Prune commentary and stale Rust port notes
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@@ -1,24 +1,8 @@
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//! Layer 1 of docs/RUST.md's "Three test layers", for catching a fling:
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//! the real transcript screen over the real bench fixture, at the phone's
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//! size and density, with no window, no compositor and no GPU.
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//!
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//! docs/IRIS_TODO.md's 2026-09-07 night report -- "sometimes when I try to
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//! catch it while it's still moving (particularly if I drag) then it fails
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//! to stop & snap to where finger is". The finger goes down on content
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//! that is still travelling and the content does not follow it until
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//! `DRAG_SLOP` has been crossed, which at a fling's speed is several
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//! frames of the content sliding *away* from a finger that is already
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//! down. Compose does not do that: a down while `isScrollInProgress`
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//! starts the drag immediately (`scrollable`'s `startDragImmediately`).
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use ai_app::ui::fixture::{PHONE_FRAME_MS, PHONE_SCALE, phone_size};
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use iris::harness::{Harness, TouchAction, TouchScript};
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use iris::prelude::*;
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use iris::sense::DRAG_SLOP;
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/// The screen open on the fixture, framed twice -- once to draw, once for
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/// `LazySpan::repair_anchor` to resolve the opening `snap_end` into a real
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/// anchor, which is what every assertion about scroll position reads.
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fn opened() -> (Harness, ai_app::ui::TranscriptScreen) {
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let mut h = Harness::new(phone_size(), PHONE_SCALE);
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let opened = ai_app::ui::fixture::open(&mut h.rsc, &mut h.state).expect("the fixture folds");
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@@ -27,10 +11,6 @@ fn opened() -> (Harness, ai_app::ui::TranscriptScreen) {
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(h, opened.screen)
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}
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/// Where the content is, in window pixels: the top of whichever row is
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/// under the middle of the viewport. `LazySpan` has no travel accessor and
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/// this needs none -- a row's own extent moves exactly as far as the
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/// content does, and the row is picked once so the two readings compare.
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fn tracked_row(h: &mut Harness, screen: &ai_app::ui::TranscriptScreen) -> (RowKey, f32) {
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let middle = phone_size().y / 2.0;
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let list = (screen.list)(&mut h.rsc);
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@@ -46,17 +26,10 @@ fn row_top(h: &mut Harness, screen: &ai_app::ui::TranscriptScreen, key: RowKey)
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.0
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}
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/// Three finger samples 8ms apart, each moving `STEP` further down the
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/// screen. `STEP * 3` is deliberately **under** `DRAG_SLOP`: a gesture
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/// this small moves nothing at all on a settled list (the control below),
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/// so anything it moves here is the catch and not the slop being crossed.
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const STEP: f32 = 2.0;
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const SAMPLES: usize = 3;
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const CATCH_X: f32 = 540.0;
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/// Feeds the down and its `SAMPLES` moves from `y0` at `t0`, asserting
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/// after each one that the content moved by exactly the finger's own
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/// delta. Returns the release time.
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fn drag_from(
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h: &mut Harness,
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screen: &ai_app::ui::TranscriptScreen,
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@@ -101,10 +74,6 @@ fn drag_from(
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t
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}
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/// The report itself: flick, let the fling run for 150ms, then put a
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/// finger down and drag it a little. From the down onwards the content is
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/// pinned to the finger, sample for sample -- no slop, and no coasting
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/// past the place the finger stopped it.
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#[test]
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fn a_press_on_a_flinging_list_pins_the_content_to_the_finger() {
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let (mut h, screen) = opened();
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@@ -113,10 +82,6 @@ fn a_press_on_a_flinging_list_pins_the_content_to_the_finger() {
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.unwrap_or_else(|e| panic!("flick-120hz.touch: {e}"));
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h.replay(&flick);
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// Frames, not a file: the second half of this gesture has to arrive
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// *while* the fling is ticking, and a `.touch` replay inserts no
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// frames between its samples, so a fling recorded that way would be
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// running on paper and stationary in fact.
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let catch_at = flick.end_ms() + 150;
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h.frames_until(
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flick.end_ms() + PHONE_FRAME_MS,
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@@ -132,11 +97,6 @@ fn a_press_on_a_flinging_list_pins_the_content_to_the_finger() {
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drag_from(&mut h, &screen, key, 1200.0, catch_at, true);
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}
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/// The other half of the same rule: a catch that never moved at all is a
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/// `Released(None)`, not a tap. Compose's scrollable consumes that DOWN,
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/// so no click detector under it ever sees the gesture -- stopping a
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/// fling with a finger must not also follow the link it landed on, and
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/// must not hand the list a velocity to start again with.
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#[test]
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fn a_catch_that_never_moved_is_not_a_tap_and_does_not_fling() {
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let (mut h, screen) = opened();
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@@ -177,10 +137,6 @@ fn a_catch_that_never_moved_is_not_a_tap_and_does_not_fling() {
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);
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}
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/// The half this change had no reason to touch: on a list that is *not*
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/// moving, the same tiny drag is still inside `DRAG_SLOP` and still moves
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/// nothing. Without this, making every press pin the content would pass
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/// the test above and take the slop away from every ordinary press.
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#[test]
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fn the_same_small_drag_on_a_settled_list_moves_nothing() {
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let (mut h, screen) = opened();
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@@ -188,7 +144,6 @@ fn the_same_small_drag_on_a_settled_list_moves_nothing() {
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let flick = TouchScript::parse(include_str!("../touch/flick-120hz.touch"))
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.unwrap_or_else(|e| panic!("flick-120hz.touch: {e}"));
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h.replay(&flick);
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// Long past the spline's own 2071ms for this recording.
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let settled = h.frames_until(
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flick.end_ms() + PHONE_FRAME_MS,
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flick.end_ms() + 4000,
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@@ -1,22 +1,7 @@
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//! Layer 1 for Iris's 2026-09-08 "flinging doesn't work in horizontal
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//! scroll areas": a real markdown fence in the real transcript screen,
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//! flicked sideways, has to keep moving after the finger leaves.
