finished moving out render_state
This commit is contained in:
@@ -13,6 +13,6 @@ pub struct EventIdCtx<'a, Rsc: HasEvents, Data, W: ?Sized> {
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impl<Rsc: HasEvents, Data, W: Widget> EventIdCtx<'_, Rsc, Data, W> {
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pub fn widget<'a>(&self, rsc: &'a mut Rsc) -> &'a mut W {
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&mut rsc.widgets_mut()[self.widget]
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&mut rsc.ui_mut().widgets[self.widget]
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}
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}
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@@ -1,6 +1,6 @@
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use crate::{
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ActiveData, Event, EventCtx, EventFn, EventIdCtx, EventLike, HasEvents, IdLike, LayerId,
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Widget, WidgetEventFn, WidgetId, WeakWidget,
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WeakWidget, Widget, WidgetEventFn, WidgetId,
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util::{HashMap, HashSet, TypeMap},
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};
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use std::{any::TypeId, rc::Rc};
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@@ -28,7 +28,7 @@ impl<Rsc: HasEvents + 'static> EventManager<Rsc> {
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&mut self,
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id: WeakWidget<W>,
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event: E,
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f: impl WidgetEventFn<Rsc, <E::Event as Event>::Data, W>,
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f: impl for<'a> WidgetEventFn<Rsc, <E::Event as Event>::Data<'a>, W>,
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) {
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self.get_type::<E>().register(id, event, f);
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self.widget_to_types
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@@ -74,7 +74,7 @@ pub trait EventManagerLike<State> {
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fn undraw(&mut self, data: &ActiveData);
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}
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type EventData<Rsc, E> = (E, Rc<dyn EventFn<Rsc, <E as Event>::Data>>);
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type EventData<Rsc, E> = (E, Rc<dyn for<'a> EventFn<Rsc, <E as Event>::Data<'a>>>);
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pub struct TypeEventManager<Rsc: HasEvents, E: Event> {
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// TODO: reduce visiblity!!
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pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>,
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@@ -116,7 +116,7 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
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&mut self,
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widget: WeakWidget<W>,
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event: impl EventLike<Event = E>,
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f: impl WidgetEventFn<Rsc, E::Data, W>,
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f: impl for<'a> WidgetEventFn<Rsc, E::Data<'a>, W>,
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) {
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let event = event.into_event();
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self.map.entry(widget.id()).or_default().push((
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@@ -137,7 +137,7 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
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pub fn run_fn<'a>(
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&mut self,
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id: impl IdLike,
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) -> impl FnOnce(EventCtx<'_, Rsc, E::Data>, &mut Rsc) + 'a {
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) -> impl for<'b> FnOnce(EventCtx<'_, Rsc, E::Data<'b>>, &mut Rsc) + 'a {
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let fs = self.map.get(&id.id()).cloned().unwrap_or_default();
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move |ctx, rsc| {
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for (e, f) in fs {
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@@ -7,10 +7,10 @@ pub use manager::*;
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pub use rsc::*;
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pub trait Event: Sized + 'static + Clone {
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type Data: Clone = ();
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type Data<'a>: Clone = ();
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type State: Default = ();
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#[allow(unused_variables)]
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fn should_run(&self, data: &Self::Data) -> Option<Self::Data> {
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fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
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Some(data.clone())
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}
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}
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@@ -1,5 +1,5 @@
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use crate::{
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Event, EventCtx, EventLike, EventManager, IdLike, UiRsc, Widget, WidgetEventFn, WeakWidget,
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Event, EventCtx, EventLike, EventManager, IdLike, UiRsc, WeakWidget, Widget, WidgetEventFn,
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};
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pub trait HasState: 'static {
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@@ -14,7 +14,7 @@ pub trait HasEvents: Sized + UiRsc + HasState {
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&mut self,
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id: WeakWidget<W>,
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event: E,
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f: impl WidgetEventFn<Self, <E::Event as Event>::Data, W>,
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f: impl for<'a> WidgetEventFn<Self, <E::Event as Event>::Data<'a>, W>,
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) {
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self.events_mut().register(id, event, f);
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}
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@@ -24,7 +24,7 @@ pub trait RunEvents: HasEvents {
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fn run_event<E: EventLike>(
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&mut self,
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id: impl IdLike,
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data: <E::Event as Event>::Data,
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data: <E::Event as Event>::Data<'_>,
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state: &mut Self::State,
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) {
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let f = self.events_mut().get_type::<E>().run_fn(id);
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@@ -7,12 +7,3 @@ pub use color::*;
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pub use layer::*;
