remove state generic from a lot of things
This commit is contained in:
@@ -1,22 +1,22 @@
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use crate::{Ui, WidgetIdFn, WidgetLike, WidgetRef};
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use crate::{HasUi, WidgetIdFn, WidgetLike, WidgetRef};
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pub trait WidgetAttr<State, W: ?Sized> {
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type Input;
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fn run(ui: &mut Ui<State>, id: WidgetRef<State, W>, input: Self::Input);
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fn run(state: &mut State, id: WidgetRef<W>, input: Self::Input);
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}
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pub trait Attrable<State, W: ?Sized, Tag> {
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fn attr<A: WidgetAttr<State, W>>(self, input: A::Input) -> impl WidgetIdFn<State, W>;
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}
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impl<State, WL: WidgetLike<State, Tag>, Tag> Attrable<State, WL::Widget, Tag> for WL {
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impl<State: HasUi, WL: WidgetLike<State, Tag>, Tag> Attrable<State, WL::Widget, Tag> for WL {
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fn attr<A: WidgetAttr<State, WL::Widget>>(
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self,
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input: A::Input,
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) -> impl WidgetIdFn<State, WL::Widget> {
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|ui| {
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let id = self.add(ui);
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A::run(ui, id.weak(), input);
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|state| {
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let id = self.add(state);
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A::run(state, id.weak(), input);
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id
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}
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}
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@@ -8,13 +8,13 @@ pub struct EventCtx<'a, State, Data> {
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}
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pub struct EventIdCtx<'a, State, Data, W: ?Sized> {
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pub widget: WidgetRef<State, W>,
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pub widget: WidgetRef<W>,
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pub state: &'a mut State,
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pub data: &'a mut Data,
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}
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impl<State: HasUi, Data, W: ?Sized> Deref for EventIdCtx<'_, State, Data, W> {
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type Target = Ui<State>;
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type Target = Ui;
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fn deref(&self) -> &Self::Target {
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self.state.ui_ref()
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@@ -27,7 +27,7 @@ impl<State: HasUi, Data, W: ?Sized> DerefMut for EventIdCtx<'_, State, Data, W>
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}
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}
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impl<'a, State: HasUi + 'static, Data, W: Widget<State>> EventIdCtx<'a, State, Data, W> {
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impl<'a, State: HasUi + 'static, Data, W: Widget> EventIdCtx<'a, State, Data, W> {
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pub fn widget(&mut self) -> &mut W {
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&mut self.state.ui()[self.widget]
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}
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@@ -1,5 +1,6 @@
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use crate::{
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ActiveData, Event, EventCtx, EventFn, EventLike, HasUi, IdLike, LayerId, WidgetData, WidgetId,
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ActiveData, Event, EventCtx, EventFn, EventLike, HasRsc, HasUi, IdLike, LayerId, WidgetData,
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WidgetId,
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util::{HashMap, TypeMap},
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};
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use std::{any::TypeId, rc::Rc};
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@@ -21,7 +22,7 @@ impl<State: 'static> EventManager<State> {
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self.types.type_or_default()
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}
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pub fn register<I: IdLike<State>, E: EventLike>(
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pub fn register<I: IdLike, E: EventLike>(
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&mut self,
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id: I,
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event: E,
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@@ -33,20 +34,28 @@ impl<State: 'static> EventManager<State> {
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pub fn type_key<E: EventLike>() -> TypeId {
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TypeId::of::<TypeEventManager<State, E::Event>>()
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}
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}
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pub fn remove(&mut self, id: WidgetId) {
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pub trait EventsLike {
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fn remove(&mut self, id: WidgetId);
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fn draw(&mut self, data: &WidgetData, active: &ActiveData);
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fn undraw(&mut self, data: &WidgetData, active: &ActiveData);
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}
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impl<State: 'static> EventsLike for EventManager<State> {
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fn remove(&mut self, id: WidgetId) {
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for m in self.types.values_mut() {
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m.remove(id);
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}
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}
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pub fn draw(&mut self, data: &WidgetData<State>, active: &ActiveData) {
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fn draw(&mut self, data: &WidgetData, active: &ActiveData) {
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for t in &data.event_mgrs {
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self.types.get_mut(t).unwrap().draw(active);
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}
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}
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pub fn undraw(&mut self, data: &WidgetData<State>, active: &ActiveData) {
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fn undraw(&mut self, data: &WidgetData, active: &ActiveData) {
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for t in &data.event_mgrs {
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self.types.get_mut(t).unwrap().undraw(active);
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}
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@@ -99,7 +108,7 @@ impl<State, E: Event> Default for TypeEventManager<State, E> {
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impl<State: 'static, E: Event> TypeEventManager<State, E> {
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fn register(
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&mut self,
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id: impl IdLike<State>,
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id: impl IdLike,
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event: impl EventLike<Event = E>,
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f: impl for<'a> EventFn<State, E::Data<'a>>,
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) {
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@@ -112,7 +121,7 @@ impl<State: 'static, E: Event> TypeEventManager<State, E> {
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pub fn run_fn<'a>(
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&mut self,
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id: impl IdLike<State>,
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id: impl IdLike,
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) -> impl for<'b> FnOnce(EventCtx<State, E::Data<'b>>) + 'a {
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let fs = self.map.get(&id.id()).cloned().unwrap_or_default();
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move |ctx| {
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@@ -128,21 +137,26 @@ impl<State: 'static, E: Event> TypeEventManager<State, E> {
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}
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}
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pub trait HasEvents: Sized + HasUi {
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fn run_event<E: EventLike>(
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&mut self,
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id: impl IdLike<Self>,
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data: &mut <E::Event as Event>::Data<'_>,
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);
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}
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pub trait HasEvents: Sized {
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type State: HasRsc<Rsc = Self>;
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impl<State: HasUi + 'static> HasEvents for State {
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fn run_event<E: EventLike>(
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fn events(&mut self) -> &mut EventManager<Self::State>;
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fn register_event<I: IdLike, E: EventLike>(
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&mut self,
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id: impl IdLike<Self>,
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data: &mut <E::Event as Event>::Data<'_>,
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) {
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let f = self.ui().events.get_type::<E>().run_fn(id);
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f(EventCtx { state: self, data })
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id: I,
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event: E,
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f: impl for<'a> EventFn<Self::State, <E::Event as Event>::Data<'a>>,
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) where
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Self: HasUi,
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{
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let id = id.id();
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self.events().register(id, event, f);
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self.ui()
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.widgets
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.data_mut(id)
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.unwrap()
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.event_mgrs
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.insert(EventManager::<Self::State>::type_key::<E>());
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}
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}
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@@ -1,8 +1,10 @@
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mod ctx;
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mod manager;
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mod rsc;
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pub use ctx::*;
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pub use manager::*;
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pub use rsc::*;
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pub trait Event: Sized + 'static + Clone {
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type Data<'a> = ();
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29
core/src/event/rsc.rs
Normal file
29
core/src/event/rsc.rs
Normal file
@@ -0,0 +1,29 @@
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use crate::{Event, EventCtx, EventLike, EventManager, HasEvents, HasUi, IdLike};
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pub trait HasRsc: Sized + 'static {
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type Rsc: HasEvents<State = Self> + HasUi;
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fn rsc(&self) -> &Self::Rsc;
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fn rsc_mut(&mut self) -> &mut Self::Rsc;
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fn run_event<E: EventLike>(&mut self, id: impl IdLike, data: &mut <E::Event as Event>::Data<'_>)
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where
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Self: 'static,
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{
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let f = self.rsc_mut().events().get_type::<E>().run_fn(id);
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f(EventCtx { state: self, data })
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}
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fn events(&mut self) -> &mut EventManager<Self> {
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self.rsc_mut().events()
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}
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}
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impl<R: HasRsc> HasUi for R {
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fn ui_ref(&self) -> &crate::Ui {
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self.rsc().ui_ref()
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}
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fn ui(&mut self) -> &mut crate::Ui {
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self.rsc_mut().ui()
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}
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}
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@@ -18,7 +18,6 @@ mod num;
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mod orientation;
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mod primitive;
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mod render;
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mod typed;
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mod ui;
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mod widget;
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@@ -59,7 +59,7 @@ impl UiRenderNode {
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}
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}
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pub fn update<State>(&mut self, device: &Device, queue: &Queue, ui: &mut Ui<State>) {
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pub fn update(&mut self, device: &Device, queue: &Queue, ui: &mut Ui) {
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self.active.clear();
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for (i, primitives) in ui.layers.iter_mut() {
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self.active.push(i);
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@@ -1,9 +0,0 @@
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#[macro_export]
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macro_rules! core_state {
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($vis: vis $state: ty) => {
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$vis type WidgetHandle<W = dyn Widget<$state>> = $crate::WidgetHandle<$state, W>;
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$vis type WidgetHandles<W = dyn Widget<$state>> = $crate::WidgetHandles<$state, W>;
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$vis type WidgetRef<W = dyn Widget<$state>> = $crate::WidgetRef<$state, W>;
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$vis type Ui = $crate::Ui<$state>;
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};
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}
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@@ -1,20 +1,22 @@
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use crate::{
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ActiveData, Axis, Painter, SizeCtx, Ui, UiRegion, UiVec2, WidgetId,
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ActiveData, Axis, EventsLike, Painter, SizeCtx, Ui, UiRegion, UiVec2, WidgetId,
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render::MaskIdx,
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util::{HashSet, forget_ref},
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};
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use std::ops::{Deref, DerefMut};
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/// state maintained between widgets during painting
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pub struct DrawState<'a, State> {
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pub(super) ui: &'a mut Ui<State>,
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pub struct DrawState<'a> {
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pub(super) ui: &'a mut Ui,
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pub(super) events: &'a mut dyn EventsLike,
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draw_started: HashSet<WidgetId>,
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}
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impl<'a, State: 'static> DrawState<'a, State> {
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pub fn new(ui: &'a mut Ui<State>) -> Self {
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impl<'a> DrawState<'a> {
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pub fn new(ui: &'a mut Ui, events: &'a mut dyn EventsLike) -> Self {
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Self {
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ui,
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events,
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draw_started: Default::default(),
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}
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}
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@@ -23,12 +25,10 @@ impl<'a, State: 'static> DrawState<'a, State> {
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while let Some(&id) = self.widgets.needs_redraw.iter().next() {
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self.redraw(id);
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}
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self.free();
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self.ui.free(self.events);
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}
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/// redraws a widget that's currently active (drawn)
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/// can be called on something already drawn or removed,
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/// will just return if so
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pub fn redraw(&mut self, id: WidgetId) {
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self.widgets.needs_redraw.remove(&id);
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self.draw_started.remove(&id);
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@@ -65,11 +65,7 @@ impl<'a, State: 'static> DrawState<'a, State> {
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);
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}
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pub(super) fn size_ctx<'b>(
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&'b mut self,
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source: WidgetId,
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outer: UiVec2,
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) -> SizeCtx<'b, State> {
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pub(super) fn size_ctx<'b>(&'b mut self, source: WidgetId, outer: UiVec2) -> SizeCtx<'b> {
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SizeCtx {
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source,
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cache: &mut self.ui.cache,
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@@ -86,10 +82,10 @@ impl<'a, State: 'static> DrawState<'a, State> {
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// free all resources & cache
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for (id, active) in self.ui.active.drain() {
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let data = self.ui.widgets.data(id).unwrap();
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self.ui.events.undraw(data, &active);
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self.events.undraw(data, &active);
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}
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self.ui.cache.clear();
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self.free();
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self.ui.free(self.events);
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self.layers.clear();
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self.widgets.needs_redraw.clear();
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@@ -107,26 +103,11 @@ impl<'a, State: 'static> DrawState<'a, State> {
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mask: MaskIdx,
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old_children: Option<Vec<WidgetId>>,
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) {
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// I have no idea if these checks work lol
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// the idea is u can't redraw stuff u already drew,
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// and if parent is different then there's another copy with a different parent
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// but this has a very weird issue where you can't move widgets unless u remove first
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// so swapping is impossible rn I think?
