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f192f75b25
| Author | SHA1 | Date | |
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f192f75b25 | ||
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43ce8c7d02 |
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@@ -79,6 +79,7 @@ type EventData<Rsc, E> = (E, Rc<dyn for<'a> EventFn<Rsc, <E as Event>::Data<'a>>
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pub struct TypeEventManager<Rsc: HasEvents, E: Event> {
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// TODO: reduce visiblity!!
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pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>,
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pub global: E::Global,
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map: HashMap<WidgetId, Vec<EventData<Rsc, E>>>,
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}
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@@ -107,6 +108,7 @@ impl<Rsc: HasEvents, E: Event> Default for TypeEventManager<Rsc, E> {
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fn default() -> Self {
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Self {
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active: Default::default(),
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global: Default::default(),
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map: Default::default(),
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}
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}
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@@ -138,11 +140,13 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
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pub fn run_fn<'a>(
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&mut self,
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id: impl IdLike,
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) -> impl for<'b> FnOnce(EventCtx<'_, Rsc, E::Data<'b>>, &mut Rsc) + 'a {
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) -> impl for<'b> FnOnce(EventCtx<'_, Rsc, E::Data<'b>>, &mut Rsc) -> bool + 'a {
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let fs = self.map.get(&id.id()).cloned().unwrap_or_default();
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move |ctx, rsc| {
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let mut consumed = false;
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for (e, f) in fs {
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if let Some(data) = e.should_run(&ctx.data) {
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consumed |= e.consumes(&data);
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f(
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EventCtx {
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state: ctx.state,
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@@ -152,6 +156,7 @@ impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
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)
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}
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}
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consumed
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}
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}
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}
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@@ -9,10 +9,19 @@ pub use rsc::*;
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pub trait Event: Sized + 'static + Clone {
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type Data<'a>: Clone = ();
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type State: Default = ();
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/// State the whole event type keeps, rather than one copy per widget.
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type Global: Default = ();
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#[allow(unused_variables)]
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fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
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Some(data.clone())
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}
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/// Whether having run on this data uses up whatever triggered it, so
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/// nothing further should see it.
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#[allow(unused_variables)]
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fn consumes(&self, data: &Self::Data<'_>) -> bool {
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false
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}
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}
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pub trait EventLike {
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@@ -21,12 +21,13 @@ pub trait HasEvents: Sized + UiRsc + HasState {
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}
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pub trait RunEvents: HasEvents {
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/// Whether anything that ran used up what triggered it.
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fn run_event<E: EventLike>(
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&mut self,
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id: impl IdLike,
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data: <E::Event as Event>::Data<'_>,
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state: &mut Self::State,
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) {
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) -> bool {
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let f = self.events_mut().get_type::<E>().run_fn(id);
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f(EventCtx { state, data }, self)
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}
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@@ -1,14 +1,18 @@
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use crate::{LayerId, MaskIdx, PrimitiveHandle, TextureHandle, UiRegion, WidgetId};
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use crate::{LayerId, MaskIdx, PrimitiveHandle, Size, TextureHandle, UiRegion, WidgetId};
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/// important non rendering data for retained drawing
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#[derive(Debug)]
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pub struct ActiveData {
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pub id: WidgetId,
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pub region: UiRegion,
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/// What the widget said it used of `region`, the last time it drew.
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pub size: Size,
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pub parent: Option<WidgetId>,
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pub textures: Vec<TextureHandle>,
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pub primitives: Vec<PrimitiveHandle>,
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pub children: Vec<WidgetId>,
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/// The children whose size this widget read while drawing.