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pub use text::*;
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pub use texture::*;
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use crate::{Mask, util::TrackedArena};
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#[derive(Default)]
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pub struct PainterData {
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pub textures: Textures,
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pub text: TextData,
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pub masks: TrackedArena<Mask, u32>,
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}
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@@ -1,7 +1,7 @@
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use std::num::NonZero;
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use crate::{
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Textures, UiRenderState,
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UiData, UiRenderState,
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render::{data::PrimitiveInstance, texture::GpuTextures, util::ArrBuf},
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util::HashMap,
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};
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@@ -63,14 +63,14 @@ impl UiRenderNode {
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&mut self,
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device: &Device,
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queue: &Queue,
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ui: &mut UiRenderState,
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textures: &mut Textures,
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ui: &mut UiData,
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ui_render: &mut UiRenderState,
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) {
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self.active.clear();
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for (i, primitives) in ui.layers.iter_mut() {
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for (i, primitives) in ui_render.layers.iter_mut() {
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self.active.push(i);
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for change in primitives.apply_free() {
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if let Some(inst) = ui.active.get_mut(&change.id) {
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if let Some(inst) = ui_render.active.get_mut(&change.id) {
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for h in &mut inst.primitives {
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if h.layer == i && h.inst_idx == change.old {
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h.inst_idx = change.new;
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@@ -107,7 +107,7 @@ impl UiRenderNode {
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}
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}
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let mut changed = false;
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changed |= self.textures.update(textures);
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changed |= self.textures.update(&mut ui.textures);
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if ui.masks.changed {
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ui.masks.changed = false;
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self.masks.update(device, queue, &ui.masks[..]);
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@@ -1,6 +1,6 @@
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use crate::{
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ActiveData, Axis, EventsLike, Painter, PainterData, SizeCtx, StrongWidget, UiRegion,
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UiRenderState, UiVec2, WidgetId, Widgets,
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ActiveData, Axis, EventsLike, Painter, SizeCtx, StrongWidget, UiRegion, UiRenderState, UiVec2,
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WidgetId, Widgets,
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render::MaskIdx,
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util::{HashSet, forget_ref},
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};
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@@ -16,30 +16,6 @@ pub struct Drawer<'a> {
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}
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impl<'a> Drawer<'a> {
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pub fn new(
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widgets: &'a mut Widgets,
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data: &'a mut PainterData,
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render: &'a mut UiRenderState,
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events: &'a mut dyn EventsLike,
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root: Option<&'a StrongWidget>,
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) -> Self {
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Self {
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widgets,
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data,
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events,
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render,
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root,
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draw_started: Default::default(),
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}
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}
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pub fn redraw_updates(&mut self) {
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while let Some(&id) = self.widgets.needs_redraw.iter().next() {
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self.redraw(id);
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}
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self.ui.free(self.events);
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}
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/// redraws a widget that's currently active (drawn)
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pub fn redraw(&mut self, id: WidgetId) {
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self.widgets.needs_redraw.remove(&id);
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@@ -94,21 +70,6 @@ impl<'a> Drawer<'a> {
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}
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}
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pub fn redraw_all(&mut self) {
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// free all resources & cache
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for (_, active) in self.render.active.drain() {
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self.events.undraw(&active);
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}
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self.render.cache.clear();
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self.ui.free(self.events);
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self.render.layers.clear();
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self.widgets.needs_redraw.clear();
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if let Some(id) = self.root {
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self.draw_inner(0, id.id(), UiRegion::FULL, None, MaskIdx::NONE, None);
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}
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}
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pub(super) fn draw_inner(
