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bf34583245
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pixel pos now not affected by zoom, also added ability to change speed
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2024-09-18 19:00:14 -04:00 |
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d5ed196e2e
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octree node deduplication
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2024-09-18 17:19:57 -04:00 |
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c16e67c4c5
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fix cursor unlock on windows
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2024-09-17 22:47:39 -04:00 |
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1cecc3cdaf
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added shader hot reloading, compute shader now uses some of paper technique
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2024-09-14 17:09:20 -04:00 |
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b6db483189
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switched to stack and compute shaders
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2024-09-11 01:54:00 -04:00 |
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3417250544
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basic fully working octree renderer
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2024-09-10 13:19:45 -04:00 |
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b8ed5297fa
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CHUNK GENERATION IS REAL
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2024-06-21 00:36:37 -04:00 |
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219213ee24
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back to single threaded renderer, client server good now
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2024-06-14 16:31:16 -04:00 |
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24a7e299fa
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idk switching to bevy ecs again
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2024-06-13 00:54:52 -04:00 |
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149c5a2659
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moved renderer to separate thread, add evenio and start structure, make it so you can add stuff
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2024-06-11 01:47:05 -04:00 |
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02f5a94fe5
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clean up shader
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2024-06-05 17:35:59 -04:00 |
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44a37114e3
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properly deal w cursor locking
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2024-06-05 01:03:50 -04:00 |
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65ba54f2f5
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fix camera normalization v2
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2024-06-05 00:32:25 -04:00 |
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704f64a0b0
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fix camera normalization
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2024-06-05 00:31:14 -04:00 |
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42aaa6d1b1
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forgot to divide by 2
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2024-06-05 00:11:12 -04:00 |
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7f292f1bfe
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fix cursor on windows
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2024-06-05 00:08:40 -04:00 |
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7ae6a01949
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initial (bad) voxel renderer
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2024-06-04 12:11:28 -04:00 |
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