The Gradle side of RUST.md's I2: MainActivity, IrisView (extending
android-view's RustView with the two native methods it has no hook
for -- window insets, and unregistering this view's entry in
iris::android::insets's side table), and RustView.java/
RustInputConnection.java vendored from android-view (no published AAR
to depend on) with one deliberate diff noted in a comment: mViewPeer
is protected rather than package-private, so a subclass in a different
package can reach it.
Measured on the emulator (x86_64, API 26, SwiftShader Vulkan):
dumpsys input_method shows the served InputConnection is ours, and
Gboard's suggestion strip reads real buffer content back through
text_before_cursor ("hi | Hi | HI" after typing "hi") -- the same bar
E1 set, met. Not met: nothing draws. The clear colour reaches the
screen (confirmed by swapping it to magenta) and the layout engine
reports the correct widget count and pixel regions (log::debug! calls
left in view.rs's render() for exactly this), but no primitive shows
up, on both Vulkan/SwiftShader and GLES/virgl. Root cause not found;
one unconfirmed lead (a GLES-only D2/D2Array warning that could point
at the glyph atlas) is written up in RUST.md's I2 rather than chased
into core/src/render/, which is mid-flight in a separate benchmark
branch this session.
I2 is therefore built and wired but not tickable -- RUST.md has the
full writeup, what was ruled out, and where to pick this up.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
iris/android-app is the concrete app RUST.md's I2 is judged against:
JNI_OnLoad, a Client implementing AndroidAppState, and new_view_peer
wrapping iris::android::new_peer's generic function in the plain
function pointer register_view_class needs. Its UI is tabs-ui::build,
unchanged from the winit example.
Deliberately excluded from the iris workspace (iris/Cargo.toml's new
`exclude`): android-view needs the NDK sysroot to link, so folding this
crate in would break `cargo build --workspace --all-targets` on the
host. It resolves as its own single-crate workspace instead, built
with `cd iris/android-app && cargo ndk -t x86_64 -P 26 build`.
Verified: cross-compiles and clippys clean for x86_64-linux-android
API 26; the host iris workspace (build/clippy/fmt/19 tests) is
unaffected. Not yet built: the Gradle shell (IrisView.java,
MainActivity, AndroidManifest) to actually install and run this on the
emulator -- next in RUST.md's I2.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
The pass condition for android-view backend (RUST.md's I2) is that the
tabs example itself, text field included, runs there -- not a second
demo with the same shape. tabs-ui/src/lib.rs is that widget tree moved
out of examples/tabs/main.rs into a small crate generic over `Rsc:
HasEvents` and `Rsc::State: FocusHost`, so the winit example and the
upcoming android-app cdylib both call the same `build()` rather than
carrying two copies. Nothing in it names either backend.
Verified: the winit tabs example still renders pixel-identically via
run-headless.sh (27266 bytes, unchanged), tabs-ui cross-compiles clean
for x86_64-linux-android alongside iris, and host build/clippy/fmt/
tests are unaffected.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Relocates the platform-neutral halves of the winit `default` backend
(WidgetState, CursorState/sense, Tasks, Selector/Selectable's focus
handling) into shared crate-root modules so both backends can use them
without duplication, generalizes Tasks' redraw nudge behind a
RequestRedraw trait instead of a concrete winit::window::Window, and
adds iris/src/android/: a second backend on android-view's ViewPeer --
wgpu on the view's surface, touch as a mouse-like cursor, an
InputConnection bridge onto TextEdit (I1's parley editor), and a
window-insets side channel since android-view has no hook for it.
winit's own Android support pulls in android-activity without a
selected backend feature, so `default`/`android` are now target-gated
rather than both compiled in; confirmed by cross-compiling before this
split (cargo ndk failed inside android-activity) and after (clean).
Host build/clippy/fmt/tests and the android (x86_64, API 26)
cross-compile of the iris crate are all clean; the winit tabs example
still renders via run-headless.sh. Not yet exercised: an actual
android-app crate and Gradle shell to run this on the emulator -- next
in RUST.md's I2.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
IRIS_TODO.md's "Input does not fall through by input type": run_sensors
treated "the cursor is over this widget" and "this widget consumed the
event" as the same check, so a widget registered only for click() still
blocked a Scroll meant for a list underneath it. Fixed by judging
consumption per input kind -- with nothing momentary happening this
frame the topmost hovered widget still wins (unchanged), but once a
scroll or a press/release is actually happening, only a widget whose
registered senses include a matching non-hover one (via the new
TypeEventManager::registered, which lists a widget's registrations
without running anything) can consume it.
