401 lines
10 KiB
Plaintext
401 lines
10 KiB
Plaintext
use crate::prelude::*;
|
|
use iris_core::util::{HashMap};
|
|
use std::{
|
|
ops::{BitOr, Deref, DerefMut},
|
|
rc::Rc,
|
|
};
|
|
|
|
|
|
|
|
#[derive(Clone, Copy, PartialEq)]
|
|
pub enum Button {
|
|
Left,
|
|
Right,
|
|
Middle,
|
|
}
|
|
|
|
#[derive(Clone, Copy, PartialEq)]
|
|
pub enum CursorSense {
|
|
PressStart(Button),
|
|
Pressing(Button),
|
|
PressEnd(Button),
|
|
HoverStart,
|
|
Hovering,
|
|
HoverEnd,
|
|
Scroll,
|
|
}
|
|
|
|
pub struct CursorSenses(Vec<CursorSense>);
|
|
|
|
impl CursorSense {
|
|
pub fn click() -> Self {
|
|
Self::PressStart(Button::Left)
|
|
}
|
|
pub fn click_or_drag() -> CursorSenses {
|
|
Self::click() | Self::Pressing(Button::Left)
|
|
}
|
|
pub fn unclick() -> Self {
|
|
Self::PressEnd(Button::Left)
|
|
}
|
|
pub fn is_dragging(&self) -> bool {
|
|
matches!(self, CursorSense::Pressing(Button::Left))
|
|
}
|
|
}
|
|
|
|
#[derive(Default, Clone)]
|
|
pub struct CursorState {
|
|
pub pos: Vec2,
|
|
pub exists: bool,
|
|
pub buttons: CursorButtons,
|
|
pub scroll_delta: Vec2,
|
|
}
|
|
|
|
#[derive(Default, Clone)]
|
|
pub struct CursorButtons {
|
|
pub left: ActivationState,
|
|
pub middle: ActivationState,
|
|
pub right: ActivationState,
|
|
}
|
|
|
|
impl CursorButtons {
|
|
pub fn select(&self, button: &Button) -> &ActivationState {
|
|
match button {
|
|
Button::Left => &self.left,
|
|
Button::Right => &self.right,
|
|
Button::Middle => &self.middle,
|
|
}
|
|
}
|
|
|
|
pub fn end_frame(&mut self) {
|
|
self.left.end_frame();
|
|
self.middle.end_frame();
|
|
self.right.end_frame();
|
|
}
|
|
}
|
|
|
|
impl CursorState {
|
|
pub fn end_frame(&mut self) {
|
|
self.buttons.end_frame();
|
|
self.scroll_delta = Vec2::ZERO;
|
|
}
|
|
}
|
|
|
|
#[derive(Debug, Clone, Copy, Default, PartialEq)]
|
|
pub enum ActivationState {
|
|
Start,
|
|
On,
|
|
End,
|
|
#[default]
|
|
Off,
|
|
}
|
|
|
|
/// this and other similar stuff has a generic
|
|
/// because I kind of want to make CursorModule generic
|
|
/// or basically have some way to have custom senses
|
|
/// that depend on active widget positions
|
|
/// but I'm not sure how or if worth it
|
|
pub struct Sensor<Ctx, Data> {
|
|
pub senses: CursorSenses,
|
|
pub f: Rc<dyn EventFn<Ctx, Data>>,
|
|
}
|
|
|
|
pub type SensorMap<Ctx, Data> = HashMap<Id, SensorGroup<Ctx, Data>>;
|
|
pub type SenseShape = UiRegion;
|
|
pub struct SensorGroup<Ctx, Data> {
|
|
pub hover: ActivationState,
|
|
pub sensors: Vec<Sensor<Ctx, Data>>,
|
|
}
|
|
|
|
#[derive(Clone)]
|
|
pub struct CursorData {
|
|
pub cursor: Vec2,
|
|
pub size: Vec2,
|
|
pub scroll_delta: Vec2,
|
|
/// the (first) sense that triggered this event
|
|
/// the senses are checked in order
|
|
pub sense: CursorSense,
|
|
}
|
|
|
|
pub struct CursorModule<Ctx> {
|
|
map: SensorMap<Ctx, CursorData>,
|
|
active: HashMap<usize, HashMap<Id, SenseShape>>,
|
|
}
|
|
|
|
impl<Ctx: 'static> UiModule for CursorModule<Ctx> {
|
|
fn on_draw(&mut self, inst: &ActiveData) {
|
|
if self.map.contains_key(&inst.id) {
|
|
self.active
|
|
.entry(inst.layer)
|
|
.or_default()
|
|
.insert(inst.id, inst.region);
|
|
}
|
|
}
|
|
|
|
fn on_undraw(&mut self, inst: &ActiveData) {
