Files
iris/tests/scenario/mod.rs
T
iris-ai 05e6ced31d Hold a request in the arena its nodes are allocated in
A size request was a second expression shape beside the one the layout
pass already has. `SizeRequest` held `Sum`/`Min`/`Max` over `Arc` pairs;
`RequestArena` held the same three operators as `Node { op, a, b }` in a
`Vec`, with the same fold over `independent_order` written a second time,
and `import` walked the first rebuilding it as the second.

There is one node type now. An expression is the pass's nodes in an arena
of its own that lasts as long as the rule holding it, and `import` grafts
those nodes into the pass's arena, resolving fractions as they land. The
fold is `Nodes::combine`, which both the builder and the importer call.

So the `Arc` goes, and no refcount replaces it: nothing shares a request
and nothing outside widget code holds one. A plain length stays inline,
so `size_of::<SizeRule>()` is 40 either way and only an actual expression
allocates. A node's operand is a number within its own arena, and
`RequestedLen` -- the only form that leaves one -- is that plus the epoch
saying which pass numbered it, so the epoch is now checked once where a
handle comes back in rather than at every level of the walk it starts.

`SizeRule::at_least`/`at_most` were the only clones of a request in the
framework, and both read a rule out, moved one end of its bound, and
wrote it back into the slot it came from. `Widgets::edit_bound` does it
where it sits, so nothing copies an expression to cap it.

`SizeRequest` grew a `Display`, since the shrinker prints one and a
derived `Debug` of an arena is not something a tree can be rebuilt from:
`min(30 px;1 leftover;, 2 leftover;)<0.5 rel;`.

Measured, medians of three release runs under `perf stat -e
instructions:u`, each set within 0.005% of its median: bounds_cost
MODE=cap FRAMES=2000 is 5.665B against 5.743B (-1.34%), and
revision_cost resize ROWS=40 FRAMES=500 is 4.855B against 4.893B
(-0.79%).

Format, workspace clippy under -D warnings with and without
layout-diagnostics, 206 ordinary and 210 diagnostic tests, the cold dump
byte-identical to 2ac0843 across all 34,986 boxes, 400 depth-5 trees in
64.24s, 1,000 depth-6 in 160.35s, 2,000 depth-4 in 298.82s, and 400
depth-5 trees in each of the three deferred-request corpora in 205.42s.
2026-09-20 21:07:19 -04:00

513 lines
18 KiB
Rust

//! The scenarios both fuzzers run, over the tree a [`Plan`] describes.
//!
//! One implementation rather than two. The oracle grew its trees from a seed
//! and the shrinker grew its own, with every scenario written out on each
//! side, so a failure the oracle found could not be handed to the shrinker:
//! there was no tree to pass it, only a seed, and a seed cannot be made
//! smaller. Both take a plan now, so whatever finds a counterexample can also
//! reduce it.
//!
//! Each target compiles this for itself, so what only one of them calls is
//! dead code in the other.
#![allow(dead_code)]
use iris::harness::Harness;
use iris::prelude::*;
use iris::random::{Edits, Kind, Plan, Rng, SpanEdit, Tree, build};
use std::collections::HashMap;
/// A seed per thread but one, since a seed grows, lays out and drops its tree
/// alone. A failing seed still shrinks and panics on its own thread.
pub fn over_seeds(seeds: Vec<u64>, run: impl Fn(u64) + Sync) {
let threads =
std::thread::available_parallelism().map_or(1, |n| n.get().saturating_sub(1).max(1));
let chunk = seeds.len().div_ceil(threads).max(1);
std::thread::scope(|scope| {
for part in seeds.chunks(chunk) {
let run = &run;
scope.spawn(move || part.iter().for_each(|&seed| run(seed)));
}
});
}
/// The window a tree is grown in, and the one a resize takes it to.
const OUTER: (f32, f32) = (1920.0, 1200.0);
const INNER: (f32, f32) = (640.0, 900.0);
const STILL: (f32, f32) = (900.0, 1200.0);
/// A way of changing what a span holds. Each is a shape worth its own case:
/// taking a child out of the middle is not the same as emptying a span, and
/// adding one is not the same as adding three.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum Shuffle {
/// Every other child, so what is left is interleaved with what went.
