refactor project structure (start of redoing atomic branch without atomics)
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64
core/src/layout/widget/mod.rs
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64
core/src/layout/widget/mod.rs
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use crate::layout::{Len, Painter, SizeCtx, Ui};
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use std::{any::Any, marker::PhantomData};
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mod id;
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mod like;
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mod tag;
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mod widgets;
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pub use id::*;
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pub use like::*;
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pub use tag::*;
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pub use widgets::*;
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pub trait Widget: Any {
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fn draw(&mut self, painter: &mut Painter);
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fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len;
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fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len;
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}
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impl Widget for () {
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fn draw(&mut self, _: &mut Painter) {}
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fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
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Len::ZERO
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}
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fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
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Len::ZERO
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}
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}
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/// A function that returns a widget given a UI.
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/// Useful for defining trait functions on widgets that create a parent widget so that the children
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/// don't need to be IDs yet
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pub trait WidgetFn<W: Widget>: FnOnce(&mut Ui) -> W {}
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impl<W: Widget, F: FnOnce(&mut Ui) -> W> WidgetFn<W> for F {}
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pub struct WidgetArr<const LEN: usize, Ws> {
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pub arr: [WidgetId; LEN],
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_pd: PhantomData<Ws>,
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}
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impl<const LEN: usize, Ws> WidgetArr<LEN, Ws> {
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pub fn new(arr: [WidgetId; LEN]) -> Self {
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Self {
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arr,
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_pd: PhantomData,
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}
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}
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}
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pub trait WidgetOption {
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fn get(self, ui: &mut Ui) -> Option<WidgetId>;
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}
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impl WidgetOption for () {
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fn get(self, _: &mut Ui) -> Option<WidgetId> {
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None
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}
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}
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impl<F: FnOnce(&mut Ui) -> Option<WidgetId>> WidgetOption for F {
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fn get(self, ui: &mut Ui) -> Option<WidgetId> {
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self(ui)
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}
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}
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