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&mut self,
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layer: usize,
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@@ -1,8 +1,8 @@
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use crate::{WeakWidget, Widget, Widgets};
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use crate::{Mask, TextData, Textures, WeakWidget, WidgetId, Widgets, util::TrackedArena};
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mod active;
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mod cache;
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mod draw_state;
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// mod draw_state;
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mod painter;
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mod render_state;
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mod size;
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@@ -13,10 +13,37 @@ pub use painter::Painter;
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pub use render_state::*;
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pub use size::*;
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pub struct Ui {}
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pub trait UiRsc: Sized {
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fn add_widget<W: Widget>(&mut self, widget: W) -> WeakWidget<W>;
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fn widgets(&self) -> &Widgets;
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fn widgets_mut(&mut self) -> &mut Widgets;
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#[derive(Default)]
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pub struct UiData {
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pub widgets: Widgets,
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pub textures: Textures,
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pub text: TextData,
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pub masks: TrackedArena<Mask, u32>,
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}
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pub trait UiRsc {
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fn ui(&self) -> &UiData;
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fn ui_mut(&mut self) -> &mut UiData;
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#[allow(unused_variables)]
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fn on_add(&mut self, id: WeakWidget) {}
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#[allow(unused_variables)]
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fn on_remove(&mut self, id: WidgetId) {}
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#[allow(unused_variables)]
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fn on_draw(&mut self, active: &ActiveData) {}
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#[allow(unused_variables)]
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fn on_undraw(&mut self, active: &ActiveData) {}
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fn widgets(&self) -> &Widgets {
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&self.ui().widgets
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}
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fn widgets_mut(&mut self) -> &mut Widgets {
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&mut self.ui_mut().widgets
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}
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fn free(&mut self) {
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while let Some(id) = self.widgets_mut().free_next() {
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self.on_remove(id);
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}
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self.ui_mut().textures.free();
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}
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}
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@@ -1,14 +1,14 @@
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use crate::{
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Axis, Len, RenderedText, Size, SizeCtx, StrongWidget, TextAttrs, TextBuffer, TextData,
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TextureHandle, UiRegion, Widget, WidgetId,
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TextureHandle, UiRegion, UiRenderState, UiRsc, Widget, WidgetId,
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render::{Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst},
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ui::draw_state::Drawer,
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util::Vec2,
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};
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/// makes your surfaces look pretty
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pub struct Painter<'a, 'b> {
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pub(super) drawer: &'a mut Drawer<'b>,
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pub struct Painter<'a> {
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pub(super) state: &'a mut UiRenderState,
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pub(super) rsc: &'a mut dyn UiRsc,
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pub(super) region: UiRegion,
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pub(super) mask: MaskIdx,
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@@ -19,9 +19,9 @@ pub struct Painter<'a, 'b> {
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pub(super) id: WidgetId,
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}
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impl<'a, 'c> Painter<'a, 'c> {
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impl<'a> Painter<'a> {
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fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
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let h = self.drawer.layers.write(
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let h = self.state.layers.write(
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self.layer,
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PrimitiveInst {
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id: self.id,
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@@ -32,7 +32,7 @@ impl<'a, 'c> Painter<'a, 'c> {
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);
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if self.mask != MaskIdx::NONE {
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// TODO: I have no clue if this works at all :joy:
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self.drawer.masks.push_ref(self.mask);
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self.rsc.ui_mut().masks.push_ref(self.mask);
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}
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self.primitives.push(h);
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}
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@@ -48,7 +48,7 @@ impl<'a, 'c> Painter<'a, 'c> {
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pub fn set_mask(&mut self, region: UiRegion) {
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assert!(self.mask == MaskIdx::NONE);
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self.mask = self.drawer.masks.push(Mask { region });
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self.mask = self.rsc.ui_mut().masks.push(Mask { region });
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}
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/// Draws a widget within this widget's region.