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// there's definitely better solutions like a counter (>1 = panic) but don't care rn
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// if self.draw_started.contains(&id) {
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// panic!(
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// "Cannot draw the same widget ({}) twice (1)",
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// self.widgets.data(&id).unwrap().label
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// );
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// }
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let mut old_children = old_children.unwrap_or_default();
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if let Some(active) = self.ui.active.get_mut(&id)
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&& !self.ui.widgets.needs_redraw.contains(&id)
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{
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// check to see if we can skip drawing first
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if active.parent != parent {
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panic!("Cannot draw the same widget twice (2)");
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}
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if active.region == region {
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return;
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} else if active.region.size() == region.size() {
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@@ -190,7 +171,7 @@ impl<'a, State: 'static> DrawState<'a, State> {
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// update modules
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let data = self.ui.widgets.data(id).unwrap();
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self.ui.events.draw(data, &active);
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self.events.draw(data, &active);
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self.active.insert(id, active);
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}
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@@ -222,7 +203,7 @@ impl<'a, State: 'static> DrawState<'a, State> {
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self.textures.free();
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if undraw {
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let data = self.ui.widgets.data(id).unwrap();
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self.ui.events.undraw(data, active);
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self.events.undraw(data, active);
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}
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}
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active
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@@ -240,14 +221,14 @@ impl<'a, State: 'static> DrawState<'a, State> {
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}
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}
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impl<State> Deref for DrawState<'_, State> {
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type Target = Ui<State>;
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impl Deref for DrawState<'_> {
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type Target = Ui;
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fn deref(&self) -> &Self::Target {
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self.ui
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}
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}
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impl<State> DerefMut for DrawState<'_, State> {
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impl DerefMut for DrawState<'_> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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self.ui
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}
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@@ -1,6 +1,6 @@
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use crate::{
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Event, EventFn, EventLike, EventManager, IdLike, Mask, PixelRegion, PrimitiveLayers, TextData,
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TextureHandle, Textures, Widget, WidgetHandle, WidgetId, WidgetLike, Widgets,
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EventsLike, IdLike, Mask, PixelRegion, PrimitiveLayers, TextData, TextureHandle, Textures,
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Widget, WidgetHandle, WidgetId, Widgets,
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ui::draw_state::DrawState,
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util::{HashMap, TrackedArena, Vec2},
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};
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@@ -22,10 +22,9 @@ use cache::*;
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pub use painter::Painter;
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pub use size::*;
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pub struct Ui<State> {
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pub struct Ui {
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// TODO: edit visibilities
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pub widgets: Widgets<State>,
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pub events: EventManager<State>,
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pub widgets: Widgets,
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// retained painter state
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pub active: HashMap<WidgetId, ActiveData>,
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@@ -36,56 +35,44 @@ pub struct Ui<State> {
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pub masks: TrackedArena<Mask, u32>,
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pub cache: Cache,
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root: Option<WidgetHandle<State>>,
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pub root: Option<WidgetHandle>,
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old_root: Option<WidgetId>,
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recv: Receiver<WidgetId>,
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send: Sender<WidgetId>,
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full_redraw: bool,
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resized: bool,
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}
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pub trait HasUi: Sized {
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fn ui_ref(&self) -> &Ui<Self>;
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fn ui(&mut self) -> &mut Ui<Self>;
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pub trait HasUi: Sized + 'static {
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fn ui_ref(&self) -> &Ui;
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fn ui(&mut self) -> &mut Ui;
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}
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impl<State: 'static> Ui<State> {
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pub fn add<W: Widget<State>, Tag>(
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&mut self,
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w: impl WidgetLike<State, Tag, Widget = W>,
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) -> WidgetHandle<State, W> {
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w.add(self)
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}
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impl Ui {
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/// useful for debugging
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pub fn set_label(&mut self, id: impl IdLike<State>, label: String) {
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pub fn set_label(&mut self, id: impl IdLike, label: String) {
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self.widgets.data_mut(id.id()).unwrap().label = label;
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}
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pub fn label(&self, id: impl IdLike<State>) -> &String {
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pub fn label(&self, id: impl IdLike) -> &String {
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&self.widgets.data(id.id()).unwrap().label
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}
|
||||
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pub fn add_widget<W: Widget<State>>(&mut self, w: W) -> WidgetHandle<State, W> {
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pub fn add_widget<W: Widget>(&mut self, w: W) -> WidgetHandle<W> {
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WidgetHandle::new(self.widgets.add(w), self.send.clone())
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||||
}
|
||||
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||||
pub fn set_root<Tag>(&mut self, w: impl WidgetLike<State, Tag>) {
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||||
self.root = Some(w.add(self));
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self.full_redraw = true;
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||||
}
|
||||
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
pub fn get<I: IdLike<State>>(&self, id: &I) -> Option<&I::Widget>
|
||||
pub fn get<I: IdLike>(&self, id: &I) -> Option<&I::Widget>
|
||||
where
|
||||
I::Widget: Sized,
|
||||
{
|
||||
self.widgets.get(id)
|
||||
}
|
||||
|
||||
pub fn get_mut<I: IdLike<State>>(&mut self, id: &I) -> Option<&mut I::Widget>
|
||||
pub fn get_mut<I: IdLike>(&mut self, id: &I) -> Option<&mut I::Widget>
|
||||
where
|
||||
I::Widget: Sized,
|
||||
{
|
||||
@@ -96,49 +83,39 @@ impl<State: 'static> Ui<State> {
|
||||
self.textures.add(image)
|
||||
}
|
||||
|
||||
pub fn register_event<E: EventLike>(
|
||||
&mut self,
|
||||
id: impl IdLike<State>,
|
||||
event: E,
|
||||
f: impl for<'a> EventFn<State, <E::Event as Event>::Data<'a>>,
|
||||
) {
|
||||
self.events.register(id.id(), event, f);
|
||||
self.widgets
|
||||
.data_mut(id)
|
||||
.unwrap()
|
||||
.event_mgrs
|
||||
.insert(EventManager::<State>::type_key::<E>());
|
||||
}
|
||||
|
||||
pub fn resize(&mut self, size: impl Into<Vec2>) {
|
||||
self.output_size = size.into();
|
||||
self.resized = true;
|
||||
}
|
||||
|
||||
pub fn update(&mut self) {
|
||||
if self.full_redraw {
|
||||
DrawState::new(self).redraw_all();
|
||||
self.full_redraw = false;
|
||||
pub fn update(&mut self, events: &mut dyn EventsLike) {
|
||||
if self.root_changed() {
|
||||
DrawState::new(self, events).redraw_all();
|
||||
self.old_root = self.root.as_ref().map(|r| r.id());
|
||||
} else if self.widgets.has_updates() {
|
||||
DrawState::new(self).redraw_updates();
|
||||
DrawState::new(self, events).redraw_updates();
|
||||
}
|
||||
if self.resized {
|
||||
self.resized = false;
|
||||
DrawState::new(self).redraw_all();
|
||||
DrawState::new(self, events).redraw_all();
|
||||
}
|
||||
}
|
||||
|
||||
/// free any resources that don't have references anymore
|
||||
fn free(&mut self) {
|
||||
fn free(&mut self, events: &mut dyn EventsLike) {
|
||||
for id in self.recv.try_iter() {
|
||||
self.events.remove(id);
|
||||
events.remove(id);
|
||||
self.widgets.delete(id);
|
||||
}
|
||||
self.textures.free();
|
||||
}
|
||||
|
||||
pub fn root_changed(&self) -> bool {
|
||||
self.root.as_ref().map(|r| r.id()) != self.old_root
|
||||
}
|
||||
|
||||
pub fn needs_redraw(&self) -> bool {
|
||||
self.full_redraw || self.widgets.has_updates()
|
||||
self.root_changed() || self.widgets.has_updates()
|
||||
}
|
||||
|
||||
pub fn num_widgets(&self) -> usize {
|
||||
@@ -161,7 +138,7 @@ impl<State: 'static> Ui<State> {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn window_region(&self, id: &impl IdLike<State>) -> Option<PixelRegion> {
|
||||
pub fn window_region(&self, id: &impl IdLike) -> Option<PixelRegion> {
|
||||
let region = self.active.get(&id.id())?.region;
|
||||
Some(region.to_px(self.output_size))
|
||||
}
|
||||
@@ -174,7 +151,7 @@ impl<State: 'static> Ui<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static, I: IdLike<State>> Index<I> for Ui<State>
|
||||
impl<I: IdLike> Index<I> for Ui
|
||||
where
|
||||
I::Widget: Sized,
|
||||
{
|
||||
@@ -185,7 +162,7 @@ where
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static, I: IdLike<State>> IndexMut<I> for Ui<State>
|
||||
impl<I: IdLike> IndexMut<I> for Ui
|
||||
where
|
||||
I::Widget: Sized,
|
||||
{
|
||||
@@ -194,12 +171,11 @@ where
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> Default for Ui<State> {
|
||||
impl Default for Ui {
|
||||
fn default() -> Self {
|
||||
let (send, recv) = channel();
|
||||
Self {
|
||||
widgets: Default::default(),
|
||||
events: Default::default(),
|
||||
active: Default::default(),
|
||||
layers: Default::default(),
|
||||
masks: Default::default(),
|
||||
@@ -207,8 +183,8 @@ impl<State: 'static> Default for Ui<State> {
|
||||
textures: Default::default(),
|
||||
cache: Default::default(),
|
||||
output_size: Vec2::ZERO,
|
||||
root: Default::default(),
|
||||
full_redraw: false,
|
||||
root: None,
|
||||
old_root: None,
|
||||
send,
|
||||
recv,
|
||||
resized: false,
|
||||
|
||||
@@ -7,8 +7,8 @@ use crate::{
|
||||
};
|
||||
|
||||
/// makes your surfaces look pretty
|
||||
pub struct Painter<'a, 'b, State> {
|
||||
pub(super) state: &'a mut DrawState<'b, State>,
|
||||
pub struct Painter<'a, 'b> {
|
||||
pub(super) state: &'a mut DrawState<'b>,
|
||||
|
||||
pub(super) region: UiRegion,
|
||||
pub(super) mask: MaskIdx,
|
||||
@@ -19,7 +19,7 @@ pub struct Painter<'a, 'b, State> {
|
||||
pub(super) id: WidgetId,
|
||||
}
|
||||
|
||||
impl<'a, 'c, State: 'static> Painter<'a, 'c, State> {
|
||||
impl<'a, 'c> Painter<'a, 'c> {
|
||||
fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
|
||||
let h = self.state.layers.write(
|
||||
self.layer,
|
||||
@@ -52,17 +52,17 @@ impl<'a, 'c, State: 'static> Painter<'a, 'c, State> {
|
||||
}
|
||||
|
||||
/// Draws a widget within this widget's region.
|
||||
pub fn widget<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>) {
|
||||
pub fn widget<W: ?Sized>(&mut self, id: &WidgetHandle<W>) {
|
||||
self.widget_at(id, self.region);
|
||||
}
|
||||
|
||||
/// Draws a widget somewhere within this one.
|
||||
/// Useful for drawing child widgets in select areas.
|
||||
pub fn widget_within<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>, region: UiRegion) {
|
||||
pub fn widget_within<W: ?Sized>(&mut self, id: &WidgetHandle<W>, region: UiRegion) {
|
||||
self.widget_at(id, region.within(&self.region));
|
||||
}
|
||||
|
||||
fn widget_at<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>, region: UiRegion) {
|
||||
fn widget_at<W: ?Sized>(&mut self, id: &WidgetHandle<W>, region: UiRegion) {
|
||||
self.children.push(id.id());
|
||||
self.state
|
||||
.draw_inner(self.layer, id.id(), region, Some(self.id), self.mask, None);
|
||||
@@ -95,15 +95,11 @@ impl<'a, 'c, State: 'static> Painter<'a, 'c, State> {
|
||||
self.region
|
||||
}
|
||||
|
||||
pub fn size<W: ?Sized + Widget<State>>(&mut self, id: &WidgetHandle<State, W>) -> Size {
|
||||
pub fn size<W: ?Sized + Widget>(&mut self, id: &WidgetHandle<W>) -> Size {
|
||||
self.size_ctx().size(id)
|
||||
}
|
||||
|
||||
pub fn len_axis<W: ?Sized + Widget<State>>(
|
||||
&mut self,
|
||||
id: &WidgetHandle<State, W>,
|
||||
axis: Axis,
|
||||
) -> Len {
|
||||
pub fn len_axis<W: ?Sized + Widget>(&mut self, id: &WidgetHandle<W>, axis: Axis) -> Len {
|
||||
match axis {
|
||||
Axis::X => self.size_ctx().width(id),
|
||||
Axis::Y => self.size_ctx().height(id),
|
||||
@@ -138,7 +134,7 @@ impl<'a, 'c, State: 'static> Painter<'a, 'c, State> {
|
||||
&self.id
|
||||
}
|
||||
|
||||
pub fn size_ctx(&mut self) -> SizeCtx<'_, State> {
|
||||
pub fn size_ctx(&mut self) -> SizeCtx<'_> {
|
||||
self.state.size_ctx(self.id, self.region.size())
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,11 +3,11 @@ use crate::{
|
||||
UiVec2, WidgetAxisFns, WidgetId, Widgets, XAxis, YAxis, ui::cache::Cache, util::Vec2,
|
||||
};
|
||||
|
||||
pub struct SizeCtx<'a, State> {
|
||||
pub struct SizeCtx<'a> {
|
||||
pub text: &'a mut TextData,
|
||||
pub textures: &'a mut Textures,
|
||||
pub(super) source: WidgetId,
|
||||
pub(super) widgets: &'a Widgets<State>,
|
||||
pub(super) widgets: &'a Widgets,
|
||||
pub(super) cache: &'a mut Cache,
|
||||
/// TODO: should this be pub? rn used for sized
|
||||
pub outer: UiVec2,
|
||||
@@ -15,7 +15,7 @@ pub struct SizeCtx<'a, State> {
|
||||
pub(super) id: WidgetId,
|
||||
}
|
||||
|
||||
impl<State: 'static> SizeCtx<'_, State> {
|
||||
impl SizeCtx<'_> {
|
||||
pub fn id(&self) -> &WidgetId {
|
||||
&self.id
|
||||
}
|
||||
@@ -45,22 +45,22 @@ impl<State: 'static> SizeCtx<'_, State> {
|
||||
len
|
||||
}
|
||||
|
||||
pub fn width(&mut self, id: impl IdLike<State>) -> Len {
|
||||
pub fn width(&mut self, id: impl IdLike) -> Len {
|
||||
self.len_inner::<XAxis>(id.id())
|
||||
}
|
||||
|
||||
pub fn height(&mut self, id: impl IdLike<State>) -> Len {
|
||||
pub fn height(&mut self, id: impl IdLike) -> Len {
|
||||
self.len_inner::<YAxis>(id.id())
|
||||
}
|
||||
|
||||
pub fn len_axis(&mut self, id: impl IdLike<State>, axis: Axis) -> Len {
|
||||
pub fn len_axis(&mut self, id: impl IdLike, axis: Axis) -> Len {
|
||||
match axis {
|
||||
Axis::X => self.width(id),
|
||||
Axis::Y => self.height(id),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(&mut self, id: impl IdLike<State>) -> Size {
|
||||
pub fn size(&mut self, id: impl IdLike) -> Size {
|
||||
let id = id.id();
|
||||
Size {
|
||||
x: self.width(id),
|
||||
|
||||
@@ -2,16 +2,16 @@ use std::any::TypeId;
|
||||
|
||||
use crate::{Widget, util::HashSet};
|
||||
|
||||
pub struct WidgetData<State> {
|
||||
pub widget: Box<dyn Widget<State>>,
|
||||
pub struct WidgetData {
|
||||
pub widget: Box<dyn Widget>,
|
||||
pub label: String,
|
||||
pub event_mgrs: HashSet<TypeId>,
|
||||
/// dynamic borrow checking
|
||||
pub borrowed: bool,
|
||||
}
|
||||
|
||||
impl<State> WidgetData<State> {
|
||||
pub fn new<W: Widget<State>>(widget: W) -> Self {
|
||||
impl WidgetData {
|
||||
pub fn new<W: Widget>(widget: W) -> Self {
|
||||
let mut label = std::any::type_name::<W>().to_string();
|
||||
if let (Some(first), Some(last)) = (label.find(":"), label.rfind(":")) {
|
||||
label = label.split_at(first).0.to_string() + "::" + label.split_at(last + 1).1;
|
||||
|
||||
@@ -1,12 +1,7 @@
|
||||
use std::{
|
||||
marker::{PhantomData, Unsize},
|
||||
mem::MaybeUninit,
|
||||
ops::CoerceUnsized,
|
||||
sync::mpsc::Sender,
|
||||
};
|
||||
use std::{marker::Unsize, mem::MaybeUninit, ops::CoerceUnsized, sync::mpsc::Sender};
|
||||
|
||||
use crate::{
|
||||
Ui, Widget,
|
||||
Widget,
|
||||
util::{RefCounter, SlotId},
|
||||
};
|
||||
|
||||
@@ -17,42 +12,39 @@ pub type WidgetId = SlotId;
|
||||
/// a signal is sent to the owning UI to clean up the resources.