iris/src/sense_tests.rs builds a button-over-a-list Stack with a plain
HasEvents impl (no GPU or window) and checks both directions: a scroll
over the button reaches the list, and a real click still reaches the
button. Confirmed to fail on the pre-fix code and pass after.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Reasoned through but never watched happen, per the file's own "Not
separately stress-tested" note. Temporarily dropped PAGE from 1024 to
64 so tabs's ordinary mix of text sizes/families already exceeds one
page; a throwaway eprintln in grow_array confirmed two real grows in
one run (1->2, 2->4 layers), and run-headless.sh showed every tab's
text rendering correctly across layers, with no corruption. Both
temporary changes reverted; tabs and minimal confirmed byte-identical
to the pre-check screenshots afterward.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Implements LAYOUT.md end to end: one fn draw(&mut self, &mut Painter) ->
Size replaces draw + desired_width/desired_height on every widget in
iris/src/widget/, SizeCtx and Cache are deleted, and a moved widget
(Scroll, Offset) costs one move_offsets write resolved by a shared
resolve_move WGSL function in both shader stages -- O(1) regardless of
how many primitives are in its subtree, measured at 500 in the new
iris/src/layout_tests.rs (a plain unit test: UiRenderState touches no
GPU or window).
Five real bugs surfaced only by diffing iris/run-headless.sh screenshots
against the pre-change tree and are written up in LAYOUT.md's
"Deviations found during implementation": Aligned's provisional draw
composing painter.region() a second time through widget_within; Sized/
MaxSize reporting a capped size while still painting their child
unconstrained (fine under the old two-pass model, wrong once a parent
like Aligned draws before knowing the final size); a widget's
move_offsets parent link being unreadable from self.active while its
own ActiveData is still mid-construction; Painter::reposition needing
the child's *painted* footprint (its reported size, top-left anchored)
rather than its offered region; and a widget's move slot needing to be
reused in place across redraws, with its delta reset, rather than
reallocated.
All four iris/examples render pixel-identical to the pre-change tree.
cargo fmt/clippy/test clean across the workspace (18 tests: 14
pre-existing plus 4 new).
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
CLIENT_CORE.md is the map for the crate: what holds what against the
Kotlin it replaces, how many tests were ported per file (85 total,
test-for-test where the Kotlin had JVM tests), what api.rs and
transcript_fold.rs cover versus don't yet, and the two things left
deliberately undone with reasons (TranscriptUnits.kt's Compose-specific
flatten, and event_model::Event's missing Unknown catch-all).
run-tests.sh now loops event-model, client-core and server rather than
only server, so the new crates' tests run from the same one command
AGENTS.md already points at.
Note for whoever merges this into rustify: this worktree branched
before RUST.md existed there, so I could not apply the requested edit
to its "Where things stand" bullet without an add/add conflict against
concurrent work on that file. Suggested wording is in this commit's
message on the orchestrator side -- apply directly to rustify's
RUST.md: mark item 1 of the Recommendation and the "Not started:
client-core" bullet as done, pointing at client-core/ and
CLIENT_CORE.md, dated 2026-09-04.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Ports the non-Compose half of app/.../TranscriptItems.kt (TranscriptItem,
foldEvent, runIdFor, settleReply, placePeerNote, splitRun) and
ToolRows.kt (TranscriptRow, groupToolRuns) into transcript_fold.rs, with
7 tests covering delta accumulation, settling, tool-run grouping, a
ToolEnd with no matching start, and a question attaching to its call's
row versus drawing its own.
Not ported: TranscriptUnits.kt's flatten of a row into bounded Compose
list units (a fact about that UI framework, not the transcript), and
joinPages/healSplitMessage/adoptRun (page-boundary healing) -- both
recorded in CLIENT_CORE.md as left for whoever picks this up next.
Also noted there: event_model::Event has no Unknown catch-all, so an
event type this build doesn't recognise fails to parse rather than
degrading to a placeholder row, unlike Events.kt's hand-kept mirror.
cargo test (85 passed), clippy --all-targets and fmt clean.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Adds sse.rs (a pure port of Sse.kt's frame parser), api.rs (a Transport
trait plus a ureq-backed implementation and an ApiClient covering the
session lifecycle: list/read, message/unqueue/answer,
interrupt/stop/start, title/cwd/model/permission-mode/notify,
command/compact, delete, and a transcript page), and event_stream.rs
(follow_session_events, mirroring EventStream.kt's reset/event split).
ureq rather than reqwest: server/ already depends on it for its own
outbound HTTPS, this stays blocking like Api.kt's HttpURLConnection
calls with no async runtime to carry, and its own PEM cert support
means no extra rustls/rustls-pemfile dependency to pin. Network I/O
sits behind Transport so ApiClient and follow_session_events are
tested with fakes, no server involved.
