Clone)]
|
||||||
|
struct Fired(Rc<RefCell<Vec<CursorSense>>>);
|
||||||
|
|
||||||
|
impl Fired {
|
||||||
|
fn take(&self) -> Vec<CursorSense> {
|
||||||
|
std::mem::take(&mut self.0.borrow_mut())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// A widget filling whatever it is given, recording the senses it is sent.
|
||||||
|
fn listener(h: &mut Harness, senses: impl Into<CursorSenses>) -> (WeakWidget<Rect>, Fired) {
|
||||||
|
let fired = Fired::default();
|
||||||
|
let record = fired.clone();
|
||||||
|
let id = rect(Color::WHITE)
|
||||||
|
.on(senses.into(), move |ctx, _| {
|
||||||
|
record.0.borrow_mut().push(ctx.data.sense)
|
||||||
|
})
|
||||||
|
.add(&mut h.rsc);
|
||||||
|
(id, fired)
|
||||||
|
}
|
||||||
|
|
||||||
|
/// A widget with no senses of its own, to leave a gap beside one that has.
|
||||||
|
fn blank(h: &mut Harness) -> WeakWidget<Rect> {
|
||||||
|
rect(Color::WHITE).add(&mut h.rsc)
|
||||||
|
}
|
||||||
|
|
||||||
|
fn harness() -> Harness {
|
||||||
|
Harness::new((WINDOW, WINDOW))
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn hover_stops_at_the_topmost_widget() {
|
||||||
|
let mut h = harness();
|
||||||
|
let (bottom, bottom_hover) = listener(&mut h, CursorSense::HoverStart);
|
||||||
|
let (middle, middle_hover) = listener(&mut h, CursorSense::HoverStart);
|
||||||
|
let (top, top_hover) = listener(&mut h, CursorSense::HoverStart);
|
||||||
|
h.set_root((bottom, middle, top).stack());
|
||||||
|
|
||||||
|
h.move_to((50, 50));
|
||||||
|
|
||||||
|
assert_eq!(top_hover.take(), [CursorSense::HoverStart]);
|
||||||
|
assert_eq!(
|
||||||
|
middle_hover.take(),
|
||||||
|
[],
|
||||||
|
"hover is not shared with a layer below"
|
||||||
|
);
|
||||||
|
assert_eq!(bottom_hover.take(), []);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_scroll_passes_through_every_widget_that_does_not_want_it() {
|
||||||
|
let mut h = harness();
|
||||||
|
let (list, scrolled) = listener(&mut h, CursorSense::Scroll);
|
||||||
|
let (button, clicked) = listener(&mut h, CursorSense::click());
|
||||||
|
let (overlay, overlay_clicked) = listener(&mut h, CursorSense::click());
|
||||||
|
h.set_root((list, button, overlay).stack());
|
||||||
|
|
||||||
|
h.move_to((50, 50));
|
||||||
|
h.scroll((0, 10));
|
||||||
|
|
||||||
|
assert_eq!(
|
||||||
|
scrolled.take(),
|
||||||
|
[CursorSense::Scroll],
|
||||||
|
"two layers of click-only widgets do not stop a scroll"
|
||||||
|
);
|
||||||
|
assert_eq!(clicked.take(), []);
|
||||||
|
assert_eq!(overlay_clicked.take(), []);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn hovering_a_button_above_does_not_stop_a_later_scroll() {
|
||||||
|
let mut h = harness();
|
||||||
|
let (list, scrolled) = listener(&mut h, CursorSense::Scroll);
|
||||||
|
let (button, _clicked) = listener(&mut h, CursorSense::click());
|
||||||
|
h.set_root((list, button).stack());
|
||||||
|
|
||||||
|
// The hover arrives in its own frame, as a window delivers it.
