Files
iris/src/widget/position/span.rs
T

153 lines
4.4 KiB
Rust

use crate::prelude::*;
use std::marker::PhantomData;
pub struct Span {
pub children: Vec<StrongWidget>,
pub dir: Dir,
pub gap: f32,
}
impl Widget for Span {
fn draw(&mut self, painter: &mut Painter) -> Size {
let axis = self.dir.axis;
// A length for every child before any is placed: from its own hint
// where it has one, and from drawing it where it does not.
let mut cursor = UiScalar::rel_min();
let mut lens = Vec::with_capacity(self.children.len());
for child in &self.children {
let mut span = UiSpan::new(cursor, UiScalar::rel_max());
if self.dir.sign == Sign::Neg {
span.flip();
}
let region = UiRegion::from_axis(axis, span, UiSpan::FULL);
let len = match painter.known_len(child, axis, region) {
Some(len) => len,
None => painter.place(child, region).len(axis),
};
cursor.abs += len.abs + self.gap;
cursor.rel += len.rel;
lens.push(len);
}
let gap = self.gap * self.children.len().saturating_sub(1) as f32;
let total = lens.iter().fold(Len::abs(gap), |sum, len| sum + *len);
let mut start = UiScalar::rel_min();
let mut ortho = Len::ZERO;
for (child, len) in self.children.iter().zip(&lens) {
let mut span = UiSpan::FULL;
span.start = start;
if len.rest > 0.0 {
let offset = UiScalar::new(total.rel, total.abs);
let rel_end = UiScalar::rel(len.rest / total.rest);
let end = (UiScalar::rel_max() + start) - offset;
start = rel_end.within(&start.to(end));
}
start.abs += len.abs;
start.rel += len.rel;
span.end = start;
let mut region = UiRegion::from_axis(axis, span, UiSpan::FULL);
if self.dir.sign == Sign::Neg {
region.flip(axis);
}
let used = painter.place(child, region).size().axis(!axis);
// TODO: rel shouldn't do this, but no easy way before actually calculating pixels
if used.rel > 0.0 || used.rest > 0.0 {
ortho = Len::REST;
} else if ortho.rest == 0.0 {
ortho.abs = ortho.abs.max(used.abs);
}
start.abs += self.gap;
}
let along = match total.rest == 0.0 && total.rel == 0.0 {
true => total,
false => Len::default(),
};
Size::from_axis(axis, along, ortho)
}
/// Every child is placed in fractions and offsets of the span's own box,
/// so a longer box holds the same layout and the children follow it.
fn on_resize(&self, _: Axis) -> OnResize {
OnResize::Scale
}
}
impl Span {
pub fn empty(dir: Dir) -> Self {
Self {
children: Vec::new(),
dir,
gap: 0.0,
}
}
pub fn gap(mut self, gap: impl UiNum) -> Self {
self.gap = gap.to_f32();
self
}
pub fn push(&mut self, w: StrongWidget) {
self.children.push(w);
}
pub fn pop(&mut self) -> Option<StrongWidget> {
self.children.pop()
}
}
pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> {
pub children: Wa,
pub dir: Dir,
pub gap: f32,
_pd: PhantomData<(State, Tag)>,
}
impl<Rsc, const LEN: usize, Wa: WidgetArrLike<Rsc, LEN, Tag>, Tag> WidgetFnTrait<Rsc>
for SpanBuilder<Rsc, LEN, Wa, Tag>
{
type Widget = Span;
#[track_caller]
fn run(self, rsc: &mut Rsc) -> Self::Widget {
Span {
children: self.children.add(rsc).arr.into_iter().collect(),
dir: self.dir,
gap: self.gap,
}
}
}
impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag>
SpanBuilder<State, LEN, Wa, Tag>
{
pub fn new(children: Wa, dir: Dir) -> Self {
Self {
children,
dir,
gap: 0.0,
_pd: PhantomData,
}
}
pub fn gap(mut self, gap: impl UiNum) -> Self {
self.gap = gap.to_f32();
self
}
}
impl std::ops::Deref for Span {
type Target = Vec<StrongWidget>;
fn deref(&self) -> &Self::Target {
&self.children
}
}
impl std::ops::DerefMut for Span {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.children
}
}