refactor project structure (start of redoing atomic branch without atomics)
This commit is contained in:
53
src/default/app.rs
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53
src/default/app.rs
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@@ -0,0 +1,53 @@
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use winit::{
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application::ApplicationHandler,
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event::WindowEvent,
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event_loop::{ActiveEventLoop, EventLoop, EventLoopProxy},
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window::WindowId,
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};
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pub trait AppState {
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type Event: 'static;
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fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self;
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fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop);
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fn event(&mut self, event: Self::Event, event_loop: &ActiveEventLoop);
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fn exit(&mut self);
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}
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pub struct App<State: AppState> {
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state: Option<State>,
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proxy: EventLoopProxy<State::Event>,
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}
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impl<State: AppState> App<State> {
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pub fn run() {
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let event_loop = EventLoop::with_user_event().build().unwrap();
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let proxy = event_loop.create_proxy();
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event_loop
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.run_app(&mut App::<State> { state: None, proxy })
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.unwrap();
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}
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}
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impl<State: AppState> ApplicationHandler<State::Event> for App<State> {
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fn resumed(&mut self, event_loop: &ActiveEventLoop) {
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if self.state.is_none() {
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let state = State::new(event_loop, self.proxy.clone());
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self.state = Some(state);
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}
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}
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fn window_event(&mut self, event_loop: &ActiveEventLoop, _id: WindowId, event: WindowEvent) {
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let state = self.state.as_mut().unwrap();
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state.window_event(event, event_loop);
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}
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fn user_event(&mut self, event_loop: &ActiveEventLoop, event: State::Event) {
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let state = self.state.as_mut().unwrap();
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state.event(event, event_loop);
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}
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fn exiting(&mut self, _: &ActiveEventLoop) {
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let state = self.state.as_mut().unwrap();
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state.exit();
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}
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}
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55
src/default/attr.rs
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55
src/default/attr.rs
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@@ -0,0 +1,55 @@
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use crate::{default::UiState, prelude::*};
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use std::time::{Duration, Instant};
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use winit::dpi::{LogicalPosition, LogicalSize};
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pub struct Selector;
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impl<W: 'static + Widget> WidgetAttr<W> for Selector {
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type Input = WidgetId<TextEdit>;
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fn run(ui: &mut Ui, container: &WidgetId<W>, id: Self::Input) {
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let container = container.clone();
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ui.register_event(
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&container.clone(),
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CursorSense::click_or_drag(),
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move |mut ctx| {
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let ui = ctx.ui;
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let region = ui.window_region(&id).unwrap();
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let id_pos = region.top_left;
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let container_pos = ui.window_region(&container).unwrap().top_left;
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ctx.data.cursor += container_pos - id_pos;
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ctx.data.size = region.size();
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select(ui, id.clone(), ctx.state, ctx.data);
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},
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);
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}
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}
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pub struct Selectable;
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impl WidgetAttr<TextEdit> for Selectable {
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type Input = ();
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fn run(ui: &mut Ui, id: &WidgetId<TextEdit>, _: Self::Input) {
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let id = id.clone();
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ui.register_event(&id.clone(), CursorSense::click_or_drag(), move |ctx| {
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select(ctx.ui, id.clone(), ctx.state, ctx.data);
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});
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}
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}
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fn select(ui: &mut Ui, id: WidgetId<TextEdit>, state: &mut UiState, data: CursorData) {
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let now = Instant::now();
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let recent = (now - state.last_click) < Duration::from_millis(300);
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state.last_click = now;
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id.edit(ui)
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.select(data.cursor, data.size, data.sense.is_dragging(), recent);
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if let Some(region) = ui.window_region(&id) {
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state.window.set_ime_allowed(true);
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state.window.set_ime_cursor_area(
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LogicalPosition::<f32>::from(region.top_left.tuple()),
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LogicalSize::<f32>::from(region.size().tuple()),
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);
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}
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state.focus = Some(id);
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}
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9
src/default/event.rs
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9
src/default/event.rs
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@@ -0,0 +1,9 @@
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use crate::layout::DefaultEvent;
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#[derive(Eq, PartialEq, Hash, Clone)]
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pub struct Submit;
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impl DefaultEvent for Submit {}
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#[derive(Eq, PartialEq, Hash, Clone)]
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pub struct Edited;
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impl DefaultEvent for Edited {}
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78
src/default/input.rs
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78
src/default/input.rs
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@@ -0,0 +1,78 @@
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use crate::prelude::*;
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use winit::{
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event::{MouseButton, MouseScrollDelta, WindowEvent},
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keyboard::{Key, NamedKey},
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};
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#[derive(Default)]
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pub struct Input {
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cursor: CursorState,
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pub modifiers: Modifiers,
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}
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impl Input {
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pub fn event(&mut self, event: &WindowEvent) -> bool {
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match event {
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WindowEvent::CursorMoved { position, .. } => {
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self.cursor.pos = Vec2::new(position.x as f32, position.y as f32);
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self.cursor.exists = true;
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}
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WindowEvent::MouseInput { state, button, .. } => {
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let buttons = &mut self.cursor.buttons;
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let pressed = state.is_pressed();
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match button {
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MouseButton::Left => buttons.left.update(pressed),