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pub size_deps: Vec<WidgetId>,
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pub mask: MaskIdx,
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pub layer: LayerId,
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}
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@@ -1,18 +0,0 @@
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use crate::{BothAxis, Len, UiVec2, WidgetId, util::HashMap};
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#[derive(Default)]
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pub struct Cache {
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pub size: BothAxis<HashMap<WidgetId, (UiVec2, Len)>>,
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}
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impl Cache {
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pub fn remove(&mut self, id: WidgetId) {
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self.size.x.remove(&id);
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self.size.y.remove(&id);
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}
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pub fn clear(&mut self) {
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self.size.x.clear();
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self.size.y.clear();
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}
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}
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@@ -3,15 +3,12 @@ use crate::{
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};
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mod active;
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mod cache;
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mod painter;
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mod render_state;
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mod size;
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pub use active::*;
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pub use painter::{Painter, PrimitiveLike};
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pub use render_state::*;
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pub use size::*;
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#[derive(Default)]
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pub struct UiData {
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+87
-21
@@ -1,6 +1,6 @@
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use crate::{
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Axis, Len, RenderedText, Size, SizeCtx, StrongWidget, TextAttrs, TextBuffer, TextData,
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TextureHandle, UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, Widget, WidgetId,
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Axis, Len, RenderedText, Size, StrongWidget, TextAttrs, TextBuffer, TextData, TextureHandle,
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UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, WidgetId,
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render::{
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GlyphPrimitive, Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst, PrimitiveKind,
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TexturePrimitive,
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@@ -18,6 +18,9 @@ pub struct Painter<'a> {
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pub(super) textures: Vec<TextureHandle>,
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pub(super) primitives: Vec<PrimitiveHandle>,
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pub(super) children: Vec<WidgetId>,
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/// The children whose size this widget read while drawing.
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pub(super) size_deps: Vec<WidgetId>,
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pub(super) size: Option<Size>,
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pub layer: usize,
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pub(super) id: WidgetId,
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}
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@@ -67,20 +70,40 @@ impl<'a> Painter<'a> {
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self.mask = self.rsc.ui_mut().masks.push(Mask { region });
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}
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/// States what this widget uses of the box it was handed, once per draw.
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/// This is the size a parent reads.
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pub fn set_size(&mut self, size: impl Into<Size>) {
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debug_assert!(
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self.size.is_none(),
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"{} set its size twice in one draw",
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self.label(),
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);
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self.size = Some(size.into());
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}
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/// Draws a widget within this widget's region.
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pub fn widget<W: ?Sized>(&mut self, id: &StrongWidget<W>) {
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self.widget_at(id, self.region);
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pub fn widget<W: ?Sized>(&mut self, id: &StrongWidget<W>) -> DrawResult<'_, 'a> {
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self.widget_at(id, self.region)
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}
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/// Draws a widget somewhere within this one.
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/// Useful for drawing child widgets in select areas.
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pub fn widget_within<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) {
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self.widget_at(id, region.within(&self.region));
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pub fn widget_within<W: ?Sized>(
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&mut self,
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id: &StrongWidget<W>,
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region: UiRegion,
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) -> DrawResult<'_, 'a> {
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let region = region.within(&self.region);
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self.widget_at(id, region)
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}
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fn widget_at<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) {
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fn widget_at<W: ?Sized>(
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&mut self,
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id: &StrongWidget<W>,
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region: UiRegion,
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) -> DrawResult<'_, 'a> {
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self.children.push(id.id());
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self.state.draw_inner(
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let size = self.state.draw_inner(
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self.layer,
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id.id(),
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region,
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@@ -89,6 +112,44 @@ impl<'a> Painter<'a> {
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None,
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self.rsc,
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);
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DrawResult {
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child: id.id(),
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painter: self,
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size,
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}
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}
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/// What a child says its length is without being drawn, if it can say.
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pub fn size_hint<W: ?Sized>(&self, id: &StrongWidget<W>, axis: Axis) -> Option<Len> {
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self.rsc.widgets().get_dyn(id.id())?.size_hint(axis)
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}
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/// Gives a child its final box once this widget knows what that is,
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/// keeping the drawing it already has where it can.
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pub fn place<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) -> Size {
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let region = region.within(&self.region);
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let id = id.id();
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// Choosing a child's box depends on its size, from a draw or a hint.
