remove state generic from a lot of things

This commit is contained in:
2025-12-17 21:37:55 -05:00
parent 7e6369029f
commit 30bc55c78e
45 changed files with 740 additions and 856 deletions

View File

@@ -1,22 +1,22 @@
use crate::{Ui, WidgetIdFn, WidgetLike, WidgetRef};
use crate::{HasUi, WidgetIdFn, WidgetLike, WidgetRef};
pub trait WidgetAttr<State, W: ?Sized> {
type Input;
fn run(ui: &mut Ui<State>, id: WidgetRef<State, W>, input: Self::Input);
fn run(state: &mut State, id: WidgetRef<W>, input: Self::Input);
}
pub trait Attrable<State, W: ?Sized, Tag> {
fn attr<A: WidgetAttr<State, W>>(self, input: A::Input) -> impl WidgetIdFn<State, W>;
}
impl<State, WL: WidgetLike<State, Tag>, Tag> Attrable<State, WL::Widget, Tag> for WL {
impl<State: HasUi, WL: WidgetLike<State, Tag>, Tag> Attrable<State, WL::Widget, Tag> for WL {
fn attr<A: WidgetAttr<State, WL::Widget>>(
self,
input: A::Input,
) -> impl WidgetIdFn<State, WL::Widget> {
|ui| {
let id = self.add(ui);
A::run(ui, id.weak(), input);
|state| {
let id = self.add(state);
A::run(state, id.weak(), input);
id
}
}

View File

@@ -8,13 +8,13 @@ pub struct EventCtx<'a, State, Data> {
}
pub struct EventIdCtx<'a, State, Data, W: ?Sized> {
pub widget: WidgetRef<State, W>,
pub widget: WidgetRef<W>,
pub state: &'a mut State,
pub data: &'a mut Data,
}
impl<State: HasUi, Data, W: ?Sized> Deref for EventIdCtx<'_, State, Data, W> {
type Target = Ui<State>;
type Target = Ui;
fn deref(&self) -> &Self::Target {
self.state.ui_ref()
@@ -27,7 +27,7 @@ impl<State: HasUi, Data, W: ?Sized> DerefMut for EventIdCtx<'_, State, Data, W>
}
}
impl<'a, State: HasUi + 'static, Data, W: Widget<State>> EventIdCtx<'a, State, Data, W> {
impl<'a, State: HasUi + 'static, Data, W: Widget> EventIdCtx<'a, State, Data, W> {
pub fn widget(&mut self) -> &mut W {
&mut self.state.ui()[self.widget]
}

View File

@@ -1,5 +1,6 @@
use crate::{
ActiveData, Event, EventCtx, EventFn, EventLike, HasUi, IdLike, LayerId, WidgetData, WidgetId,
ActiveData, Event, EventCtx, EventFn, EventLike, HasRsc, HasUi, IdLike, LayerId, WidgetData,
WidgetId,
util::{HashMap, TypeMap},
};
use std::{any::TypeId, rc::Rc};
@@ -21,7 +22,7 @@ impl<State: 'static> EventManager<State> {
self.types.type_or_default()
}
pub fn register<I: IdLike<State>, E: EventLike>(
pub fn register<I: IdLike, E: EventLike>(
&mut self,
id: I,
event: E,
@@ -33,20 +34,28 @@ impl<State: 'static> EventManager<State> {
pub fn type_key<E: EventLike>() -> TypeId {
TypeId::of::<TypeEventManager<State, E::Event>>()
}
}
pub fn remove(&mut self, id: WidgetId) {
pub trait EventsLike {
fn remove(&mut self, id: WidgetId);
fn draw(&mut self, data: &WidgetData, active: &ActiveData);
fn undraw(&mut self, data: &WidgetData, active: &ActiveData);
}
impl<State: 'static> EventsLike for EventManager<State> {
fn remove(&mut self, id: WidgetId) {
for m in self.types.values_mut() {
m.remove(id);
}
}
pub fn draw(&mut self, data: &WidgetData<State>, active: &ActiveData) {
fn draw(&mut self, data: &WidgetData, active: &ActiveData) {
for t in &data.event_mgrs {
self.types.get_mut(t).unwrap().draw(active);
}
}
pub fn undraw(&mut self, data: &WidgetData<State>, active: &ActiveData) {
fn undraw(&mut self, data: &WidgetData, active: &ActiveData) {
for t in &data.event_mgrs {
self.types.get_mut(t).unwrap().undraw(active);
}
@@ -99,7 +108,7 @@ impl<State, E: Event> Default for TypeEventManager<State, E> {
impl<State: 'static, E: Event> TypeEventManager<State, E> {
fn register(
&mut self,
id: impl IdLike<State>,
id: impl IdLike,
event: impl EventLike<Event = E>,
f: impl for<'a> EventFn<State, E::Data<'a>>,
) {
@@ -112,7 +121,7 @@ impl<State: 'static, E: Event> TypeEventManager<State, E> {
pub fn run_fn<'a>(
&mut self,
id: impl IdLike<State>,
id: impl IdLike,
) -> impl for<'b> FnOnce(EventCtx<State, E::Data<'b>>) + 'a {
let fs = self.map.get(&id.id()).cloned().unwrap_or_default();
move |ctx| {
@@ -128,21 +137,26 @@ impl<State: 'static, E: Event> TypeEventManager<State, E> {
}
}
pub trait HasEvents: Sized + HasUi {
fn run_event<E: EventLike>(
&mut self,
id: impl IdLike<Self>,
data: &mut <E::Event as Event>::Data<'_>,
);
}
pub trait HasEvents: Sized {
type State: HasRsc<Rsc = Self>;
impl<State: HasUi + 'static> HasEvents for State {
fn run_event<E: EventLike>(
fn events(&mut self) -> &mut EventManager<Self::State>;
fn register_event<I: IdLike, E: EventLike>(
&mut self,
id: impl IdLike<Self>,
data: &mut <E::Event as Event>::Data<'_>,
) {
let f = self.ui().events.get_type::<E>().run_fn(id);
f(EventCtx { state: self, data })
id: I,
event: E,
f: impl for<'a> EventFn<Self::State, <E::Event as Event>::Data<'a>>,
) where
Self: HasUi,
{
let id = id.id();
self.events().register(id, event, f);
self.ui()
.widgets
.data_mut(id)
.unwrap()
.event_mgrs
.insert(EventManager::<Self::State>::type_key::<E>());
}
}