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MouseButton::Right => buttons.right.update(pressed),
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MouseButton::Middle => buttons.middle.update(pressed),
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_ => (),
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}
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}
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WindowEvent::MouseWheel { delta, .. } => {
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let mut delta = match *delta {
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MouseScrollDelta::LineDelta(x, y) => Vec2::new(x, y),
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MouseScrollDelta::PixelDelta(pos) => Vec2::new(pos.x as f32, pos.y as f32),
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};
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if delta.x == 0.0 && self.modifiers.shift {
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delta.x = delta.y;
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delta.y = 0.0;
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}
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self.cursor.scroll_delta = delta;
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}
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WindowEvent::CursorLeft { .. } => {
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self.cursor.exists = false;
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self.modifiers.clear();
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}
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WindowEvent::KeyboardInput { event, .. } => {
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if let Key::Named(named) = event.logical_key {
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let pressed = event.state.is_pressed();
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match named {
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NamedKey::Control => {
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self.modifiers.control = pressed;
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}
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NamedKey::Shift => {
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self.modifiers.shift = pressed;
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}
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_ => (),
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}
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}
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}
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_ => return false,
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}
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true
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}
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pub fn end_frame(&mut self) {
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self.cursor.end_frame();
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}
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}
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impl UiState {
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pub fn window_size(&self) -> Vec2 {
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let size = self.renderer.window().inner_size();
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(size.width, size.height).into()
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}
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pub fn cursor_state(&self) -> &CursorState {
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&self.input.cursor
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}
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}
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183
src/default/mod.rs
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183
src/default/mod.rs
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@@ -0,0 +1,183 @@
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use crate::prelude::*;
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use arboard::Clipboard;
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use std::sync::Arc;
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use std::time::Instant;
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use winit::event::{Ime, WindowEvent};
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use winit::event_loop::{ActiveEventLoop, EventLoopProxy};
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use winit::window::{Window, WindowAttributes};
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mod app;
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mod attr;
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mod event;
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mod input;
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mod render;
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pub use app::*;
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pub use attr::*;
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pub use event::*;
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pub use input::*;
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pub use render::*;
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pub type Proxy<Event> = EventLoopProxy<Event>;
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pub type DefaultApp<Data> = App<DefaultState<Data>>;
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pub struct DefaultState<AppState> {
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ui: Ui,
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ui_state: UiState,
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app_state: AppState,
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}
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pub struct UiState {
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pub renderer: UiRenderer,
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pub input: Input,
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pub focus: Option<WidgetId<TextEdit>>,
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pub clipboard: Clipboard,
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pub window: Arc<Window>,
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pub ime: usize,
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pub last_click: Instant,
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}
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pub trait DefaultAppState: 'static {
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type Event: 'static = ();
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fn new(ui: &mut Ui, state: &UiState, proxy: Proxy<Self::Event>) -> Self;
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#[allow(unused_variables)]
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fn event(&mut self, event: Self::Event, ui: &mut Ui, state: &UiState) {}
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#[allow(unused_variables)]
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fn exit(&mut self, ui: &mut Ui, state: &UiState) {}
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#[allow(unused_variables)]
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fn window_event(&mut self, event: WindowEvent, ui: &mut Ui, state: &UiState) {}
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fn window_attrs() -> WindowAttributes {
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WindowAttributes::default()
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}
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}
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impl<State: DefaultAppState> AppState for DefaultState<State> {
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type Event = State::Event;
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fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
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let window = Arc::new(
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event_loop
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.create_window(State::window_attrs())
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.expect("failed to create window "),
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);
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let mut ui = Ui::new();
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let ui_state = UiState {
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renderer: UiRenderer::new(window.clone()),
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window,
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input: Input::default(),
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clipboard: Clipboard::new().unwrap(),
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ime: 0,
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last_click: Instant::now(),
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focus: None,
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};
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let app_state = State::new(&mut ui, &ui_state, proxy);
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Self {
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ui,
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ui_state,
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app_state,
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}
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}
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fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
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self.app_state.event(event, &mut self.ui, &self.ui_state);
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}
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fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
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let Self {
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ui,
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ui_state,
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app_state,
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} = self;
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let input_changed = ui_state.input.event(&event);
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let cursor_state = ui_state.cursor_state().clone();
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let old = ui_state.focus.clone();
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if cursor_state.buttons.left.is_start() {
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ui_state.focus = None;
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}
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if input_changed {
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let window_size = ui_state.window_size();
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// call sensors with all 3 important contexts
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// TODO: allow user to specify custom contexts?
