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e8b255c8f9
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remove context generic
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2025-08-25 18:53:21 -04:00 |
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d4b1a56467
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comments
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2025-08-25 16:30:06 -04:00 |
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325e13c01f
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auto generate label (TODO: should be moved into widgets now that all have one)
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2025-08-25 16:23:34 -04:00 |
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7b21b0714d
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static ids
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2025-08-25 16:12:49 -04:00 |
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41103f2732
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comments
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2025-08-25 14:21:25 -04:00 |
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9e751d4161
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clean up
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2025-08-24 22:44:21 -04:00 |
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880d7eca50
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clean up after text fix
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2025-08-24 22:40:33 -04:00 |
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5cb84047b9
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text fix?
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2025-08-24 22:40:12 -04:00 |
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8f02a358a4
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fix view count
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2025-08-24 22:31:51 -04:00 |
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44a8b1cbeb
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fix view leak and add view count
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2025-08-24 22:13:02 -04:00 |
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74d01d14d4
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fix reactivity 😭 + visual widget counter
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2025-08-24 22:02:50 -04:00 |
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6bb6db32a6
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REACTIVITY
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2025-08-24 20:34:19 -04:00 |
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50ccf7393d
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snap text on shader
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2025-08-23 22:16:00 -04:00 |
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5ce6fca275
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initial text impl
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2025-08-23 21:15:39 -04:00 |
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abcbc267b5
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I forgot why I did it the other way lol (revert)
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2025-08-23 15:39:43 -04:00 |
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2ffb09bef0
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made painter actually how I wanted it (draw now takes in an owned painter)
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2025-08-23 15:20:25 -04:00 |
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6fbdf9fbc8
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texture freeing + render updates done a bit nicer
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2025-08-23 13:02:00 -04:00 |
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5fe63e311c
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update todo
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2025-08-22 23:10:32 -04:00 |
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7dbdcbba42
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added underdeveloped but working image support (no freeing or samplers)
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2025-08-22 23:07:31 -04:00 |
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bde929b05a
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typed primitive buffers + macro for creation
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2025-08-21 19:37:50 -04:00 |
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b7f83b58a9
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sensor ctx
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2025-08-20 13:09:03 -04:00 |
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1482e5d67c
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comments
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2025-08-20 12:18:44 -04:00 |
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368826fe05
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refcount ids and delete unused
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2025-08-16 19:15:21 -04:00 |
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b2acbcc189
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oops
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2025-08-16 14:43:36 -04:00 |
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b0fe7310eb
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please rust analyzer with macros
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2025-08-16 02:34:44 -04:00 |
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166394d8d9
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remove comment
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2025-08-16 01:53:02 -04:00 |
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dd39db847c
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bruh rust analyzer sucks
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2025-08-16 01:52:44 -04:00 |
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11188f2951
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actually sane sensor handling
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2025-08-16 00:56:37 -04:00 |
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f4aef3a983
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idek stuff like stack
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2025-08-15 22:59:58 -04:00 |
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a7dfacb83e
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REAL SENSORS
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2025-08-15 21:42:35 -04:00 |
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9f1802f497
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clean up buttons
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2025-08-15 16:22:28 -04:00 |
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78ea738b8e
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SENSORS
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2025-08-15 15:48:00 -04:00 |
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c5aa0a02e2
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clean up
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2025-08-14 15:05:55 -04:00 |
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e41970287d
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TAG TECHNOLOGY
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2025-08-14 12:21:26 -04:00 |
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4d68fa476d
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stuff
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2025-08-13 03:15:50 -04:00 |
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9e80a32a4b
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convert rest of base
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2025-08-13 02:10:53 -04:00 |
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f4975df57b
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widget fn ret macro
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2025-08-13 02:07:35 -04:00 |
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c7e3225c5f
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gaming
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2025-08-13 01:35:09 -04:00 |
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23a5ccd05e
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span direction (sign) now works
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2025-08-11 02:41:14 -04:00 |
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fa930180c1
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spans now good (other than direction) + refactor
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2025-08-11 02:26:28 -04:00 |
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95a07786bb
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spans now good (other than direction) + refactor
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2025-08-11 02:24:27 -04:00 |
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132113f09e
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center w size
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2025-08-10 20:40:14 -04:00 |
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f2cbf90d1d
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center anchors on 0 0
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2025-08-10 20:29:16 -04:00 |
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848347e6b3
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clean up
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2025-08-10 19:10:26 -04:00 |
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577d62b1da
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small stuff
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2025-08-10 14:35:01 -04:00 |
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b6e43c157b
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assoc types
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2025-08-10 05:19:00 -04:00 |
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58d9b32077
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reactivity base
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2025-08-10 02:05:35 -04:00 |
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56beeb80f3
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initial commit
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2025-08-08 18:22:52 -04:00 |
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eba8481bde
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rhai
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2025-08-05 14:18:37 -04:00 |
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