View File

@@ -1,8 +1,10 @@
mod ctx;
mod manager;
mod rsc;
pub use ctx::*;
pub use manager::*;
pub use rsc::*;
pub trait Event: Sized + 'static + Clone {
type Data<'a> = ();

29
core/src/event/rsc.rs Normal file
View File

@@ -0,0 +1,29 @@
use crate::{Event, EventCtx, EventLike, EventManager, HasEvents, HasUi, IdLike};
pub trait HasRsc: Sized + 'static {
type Rsc: HasEvents<State = Self> + HasUi;
fn rsc(&self) -> &Self::Rsc;
fn rsc_mut(&mut self) -> &mut Self::Rsc;
fn run_event<E: EventLike>(&mut self, id: impl IdLike, data: &mut <E::Event as Event>::Data<'_>)
where
Self: 'static,
{
let f = self.rsc_mut().events().get_type::<E>().run_fn(id);
f(EventCtx { state: self, data })
}
fn events(&mut self) -> &mut EventManager<Self> {
self.rsc_mut().events()
}
}
impl<R: HasRsc> HasUi for R {
fn ui_ref(&self) -> &crate::Ui {
self.rsc().ui_ref()
}
fn ui(&mut self) -> &mut crate::Ui {
self.rsc_mut().ui()
}
}

View File

@@ -18,7 +18,6 @@ mod num;
mod orientation;
mod primitive;
mod render;
mod typed;
mod ui;
mod widget;

View File

@@ -59,7 +59,7 @@ impl UiRenderNode {
}
}
pub fn update<State>(&mut self, device: &Device, queue: &Queue, ui: &mut Ui<State>) {
pub fn update(&mut self, device: &Device, queue: &Queue, ui: &mut Ui) {
self.active.clear();
for (i, primitives) in ui.layers.iter_mut() {
self.active.push(i);

View File

@@ -1,9 +0,0 @@
#[macro_export]
macro_rules! core_state {
($vis: vis $state: ty) => {
$vis type WidgetHandle<W = dyn Widget<$state>> = $crate::WidgetHandle<$state, W>;
$vis type WidgetHandles<W = dyn Widget<$state>> = $crate::WidgetHandles<$state, W>;
$vis type WidgetRef<W = dyn Widget<$state>> = $crate::WidgetRef<$state, W>;
$vis type Ui = $crate::Ui<$state>;
};
}

View File

@@ -1,20 +1,22 @@
use crate::{
ActiveData, Axis, Painter, SizeCtx, Ui, UiRegion, UiVec2, WidgetId,
ActiveData, Axis, EventsLike, Painter, SizeCtx, Ui, UiRegion, UiVec2, WidgetId,
render::MaskIdx,
util::{HashSet, forget_ref},
};
use std::ops::{Deref, DerefMut};
/// state maintained between widgets during painting
pub struct DrawState<'a, State> {
pub(super) ui: &'a mut Ui<State>,
pub struct DrawState<'a> {
pub(super) ui: &'a mut Ui,
pub(super) events: &'a mut dyn EventsLike,
draw_started: HashSet<WidgetId>,
}
impl<'a, State: 'static> DrawState<'a, State> {
pub fn new(ui: &'a mut Ui<State>) -> Self {
impl<'a> DrawState<'a> {
pub fn new(ui: &'a mut Ui, events: &'a mut dyn EventsLike) -> Self {
Self {
ui,
events,
draw_started: Default::default(),
}
}
@@ -23,12 +25,10 @@ impl<'a, State: 'static> DrawState<'a, State> {
while let Some(&id) = self.widgets.needs_redraw.iter().next() {
self.redraw(id);
}
self.free();
self.ui.free(self.events);
}
/// redraws a widget that's currently active (drawn)
/// can be called on something already drawn or removed,
/// will just return if so
pub fn redraw(&mut self, id: WidgetId) {
self.widgets.needs_redraw.remove(&id);
self.draw_started.remove(&id);
@@ -65,11 +65,7 @@ impl<'a, State: 'static> DrawState<'a, State> {
);
}
pub(super) fn size_ctx<'b>(
&'b mut self,
source: WidgetId,
outer: UiVec2,
) -> SizeCtx<'b, State> {
pub(super) fn size_ctx<'b>(&'b mut self, source: WidgetId, outer: UiVec2) -> SizeCtx<'b> {
SizeCtx {
source,
cache: &mut self.ui.cache,
@@ -86,10 +82,10 @@ impl<'a, State: 'static> DrawState<'a, State> {
// free all resources & cache
for (id, active) in self.ui.active.drain() {
let data = self.ui.widgets.data(id).unwrap();
self.ui.events.undraw(data, &active);
self.events.undraw(data, &active);
}
self.ui.cache.clear();
self.free();
self.ui.free(self.events);
self.layers.clear();
self.widgets.needs_redraw.clear();
@@ -107,26 +103,11 @@ impl<'a, State: 'static> DrawState<'a, State> {
mask: MaskIdx,
old_children: Option<Vec<WidgetId>>,
) {
// I have no idea if these checks work lol
// the idea is u can't redraw stuff u already drew,
// and if parent is different then there's another copy with a different parent
// but this has a very weird issue where you can't move widgets unless u remove first
// so swapping is impossible rn I think?
// there's definitely better solutions like a counter (>1 = panic) but don't care rn
// if self.draw_started.contains(&id) {
// panic!(
// "Cannot draw the same widget ({}) twice (1)",
// self.widgets.data(&id).unwrap().label
// );
// }
let mut old_children = old_children.unwrap_or_default();
if let Some(active) = self.ui.active.get_mut(&id)
&& !self.ui.widgets.needs_redraw.contains(&id)
{
// check to see if we can skip drawing first
if active.parent != parent {
panic!("Cannot draw the same widget twice (2)");
}
if active.region == region {
return;
} else if active.region.size() == region.size() {
@@ -190,7 +171,7 @@ impl<'a, State: 'static> DrawState<'a, State> {
// update modules
let data = self.ui.widgets.data(id).unwrap();
self.ui.events.draw(data, &active);
self.events.draw(data, &active);
self.active.insert(id, active);
}
@@ -222,7 +203,7 @@ impl<'a, State: 'static> DrawState<'a, State> {
self.textures.free();
if undraw {
let data = self.ui.widgets.data(id).unwrap();
self.ui.events.undraw(data, active);
self.events.undraw(data, active);
}
}
active
@@ -240,14 +221,14 @@ impl<'a, State: 'static> DrawState<'a, State> {
}
}
impl<State> Deref for DrawState<'_, State> {
type Target = Ui<State>;
impl Deref for DrawState<'_> {
type Target = Ui;
fn deref(&self) -> &Self::Target {
self.ui
}
}
impl<State> DerefMut for DrawState<'_, State> {
impl DerefMut for DrawState<'_> {
fn deref_mut(&mut self) -> &mut Self::Target {
self.ui
}