|
||||||
|
h.move_to((50, 50));
|
||||||
|
assert_eq!(scrolled.take(), []);
|
||||||
|
|
||||||
|
h.scroll((0, 10));
|
||||||
|
assert_eq!(
|
||||||
|
scrolled.take(),
|
||||||
|
[CursorSense::Scroll],
|
||||||
|
"a hover already resting on the button must not consume the wheel"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn only_the_topmost_listener_takes_a_press() {
|
||||||
|
let mut h = harness();
|
||||||
|
let (below, below_clicked) = listener(&mut h, CursorSense::click());
|
||||||
|
let (above, above_clicked) = listener(&mut h, CursorSense::click());
|
||||||
|
h.set_root((below, above).stack());
|
||||||
|
|
||||||
|
h.click((50, 50));
|
||||||
|
|
||||||
|
assert_eq!(above_clicked.take(), [CursorSense::click()]);
|
||||||
|
assert_eq!(below_clicked.take(), [], "one press goes to one widget");
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_press_beside_the_button_reaches_the_layer_below() {
|
||||||
|
let mut h = harness();
|
||||||
|
let (list, list_clicked) = listener(&mut h, CursorSense::click());
|
||||||
|
// The row above the list covers it, but only its left half is the button.
|
||||||
|
let (button, button_clicked) = listener(&mut h, CursorSense::click());
|
||||||
|
let row = (button, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
|
||||||
|
h.set_root((list, row).stack());
|
||||||
|
|
||||||
|
h.click((20, 50));
|
||||||
|
assert_eq!(button_clicked.take(), [CursorSense::click()]);
|
||||||
|
assert_eq!(list_clicked.take(), []);
|
||||||
|
|
||||||
|
h.click((80, 50));
|
||||||
|
assert_eq!(button_clicked.take(), [], "the cursor is not on the button");
|
||||||
|
assert_eq!(
|
||||||
|
list_clicked.take(),
|
||||||
|
[CursorSense::click()],
|
||||||
|
"a press beside the button belongs to what is under it"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn leaving_a_widget_still_ends_its_hover() {
|
||||||
|
let mut h = harness();
|
||||||
|
let (widget, hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
|
||||||
|
h.set_root(widget);
|
||||||
|
|
||||||
|
h.move_to((50, 50));
|
||||||
|
assert_eq!(hover.take(), [CursorSense::HoverStart]);
|
||||||
|
|
||||||
|
h.leave();
|
||||||
|
assert_eq!(hover.take(), [CursorSense::HoverEnd]);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn leaving_a_widget_does_not_block_the_layer_below() {
|
||||||
|
let mut h = harness();
|
||||||
|
let (below, below_hover) = listener(&mut h, CursorSense::HoverStart);
|
||||||
|
// Only the left half of the layer above is a widget, so the cursor can
|
||||||
|
// leave it without leaving the one underneath.
|
||||||
|
let (above, above_hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
|
||||||
|
let row = (above, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
|
||||||
|
h.set_root((below, row).stack());
|
||||||
|
|
||||||
|
h.move_to((20, 50));
|
||||||
|
assert_eq!(above_hover.take(), [CursorSense::HoverStart]);
|
||||||
|
assert_eq!(below_hover.take(), [], "the layer above is over it");
|
||||||
|
|
||||||
|
h.move_to((80, 50));
|
||||||
|
assert_eq!(above_hover.take(), [CursorSense::HoverEnd]);
|
||||||
|
assert_eq!(
|
||||||
|
below_hover.take(),
|
||||||
|
[CursorSense::HoverStart],
|
||||||
|
"ending a hover above must not stop the hover below"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn covering_a_widget_ends_its_hover() {
|
||||||
|
let mut h = harness();
|
||||||
|
let (below, below_hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
|
||||||
|
let (above, above_hover) = listener(&mut h, CursorSense::HoverStart);
|
||||||
|
let row = (above, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
|
||||||
|
h.set_root((below, row).stack());
|
||||||
|
|
||||||
|
h.move_to((80, 50));
|
||||||
|
assert_eq!(below_hover.take(), [CursorSense::HoverStart]);
|
||||||
|
|
||||||
|
h.move_to((20, 50));
|
||||||
|
assert_eq!(above_hover.take(), [CursorSense::HoverStart]);
|
||||||
|
assert_eq!(
|
||||||
|
below_hover.take(),
|
||||||
|
[CursorSense::HoverEnd],
|
||||||
|
"a widget covered by one that took the input is no longer hovered"
|
||||||
|
);
|
||||||
|
|
||||||
|
h.move_to((80, 50));
|
||||||
|
assert_eq!(
|
||||||
|
below_hover.take(),
|
||||||
|
[CursorSense::HoverStart],
|
||||||
|
"uncovering it hovers it again"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn hover_starts_and_ends_once_each() {
|
||||||
|
let mut h = harness();
|
||||||
|
// Only the left half is the widget, so the cursor can leave it without
|
||||||
|
// leaving the window.