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// Claiming it is separate: one left out of `children` is removed.
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if !self.size_deps.contains(&id) {
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self.size_deps.push(id);
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}
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if !self.children.contains(&id) {
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self.children.push(id);
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}
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if self.state.active.contains_key(&id) {
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return self.state.place(id, region, self.rsc);
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}
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// Not drawn yet: its length came from a hint, so this is its one draw.
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self.state.draw_inner(
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self.layer,
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id,
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region,
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Some(self.id),
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self.mask,
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None,
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self.rsc,
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)
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}
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pub fn render_text(
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@@ -129,17 +190,6 @@ impl<'a> Painter<'a> {
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self.region
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}
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pub fn size<W: ?Sized + Widget>(&mut self, id: &StrongWidget<W>) -> Size {
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self.size_ctx().size(id)
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}
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pub fn len_axis<W: ?Sized + Widget>(&mut self, id: &StrongWidget<W>, axis: Axis) -> Len {
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match axis {
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Axis::X => self.size_ctx().width(id),
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Axis::Y => self.size_ctx().height(id),
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}
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}
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pub fn output_size(&self) -> Vec2 {
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self.state.output_size
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}
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@@ -167,9 +217,25 @@ impl<'a> Painter<'a> {
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pub fn id(&self) -> &WidgetId {
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&self.id
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}
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}
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pub fn size_ctx(&mut self) -> SizeCtx<'_> {
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self.state.size_ctx(self.id, self.region.size(), self.rsc)
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/// A child that has just been drawn. Reading its size records that this
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/// widget's own size depends on it; dropping it without reading draws the
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/// child and leaves the parent independent of what it came to.
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pub struct DrawResult<'p, 'a> {
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painter: &'p mut Painter<'a>,
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child: WidgetId,
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size: Size,
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}
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impl DrawResult<'_, '_> {
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pub fn size(self) -> Size {
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self.painter.size_deps.push(self.child);
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self.size
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}
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pub fn len(self, axis: Axis) -> Len {
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self.size().axis(axis)
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}
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}
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+124
-47
@@ -1,7 +1,6 @@
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use crate::{
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ActiveData, Axis, DrawLayers, IdLike, MaskIdx, Painter, PixelRegion, SizeCtx, StrongWidget,
|
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UiRegion, UiRsc, UiVec2, WidgetId, Widgets,
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ui::cache::Cache,
|
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ActiveData, Axis, DrawLayers, IdLike, MaskIdx, Painter, PixelRegion, Size, SizeDependence,
|
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StrongWidget, UiRegion, UiRsc, WidgetId, Widgets,
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util::{HashMap, HashSet, Vec2, forget_ref},
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};
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@@ -9,7 +8,6 @@ pub struct UiRenderState {
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pub active: HashMap<WidgetId, ActiveData>,
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pub layers: DrawLayers,
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pub(super) output_size: Vec2,
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pub cache: Cache,
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old_root: Option<WidgetId>,
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resized: bool,
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@@ -21,7 +19,6 @@ impl UiRenderState {
|
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Self {
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active: Default::default(),
|
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layers: Default::default(),
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cache: Default::default(),
|
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output_size: Vec2::ZERO,
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old_root: None,
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resized: false,
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@@ -84,19 +81,11 @@ impl UiRenderState {
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mask: MaskIdx,
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old_children: Option<Vec<WidgetId>>,
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rsc: &mut dyn UiRsc,
|
||||
) {
|
||||
) -> Size {
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let mut old_children = old_children.unwrap_or_default();
|
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if let Some(active) = self.active.get_mut(&id)
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&& !rsc.widgets().needs_redraw.contains(&id)
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{
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// check to see if we can skip drawing first
|
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if active.region == region {
|
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return;
|
||||
} else if active.region.size() == region.size() {
|
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// TODO: epsilon?
