Commit Graph
6 Commits
Author SHA1 Message Date
iris a7f7f4550e Output a command produced can be selected and copied
A build's error is the tail of what the compiler actually said, and on a
phone there was no way to get it out: the machine that produced it is not
the machine in your hand, so a message you cannot copy is one you have to
retype into whatever you are fixing it with.

Theme.kt's OutputText is the one place that decides this, and every failure
message now goes through it -- a component's build or download, a service
action, a checkout's remote check, and the log dialog's own failure line.
The log body gets a SelectionContainer directly rather than going through
OutputText, since it is an AnnotatedString the ANSI renderer coloured inside
its own scrolling panel; Copy stays beside it for taking the whole thing.

The app's own words are deliberately left alone. Selection handles on a
status word like "failed" are noise, and a card that starts a selection on
long-press fights the gestures it already has -- so the split is by where
the words came from, not by how important they look.

Checked on the emulator against a failing build: long-pressing the error on
the card raises handles and the Copy toolbar, the state word above it does
not, and the log dialog still scrolls in both directions with selection
enabled.
2026-09-01 03:22:38 -04:00
iris 90082bd286 Each component builds on its own, and stops reporting when it is done
A project's components were decoupled everywhere except the one place it
showed: there was a single build slot per project, and a single card state
in the app keyed by project alone. So pressing Update on one client of a
two-client project disabled the other client's button for the length of a
build it shares nothing with, drew this one's progress bar and download
percentage under the other's row, and -- had the button been pressable --
would have been a silent no-op on the server, since a second request while
one was running returned without starting anything.

The slot is now per component. `Inner` has no `building` flag; a
component's own `ComponentRun` with an open `step` is the answer, and
`claim` writes that entry synchronously under the lock the route answers
from, so nothing can read a just-claimed component as idle -- which the
phone would take for a build that had already finished. A failure is
recorded against the component whose command it was rather than in the
project's one error slot, which two components building at once cannot
share.

A pull stays exclusive with everything, because there is one checkout and
it rewrites the files every component builds from. Releasing it and
claiming what it decided to build happen under one lock: a phone polling in
the gap would find a project neither pulling nor building and call the run
over.

The app mirrors the split -- `ProjectState` for the pull and the
project-wide Rebuild, `ComponentState` keyed by component for everything
one component is asked to do. Two hierarchies rather than one keyed by a
pair, so a download has nowhere project-wide to be stored. A component's
failure is drawn in its own row beside the Retry that acts on it, which is
also where a failed service action now reports.

And a finished component shows nothing at all: the elapsed times are gone
from both halves of the wire, and its button simply goes back to being
pressable. A bar, a count and a last line all describe something happening
now, and left up they sit there looking live next to a sibling that
genuinely is.

Verified on the emulator against test-projects/two-clients, which exists
for this: while `tablet` built, its row alone carried the bar and its
button alone was disabled, `phone` stayed pressable and silent, and both
returned to normal with no timing left behind.
2026-09-01 03:09:33 -04:00
irisandClaude Sonnet 5 7eaf79370e Build one component instead of every one with a command
Pressing Update on one client of a multi-client project ran every
component's build to get the one that was actually asked for -- cheap
while a project had one APK, expensive the moment it had two and one of
them was slow (an ARM cross-compile, say). /prepare and /build now take
?component= to restrict a run to one named component; absent still means
the whole project, which is what Pull & Build, the project-row Rebuild,
and every single-component project keep doing. There is deliberately no
component-scoped Rebuild -- forcing one component's build without
touching the rest happens by pressing Update on it, which now runs
/prepare scoped to that component.

Verified against a live server driving a scratch two-Apk project:
building one component leaves the other's marker untouched, an unknown
?component= answers 404 naming the project and the component, and naming
none still builds both.