View File

@@ -1,6 +1,6 @@
use crate::{
Event, EventFn, EventLike, EventManager, IdLike, Mask, PixelRegion, PrimitiveLayers, TextData,
TextureHandle, Textures, Widget, WidgetHandle, WidgetId, WidgetLike, Widgets,
EventsLike, IdLike, Mask, PixelRegion, PrimitiveLayers, TextData, TextureHandle, Textures,
Widget, WidgetHandle, WidgetId, Widgets,
ui::draw_state::DrawState,
util::{HashMap, TrackedArena, Vec2},
};
@@ -22,10 +22,9 @@ use cache::*;
pub use painter::Painter;
pub use size::*;
pub struct Ui<State> {
pub struct Ui {
// TODO: edit visibilities
pub widgets: Widgets<State>,
pub events: EventManager<State>,
pub widgets: Widgets,
// retained painter state
pub active: HashMap<WidgetId, ActiveData>,
@@ -36,56 +35,44 @@ pub struct Ui<State> {
pub masks: TrackedArena<Mask, u32>,
pub cache: Cache,
root: Option<WidgetHandle<State>>,
pub root: Option<WidgetHandle>,
old_root: Option<WidgetId>,
recv: Receiver<WidgetId>,
send: Sender<WidgetId>,
full_redraw: bool,
resized: bool,
}
pub trait HasUi: Sized {
fn ui_ref(&self) -> &Ui<Self>;
fn ui(&mut self) -> &mut Ui<Self>;
pub trait HasUi: Sized + 'static {
fn ui_ref(&self) -> &Ui;
fn ui(&mut self) -> &mut Ui;
}
impl<State: 'static> Ui<State> {
pub fn add<W: Widget<State>, Tag>(
&mut self,
w: impl WidgetLike<State, Tag, Widget = W>,
) -> WidgetHandle<State, W> {
w.add(self)
}
impl Ui {
/// useful for debugging
pub fn set_label(&mut self, id: impl IdLike<State>, label: String) {
pub fn set_label(&mut self, id: impl IdLike, label: String) {
self.widgets.data_mut(id.id()).unwrap().label = label;
}
pub fn label(&self, id: impl IdLike<State>) -> &String {
pub fn label(&self, id: impl IdLike) -> &String {
&self.widgets.data(id.id()).unwrap().label
}
pub fn add_widget<W: Widget<State>>(&mut self, w: W) -> WidgetHandle<State, W> {
pub fn add_widget<W: Widget>(&mut self, w: W) -> WidgetHandle<W> {
WidgetHandle::new(self.widgets.add(w), self.send.clone())
}
pub fn set_root<Tag>(&mut self, w: impl WidgetLike<State, Tag>) {
self.root = Some(w.add(self));
self.full_redraw = true;
}
pub fn new() -> Self {
Self::default()
}
pub fn get<I: IdLike<State>>(&self, id: &I) -> Option<&I::Widget>
pub fn get<I: IdLike>(&self, id: &I) -> Option<&I::Widget>
where
I::Widget: Sized,
{
self.widgets.get(id)
}
pub fn get_mut<I: IdLike<State>>(&mut self, id: &I) -> Option<&mut I::Widget>
pub fn get_mut<I: IdLike>(&mut self, id: &I) -> Option<&mut I::Widget>
where
I::Widget: Sized,
{
@@ -96,49 +83,39 @@ impl<State: 'static> Ui<State> {
self.textures.add(image)
}
pub fn register_event<E: EventLike>(
&mut self,
id: impl IdLike<State>,
event: E,
f: impl for<'a> EventFn<State, <E::Event as Event>::Data<'a>>,
) {
self.events.register(id.id(), event, f);
self.widgets
.data_mut(id)
.unwrap()
.event_mgrs
.insert(EventManager::<State>::type_key::<E>());
}
pub fn resize(&mut self, size: impl Into<Vec2>) {
self.output_size = size.into();
self.resized = true;
}
pub fn update(&mut self) {
if self.full_redraw {
DrawState::new(self).redraw_all();
self.full_redraw = false;
pub fn update(&mut self, events: &mut dyn EventsLike) {
if self.root_changed() {
DrawState::new(self, events).redraw_all();
self.old_root = self.root.as_ref().map(|r| r.id());
} else if self.widgets.has_updates() {
DrawState::new(self).redraw_updates();
DrawState::new(self, events).redraw_updates();
}
if self.resized {
self.resized = false;
DrawState::new(self).redraw_all();
DrawState::new(self, events).redraw_all();
}
}
/// free any resources that don't have references anymore
fn free(&mut self) {
fn free(&mut self, events: &mut dyn EventsLike) {
for id in self.recv.try_iter() {
self.events.remove(id);
events.remove(id);
self.widgets.delete(id);
}
self.textures.free();
}
pub fn root_changed(&self) -> bool {
self.root.as_ref().map(|r| r.id()) != self.old_root
}
pub fn needs_redraw(&self) -> bool {
self.full_redraw || self.widgets.has_updates()
self.root_changed() || self.widgets.has_updates()
}
pub fn num_widgets(&self) -> usize {
@@ -161,7 +138,7 @@ impl<State: 'static> Ui<State> {
}
}
pub fn window_region(&self, id: &impl IdLike<State>) -> Option<PixelRegion> {
pub fn window_region(&self, id: &impl IdLike) -> Option<PixelRegion> {
let region = self.active.get(&id.id())?.region;
Some(region.to_px(self.output_size))
}
@@ -174,7 +151,7 @@ impl<State: 'static> Ui<State> {
}
}
impl<State: 'static, I: IdLike<State>> Index<I> for Ui<State>
impl<I: IdLike> Index<I> for Ui
where
I::Widget: Sized,
{
@@ -185,7 +162,7 @@ where
}
}
impl<State: 'static, I: IdLike<State>> IndexMut<I> for Ui<State>
impl<I: IdLike> IndexMut<I> for Ui
where
I::Widget: Sized,
{
@@ -194,12 +171,11 @@ where
}
}
impl<State: 'static> Default for Ui<State> {
impl Default for Ui {
fn default() -> Self {
let (send, recv) = channel();
Self {
widgets: Default::default(),
events: Default::default(),
active: Default::default(),
layers: Default::default(),
masks: Default::default(),
@@ -207,8 +183,8 @@ impl<State: 'static> Default for Ui<State> {
textures: Default::default(),
cache: Default::default(),
output_size: Vec2::ZERO,
root: Default::default(),
full_redraw: false,
root: None,
old_root: None,
send,
recv,
resized: false,