|
||||
let from = active.region;
|
||||
self.mov(id, from, region);
|
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return;
|
||||
if self.active.contains_key(&id) {
|
||||
if let Some(size) = self.try_reuse(id, region, rsc) {
|
||||
return size;
|
||||
}
|
||||
// if not, then maintain resize and track old children to remove unneeded
|
||||
let active = self.remove(id, false, rsc).unwrap();
|
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@@ -115,6 +104,8 @@ impl UiRenderState {
|
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textures: Vec::new(),
|
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primitives: Vec::new(),
|
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children: Vec::new(),
|
||||
size_deps: Vec::new(),
|
||||
size: None,
|
||||
rsc,
|
||||
};
|
||||
|
||||
@@ -130,18 +121,34 @@ impl UiRenderState {
|
||||
textures,
|
||||
primitives,
|
||||
children,
|
||||
size_deps,
|
||||
size,
|
||||
layer,
|
||||
id,
|
||||
} = painter;
|
||||
|
||||
let size = size.unwrap_or_else(|| {
|
||||
panic!(
|
||||
"'{}' ({id:?}) drew without a size; every widget calls Painter::set_size",
|
||||
rsc.widgets().label(id)
|
||||
)
|
||||
});
|
||||
debug_assert!(
|
||||
Self::hints_agree(id, size, rsc),
|
||||
"'{}' ({id:?}) drew a size its size_hint disagrees with",
|
||||
rsc.widgets().label(id)
|
||||
);
|
||||
|
||||
// add to active
|
||||
let active = ActiveData {
|
||||
id,
|
||||
region,
|
||||
size,
|
||||
parent,
|
||||
textures,
|
||||
primitives,
|
||||
children,
|
||||
size_deps,
|
||||
mask,
|
||||
layer,
|
||||
};
|
||||
@@ -155,6 +162,86 @@ impl UiRenderState {
|
||||
|
||||
rsc.on_draw(&active);
|
||||
self.active.insert(id, active);
|
||||
size
|
||||
}
|
||||
|
||||
/// Gives an already drawn widget a new box, keeping its drawing if it can
|
||||
/// and drawing it again if it cannot.
|
||||
pub(super) fn place(&mut self, id: WidgetId, region: UiRegion, rsc: &mut dyn UiRsc) -> Size {
|
||||
if let Some(size) = self.try_reuse(id, region, rsc) {
|
||||
return size;
|
||||
}
|
||||
let Some(active) = self.remove(id, false, rsc) else {
|
||||
return Size::ZERO;
|
||||
};
|
||||
self.draw_inner(
|
||||
active.layer,
|
||||
id,
|
||||
region,
|
||||
active.parent,
|
||||
active.mask,
|
||||
Some(active.children),
|
||||
rsc,
|
||||
)
|
||||
}
|
||||
|
||||
/// The drawing a widget already has, kept for a new box if the box has not
|
||||
/// changed in a way it depends on.
|
||||
fn try_reuse(&mut self, id: WidgetId, region: UiRegion, rsc: &dyn UiRsc) -> Option<Size> {
|
||||
if rsc.widgets().needs_redraw.contains(&id) {
|
||||
return None;
|
||||
}
|
||||
let active = self.active.get(&id)?;
|
||||
let (size, was) = (active.size, active.region);
|
||||
if was == region {
|
||||
return Some(size);
|
||||
}
|
||||
// TODO: epsilon?
|
||||
if was.size() == region.size() {
|
||||
self.mov(id, was, region);
|
||||
return Some(size);
|
||||
}
|
||||
if self.reusable(id, region, rsc) {
|
||||
// Its drawing stands; the box is written into the primitives.
|
||||
self.mov(id, was, region);
|
||||
return Some(size);
|
||||
}
|
||||
None
|
||||
}
|
||||
|
||||
/// Whether the widget can keep the drawing it has and be given `region`
|
||||
/// instead, asked one axis at a time: a change on an axis it does not
|
||||
/// depend on costs nothing, whatever it depends on elsewhere.