|
|
if let Some(layer) = self.active.get_mut(&inst.layer) {
|
|
layer.remove(&inst.id);
|
|
}
|
|
}
|
|
|
|
fn on_remove(&mut self, id: &Id) {
|
|
self.map.remove(id);
|
|
for layer in self.active.values_mut() {
|
|
layer.remove(id);
|
|
}
|
|
}
|
|
|
|
fn on_move(&mut self, inst: &ActiveData) {
|
|
if let Some(map) = self.active.get_mut(&inst.layer)
|
|
&& let Some(region) = map.get_mut(&inst.id)
|
|
{
|
|
*region = inst.region;
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<Ctx> CursorModule<Ctx> {
|
|
pub fn merge(&mut self, other: Self) {
|
|
for (id, group) in other.map {
|
|
for sensor in group.sensors {
|
|
self.map.entry(id).or_default().sensors.push(sensor);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pub trait SensorUi {
|
|
fn run_sensors<Ctx: 'static>(&mut self, ctx: &mut Ctx, cursor: &CursorState, window_size: Vec2);
|
|
}
|
|
|
|
impl SensorUi for Ui {
|
|
fn run_sensors<Ctx: 'static>(
|
|
&mut self,
|
|
ctx: &mut Ctx,
|
|
cursor: &CursorState,
|
|
window_size: Vec2,
|
|
) {
|
|
CursorModule::<Ctx>::run(self, ctx, cursor, window_size);
|
|
}
|
|
}
|
|
|
|
impl<Ctx: 'static> CursorModule<Ctx> {
|
|
pub fn run(ui: &mut Ui, ctx: &mut Ctx, cursor: &CursorState, window_size: Vec2) {
|
|
let layers = std::mem::take(&mut ui.data.layers);
|
|
let mut module = std::mem::take(ui.data.modules.get_mut::<Self>());
|
|
|
|
for i in layers.indices().rev() {
|
|
let Some(list) = module.active.get_mut(&i) else {
|
|
continue;
|
|
};
|
|
let mut sensed = false;
|
|
for (id, shape) in list.iter() {
|
|
let group = module.map.get_mut(id).unwrap();
|
|
let region = shape.to_px(window_size);
|
|
let in_shape = cursor.exists && region.contains(cursor.pos);
|
|
group.hover.update(in_shape);
|
|
if group.hover == ActivationState::Off {
|
|
continue;
|
|
}
|
|
sensed = true;
|
|
|
|
for sensor in &mut group.sensors {
|
|
if let Some(sense) = should_run(&sensor.senses, cursor, group.hover) {
|
|
let data = CursorData {
|
|
cursor: cursor.pos - region.top_left,
|
|
size: region.bot_right - region.top_left,
|
|
scroll_delta: cursor.scroll_delta,
|
|
sense,
|
|
};
|
|
(sensor.f)(EventCtx {
|
|
ui,
|
|
state: ctx,
|
|
data,
|
|
});
|
|
}
|
|
}
|
|
}
|
|
if sensed {
|
|
break;
|
|
}
|
|
}
|
|
|
|
let ui_mod = ui.data.modules.get_mut::<Self>();
|
|
std::mem::swap(ui_mod, &mut module);
|
|
ui_mod.merge(module);
|
|
ui.data.layers = layers;
|
|
}
|
|
}
|
|
|
|
pub fn should_run(
|
|
senses: &CursorSenses,
|
|
cursor: &CursorState,
|
|
hover: ActivationState,
|
|
) -> Option<CursorSense> {
|
|
for sense in senses.iter() {
|
|
if match sense {
|
|
CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(),
|
|
CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(),
|
|
CursorSense::PressEnd(button) => cursor.buttons.select(button).is_end(),
|
|
CursorSense::HoverStart => hover.is_start(),
|
|
CursorSense::Hovering => hover.is_on(),
|
|
CursorSense::HoverEnd => hover.is_end(),
|
|
CursorSense::Scroll => cursor.scroll_delta != Vec2::ZERO,
|
|
} {
|
|
return Some(*sense);
|
|
}
|
|
}
|
|
None
|
|
}
|
|
|
|
impl ActivationState {
|
|
pub fn is_start(&self) -> bool {
|
|
*self == Self::Start
|
|
}
|
|
pub fn is_on(&self) -> bool {
|
|
