53e61289f5eb4b897417d2a1bfaeb11f1f2188f1
9
Commits
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53e61289f5 |
Say when a drawing cannot be taken out of its box, rather than guessing
`lerp_inv` returns `Option`. Inverting a lerp over a range of zero length has no one answer, and `div_or`'s fallback picked one: the start of the range. Measured, that is not a wrong number so much as a plausible one -- taking a part out of a box fixed at the top of the window hands back exactly what went in, and out of a box fixed at the middle hands back the parent's own `rel` of 0.5 as if it were the child's fraction. Either way the caller cannot tell that nothing was recovered, which is the defect; the previous commit's claim that it "returns a rel of 0" is right only for the first case. `UiScalar::outside` and `UiSpan::outside` follow it to `Option`, and `Remap` is the answer at the region level: `new` says whether a drawing in one box can be put in another and `apply` then cannot fail, so `try_reuse` asks once for a whole subtree and `reusable` goes back to reporting only what the widget claims. That replaces the predicate the last commit put in `reusable`, which stated the same rule in a second place. `DivOr` existed only for the fallback and is gone, along with `UiRegion::outside` and `UiVec2::outside`, which had no callers once `Remap` owned the operation. `UiRegion::axis` took `&mut self` to return a shared reference; `Remap::new` needs it on a shared one. This does not redraw less. `Remap::new` refuses exactly what the predicate refused; what it buys is one statement of the rule and a remap that cannot half-apply. Counted on a resize, with the old wipe-everything for comparison: 20 padded rows, 101 widgets 101 draws -> 0 the `tabs` example 73 draws -> 0 the `text` example 49 draws -> 48 So the saving is whole where a resize does not change any widget's size, and nil in `text`, where both paragraphs rewrap to a different height and the relayout that forces reaches the root. The last commit's message oversold that case. Checked: fmt, clippy and 35 tests. `tabs` (with the image replay), `view` and `minimal` still byte-identical to `upstream/main`, `text` unchanged, and the live sway resize round trip still matches a cold start at each size. |
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984f482a7f |
Move a resized drawing instead of redrawing it
A region is a fraction of the output plus an offset and the shader resolves it against the window every frame, so a resize already moves the whole drawing without the CPU. Wiping the tree and drawing it again was throwing that away. `Painter::output_size` and `px_size` now record that a widget read pixels, the way reading a child's size records a dependency on it, and a resize marks only those. In the `text` example that is the two wrapping paragraphs out of forty-odd widgets; everything else keeps its drawing and the window uniform puts it in the right place. Two defects the change surfaced, both of which made a resize land somewhere a cold start would not: `redraw` climbed to the highest reader of the changed widget and drew from there, trusting that draw to reach back down. It does not: an intermediate whose own box has not changed is reused as it stands and the draw stops there. Everything between the two is now marked as well, which is the only thing that stops the reuse. Not resize-specific -- `a_change_two_levels_under_its_reader_still_reaches_it` fails on the mutation path too. `mov` cannot stretch a drawing out of a box with no relative extent. `UiScalar::within` puts a part into such a box as a plain offset from its start, and `lerp_inv`'s divide-by-zero fallback then returns a rel of 0 rather than saying it cannot invert, so the remap silently leaves the drawing its old size. `OnResize::Scale` now only reuses across a length change when the old box had a relative extent. The underlying loss belongs to the position chain, which separates the drawn box from the offered one; until then this is the honest predicate. Checked: fmt, clippy and 33 tests. `tabs` (with the image replay), `view`, `minimal` still byte-identical to `upstream/main`, and `text` unchanged at 1920x1200 and 900x1200. Driven live under the GPU as well: started at 1920x1200, resized to 900x1200 and back through sway, and each screenshot matches a cold start at that size byte for byte. |
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9520996623 |
Return the size from draw, and fold placing back into drawing