|
||||
fn reusable(&self, id: WidgetId, mut region: UiRegion, rsc: &dyn UiRsc) -> bool {
|
||||
let Some(active) = self.active.get(&id) else {
|
||||
return false;
|
||||
};
|
||||
let Some(widget) = rsc.widgets().get_dyn(id) else {
|
||||
return false;
|
||||
};
|
||||
let mut was = active.region;
|
||||
[Axis::X, Axis::Y].into_iter().all(|axis| {
|
||||
let offered = region.axis_mut(axis).len();
|
||||
let had = was.axis_mut(axis).len();
|
||||
match widget.size_dependence(axis) {
|
||||
SizeDependence::None => true,
|
||||
// `Internal` could also keep its drawing when only the room
|
||||
// around it changed, but that is a translation rather than a
|
||||
// remap, so it waits for the move chain.
|
||||
SizeDependence::Internal | SizeDependence::External => offered == had,
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn hints_agree(id: WidgetId, size: Size, rsc: &dyn UiRsc) -> bool {
|
||||
let Some(widget) = rsc.widgets().get_dyn(id) else {
|
||||
return true;
|
||||
};
|
||||
[Axis::X, Axis::Y].into_iter().all(|axis| {
|
||||
widget
|
||||
.size_hint(axis)
|
||||
.is_none_or(|hint| hint == size.axis(axis))
|
||||
})
|
||||
}
|
||||
|
||||
fn mov(&mut self, id: WidgetId, from: UiRegion, to: UiRegion) {
|
||||
@@ -191,7 +278,6 @@ impl UiRenderState {
|
||||
}
|
||||
|
||||
fn remove_rec(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) -> Option<ActiveData> {
|
||||
self.cache.remove(id);
|
||||
let inst = self.remove(id, true, rsc);
|
||||
if let Some(inst) = &inst {
|
||||
for c in &inst.children {
|
||||
@@ -205,7 +291,6 @@ impl UiRenderState {
|
||||
for (_, active) in self.active.drain() {
|
||||
rsc.on_undraw(&active);
|
||||
}
|
||||
self.cache.clear();
|
||||
self.layers.clear();
|
||||
rsc.widgets_mut().needs_redraw.clear();
|
||||
rsc.free();
|
||||
@@ -267,19 +352,11 @@ impl UiRenderState {
|
||||
pub fn redraw(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) {
|
||||
rsc.widgets_mut().needs_redraw.remove(&id);
|
||||
self.draw_started.remove(&id);
|
||||
// check if parent depends on the desired size of this, if so then redraw it first
|
||||
for axis in [Axis::X, Axis::Y] {
|
||||
if let Some(&(outer, old)) = self.cache.size.axis_dyn(axis).get(&id)
|
||||
&& let Some(current) = self.active.get(&id)
|
||||
&& let Some(pid) = current.parent
|
||||
{
|
||||
self.cache.size.axis_dyn(axis).remove(&id);
|
||||
let new = self.size_ctx(id, outer, rsc).len_axis(id, axis);
|
||||
self.cache.size.axis_dyn(axis).insert(id, (outer, new));
|
||||
if new != old {
|
||||
self.redraw(pid, rsc);
|
||||
}
|
||||
}
|
||||
// Whoever read this widget's size may be a different size now, so the
|
||||
// highest reader is what draws; it reaches this one on the way down.
|
||||
if let Some(top) = self.highest_reader(id) {
|
||||
self.redraw(top, rsc);
|
||||
return;
|
||||
}
|
||||
|
||||
if self.draw_started.contains(&id) {
|
||||
@@ -301,22 +378,22 @@ impl UiRenderState {
|
||||
);
|
||||
}
|
||||
|
||||
pub(super) fn size_ctx<'b>(
|
||||
&'b mut self,
|
||||
source: WidgetId,
|
||||
outer: UiVec2,
|
||||
rsc: &'b mut dyn UiRsc,
|
||||
) -> SizeCtx<'b> {
|
||||
let ui = rsc.ui_mut();
|
||||
SizeCtx {
|
||||
source,
|
||||
cache: &mut self.cache,
|
||||
text: &mut ui.text,
|
||||
widgets: &ui.widgets,
|
||||
outer,
|
||||
output_size: self.output_size,
|
||||
id: source,
|
||||
/// The furthest ancestor that read this widget's size, directly or through
|
||||
/// widgets that did the same.
