Commit Graph

40 Commits

Author SHA1 Message Date
d6a9711ceb fix mask render bug (didn't recreate bind group) 2025-11-28 16:09:23 -05:00
90c579d734 oopsie (orderlerss -> ordered rendering) 2025-11-22 20:22:26 -05:00
140be50baa fix layer mismatch with apply free in renderer 2025-11-22 03:15:21 -05:00
acd67179b7 fix mask coords... might wanna change cpu output? 2025-11-20 23:01:01 -05:00
dff72d2c43 I love control flow 2025-11-20 22:48:08 -05:00
6251c23d37 the great orientation refactor (move to x & y UiScalars/Spans) + don't call full size in align 2025-11-20 15:44:39 -05:00
1c49db1b89 initial mask impl 2025-11-10 14:45:22 -05:00
c98a43f94d update px dependent on resize + move painter data into struct in ui 2025-09-28 13:14:51 -04:00
95f049acb4 move widgets on draw if region size is same 2025-09-27 16:11:30 -04:00
719bee4b31 remove context from ui (again) and create weird trait for it 2025-09-24 17:41:25 -04:00
3653f24e06 store color in linear 2025-09-20 13:34:04 -04:00
fee03fddc8 sensors are now normal 2025-09-20 01:46:55 -04:00
8ecd8bb171 layers initial impl (no sensors) 2025-09-20 00:50:58 -04:00
f9097807a2 sizing actually working correctly now 2025-09-16 17:31:54 -04:00
b48acccb8d sense specific buttons 2025-09-15 22:22:52 -04:00
2700c31c13 cursor finally working properly and removed from render_text 2025-09-15 20:30:26 -04:00
242c3b992e IDC FINALLY OH MY GOD (I think like ctx + resize propagation + some other stuff) 2025-09-11 00:59:26 -04:00
09f4de619e better & more fine grained redraw system (should allow movement) 2025-09-07 23:33:36 -04:00
834182ffe8 sized widgets! 2025-08-28 01:35:43 -04:00
e8b255c8f9 remove context generic 2025-08-25 18:53:21 -04:00
9e751d4161 clean up 2025-08-24 22:44:21 -04:00
5cb84047b9 text fix? 2025-08-24 22:40:12 -04:00
8f02a358a4 fix view count 2025-08-24 22:31:51 -04:00
44a8b1cbeb fix view leak and add view count 2025-08-24 22:13:02 -04:00
74d01d14d4 fix reactivity 😭 + visual widget counter 2025-08-24 22:02:50 -04:00
6bb6db32a6 REACTIVITY 2025-08-24 20:34:19 -04:00
50ccf7393d snap text on shader 2025-08-23 22:16:00 -04:00
5ce6fca275 initial text impl 2025-08-23 21:15:39 -04:00
2ffb09bef0 made painter actually how I wanted it (draw now takes in an owned painter) 2025-08-23 15:20:25 -04:00
6fbdf9fbc8 texture freeing + render updates done a bit nicer 2025-08-23 13:02:00 -04:00
7dbdcbba42 added underdeveloped but working image support (no freeing or samplers) 2025-08-22 23:07:31 -04:00
bde929b05a typed primitive buffers + macro for creation 2025-08-21 19:37:50 -04:00
e41970287d TAG TECHNOLOGY 2025-08-14 12:21:26 -04:00
c7e3225c5f gaming 2025-08-13 01:35:09 -04:00
95a07786bb spans now good (other than direction) + refactor 2025-08-11 02:24:27 -04:00
132113f09e center w size 2025-08-10 20:40:14 -04:00
f2cbf90d1d center anchors on 0 0 2025-08-10 20:29:16 -04:00
58d9b32077 reactivity base 2025-08-10 02:05:35 -04:00
56beeb80f3 initial commit 2025-08-08 18:22:52 -04:00
eba8481bde rhai 2025-08-05 14:18:37 -04:00