Review response. `Painter::set_size` is gone: `Widget::draw` returns the `Size` instead, so a widget that does not say what it used cannot compile rather than panicking at the widget that forgot. That also settles setting it twice -- a branch that learns something late just returns a different value. `Painter::place` and `UiRenderState::place` are gone too. `draw_inner` already tried to reuse an active widget's drawing before redrawing it, so `place` was `widget_within` with its own bookkeeping bolted on; drawing a child a second time now *is* how a parent puts it where it belongs, and a child is deduplicated in `children` because listing one twice would move it twice. The unification also drops `place`'s use of `ActiveData::layer`, which is the layer a widget's own `child_layer()` left the painter on rather than the layer it was drawn into. What `place` did unconditionally and `widget_within` did not is record the size dependency, so `Painter::size_hint` now records one: reading a child's length to lay out around it is reading its size, whether it came from a draw or from a hint. `tests/retained.rs` has a parent that only ever reads the hint, which is the case no existing widget exercises. `()` sizes itself `Size::default()` -- rest -- rather than zero, so it is a gap that takes an even share of a span; `WidgetPtr` with nothing in it does the same, since it is the same situation. `Widget::on_resize`'s default body said `Translate` while the enum's `#[default]` said `Redraw`; it now defers to the enum. `was` is `old` throughout, the `OnResize` variant comments are gone, and so are two empty `impl` blocks. Checked: fmt, clippy and 27 tests across the workspace; `tabs` on each of its five tabs, and `tabs` with a replay that adds two images, all byte-identical to `upstream/main`; `view` and `minimal` likewise; and the `text` example rendered at 1920x1200 and 900x1200 to see the paragraph reflow and its container follow. |
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43ce8c7d02 |
Route pointer input per kind, so a scroll falls through a hovered button (#12)
Reviewed-on: iris/iris#12 Reviewed-by: iris <2+iris@noreply.localhost> Co-authored-by: AIris <4+iris-ai@noreply.localhost> |
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c8ac669f95 |
Run a ui without a window, and test one (#15)
Small, and disjoint from #12 — this touches `task.rs`, `harness.rs` and `render_state.rs`, none of which #12 goes near. `Tasks` held an `Arc<Window>` only to call `request_redraw` when a task finished, which made the task queue, and so `DefaultRsc`, impossible to build without a window. It now takes an `Arc<dyn WakeTaskQueue>`, and `Window` implements it. Waking also moves from *the task ended* to *an update was sent*, which is when there is actually something for the host to apply. A task that keeps running after sending one no longer holds it until it finishes, and a task that sends none no longer asks for a frame nothing needs. `iris::harness` is what that buys. `UiRenderState` already does layout, hit testing and primitive building with no surface, so a test can build a tree, run frames, move a pointer and read back where widgets landed. `tests/harness.rs` covers span layout, resize relayout, press routing, hover start and end, wheel scrolling with its clamp, and a task update reaching the tree. None of them could be written before, since the only way into layout was a window. It does not draw. A claim about pixels still needs a real surface — I checked this one against the rig rather than asserting it: `examples/task` under headless sway, centre pixel `ff0000` before the click and `0000ff` after, so the windowed path still applies task updates under the new wake. The only core change is `UiRenderState::output_size()`, so that a host reading back the size it set does not have to keep a second copy. --------- Co-authored-by: iris <2+iris@noreply.localhost> Reviewed-on: iris/iris#15 Reviewed-by: iris <2+iris@noreply.localhost> Co-authored-by: AIris <4+iris-ai@noreply.localhost> |
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32b10383d8 |
Rename the Sized widget to SetSize (#14)
`Sized` shadowed the marker trait, so a `?Sized` bound in any crate that imports the prelude failed to resolve -- a compile error in someone else's code that nothing here would have caught. It was already biting inside iris: `default/mod.rs`, `widget/ptr.rs` and `widget/text/build.rs` all imported `std::marker::Sized` explicitly to get out from under it, which they no longer need.
`SetSize` rather than `FixedSize` because the size it sets need not be fixed -- `width(rest(2))` (a flex weight) and `width(rel(0.5))` (half the parent) build the same widget, and both are more common than `sized((100, 100))`. It also pairs with the `MaxSize` beside it in that module: one sets a length, the other caps it. The builders are unchanged.
`tests/prelude_bounds.rs` is a compile-level guard -- it fails to build if the prelude shadows `Sized` again, which I checked by reverting `src/` under it:
```
error[E0404]: expected trait, found struct `Sized`
--> tests/prelude_bounds.rs:8:22
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8 | fn takes_unsized<T: ?Sized>(_: &T) {}
| ^^^^^ not a trait
```
The pad tab of the tabs example -- the one built out of `sized` and the flexible widths -- renders pixel-identical to before the rename.