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@@ -64,8 +64,15 @@ impl<'a, 'c> Painter<'a, 'c> {
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fn widget_at<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) {
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self.children.push(id.id());
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self.drawer
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.draw_inner(self.layer, id.id(), region, Some(self.id), self.mask, None);
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self.state.draw_inner(
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self.layer,
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id.id(),
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region,
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Some(self.id),
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self.mask,
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None,
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self.rsc,
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);
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}
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pub fn texture_within(&mut self, handle: &TextureHandle, region: UiRegion) {
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@@ -85,10 +92,8 @@ impl<'a, 'c> Painter<'a, 'c> {
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/// returns (handle, offset from top left)
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pub fn render_text(&mut self, buffer: &mut TextBuffer, attrs: &TextAttrs) -> RenderedText {
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self.drawer
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.ui
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.text
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.draw(buffer, attrs, &mut self.drawer.ui.textures)
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let ui = self.rsc.ui_mut();
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ui.text.draw(buffer, attrs, &mut ui.textures)
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}
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pub fn region(&self) -> UiRegion {
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@@ -107,27 +112,27 @@ impl<'a, 'c> Painter<'a, 'c> {
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}
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pub fn output_size(&self) -> Vec2 {
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self.drawer.output_size
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self.state.output_size
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}
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pub fn px_size(&mut self) -> Vec2 {
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self.region.size().to_abs(self.drawer.output_size)
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self.region.size().to_abs(self.state.output_size)
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}
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pub fn text_data(&mut self) -> &mut TextData {
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&mut self.drawer.text
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&mut self.rsc.ui_mut().text
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}
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pub fn child_layer(&mut self) {
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self.layer = self.drawer.layers.child(self.layer);
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self.layer = self.state.layers.child(self.layer);
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}
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pub fn next_layer(&mut self) {
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self.layer = self.drawer.layers.next(self.layer);
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self.layer = self.state.layers.next(self.layer);
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}
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pub fn label(&self) -> &str {
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&self.drawer.widgets.data(self.id).unwrap().label