View File

@@ -7,8 +7,8 @@ use crate::{
};
/// makes your surfaces look pretty
pub struct Painter<'a, 'b, State> {
pub(super) state: &'a mut DrawState<'b, State>,
pub struct Painter<'a, 'b> {
pub(super) state: &'a mut DrawState<'b>,
pub(super) region: UiRegion,
pub(super) mask: MaskIdx,
@@ -19,7 +19,7 @@ pub struct Painter<'a, 'b, State> {
pub(super) id: WidgetId,
}
impl<'a, 'c, State: 'static> Painter<'a, 'c, State> {
impl<'a, 'c> Painter<'a, 'c> {
fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
let h = self.state.layers.write(
self.layer,
@@ -52,17 +52,17 @@ impl<'a, 'c, State: 'static> Painter<'a, 'c, State> {
}
/// Draws a widget within this widget's region.
pub fn widget<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>) {
pub fn widget<W: ?Sized>(&mut self, id: &WidgetHandle<W>) {
self.widget_at(id, self.region);
}
/// Draws a widget somewhere within this one.
/// Useful for drawing child widgets in select areas.
pub fn widget_within<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>, region: UiRegion) {
pub fn widget_within<W: ?Sized>(&mut self, id: &WidgetHandle<W>, region: UiRegion) {
self.widget_at(id, region.within(&self.region));
}
fn widget_at<W: ?Sized>(&mut self, id: &WidgetHandle<State, W>, region: UiRegion) {
fn widget_at<W: ?Sized>(&mut self, id: &WidgetHandle<W>, region: UiRegion) {
self.children.push(id.id());
self.state
.draw_inner(self.layer, id.id(), region, Some(self.id), self.mask, None);
@@ -95,15 +95,11 @@ impl<'a, 'c, State: 'static> Painter<'a, 'c, State> {
self.region
}
pub fn size<W: ?Sized + Widget<State>>(&mut self, id: &WidgetHandle<State, W>) -> Size {
pub fn size<W: ?Sized + Widget>(&mut self, id: &WidgetHandle<W>) -> Size {
self.size_ctx().size(id)
}
pub fn len_axis<W: ?Sized + Widget<State>>(
&mut self,
id: &WidgetHandle<State, W>,
axis: Axis,
) -> Len {
pub fn len_axis<W: ?Sized + Widget>(&mut self, id: &WidgetHandle<W>, axis: Axis) -> Len {
match axis {
Axis::X => self.size_ctx().width(id),
Axis::Y => self.size_ctx().height(id),
@@ -138,7 +134,7 @@ impl<'a, 'c, State: 'static> Painter<'a, 'c, State> {
&self.id
}
pub fn size_ctx(&mut self) -> SizeCtx<'_, State> {
pub fn size_ctx(&mut self) -> SizeCtx<'_> {
self.state.size_ctx(self.id, self.region.size())
}
}