Not yet covered, tracked in CLIENT_CORE.md: setups, the file explorer,
usage, models, and attachments/import.
cargo test (78 passed), clippy --all-targets and fmt clean.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Ports app/.../TranscriptCache.kt (chunked JSONL directory, suffix/gap
tracking, backwards line reader, damage recovery, eviction) with the
full TranscriptCacheTest suite (18 cases). One correction the port
found in translation: SessionCache::guard's Err branch would have
disabled the whole cache on a single damaged chunk, since a damaged
suffix and a real I/O failure both arrived as Err from the same
closure -- separated so damage discards only the one session, matching
the Kotlin original's separate `catch (e: Damaged)` from
`catch (e: IOException)`.
cargo test (67 passed), clippy --all-targets and fmt clean.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Ports app/.../Ansi.kt, Highlighter.kt, Languages.kt and MarkdownSyntax.kt
to client-core, module for module, with every HighlighterTest and
AnsiTest case ported alongside (49 tests total). ansi.rs replaces
Compose's AnnotatedString/SpanStyle with a plain StyledText/Style pair
so the crate stays free of any UI framework, per RUST.md.
cargo test (49 passed), clippy --all-targets and fmt clean.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
The event-model commit picked up its build directory because there was
no gitignore entry for it -- server/target/ is listed explicitly rather
than a blanket target/, and the new crates need the same line each.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
RUST.md's recommendation item 1 starts here: Event, QuestionOption,
SessionStatus, ImageRef, AttachmentRef, SeqEvent, context_tokens and
context_after move to a new event-model crate so a future Rust client
shares one definition with server/ instead of Events.kt's hand-kept
mirror. session/driver.rs and session/transcript.rs re-export
everything they used to define, so nothing downstream of either
module changed.
cargo test (127 passed), clippy --all-targets and fmt clean in both
server/ and event-model/.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
The old pipeline bound every texture ever drawn (glyph atlas pages and
standalone images alike) in one binding_array<texture_2d<f32>> and asked
every device, unconditionally, for VK_EXT_descriptor_indexing -- which a
real share of Android GPUs lack and which failed outright on the Android
emulator's software Vulkan (see TEXTURES.md's "iris's binding array does
not survive real Android hardware").
Implements TEXTURES.md's "Recommended shape": the glyph atlas is now one
texture_2d_array (a layer per page, grown by doubling + GPU-side
copy_texture_to_texture); a standalone image is its own ordinary Texture
and BindGroup, drawn with its own draw() call from a separate per-layer
instance list; group 2's layout is {atlas array, one image slot, sampler,
masks}. request_device now asks for no features and no binding-array
limits at all, and UiLimits is gone.
Also fixes (by making moot) the changed=false bug the review found, where
a Patch in the same batch could cancel an earlier Push's rebuild signal,
and documents the swap_remove draw-order invariant apply_free already
relied on.
Verified: cargo fmt/build/clippy/test clean in iris/ on the pinned
nightly; minimal and tabs render correctly via run-headless.sh; a
throwaway example confirmed the standalone-image bind-group path renders;
rigs/gpu-probe, updated to the new empty feature/limit set, confirms
request_device succeeds on the ai-app-2 emulator's software Vulkan
(EMU_GPU=software) -- see TEXTURES.md's "Implemented, 2026-09-04" for the
exact command and output. RUST.md's blocking item is resolved.
Co-Authored-By: Claude Sonnet <noreply@anthropic.com>
Written for review before iris's render core changes. Covers the bindless
binding-array problem, the gpu-probe measurements (emulator and sourced
real-hardware findings), what growth already costs today in the current
code, the egui_wgpu/Vello prior art, and the recommendation with its open
questions -- not yet implemented.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Iris asked whether the 'unknown number of images' approach even works on
mobile. It does not, measured with a new rig (rigs/gpu-probe, no APK
needed) and sourced rather than recalled: the emulator's software Vulkan
refuses iris's descriptor-indexing request outright, and on real hardware
the current Android Vulkan Profile baseline (80.1% of active devices)
does not require VK_EXT_descriptor_indexing either -- Arm's own docs say
only Valhall/5th-Gen Mali (2019+) support it.
iris already solved the identical problem for text in I1 (the glyph
atlas). The recommendation is to generalize it to images rather than
widen the binding array further; not yet implemented, since it changes
iris's render core.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Two things E1 left open, both settled on the emulator.