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&self.rsc.widgets().data(self.id).unwrap().label
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}
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pub fn id(&self) -> &WidgetId {
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@@ -135,6 +140,6 @@ impl<'a, 'c> Painter<'a, 'c> {
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}
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pub fn size_ctx(&mut self) -> SizeCtx<'_> {
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self.drawer.size_ctx(self.id, self.region.size())
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self.state.size_ctx(self.id, self.region.size(), self.rsc)
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}
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}
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@@ -1,7 +1,8 @@
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use crate::{
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ActiveData, EventsLike, IdLike, PixelRegion, PrimitiveLayers, StrongWidget, WidgetId, Widgets,
|
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ui::{cache::Cache, draw_state::Drawer},
|
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util::{HashMap, Vec2},
|
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ActiveData, Axis, IdLike, MaskIdx, Painter, PixelRegion, PrimitiveLayers, SizeCtx,
|
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StrongWidget, UiRegion, UiRsc, UiVec2, WidgetId, Widgets,
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ui::cache::Cache,
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util::{HashMap, HashSet, Vec2, forget_ref},
|
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};
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pub struct UiRenderState {
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@@ -12,6 +13,7 @@ pub struct UiRenderState {
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|
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old_root: Option<WidgetId>,
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resized: bool,
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draw_started: HashSet<WidgetId>,
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}
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impl UiRenderState {
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@@ -23,6 +25,7 @@ impl UiRenderState {
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output_size: Vec2::ZERO,
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old_root: None,
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resized: false,
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draw_started: Default::default(),
|
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}
|
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}
|
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@@ -31,15 +34,11 @@ impl UiRenderState {
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self.resized = true;
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}
|
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pub fn update<'a>(
|
||||
&mut self,
|
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root: impl Into<Option<&'a StrongWidget>>,
|
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widgets: &mut Widgets,
|
||||
events: &mut dyn EventsLike,
|
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) {
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pub fn update<'a>(&mut self, root: impl Into<Option<&'a StrongWidget>>, rsc: &mut dyn UiRsc) {
|
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// safety mechanism for memory leaks; might wanna return a result instead so user can
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||||
// decide whether to panic or not
|
||||
if !widgets.waiting.is_empty() {
|
||||
if !rsc.widgets().waiting.is_empty() {
|
||||
let widgets = rsc.widgets();
|
||||
let len = widgets.waiting.len();
|
||||
let all: Vec<_> = widgets
|
||||
.waiting
|
||||
@@ -52,18 +51,169 @@ impl UiRenderState {
|
||||
weak widgets: {all:#?}"
|
||||
);
|
||||
}
|
||||
if self.root_changed(root) {
|
||||
Drawer::new(self, events).redraw_all();
|
||||
self.old_root = root.into().map(|r| r.id());