|
||||
///
|
||||
/// TODO: ergonomic clones when they get put in rust-analyzer & don't cause ICEs?
|
||||
pub struct WidgetHandle<State, W: ?Sized = dyn Widget<State>> {
|
||||
pub struct WidgetHandle<W: ?Sized = dyn Widget> {
|
||||
pub(super) id: WidgetId,
|
||||
counter: RefCounter,
|
||||
send: Sender<WidgetId>,
|
||||
ty: *const W,
|
||||
state: PhantomData<State>,
|
||||
}
|
||||
|
||||
/// A weak handle to a widget.
|
||||
/// Will not keep it alive, but can still be used for indexing like WidgetHandle.
|
||||
pub struct WidgetRef<State, W: ?Sized = dyn Widget<State>> {
|
||||
pub struct WidgetRef<W: ?Sized = dyn Widget> {
|
||||
pub(super) id: WidgetId,
|
||||
#[allow(unused)]
|
||||
ty: *const W,
|
||||
state: PhantomData<State>,
|
||||
}
|
||||
|
||||
pub struct WidgetHandles<State, W: ?Sized = dyn Widget<State>> {
|
||||
pub h: WidgetHandle<State, W>,
|
||||
pub r: WidgetRef<State, W>,
|
||||
pub struct WidgetHandles<W: ?Sized = dyn Widget> {
|
||||
pub h: WidgetHandle<W>,
|
||||
pub r: WidgetRef<W>,
|
||||
}
|
||||
|
||||
impl<State, W: Widget<State> + ?Sized + Unsize<dyn Widget<State>>> WidgetHandle<State, W> {
|
||||
pub fn any(self) -> WidgetHandle<State, dyn Widget<State>> {
|
||||
impl<W: Widget + ?Sized + Unsize<dyn Widget>> WidgetHandle<W> {
|
||||
pub fn any(self) -> WidgetHandle<dyn Widget> {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<State, W: ?Sized> WidgetHandle<State, W> {
|
||||
impl<W: ?Sized> WidgetHandle<W> {
|
||||
pub(crate) fn new(id: WidgetId, send: Sender<WidgetId>) -> Self {
|
||||
Self {
|
||||
id,
|
||||
counter: RefCounter::new(),
|
||||
send,
|
||||
ty: unsafe { MaybeUninit::zeroed().assume_init() },
|
||||
state: PhantomData,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -64,28 +56,24 @@ impl<State, W: ?Sized> WidgetHandle<State, W> {
|
||||
self.counter.refs()
|
||||
}
|
||||
|
||||
pub fn weak(&self) -> WidgetRef<State, W> {
|
||||
pub fn weak(&self) -> WidgetRef<W> {
|
||||
let Self { ty, id, .. } = *self;
|
||||
WidgetRef {
|
||||
ty,
|
||||
id,
|
||||
state: PhantomData,
|
||||
}
|
||||
WidgetRef { ty, id }
|
||||
}
|
||||
|
||||
pub fn handles(self) -> WidgetHandles<State, W> {
|
||||
pub fn handles(self) -> WidgetHandles<W> {
|
||||
let r = self.weak();
|
||||
WidgetHandles { h: self, r }
|
||||
}
|
||||
}
|
||||
|
||||
impl<State, W: ?Sized> WidgetRef<State, W> {
|
||||
impl<W: ?Sized> WidgetRef<W> {
|
||||
pub fn id(&self) -> WidgetId {
|
||||
self.id
|
||||
}
|
||||
}
|
||||
|
||||
impl<State, W: ?Sized> Drop for WidgetHandle<State, W> {
|
||||
impl<W: ?Sized> Drop for WidgetHandle<W> {
|
||||
fn drop(&mut self) {
|
||||
if self.counter.drop() {
|
||||
let _ = self.send.send(self.id);
|
||||
@@ -93,64 +81,52 @@ impl<State, W: ?Sized> Drop for WidgetHandle<State, W> {
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WidgetIdFn<State, W: ?Sized = dyn Widget<State>>:
|
||||
FnOnce(&mut Ui<State>) -> WidgetHandle<State, W>
|
||||
{
|
||||
}
|
||||
impl<State, W: ?Sized, F: FnOnce(&mut Ui<State>) -> WidgetHandle<State, W>> WidgetIdFn<State, W>
|
||||
for F
|
||||
{
|
||||
}
|
||||
pub trait WidgetIdFn<State, W: ?Sized = dyn Widget>: FnOnce(&mut State) -> WidgetHandle<W> {}
|
||||
impl<State, W: ?Sized, F: FnOnce(&mut State) -> WidgetHandle<W>> WidgetIdFn<State, W> for F {}
|
||||
|
||||
pub trait IdLike<State> {
|
||||
type Widget: Widget<State> + ?Sized + 'static;
|
||||
pub trait IdLike {
|
||||
type Widget: Widget + ?Sized + 'static;
|
||||
fn id(&self) -> WidgetId;
|
||||
}
|
||||
|
||||
impl<State, W: Widget<State> + ?Sized> IdLike<State> for &WidgetHandle<State, W> {
|
||||
impl<W: Widget + ?Sized> IdLike for &WidgetHandle<W> {
|
||||
type Widget = W;
|
||||
fn id(&self) -> WidgetId {
|
||||
self.id
|
||||
}
|
||||
}
|
||||
|
||||
impl<State, W: Widget<State> + ?Sized> IdLike<State> for WidgetHandle<State, W> {
|
||||
impl<W: Widget + ?Sized> IdLike for WidgetHandle<W> {
|
||||
type Widget = W;
|
||||
fn id(&self) -> WidgetId {
|
||||
self.id
|
||||
}
|
||||
}
|
||||
|
||||
impl<State, W: Widget<State> + ?Sized> IdLike<State> for WidgetRef<State, W> {
|
||||
impl<W: Widget + ?Sized> IdLike for WidgetRef<W> {
|
||||
type Widget = W;
|
||||
fn id(&self) -> WidgetId {
|
||||
self.id
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> IdLike<State> for WidgetId {
|
||||
type Widget = dyn Widget<State>;
|
||||
impl IdLike for WidgetId {
|
||||
type Widget = dyn Widget;
|
||||
fn id(&self) -> WidgetId {
|
||||
*self
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: ?Sized + Unsize<U>, U: ?Sized, State> CoerceUnsized<WidgetHandle<State, U>>
|
||||
for WidgetHandle<State, T>
|
||||
{
|
||||
}
|
||||
impl<State, T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetRef<State, U>>
|
||||
for WidgetRef<State, T>
|
||||
{
|
||||
}
|
||||
impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetHandle<U>> for WidgetHandle<T> {}
|
||||
impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetRef<U>> for WidgetRef<T> {}
|
||||
|
||||
impl<State, W: ?Sized> Clone for WidgetRef<State, W> {
|
||||
impl<W: ?Sized> Clone for WidgetRef<W> {
|
||||
fn clone(&self) -> Self {
|
||||
*self
|
||||
}
|
||||
}
|
||||
impl<State, W: ?Sized> Copy for WidgetRef<State, W> {}
|
||||
impl<State, W: ?Sized> PartialEq for WidgetRef<State, W> {
|
||||
impl<W: ?Sized> Copy for WidgetRef<W> {}
|
||||
impl<W: ?Sized> PartialEq for WidgetRef<W> {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.id == other.id
|
||||
}
|
||||
|
||||
@@ -1,36 +1,38 @@
|
||||
use crate::HasUi;
|
||||
|
||||
use super::*;
|
||||
use std::marker::Unsize;
|
||||
|
||||
pub trait WidgetLike<State: 'static, Tag>: Sized {
|
||||
type Widget: Widget<State> + ?Sized + Unsize<dyn Widget<State>> + 'static;
|
||||
pub trait WidgetLike<State: 'static + HasUi, Tag>: Sized {
|
||||
type Widget: Widget + ?Sized + Unsize<dyn Widget> + 'static;
|
||||
|
||||
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, Self::Widget>;
|
||||
fn add(self, state: &mut State) -> WidgetHandle<Self::Widget>;
|
||||
|
||||
fn with_id<W2>(
|
||||
self,
|
||||
f: impl FnOnce(&mut Ui<State>, WidgetHandle<State, Self::Widget>) -> WidgetHandle<State, W2>,
|
||||
f: impl FnOnce(&mut State, WidgetHandle<Self::Widget>) -> WidgetHandle<W2>,
|
||||
) -> impl WidgetIdFn<State, W2> {
|
||||
move |ui| {
|
||||
let id = self.add(ui);
|
||||
f(ui, id)
|
||||
move |state| {
|
||||
let id = self.add(state);
|
||||
f(state, id)
|
||||
}
|
||||
}
|
||||
|
||||
fn set_root(self, ui: &mut Ui<State>) {
|
||||
ui.set_root(self);
|
||||
fn set_root(self, state: &mut State) {
|
||||
state.ui().root = Some(self.add(state));
|
||||
}
|
||||
|
||||
fn handles(self, ui: &mut Ui<State>) -> WidgetHandles<State, Self::Widget> {
|
||||
self.add(ui).handles()
|
||||
fn handles(self, state: &mut State) -> WidgetHandles<Self::Widget> {
|
||||
self.add(state).handles()
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WidgetArrLike<State, const LEN: usize, Tag> {
|
||||
fn ui(self, ui: &mut Ui<State>) -> WidgetArr<State, LEN>;
|
||||
fn add(self, state: &mut State) -> WidgetArr<LEN>;
|
||||
}
|
||||
|
||||
impl<State, const LEN: usize> WidgetArrLike<State, LEN, ArrTag> for WidgetArr<State, LEN> {
|
||||
fn ui(self, _: &mut Ui<State>) -> WidgetArr<State, LEN> {
|
||||
impl<State, const LEN: usize> WidgetArrLike<State, LEN, ArrTag> for WidgetArr<LEN> {
|
||||
fn add(self, _: &mut State) -> WidgetArr<LEN> {
|
||||
self
|
||||
}
|
||||
}
|
||||
@@ -41,12 +43,12 @@ macro_rules! impl_widget_arr {
|
||||
impl_widget_arr!($n;$($W)*;$(${concat($W,Tag)})*);
|
||||
};
|
||||
($n:expr;$($W:ident)*;$($Tag:ident)*) => {
|
||||
impl<State: 'static, $($W: WidgetLike<State, $Tag>,$Tag,)*> WidgetArrLike<State, $n, ($($Tag,)*)> for ($($W,)*) {
|
||||
fn ui(self, ui: &mut Ui<State>) -> WidgetArr<State, $n> {
|
||||
impl<State: 'static + HasUi, $($W: WidgetLike<State, $Tag>,$Tag,)*> WidgetArrLike<State, $n, ($($Tag,)*)> for ($($W,)*) {
|
||||
fn add(self, state: &mut State) -> WidgetArr<$n> {
|
||||
#[allow(non_snake_case)]
|
||||
let ($($W,)*) = self;
|
||||
WidgetArr::new(
|
||||
[$($W.add(ui),)*],
|
||||
[$($W.add(state),)*],
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use crate::{Axis, AxisT, Len, Painter, SizeCtx, Ui};
|
||||
use crate::{Axis, AxisT, Len, Painter, SizeCtx};
|
||||
use std::any::Any;
|
||||
|
||||
mod data;
|
||||
@@ -13,18 +13,18 @@ pub use like::*;
|
||||
pub use tag::*;
|
||||
pub use widgets::*;
|
||||
|
||||
pub trait Widget<State>: Any {
|
||||
fn draw(&mut self, painter: &mut Painter<State>);
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len;
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len;
|
||||
pub trait Widget: Any {
|
||||
fn draw(&mut self, painter: &mut Painter);
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len;
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len;
|
||||
}
|
||||
|
||||
pub trait WidgetAxisFns<State> {
|
||||
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx<State>) -> Len;
|
||||
pub trait WidgetAxisFns {
|
||||
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len;
|
||||
}
|
||||
|
||||
impl<State, W: Widget<State> + ?Sized> WidgetAxisFns<State> for W {
|
||||
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
impl<W: Widget + ?Sized> WidgetAxisFns for W {
|
||||
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match A::get() {
|
||||
Axis::X => self.desired_width(ctx),
|
||||
Axis::Y => self.desired_height(ctx),
|
||||
@@ -32,17 +32,17 @@ impl<State, W: Widget<State> + ?Sized> WidgetAxisFns<State> for W {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> Widget<State> for () {
|
||||
fn draw(&mut self, _: &mut Painter<State>) {}
|
||||
fn desired_width(&mut self, _: &mut SizeCtx<State>) -> Len {
|
||||
impl Widget for () {
|
||||
fn draw(&mut self, _: &mut Painter) {}
|
||||
fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::ZERO
|
||||
}
|
||||
fn desired_height(&mut self, _: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::ZERO
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> dyn Widget<State> {
|
||||
impl dyn Widget {
|
||||
pub fn as_any(&self) -> &dyn Any {
|
||||
self
|
||||
}
|
||||
@@ -55,31 +55,31 @@ impl<State> dyn Widget<State> {
|
||||
/// A function that returns a widget given a UI.