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//!
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//! The fence is pushed here rather than hunted for in the bench fixture,
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//! so the test knows which row it is pressing and where. The `ScrollArea` it
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//! asserts on is found by walking what is actually drawn -- there is no
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//! handle to it from the outside, and a coordinate would only prove that
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//! *something* moved.
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use ai_app::ui::fixture::{PHONE_FRAME_MS, PHONE_SCALE, phone_size};
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use iris::harness::{Harness, TouchAction};
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use iris::prelude::*;
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/// The horizontal scroll area drawn inside `top..bottom`, with the box
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/// it was drawn at -- a fence is the only thing in a transcript that pans
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/// sideways. Found by walking what is actually drawn, because there is no
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/// handle to a fence's own `ScrollArea` from the outside and a bare
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/// coordinate would only prove that *something* moved.
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fn fence_scroll_in(h: &Harness, top: f32, bottom: f32) -> Option<(WidgetId, PixelRegion)> {
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h.render
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.active
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@@ -86,12 +71,8 @@ fn a_flick_across_a_code_fence_keeps_moving_after_the_finger_leaves() {
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.expect("the pushed fence draws a horizontal scroll area of its own");
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assert_eq!(amt(&h, fence_scroll), 0.0, "a fence opens at its start");
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// Down the middle of the fence's own box, so the press is on the
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// text inside the scroll area rather than on the row's sender label.
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let y = (box_.top_left.y + box_.bot_right.y) / 2.0;
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// A flick sideways: four samples 8ms apart, accelerating, then the
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// finger leaves.
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h.touch(TouchAction::Down, Vec2::new(900.0, y), 200);
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for (i, x) in [860.0, 800.0, 720.0, 620.0].into_iter().enumerate() {
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h.touch(TouchAction::Move, Vec2::new(x, y), 208 + 8 * i as u64);
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@@ -104,7 +85,6 @@ fn a_flick_across_a_code_fence_keeps_moving_after_the_finger_leaves() {
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"the flick itself must have panned the fence, got {at_release}"
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);
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// Frames for the next half second, with nothing touching the screen.
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let mut t = 240;
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while t <= 740 {
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h.frame(t);
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@@ -116,7 +96,6 @@ fn a_flick_across_a_code_fence_keeps_moving_after_the_finger_leaves() {
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"the fence stopped dead at the release: {at_release} -> {coasted}"
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);
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// ...and it settles rather than running forever.
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let settled = coasted;
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while t <= 4_000 {
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h.frame(t);
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@@ -132,19 +111,6 @@ fn a_flick_across_a_code_fence_keeps_moving_after_the_finger_leaves() {
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assert_eq!(last, amt(&h, fence_scroll), "the fling never settled");
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}
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/// Iris's 2026-09-08 report: "if I try to scroll vertically while a
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/// horizontal scroll animation is still active, it stays locked to the
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/// horizontal scroll. It should let it keep going and instead only affect
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/// vertical scrolling."
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///
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/// Her own diagnosis was the right one -- "tapping outside of something
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/// that a fling is currently active for should have no code in common
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/// with the fling that could influence it" -- and
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/// `sense_tests::a_press_does_not_reach_a_widget_the_pointer_has_just_left`
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/// is the mechanism in isolation. This is the same thing over the real
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/// screen, which is where it was found: the finger goes down on an
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/// ordinary row 500px above a coasting fence, and what must move is the
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/// list, while the fence carries on coasting untouched.
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#[test]
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fn a_drag_away_from_a_coasting_fence_scrolls_the_list_and_leaves_it_coasting() {
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use ai_app::client::transcript_fold::{TranscriptItem, TranscriptRow};
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@@ -179,7 +145,6 @@ fn a_drag_away_from_a_coasting_fence_scrolls_the_list_and_leaves_it_coasting() {
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.expect("the pushed fence draws a horizontal scroll area of its own");
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let y = (box_.top_left.y + box_.bot_right.y) / 2.0;
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// Flick the fence sideways and let go, exactly as above.
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h.touch(TouchAction::Down, Vec2::new(900.0, y), 200);
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for (i, x) in [860.0, 800.0, 720.0, 620.0].into_iter().enumerate() {
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h.touch(TouchAction::Move, Vec2::new(x, y), 208 + 8 * i as u64);
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@@ -191,10 +156,6 @@ fn a_drag_away_from_a_coasting_fence_scrolls_the_list_and_leaves_it_coasting() {
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"the fence has to still be coasting for this to be the reported case",
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);
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// A row well clear of the fence, taken by its own extent rather than
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// by a coordinate: the gaps between rows are pointer-transparent, so a
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// y picked by hand lands on nothing often enough to make a green run
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// meaningless.
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let probe = box_.top_left.y - 500.0;
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let row = (screen.list)(&mut h.rsc)
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.key_at(probe)
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@@ -1,13 +1,3 @@
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//! Layer 1 of docs/RUST.md's "Three test layers" for a gesture the
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//! *platform* takes away, over the real transcript screen and the real
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//! bench fixture.
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//!
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//! Both halves of Iris's 2026-09-08 report about the transcript moving on
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//! its own live here. A cancel is not a release, so nothing may follow it
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//! -- and every widget that was tracking the press has to hear about it,
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//! or the next press anywhere on screen is measured from the origin the
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//! abandoned one left behind.
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use ai_app::ui::fixture::{PHONE_FRAME_MS, PHONE_SCALE, phone_size};
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use iris::harness::{Harness, TouchAction, TouchScript};
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use iris::prelude::*;
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@@ -24,12 +14,6 @@ fn script(name: &str, text: &str) -> TouchScript {
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TouchScript::parse(text).unwrap_or_else(|e| panic!("{name}: {e}"))
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}
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/// Where the content actually is, in window pixels: the top of whichever
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/// row is under the middle of the viewport, tracked by key. The anchor's
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/// own `idx/off` display is not that -- the list rehomes its anchor to a
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/// different row without the content moving at all -- so a test asserting
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/// "nothing moved" reads a row's own extent, the way `catch_a_fling.rs`
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/// does.