The missing autocorrect is Masonry's as_input_connection returning None,
not android-view and not EditorInfo: android-view's own demo implements
the trait over a parley editor and Gboard suggests from that buffer.
The abort seen once is a client *detaching*: accesskit_android's adapter
never returns to Inactive, so the first tree change after a ui-trace run
sends an accessibility event with accessibility off, which throws.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Adds a "Keep this file current as you work" section at the top saying what
it is for: this file is the handoff, so writing results into it as they
arrive is what lets a session that has filled its context be cleared
instead of carrying the conversation or re-deriving what was measured. It
asks for the dead ends too, since those are what stop the next session
spending an afternoon somewhere already ruled out.
Adds a "Where things stand" block, because the next agent's first question
is which box is next and the answer was previously spread across the list:
E0, E1, I0a, I0b and I1 done, I2 next with E2 able to run in parallel,
client-core not started, and the two emulator-tools changes made outside
this repo.
Corrects what had gone stale: the next-agent steps still said to start at
E0; the iris section still described a fourteen-gate cosmic-text tree and
called the text stack an open question; and the weight section still spoke
of E1 as something that would happen. It now carries the numbers instead --
43s and 2.1 GB against 1m46s and 1.5 GB for iris, and 181 MB debug against
11 MB release for the Masonry demo. Adds the rule about bounding heavy runs
with a kill timer scoped to the pid, which cost a wrong conclusion here.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris decided for parley directly rather than through the comparison this
step described, and asked for the glyph atlas with it, so the step is what
was built rather than what was chosen between. Records the view count
dropping from 6 to 1 as the evidence the atlas is doing its job, and says
plainly that the speed claim behind the TODO is still unmeasured in both
directions -- it wants I5's transcript screen to be worth timing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
iris has no tests at all, and the rule here is not to erect a harness where
there is none -- but the editor is the exception on both counts. It is the
one part of the library that is pure logic over a string and a layout rather
than something needing a GPU and a window, and it was just rewritten
wholesale onto parley's selection model with no way to exercise it: input
cannot be synthesised in the headless compositor the examples run under,
because it has no seat devices.
Fourteen tests over insert, backspace, delete, span clearing, select-all,
motion, single- versus multi-line, and take. Two are there for specific
things the rewrite could plausibly have broken: the IME preedit path, which
resends its whole composition each keystroke so `replace` has to remove
exactly what it added last time, and editing text with multi-byte
characters, since parley addresses by byte offset where the old code
counted (line, index).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two changes that only make sense together, because the atlas is what the
new layout feeds.
Parley replaces cosmic-text for layout and shaping, and its editing model
replaces the hand-written one. That is the larger win in edit.rs: parley
addresses text by byte offset into one string rather than by (line, index),
so `select_content`, `delete_between`, `insert_inner` and `newline` become
ordinary string operations, and `iter_layout_lines`, `index_x` and
`cursor_pos` -- which walked runs by hand to place the caret and the
selection boxes -- are deleted in favour of `Selection::geometry` and
`Cursor::geometry`. Those are bidi- and wrap-correct, which the hand-written
versions were not. The file loses about 130 lines and gains Home/End.
The atlas is what the TODO's "text resizing (per frame) is really slow" was
about. Every string used to be rasterised into its own RgbaImage and
uploaded as a whole texture whenever anything changed -- so a window resize
re-rasterised and re-uploaded every visible string. Now a glyph is
rasterised once per font, size and subpixel phase and shared by every string
containing it, and a resize re-emits quads without touching the GPU's copy.
The tabs example says so directly: its `views` counter, the number of
texture views bound, goes from 6 to 1.
Supporting pieces: a GLYPH primitive that samples a sub-rectangle and tints
it, since the existing texture primitive samples a whole texture; a Patch
texture update, because re-uploading a 4 MB page per glyph is what an atlas
exists to avoid; and GpuTextures now keeps its Textures, as a view cannot be
written through.
Two bugs found on the way. `primitives!`'s @count rule recursed with commas
while matching space-separated tokens, so it only terminated for exactly two
primitives -- adding a third hit the recursion limit. And Color had no
Default, which parley's Brush requires.