|
||||
/// Useful for defining trait functions on widgets that create a parent widget so that the children
|
||||
/// don't need to be IDs yet
|
||||
pub trait WidgetFn<State, W: Widget<State> + ?Sized>: FnOnce(&mut Ui<State>) -> W {}
|
||||
impl<State, W: Widget<State> + ?Sized, F: FnOnce(&mut Ui<State>) -> W> WidgetFn<State, W> for F {}
|
||||
pub trait WidgetFn<State, W: Widget + ?Sized>: FnOnce(&mut State) -> W {}
|
||||
impl<State, W: Widget + ?Sized, F: FnOnce(&mut State) -> W> WidgetFn<State, W> for F {}
|
||||
|
||||
pub struct WidgetArr<State, const LEN: usize> {
|
||||
pub arr: [WidgetHandle<State>; LEN],
|
||||
pub struct WidgetArr<const LEN: usize> {
|
||||
pub arr: [WidgetHandle; LEN],
|
||||
}
|
||||
|
||||
impl<State, const LEN: usize> WidgetArr<State, LEN> {
|
||||
pub fn new(arr: [WidgetHandle<State>; LEN]) -> Self {
|
||||
impl<const LEN: usize> WidgetArr<LEN> {
|
||||
pub fn new(arr: [WidgetHandle; LEN]) -> Self {
|
||||
Self { arr }
|
||||
}
|
||||
}
|
||||
|
||||
pub trait WidgetOption<State> {
|
||||
fn get(self, ui: &mut Ui<State>) -> Option<WidgetHandle<State>>;
|
||||
fn get(self, state: &mut State) -> Option<WidgetHandle>;
|
||||
}
|
||||
|
||||
impl<State> WidgetOption<State> for () {
|
||||
fn get(self, _: &mut Ui<State>) -> Option<WidgetHandle<State>> {
|
||||
fn get(self, _: &mut State) -> Option<WidgetHandle> {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
impl<State, F: FnOnce(&mut Ui<State>) -> Option<WidgetHandle<State>>> WidgetOption<State> for F {
|
||||
fn get(self, ui: &mut Ui<State>) -> Option<WidgetHandle<State>> {
|
||||
self(ui)
|
||||
impl<State, F: FnOnce(&mut State) -> Option<WidgetHandle>> WidgetOption<State> for F {
|
||||
fn get(self, state: &mut State) -> Option<WidgetHandle> {
|
||||
self(state)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,46 +1,46 @@
|
||||
use std::marker::Unsize;
|
||||
|
||||
use crate::HasUi;
|
||||
|
||||
use super::*;
|
||||
|
||||
pub struct ArrTag;
|
||||
|
||||
pub struct WidgetTag;
|
||||
impl<State: 'static, W: Widget<State>> WidgetLike<State, WidgetTag> for W {
|
||||
impl<State: HasUi, W: Widget> WidgetLike<State, WidgetTag> for W {
|
||||
type Widget = W;
|
||||
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, W> {
|
||||
ui.add_widget(self)
|
||||
fn add(self, state: &mut State) -> WidgetHandle<W> {
|
||||
state.ui().add_widget(self)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct FnTag;
|
||||
impl<State: 'static, W: Widget<State>, F: FnOnce(&mut Ui<State>) -> W> WidgetLike<State, FnTag>
|
||||
for F
|
||||
{
|
||||
impl<State: HasUi, W: Widget, F: FnOnce(&mut State) -> W> WidgetLike<State, FnTag> for F {
|
||||
type Widget = W;
|
||||
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, W> {
|
||||
self(ui).add(ui)
|
||||
fn add(self, state: &mut State) -> WidgetHandle<W> {
|
||||
self(state).add(state)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct IdTag;
|
||||
impl<State: 'static, W: ?Sized + Widget<State> + Unsize<dyn Widget<State>> + 'static>
|
||||
WidgetLike<State, IdTag> for WidgetHandle<State, W>
|
||||
impl<State: HasUi, W: ?Sized + Widget + Unsize<dyn Widget> + 'static> WidgetLike<State, IdTag>
|
||||
for WidgetHandle<W>
|
||||
{
|
||||
type Widget = W;
|
||||
fn add(self, _: &mut Ui<State>) -> WidgetHandle<State, W> {
|
||||
fn add(self, _: &mut State) -> WidgetHandle<W> {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub struct IdFnTag;
|
||||
impl<
|
||||
State: 'static,
|
||||
W: ?Sized + Widget<State> + Unsize<dyn Widget<State>> + 'static,
|
||||
F: FnOnce(&mut Ui<State>) -> WidgetHandle<State, W>,
|
||||
State: HasUi,
|
||||
W: ?Sized + Widget + Unsize<dyn Widget> + 'static,
|
||||
F: FnOnce(&mut State) -> WidgetHandle<W>,
|
||||
> WidgetLike<State, IdFnTag> for F
|
||||
{
|
||||
type Widget = W;
|
||||
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, W> {
|
||||
self(ui)
|
||||
fn add(self, state: &mut State) -> WidgetHandle<W> {
|
||||
self(state)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,12 +3,12 @@ use crate::{
|
||||
util::{DynBorrower, HashSet, SlotVec, forget_mut, to_mut},
|
||||
};
|
||||
|
||||
pub struct Widgets<State> {
|
||||
pub struct Widgets {
|
||||
pub needs_redraw: HashSet<WidgetId>,
|
||||
vec: SlotVec<WidgetData<State>>,
|
||||
vec: SlotVec<WidgetData>,
|
||||
}
|
||||
|
||||
impl<State> Default for Widgets<State> {
|
||||
impl Default for Widgets {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
needs_redraw: Default::default(),
|
||||
@@ -17,23 +17,23 @@ impl<State> Default for Widgets<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> Widgets<State> {
|
||||
impl Widgets {
|
||||
pub fn has_updates(&self) -> bool {
|
||||
!self.needs_redraw.is_empty()
|
||||
}
|
||||
|
||||
pub fn get_dyn(&self, id: WidgetId) -> Option<&dyn Widget<State>> {
|
||||
pub fn get_dyn(&self, id: WidgetId) -> Option<&dyn Widget> {
|
||||
Some(self.vec.get(id)?.widget.as_ref())
|
||||
}
|
||||
|
||||
pub fn get_dyn_mut(&mut self, id: WidgetId) -> Option<&mut dyn Widget<State>> {
|
||||
pub fn get_dyn_mut(&mut self, id: WidgetId) -> Option<&mut dyn Widget> {
|
||||
self.needs_redraw.insert(id);
|
||||
Some(self.vec.get_mut(id)?.widget.as_mut())
|
||||
}
|
||||
|
||||
/// get_dyn but dynamic borrow checking of widgets
|
||||
/// lets you do recursive (tree) operations, like the painter does
|
||||
pub(crate) fn get_dyn_dynamic<'a>(&self, id: WidgetId) -> WidgetWrapper<'a, State> {
|
||||
pub(crate) fn get_dyn_dynamic<'a>(&self, id: WidgetId) -> WidgetWrapper<'a> {
|
||||
// SAFETY: must guarantee no other mutable references to this widget exist
|
||||
// done through the borrow variable
|
||||
let data = unsafe { forget_mut(to_mut(self.vec.get(id).unwrap())) };
|
||||
@@ -43,37 +43,37 @@ impl<State: 'static> Widgets<State> {
|
||||
WidgetWrapper::new(data.widget.as_mut(), &mut data.borrowed)
|
||||
}
|
||||
|
||||
pub fn get<I: IdLike<State>>(&self, id: &I) -> Option<&I::Widget>
|
||||
pub fn get<I: IdLike>(&self, id: &I) -> Option<&I::Widget>
|
||||
where
|
||||
I::Widget: Sized,
|
||||
{
|
||||
self.get_dyn(id.id())?.as_any().downcast_ref()
|
||||
}
|
||||
|
||||
pub fn get_mut<I: IdLike<State>>(&mut self, id: &I) -> Option<&mut I::Widget>
|
||||
pub fn get_mut<I: IdLike>(&mut self, id: &I) -> Option<&mut I::Widget>
|
||||
where
|
||||
I::Widget: Sized,
|
||||
{
|
||||
self.get_dyn_mut(id.id())?.as_any_mut().downcast_mut()
|
||||
}
|
||||
|
||||
pub fn add<W: Widget<State>>(&mut self, widget: W) -> WidgetId {
|
||||
pub fn add<W: Widget>(&mut self, widget: W) -> WidgetId {
|
||||
self.vec.add(WidgetData::new(widget))
|
||||
}
|
||||
|
||||
pub fn data(&self, id: impl IdLike<State>) -> Option<&WidgetData<State>> {
|
||||
pub fn data(&self, id: impl IdLike) -> Option<&WidgetData> {
|
||||
self.vec.get(id.id())
|
||||
}
|
||||
|
||||
pub fn label(&self, id: impl IdLike<State>) -> &String {
|
||||
pub fn label(&self, id: impl IdLike) -> &String {
|
||||
&self.data(id.id()).unwrap().label
|
||||
}
|
||||
|
||||
pub fn data_mut(&mut self, id: impl IdLike<State>) -> Option<&mut WidgetData<State>> {
|
||||
pub fn data_mut(&mut self, id: impl IdLike) -> Option<&mut WidgetData> {
|
||||
self.vec.get_mut(id.id())
|
||||
}
|
||||
|
||||
pub fn delete(&mut self, id: impl IdLike<State>) {
|
||||
pub fn delete(&mut self, id: impl IdLike) {
|
||||
self.vec.free(id.id());
|
||||
// not sure if there's any point in this
|
||||
// self.updates.remove(&id);
|
||||
@@ -85,4 +85,4 @@ impl<State: 'static> Widgets<State> {
|
||||
}
|
||||
}
|
||||
|
||||
pub type WidgetWrapper<'a, State> = DynBorrower<'a, dyn Widget<State>>;
|
||||
pub type WidgetWrapper<'a> = DynBorrower<'a, dyn Widget>;
|
||||
|
||||
114
macro/src/lib.rs
114
macro/src/lib.rs
@@ -2,12 +2,10 @@ extern crate proc_macro;
|
||||
use proc_macro::TokenStream;
|
||||
use quote::quote;
|
||||
use syn::{
|
||||
Attribute, Block, Error, GenericParam, Generics, Ident, ItemStruct, ItemTrait, Meta, Signature,
|
||||
Token, Visibility,
|
||||
Attribute, Block, Error, GenericParam, Generics, Ident, ItemTrait, Signature, Token,
|
||||
Visibility,
|
||||
parse::{Parse, ParseStream, Result},
|
||||
parse_macro_input, parse_quote,
|
||||
punctuated::Punctuated,
|
||||
spanned::Spanned,
|
||||
};
|
||||
|
||||
struct Input {
|
||||
@@ -96,111 +94,3 @@ pub fn widget_trait(input: TokenStream) -> TokenStream {
|
||||
}
|
||||
.into()
|
||||
}
|
||||
|
||||
#[proc_macro_derive(GlobalState, attributes(has))]
|
||||
pub fn derive_global_state(input: TokenStream) -> TokenStream {
|
||||
let input = parse_macro_input!(input as ItemStruct);
|
||||
let name = input.ident;
|
||||
let mut impls = TokenStream::new();
|
||||
for field in input.fields {
|
||||
let Some(attr) = field.attrs.iter().find(|a| a.path().is_ident("has")) else {
|
||||
continue;
|
||||
};
|
||||
let error: TokenStream = Error::new(
|
||||
attr.span(),
|
||||
"invalid attribute format; usage: #[has(HasTrait, trait_fn)]",
|
||||
)
|
||||
.into_compile_error()
|
||||
.into();
|
||||
let Meta::List(list) = &attr.meta else {
|
||||
return error;
|
||||
};
|
||||
match list.parse_args_with(Punctuated::<Ident, Token![,]>::parse_terminated) {
|
||||
Ok(list) => {
|
||||
if list.len() != 2 {
|
||||
return error;
|
||||
}
|
||||
let traitt = &list[0];
|
||||
let fn_name = &list[1];
|
||||
let field_name = field.ident;
|
||||
let ty = field.ty;
|
||||
impls.extend::<TokenStream>(
|
||||
quote! {
|
||||
impl #traitt for #name {
|
||||
fn #fn_name(&mut self) -> &mut #ty {
|
||||
&mut self.#field_name
|
||||
}
|
||||
}
|
||||
}
|
||||
.into(),
|
||||
);
|
||||
}
|
||||
Err(..) => {
|
||||
return error;
|
||||
}
|
||||
}
|
||||
}
|
||||
impls
|
||||
}
|
||||
|
||||
#[proc_macro_derive(HasUi)]
|
||||
pub fn derive_has_ui(input: TokenStream) -> TokenStream {
|
||||
has_ui(&parse_macro_input!(input))
|
||||
}
|
||||
|
||||
fn has_ui(input: &ItemStruct) -> TokenStream {
|
||||
let name = &input.ident;
|
||||
let Some(field) = input
|
||||
.fields
|
||||
.iter()
|
||||
.find(|f| f.ty == parse_quote!(Ui<Self>) || f.ty == parse_quote!(Ui))
|
||||
else {
|
||||
return Error::new(name.span(), "could not find a Ui<Self> field for HasUi")
|
||||
.into_compile_error()
|
||||
.into();
|
||||
};
|
||||
let field = &field.ident;
|
||||
quote! {
|
||||
impl HasUi for #name {
|
||||
fn ui_ref(&self) -> &iris::iris_core::Ui<Self> {
|
||||
&self.#field
|
||||
}
|
||||
|
||||
fn ui(&mut self) -> &mut iris::iris_core::Ui<Self> {
|
||||
&mut self.#field
|
||||
}
|
||||
}
|
||||
}
|
||||
.into()
|
||||
}
|
||||
|
||||
#[proc_macro_derive(DefaultUiState)]
|
||||
pub fn derive_default_ui_state(input: TokenStream) -> TokenStream {
|
||||
let input = parse_macro_input!(input as ItemStruct);
|
||||
let mut output = has_ui(&input);
|
||||
let name = input.ident;
|
||||
let Some(field) = input
|
||||
.fields
|
||||
.iter()
|
||||
.find(|f| f.ty == parse_quote!(UiState<Self>) || f.ty == parse_quote!(UiState))
|
||||
else {
|
||||
return Error::new(
|
||||
name.span(),
|
||||
"could not find a UiState<Self> field for HasUiState",
|
||||
)
|
||||
.into_compile_error()
|
||||
.into();
|
||||
};
|
||||
let field = &field.ident;
|
||||
output.extend::<TokenStream>(
|
||||
quote! {
|
||||
impl HasUiState for #name {
|
||||
fn ui_state(&mut self) -> &mut iris::default::UiState<Self> {
|
||||
&mut self.#field
|
||||
}
|
||||
}
|
||||
}
|
||||
.into(),
|
||||
);
|
||||
output
|
||||
}
|
||||
|
||||
@@ -2,28 +2,36 @@ use cosmic_text::Family;
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
use winit::{event::WindowEvent, event_loop::ActiveEventLoop, window::WindowAttributes};
|
||||
|
||||
iris::state_prelude!(Client);
|
||||
iris::state_prelude!(DefaultUiRsc<Client>);
|
||||
|
||||
fn main() {
|
||||
App::<Client>::run();
|
||||
}
|
||||
|
||||
#[derive(DefaultUiState)]
|
||||
pub struct Client {
|
||||
ui: Ui,
|
||||
ui_state: UiState,
|
||||
rsc: DefaultUiRsc<Self>,
|
||||
info: WidgetRef<Text>,
|
||||
}
|
||||
|
||||
impl HasRsc for Client {
|
||||
type Rsc = DefaultUiRsc<Self>;
|
||||
|
||||
fn rsc(&self) -> &Self::Rsc {
|
||||
&self.rsc
|
||||
}
|
||||
|
||||
fn rsc_mut(&mut self) -> &mut Self::Rsc {
|
||||
&mut self.rsc
|
||||
}
|
||||
}
|
||||
|
||||
impl DefaultAppState for Client {
|
||||
fn new(event_loop: &ActiveEventLoop, _proxy: Proxy<Self::Event>) -> Self {
|
||||
let mut ui = Ui::new();
|
||||
let window = event_loop
|
||||
.create_window(WindowAttributes::default())
|
||||
.unwrap();
|
||||
let mut rsc = DefaultUiRsc::new(window);
|
||||
let info;
|
||||
{
|
||||
let ui = &mut ui;
|
||||
let rrect = rect(Color::WHITE).radius(20);
|
||||
let pad_test = (
|
||||
rrect.color(Color::BLUE),
|
||||
@@ -46,7 +54,7 @@ impl DefaultAppState for Client {
|
||||
.width(rest(3)),
|
||||
)
|
||||
.span(Dir::RIGHT)
|
||||
.handles(ui);
|
||||
.handles(&mut rsc);
|
||||
|
||||
let span_test = (
|
||||
rrect.color(Color::GREEN).width(100),
|
||||
@@ -57,14 +65,16 @@ impl DefaultAppState for Client {
|
||||