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fn tracked_row(h: &mut Harness, screen: &ai_app::ui::TranscriptScreen) -> (RowKey, f32) {
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let middle = phone_size().y / 2.0;
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let list = (screen.list)(&mut h.rsc);
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@@ -45,11 +29,6 @@ fn row_top(h: &mut Harness, screen: &ai_app::ui::TranscriptScreen, key: RowKey)
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.0
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}
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/// The system's own swipe up from the bottom edge to leave the app is
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/// delivered to the app as moves and then `ACTION_CANCEL`. Read as a
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/// release it hands the list that swipe's velocity, and the transcript
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/// flings while nobody is looking -- "leaving and reopening the app also
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/// randomly moved the vertical scroll".
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#[test]
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fn a_cancelled_flick_does_not_fling() {
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let (mut h, screen) = opened();
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@@ -65,9 +44,6 @@ fn a_cancelled_flick_does_not_fling() {
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"a gesture the platform took away must not fling"
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);
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// ...and it must not be moving on its own over the following second
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// either, which is what a fling started some other way would look
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// like.
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let (key, settled) = tracked_row(&mut h, &screen);
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let end = flick.end_ms() + 1_000;
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let mut t = flick.end_ms();
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@@ -82,24 +58,15 @@ fn a_cancelled_flick_does_not_fling() {
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);
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}
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/// The other half, and the one that made a *later* touch snap: a cancel
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/// has to reach every widget that was handed a frame of the press, so the
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/// gesture it was driving forgets its origin. Without it the arbiter is
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/// still open with the abandoned press's touch-down as its origin, and
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/// the next press is measured from there -- a jump the size of the
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/// distance between two unrelated touches.
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#[test]
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fn a_press_ended_by_a_cancel_leaves_no_origin_for_the_next_one() {
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let (mut h, screen) = opened();
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// Press near the top of the transcript and let the platform take it.
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h.touch(TouchAction::Down, Vec2::new(540.0, 700.0), 0);
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h.touch(TouchAction::Cancel, Vec2::new(540.0, 700.0), 8);
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let (key, before) = tracked_row(&mut h, &screen);
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// A plain tap, a long way down the screen from where that press
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// started. It must move nothing at all.
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h.touch(TouchAction::Down, Vec2::new(540.0, 1900.0), 200);
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h.touch(TouchAction::Up, Vec2::new(540.0, 1900.0), 250);
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@@ -116,20 +83,6 @@ fn a_press_ended_by_a_cancel_leaves_no_origin_for_the_next_one() {
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);
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}
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/// The report itself: "if I scroll in a horizontal area and then tap in a
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/// vertical area, it seems to snap."
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///
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/// A markdown fence pans sideways through its own `ScrollArea`, which takes
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/// pointer capture the moment it commits. Everything else that was handed
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/// a frame of that press is told so with `CursorSense::Cancel` -- and the
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/// widget the press actually landed on is the fence's own text block,
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/// which drives `ai_app::ui::Selection`'s shared `DragGesture`. A
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/// block that does not register `Cancel` never hears it, so the gesture
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/// stays open with the fence's touch-down as its origin and the next
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/// press anywhere is measured from there.
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///
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/// The fence is pushed here rather than hunted for in the fixture, so the
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/// test knows exactly which row it is pressing and where.
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#[test]
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fn panning_a_code_fence_then_tapping_elsewhere_moves_nothing() {
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use ai_app::client::transcript_fold::{TranscriptItem, TranscriptRow};
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@@ -142,10 +95,6 @@ fn panning_a_code_fence_then_tapping_elsewhere_moves_nothing() {
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.to_string(),
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settled: true,
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});
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// A plain paragraph under it, because the tap has to land on
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// ordinary text: a tap that happens to hit a tool group's header
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// toggles it, and a row changing height moves the list for a reason
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// that has nothing to do with this.
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let para = TranscriptRow::Single(TranscriptItem::AssistantMsg {
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seq: 9_000_001,
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text: "A plain paragraph with nothing to tap in it, only words, so that a \
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@@ -159,8 +108,6 @@ fn panning_a_code_fence_then_tapping_elsewhere_moves_nothing() {
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h.frame(100);
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h.frame(108);
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// Press in the middle of the fence's own row, so the gesture starts on
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// the text block inside the scroll area rather than in a gap.
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let key = ai_app::ui::row::row_key(&fence.key());
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let (top, bottom) = (screen.list)(&mut h.rsc)
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.extent(key)
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@@ -171,7 +118,6 @@ fn panning_a_code_fence_then_tapping_elsewhere_moves_nothing() {
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"the fence row has to be on screen to be pressed: {top}..{bottom}"
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);
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// Sideways, well past `DRAG_SLOP`, so the fence commits and captures.
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h.touch(TouchAction::Down, Vec2::new(800.0, y), 200);
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for (i, x) in [760.0, 700.0, 620.0, 540.0].into_iter().enumerate() {
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h.touch(TouchAction::Move, Vec2::new(x, y), 208 + 8 * i as u64);
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@@ -180,8 +126,6 @@ fn panning_a_code_fence_then_tapping_elsewhere_moves_nothing() {
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let (tracked, before) = tracked_row(&mut h, &screen);
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// A tap on the paragraph, a long way down the screen from where that
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// pan started.
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let para_key = ai_app::ui::row::row_key(¶.key());
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let (ptop, pbottom) = (screen.list)(&mut h.rsc)
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.extent(para_key)
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@@ -1,39 +1,9 @@
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//! Layer 1 of docs/RUST.md's "Three test layers", for the diagnostics
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//! themselves rather than a widget: `iris::diagnostics::set_trace` gates
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//! `iris::input`/`iris::frame` (Iris's 2026-09-07 request, "add another
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//! button to copy input event info ... instrument a lot of the code with
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//! timings"), and the 2026-09-07 review found that the switch
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//! existed but four older per-frame `debug!` lines were not wired to it,
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//! filling the app's 2000-line log ring with frame spam before `Copy
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//! report` had a chance to include anything else. This is what a fix to
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//! that has to prove, both directions:
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//!