Drops cosmic-text and unicode-segmentation, and with them two nightly
feature gates that nothing uses any more: portable_simd (the old glyph
compositing) and gen_blocks (the deleted line iterator). Eleven gates left.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
About one start in five, the window kept its 800x600 startup layout on a
1920x1200 surface for good. It was not the layout: tracing iris's own
decisions into memory -- eprintln in the draw path makes the fault vanish,
which is why it kept getting lost -- gives byte-identical traces for a good
and a bad run. Both do redraw_all at (1920, 1200) and draw into a 1920x1200
texture with suboptimal=false. The right frame was drawn every time and the
compositor kept showing the first one, and forcing a full repaint did not
shift it.
winit's Window::pre_present_notify, called immediately before present, is
what ties the commit to the surface's frame callback on Wayland. Without it
a frame with nothing following it can sit unpresented with nothing left to
flush it -- which is precisely a window that has just settled after its
opening resize.
0 bad in 40 with the fix, against 4 in 20 without. The stronger number is
0 in 20 in the instrumented configuration that had been 15 in 20, since
that is the arrangement the fault liked most. Runtime resizing still
round-trips to a byte-identical layout.
Ruled out and not worth re-trying: the present mode (the fault survived
AutoNoVsync -> AutoVsync at the same rate) and the size cache (redraw_all
clears it). desired_maximum_frame_latency = 1 moved the rate without
fixing it and was reverted.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The Masonry demo on android-view builds, renders through Vulkan, exposes
its AccessKit tree to ui-trace, and takes real keystrokes from the phone's
own keyboard. What it does not get is autocorrect and suggestions, and the
control is what makes that a finding: the same three key taps in the
Settings search field on the same device produce Gboard's suggestion strip,
and in Masonry's editor they produce nothing. That is the constraint the
framework decision turns on, so it is now the first thing I2 has to answer.
Also closes the Vulkan line this file had flagged as untested. The missing
step was -no-snapshot-load: the guest keeps the old GPU config from its
snapshot and reports zero Vulkan devices however the host is set up. And
records the watchdog trap that produced one wrong conclusion on the way --
a bounded run's kill timer must be scoped to the pid it guards, or it fires
into somebody else's experiment.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
E1 is part-done: the Masonry demo builds with cargo-ndk and Gradle and
renders, and ui-trace reads its AccessKit tree, so the bench rig's
tap-by-name would work against a Masonry screen. The keyboard half -- the
condition the whole framework decision turns on -- was not reached, so the
box stays open. Also records that two variables changed at once between the
crashing and working runs, so neither can be credited yet.
The vsync comment claimed a redraw burst here lands on the host's desktop.
That was my attribution for a freeze which turned out not to be mine, and
it is machine-specific reasoning that has no business in a library's
source. The battery argument is the whole reason and stands on its own.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
AutoNoVsync accepts frames as fast as the GPU will take them, so a redraw
burst costs whatever the hardware can be made to do rather than one frame.
That is the wrong default for a toolkit whose stated goal is to save
battery, and it is worse than wrong on this machine: the GPU here is the
host's real one reached through virtio-gpu, so frames nobody will see are
paid for on somebody's desktop.
AutoVsync picks Fifo, which every backend supports.
Note this is not an idle drain -- iris only draws when needs_redraw says
something changed, and the tabs example guards its stats string -- so this
bounds the cost of a burst rather than stopping a spin.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
E0 is done (NDK r29, cargo-ndk 4.1.2, verified by cross-compiling to both
ABIs) and I0b is done. Corrects this file's guess at why iris would not
build, notes the const-traits family as the gates to re-read whenever the
pin is advanced, and records the cold build weight against the "slow in
debug" worry: 43s and 2.1 GB plain, 1m46s and 1.5 GB with dependencies at
opt-level 2.
Also records an open defect found on the way -- iris sometimes keeps its
pre-configure window size for good -- with what was ruled out, since it
is timing-sensitive enough that any added print hides it, and I2 will
meet it on every rotation.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
iris-core wanted exactly one thing from winit: PhysicalSize<u32> in
UiRenderNode::resize's signature, for two numbers it immediately turned
into floats. That pulled a whole windowing backend into the layer below
it. `resize` takes `impl Into<Vec2>` now, matching UiRenderState::resize
beside it.
