Files
iris/core/src/widget/mod.rs
T

92 lines
2.4 KiB
Rust

use crate::{Axis, LayoutLen, Painter, Size};
use std::any::Any;
mod data;
mod handle;
mod like;
mod request;
mod size_rule;
mod tag;
mod view;
mod widgets;
pub use data::*;
pub use handle::*;
pub use like::*;
pub use request::*;
pub use size_rule::*;
pub use tag::*;
pub use view::*;
pub use widgets::*;
pub trait Widget: Any {
/// Draws the widget, and returns what it used of the box it was given.
fn draw(&mut self, painter: &mut Painter) -> Size;
/// Describes an axis before painting. Return `None` when discovering it
/// needs a concrete box or work performed by `draw`.
fn size_request(&self, requests: &mut SizeRequests, axis: Axis) -> Option<RequestedLen> {
self.size_hint(axis).map(|len| requests.length(len))
}
/// An exact length the widget can give without a painter or its children.
/// Optional, and saves a draw rather than changing one: a hint that
/// disagrees with the eventual draw fails a debug assertion.
fn size_hint(&self, _axis: Axis) -> Option<LayoutLen> {
None
}
}
impl Widget for () {
/// A gap: nothing drawn, at the default length, so a span gives it a share.
fn draw(&mut self, _: &mut Painter) -> Size {
Size::default()
}
fn size_hint(&self, _axis: Axis) -> Option<LayoutLen> {
Some(LayoutLen::default())
}
}
impl dyn Widget {
pub fn as_any(&self) -> &dyn Any {
self
}
pub fn as_any_mut(&mut self) -> &mut dyn Any {
self
}
}
/// A function that returns a widget given a UI.
/// Useful for defining trait functions on widgets that create a parent widget so that the children
/// don't need to be IDs yet
pub trait WidgetFn<State, W: Widget + ?Sized>: FnOnce(&mut State) -> W {}
impl<State, W: Widget + ?Sized, F: FnOnce(&mut State) -> W> WidgetFn<State, W> for F {}
pub struct WidgetArr<const LEN: usize> {
pub arr: [StrongWidget; LEN],
}
impl<const LEN: usize> WidgetArr<LEN> {
pub fn new(arr: [StrongWidget; LEN]) -> Self {
Self { arr }
}
}
pub trait WidgetOption<State> {
fn get(self, state: &mut State) -> Option<StrongWidget>;
}
impl<State> WidgetOption<State> for () {
fn get(self, _: &mut State) -> Option<StrongWidget> {
None
}
}
impl<State, F: FnOnce(&mut State) -> Option<StrongWidget>> WidgetOption<State> for F {
fn get(self, state: &mut State) -> Option<StrongWidget> {
self(state)
}
}