rrect.color(Color::RED).width(100),
|
||||
)
|
||||
.span(Dir::LEFT)
|
||||
.add(ui);
|
||||
.add(&mut rsc);
|
||||
|
||||
let span_add = Span::empty(Dir::RIGHT).handles(ui);
|
||||
let span_add = Span::empty(Dir::RIGHT).handles(&mut rsc);
|
||||
|
||||
let add_button = rect(Color::LIME)
|
||||
.radius(30)
|
||||
.on(CursorSense::click(), move |mut ctx| {
|
||||
let child = ctx.add(image(include_bytes!("assets/sungals.png")).center());
|
||||
let child = image(include_bytes!("assets/sungals.png"))
|
||||
.center()
|
||||
.add(&mut ctx.state.rsc);
|
||||
ctx[span_add.r].children.push(child);
|
||||
})
|
||||
.sized((150, 150))
|
||||
@@ -78,7 +88,7 @@ impl DefaultAppState for Client {
|
||||
.sized((150, 150))
|
||||
.align(Align::BOT_LEFT);
|
||||
|
||||
let span_add_test = (span_add.h, add_button, del_button).stack().add(ui);
|
||||
let span_add_test = (span_add.h, add_button, del_button).stack().add(&mut rsc);
|
||||
|
||||
let btext = |content| wtext(content).size(30);
|
||||
|
||||
@@ -101,9 +111,9 @@ impl DefaultAppState for Client {
|
||||
wtext("pretty cool right?").size(50),
|
||||
)
|
||||
.span(Dir::DOWN)
|
||||
.add(ui);
|
||||
.add(&mut rsc);
|
||||
|
||||
let texts = Span::empty(Dir::DOWN).gap(10).handles(ui);
|
||||
let texts = Span::empty(Dir::DOWN).gap(10).handles(&mut rsc);
|
||||
let msg_area = texts.h.scrollable().masked().background(rect(Color::SKY));
|
||||
let add_text = wtext("add")
|
||||
.editable(EditMode::MultiLine)
|
||||
@@ -120,10 +130,10 @@ impl DefaultAppState for Client {
|
||||
.attr::<Selectable>(());
|
||||
let msg_box = text
|
||||
.background(rect(Color::WHITE.darker(0.5)))
|
||||
.add(&mut ctx);
|
||||
.add(&mut ctx.state.rsc);
|
||||
ctx[texts.r].children.push(msg_box);
|
||||
})
|
||||
.handles(ui);
|
||||
.handles(&mut rsc);
|
||||
let text_edit_scroll = (
|
||||
msg_area.height(rest(1)),
|
||||
(
|
||||
@@ -145,9 +155,9 @@ impl DefaultAppState for Client {
|
||||
.align(Align::BOT),
|
||||
)
|
||||
.span(Dir::DOWN)
|
||||
.add(ui);
|
||||
.add(&mut rsc);
|
||||
|
||||
let main = WidgetPtr::new().handles(ui);
|
||||
let main = WidgetPtr::new().handles(&mut rsc);
|
||||
|
||||
let vals = Rc::new(RefCell::new((0, Vec::new())));
|
||||
let mut switch_button = |color, to: WidgetHandle, label| {
|
||||
@@ -155,7 +165,7 @@ impl DefaultAppState for Client {
|
||||
let i = vec.len();
|
||||
if vec.is_empty() {
|
||||
vec.push(None);
|
||||
ui[main.r].set(to);
|
||||
rsc.ui[main.r].set(to);
|
||||
} else {
|
||||
vec.push(Some(to));
|
||||
}
|
||||
@@ -194,33 +204,28 @@ impl DefaultAppState for Client {
|
||||
)
|
||||
.span(Dir::RIGHT);
|
||||
|
||||
info = wtext("").handles(ui);
|
||||
info = wtext("").handles(&mut rsc);
|
||||
let info_sect = info.h.pad(10).align(Align::RIGHT);
|
||||
|
||||
((tabs.height(40), main.h.pad(10)).span(Dir::DOWN), info_sect)
|
||||
.stack()
|
||||
.set_root(ui);
|
||||
}
|
||||
.set_root(&mut rsc);
|
||||
|
||||
Self {
|
||||
ui,
|
||||
ui_state: UiState::new(window),
|
||||
info: info.r,
|
||||
}
|
||||
Self { rsc, info: info.r }
|
||||
}
|
||||
|
||||
fn window_event(&mut self, _: WindowEvent) {
|
||||
let new = format!(
|
||||
"widgets: {}\nactive:{}\nviews: {}",
|
||||
self.ui.num_widgets(),
|
||||
self.ui.active_widgets(),
|
||||
self.ui_state.renderer.ui.view_count()
|
||||
self.ui().num_widgets(),
|
||||
self.ui().active_widgets(),
|
||||
self.ui_state().renderer.ui.view_count()
|
||||
);
|
||||
if new != *self.ui[self.info].content {
|
||||
*self.ui[self.info].content = new;
|
||||
if new != *self.rsc.ui[self.info].content {
|
||||
*self.rsc.ui[self.info].content = new;
|
||||
}
|
||||
if self.ui.needs_redraw() {
|
||||
self.ui_state.window.request_redraw();
|
||||
if self.ui().needs_redraw() {
|
||||
self.ui_state().window.request_redraw();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,11 +4,11 @@ use winit::dpi::{LogicalPosition, LogicalSize};
|
||||
|
||||
pub struct Selector;
|
||||
|
||||
impl<State: HasUiState, W: Widget<State> + 'static> WidgetAttr<State, W> for Selector {
|
||||
type Input = WidgetRef<State, TextEdit<State>>;
|
||||
impl<State: HasUiState + HasEvents, W: Widget + 'static> WidgetAttr<State, W> for Selector {
|
||||
type Input = WidgetRef<TextEdit>;
|
||||
|
||||
fn run(ui: &mut Ui<State>, container: WidgetRef<State, W>, id: Self::Input) {
|
||||
ui.register_event(container, CursorSense::click_or_drag(), move |ctx| {
|
||||
fn run(state: &mut State, container: WidgetRef<W>, id: Self::Input) {
|
||||
state.register_event(container, CursorSense::click_or_drag(), move |ctx| {
|
||||
let region = ctx.state.ui().window_region(&id).unwrap();
|
||||
let id_pos = region.top_left;
|
||||
let container_pos = ctx.state.ui().window_region(&container).unwrap().top_left;
|
||||
@@ -21,11 +21,11 @@ impl<State: HasUiState, W: Widget<State> + 'static> WidgetAttr<State, W> for Sel
|
||||
|
||||
pub struct Selectable;
|
||||
|
||||
impl<State: HasUiState> WidgetAttr<State, TextEdit<State>> for Selectable {
|
||||
impl<State: HasUiState + HasEvents> WidgetAttr<State, TextEdit> for Selectable {
|
||||
type Input = ();
|
||||
|
||||
fn run(ui: &mut Ui<State>, id: WidgetRef<State, TextEdit<State>>, _: Self::Input) {
|
||||
ui.register_event(id, CursorSense::click_or_drag(), move |ctx| {
|
||||
fn run(state: &mut State, id: WidgetRef<TextEdit>, _: Self::Input) {
|
||||
state.register_event(id, CursorSense::click_or_drag(), move |ctx| {
|
||||
select(
|
||||
ctx.state,
|
||||
id,
|
||||
@@ -37,9 +37,9 @@ impl<State: HasUiState> WidgetAttr<State, TextEdit<State>> for Selectable {
|
||||
}
|
||||
}
|
||||
|
||||
fn select<State: 'static + HasUiState>(
|
||||
state: &mut State,
|
||||
id: WidgetRef<State, TextEdit<State>>,
|
||||
fn select(
|
||||
state: &mut impl HasUiState,
|
||||
id: WidgetRef<TextEdit>,
|
||||
pos: Vec2,
|
||||
size: Vec2,
|
||||
dragging: bool,
|
||||
|
||||
@@ -66,7 +66,7 @@ impl Input {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> UiState<State> {
|
||||
impl UiState {
|
||||
pub fn window_size(&self) -> Vec2 {
|
||||
let size = self.renderer.window().inner_size();
|
||||
(size.width, size.height).into()
|
||||
|
||||
@@ -24,17 +24,57 @@ pub use sense::*;
|
||||
|
||||
pub type Proxy<Event> = EventLoopProxy<Event>;
|
||||
|
||||
pub struct UiState<State> {
|
||||
pub struct DefaultUiRsc<State> {
|
||||
pub ui: Ui,
|
||||
pub ui_state: UiState,
|
||||
pub events: EventManager<State>,
|
||||
}
|
||||
|
||||
impl<State> DefaultUiRsc<State> {
|
||||
pub fn new(window: impl Into<Arc<Window>>) -> Self {
|
||||
Self {
|
||||
ui: Ui::new(),
|
||||
ui_state: UiState::new(window),
|
||||
events: EventManager::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> HasUi for DefaultUiRsc<State> {
|
||||
fn ui_ref(&self) -> &Ui {
|
||||
&self.ui
|
||||
}
|
||||
|
||||
fn ui(&mut self) -> &mut Ui {
|
||||
&mut self.ui
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static + HasRsc<Rsc = Self>> HasEvents for DefaultUiRsc<State> {
|
||||
type State = State;
|
||||
|
||||
fn events(&mut self) -> &mut EventManager<State> {
|
||||
&mut self.events
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> HasUiState for DefaultUiRsc<State> {
|
||||
fn ui_state(&mut self) -> &mut UiState {
|
||||
&mut self.ui_state
|
||||
}
|
||||
}
|
||||
|
||||
pub struct UiState {
|
||||
pub renderer: UiRenderer,
|
||||
pub input: Input,
|
||||
pub focus: Option<WidgetRef<State, TextEdit<State>>>,
|
||||
pub focus: Option<WidgetRef<TextEdit>>,
|
||||
pub clipboard: Clipboard,
|
||||
pub window: Arc<Window>,
|
||||
pub ime: usize,
|
||||
pub last_click: Instant,
|
||||
}
|
||||
|
||||
impl<State> UiState<State> {
|
||||
impl UiState {
|
||||
pub fn new(window: impl Into<Arc<Window>>) -> Self {
|
||||
let window = window.into();
|
||||
Self {
|
||||
@@ -50,14 +90,23 @@ impl<State> UiState<State> {
|
||||
}
|
||||
|
||||
pub trait HasUiState: Sized + 'static + HasUi {
|
||||
fn ui_state(&mut self) -> &mut UiState<Self>;
|
||||
fn ui_with_ui_state(&mut self) -> (&mut Ui<Self>, &mut UiState<Self>) {
|
||||
fn ui_state(&mut self) -> &mut UiState;
|
||||
fn ui_with_ui_state(&mut self) -> (&mut Ui, &mut UiState) {
|
||||
// as long as you're not doing anything actually unhinged this should always work safely
|
||||
(unsafe { forget_mut(self.ui()) }, self.ui_state())
|
||||
}
|
||||
}
|
||||
|
||||
pub trait DefaultAppState: Sized + 'static + HasUi + HasUiState {
|
||||
impl<R: HasRsc> HasUiState for R
|
||||
where
|
||||
R::Rsc: HasUiState,
|
||||
{
|
||||
fn ui_state(&mut self) -> &mut UiState {
|
||||
self.rsc_mut().ui_state()
|
||||
}
|
||||
}
|
||||
|
||||
pub trait DefaultAppState: Sized + 'static + HasRsc + HasUi + HasUiState {
|
||||
type Event: 'static = ();
|
||||
fn new(event_loop: &ActiveEventLoop, proxy: Proxy<Self::Event>) -> Self;
|
||||
#[allow(unused_variables)]
|
||||
@@ -80,6 +129,7 @@ impl<State: DefaultAppState> AppState for State {
|
||||
}
|
||||
|
||||
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
|
||||
let events = unsafe { forget_mut(self.events()) };
|
||||
let ui_state = self.ui_state();
|
||||
let input_changed = ui_state.input.event(&event);
|
||||
let cursor_state = ui_state.cursor_state().clone();
|
||||
@@ -100,7 +150,7 @@ impl<State: DefaultAppState> AppState for State {
|
||||
match &event {
|
||||
WindowEvent::CloseRequested => event_loop.exit(),
|
||||
WindowEvent::RedrawRequested => {
|
||||
ui.update();
|
||||
ui.update(events);
|
||||
ui_state.renderer.update(ui);
|
||||
ui_state.renderer.draw();
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ pub struct UiRenderer {
|
||||
}
|
||||
|
||||
impl UiRenderer {
|
||||
pub fn update<State>(&mut self, ui: &mut Ui<State>) {
|
||||
pub fn update(&mut self, ui: &mut Ui) {
|
||||
self.ui.update(&self.device, &self.queue, ui);
|
||||
}
|
||||
|
||||
|
||||
@@ -142,11 +142,10 @@ pub trait SensorUi<State> {
|
||||
fn run_sensors(&mut self, cursor: &CursorState, window_size: Vec2);
|
||||
}
|
||||
|
||||
impl<State: 'static + HasUi> SensorUi<State> for State {
|
||||
impl<State: 'static + HasRsc> SensorUi<State> for State {
|
||||
fn run_sensors(&mut self, cursor: &CursorState, window_size: Vec2) {
|
||||
let layers = std::mem::take(&mut self.ui().layers);
|
||||
let mut active =
|
||||
std::mem::take(&mut self.ui().events.get_type::<CursorSense>().active);
|
||||
let mut active = std::mem::take(&mut self.events().get_type::<CursorSense>().active);
|
||||
for layer in layers.indices().rev() {
|
||||
let mut sensed = false;
|
||||
for (id, sensor) in active.get_mut(&layer).into_iter().flatten() {
|
||||
@@ -175,7 +174,7 @@ impl<State: 'static + HasUi> SensorUi<State> for State {
|
||||
break;
|
||||
}
|
||||
}
|
||||
self.ui().events.get_type::<CursorSense>().active = active;
|
||||
self.events().get_type::<CursorSense>().active = active;
|
||||
self.ui().layers = layers;
|
||||
}
|
||||
}
|
||||
|
||||
10
src/event.rs
10
src/event.rs
@@ -3,15 +3,15 @@ use crate::prelude::*;
|
||||
pub mod eventable {
|
||||
use super::*;
|
||||
widget_trait! {
|
||||
pub trait Eventable<State: 'static>;
|
||||
pub trait Eventable<State: HasUi + HasEvents>;
|
||||
fn on<E: EventLike>(
|
||||
self,
|
||||
event: E,
|
||||
f: impl for<'a> WidgetEventFn<State, <E::Event as Event>::Data<'a>, WL::Widget>,
|
||||
f: impl for<'a> WidgetEventFn<State::State, <E::Event as Event>::Data<'a>, WL::Widget>,
|
||||
) -> impl WidgetIdFn<State, WL::Widget> {
|
||||
move |ui| {
|
||||
let id = self.handles(ui);
|
||||
ui.register_event(id.r, event.into_event(), move |ctx| {
|
||||
move |state| {
|
||||
let id = self.handles(state);
|
||||
state.register_event(id.r, event.into_event(), move |ctx| {
|
||||
f(EventIdCtx {
|
||||
widget: id.r,
|
||||
state: ctx.state,
|
||||
|
||||
11
src/lib.rs
11
src/lib.rs
@@ -9,20 +9,17 @@ pub mod event;
|
||||
pub mod typed;
|
||||
pub mod widget;
|
||||
|
||||
pub use iris_core;
|
||||
pub use iris_macro;
|
||||
pub use iris_core as core;
|
||||
pub use iris_macro as macros;
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! state_prelude {
|
||||
($vis:vis $state:ty) => {
|
||||
iris::event_state!($vis $state);
|
||||
iris::iris_core::core_state!($vis $state);
|
||||
iris::default_state!($vis $state);
|
||||
iris::widget_state!($vis $state);
|
||||
$vis use iris::{
|
||||
default::*,
|
||||
iris_core::{len_fns::*, util::Vec2, *},
|
||||
iris_macro::*,
|
||||
core::{len_fns::*, util::Vec2, *},
|
||||
macros::*,
|
||||
widget::*,
|
||||
};
|
||||
};
|
||||
|
||||
48
src/typed.rs
48
src/typed.rs
@@ -1,35 +1,3 @@
|
||||
#[macro_export]
|
||||
macro_rules! default_state {
|
||||
($vis:vis $state:ty) => {
|
||||
$vis type UiState = $crate::default::UiState<$state>;
|
||||
};
|
||||
}
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! widget_state {
|
||||
($vis:vis $state:ty) => {
|
||||
$crate::widget_state!(
|
||||
$vis $state;
|
||||
Aligned,
|
||||
LayerOffset,
|
||||
MaxSize,
|
||||
Offset,
|
||||
Scroll,
|
||||
Sized,
|
||||
Span,
|
||||