EveryOther,
/// Everything but the first, which is the last step before empty.
AllButFirst,
/// Three more on the end at once.
AddThree,
/// The first out and three more on, so the count moves both ways.
SwapForThree,
/// One out of the middle and one on the end.
TradeOne,
}
impl Shuffle {
fn of(self, grown: usize) -> SpanEdit {
let all = |step: usize, from: usize| (from..grown).step_by(step).collect();
match self {
Self::EveryOther => SpanEdit {
detach: all(2, 0),
attach: 0,
},
Self::AllButFirst => SpanEdit {
detach: all(1, 1),
attach: 0,
},
Self::AddThree => SpanEdit {
detach: Vec::new(),
attach: 3,
},
Self::SwapForThree => SpanEdit {
detach: vec![0],
attach: 3,
},
Self::TradeOne => SpanEdit {
detach: vec![grown / 2],
attach: 1,
},
}
}
}
/// What a warm tree is put through before it is compared with a cold one
/// grown the way it was left.
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum Case {
/// Nothing changes, so no box may either. What this exercises is the
/// order a frame settles a dirty set in.
Repaint,
/// Every fifth widget rather than all of them: marking all of them
/// redraws the whole tree, which is a cold start reached the long way,
/// where the mixed case leaves a redrawn subtree beside a retained one.
RepaintSome,
Resize,
ResizeRepaint,
/// A resize and then a size change, so a retained answer is asked to
/// survive two different kinds of invalidation in a row.
ResizeSize,
/// A size change and then a resize, which is the other order and not the
/// same test: a length answered as a fraction of one box and kept as a
/// fraction of another agrees at the size it was changed at and parts
/// from it at every other one.
SizeResize,
/// A few declared sizes.
Size,
/// Every declared size at once, so every reader of a size has a changed
/// descendant in the same frame and the whole dirty set settles together.
EverySize,
Align,
/// Giving a widget a movable region of its own, or taking it away, is a
/// structural change: every primitive under it changes which chain
/// resolves it.
RegionNode,
/// The same children in a different order, which moves every one of them
/// without changing what any of them is.
Reorder,
Shuffle(Shuffle),
}
pub const ALL: [Case; 16] = [
Case::Repaint,
Case::RepaintSome,
Case::Resize,
Case::ResizeRepaint,
Case::ResizeSize,
Case::SizeResize,
Case::Size,
Case::EverySize,
Case::Align,
Case::RegionNode,
Case::Reorder,
Case::Shuffle(Shuffle::EveryOther),
Case::Shuffle(Shuffle::AllButFirst),
Case::Shuffle(Shuffle::AddThree),
Case::Shuffle(Shuffle::SwapForThree),
Case::Shuffle(Shuffle::TradeOne),
];
impl Case {
/// The name `CASE` selects it by, and the one a failure prints.
pub fn name(self) -> &'static str {
match self {
Self::Repaint => "repaint",
Self::RepaintSome => "repaint-some",
Self::Resize => "resize",
Self::ResizeRepaint => "resize-repaint",
Self::ResizeSize => "resize-size",
Self::SizeResize => "size-resize",
Self::Size => "size",
Self::EverySize => "every-size",
Self::Align => "align",
Self::RegionNode => "region-node",
Self::Reorder => "reorder",
Self::Shuffle(Shuffle::EveryOther) => "shuffle-every-other",
Self::Shuffle(Shuffle::AllButFirst) => "shuffle-all-but-first",
Self::Shuffle(Shuffle::AddThree) => "shuffle-add-three",
Self::Shuffle(Shuffle::SwapForThree) => "shuffle-swap-for-three",
Self::Shuffle(Shuffle::TradeOne) => "shuffle-trade-one",
}
}
pub fn named(name: &str) -> Option<Self> {
ALL.into_iter().find(|case| case.name() == name)
}
/// Grown in the first, compared in the second.