View File

@@ -3,11 +3,11 @@ use crate::{
UiVec2, WidgetAxisFns, WidgetId, Widgets, XAxis, YAxis, ui::cache::Cache, util::Vec2,
};
pub struct SizeCtx<'a, State> {
pub struct SizeCtx<'a> {
pub text: &'a mut TextData,
pub textures: &'a mut Textures,
pub(super) source: WidgetId,
pub(super) widgets: &'a Widgets<State>,
pub(super) widgets: &'a Widgets,
pub(super) cache: &'a mut Cache,
/// TODO: should this be pub? rn used for sized
pub outer: UiVec2,
@@ -15,7 +15,7 @@ pub struct SizeCtx<'a, State> {
pub(super) id: WidgetId,
}
impl<State: 'static> SizeCtx<'_, State> {
impl SizeCtx<'_> {
pub fn id(&self) -> &WidgetId {
&self.id
}
@@ -45,22 +45,22 @@ impl<State: 'static> SizeCtx<'_, State> {
len
}
pub fn width(&mut self, id: impl IdLike<State>) -> Len {
pub fn width(&mut self, id: impl IdLike) -> Len {
self.len_inner::<XAxis>(id.id())
}
pub fn height(&mut self, id: impl IdLike<State>) -> Len {
pub fn height(&mut self, id: impl IdLike) -> Len {
self.len_inner::<YAxis>(id.id())
}
pub fn len_axis(&mut self, id: impl IdLike<State>, axis: Axis) -> Len {
pub fn len_axis(&mut self, id: impl IdLike, axis: Axis) -> Len {
match axis {
Axis::X => self.width(id),
Axis::Y => self.height(id),
}
}
pub fn size(&mut self, id: impl IdLike<State>) -> Size {
pub fn size(&mut self, id: impl IdLike) -> Size {
let id = id.id();
Size {
x: self.width(id),

View File

@@ -2,16 +2,16 @@ use std::any::TypeId;
use crate::{Widget, util::HashSet};
pub struct WidgetData<State> {
pub widget: Box<dyn Widget<State>>,
pub struct WidgetData {
pub widget: Box<dyn Widget>,
pub label: String,
pub event_mgrs: HashSet<TypeId>,
/// dynamic borrow checking
pub borrowed: bool,
}
impl<State> WidgetData<State> {
pub fn new<W: Widget<State>>(widget: W) -> Self {
impl WidgetData {
pub fn new<W: Widget>(widget: W) -> Self {
let mut label = std::any::type_name::<W>().to_string();
if let (Some(first), Some(last)) = (label.find(":"), label.rfind(":")) {
label = label.split_at(first).0.to_string() + "::" + label.split_at(last + 1).1;