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//! 1. **Off** (the default): replaying a real gesture through a real
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//! screen leaves the ring holding nothing below `info` -- so the
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//! lines D1 named, and everything this pass gated the same way, really
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//! are silent by default rather than merely "usually quiet."
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//! 2. **On**: the same replay produces `iris::input` lines that
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//! `report_to_touch.py` turns back into the exact `TouchScript` that
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//! was replayed, and `iris::frame` lines with real, non-zero
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//! durations dated on the harness's own clock.
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//!
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//! **Single capturing logger, single test function** (this file's only
|
||||
//! `#[test]`): `log::set_logger` can succeed exactly once per process, and
|
||||
//! AGENTS.md's "tracing caches callsite interest process-wide" lesson is
|
||||
//! the general form of why every exercise of a logging path has to share
|
||||
//! one subscriber -- so if a second test here ever needs the ring's
|
||||
//! contents, it must extend this one rather than install its own.
|
||||
|
||||
use std::process::{Command, Stdio};
|
||||
use std::sync::{Mutex, OnceLock};
|
||||
|
||||
use ai_app::ui::fixture::{PHONE_FRAME_MS, PHONE_SCALE, phone_size};
|
||||
use iris::harness::{Harness, TouchScript};
|
||||
|
||||
/// Records every line's level and formatted message -- enough to answer
|
||||
/// both "is the ring quiet" (no line at `Debug` or below) and "what did
|
||||
/// tracing actually write" (the `iris::input` lines, read back by
|
||||
/// `report_to_touch.py`).
|
||||
struct CaptureLogger {
|
||||
lines: Mutex<Vec<(log::Level, String)>>,
|
||||
}
|
||||
@@ -53,16 +23,10 @@ impl log::Log for CaptureLogger {
|
||||
fn flush(&self) {}
|
||||
}
|
||||
|
||||
/// Installs the capture logger at `Debug` -- the same level
|
||||
/// `iris/android-app/src/lib.rs`'s `JNI_OnLoad` installs at, which is
|
||||
/// exactly why `iris::diagnostics::trace_enabled` has to be the gate
|
||||
/// (its own module doc) rather than the level.
|
||||
fn logger() -> &'static CaptureLogger {
|
||||
let logger = LOGGER.get_or_init(|| CaptureLogger {
|
||||
lines: Mutex::new(Vec::new()),
|
||||
});
|
||||
// Ignore "already set": a previous call in this same test binary
|
||||
// already won, and it is the same logger either way.
|
||||
let _ = log::set_logger(logger);
|
||||
log::set_max_level(log::LevelFilter::Debug);
|
||||
logger
|
||||
@@ -84,8 +48,6 @@ fn opened() -> (Harness, ai_app::ui::TranscriptScreen) {
|
||||
fn tracing_is_silent_off_and_round_trips_the_flick_on() {
|
||||
let logger = logger();
|
||||
|
||||
// --- (1) off: a real flick through a real screen leaves the ring
|
||||
// with nothing at `Debug` or below.
|
||||
iris::diagnostics::set_trace(false);
|
||||
drain(logger); // whatever `opened()` itself logged while building
|
||||
let (mut h, screen) = opened();
|
||||
@@ -104,8 +66,6 @@ fn tracing_is_silent_off_and_round_trips_the_flick_on() {
|
||||
"tracing is off, but the ring would still have held these `debug!` lines: {debug_lines:#?}"
|
||||
);
|
||||
|
||||
// --- (2) on: the same replay, from a fresh screen so the anchor and
|
||||
// sequence numbers match `flick-120hz.touch` exactly again.
|
||||
iris::diagnostics::set_trace(true);
|
||||
let (mut h, screen) = opened();
|
||||
drain(logger);
|
||||
@@ -134,20 +94,12 @@ fn tracing_is_silent_off_and_round_trips_the_flick_on() {
|
||||
"expected at least one `iris::frame` line once tracing was on"
|
||||
);
|
||||
for line in &frame_lines {
|
||||
// `layout=` and `draw=` are `{:?}`-formatted `Duration`s, so a real
|
||||
// one reads like `12.34µs`/`1.2ms`, never the bare `0ns` a
|
||||
// no-op frame would print.
|
||||
assert!(
|
||||
!line.contains("layout=0ns"),
|
||||
"a frame that redrew should not report zero layout time: {line}"
|
||||
);
|
||||
}
|
||||
|
||||
// --- the round trip: pipe every `iris::input` line through
|
||||
// `report_to_touch.py` and parse the result back into a `TouchScript`,
|
||||
// which must equal the one that was replayed. `report_to_touch.py`
|
||||
// is prefix-agnostic (it `search`es for the marker), so handing it
|
||||
// the bare message is the same as handing it a real ring line.
|
||||
let report = input_lines.join("\n");
|
||||
let script_path = concat!(
|
||||
env!("CARGO_MANIFEST_DIR"),
|
||||
|
||||
@@ -1,20 +1,7 @@
|
||||
//! Layer 1 of docs/RUST.md's "Three test layers": the real transcript
|
||||
//! screen, over the real bench fixture, at the phone's size and density,
|
||||
//! driven by `iris::harness` with no window, no compositor and no GPU.
|
||||
//!
|
||||
//! Every gesture here is a file under `touch/` -- see
|
||||
//! `flick-120hz.touch` for why the *shape* of the delivery is the whole
|
||||
//! point, and why the emulator cannot produce it (a `ui-trace` swipe is
|
||||
//! many evenly-spaced events; a finger at 120Hz is five samples in
|
||||
//! 20ms).
|
||||
|
||||
use ai_app::ui::fixture::{PHONE_FRAME_MS, PHONE_SCALE, phone_size};
|
||||
use iris::harness::{Harness, TouchScript};
|
||||
use iris::prelude::*;
|
||||
|
||||
/// The screen open on the fixture, framed twice: once to draw, once for
|
||||
/// `LazySpan::repair_anchor` to resolve the opening `snap_end` into a real
|
||||
/// anchor, which is what every assertion about scroll position reads.