That verification surfaced a second, sharper bug the scoping change had
not caused but did make newly visible: component_is_stale's "never built
at all" check still asked find_apks of the whole project root, left
behind when per-component discovery (c4e19c2) moved everywhere else to
each component's own directory. A project with two Apk components has
one's output sitting under the root-anchored patterns too, so the moment
either component had ever been built, the whole project read as
"something is built here" -- and the other, never built, silently stopped
being offered its own first build. /prepare saw a component with a
command and no output and declared it current. Fixed by scoping the same
check to the component's own directory, guarded to Apk components only:
a Server never has an APK to find under its directory by definition, and
asking would have reported every server "never built" forever, which
broke two existing tests before the guard was added. Component::dir is
now the one definition of what a component's directory is, used by the
build command, the staleness check, and discovery alike.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-09-01 00:28:36 -04:00
irisandClaude Opus 5 c4e19c2e2b A project can produce more than one APK
tdep-survey is one checkout with a backend and two independent Android
clients, so a project has to be able to declare two Apk components. It
could not: APK_PATTERNS was anchored at the project root, which reached
the first client and stopped, and package, strip, the variant list and
the download all came from AppEntry::apk_component()'s first match --
correct only while a project produced one APK.

Each component's builds are now found under its own cwd, which is what
cwd already meant everywhere else: the directory the build command runs
in, the subtree staleness is scoped to, a server's WorkingDirectory. A
component that declares none sits at the project root, so nothing about
the single-APK case changes. The alternative -- naming the file on the
component -- would have made a component a file path, and an app being a
project path rather than a file path is this project's central invariant.

Everything derived from an APK follows it onto the component: package,
previousPackage, strip, size, mtime, variants and the rename note, in a
nested `apk` block that a Server simply doesn't have. Two clients install
over different packages, so first-wins would have checked the installed
state of one and reported it as the other's -- which looks exactly like a
correct answer. For the same reason a download naming no component is
refused rather than guessed; naming none still answers for a project with
one, which is what lets the frozen /self/apk keep working.

On the phone the per-device state is keyed by project and component, so
the variant picker moved inside the component's own card, beside the
build it picks, and the installed state, size and icon are each their own
component's. A project building two clients shows no single icon of its
own rather than borrowing the first one's.

Measured against the real thing: pointed at tdep-survey, the two clients
resolve to their own builds (15 MB and 153 MB), strip applies only to the
one that asked for it (153 MB served as 52 MB), pressing Install on one
row installed that row's package and left the other row offering Install,
and a download with no component named answers 400 saying which flag to
pass.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-31 23:00:32 -04:00
irisandClaude Opus 5 db47972a25 A component's build progress reads under its buttons, and an unrelated history can be overridden
Two things, both about a card being able to act on what it says.

The progress bar, its counts and the last line a component printed now
sit below that component's buttons rather than above them. A bar reports
on the press that started it, so it reads in the order it happened -- and
above, it pushed the buttons down the moment a build began, moving the row
somebody had just pressed out from under their finger.

A pull that cannot fast-forward because the checkout shares no history
with its upstream now offers a way past it. There is no fast-forward
between two unrelated histories and there never will be, so the card was
one that could never be pulled again, with the only remedy on the build
machine -- exactly where the person holding the phone isn't. The card
reports the failure as before and a dialog offers a forced pull, naming
the branch and the upstream it is about to overwrite; confirming sends
?force=true, which resets onto the upstream instead of merging.

Whether it *is* that failure is decided structurally, by `git merge-base`
finding no common ancestor, rather than by matching what git printed:
those messages are translated, and a button that appeared only on an
English build machine would be worse than no button. It travels to the
phone as its own field for the same reason. The dirty-tree refusal stays
in front of it, so a forced pull can only ever discard something that was
committed, and a merely diverged history is not offered it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-31 22:03:44 -04:00
iris b0e83059a3 dev-updater: build an app on the machine, install it on the phone
A Rust backend that discovers Android projects under configured roots,
builds one on request, and serves the APK over pinned TLS on a WireGuard
interface; an Android client that lists what is buildable, watches a build,
and installs the result. Enrolment carries the token and the CA, so the
phone trusts exactly the machine that issued it and nothing else.

`AGENTS.md` is the working guide and `README.md` the configuration
reference. The shared tunnel-and-TLS code lives in `vendor/wg-app-link`,
which ai-app uses too.

History before this point was squashed away, and a stale `config.json` went
with it: nothing had read that file since the config moved to RON outside
the checkout, and what it still held was one machine's absolute paths and
the names of projects on it.
2026-08-31 20:31:08 -04:00