iris-ai ea1f836bf9 Say the environment once, and stop a hint read going uncounted
The eleventh sweep, over the built-in bounds work in 2ac0843.

`Painter::size_hint` refused to answer for a bounded widget by returning
above the diagnostics, so that read was neither a hint hit nor a miss and
`hint_read` recorded nothing. It is a miss now, with the reason on it.

The two `for axis in Axis::BOTH` loops that `draw_widget` grew, both
writing `own_holds`, are one loop, and the comment about combining the
ask's holds no longer sits between a comment and the code it describes.

`Declared::from_axes` lost its only caller with `Widgets::declared_lens`;
`Bounds::from_axes` and `SizeRule::declared` never had one.

The scenario shrinker printed a rule with derived `Debug`, which is 130
characters an axis in a line that carries every ancestor, in the one
function whose job is output a tree can be rebuilt from. It prints its
parts again.

`bounds_cost` invented three environment-reading spellings where four
copies of one `env` helper already existed; there is now one, in
`tests/rig`, and the four copies are gone. It also verified 128 regions
inside its measured loop, which the other rigs deliberately do before
theirs; that measured 0.65% of the total, and none of it is layout.

The 250-window row with a 300 cap was built by two tests, and the one
that still explained itself tested less; they are one. The half of
`a_cap_attribute_narrows_the_widgets_box` that the wrapper's removal left
without its deciding assertion is the allocator's path instead, which
nothing at the root covered.

Format, workspace clippy under -D warnings with and without
layout-diagnostics, 206 ordinary and 210 diagnostic tests, 400 depth-5
trees warm against cold in 64.19s, and the cold dump byte-identical to
2ac0843 across all 34,986 boxes.
2026-09-20 20:13:57 -04:00
2025-11-17 16:08:29 -05:00
2026-01-29 16:39:19 -05:00
2026-09-13 00:24:29 -04:00

iris

My experimental attempt at a rust ui library (also my first ui library).

It's currently designed around using retained data structures (widgets), rather than diffing generated trees from data like xilem or iced. This is an experiment and I'm not sure if it's a good idea or not.

Examples are in examples, eg. cargo run --example tabs.

Goals, in general order:

  1. does what I want it to (text, images, video, animations)
  2. very easy to use ignoring ergonomic ref counting
  3. reasonably fast / efficient (a lot faster than electron, save battery life, try to beat iced and xilem)

dev details

not targeting web rn cause wanna use actual nice gpu features & entire point of this is to make desktop apps / not need a web browser

general ideas trynna use rn / experiment with:

  • retained mode
  • specifically designed around wgpu so there's no translation
  • postfix functions for most things to prevent unreadable indentation (going very well)
  • events can be done directly where you draw the widgets
  • almost no macros in user code & actual LSP typechecking (variadic generics if you can hear me please save us)
  • relative anchor + absolute offset coord system (+ "rest" / leftover during widget layout)
  • single threaded ui & pass context around to make non async usage straightforward (pretty unsure about this)
  • widgets store outside of the actual rendering so they can be moved around and swapped easily (unsure about this but seems to work good for now)

under heavy initial development so not gonna try to explain status, maybe check TODO for that; sizable chance it gets a rewrite once I know everything I need and what seems to work best

it's called iris because it's the structure around what you actually want to display and colorful

S
Description
No description provided
Readme
4.8 MiB
0 Stars 1 Watchers 0 Forks
Languages
Rust 96.3%
Shell 2.1%
WGSL 1.6%