View File

@@ -1,12 +1,7 @@
use std::{
marker::{PhantomData, Unsize},
mem::MaybeUninit,
ops::CoerceUnsized,
sync::mpsc::Sender,
};
use std::{marker::Unsize, mem::MaybeUninit, ops::CoerceUnsized, sync::mpsc::Sender};
use crate::{
Ui, Widget,
Widget,
util::{RefCounter, SlotId},
};
@@ -17,42 +12,39 @@ pub type WidgetId = SlotId;
/// a signal is sent to the owning UI to clean up the resources.
///
/// TODO: ergonomic clones when they get put in rust-analyzer & don't cause ICEs?
pub struct WidgetHandle<State, W: ?Sized = dyn Widget<State>> {
pub struct WidgetHandle<W: ?Sized = dyn Widget> {
pub(super) id: WidgetId,
counter: RefCounter,
send: Sender<WidgetId>,
ty: *const W,
state: PhantomData<State>,
}
/// A weak handle to a widget.
/// Will not keep it alive, but can still be used for indexing like WidgetHandle.
pub struct WidgetRef<State, W: ?Sized = dyn Widget<State>> {
pub struct WidgetRef<W: ?Sized = dyn Widget> {
pub(super) id: WidgetId,
#[allow(unused)]
ty: *const W,
state: PhantomData<State>,
}
pub struct WidgetHandles<State, W: ?Sized = dyn Widget<State>> {
pub h: WidgetHandle<State, W>,
pub r: WidgetRef<State, W>,
pub struct WidgetHandles<W: ?Sized = dyn Widget> {
pub h: WidgetHandle<W>,
pub r: WidgetRef<W>,
}
impl<State, W: Widget<State> + ?Sized + Unsize<dyn Widget<State>>> WidgetHandle<State, W> {
pub fn any(self) -> WidgetHandle<State, dyn Widget<State>> {
impl<W: Widget + ?Sized + Unsize<dyn Widget>> WidgetHandle<W> {
pub fn any(self) -> WidgetHandle<dyn Widget> {
self
}
}
impl<State, W: ?Sized> WidgetHandle<State, W> {
impl<W: ?Sized> WidgetHandle<W> {
pub(crate) fn new(id: WidgetId, send: Sender<WidgetId>) -> Self {
Self {
id,
counter: RefCounter::new(),
send,
ty: unsafe { MaybeUninit::zeroed().assume_init() },
state: PhantomData,
}
}
@@ -64,28 +56,24 @@ impl<State, W: ?Sized> WidgetHandle<State, W> {
self.counter.refs()
}
pub fn weak(&self) -> WidgetRef<State, W> {
pub fn weak(&self) -> WidgetRef<W> {
let Self { ty, id, .. } = *self;
WidgetRef {
ty,
id,
state: PhantomData,
}
WidgetRef { ty, id }
}
pub fn handles(self) -> WidgetHandles<State, W> {
pub fn handles(self) -> WidgetHandles<W> {
let r = self.weak();
WidgetHandles { h: self, r }
}
}
impl<State, W: ?Sized> WidgetRef<State, W> {
impl<W: ?Sized> WidgetRef<W> {
pub fn id(&self) -> WidgetId {
self.id
}
}
impl<State, W: ?Sized> Drop for WidgetHandle<State, W> {
impl<W: ?Sized> Drop for WidgetHandle<W> {
fn drop(&mut self) {
if self.counter.drop() {
let _ = self.send.send(self.id);
@@ -93,64 +81,52 @@ impl<State, W: ?Sized> Drop for WidgetHandle<State, W> {
}
}
pub trait WidgetIdFn<State, W: ?Sized = dyn Widget<State>>:
FnOnce(&mut Ui<State>) -> WidgetHandle<State, W>
{
}
impl<State, W: ?Sized, F: FnOnce(&mut Ui<State>) -> WidgetHandle<State, W>> WidgetIdFn<State, W>
for F
{
}
pub trait WidgetIdFn<State, W: ?Sized = dyn Widget>: FnOnce(&mut State) -> WidgetHandle<W> {}
impl<State, W: ?Sized, F: FnOnce(&mut State) -> WidgetHandle<W>> WidgetIdFn<State, W> for F {}
pub trait IdLike<State> {
type Widget: Widget<State> + ?Sized + 'static;
pub trait IdLike {
type Widget: Widget + ?Sized + 'static;
fn id(&self) -> WidgetId;
}
impl<State, W: Widget<State> + ?Sized> IdLike<State> for &WidgetHandle<State, W> {
impl<W: Widget + ?Sized> IdLike for &WidgetHandle<W> {
type Widget = W;
fn id(&self) -> WidgetId {
self.id
}
}
impl<State, W: Widget<State> + ?Sized> IdLike<State> for WidgetHandle<State, W> {
impl<W: Widget + ?Sized> IdLike for WidgetHandle<W> {
type Widget = W;
fn id(&self) -> WidgetId {
self.id
}
}
impl<State, W: Widget<State> + ?Sized> IdLike<State> for WidgetRef<State, W> {
impl<W: Widget + ?Sized> IdLike for WidgetRef<W> {
type Widget = W;
fn id(&self) -> WidgetId {
self.id
}
}
impl<State: 'static> IdLike<State> for WidgetId {
type Widget = dyn Widget<State>;
impl IdLike for WidgetId {
type Widget = dyn Widget;
fn id(&self) -> WidgetId {
*self
}
}
impl<T: ?Sized + Unsize<U>, U: ?Sized, State> CoerceUnsized<WidgetHandle<State, U>>
for WidgetHandle<State, T>
{
}
impl<State, T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetRef<State, U>>
for WidgetRef<State, T>
{
}
impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetHandle<U>> for WidgetHandle<T> {}
impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetRef<U>> for WidgetRef<T> {}
impl<State, W: ?Sized> Clone for WidgetRef<State, W> {
impl<W: ?Sized> Clone for WidgetRef<W> {
fn clone(&self) -> Self {
*self
}
}
impl<State, W: ?Sized> Copy for WidgetRef<State, W> {}
impl<State, W: ?Sized> PartialEq for WidgetRef<State, W> {
impl<W: ?Sized> Copy for WidgetRef<W> {}
impl<W: ?Sized> PartialEq for WidgetRef<W> {
fn eq(&self, other: &Self) -> bool {
self.id == other.id
}

View File

@@ -1,36 +1,38 @@
use crate::HasUi;
use super::*;
use std::marker::Unsize;
pub trait WidgetLike<State: 'static, Tag>: Sized {
type Widget: Widget<State> + ?Sized + Unsize<dyn Widget<State>> + 'static;
pub trait WidgetLike<State: 'static + HasUi, Tag>: Sized {
type Widget: Widget + ?Sized + Unsize<dyn Widget> + 'static;
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, Self::Widget>;
fn add(self, state: &mut State) -> WidgetHandle<Self::Widget>;
fn with_id<W2>(
self,
f: impl FnOnce(&mut Ui<State>, WidgetHandle<State, Self::Widget>) -> WidgetHandle<State, W2>,
f: impl FnOnce(&mut State, WidgetHandle<Self::Widget>) -> WidgetHandle<W2>,
) -> impl WidgetIdFn<State, W2> {
move |ui| {
let id = self.add(ui);
f(ui, id)
move |state| {
let id = self.add(state);
f(state, id)
}
}
fn set_root(self, ui: &mut Ui<State>) {
ui.set_root(self);
fn set_root(self, state: &mut State) {
state.ui().root = Some(self.add(state));
}
fn handles(self, ui: &mut Ui<State>) -> WidgetHandles<State, Self::Widget> {
self.add(ui).handles()
fn handles(self, state: &mut State) -> WidgetHandles<Self::Widget> {
self.add(state).handles()
}
}
pub trait WidgetArrLike<State, const LEN: usize, Tag> {
fn ui(self, ui: &mut Ui<State>) -> WidgetArr<State, LEN>;
fn add(self, state: &mut State) -> WidgetArr<LEN>;
}
impl<State, const LEN: usize> WidgetArrLike<State, LEN, ArrTag> for WidgetArr<State, LEN> {
fn ui(self, _: &mut Ui<State>) -> WidgetArr<State, LEN> {
impl<State, const LEN: usize> WidgetArrLike<State, LEN, ArrTag> for WidgetArr<LEN> {
fn add(self, _: &mut State) -> WidgetArr<LEN> {
self
}
}
@@ -41,12 +43,12 @@ macro_rules! impl_widget_arr {
impl_widget_arr!($n;$($W)*;$(${concat($W,Tag)})*);
};
($n:expr;$($W:ident)*;$($Tag:ident)*) => {
impl<State: 'static, $($W: WidgetLike<State, $Tag>,$Tag,)*> WidgetArrLike<State, $n, ($($Tag,)*)> for ($($W,)*) {
fn ui(self, ui: &mut Ui<State>) -> WidgetArr<State, $n> {
impl<State: 'static + HasUi, $($W: WidgetLike<State, $Tag>,$Tag,)*> WidgetArrLike<State, $n, ($($Tag,)*)> for ($($W,)*) {
fn add(self, state: &mut State) -> WidgetArr<$n> {
#[allow(non_snake_case)]
let ($($W,)*) = self;
WidgetArr::new(
[$($W.add(ui),)*],
[$($W.add(state),)*],
)
}
}