|
||||||
|
let (widget, hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
|
||||||
|
let row = (widget, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
|
||||||
|
h.set_root(row);
|
||||||
|
|
||||||
|
h.move_to((20, 50));
|
||||||
|
assert_eq!(hover.take(), [CursorSense::HoverStart]);
|
||||||
|
|
||||||
|
h.move_to((30, 50));
|
||||||
|
assert_eq!(hover.take(), [], "staying inside is not a second start");
|
||||||
|
|
||||||
|
h.move_to((80, 50));
|
||||||
|
assert_eq!(hover.take(), [CursorSense::HoverEnd]);
|
||||||
|
|
||||||
|
h.move_to((90, 50));
|
||||||
|
assert_eq!(hover.take(), [], "an ended hover does not end again");
|
||||||
|
|
||||||
|
h.move_to((20, 50));
|
||||||
|
assert_eq!(
|
||||||
|
hover.take(),
|
||||||
|
[CursorSense::HoverStart],
|
||||||
|
"re-entering starts it"
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,26 @@
|
|||||||
|
//! Scrolling moves content and stops at its ends.
|
||||||
|
|
||||||
|
use iris::harness::{Harness, assert_corners};
|
||||||
|
use iris::prelude::*;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_wheel_scrolls_the_content_and_stops_at_its_end() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
// Twice the window's height, so there is 200 to scroll.
|
||||||
|
let top = rect(Color::RED).height(200).add(&mut h.rsc);
|
||||||
|
let bottom = rect(Color::BLUE).height(200).add(&mut h.rsc);
|
||||||
|
h.set_root((top, bottom).span(Dir::DOWN).scrollable());
|
||||||
|
h.move_to((200, 100));
|
||||||
|
|
||||||
|
// `Scroll` starts snapped to the end.
|
||||||
|
assert_corners!(h, top, (0, -200), (400, 0));
|
||||||
|
|
||||||
|
// The handler scales a wheel line by 50.
|
||||||
|
h.scroll((0, 1));
|
||||||
|
h.frame();
|
||||||
|
assert_corners!(h, top, (0, -150), (400, 50));
|
||||||
|
|
||||||
|
h.scroll((0, 10));
|
||||||
|
h.frame();
|
||||||
|
assert_corners!(h, top, (0, 0), (400, 200));
|
||||||
|
}
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
//! What a background task can change, and how it gets back to the ui.
|
||||||
|
|
||||||
|
use std::time::Duration;
|
||||||
|
|
||||||
|
use iris::harness::Harness;
|
||||||
|
use iris::prelude::*;
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn a_task_update_reaches_the_tree() {
|
||||||
|
let mut h = Harness::new((400, 200));
|
||||||
|
let widget = rect(Color::RED).add(&mut h.rsc);
|
||||||
|
h.set_root(widget.task_on(CursorSense::click(), async move |mut ctx| {
|
||||||
|
ctx.update(move |_, rsc| widget(rsc).color = Color::BLUE);
|
||||||
|
}));
|
||||||
|
|
||||||
|
h.click((200, 100));
|
||||||
|
|
||||||
|
assert!(
|
||||||
|
h.await_update(Duration::from_secs(5)),
|
||||||
|
"the task sent no update"
|
||||||
|
);
|
||||||
|
assert_eq!(h.rsc[widget].color, Color::BLUE);
|
||||||
|
}
|
||||||
Reference in new issue
Block a user