fn window(self) -> ((f32, f32), (f32, f32)) {
match self {
Self::Resize | Self::ResizeRepaint | Self::ResizeSize => (OUTER, INNER),
_ => (STILL, STILL),
}
}
/// The window the warm tree is taken to after the change, where the case
/// is about what the change left behind rather than about the change.
fn then_resize(self) -> Option<(f32, f32)> {
match self {
Self::SizeResize => Some(INNER),
_ => None,
}
}
}
fn mark(warm: &mut Harness, tree: &Tree, step: usize) {
for &id in tree.ids.iter().step_by(step) {
warm.rsc.widgets_mut().mark_for_redraw(id);
}
}
/// A length in pixels, or a cap over one: a rule that reads the box it is
/// given is the one a resize can change the effect of without changing the
/// rule, so a tree that never grows one leaves that unexercised.
fn a_rule(rng: &mut Rng) -> SizeRule {
let len = Len::px(20.0 + rng.below(180) as f32);
match rng.below(4) {
0 => SizeRule::max(len),
1 => SizeRule::min(len),
_ => LayoutLen::from(len).into(),
}
}
fn resize_one(warm: &mut Harness, tree: &Tree, idx: usize, rng: &mut Rng) -> SizeRules {
let lens = SizeRules {
x: a_rule(rng),
y: a_rule(rng),
};
warm.rsc
.widgets_mut()
.set_size_rules(tree.sized[idx], lens.x.clone(), lens.y.clone());
lens
}
fn realign_one(warm: &mut Harness, tree: &Tree, idx: usize, rng: &mut Rng) -> Align {
let side = |rng: &mut Rng| match rng.below(4) {
0 => None,
1 => Some(AxisAlign::NEG),
2 => Some(AxisAlign::CENTER),
_ => Some(AxisAlign::POS),
};
let align = Align {
x: side(rng),
y: side(rng),
};
let id = tree.aligned[idx];
let taken = RegionAlign::from(align);
for axis in Axis::BOTH {
warm.rsc.widgets_mut().set_alignment(id, axis, taken[axis]);
}
align
}
/// Every span's children in a different order, said both to the warm tree and
/// to the plan the cold one is grown from.
fn reorder(warm: &mut Harness, tree: &Tree, plan: &Plan) -> Plan {
for span in &tree.spans {
let children = &mut warm.rsc[span.id].children;
if !children.is_empty() {
children.rotate_left(1);
}
}
let mut out = plan.clone();
out.walk_mut(&mut |node| {
if let Kind::Span { order, .. } = &mut node.kind
&& !order.is_empty()
{
order.rotate_left(1);
}
});
out
}
/// Applies `shuffle` to every third span. What it takes out is given back to
/// the span's spares: the last share of a widget must outlive the comparison,
/// or its id is handed to something else and the two trees stop lining up.
fn reshuffle(warm: &mut Harness, tree: &mut Tree, shuffle: Shuffle) -> HashMap<usize, SpanEdit> {
let mut edits = HashMap::new();
for (idx, span) in tree.spans.iter_mut().enumerate().step_by(3) {
let edit = shuffle.of(span.grown);
let mut take = edit.detach.clone();
take.sort_unstable();
let children = &mut warm.rsc[span.id].children;
// Highest first, so an index means the same child however many of its
// neighbours are going too.