View File

@@ -1,4 +1,4 @@
use crate::{Axis, AxisT, Len, Painter, SizeCtx, Ui};
use crate::{Axis, AxisT, Len, Painter, SizeCtx};
use std::any::Any;
mod data;
@@ -13,18 +13,18 @@ pub use like::*;
pub use tag::*;
pub use widgets::*;
pub trait Widget<State>: Any {
fn draw(&mut self, painter: &mut Painter<State>);
fn desired_width(&mut self, ctx: &mut SizeCtx<State>) -> Len;
fn desired_height(&mut self, ctx: &mut SizeCtx<State>) -> Len;
pub trait Widget: Any {
fn draw(&mut self, painter: &mut Painter);
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len;
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len;
}
pub trait WidgetAxisFns<State> {
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx<State>) -> Len;
pub trait WidgetAxisFns {
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len;
}
impl<State, W: Widget<State> + ?Sized> WidgetAxisFns<State> for W {
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx<State>) -> Len {
impl<W: Widget + ?Sized> WidgetAxisFns for W {
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len {
match A::get() {
Axis::X => self.desired_width(ctx),
Axis::Y => self.desired_height(ctx),
@@ -32,17 +32,17 @@ impl<State, W: Widget<State> + ?Sized> WidgetAxisFns<State> for W {
}
}
impl<State> Widget<State> for () {
fn draw(&mut self, _: &mut Painter<State>) {}
fn desired_width(&mut self, _: &mut SizeCtx<State>) -> Len {
impl Widget for () {
fn draw(&mut self, _: &mut Painter) {}
fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
Len::ZERO
}
fn desired_height(&mut self, _: &mut SizeCtx<State>) -> Len {
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
Len::ZERO
}
}
impl<State> dyn Widget<State> {
impl dyn Widget {
pub fn as_any(&self) -> &dyn Any {
self
}
@@ -55,31 +55,31 @@ impl<State> dyn Widget<State> {
/// A function that returns a widget given a UI.
/// Useful for defining trait functions on widgets that create a parent widget so that the children
/// don't need to be IDs yet
pub trait WidgetFn<State, W: Widget<State> + ?Sized>: FnOnce(&mut Ui<State>) -> W {}
impl<State, W: Widget<State> + ?Sized, F: FnOnce(&mut Ui<State>) -> W> WidgetFn<State, W> for F {}
pub trait WidgetFn<State, W: Widget + ?Sized>: FnOnce(&mut State) -> W {}
impl<State, W: Widget + ?Sized, F: FnOnce(&mut State) -> W> WidgetFn<State, W> for F {}
pub struct WidgetArr<State, const LEN: usize> {
pub arr: [WidgetHandle<State>; LEN],
pub struct WidgetArr<const LEN: usize> {
pub arr: [WidgetHandle; LEN],
}
impl<State, const LEN: usize> WidgetArr<State, LEN> {
pub fn new(arr: [WidgetHandle<State>; LEN]) -> Self {
impl<const LEN: usize> WidgetArr<LEN> {
pub fn new(arr: [WidgetHandle; LEN]) -> Self {
Self { arr }
}
}
pub trait WidgetOption<State> {
fn get(self, ui: &mut Ui<State>) -> Option<WidgetHandle<State>>;
fn get(self, state: &mut State) -> Option<WidgetHandle>;
}
impl<State> WidgetOption<State> for () {
fn get(self, _: &mut Ui<State>) -> Option<WidgetHandle<State>> {
fn get(self, _: &mut State) -> Option<WidgetHandle> {
None
}
}
impl<State, F: FnOnce(&mut Ui<State>) -> Option<WidgetHandle<State>>> WidgetOption<State> for F {
fn get(self, ui: &mut Ui<State>) -> Option<WidgetHandle<State>> {
self(ui)
impl<State, F: FnOnce(&mut State) -> Option<WidgetHandle>> WidgetOption<State> for F {
fn get(self, state: &mut State) -> Option<WidgetHandle> {
self(state)
}
}