|
||||
} else if widgets.has_updates() {
|
||||
Drawer::new(self, events).redraw_updates();
|
||||
}
|
||||
if self.resized {
|
||||
let root = root.into();
|
||||
if self.root_changed(root) || self.resized {
|
||||
self.redraw_all(root, rsc);
|
||||
self.old_root = root.map(|r| r.id());
|
||||
self.resized = false;
|
||||
Drawer::new(self, events).redraw_all();
|
||||
} else if rsc.widgets().has_updates() {
|
||||
self.redraw_updates(rsc);
|
||||
}
|
||||
}
|
||||
|
||||
fn redraw_all(&mut self, root: Option<&StrongWidget>, rsc: &mut dyn UiRsc) {
|
||||
self.clear(rsc);
|
||||
// free all resources & cache
|
||||
if let Some(id) = root {
|
||||
self.draw_inner(0, id.id(), UiRegion::FULL, None, MaskIdx::NONE, None, rsc);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: should prolly make a DrawInfo struct or smth for everything other than rsc
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub(super) fn draw_inner(
|
||||
&mut self,
|
||||
layer: usize,
|
||||
id: WidgetId,
|
||||
region: UiRegion,
|
||||
parent: Option<WidgetId>,
|
||||
mask: MaskIdx,
|
||||
old_children: Option<Vec<WidgetId>>,
|
||||
rsc: &mut dyn UiRsc,
|
||||
) {
|
||||
let mut old_children = old_children.unwrap_or_default();
|
||||
if let Some(active) = self.active.get_mut(&id)
|
||||
&& !rsc.widgets().needs_redraw.contains(&id)
|
||||
{
|
||||
// check to see if we can skip drawing first
|
||||
if active.region == region {
|
||||
return;
|
||||
} else if active.region.size() == region.size() {
|
||||
// TODO: epsilon?
|
||||
let from = active.region;
|
||||
self.mov(id, from, region);
|
||||
return;
|
||||
}
|
||||
// if not, then maintain resize and track old children to remove unneeded
|
||||
let active = self.remove(id, false, rsc).unwrap();
|
||||
old_children = active.children;
|
||||
}
|
||||
|
||||
// draw widget
|
||||
self.draw_started.insert(id);
|
||||
|
||||
let mut painter = Painter {
|
||||
state: self,
|
||||
region,
|
||||
mask,
|
||||
layer,
|
||||
id,
|
||||
textures: Vec::new(),
|
||||
primitives: Vec::new(),
|
||||
children: Vec::new(),
|
||||
rsc,
|
||||
};
|
||||
|
||||
let mut widget = painter.rsc.widgets().get_dyn_dynamic(id);
|
||||
widget.draw(&mut painter);
|
||||
drop(widget);
|
||||
|
||||
let Painter {
|
||||
state: _,
|
||||
rsc: _,
|
||||
region,
|
||||
mask,
|
||||
textures,
|
||||
primitives,
|
||||
children,
|
||||
layer,
|
||||
id,
|
||||
} = painter;
|
||||
|
||||
// add to active
|
||||
let active = ActiveData {
|
||||
id,
|
||||
region,
|
||||
parent,
|
||||
textures,
|
||||
primitives,
|
||||
children,
|
||||
mask,
|
||||
layer,
|
||||
};
|
||||
|
||||
// remove old children that weren't kept
|
||||
for c in &old_children {
|
||||
if !active.children.contains(c) {
|
||||
self.remove_rec(*c, rsc);
|
||||
}
|
||||
}
|
||||
|
||||
rsc.on_draw(&active);
|
||||
self.active.insert(id, active);
|
||||
}
|
||||
|
||||
fn mov(&mut self, id: WidgetId, from: UiRegion, to: UiRegion) {
|
||||
let active = self.active.get_mut(&id).unwrap();
|
||||
for h in &active.primitives {
|
||||
let region = self.layers[h.layer].region_mut(h);
|
||||
*region = region.outside(&from).within(&to);
|
||||
}
|
||||
active.region = active.region.outside(&from).within(&to);
|
||||
// SAFETY: children cannot be recursive
|
||||
let children = unsafe { forget_ref(&active.children) };
|
||||
for child in children {
|
||||
self.mov(*child, from, to);
|
||||
}
|
||||
}
|
||||
|
||||
/// NOTE: instance textures are cleared and self.textures freed
|
||||
fn remove(&mut self, id: WidgetId, undraw: bool, rsc: &mut dyn UiRsc) -> Option<ActiveData> {
|
||||
let mut active = self.active.remove(&id);
|
||||
if let Some(active) = &mut active {
|
||||
for h in &active.primitives {
|
||||
let mask = self.layers.free(h);
|
||||
if mask != MaskIdx::NONE {
|
||||
rsc.ui_mut().masks.remove(mask);
|
||||
}
|
||||
}
|
||||
active.textures.clear();
|
||||
rsc.ui_mut().textures.free();
|
||||
if undraw {
|
||||
rsc.on_undraw(active);
|
||||
}
|
||||
}
|
||||
active
|
||||
}
|
||||
|
||||
fn remove_rec(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) -> Option<ActiveData> {
|
||||
self.cache.remove(id);
|
||||
let inst = self.remove(id, true, rsc);
|
||||
if let Some(inst) = &inst {