Stack,
|
||||
Text,
|
||||
TextEdit,
|
||||
Masked,
|
||||
WidgetPtr,
|
||||
);
|
||||
$vis type TextBuilder<O = TextOutput, H: WidgetOption<$state> = ()> = $crate::widget::TextBuilder<$state, O, H>;
|
||||
};
|
||||
($vis:vis $state:ty; $($ty:ident,)*) => {
|
||||
$($vis type $ty = $crate::widget::$ty<$state>;)*
|
||||
}
|
||||
}
|
||||
|
||||
#[macro_export]
|
||||
macro_rules! event_state {
|
||||
($vis:vis $state:ty) => {
|
||||
@@ -37,24 +5,32 @@ macro_rules! event_state {
|
||||
use super::*;
|
||||
#[allow(unused_imports)]
|
||||
use $crate::prelude::*;
|
||||
|
||||
pub trait EventableCtx<WL: WidgetLike<$state, Tag>, Tag> {
|
||||
fn on<E: EventLike>(
|
||||
self,
|
||||
event: E,
|
||||
f: impl for<'a> WidgetEventFn<$state, <E::Event as Event>::Data<'a>, WL::Widget>,
|
||||
f: impl for<'a> WidgetEventFn<
|
||||
<$state as HasEvents>::State,
|
||||
<E::Event as Event>::Data<'a>,
|
||||
WL::Widget
|
||||
>,
|
||||
) -> impl WidgetIdFn<$state, WL::Widget>;
|
||||
}
|
||||
impl<WL: WidgetLike<$state, Tag>, Tag> EventableCtx<WL, Tag> for WL {
|
||||
fn on<E: EventLike>(
|
||||
self,
|
||||
event: E,
|
||||
f: impl for<'a> WidgetEventFn<Client, <E::Event as Event>::Data<'a>, WL::Widget>,
|
||||
) -> impl WidgetIdFn<Client, WL::Widget> {
|
||||
f: impl for<'a> WidgetEventFn<
|
||||
<$state as HasEvents>::State,
|
||||
<E::Event as Event>::Data<'a>,
|
||||
WL::Widget
|
||||
>,
|
||||
) -> impl WidgetIdFn<$state, WL::Widget> {
|
||||
eventable::Eventable::on(self, event, f)
|
||||
}
|
||||
}
|
||||
}
|
||||
$vis type EventManager = $crate::prelude::EventManager<$state>;
|
||||
$vis use local_event_trait::*;
|
||||
};
|
||||
}
|
||||
|
||||
@@ -5,24 +5,24 @@ pub struct Image {
|
||||
handle: TextureHandle,
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for Image {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for Image {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.texture(&self.handle);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, _: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::abs(self.handle.size().x)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, _: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::abs(self.handle.size().y)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn image<State: 'static>(image: impl LoadableImage) -> impl WidgetFn<State, Image> {
|
||||
pub fn image<State: HasUi>(image: impl LoadableImage) -> impl WidgetFn<State, Image> {
|
||||
let image = image.get_image().expect("Failed to load image");
|
||||
move |ui| Image {
|
||||
handle: ui.add_texture(image),
|
||||
move |state| Image {
|
||||
handle: state.ui().add_texture(image),
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Masked<State> {
|
||||
pub inner: WidgetHandle<State>,
|
||||
pub struct Masked {
|
||||
pub inner: WidgetHandle,
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for Masked<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for Masked {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.set_mask(painter.region());
|
||||
painter.widget(&self.inner);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.width(&self.inner)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.height(&self.inner)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Aligned<State> {
|
||||
pub inner: WidgetHandle<State>,
|
||||
pub struct Aligned {
|
||||
pub inner: WidgetHandle,
|
||||
pub align: Align,
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for Aligned<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for Aligned {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let region = match self.align.tuple() {
|
||||
(Some(x), Some(y)) => painter
|
||||
.size(&self.inner)
|
||||
@@ -25,11 +25,11 @@ impl<State: 'static> Widget<State> for Aligned<State> {
|
||||
painter.widget_within(&self.inner, region);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.width(&self.inner)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.height(&self.inner)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct LayerOffset<State> {
|
||||
pub inner: WidgetHandle<State>,
|
||||
pub struct LayerOffset {
|
||||
pub inner: WidgetHandle,
|
||||
pub offset: usize,
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for LayerOffset<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for LayerOffset {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
for _ in 0..self.offset {
|
||||
painter.next_layer();
|
||||
}
|
||||
painter.widget(&self.inner);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.width(&self.inner)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.height(&self.inner)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct MaxSize<State> {
|
||||
pub inner: WidgetHandle<State>,
|
||||
pub struct MaxSize {
|
||||
pub inner: WidgetHandle,
|
||||
pub x: Option<Len>,
|
||||
pub y: Option<Len>,
|
||||
}
|
||||
|
||||
impl<State: 'static> MaxSize<State> {
|
||||
fn apply_to_outer(&self, ctx: &mut SizeCtx<State>) {
|
||||
impl MaxSize {
|
||||
fn apply_to_outer(&self, ctx: &mut SizeCtx) {
|
||||
if let Some(x) = self.x {
|
||||
ctx.outer.x.select_len(x.apply_rest());
|
||||
}
|
||||
@@ -17,12 +17,12 @@ impl<State: 'static> MaxSize<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for MaxSize<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for MaxSize {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.widget(&self.inner);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.apply_to_outer(ctx);
|
||||
let width = ctx.width(&self.inner);
|
||||
if let Some(x) = self.x {
|
||||
@@ -34,7 +34,7 @@ impl<State: 'static> Widget<State> for MaxSize<State> {
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.apply_to_outer(ctx);
|
||||
let height = ctx.height(&self.inner);
|
||||
if let Some(y) = self.y {
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Offset<State> {
|
||||
pub inner: WidgetHandle<State>,
|
||||
pub struct Offset {
|
||||
pub inner: WidgetHandle,
|
||||
pub amt: UiVec2,
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for Offset<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for Offset {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let region = UiRegion::FULL.offset(self.amt);
|
||||
painter.widget_within(&self.inner, region);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.width(&self.inner)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.height(&self.inner)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Pad<State> {
|
||||
pub struct Pad {
|
||||
pub padding: Padding,
|
||||
pub inner: WidgetHandle<State>,
|
||||
pub inner: WidgetHandle,
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for Pad<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for Pad {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.widget_within(&self.inner, self.padding.region());
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
let width = self.padding.left + self.padding.right;
|
||||
let height = self.padding.top + self.padding.bottom;
|
||||
ctx.outer.x.abs -= width;
|
||||
@@ -20,7 +20,7 @@ impl<State: 'static> Widget<State> for Pad<State> {
|
||||
size
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
let width = self.padding.left + self.padding.right;
|
||||
let height = self.padding.top + self.padding.bottom;
|
||||
ctx.outer.x.abs -= width;
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Scroll<State> {
|
||||
inner: WidgetHandle<State>,
|
||||
pub struct Scroll {
|
||||
inner: WidgetHandle,
|
||||
axis: Axis,
|
||||
amt: f32,
|
||||
snap_end: bool,
|
||||
@@ -9,8 +9,8 @@ pub struct Scroll<State> {
|
||||
content_len: f32,
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for Scroll<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for Scroll {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let output_len = painter.output_size().axis(self.axis);
|
||||
let container_len = painter.region().axis(self.axis).len();
|
||||
let content_len = painter
|
||||
@@ -31,17 +31,17 @@ impl<State: 'static> Widget<State> for Scroll<State> {
|
||||
painter.widget_within(&self.inner, region);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.width(&self.inner)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.height(&self.inner)
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> Scroll<State> {
|
||||
pub fn new(inner: WidgetHandle<State>, axis: Axis) -> Self {
|
||||
impl Scroll {
|
||||
pub fn new(inner: WidgetHandle, axis: Axis) -> Self {
|
||||
Self {
|
||||
inner,
|
||||
axis,
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Sized<State> {
|
||||
pub inner: WidgetHandle<State>,
|
||||
pub struct Sized {
|
||||
pub inner: WidgetHandle,
|
||||
pub x: Option<Len>,
|
||||
pub y: Option<Len>,
|
||||
}
|
||||
|
||||
impl<State: 'static> Sized<State> {
|
||||
fn apply_to_outer(&self, ctx: &mut SizeCtx<State>) {
|
||||
impl Sized {
|
||||
fn apply_to_outer(&self, ctx: &mut SizeCtx) {
|
||||
if let Some(x) = self.x {
|
||||
ctx.outer.x.select_len(x.apply_rest());
|
||||
}
|
||||
@@ -17,17 +17,17 @@ impl<State: 'static> Sized<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for Sized<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for Sized {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.widget(&self.inner);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.apply_to_outer(ctx);
|
||||
self.x.unwrap_or_else(|| ctx.width(&self.inner))
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.apply_to_outer(ctx);
|
||||
self.y.unwrap_or_else(|| ctx.height(&self.inner))
|
||||
}
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
use crate::prelude::*;
|
||||
use std::marker::PhantomData;
|
||||
|
||||
pub struct Span<State> {
|
||||
pub children: Vec<WidgetHandle<State>>,
|
||||
pub struct Span {
|
||||
pub children: Vec<WidgetHandle>,
|
||||
pub dir: Dir,
|
||||
pub gap: f32,
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for Span<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for Span {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let total = self.len_sum(&mut painter.size_ctx());
|
||||
let mut start = UiScalar::rel_min();
|
||||
for child in &self.children {
|
||||
@@ -33,14 +33,14 @@ impl<State: 'static> Widget<State> for Span<State> {
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.dir.axis {
|
||||
Axis::X => self.desired_len(ctx),
|
||||
Axis::Y => self.desired_ortho(ctx),
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.dir.axis {
|
||||
Axis::X => self.desired_ortho(ctx),
|
||||
Axis::Y => self.desired_len(ctx),
|
||||
@@ -48,7 +48,7 @@ impl<State: 'static> Widget<State> for Span<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> Span<State> {
|
||||
impl Span {
|
||||
pub fn empty(dir: Dir) -> Self {
|
||||
Self {
|
||||
children: Vec::new(),
|
||||
@@ -62,7 +62,7 @@ impl<State: 'static> Span<State> {
|
||||
self
|
||||
}
|
||||
|
||||
fn len_sum(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn len_sum(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
let gap = self.gap * self.children.len().saturating_sub(1) as f32;
|
||||
self.children.iter().fold(Len::abs(gap), |mut s, id| {
|
||||
// it's tempting to subtract the abs & rel from the ctx outer,
|
||||
@@ -78,7 +78,7 @@ impl<State: 'static> Span<State> {
|
||||
})
|
||||
}
|
||||
|
||||
fn desired_len(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_len(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
let len = self.len_sum(ctx);
|
||||
if len.rest == 0.0 && len.rel == 0.0 {
|
||||
len
|
||||
@@ -87,7 +87,7 @@ impl<State: 'static> Span<State> {
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_ortho(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_ortho(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
// this is a weird hack to get text wrapping to work properly when in a downward span
|
||||
// the correct solution here is to add a function to widget that lets them
|
||||
// request that ctx.outer has an axis "resolved" before checking the other,
|
||||
@@ -151,14 +151,14 @@ pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Ta
|
||||
_pd: PhantomData<(State, Tag)>,
|
||||
}
|
||||
|
||||
impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> FnOnce<(&mut Ui<State>,)>
|
||||
impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> FnOnce<(&mut State,)>
|
||||
for SpanBuilder<State, LEN, Wa, Tag>
|
||||
{
|
||||
type Output = Span<State>;
|
||||
type Output = Span;
|
||||
|
||||
extern "rust-call" fn call_once(self, args: (&mut Ui<State>,)) -> Self::Output {
|
||||
extern "rust-call" fn call_once(self, args: (&mut State,)) -> Self::Output {
|
||||
Span {
|
||||
children: self.children.ui(args.0).arr.into_iter().collect(),
|
||||
children: self.children.add(args.0).arr.into_iter().collect(),
|
||||
dir: self.dir,
|
||||
gap: self.gap,
|
||||
}
|
||||
@@ -183,15 +183,15 @@ impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag>
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> std::ops::Deref for Span<State> {
|
||||
type Target = Vec<WidgetHandle<State>>;