*self == Self::Start || *self == Self::On
|
|
}
|
|
pub fn is_end(&self) -> bool {
|
|
*self == Self::End
|
|
}
|
|
pub fn is_off(&self) -> bool {
|
|
*self == Self::End || *self == Self::Off
|
|
}
|
|
pub fn update(&mut self, on: bool) {
|
|
*self = match *self {
|
|
Self::Start => match on {
|
|
true => Self::On,
|
|
false => Self::End,
|
|
},
|
|
Self::On => match on {
|
|
true => Self::On,
|
|
false => Self::End,
|
|
},
|
|
Self::End => match on {
|
|
true => Self::Start,
|
|
false => Self::Off,
|
|
},
|
|
Self::Off => match on {
|
|
true => Self::Start,
|
|
false => Self::Off,
|
|
},
|
|
}
|
|
}
|
|
|
|
pub fn end_frame(&mut self) {
|
|
match self {
|
|
Self::Start => *self = Self::On,
|
|
Self::End => *self = Self::Off,
|
|
_ => (),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl Event for CursorSenses {
|
|
type Module<Ctx: 'static> = CursorModule<Ctx>;
|
|
type Data = CursorData;
|
|
}
|
|
|
|
impl Event for CursorSense {
|
|
type Module<Ctx: 'static> = CursorModule<Ctx>;
|
|
type Data = CursorData;
|
|
}
|
|
|
|
impl<E: Event<Data = <CursorSenses as Event>::Data> + Into<CursorSenses>, Ctx: 'static>
|
|
EventModule<E, Ctx> for CursorModule<Ctx>
|
|
{
|
|
fn register(&mut self, id: Id, senses: E, f: impl EventFn<Ctx, <E as Event>::Data>) {
|
|
// TODO: does not add to active if currently active
|
|
self.map.entry(id).or_default().sensors.push(Sensor {
|
|
senses: senses.into(),
|
|
f: Rc::new(f),
|
|
});
|
|
}
|
|
|
|
fn run<'a>(
|
|
&self,
|
|
id: &Id,
|
|
event: E,
|
|
) -> Option<impl Fn(EventCtx<Ctx, <E as Event>::Data>) + use<'a, E, Ctx>> {
|
|
let senses = event.into();
|
|
if let Some(group) = self.map.get(id) {
|
|
let fs: Vec<_> = group
|
|
.sensors
|
|
.iter()
|
|
.filter_map(|sensor| {
|
|
if sensor.senses.iter().any(|s| senses.contains(s)) {
|
|
Some(sensor.f.clone())
|
|
} else {
|
|
None
|
|
}
|
|
})
|
|
.collect();
|
|
Some(move |ctx: EventCtx<Ctx, CursorData>| {
|
|
for f in &fs {
|
|
f(EventCtx {
|
|
state: ctx.state,
|
|
ui: ctx.ui,
|
|
data: ctx.data.clone(),
|
|
});
|
|
}
|
|
})
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<Ctx, Data> Default for SensorGroup<Ctx, Data> {
|
|
fn default() -> Self {
|
|
Self {
|
|
hover: Default::default(),
|
|
sensors: Default::default(),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl Deref for CursorSenses {
|
|
type Target = Vec<CursorSense>;
|
|
|
|
fn deref(&self) -> &Self::Target {
|
|
&self.0
|
|
}
|
|
}
|
|
|
|
impl DerefMut for CursorSenses {
|
|
fn deref_mut(&mut self) -> &mut Self::Target {
|
|
&mut self.0
|
|
}
|
|
}
|
|
|
|
impl From<CursorSense> for CursorSenses {
|
|
fn from(val: CursorSense) -> Self {
|
|
CursorSenses(vec![val])
|
|
}
|
|
}
|
|
|
|
impl BitOr for CursorSense {
|
|
type Output = CursorSenses;
|
|
|
|
fn bitor(self, rhs: Self) -> Self::Output {
|
|
CursorSenses(vec![self, rhs])
|
|
}
|
|
}
|
|
|
|
impl BitOr<CursorSense> for CursorSenses {
|
|
type Output = Self;
|
|
|
|
fn bitor(mut self, rhs: CursorSense) -> Self::Output {
|
|
self.0.push(rhs);
|
|
self
|
|
}
|
|
}
|
|
|
|
impl<Ctx> Default for CursorModule<Ctx> {
|
|
fn default() -> Self {
|
|
Self {
|
|
map: Default::default(),
|
|
active: Default::default(),
|
|
}
|
|
}
|
|
}
|