for j in take.into_iter().rev() {
if j < children.len() {
span.spares.push(children.remove(j));
}
}
let attach = edit.attach.min(span.spares.len());
let moved: Vec<_> = span.spares.drain(..attach).collect();
warm.rsc[span.id].children.extend(moved);
edits.insert(idx, edit);
}
edits
}
/// Changes the warm tree and answers with the plan a cold tree grown that way
/// comes from. Each arm settles its own frame, so a case that changes nothing
/// does not get a second one that could settle what the first left.
fn change(case: Case, warm: &mut Harness, tree: &mut Tree, plan: &Plan, rng: &mut Rng) -> Plan {
let some_sizes = |warm: &mut Harness, tree: &Tree, rng: &mut Rng| {
let mut sizes = HashMap::new();
for _ in 0..4 {
if tree.sized.is_empty() {
break;
}
let idx = rng.below(tree.sized.len());
sizes.insert(idx, resize_one(warm, tree, idx, rng));
}
sizes
};
let edits = match case {
Case::Resize => return plan.clone(),
Case::Repaint | Case::ResizeRepaint => {
mark(warm, tree, 1);
warm.frame();
return plan.clone();
}
Case::RepaintSome => {
mark(warm, tree, 5);
warm.frame();
return plan.clone();
}
Case::Reorder => {
let out = reorder(warm, tree, plan);
warm.frame();
return out;
}
Case::Size | Case::ResizeSize | Case::SizeResize => Edits {
sizes: some_sizes(warm, tree, rng),
..Default::default()
},
Case::EverySize => Edits {
sizes: (0..tree.sized.len())
.map(|idx| (idx, resize_one(warm, tree, idx, rng)))
.collect(),
..Default::default()
},
Case::Align => Edits {
aligns: (0..tree.aligned.len())
.step_by(3)
.map(|idx| (idx, realign_one(warm, tree, idx, rng)))
.collect(),
..Default::default()
},
Case::RegionNode => {
let mut nodes = HashMap::new();
for idx in (0..tree.nodes.len()).step_by(2) {
let id = tree.nodes[idx];
let take = !warm.rsc.widgets().is_region_node(id);
warm.rsc.widgets_mut().set_region_node(id, take);
nodes.insert(idx, take);
}
Edits {
nodes,
..Default::default()
}
}
Case::Shuffle(shuffle) => Edits {
spans: reshuffle(warm, tree, shuffle),
..Default::default()
},
};
warm.frame();
plan.edited(&edits)
}
/// What a widget was configured with, so a tree a fuzzer found can be written
/// out by hand. A failure is a lead; the fast test that replaces it has to be
/// buildable from what the failure printed.
fn describe(id: WidgetId, h: &Harness) -> String {
let rules = h.rsc.widgets().size_rules(id);
// The tree a failure names is written out again from what it printed, so
// every part of a rule prints: the preferred length and the bounds are
// independent, and a bound lumped into "no rule" could not be rebuilt.
let rule = |r: &SizeRule| {
let mut out = r
.request
.as_ref()
.map_or_else(String::new, |r| format!("{r}"));
if let Some(min) = r.bound.min {
out += &format!(">{}", LayoutLen::from(min));
}
if let Some(max) = r.bound.max {
out += &format!("<{}", LayoutLen::from(max));
}
if out.is_empty() { "-".into() } else { out }
};
let align = h.rsc.widgets().alignment(id);
let side = |a: AxisAlign| {
if a == AxisAlign::NEG {
"neg".into()
} else if a == AxisAlign::CENTER {
"mid".into()
} else if a == AxisAlign::POS {
"pos".into()
} else {
format!("{:.2}", a.rel())
}
};
// A rule and an alignment are properties of whatever carries them, so
// they print with that widget rather than as widgets of their own.