|
||||
fn opened() -> (Harness, ai_app::ui::TranscriptScreen) {
|
||||
let mut h = Harness::new(phone_size(), PHONE_SCALE);
|
||||
let opened = ai_app::ui::fixture::open(&mut h.rsc, &mut h.state).expect("the fixture folds");
|
||||
@@ -31,11 +18,6 @@ fn offset(h: &mut Harness, screen: &ai_app::ui::TranscriptScreen) -> String {
|
||||
(screen.list)(&mut h.rsc).anchor_position_display()
|
||||
}
|
||||
|
||||
/// (a) and (b) together, because the second is only meaningful if the
|
||||
/// first happened: the recorded flick must release with a real velocity
|
||||
/// (`GestureOutcome::Released(Some(v))`, which is the only thing that
|
||||
/// puts a value in `Scroll::fling_velocity`), and the list must then
|
||||
/// actually travel and stop on the spline's own schedule.
|
||||
#[test]
|
||||
fn a_recorded_flick_releases_with_a_velocity_and_flings_the_list() {
|
||||
let (mut h, screen) = opened();
|
||||
@@ -47,41 +29,16 @@ fn a_recorded_flick_releases_with_a_velocity_and_flings_the_list() {
|
||||
let velocity = (screen.list)(&mut h.rsc)
|
||||
.fling_velocity()
|
||||
.expect("the flick must release as a pan with a velocity, not a tap");
|
||||
// Compose's own answer for this recording's five samples, printed by
|
||||
// `iris/benches/velocity_reference.py` -- not a number read off this
|
||||
// code. **Positive** because the flick runs *down* the screen and a
|
||||
// delta now carries the finger's own direction the whole way, from the
|
||||
// gesture through `Selection::drag` (which passes it straight to
|
||||
// `Scroll::fling`) to the anchor. It read -15250 while the transcript
|
||||
// negated the velocity on its way into a `LazySpan` whose anchor
|
||||
// offset ran the other way; the magnitude is the number that came from
|
||||
// `velocity_reference.py` and it has not changed.
|
||||
// The 2026-09-07 before/after: the old average estimator read
|
||||
// 12250px/s here, which is the fling Iris reported as too slow.
|
||||
assert!(
|
||||
(velocity - 15_250.0).abs() < 20.0,
|
||||
"expected ~15250px/s from velocity_reference.py, got {velocity}"
|
||||
);
|
||||
|
||||
// `iris/benches/fling_spline_reference.py`'s own line for this exact
|
||||
// case -- `density=2.55 v=15250.0: distance=11057.424px
|
||||
// duration=2.0716s`. **Not** `FlingCalculator::new(PHONE_SCALE)`,
|
||||
// which is the calculator under test: bounding a fling with the thing
|
||||
// being measured is the "compared the code with itself" shape 73f956f
|
||||
// found in the spline's own tests, and it left this one able to fail
|
||||
// in the "ran too long" direction only -- never in the "stopped dead"
|
||||
// direction, which is what Iris actually reported
|
||||
// (review, 2026-09-07's T1).
|
||||
const REFERENCE_MS: u64 = 2071;
|
||||
const REFERENCE_PX: f32 = 11057.0;
|
||||
let end = flick.end_ms() + REFERENCE_MS * 2;
|
||||
let mut settled_at = None;
|
||||
let mut t = flick.end_ms();
|
||||
// Travel in pixels, measured from a row's own on-screen extent, since
|
||||
// `LazySpan` has no travel accessor and this needs none: follow whatever
|
||||
// row is under the viewport's middle until it leaves, then pick
|
||||
// another. Deliberately an *under*-count -- the frame a row leaves on
|
||||
// contributes nothing -- which is why it is only ever a lower bound.
|
||||
let middle = phone_size().y / 2.0;
|
||||
let mut travelled = 0.0f32;
|
||||
let mut tracked: Option<(RowKey, f32)> = None;
|
||||
@@ -111,8 +68,6 @@ fn a_recorded_flick_releases_with_a_velocity_and_flings_the_list() {
|
||||
);
|
||||
let settled_at = settled_at.expect("the fling must stop on its own, not run forever");
|
||||
let ran_for = settled_at - flick.end_ms();
|
||||
// Both directions. The lower bound is the one that fails when a fling
|
||||
// settles on its first tick; the upper is the one that was here.
|
||||
assert!(
|
||||
ran_for >= REFERENCE_MS - PHONE_FRAME_MS * 2,
|
||||
"the fling stopped after {ran_for}ms against the spline reference's {REFERENCE_MS}ms"
|
||||
@@ -121,19 +76,12 @@ fn a_recorded_flick_releases_with_a_velocity_and_flings_the_list() {
|
||||
ran_for <= REFERENCE_MS + PHONE_FRAME_MS * 2,
|
||||
"the fling ran {ran_for}ms against the spline reference's {REFERENCE_MS}ms"
|
||||
);
|
||||
// 80% of the reference, against 10527px measured today -- the 5%
|
||||
// shortfall is the frames a tracked row leaves the screen on. A fling
|
||||
// that moves one row's worth fails this; scaling `tick_fling`'s delta
|
||||
// by 0.01 reports 111px, which is how it was confirmed to fail in the
|
||||
// direction the bug goes.
|
||||
assert!(
|
||||
travelled >= REFERENCE_PX * 0.8,
|
||||
"the fling travelled {travelled:.0}px against the spline reference's {REFERENCE_PX:.0}px"
|
||||
);
|
||||
}
|
||||
|
||||
/// The half the flick fix had no reason to touch: a tap must decide
|
||||
/// `Tapped`, which means no velocity anywhere and nothing moved.