The consequence is the reason: with winit in the graph, an Android build
of the core failed in android-activity, which needs a backend feature
nothing here selects and which iris should not be going through at all --
the plan is android-view. Without it, `cargo ndk -t arm64-v8a -P 26 build
-p iris-core` produces an rlib in 30s with wgpu's Android backend
included. So the widget, layout and render core already builds for the
phone, and what remains is the surface, the input and the IME.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`update` redrew everything when `resized` was set, but `needs_redraw` --
which is what decides whether to request a frame at all -- did not know
about `resized`. A condition in one and not the other is a frame nobody
asks for and a stale window. The two share one `needs_redraw_all` now.
Latent on Wayland, because winit requests a redraw after a resize by
itself; a resize changes neither the root nor any widget, so nothing else
here would have asked. It stops being latent on Android, where the
surface work will not have winit underneath it and every rotation and
keyboard open is a resize.
This is not a fix for the startup defect recorded in RUST.md, where the
window keeps its pre-configure layout: that reproduces with this change
in place, and the frame it needs is requested and drawn.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This VM has no display but does have a real GPU -- Vulkan 1.4 through
Venus and GL 4.6 through virgl, onto the host's card -- so the only thing
missing for a winit window is a compositor. Same trick `emu` uses for the
Android emulator: a headless sway, with grim for the picture.
It starts its own compositor rather than joining `emu`'s. sway tiles, so
adding a window to the one an emulator sits in resizes that emulator, and
a peer session's `emu up` could join at any moment. Xwayland is off here
because winit speaks Wayland; `emu` forces it on only because the Android
emulator's renderer speaks GLX.
It waits for the window to be mapped rather than sleeping a fixed time:
the first version's fixed sleep captured an all-black screen when sway
had started in the same invocation, which is indistinguishable from an
app that draws nothing.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The vendored January tree did not parse at all on a current nightly: 36
errors in iris-core, all from one syntax change. `impl const Trait for T`
is now `const impl Trait for T`, with generics on the `impl`. Bounds are
unaffected, and the traits were already declared `const trait` -- so the
diagnosis recorded in RUST.md was wrong, and pinning back to a January
nightly would only have deferred this. Everything else (the unresolved
UiVec2/Vec2/impl_op imports, a Color<u8> resolving to wgpu_types::Color)
cascaded from the seven files that failed to parse.
The pin is dated rather than `nightly` because that is exactly the
failure: a rolling channel moving under a build Dev Updater runs
unattended. It carries the components and Android targets too, so a
fresh clone provisions itself.
Also drops two `#![feature]` gates the compiler reports as declared and
unused, since the build stays warning-clean, and takes rustfmt's import
order in attr.rs.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Iris's decision: it lives in this repository for now, included by path,
with its history left in the iris/iris repository on the gitea remote
(this is its main at 7b54aaf, byte-identical to the public GitHub copy).
It gets its own repository back once it has proved itself here.
RUST.md's I0 records the decision and what the first build said: the
tree does not compile on the current nightly because const_trait_impl
now requires traits to be declared 'const trait', which is the first
item of I0b.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Research and measurements from 2026-09-04: what the Compose app has to
reproduce, why Android text input and rich selectable text decide the
framework, the options considered (Masonry as the yardstick, iris as the
in-house library to build up; Slint, iced, egui, Makepad rejected with
reasons), how thin the Java shell can be, building the APK without
Gradle, and the ordered experiments with pass conditions. Includes the
emulator Vulkan findings: Venus is blocked by this emulator's gfxstream,
SwiftShader over the emulator's own ICD works.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
AGENTS.md and PLAN.md were both carrying their own copy of the HTTP
surface, and the previous commit replaced those with a pointer to this
module doc comment -- which turned out to be missing ten routes that
exist: the four `/setups/{id}/importable*`, `/sessions/{id}/permission-mode`
and all five under `/models`. Naming it the source of truth is only worth
doing if it is one.
The two "later phases add" lines at the foot are gone. Setups replaced
`/hosts` in August and `/models` is the block just added above them, so
both were promising work already done.
cargo test (127), clippy --all-targets and fmt clean.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The same pass the server had, on the Kotlin side: comments restating what
the code says are gone, and the ones recording a measurement, a constraint
or an incident are kept but cut to a few lines each. 6540 comment lines to
5674, and 920 lines off the app.
Two doc comments had drifted onto the item above the one they describe --
`contextAfter`'s onto `sessionWorking` in Events.kt, and `UsageMonitor`'s
equivalent on the server was fixed in the previous commit. Each is back on
its own item, which is the only non-comment line this diff moves.