|
||||
impl std::ops::Deref for Span {
|
||||
type Target = Vec<WidgetHandle>;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.children
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> std::ops::DerefMut for Span<State> {
|
||||
impl std::ops::DerefMut for Span {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
&mut self.children
|
||||
}
|
||||
|
||||
@@ -2,13 +2,13 @@ use std::marker::PhantomData;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
pub struct Stack<State> {
|
||||
pub children: Vec<WidgetHandle<State>>,
|
||||
pub struct Stack {
|
||||
pub children: Vec<WidgetHandle>,
|
||||
pub size: StackSize,
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for Stack<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for Stack {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let mut iter = self.children.iter();
|
||||
if let Some(child) = iter.next() {
|
||||
painter.child_layer();
|
||||
@@ -20,14 +20,14 @@ impl<State: 'static> Widget<State> for Stack<State> {
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.size {
|
||||
StackSize::Default => Len::default(),
|
||||
StackSize::Child(i) => ctx.width(&self.children[i]),
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.size {
|
||||
StackSize::Default => Len::default(),
|
||||
StackSize::Child(i) => ctx.height(&self.children[i]),
|
||||
@@ -48,14 +48,14 @@ pub struct StackBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, T
|
||||
_pd: PhantomData<(State, Tag)>,
|
||||
}
|
||||
|
||||
impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> FnOnce<(&mut Ui<State>,)>
|
||||
impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> FnOnce<(&mut State,)>
|
||||
for StackBuilder<State, LEN, Wa, Tag>
|
||||
{
|
||||
type Output = Stack<State>;
|
||||
type Output = Stack;
|
||||
|
||||
extern "rust-call" fn call_once(self, args: (&mut Ui<State>,)) -> Self::Output {
|
||||
extern "rust-call" fn call_once(self, args: (&mut State,)) -> Self::Output {
|
||||
Stack {
|
||||
children: self.children.ui(args.0).arr.into_iter().collect(),
|
||||
children: self.children.add(args.0).arr.into_iter().collect(),
|
||||
size: self.size,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
use crate::prelude::*;
|
||||
use std::marker::{Sized, Unsize};
|
||||
|
||||
pub struct WidgetPtr<State> {
|
||||
pub inner: Option<WidgetHandle<State>>,
|
||||
pub struct WidgetPtr {
|
||||
pub inner: Option<WidgetHandle>,
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for WidgetPtr<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for WidgetPtr {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
if let Some(id) = &self.inner {
|
||||
painter.widget(id);
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if let Some(id) = &self.inner {
|
||||
ctx.width(id)
|
||||
} else {
|
||||
@@ -20,7 +20,7 @@ impl<State: 'static> Widget<State> for WidgetPtr<State> {
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if let Some(id) = &self.inner {
|
||||
ctx.height(id)
|
||||
} else {
|
||||
@@ -29,7 +29,7 @@ impl<State: 'static> Widget<State> for WidgetPtr<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> WidgetPtr<State> {
|
||||
impl WidgetPtr {
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
@@ -38,19 +38,19 @@ impl<State> WidgetPtr<State> {
|
||||
inner: Default::default(),
|
||||
}
|
||||
}
|
||||
pub fn set<W: ?Sized + Unsize<dyn Widget<State>>>(&mut self, to: WidgetHandle<State, W>) {
|
||||
pub fn set<W: ?Sized + Unsize<dyn Widget>>(&mut self, to: WidgetHandle<W>) {
|
||||
self.inner = Some(to)
|
||||
}
|
||||
|
||||
pub fn replace<W: ?Sized + Unsize<dyn Widget<State>>>(
|
||||
pub fn replace<W: ?Sized + Unsize<dyn Widget>>(
|
||||
&mut self,
|
||||
to: WidgetHandle<State, W>,
|
||||
) -> Option<WidgetHandle<State>> {
|
||||
to: WidgetHandle<W>,
|
||||
) -> Option<WidgetHandle> {
|
||||
self.inner.replace(to)
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> Default for WidgetPtr<State> {
|
||||
impl Default for WidgetPtr {
|
||||
fn default() -> Self {
|
||||
Self::empty()
|
||||
}
|
||||
|
||||
@@ -27,8 +27,8 @@ impl Rect {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for Rect {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for Rect {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.primitive(RectPrimitive {
|
||||
color: self.color,
|
||||
radius: self.radius,
|
||||
@@ -37,11 +37,11 @@ impl<State: 'static> Widget<State> for Rect {
|
||||
});
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, _: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::rest(1)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, _: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::rest(1)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,7 +51,7 @@ impl<State, O, H: WidgetOption<State>> TextBuilder<State, O, H> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static, O> TextBuilder<State, O> {
|
||||
impl<State: HasUi, O> TextBuilder<State, O> {
|
||||
pub fn hint<W: WidgetLike<State, Tag>, Tag>(
|
||||
self,
|
||||
hint: W,
|
||||
@@ -59,7 +59,7 @@ impl<State: 'static, O> TextBuilder<State, O> {
|
||||
TextBuilder {
|
||||
content: self.content,
|
||||
attrs: self.attrs,
|
||||
hint: move |ui: &mut Ui<State>| Some(hint.add(ui).any()),
|
||||
hint: move |ui: &mut State| Some(hint.add(ui).any()),
|
||||
output: self.output,
|
||||
state: PhantomData,
|
||||
}
|
||||
@@ -69,25 +69,25 @@ impl<State: 'static, O> TextBuilder<State, O> {
|
||||
pub trait TextBuilderOutput<State>: Sized {
|
||||
type Output;
|
||||
fn run<H: WidgetOption<State>>(
|
||||
ui: &mut Ui<State>,
|
||||
state: &mut State,
|
||||
builder: TextBuilder<State, Self, H>,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
||||
pub struct TextOutput;
|
||||
impl<State: 'static> TextBuilderOutput<State> for TextOutput {
|
||||
type Output = Text<State>;
|
||||
impl<State: HasUi> TextBuilderOutput<State> for TextOutput {
|
||||
type Output = Text;
|
||||
|
||||
fn run<H: WidgetOption<State>>(
|
||||
ui: &mut Ui<State>,
|
||||
state: &mut State,
|
||||
builder: TextBuilder<State, Self, H>,
|
||||
) -> Self::Output {
|
||||
let mut buf = TextBuffer::new_empty(Metrics::new(
|
||||
builder.attrs.font_size,
|
||||
builder.attrs.line_height,
|
||||
));
|
||||
let hint = builder.hint.get(ui);
|
||||
let font_system = &mut ui.text.font_system;
|
||||
let hint = builder.hint.get(state);
|
||||
let font_system = &mut state.ui().text.font_system;
|
||||
buf.set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None);
|
||||
let mut text = Text {
|
||||
content: builder.content.into(),
|
||||
@@ -102,11 +102,12 @@ impl<State: 'static> TextBuilderOutput<State> for TextOutput {
|
||||
pub struct TextEditOutput {
|
||||
mode: EditMode,
|
||||
}
|
||||
impl<State: 'static> TextBuilderOutput<State> for TextEditOutput {
|
||||
type Output = TextEdit<State>;
|
||||
|
||||
impl<State: HasUi> TextBuilderOutput<State> for TextEditOutput {
|
||||
type Output = TextEdit;
|
||||
|
||||
fn run<H: WidgetOption<State>>(
|
||||
ui: &mut Ui<State>,
|
||||
state: &mut State,
|
||||
builder: TextBuilder<State, Self, H>,
|
||||
) -> Self::Output {
|
||||
let buf = TextBuffer::new_empty(Metrics::new(
|
||||
@@ -114,10 +115,10 @@ impl<State: 'static> TextBuilderOutput<State> for TextEditOutput {
|
||||
builder.attrs.line_height,
|
||||
));
|
||||
let mut text = TextEdit::new(
|
||||
TextView::new(buf, builder.attrs, builder.hint.get(ui)),
|
||||
TextView::new(buf, builder.attrs, builder.hint.get(state)),
|
||||
builder.output.mode,
|
||||
);
|
||||
let font_system = &mut ui.text.font_system;
|
||||
let font_system = &mut state.ui().text.font_system;
|
||||
text.buf
|
||||
.set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None);
|
||||
builder.attrs.apply(font_system, &mut text.buf, None);
|
||||
@@ -125,12 +126,12 @@ impl<State: 'static> TextBuilderOutput<State> for TextEditOutput {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State, O: TextBuilderOutput<State>, H: WidgetOption<State>> FnOnce<(&mut Ui<State>,)>
|
||||
impl<State, O: TextBuilderOutput<State>, H: WidgetOption<State>> FnOnce<(&mut State,)>
|
||||
for TextBuilder<State, O, H>
|
||||
{
|
||||
type Output = O::Output;
|
||||
|
||||
extern "rust-call" fn call_once(self, args: (&mut Ui<State>,)) -> Self::Output {
|
||||
extern "rust-call" fn call_once(self, args: (&mut State,)) -> Self::Output {
|
||||
O::run(args.0, self)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,8 +7,8 @@ use winit::{
|
||||
keyboard::{Key, NamedKey},
|
||||
};
|
||||
|
||||
pub struct TextEdit<State> {
|
||||
view: TextView<State>,
|
||||
pub struct TextEdit {
|
||||
view: TextView,
|
||||
selection: TextSelection,
|
||||
history: Vec<(String, TextSelection)>,
|
||||
double_hit: Option<Cursor>,
|
||||
@@ -21,8 +21,8 @@ pub enum EditMode {
|
||||
MultiLine,
|
||||
}
|
||||
|
||||
impl<State: 'static> TextEdit<State> {
|
||||
pub fn new(view: TextView<State>, mode: EditMode) -> Self {
|
||||
impl TextEdit {
|
||||
pub fn new(view: TextView, mode: EditMode) -> Self {
|
||||
Self {
|
||||
view,
|
||||
selection: Default::default(),
|
||||
@@ -49,8 +49,8 @@ impl<State: 'static> TextEdit<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for TextEdit<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for TextEdit {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let base = painter.layer;
|
||||
painter.child_layer();
|
||||
self.view.draw(painter);
|
||||
@@ -92,11 +92,11 @@ impl<State: 'static> Widget<State> for TextEdit<State> {
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.view.desired_width(ctx)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.view.desired_height(ctx)
|
||||
}
|
||||
}
|
||||
@@ -180,12 +180,12 @@ fn cursor_pos(cursor: Cursor, buf: &TextBuffer) -> Option<Vec2> {
|
||||
prev
|
||||
}
|
||||
|
||||
pub struct TextEditCtx<'a, State> {
|
||||
pub text: &'a mut TextEdit<State>,
|
||||
pub struct TextEditCtx<'a> {
|
||||
pub text: &'a mut TextEdit,
|
||||
pub font_system: &'a mut FontSystem,
|
||||
}
|
||||
|
||||
impl<'a, State: 'static> TextEditCtx<'a, State> {
|
||||
impl<'a> TextEditCtx<'a> {
|
||||
pub fn take(&mut self) -> String {
|
||||
let text = self
|
||||
.text
|
||||
@@ -602,26 +602,26 @@ impl TextInputResult {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> Deref for TextEdit<State> {
|
||||
type Target = TextView<State>;
|
||||
impl Deref for TextEdit {
|
||||
type Target = TextView;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.view
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> DerefMut for TextEdit<State> {
|
||||
impl DerefMut for TextEdit {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
&mut self.view
|
||||
}
|
||||
}
|
||||
|
||||
pub trait TextEditable<State> {
|
||||
fn edit<'a>(&self, ui: &'a mut Ui<State>) -> TextEditCtx<'a, State>;
|
||||
pub trait TextEditable {
|
||||
fn edit<'a>(&self, ui: &'a mut Ui) -> TextEditCtx<'a>;
|
||||
}
|
||||
|
||||
impl<State: 'static, I: IdLike<State, Widget = TextEdit<State>>> TextEditable<State> for I {
|
||||
fn edit<'a>(&self, ui: &'a mut Ui<State>) -> TextEditCtx<'a, State> {
|
||||
impl<I: IdLike<Widget = TextEdit>> TextEditable for I {
|
||||
fn edit<'a>(&self, ui: &'a mut Ui) -> TextEditCtx<'a> {
|
||||
TextEditCtx {
|
||||
text: ui.widgets.get_mut(self).unwrap(),
|
||||
font_system: &mut ui.text.font_system,
|
||||
|
||||
@@ -11,22 +11,22 @@ use std::ops::{Deref, DerefMut};
|
||||
|
||||
pub const SHAPING: Shaping = Shaping::Advanced;
|
||||
|
||||
pub struct Text<State> {
|
||||
pub struct Text {
|
||||
pub content: MutDetect<String>,
|
||||
view: TextView<State>,
|
||||
view: TextView,
|
||||
}
|
||||
|
||||
pub struct TextView<State> {
|
||||
pub struct TextView {
|
||||
pub attrs: MutDetect<TextAttrs>,
|
||||
pub buf: MutDetect<TextBuffer>,
|
||||
// cache
|
||||
tex: Option<RenderedText>,
|
||||
width: Option<f32>,
|
||||
pub hint: Option<WidgetHandle<State>>,
|
||||
pub hint: Option<WidgetHandle>,
|
||||
}
|
||||
|
||||
impl<State: 'static> TextView<State> {
|
||||
pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<WidgetHandle<State>>) -> Self {
|
||||
impl TextView {
|
||||
pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<WidgetHandle>) -> Self {
|
||||
Self {
|
||||
attrs: attrs.into(),
|
||||
buf: buf.into(),
|
||||
@@ -54,7 +54,7 @@ impl<State: 'static> TextView<State> {
|
||||
region
|
||||
}
|
||||
|
||||
fn render(&mut self, ctx: &mut SizeCtx<State>) -> RenderedText {
|
||||
fn render(&mut self, ctx: &mut SizeCtx) -> RenderedText {
|
||||
let width = if self.attrs.wrap {
|
||||
Some(ctx.px_size().x)
|
||||
} else {
|
||||
@@ -80,7 +80,7 @@ impl<State: 'static> TextView<State> {
|
||||
pub fn tex(&self) -> Option<&RenderedText> {
|
||||
self.tex.as_ref()
|
||||
}
|
||||
pub fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
pub fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if let Some(hint) = &self.hint
|
||||
&& let [line] = &self.buf.lines[..]