|
||||
#[test]
|
||||
fn a_tap_on_a_row_moves_nothing() {
|
||||
let (mut h, screen) = opened();
|
||||
@@ -146,7 +94,6 @@ fn a_tap_on_a_row_moves_nothing() {
|
||||
None,
|
||||
"a tap must not fling"
|
||||
);
|
||||
// Frames it would have moved in, had anything been moving.
|
||||
h.frames_until(100, 400, PHONE_FRAME_MS);
|
||||
assert_eq!(before, offset(&mut h, &screen), "a tap must scroll nothing");
|
||||
assert_eq!(
|
||||
@@ -156,9 +103,6 @@ fn a_tap_on_a_row_moves_nothing() {
|
||||
);
|
||||
}
|
||||
|
||||
/// A press held past `LONG_PRESS` and then dragged selects text rather
|
||||
/// than panning -- the other branch of the same arbiter the flick goes
|
||||
/// through.
|
||||
#[test]
|
||||
fn a_long_press_and_drag_selects_text() {
|
||||
let (mut h, screen) = opened();
|
||||
@@ -183,11 +127,6 @@ fn a_long_press_and_drag_selects_text() {
|
||||
);
|
||||
}
|
||||
|
||||
/// The composer sits on whatever the platform says the bottom of usable
|
||||
/// space is -- the keyboard's inset while it is open
|
||||
/// (`Composer::set_bottom_inset`, the path Android's
|
||||
/// `on_insets_changed` feeds). Checked here rather than on the emulator
|
||||
/// because it is a layout fact, and the emulator costs minutes.
|
||||
#[test]
|
||||
fn the_composer_sits_above_a_simulated_ime_inset() {
|
||||
let (mut h, screen) = opened();
|
||||
@@ -206,8 +145,6 @@ fn the_composer_sits_above_a_simulated_ime_inset() {
|
||||
"the composer is off the bottom of the window even with no keyboard: {closed} > {height}"
|
||||
);
|
||||
|
||||
// A Gboard-sized keyboard on this surface. Any real number would do;
|
||||
// what matters is that the bar clears it.
|
||||
let ime = 1000.0;
|
||||
screen.composer.set_bottom_inset(&mut h.rsc, ime);
|
||||
h.frame(PHONE_FRAME_MS * 2);
|
||||
@@ -225,11 +162,6 @@ fn the_composer_sits_above_a_simulated_ime_inset() {
|
||||
);
|
||||
}
|
||||
|
||||
/// A trailing space is narrower than the composer's available width but can
|
||||
/// wrap when the field is measured again in its own reported width. The
|
||||
/// settling walk must not bounce forever between those one- and two-line
|
||||
/// answers. On Android that recursion exhausted the native UI thread's stack
|
||||
/// and ended in SIGSEGV, before Rust's panic hook could write anything.
|
||||
#[test]
|
||||
fn a_space_in_the_composer_finishes_layout() {
|
||||
let (mut h, screen) = opened();
|
||||
@@ -259,23 +191,6 @@ fn a_space_in_the_composer_finishes_layout() {
|
||||
);
|
||||
}
|
||||
|
||||
/// A newline typed into the composer must leave the caret inside the
|
||||
/// bar's own padding, not flush against its bottom edge.
|
||||
///
|
||||
/// Iris's phone, 2026-09-08: "when typing with the keyboard up and
|
||||
/// entering enough newlines ... the text drops down close to the bottom
|
||||
/// and seems to ignore the padding. If I close (and optionally reopen)
|
||||
/// the keyboard it seems to fix itself." The cause was `Scroll::draw`
|
||||
/// placing its child against *last* frame's content length and stopping
|
||||
/// there: each newline drew the field in a box one line short of its
|
||||
/// text, and since the text is centred in its box it hung half a line
|
||||
/// past each end, putting the caret's line box a full padding below the
|
||||
/// bar's inside edge. Nothing dirtied that subtree again, so the stale
|
||||
/// placement was simply the last one drawn -- until the keyboard closed
|
||||
/// and the inset rewrite forced a redraw, which is the "fixes itself"
|
||||
/// half of the report. No settling frame here on purpose: the placement
|
||||
/// is corrected within the frame that typed, so the first frame drawn
|
||||
/// after a keystroke is already right.
|
||||
#[test]
|
||||
fn a_newline_leaves_the_caret_inside_the_composers_padding() {
|
||||
let (mut h, screen) = opened();
|
||||
@@ -286,8 +201,6 @@ fn a_newline_leaves_the_caret_inside_the_composers_padding() {
|
||||
|
||||
h.state.set_focus(Some(screen.composer.field));
|
||||
screen.composer.field.edit(&mut h.rsc).set_cursor_byte(0);
|
||||
// Past `composer::MAX_LINES`, so the bar is capped and scrolling
|
||||
// rather than still growing -- the state the report is about.
|
||||
for _ in 0..12 {
|
||||
screen.composer.field.edit(&mut h.rsc).insert("a\n");
|
||||
h.frame(PHONE_FRAME_MS);
|
||||
@@ -297,13 +210,9 @@ fn a_newline_leaves_the_caret_inside_the_composers_padding() {
|
||||
.debug(h.rsc.widgets(), "Message")
|
||||
.find(|a| !a.primitives.is_empty())
|
||||
.expect("the composer field is drawn");
|
||||
// The caret is the last primitive `TextEdit::draw` emits.
|
||||
let caret = h
|
||||
.render
|
||||
.primitive_corners(message.primitives.last().unwrap().slot, &h.rsc);
|
||||
// The bar sits directly on the IME, so its inside edge is one
|
||||
// `FIELD_PAD_DP` above `height - ime`. Stated in pixels rather than
|
||||
// read back from the composer, which is the thing under test.
|
||||
let bar_bottom = height - ime;
|
||||
let padding = 12.0 * PHONE_SCALE;
|
||||
assert!(
|
||||
@@ -313,9 +222,6 @@ fn a_newline_leaves_the_caret_inside_the_composers_padding() {
|
||||
caret.bot_right.y,
|
||||
);
|
||||
|
||||
// The old assertion only guarded the last line. A viewport one line
|
||||
// shorter than the field still kept that caret above the bottom while
|
||||
// moving the first line above the bar's mask, visibly slicing it off.