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// and give them both states in case they need both
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ui.run_sensors(&mut (), &cursor_state, window_size);
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ui.run_sensors(ui_state, &cursor_state, window_size);
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ui.run_sensors(app_state, &cursor_state, window_size);
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}
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if old != ui_state.focus
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&& let Some(old) = old
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{
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old.edit(ui).deselect();
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}
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match &event {
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WindowEvent::CloseRequested => event_loop.exit(),
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WindowEvent::RedrawRequested => {
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ui.update();
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ui_state.renderer.update(ui);
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ui_state.renderer.draw();
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}
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WindowEvent::Resized(size) => {
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ui.resize((size.width, size.height));
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ui_state.renderer.resize(size)
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}
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WindowEvent::KeyboardInput { event, .. } => {
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if let Some(sel) = &ui_state.focus
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&& event.state.is_pressed()
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{
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let sel = &sel.clone();
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let mut text = sel.edit(ui);
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match text.apply_event(event, &ui_state.input.modifiers) {
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TextInputResult::Unfocus => {
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ui_state.focus = None;
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ui_state.window.set_ime_allowed(false);
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}
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TextInputResult::Submit => {
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ui.run_event(app_state, sel, Submit, ());
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}
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TextInputResult::Paste => {
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if let Ok(t) = ui_state.clipboard.get_text() {
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text.insert(&t);
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}
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ui.run_event(app_state, sel, Edited, ());
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}
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TextInputResult::Copy(text) => {
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if let Err(err) = ui_state.clipboard.set_text(text) {
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eprintln!("failed to copy text to clipboard: {err}")
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}
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}
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TextInputResult::Used => {
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ui.run_event(app_state, sel, Edited, ());
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}
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TextInputResult::Unused => {}
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}
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}
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}
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WindowEvent::Ime(ime) => {
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if let Some(sel) = &ui_state.focus {
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let mut text = sel.edit(ui);
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match ime {
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Ime::Enabled | Ime::Disabled => (),
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Ime::Preedit(content, _pos) => {
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// TODO: highlight once that's real
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text.replace(ui_state.ime, content);
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ui_state.ime = content.chars().count();
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}
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Ime::Commit(content) => {
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text.insert(content);
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}
|
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}
|
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}
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}
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_ => (),
|
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}
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app_state.window_event(event, ui, ui_state);
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if ui.needs_redraw() {
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ui_state.renderer.window().request_redraw();
|
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}
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ui_state.input.end_frame();
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}
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|
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fn exit(&mut self) {
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self.app_state.exit(&mut self.ui, &self.ui_state);