The comments are reflowed to the column limit at their own indentation:
several were written wide, and ktfmt re-wrapped them into lines holding a
single orphan word. `/tmp` script, not kept -- ktfmt is idempotent over the
result, which is the check.
Left alone deliberately: this codebase's remaining comment density is high
because the comments carry things the code cannot say -- what a null means,
what a number was measured against, which bug a guard exists for. Of the
238 one-line doc comments in the app, five were pure restatement of the
name and were removed; the rest each say something the signature does not.
ktfmtFormat, compileDebugKotlin, lintDebug and testDebugUnitTest pass;
cargo test (127), clippy --all-targets and fmt still clean.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The markdown had accumulated a lot that was stale rather than wrong.
PLAN.md still described pi as the llama.cpp harness, a refcounted
LlamaServerManager, and a providers-by-hosts cross-product, all of which
were superseded or never built; it also carried a second copy of the HTTP
table that routes.rs owns. EXPLORER.md and TRANSCRIPT_CACHE.md held
implementation checklists for work that has since landed. AGENTS.md
restated most of PLAN.md's design instead of being the working-notes
layer it says it is. 3225 lines of markdown to 2180, with the stale
sections gone rather than reworded.
On the server, comments explaining what the code already says are out and
the ones recording a constraint, a measurement or an incident are kept but
cut to a few lines each: 5504 comment lines to 4586.
Four doc comments in session/mod.rs, and one each in process.rs and
usage.rs, had drifted onto the item above the one they describe --
functions were reordered without them, so `stop_session`'s doc sat on
`set_session_cwd`, `stat_of`'s on `struct Stat`, and `UsageMonitor`'s on
`type Cached`. Each is back on its own item.
routes.rs's module table also claimed later phases would add `/hosts`,
which setups replaced.
cargo test (127 passed), clippy --all-targets and fmt are clean.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reopening a session downloaded the conversation again, every time, over
the tunnel. It now draws from a copy of what the server has already sent
and asks for one event to check that copy is still current.
Per session, under cacheDir, the server's own event lines in chunks named
for the range they cover -- so a coalesced page, whose lines do not say
what they cover, still records it. Only the contiguous run ending at the
newest chunk is served; a gap is closed by paging through it, bounded by
`after` on /transcript so the page stops where the phone's copy starts
and can therefore be kept. Nothing is derived and stored: rows are a
rendering, and a cache of them would need throwing away on every change
to the fold.
Nothing here is load-bearing. Missing, evicted, damaged or unwritable all
degrade to the cold open this screen did before, and the check before the
stream resumes -- one request, one event -- is what stops a replaced or
truncated file being spliced onto a copy of a different conversation.
What that check cannot see, a line changed mid-file with the tail intact,
is what Reload in session settings is for.
Measured on the emulator against ui-sandbox, on a 505-event session:
reopening it costs one request for one event, including scrolling the
whole conversation back; a cold open is two requests and 100 events. A
reset after falling 300 behind fetched the gap as four coalesced rows
rather than re-fetching 104 events and discarding them. Every chunk was
checked line by line against what the server says for the range its name
claims, across the reset and the gap-fill.
transcript-bench.sh, same viewport content and gestures, before and
after: p50 16.9ms both, p90 25.6 -> 23.2ms, p99 33.5 -> 36.7ms, and the
transcript's own draw accounting 0.33ms -> 0.32ms with place 0.31ms
either way. Within the emulator's noise, which is what a cache must be:
it changes what is fetched, not what is drawn.
Building it also found that the server handed out the same transcript
line two different ways. serde_json's default float parser is not
correctly rounded, so a ts written as ...0757 came back from /transcript
as ...0755 while the SSE stream sent the original -- invisible on screen,
since a ts is drawn as a relative time, and visible here only because the
cache compares a line it holds against the server's answer. Fixed with
float_roundtrip, with a test that fails the moment it is dropped.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Measured against a session streaming 20 events a second. Reopening one with
an anchor 1,800 events back connects 87-119 events behind, under
CATCH_UP_LIMIT's 200 -- the restore is two requests now, the opening page
and one span covering the whole distance to the anchor, where the report
was written against a restore that took thirteen. Three provocations, no
repeat connection between them: that reopen, twenty seconds backgrounded
while 415 events were produced, and a reset forced by dropping the limit to
5, where the app cleared, refilled and carried on without reconnecting.