let mut out = describe_widget(id, h);
if *rules != SizeRules::default() {
out += &format!("[x:{},y:{}]", rule(&rules.x), rule(&rules.y));
}
if align != RegionAlign::default() {
out += &format!("@{},{}", side(align.x), side(align.y));
}
out
}
fn describe_widget(id: WidgetId, h: &Harness) -> String {
let label = h.rsc.widgets().label(id).to_string();
let Some(widget) = h.rsc.widgets().get_dyn(id) else {
return label;
};
let any: &dyn std::any::Any = widget;
if let Some(w) = any.downcast_ref::<Span>() {
let sign = if w.dir.sign == Sign::Neg { "-" } else { "+" };
return format!(
"Span{{dir:{:?}{sign},gap:{},n:{}}}",
w.dir.axis,
w.gap,
w.children.len()
);
}
if let Some(w) = any.downcast_ref::<Pad>() {
let p = &w.padding;
return format!(
"Pad{{l:{},r:{},t:{},b:{}}}",
p.left, p.right, p.top, p.bottom
);
}
if let Some(w) = any.downcast_ref::<Stack>() {
return format!("Stack{{n:{}}}", w.children.len());
}
label
}
/// One widget's layout as it stands: the frame its fractions resolved
/// against, the box it was asked in, the box its drawing went in, and what
/// it reported. In window units, which is what both trees are in.
fn record(id: WidgetId, h: &Harness) -> String {
let active = &h.render.active[&id];
format!(
"rel_base {} region {} placement {} size {}",
active.rel_base, active.region, active.placement, active.size,
)
}
/// Runs `case` on the tree `plan` describes, warm and cold, and says where
/// the two disagree. `seed` chooses only the values a case picks at random,
/// so one plan under one case is one comparison however it was reached.
pub fn diverges(plan: &Plan, case: Case, seed: u64) -> Option<String> {
let (start, end) = case.window();
let mut warm = Harness::new(start);
let (root, mut tree) = build(&mut warm.rsc, plan);
warm.state.root = Some(root);
// The frame that makes it warm: without it nothing is retained and the
// comparison is two cold starts agreeing with each other.
warm.frame();
if start != end {
warm.resize(end);
warm.frame();
}
let cold_plan = change(case, &mut warm, &mut tree, plan, &mut Rng::new(seed));
// Whatever the change left, seen at another window: an answer kept as a
// fraction of the wrong length is the same number of pixels where it was
// made and a different one everywhere else.
let end = match case.then_resize() {
Some(after) => {
warm.resize(after);
warm.frame();
after
}
None => end,
};
let mut cold = Harness::new(end);
let (root, cold_tree) = build(&mut cold.rsc, &cold_plan);
cold.state.root = Some(root);
cold.frame();
let mut drawn = 0;
for (i, (&w, &c)) in tree.ids.iter().zip(&cold_tree.ids).enumerate() {
let (got, want) = (warm.region(&w), cold.region(&c));
drawn += got.is_some() as usize;
if got == want {
continue;
}
let places: HashMap<WidgetId, usize> = tree
.ids
.iter()
.enumerate()
.map(|(i, &id)| (id, i))
.collect();
// Where two trees disagree is rarely where the cause is, so the
// ancestry comes with it, marking the widgets that own a region.
let mut chain = Vec::new();
let mut records = Vec::new();
let mut at = Some(w);
while let Some(id) = at {
let active = &warm.render.active[&id];
let node = match active.move_idx == active.parent_move {
true => "",
false => "*",
};
chain.push(format!("{}{node}", describe(id, &warm)));
// What each level was asked in on both sides, since the level
// where the two stop agreeing is the one to look at rather than
// the leaf that reported the difference.
let cold_id = places.get(&id).and_then(|&i| cold_tree.ids.get(i));
records.push(format!(
" {}\n warm {}\n cold {}",
describe(id, &warm),
record(id, &warm),
cold_id.map_or("-".into(), |&id| record(id, &cold)),
));
at = active.parent;
}
return Some(format!(
"widget {i}\n warm {got:?}\n cold {want:?}\n {}\n{}",
chain.join(" < "),
records.join("\n"),
));
}
match drawn {
0 => Some("nothing was drawn".into()),
_ => None,
}
}