---------
Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#14
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
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00d2230b84 |
Build on wgpu 30 (#13)
Two majors, and the renderer is under everything else left to extract -- so it goes before the slices that would otherwise be written against wgpu 28 and then again against 30. `image` 0.25.6 -> 0.25.10 rides along. `winit` stays on 0.30.12, since 0.31 is only a prerelease and nothing here needs it; `parley` 0.11.1 is current. What the API asked for, beyond the version: - **An instance takes the display it will present on**, and GLES on Wayland needs it, so the window the surface is made from is handed over with it. That one matters for Android rather than for this machine. - **`get_current_texture` returns a status rather than a `Result`**, which replaced an `unwrap` that would have panicked on a resize or an occluded window: reconfigure when the surface is outdated, lost or suboptimal, and skip the frame when there is nothing to draw into. - **Presenting moved to the queue**, still after `pre_present_notify`. - **Bind group and vertex buffer layouts are sparse**, so each slot states `Some(layout)`. Verified the same way as #11: the tabs example with two runtime-added images, an image alone in a layer, and glyphs from a four-page atlas all render identically. `tests/draw_cost.rs` gives 33.6/167/587/2855 us per frame at 8/64/256/1024 layers, against 33.3/161/588/2903 on wgpu 28 -- no change. --------- Co-authored-by: iris <2+iris@noreply.localhost> Reviewed-on: iris/iris#13 Reviewed-by: iris <2+iris@noreply.localhost> Co-authored-by: AIris <4+iris-ai@noreply.localhost> |
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b234497d21 |
Draw the glyph atlas as an array texture and images with their own bind groups + primitive rendering overhaul
Replaces the bindless `binding_array<texture_2d<f32>>` the renderer bound every texture through. That array needs `VK_EXT_descriptor_indexing`, which a real share of Android GPUs lack, so the old shape did not run there at all. The two things being bound want opposite treatment, so they are now split: - **Glyph atlas pages become layers of one `texture_2d_array`.** A glyph primitive carries a `layer` instead of a view/sampler index pair. A layer index is an ordinary sampling operand, so this needs nothing beyond plain Vulkan 1.0 / GLES. Growing the atlas recreates the array with headroom and `copy_texture_to_texture`s the old layers across, no readback. - **A standalone image gets its own texture and its own bind group,** and draws in its own call. It no longer needs a per-instance entry in `PrimitiveData`: the bind group has already picked the texture. `Primitives` keeps images in a list of their own as a result, with `PrimitiveChange::is_image` naming which list a renumbering belongs to -- the two have independent index spaces, so `(layer, inst_idx)` alone would collide between them. Two notes on judgement calls, since this slice was rebuilt on top of `main` rather than transplanted: - The source version renamed `GlyphEntry::is_colored` to `is_color` and added a second `IS_COLOR` flag constant beside the existing `GlyphEntry::IS_COLORED`. Both dropped: #10's naming and its `flags()` are kept, and UVs stay `Vec2` rather than going back to `[f32; 2]`. - `ImageGpu` no longer holds the `Texture` behind its view, which removes an `#[allow(dead_code)]`. A `TextureView` keeps its own reference to the texture, checked by rendering rather than assumed -- see below. ### Verification ``` cargo fmt --all --check cargo clippy --workspace --all-targets --locked -- -D warnings cargo test --workspace --locked ``` All clean; the 4 text-edit tests pass. The only clippy output is the pre-existing future-incompatibility notice about `naga`/`wgpu`/`winit`. Because this is a rendering change, it was also run for real rather than only compiled. The `tabs` example was rendered on this machine's GPU -- Venus onto an RX 7900 XT, confirmed from the loaded ICD (`libvulkan_virtio.so` on `/dev/dri/renderD128`) rather than assumed, since a failed Vulkan init here silently falls back to llvmpipe and would make the screenshots meaningless. Screenshots before and after the change are **byte-identical** (same md5) in two scenes: the default tab, which exercises text (the atlas path) and rects, and the image tab with a standalone image pushed at startup, which exercises the per-image bind group. The image-tab scene needed a temporary local edit to the example to push the image without a click; that edit is not part of this branch. The same comparison, re-run after dropping the `Texture` field, is still byte-identical -- which is the check that the view alone keeps it alive. --------- Co-authored-by: iris <2+iris@noreply.localhost> Reviewed-on: iris/iris#11 Reviewed-by: iris <2+iris@noreply.localhost> Co-authored-by: AIris <4+iris-ai@noreply.localhost> |
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0f6a28b4dd |
Move text layout and rendering to Parley (#10)
Replace the cosmic-text path with Parley layout and Swash rasterization, backed by shared glyph-atlas pages. Shaping, editing, rasterization, and glyph rendering move together because they share the text buffer and rendered-glyph types; splitting them further would require a temporary renderer that is immediately removed. This is reconstructed rather than replayed from the extraction history. It also fixes issues found during review: - texture binding changes remain set when an atlas patch follows a new page - pressing an empty field places a caret and accepts input - selection motion delegates collapse behavior to Parley - character deletion follows logical clusters rather than visual neighbors - the unused root-level Swash dependency is omitted Four public-behavior integration tests live in `tests/text_edit.rs`: empty-field input, multibyte IME preedit replacement, UTF-8-safe backspace, and selection replacement. The old twelve-test inline block and implementation-restating cases are omitted. Every added source comment was manually reviewed. Comments that narrated implementation or history were removed; retained comments document cache/rasterization keys, GPU upload constraints, focus representation, bidi geometry, or IME semantics. Known limitation: atlas pages currently grow without eviction. Each page is 4 MiB on CPU and GPU. An arbitrary cap would leave cached rendered-text UVs pointing at reused glyph slots, so bounding this safely needs a later generation/invalidation change. This changes public text types and signatures. GPU glyph rendering is covered by compilation rather than a live-surface test. Verified with: - `cargo fmt --all --check` - `cargo clippy --workspace --all-targets -- -D warnings` - `cargo test --workspace` (four integration tests pass) Cargo still reports inherited future-incompatibility notices for existing wgpu/winit dependencies; there are no current clippy warnings. --------- Co-authored-by: iris <2+iris@noreply.localhost> Reviewed-on: iris/iris#10 Reviewed-by: iris <2+iris@noreply.localhost> Co-authored-by: AIris <4+iris-ai@noreply.localhost> |