So the TODO entry goes. What stays is the instrument that answered it:
every SSE subscriber now logs at debug the cursor it arrived with and
whether it was continued or reset, since nothing else could say. The app
sees a window arrive and cannot tell how far it had fallen.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The file was a week's record of the transcript work, and everything in its
architecture, techniques and rejected sections has landed -- so it was a log
of how the code got here, which the code's own comments and AGENTS.md
already carry. Kept only what existed nowhere else: stream-bench.sh,
trace-draw.sh and the two emulator-loop traps go to AGENTS.md beside
transcript-bench.sh, along with the standing rule to run the benches either
side of a transcript change; GrapheneOS's broken System Tracing goes to
~/.claude/MACHINE.md, since it is about the phone rather than this project.
Its one unfinished item -- the reconnect loop after a restart onto a
streaming session, which may already have been fixed by the restore's
one-event-per-request fix -- moves to TODO.md.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
A table is recognised by its delimiter row, the only line of one that cannot
be anything else, and its header is the line above -- the single place the
scanner looks ahead. Colouring every `|` instead would have marked the pipes
of a shell command written in a paragraph.
Addresses come in two shapes: `<...>` needs a scheme's colon or an at sign
inside it and no whitespace, which leaves `<div>` alone; a bare `scheme://`
needs no closer, so where it ends is the decision -- the sentence's trailing
punctuation is given back, and so is a closing bracket unless one opened
inside the URL.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The token scanner asks what a character is; markdown's meaning is where it
sits, so a `#` opens a heading at the start of a line and is an ordinary
character three words in. `MarkdownSyntax.kt` reads structure a line at a
time and then each line's prose left to right, and `spansOf` is the one
entry point that hides which of the two scanners a language got.
Conservative wherever a guess would be invisible: emphasis needs a closer on
the same line with no space beside either marker, so the `*p = *q` of a C
fragment opens nothing; an underscore may not start or end inside a word;
and an indented code block is left plain, since four spaces after a blank
line and four after a bullet are the same line.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The stretch is rendered on the box around the list, so everything in that
box bent with it -- the numbers included. `Modifier.overscroll` wraps the
effect's single node, so one effect cannot be rendered in two places and
the numbers cannot be excluded while they live in the rows. They had to
leave.
They now sit beside the scrolling box: the rows leave a spacer where the
numbers go and a `SubcomposeLayout` draws them there. That is the one
arrangement that keeps them level with their lines, which is the thing a
numbered listing may never get wrong. Which numbers exist *and* where each
one goes both come from the list's own `layoutInfo`, read in the measure
block -- and subcomposition happens during measurement, so it composes from
the answer the list has just produced rather than from one it read a frame
ago. A column translated by the scroll position could not do that: the
translation would be a layout read and current while the set of numbers was
a composition behind it, and during a fling the numbers would slide against
their lines.
Checked by sampling the screen at about 1kHz through a fling: 23,520 row
observations over 552 frames, every one with its number at exactly its own
top, no drift at any point. Also that the gutter holds its x while the text
scrolls sideways, and that a short file and an empty one still draw.
A consequence worth having: the numbers are no longer inside the
`SelectionContainer`, so selecting part of a file and copying gives the code
rather than the code with a number in front of every line. That follows from
where they are now rather than from anything asked for, and a copy was not
exercised.
The stretch itself still cannot be seen from this VM, so whether the numbers
now stay flat while the text bends is the thing to look at on the phone.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
`Modifier.horizontalScroll` builds its own overscroll effect per node, so
with a node per row only the line under the finger bent when the file was
dragged past either end and the rest sat still beside it -- the same
complaint as the offsets, one layer out.
There is an overload that takes the effect instead of making one, and it
leaves the rendering to the caller. So the viewer makes one effect, hands
it to every row, and renders it once on a box around the list: the file
bends as the block it scrolls as. This only works now that every row is
the same width -- rows that disagreed about where the end was would
disagree about when to stretch.
**Not seen working.** Measured on the emulator here: over-dragging well
past the end and capturing mid-gesture produces a frame with no stretch in
it at all, and the list's own vertical overscroll does not appear either,
so this VM cannot show the effect for any scrollable. Noted in
~/.claude/MACHINE.md so the next session does not spend the same half hour
on it. What was checked here is everything either side: the scroll still
reaches both ends, the position survives scrolling vertically, and nothing
else moved. The stretch itself wants a look on the phone.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
EXPLORER.md's decision 8 said "one shared horizontalScroll state", which is
what was built and is not sufficient on its own -- the reason is worth
having beside the decision rather than only in the code that now works.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>