|
||||
&& line.text().is_empty()
|
||||
@@ -90,7 +90,7 @@ impl<State: 'static> TextView<State> {
|
||||
Len::abs(self.render(ctx).size.x)
|
||||
}
|
||||
}
|
||||
pub fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
pub fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if let Some(hint) = &self.hint
|
||||
&& let [line] = &self.buf.lines[..]
|
||||
&& line.text().is_empty()
|
||||
@@ -100,7 +100,7 @@ impl<State: 'static> TextView<State> {
|
||||
Len::abs(self.render(ctx).size.y)
|
||||
}
|
||||
}
|
||||
pub fn draw(&mut self, painter: &mut Painter<State>) -> UiRegion {
|
||||
pub fn draw(&mut self, painter: &mut Painter) -> UiRegion {
|
||||
let tex = self.render(&mut painter.size_ctx());
|
||||
let region = self.tex_region(&tex);
|
||||
if let Some(hint) = &self.hint
|
||||
@@ -124,7 +124,7 @@ impl<State: 'static> TextView<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> Text<State> {
|
||||
impl Text {
|
||||
pub fn new(content: impl Into<String>) -> Self {
|
||||
let attrs = TextAttrs::default();
|
||||
let buf = TextBuffer::new_empty(Metrics::new(attrs.font_size, attrs.line_height));
|
||||
@@ -133,7 +133,7 @@ impl<State: 'static> Text<State> {
|
||||
view: TextView::new(buf, attrs, None),
|
||||
}
|
||||
}
|
||||
fn update_buf(&mut self, ctx: &mut SizeCtx<State>) {
|
||||
fn update_buf(&mut self, ctx: &mut SizeCtx) {
|
||||
if self.content.changed {
|
||||
self.content.changed = false;
|
||||
self.view.buf.set_text(
|
||||
@@ -147,18 +147,18 @@ impl<State: 'static> Text<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State: 'static> Widget<State> for Text<State> {
|
||||
fn draw(&mut self, painter: &mut Painter<State>) {
|
||||
impl Widget for Text {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
self.update_buf(&mut painter.size_ctx());
|
||||
self.view.draw(painter);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.update_buf(ctx);
|
||||
self.view.desired_width(ctx)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len {
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.update_buf(ctx);
|
||||
self.view.desired_height(ctx)
|
||||
}
|
||||
@@ -174,7 +174,7 @@ pub fn edit_line(line: &mut BufferLine, text: String) {
|
||||
line.set_text(text, line.ending(), line.attrs_list().clone());
|
||||
}
|
||||
|
||||
impl<State> Deref for Text<State> {
|
||||
impl Deref for Text {
|
||||
type Target = TextAttrs;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
@@ -182,13 +182,13 @@ impl<State> Deref for Text<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> DerefMut for Text<State> {
|
||||
impl DerefMut for Text {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
&mut self.view
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> Deref for TextView<State> {
|
||||
impl Deref for TextView {
|
||||
type Target = TextAttrs;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
@@ -196,7 +196,7 @@ impl<State> Deref for TextView<State> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<State> DerefMut for TextView<State> {
|
||||
impl DerefMut for TextView {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
&mut self.attrs
|
||||
}
|
||||
|
||||
@@ -3,132 +3,132 @@ use crate::prelude::*;
|
||||
|
||||
// these methods should "not require any context" (require unit) because they're in core
|
||||
widget_trait! {
|
||||
pub trait CoreWidget<State: HasUi + 'static>;
|
||||
pub trait CoreWidget<State: HasUi>;
|
||||
|
||||
fn pad(self, padding: impl Into<Padding>) -> impl WidgetFn<State, Pad<State>> {
|
||||
|ui| Pad {
|
||||
fn pad(self, padding: impl Into<Padding>) -> impl WidgetFn<State, Pad> {
|
||||
|state| Pad {
|
||||
padding: padding.into(),
|
||||
inner: self.add(ui),
|
||||
inner: self.add(state),
|
||||
}
|
||||
}
|
||||
|
||||
fn align(self, align: impl Into<Align>) -> impl WidgetFn<State, Aligned<State>> {
|
||||
move |ui| Aligned {
|
||||
inner: self.add(ui),
|
||||
fn align(self, align: impl Into<Align>) -> impl WidgetFn<State, Aligned> {
|
||||
move |state| Aligned {
|
||||
inner: self.add(state),
|
||||
align: align.into(),
|
||||
}
|
||||
}
|
||||
|
||||
fn center(self) -> impl WidgetFn<State, Aligned<State>> {
|
||||
fn center(self) -> impl WidgetFn<State, Aligned> {
|
||||
self.align(Align::CENTER)
|
||||
}
|
||||
|
||||
fn label(self, label: impl Into<String>) -> impl WidgetIdFn<State, WL::Widget> {
|
||||
|ui| {
|
||||
let id = self.add(ui);
|
||||
ui.set_label(&id, label.into());
|
||||
|state| {
|
||||
let id = self.add(state);
|
||||
state.ui().set_label(&id, label.into());
|
||||
id
|
||||
}
|
||||
}
|
||||
|
||||
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<State, Sized<State>> {
|
||||
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<State, Sized> {
|
||||
let size = size.into();
|
||||
move |ui| Sized {
|
||||
inner: self.add(ui),
|
||||
move |state| Sized {
|
||||
inner: self.add(state),
|
||||
x: Some(size.x),
|
||||
y: Some(size.y),
|
||||
}
|
||||
}
|
||||
|
||||
fn max_width(self, len: impl Into<Len>) -> impl WidgetFn<State, MaxSize<State>> {
|
||||
fn max_width(self, len: impl Into<Len>) -> impl WidgetFn<State, MaxSize> {
|
||||
let len = len.into();
|
||||
move |ui| MaxSize {
|
||||
inner: self.add(ui),
|
||||
move |state| MaxSize {
|
||||
inner: self.add(state),
|
||||
x: Some(len),
|
||||
y: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn max_height(self, len: impl Into<Len>) -> impl WidgetFn<State, MaxSize<State>> {
|
||||
fn max_height(self, len: impl Into<Len>) -> impl WidgetFn<State, MaxSize> {
|
||||
let len = len.into();
|
||||
move |ui| MaxSize {
|
||||
inner: self.add(ui),
|
||||
move |state| MaxSize {
|
||||
inner: self.add(state),
|
||||
x: None,
|
||||
y: Some(len),
|
||||
}
|
||||
}
|
||||
|
||||
fn width(self, len: impl Into<Len>) -> impl WidgetFn<State, Sized<State>> {
|
||||
fn width(self, len: impl Into<Len>) -> impl WidgetFn<State, Sized> {
|
||||
let len = len.into();
|
||||
move |ui| Sized {
|
||||
inner: self.add(ui),
|
||||
move |state| Sized {
|
||||
inner: self.add(state),
|
||||
x: Some(len),
|
||||
y: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn height(self, len: impl Into<Len>) -> impl WidgetFn<State, Sized<State>> {
|
||||
fn height(self, len: impl Into<Len>) -> impl WidgetFn<State, Sized> {
|
||||
let len = len.into();
|
||||
move |ui| Sized {
|
||||
inner: self.add(ui),
|
||||
move |state| Sized {
|
||||
inner: self.add(state),
|
||||
x: None,
|
||||
y: Some(len),
|
||||
}
|
||||
}
|
||||
|
||||
fn offset(self, amt: impl Into<UiVec2>) -> impl WidgetFn<State, Offset<State>> {
|
||||
move |ui| Offset {
|
||||
inner: self.add(ui),
|
||||
fn offset(self, amt: impl Into<UiVec2>) -> impl WidgetFn<State, Offset> {
|
||||
move |state| Offset {
|
||||
inner: self.add(state),
|
||||
amt: amt.into(),
|
||||
}
|
||||
}
|
||||
|
||||
fn scrollable(self) -> impl WidgetIdFn<State, Scroll<State>> {
|
||||
fn scrollable(self) -> impl WidgetIdFn<State, Scroll> where State: HasEvents {
|
||||
use eventable::*;
|
||||
move |ui| {
|
||||
Scroll::new(self.add(ui), Axis::Y)
|
||||
move |state| {
|
||||
Scroll::new(self.add(state), Axis::Y)
|
||||
.on(CursorSense::Scroll, |mut ctx| {
|
||||
let delta = ctx.data.scroll_delta.y * 50.0;
|
||||
ctx.widget().scroll(delta);
|
||||
})
|
||||
.add(ui)
|
||||
.add(state)
|
||||
}
|
||||
}
|
||||
|
||||
fn masked(self) -> impl WidgetFn<State, Masked<State>> {
|
||||
move |ui| Masked {
|
||||
inner: self.add(ui),
|
||||
fn masked(self) -> impl WidgetFn<State, Masked> {
|
||||
move |state| Masked {
|
||||
inner: self.add(state),
|
||||
}
|
||||
}
|
||||
|
||||
fn background<T>(self, w: impl WidgetLike<State, T>) -> impl WidgetFn<State, Stack<State>> {
|
||||
move |ui| Stack {
|
||||
children: vec![w.add(ui), self.add(ui)],
|
||||
fn background<T>(self, w: impl WidgetLike<State, T>) -> impl WidgetFn<State, Stack> {
|
||||
move |state| Stack {
|
||||
children: vec![w.add(state), self.add(state)],
|
||||
size: StackSize::Child(1),
|
||||
}
|
||||
}
|
||||
|
||||
fn foreground<T>(self, w: impl WidgetLike<State, T>) -> impl WidgetFn<State, Stack<State>> {
|
||||
move |ui| Stack {
|
||||
children: vec![self.add(ui), w.add(ui)],
|
||||
fn foreground<T>(self, w: impl WidgetLike<State, T>) -> impl WidgetFn<State, Stack> {
|
||||
move |state| Stack {
|
||||
children: vec![self.add(state), w.add(state)],
|
||||
size: StackSize::Child(0),
|
||||
}
|
||||
}
|
||||
|
||||
fn layer_offset(self, offset: usize) -> impl WidgetFn<State, LayerOffset<State>> {
|
||||
move |ui| LayerOffset {
|
||||
inner: self.add(ui),
|
||||
fn layer_offset(self, offset: usize) -> impl WidgetFn<State, LayerOffset> {
|
||||
move |state| LayerOffset {
|
||||
inner: self.add(state),
|
||||
offset,
|
||||
}
|
||||
}
|
||||
|
||||
fn to_any(self) -> impl WidgetIdFn<State> {
|
||||
|ui| self.add(ui)
|
||||
|state| self.add(state)
|
||||
}
|
||||
|
||||
fn set_ptr(self, ptr: WidgetRef<State, WidgetPtr<State>>, ui: &mut Ui<State>) {
|
||||
let id = self.add(ui);
|
||||
ui[ptr].inner = Some(id);
|
||||
fn set_ptr(self, ptr: WidgetRef<WidgetPtr>, state: &mut State) {
|
||||
let id = self.add(state);
|
||||
state.ui()[ptr].inner = Some(id);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user