View File

@@ -1,46 +1,46 @@
use std::marker::Unsize;
use crate::HasUi;
use super::*;
pub struct ArrTag;
pub struct WidgetTag;
impl<State: 'static, W: Widget<State>> WidgetLike<State, WidgetTag> for W {
impl<State: HasUi, W: Widget> WidgetLike<State, WidgetTag> for W {
type Widget = W;
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, W> {
ui.add_widget(self)
fn add(self, state: &mut State) -> WidgetHandle<W> {
state.ui().add_widget(self)
}
}
pub struct FnTag;
impl<State: 'static, W: Widget<State>, F: FnOnce(&mut Ui<State>) -> W> WidgetLike<State, FnTag>
for F
{
impl<State: HasUi, W: Widget, F: FnOnce(&mut State) -> W> WidgetLike<State, FnTag> for F {
type Widget = W;
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, W> {
self(ui).add(ui)
fn add(self, state: &mut State) -> WidgetHandle<W> {
self(state).add(state)
}
}
pub struct IdTag;
impl<State: 'static, W: ?Sized + Widget<State> + Unsize<dyn Widget<State>> + 'static>
WidgetLike<State, IdTag> for WidgetHandle<State, W>
impl<State: HasUi, W: ?Sized + Widget + Unsize<dyn Widget> + 'static> WidgetLike<State, IdTag>
for WidgetHandle<W>
{
type Widget = W;
fn add(self, _: &mut Ui<State>) -> WidgetHandle<State, W> {
fn add(self, _: &mut State) -> WidgetHandle<W> {
self
}
}
pub struct IdFnTag;
impl<
State: 'static,
W: ?Sized + Widget<State> + Unsize<dyn Widget<State>> + 'static,
F: FnOnce(&mut Ui<State>) -> WidgetHandle<State, W>,
State: HasUi,
W: ?Sized + Widget + Unsize<dyn Widget> + 'static,
F: FnOnce(&mut State) -> WidgetHandle<W>,
> WidgetLike<State, IdFnTag> for F
{
type Widget = W;
fn add(self, ui: &mut Ui<State>) -> WidgetHandle<State, W> {
self(ui)
fn add(self, state: &mut State) -> WidgetHandle<W> {
self(state)
}
}

View File

@@ -3,12 +3,12 @@ use crate::{
util::{DynBorrower, HashSet, SlotVec, forget_mut, to_mut},
};
pub struct Widgets<State> {
pub struct Widgets {
pub needs_redraw: HashSet<WidgetId>,
vec: SlotVec<WidgetData<State>>,
vec: SlotVec<WidgetData>,
}
impl<State> Default for Widgets<State> {
impl Default for Widgets {
fn default() -> Self {
Self {
needs_redraw: Default::default(),
@@ -17,23 +17,23 @@ impl<State> Default for Widgets<State> {
}
}
impl<State: 'static> Widgets<State> {
impl Widgets {
pub fn has_updates(&self) -> bool {
!self.needs_redraw.is_empty()
}
pub fn get_dyn(&self, id: WidgetId) -> Option<&dyn Widget<State>> {
pub fn get_dyn(&self, id: WidgetId) -> Option<&dyn Widget> {
Some(self.vec.get(id)?.widget.as_ref())
}
pub fn get_dyn_mut(&mut self, id: WidgetId) -> Option<&mut dyn Widget<State>> {
pub fn get_dyn_mut(&mut self, id: WidgetId) -> Option<&mut dyn Widget> {
self.needs_redraw.insert(id);
Some(self.vec.get_mut(id)?.widget.as_mut())
}
/// get_dyn but dynamic borrow checking of widgets
/// lets you do recursive (tree) operations, like the painter does
pub(crate) fn get_dyn_dynamic<'a>(&self, id: WidgetId) -> WidgetWrapper<'a, State> {
pub(crate) fn get_dyn_dynamic<'a>(&self, id: WidgetId) -> WidgetWrapper<'a> {
// SAFETY: must guarantee no other mutable references to this widget exist
// done through the borrow variable
let data = unsafe { forget_mut(to_mut(self.vec.get(id).unwrap())) };
@@ -43,37 +43,37 @@ impl<State: 'static> Widgets<State> {
WidgetWrapper::new(data.widget.as_mut(), &mut data.borrowed)
}
pub fn get<I: IdLike<State>>(&self, id: &I) -> Option<&I::Widget>
pub fn get<I: IdLike>(&self, id: &I) -> Option<&I::Widget>
where
I::Widget: Sized,
{
self.get_dyn(id.id())?.as_any().downcast_ref()
}
pub fn get_mut<I: IdLike<State>>(&mut self, id: &I) -> Option<&mut I::Widget>
pub fn get_mut<I: IdLike>(&mut self, id: &I) -> Option<&mut I::Widget>
where
I::Widget: Sized,
{
self.get_dyn_mut(id.id())?.as_any_mut().downcast_mut()
}
pub fn add<W: Widget<State>>(&mut self, widget: W) -> WidgetId {
pub fn add<W: Widget>(&mut self, widget: W) -> WidgetId {
self.vec.add(WidgetData::new(widget))
}
pub fn data(&self, id: impl IdLike<State>) -> Option<&WidgetData<State>> {
pub fn data(&self, id: impl IdLike) -> Option<&WidgetData> {
self.vec.get(id.id())
}
pub fn label(&self, id: impl IdLike<State>) -> &String {
pub fn label(&self, id: impl IdLike) -> &String {
&self.data(id.id()).unwrap().label
}
pub fn data_mut(&mut self, id: impl IdLike<State>) -> Option<&mut WidgetData<State>> {
pub fn data_mut(&mut self, id: impl IdLike) -> Option<&mut WidgetData> {
self.vec.get_mut(id.id())
}
pub fn delete(&mut self, id: impl IdLike<State>) {
pub fn delete(&mut self, id: impl IdLike) {
self.vec.free(id.id());
// not sure if there's any point in this
// self.updates.remove(&id);
@@ -85,4 +85,4 @@ impl<State: 'static> Widgets<State> {
}
}
pub type WidgetWrapper<'a, State> = DynBorrower<'a, dyn Widget<State>>;
pub type WidgetWrapper<'a> = DynBorrower<'a, dyn Widget>;