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@@ -7,6 +7,7 @@ use crate::{
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util::{HashMap, HashSet, Id, TrackedArena},
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};
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/// makes your surfaces look pretty
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pub struct Painter<'a, 'c> {
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ctx: &'a mut PainterCtx<'c>,
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region: UiRegion,
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@@ -22,6 +23,7 @@ pub struct Painter<'a, 'c> {
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id: Id,
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}
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/// context for a painter; lets you draw and redraw widgets
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pub struct PainterCtx<'a> {
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pub widgets: &'a Widgets,
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pub active: &'a mut HashMap<Id, WidgetInstance>,
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@@ -36,12 +38,15 @@ pub struct PainterCtx<'a> {
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draw_started: HashSet<Id>,
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}
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/// stores information for children about the highest level parent that needed their size
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/// so that they can redraw the parent if their size changes
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#[derive(Clone, Copy, Debug, Default)]
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pub struct ResizeRef {
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x: Option<(Id, (UiVec2, Len))>,
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y: Option<(Id, (UiVec2, Len))>,
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}
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/// important non rendering data for retained drawing
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#[derive(Debug)]
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pub struct WidgetInstance {
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pub id: Id,
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@@ -55,6 +60,7 @@ pub struct WidgetInstance {
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pub layer: usize,
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}
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/// data to be stored in Ui to create PainterCtxs easily
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#[derive(Default)]
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pub struct PainterData {
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pub widgets: Widgets,
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@@ -85,6 +91,9 @@ impl<'a> PainterCtx<'a> {
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}
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}
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/// redraws a widget that's currently active (drawn)
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/// can be called on something already drawn or removed,
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/// will just return if so
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pub fn redraw(&mut self, id: Id) {
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if self.draw_started.contains(&id) {
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return;
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@@ -94,12 +103,15 @@ impl<'a> PainterCtx<'a> {
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};
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let mut resize = active.resize;
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// set resize back after redrawing
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let finish = |s: &mut Self, resize| {
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if let Some(active) = s.active.get_mut(&id) {
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// might need to get_or_insert here instead of just assuming
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active.resize = resize;
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}
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};
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// check if a parent depends on the desired size of this, if so then redraw it first
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// TODO: this is stupid having 2 of these, don't ask me what the consequences are
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if let Some((rid, (outer, old_desired))) = &mut resize.x {
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let new_desired = SizeCtx {
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@@ -194,6 +206,7 @@ impl<'a> PainterCtx<'a> {
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let mut old_children = old_children.unwrap_or_default();
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let mut resize = ResizeRef::default();
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if let Some(active) = self.active.get_mut(&id) {
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// check to see if we can skip drawing first
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if active.parent != parent {
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panic!("Cannot draw the same widget twice (2)");
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}
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@@ -205,11 +218,13 @@ impl<'a> PainterCtx<'a> {
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self.mov(id, from, region);
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return;
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}
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// if not, then maintain resize and track old children to remove unneeded
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let active = self.remove(id).unwrap();
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old_children = active.children;
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resize = active.resize;
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}
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// draw widget
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self.draw_started.insert(id);
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let mut painter = Painter {
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@@ -225,7 +240,6 @@ impl<'a> PainterCtx<'a> {
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children_height: Default::default(),
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};
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// draw widgets
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painter.ctx.widgets.get_dyn_dynamic(id).draw(&mut painter);
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let children_width = painter.children_width;
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@@ -243,6 +257,7 @@ impl<'a> PainterCtx<'a> {
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mask: painter.mask,
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layer,
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};
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// set resize for children who's size this widget depends on
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for (cid, outer) in children_width {
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if let Some(w) = self.active.get_mut(&cid)
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&& w.resize.x.is_none()
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@@ -257,12 +272,15 @@ impl<'a> PainterCtx<'a> {
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w.resize.y = Some((id, outer))
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}
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}
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// remove old children that weren't kept
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for c in &old_children {
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if !instance.children.contains(c) {
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self.remove_rec(*c);
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}
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}
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// update modules
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for m in self.modules.iter_mut() {
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m.on_draw(&instance);
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}
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@@ -467,16 +485,20 @@ impl SizeCtx<'_> {
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}
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fn width_inner(&mut self, id: Id) -> Len {
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// first check cache
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if let Some(&(outer, len)) = self.cache_width.get(&id)
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&& outer == self.outer
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{
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self.checked_width.insert(id, (self.outer, len));
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return len;
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}
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// store self vars that need to be maintained
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let self_outer = self.outer;
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let self_id = self.id;
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// get size of input id
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self.id = id;
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let len = self.widgets.get_dyn_dynamic(id).desired_width(self);
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// restore vars & update cache + checked
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self.outer = self_outer;
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self.id = self_id;
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self.cache_width.insert(id, (self.outer, len));
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