|
||||
let mask = h.rsc.ui.masks[message.mask.idx()];
|
||||
let bar = h.render.primitive_corners(mask.primitive, &h.rsc);
|
||||
let visible_content_top = message
|
||||
|
||||
@@ -1,23 +1,7 @@
|
||||
//! Layer 1 of docs/RUST.md's "Three test layers", for the transcript's
|
||||
//! own edges: the real screen over the real fixture, under a header bar
|
||||
//! like the bench app's, driven by `iris::harness`.
|
||||
//!
|
||||
//! What these are about is docs/IRIS_TODO.md's 2026-09-07 phone report --
|
||||
//! rows scrolled above the viewport still drawn, over the header, and a
|
||||
//! blank band where the row straddling the top edge should be. Both are
|
||||
//! one rule (`LazySpan::intersects_viewport`): a row is drawn if any part of
|
||||
//! it is inside the list's own box, and nothing outside that box reaches
|
||||
//! the screen.
|
||||
|
||||
use ai_app::ui::fixture::{PHONE_FRAME_MS, PHONE_SCALE, phone_size};
|
||||
use iris::harness::Harness;
|
||||
use iris::prelude::*;
|
||||
|
||||
/// A header band above the transcript, as `bench_client.rs` puts one --
|
||||
/// the surface the rows were drawing over on the phone. Its exact height
|
||||
/// does not matter; what matters is that the list's own box does not
|
||||
/// start at the top of the window, so "above the viewport" and "off the
|
||||
/// screen" are different places.
|
||||
const HEADER_H: f32 = 300.0;
|
||||
const HEADER: UiColor = UiColor::new(28, 28, 34, 255);
|
||||
|
||||
@@ -36,17 +20,12 @@ fn opened() -> (Harness, ai_app::ui::TranscriptScreen) {
|
||||
(h, opened.screen)
|
||||
}
|
||||
|
||||
/// The list's own on-screen box, in window pixels.
|
||||
fn list_box(h: &Harness, screen: &ai_app::ui::TranscriptScreen) -> PixelRegion {
|
||||
h.render
|
||||
.window_region(&screen.list.id(), &h.rsc)
|
||||
.expect("the list is on screen")
|
||||
}
|
||||
|
||||
/// Every row the list drew this frame, as `(top, bottom)` window pixels,
|
||||
/// topmost first. A `LazySpan`'s direct children are exactly its rows, and
|
||||
/// `draw_inner`'s old-children diffing means a row it did not place this
|
||||
/// frame is not among them.
|
||||
fn drawn_rows(h: &Harness, screen: &ai_app::ui::TranscriptScreen) -> Vec<(f32, f32)> {
|
||||
let mut rows: Vec<(f32, f32)> = h
|
||||
.render
|
||||
@@ -62,32 +41,18 @@ fn drawn_rows(h: &Harness, screen: &ai_app::ui::TranscriptScreen) -> Vec<(f32, f
|
||||
rows
|
||||
}
|
||||
|
||||
/// Scrolls `amount` and runs the frame it asks for, returning the time of
|
||||
/// the next one. **Positive walks back through older rows** -- the
|
||||
/// finger's own direction, and `Scroll::scroll`'s, which is the one
|
||||
/// convention a delta has anywhere in iris since the transcript's scroll
|
||||
/// position lives in the `LazySpan`'s own `ScrollController`.
|
||||
/// It used to be the opposite here, because a `LazySpan`'s anchor offset
|
||||
/// ran the other way.
|
||||
fn scrolled(h: &mut Harness, screen: &ai_app::ui::TranscriptScreen, amount: f32, t: u64) -> u64 {
|
||||
(screen.list)(&mut h.rsc).scroll(amount);
|
||||
h.frame(t);
|
||||
t + PHONE_FRAME_MS
|
||||
}
|
||||
|
||||
/// (a) of docs/IRIS_TODO.md's reproduction: with a row across the top
|
||||
/// edge, that row is placed -- the viewport's first pixel belongs to
|
||||
/// something. A rule that culled a row once its *top* left the viewport
|
||||
/// would leave a blank band here, which is the second of Iris's two
|
||||
/// screenshots.
|
||||
#[test]
|
||||
fn the_row_across_the_top_edge_is_drawn() {
|
||||
let (mut h, screen) = opened();
|
||||
let top = list_box(&h, &screen).top_left.y;
|
||||
let mut t = PHONE_FRAME_MS * 2;
|
||||
|
||||
// 40px a frame, the shape a finger pan arrives in, through a straddle
|
||||
// and out the other side of it many times over.
|
||||
for _ in 0..60 {
|
||||
t = scrolled(&mut h, &screen, 40.0, t);
|
||||
let rows = drawn_rows(&h, &screen);
|
||||
@@ -108,16 +73,6 @@ fn the_row_across_the_top_edge_is_drawn() {
|
||||
}
|
||||
}
|
||||
|
||||
/// (b): what falls outside the list's box is clipped rather than drawn
|
||||
/// over whatever is there. The straddling row above is drawn *in full*,
|
||||
/// so the only thing between its earlier lines and the header bar is this
|
||||
/// mask -- with none, the phone drew `version = "0.1.0"` behind the "Run
|
||||
/// benchmark" button.
|
||||
///
|
||||
/// The clip is one the screen **opted into** (`build_tree`'s `.masked()`),
|
||||
/// so this reads the mask the list *inherited*. A `LazySpan` sets none of
|
||||
/// its own -- masking is opt-in, like scrolling (Iris, 2026-09-08) -- so
|
||||
/// this is also the test that the transcript is still asking for one.