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}
|
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}
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153
src/default/render.rs
Normal file
153
src/default/render.rs
Normal file
@@ -0,0 +1,153 @@
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use crate::{
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layout::Ui,
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render::{UiLimits, UiRenderNode},
|
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};
|
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use pollster::FutureExt;
|
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use std::sync::Arc;
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use wgpu::{util::StagingBelt, *};
|
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use winit::{dpi::PhysicalSize, window::Window};
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|
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pub const CLEAR_COLOR: Color = Color::BLACK;
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|
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pub struct UiRenderer {
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window: Arc<Window>,
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surface: Surface<'static>,
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device: Device,
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queue: Queue,
|
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config: SurfaceConfiguration,
|
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encoder: CommandEncoder,
|
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staging_belt: StagingBelt,
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pub ui: UiRenderNode,
|
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}
|
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|
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impl UiRenderer {
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pub fn update(&mut self, updates: &mut Ui) {
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self.ui.update(&self.device, &self.queue, updates);
|
||||
}
|
||||
|
||||
pub fn draw(&mut self) {
|
||||
let output = self.surface.get_current_texture().unwrap();
|
||||
let view = output
|
||||
.texture
|
||||
.create_view(&TextureViewDescriptor::default());
|
||||
|
||||
let mut encoder = std::mem::replace(&mut self.encoder, Self::create_encoder(&self.device));
|
||||
{
|
||||
let render_pass = &mut encoder.begin_render_pass(&RenderPassDescriptor {
|
||||
color_attachments: &[Some(RenderPassColorAttachment {
|
||||
view: &view,
|
||||
resolve_target: None,
|
||||
ops: Operations {
|
||||
load: LoadOp::Clear(CLEAR_COLOR),
|
||||
store: StoreOp::Store,
|
||||
},
|
||||
depth_slice: None,
|
||||
})],
|
||||
..Default::default()
|
||||
});
|
||||
self.ui.draw(render_pass);
|
||||
}
|
||||
|
||||
self.queue.submit(std::iter::once(encoder.finish()));
|
||||
self.staging_belt.finish();
|
||||
output.present();
|
||||
self.staging_belt.recall();
|
||||
}
|
||||
|
||||
pub fn resize(&mut self, size: &PhysicalSize<u32>) {
|
||||
self.config.width = size.width;
|
||||
self.config.height = size.height;
|
||||
self.surface.configure(&self.device, &self.config);
|
||||
self.ui.resize(size, &self.queue);
|
||||
}
|
||||
|
||||
fn create_encoder(device: &Device) -> CommandEncoder {
|
||||
device.create_command_encoder(&CommandEncoderDescriptor {
|
||||
label: Some("Render Encoder"),
|
||||
})
|
||||
}
|
||||
|
||||
pub fn new(window: Arc<Window>) -> Self {
|
||||
let size = window.inner_size();
|
||||
|
||||
let instance = Instance::new(&InstanceDescriptor {
|
||||
backends: Backends::PRIMARY,
|
||||
flags: InstanceFlags::empty(),
|
||||
..Default::default()
|
||||
});
|
||||
|
||||
let surface = instance
|
||||
.create_surface(window.clone())
|
||||
.expect("Could not create window surface!");
|
||||
|
||||
let adapter = instance
|
||||
.request_adapter(&RequestAdapterOptions {
|
||||
power_preference: PowerPreference::default(),
|
||||
compatible_surface: Some(&surface),
|
||||
force_fallback_adapter: false,
|
||||
})
|
||||
.block_on()
|
||||
.expect("Could not get adapter!");
|
||||
|
||||
let ui_limits = UiLimits::default();
|
||||
|
||||
let (device, queue) = adapter
|
||||
.request_device(&DeviceDescriptor {
|
||||
required_features: Features::TEXTURE_BINDING_ARRAY
|
||||
| Features::PARTIALLY_BOUND_BINDING_ARRAY
|
||||
| Features::SAMPLED_TEXTURE_AND_STORAGE_BUFFER_ARRAY_NON_UNIFORM_INDEXING,
|
||||
required_limits: Limits {
|
||||
max_binding_array_elements_per_shader_stage: ui_limits
|
||||
.max_binding_array_elements_per_shader_stage(),
|
||||
max_binding_array_sampler_elements_per_shader_stage: ui_limits
|
||||
.max_binding_array_sampler_elements_per_shader_stage(),
|
||||
max_buffer_size: 1 << 30,
|
||||
..Default::default()
|
||||
},
|
||||
..Default::default()
|
||||
})
|
||||
.block_on()
|
||||
.expect("Could not get device!");
|
||||
|
||||
let surface_caps = surface.get_capabilities(&adapter);
|
||||
let surface_format = surface_caps
|
||||
.formats
|
||||
.iter()
|
||||
.copied()
|
||||
.find(|f| f.is_srgb())
|
||||
.unwrap_or(surface_caps.formats[0]);
|
||||
|
||||
let config = SurfaceConfiguration {
|
||||
usage: TextureUsages::RENDER_ATTACHMENT,
|
||||
format: surface_format,
|
||||
width: size.width,
|
||||
height: size.height,
|
||||
present_mode: PresentMode::AutoVsync,
|
||||
alpha_mode: surface_caps.alpha_modes[0],
|
||||
desired_maximum_frame_latency: 2,
|
||||
view_formats: vec![],
|
||||
};
|
||||
|
||||
surface.configure(&device, &config);
|
||||
|
||||
let staging_belt = StagingBelt::new(4096 * 4);
|
||||
let encoder = Self::create_encoder(&device);
|
||||
|
||||
let shape_pipeline = UiRenderNode::new(&device, &queue, &config, ui_limits);
|
||||
|
||||
Self {
|
||||
surface,
|
||||
device,
|
||||
queue,
|
||||
config,
|
||||
encoder,
|
||||
staging_belt,
|
||||
ui: shape_pipeline,
|
||||
window,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn window(&self) -> &Window {
|
||||
self.window.as_ref()
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user