|
||||
for c in &inst.children {
|
||||
self.remove_rec(*c, rsc);
|
||||
}
|
||||
}
|
||||
inst
|
||||
}
|
||||
|
||||
fn clear(&mut self, rsc: &mut dyn UiRsc) {
|
||||
for (_, active) in self.active.drain() {
|
||||
rsc.on_undraw(&active);
|
||||
}
|
||||
self.cache.clear();
|
||||
self.layers.clear();
|
||||
rsc.widgets_mut().needs_redraw.clear();
|
||||
rsc.free();
|
||||
}
|
||||
|
||||
pub fn redraw_updates(&mut self, rsc: &mut dyn UiRsc) {
|
||||
while let Some(&id) = rsc.widgets().needs_redraw.iter().next() {
|
||||
self.redraw(id, rsc);
|
||||
}
|
||||
rsc.free();
|
||||
}
|
||||
|
||||
pub fn root_changed<'a>(&self, root: impl Into<Option<&'a StrongWidget>>) -> bool {
|
||||
root.into().map(|r| r.id()) != self.old_root
|
||||
}
|
||||
@@ -103,10 +253,63 @@ impl UiRenderState {
|
||||
let region = self.active.get(&id.id())?.region;
|
||||
Some(region.to_px(self.output_size))
|
||||
}
|
||||
}
|
||||
|
||||
pub trait HasRoot {
|
||||
fn set_root(&mut self, root: StrongWidget);
|
||||
/// redraws a widget that's currently active (drawn)
|
||||
pub fn redraw(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) {
|
||||
rsc.widgets_mut().needs_redraw.remove(&id);
|
||||
self.draw_started.remove(&id);
|
||||
// check if parent depends on the desired size of this, if so then redraw it first
|
||||
for axis in [Axis::X, Axis::Y] {
|
||||
if let Some(&(outer, old)) = self.cache.size.axis_dyn(axis).get(&id)
|
||||
&& let Some(current) = self.active.get(&id)
|
||||
&& let Some(pid) = current.parent
|
||||
{
|
||||
self.cache.size.axis_dyn(axis).remove(&id);
|
||||
let new = self.size_ctx(id, outer, rsc).len_axis(id, axis);
|
||||
self.cache.size.axis_dyn(axis).insert(id, (outer, new));
|
||||
if new != old {
|
||||
self.redraw(pid, rsc);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if self.draw_started.contains(&id) {
|
||||
return;
|
||||
}
|
||||
|
||||
let Some(active) = self.remove(id, false, rsc) else {
|
||||
return;
|
||||
};
|
||||
|
||||
self.draw_inner(
|
||||
active.layer,
|
||||
id,
|
||||
active.region,
|
||||
active.parent,
|
||||
active.mask,
|
||||
Some(active.children),
|
||||
rsc,
|
||||
);
|
||||
}
|
||||
|
||||
pub(super) fn size_ctx<'b>(
|
||||
&'b mut self,
|
||||
source: WidgetId,
|
||||
outer: UiVec2,
|
||||
rsc: &'b mut dyn UiRsc,
|
||||
) -> SizeCtx<'b> {
|
||||
let ui = rsc.ui_mut();
|
||||
SizeCtx {
|
||||
source,
|
||||
cache: &mut self.cache,
|
||||
text: &mut ui.text,
|
||||
textures: &mut ui.textures,
|
||||
widgets: &ui.widgets,
|
||||
outer,
|
||||
output_size: self.output_size,
|
||||
id: source,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for UiRenderState {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
use crate::{HasRoot, UiRsc};
|
||||
use crate::UiRsc;
|
||||
|
||||
use super::*;
|
||||
use std::marker::Unsize;
|
||||
@@ -22,15 +22,16 @@ pub trait WidgetLike<Rsc: UiRsc, Tag>: Sized {
|
||||
}
|
||||
}
|
||||
|
||||
fn set_root(self, rsc: &mut Rsc)
|
||||
where
|
||||
Rsc: HasRoot,
|
||||
{
|
||||
fn set_root(self, rsc: &mut Rsc, root: &mut impl HasRoot) {
|
||||
let id = self.add_strong(rsc);
|
||||
rsc.set_root(id);
|
||||
root.set_root(id);
|
||||
}
|
||||
}
|
||||
|
||||
pub trait HasRoot {
|
||||
fn set_root(&mut self, root: StrongWidget);
|
||||
}
|
||||
|
||||
pub trait WidgetArrLike<Rsc, const LEN: usize, Tag> {
|
||||
#[track_caller]
|
||||
fn add(self, state: &mut Rsc) -> WidgetArr<LEN>;
|
||||
|
||||
@@ -6,7 +6,9 @@ pub struct WidgetTag;
|
||||
impl<Rsc: UiRsc, W: Widget> WidgetLike<Rsc, WidgetTag> for W {
|
||||
type Widget = W;
|
||||
fn add(self, rsc: &mut Rsc) -> WeakWidget<W> {
|
||||
rsc.add_widget(self)
|
||||
let w = rsc.ui_mut().widgets.add_weak(self);
|
||||
rsc.on_add(w);
|
||||
w
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -104,10 +104,10 @@ impl Widgets {
|
||||
self.vec.get_mut(id.id())
|
||||
}
|
||||
|
||||
pub fn free(&mut self) {
|
||||
for id in self.recv.try_iter() {
|
||||
self.vec.free(id.id());
|
||||
}
|
||||
pub fn free_next(&mut self) -> Option<WidgetId> {
|
||||
let next = self.recv.try_recv().ok()?;
|
||||
self.vec.free(next);
|
||||
Some(next)
|
||||
}
|
||||
|
||||
#[allow(clippy::len_without_is_empty)]
|
||||
|
||||
Reference in New Issue
Block a user