|
||||
#[test]
|
||||
fn the_list_is_clipped_to_its_own_box() {
|
||||
let (h, screen) = opened();
|
||||
@@ -134,11 +89,6 @@ fn the_list_is_clipped_to_its_own_box() {
|
||||
edge still draws past it",
|
||||
);
|
||||
|
||||
// And the mask has to *reach* what the rows draw. The two above say a
|
||||
// mask exists and sits in the right place; neither says any primitive
|
||||
// references it, so a broken `Mask::parent` chain -- what d507ae4
|
||||
// introduced -- would leave them green while a code fence inside a row
|
||||
// drew unclipped again (review, 2026-09-07's T3).
|
||||
let rows = h
|
||||
.render
|
||||
.active
|
||||
@@ -165,9 +115,6 @@ fn the_list_is_clipped_to_its_own_box() {
|
||||
);
|
||||
}
|
||||
|
||||
/// Every primitive `id` and its descendants drew, as `MaskIdx`es -- images
|
||||
/// excluded, since they live in a separate instance array with their own
|
||||
/// indices (`Primitives::free`).
|
||||
fn primitives_under(h: &Harness, id: WidgetId) -> Vec<MaskIdx> {
|
||||
let Some(active) = h.render.active.get(&id) else {
|
||||
return Vec::new();
|
||||
@@ -184,7 +131,6 @@ fn primitives_under(h: &Harness, id: WidgetId) -> Vec<MaskIdx> {
|
||||
out
|
||||
}
|
||||
|
||||
/// The chain the fragment stage walks from `mask`, outermost last.
|
||||
fn mask_chain(h: &Harness, mask: MaskIdx) -> Vec<MaskIdx> {
|
||||
let mut chain = Vec::new();
|
||||
let mut at = mask;
|
||||
@@ -199,31 +145,12 @@ fn mask_chain(h: &Harness, mask: MaskIdx) -> Vec<MaskIdx> {
|
||||
chain
|
||||
}
|
||||
|
||||
/// A row that has left the viewport entirely is not drawn at all. Before
|
||||
/// the fix the walk ran from the anchor -- which `scroll` leaves wherever
|
||||
/// it was, however far outside the viewport that ends up -- and drew
|
||||
/// every row on the way: 8 scrolls of 3000px left **64 rows** placed for
|
||||
/// a 2012px viewport, ~59 of them off screen and painting over the
|
||||
/// header.
|
||||
///
|
||||
/// The box is asserted on every leg *except the first*, because a row
|
||||
/// whose height has never been measured has to be drawn to be measured
|
||||
/// (`LazySpan::place`'s doc), which on the first walk back is every row
|
||||
/// entering from the top. Every later leg crosses the same rows with
|
||||
/// every height already known -- including the second walk *back*, which
|
||||
/// is there because a regression that draws rows in the wrong place while
|
||||
/// travelling backwards would otherwise be checked only by the row count
|
||||
/// (review, 2026-09-07's T2). That is also the ordinary state of a
|
||||
/// transcript being panned around in. The bound on how many rows are
|
||||
/// placed at once holds on all three.
|
||||
#[test]
|
||||
fn rows_that_have_left_the_viewport_are_not_drawn() {
|
||||
let (mut h, screen) = opened();
|
||||
let list = list_box(&h, &screen);
|
||||
let mut t = PHONE_FRAME_MS * 2;
|
||||
let bounded = |rows: &[(f32, f32)], leg: &str, step: usize| {
|
||||
// A handful of rows whatever distance has been travelled -- the
|
||||
// module doc's own claim about this widget.
|
||||
assert!(
|
||||
rows.len() <= 24,
|
||||
"{leg} {step}: {} rows drawn for one 2012px viewport",
|
||||
@@ -258,10 +185,6 @@ fn rows_that_have_left_the_viewport_are_not_drawn() {
|
||||
}
|
||||
}
|
||||
|
||||
/// The end the fix had no reason to touch: the row across the *bottom*
|
||||
/// edge, where the composer starts. Same rule, other direction -- and the
|
||||
/// list opens pinned there, so this is the ordinary state of the screen
|
||||
/// rather than a scrolled-to one.
|
||||
#[test]
|
||||
fn the_row_across_the_bottom_edge_is_drawn() {
|
||||
let (mut h, screen) = opened();
|
||||
@@ -287,12 +210,6 @@ fn the_row_across_the_bottom_edge_is_drawn() {
|
||||
}
|
||||
}
|
||||
|
||||
/// Panning past the first row settles *on* it rather than beyond it. The
|
||||
/// list is scrolled far further back than the fixture is long, which is
|
||||
/// what a hard fling toward the top does; before the clamp existed it
|
||||
/// stayed wherever that left it -- the phone's "black from the header
|
||||
/// down", and a whole blank screen in `iris`'s own
|
||||
/// `fling_toward_the_start_stops_at_the_first_row`.
|
||||
#[test]
|
||||
fn scrolling_past_the_first_row_settles_on_it() {
|
||||
let (mut h, screen) = opened();
|
||||
@@ -302,10 +219,6 @@ fn scrolling_past_the_first_row_settles_on_it() {
|
||||
for _ in 0..60 {
|
||||
t = scrolled(&mut h, &screen, 100_000.0, t);
|
||||
}
|
||||
// No settling frame on purpose: the draw that discovers the gap gives
|
||||
// it back inside that same frame (`LazySpan::overscroll_gap`), so the last
|
||||
// frame `scrolled` drew is already flush with the first row. Adding
|
||||
// one here would hide a regression to the old next-frame correction.
|
||||
let rows = drawn_rows(&h, &screen);
|
||||
let first = *rows.first().expect("the first row is on screen");
|
||||
assert!(
|
||||
@@ -315,10 +228,6 @@ fn scrolling_past_the_first_row_settles_on_it() {
|
||||
);
|
||||
}
|
||||
|
||||
/// The same clamp at the other end, which is where Iris met it second
|
||||
/// ("you shouldn't be able to scroll below the bottom (or above top)").
|
||||
/// The list opens flush with its newest row, so this drags *forward* off
|
||||
/// the end of the content and back.
|
||||
#[test]
|
||||
fn scrolling_past_the_last_row_settles_on_it() {
|
||||
let (mut h, screen) = opened();
|
||||
|
||||
Reference in new issue
Block a user