|
||||
fn highest_reader(&self, id: WidgetId) -> Option<WidgetId> {
|
||||
let mut top = None;
|
||||
let mut at = id;
|
||||
while let Some(active) = self.active.get(&at)
|
||||
&& let Some(parent) = active.parent
|
||||
&& self
|
||||
.active
|
||||
.get(&parent)
|
||||
.is_some_and(|p| p.size_deps.contains(&at))
|
||||
{
|
||||
top = Some(parent);
|
||||
at = parent;
|
||||
}
|
||||
top
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,89 +0,0 @@
|
||||
use crate::{
|
||||
Axis, AxisT, IdLike, Len, RenderedText, Size, TextAttrs, TextBuffer, TextData, UiVec2,
|
||||
WidgetAxisFns, WidgetId, Widgets, XAxis, YAxis, ui::cache::Cache, util::Vec2,
|
||||
};
|
||||
|
||||
pub struct SizeCtx<'a> {
|
||||
pub text: &'a mut TextData,
|
||||
pub(super) source: WidgetId,
|
||||
pub(super) widgets: &'a Widgets,
|
||||
pub(super) cache: &'a mut Cache,
|
||||
/// TODO: should this be pub? rn used for sized
|
||||
pub outer: UiVec2,
|
||||
pub(super) output_size: Vec2,
|
||||
pub(super) id: WidgetId,
|
||||
}
|
||||
|
||||
impl SizeCtx<'_> {
|
||||
pub fn id(&self) -> &WidgetId {
|
||||
&self.id
|
||||
}
|
||||
|
||||
pub fn source(&self) -> &WidgetId {
|
||||
&self.source
|
||||
}
|
||||
|
||||
pub(super) fn len_inner<A: const AxisT>(&mut self, id: WidgetId) -> Len {
|
||||
if let Some((_, len)) = self.cache.size.axis::<A>().get(&id) {
|
||||
return *len;
|
||||
}
|
||||
let len = self
|
||||
.widgets
|
||||
.get_dyn_dynamic(id)
|
||||
.desired_len::<A>(&mut SizeCtx {
|
||||
text: self.text,
|
||||
source: self.source,
|
||||
widgets: self.widgets,
|
||||
cache: self.cache,
|
||||
outer: self.outer,
|
||||
output_size: self.output_size,
|
||||
id,
|
||||
});
|
||||
self.cache.size.axis::<A>().insert(id, (self.outer, len));
|
||||
len
|
||||
}
|
||||
|
||||
pub fn width(&mut self, id: impl IdLike) -> Len {
|
||||
self.len_inner::<XAxis>(id.id())
|
||||
}
|
||||
|
||||
pub fn height(&mut self, id: impl IdLike) -> Len {
|
||||
self.len_inner::<YAxis>(id.id())
|
||||
}
|
||||
|
||||
pub fn len_axis(&mut self, id: impl IdLike, axis: Axis) -> Len {
|
||||
match axis {
|
||||
Axis::X => self.width(id),
|
||||
Axis::Y => self.height(id),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(&mut self, id: impl IdLike) -> Size {
|
||||
let id = id.id();
|
||||
Size {
|
||||
x: self.width(id),
|
||||
y: self.height(id),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn px_size(&mut self) -> Vec2 {
|
||||
self.outer.to_abs(self.output_size)
|
||||
}
|
||||
|
||||
pub fn output_size(&mut self) -> Vec2 {
|
||||
self.output_size
|
||||
}
|
||||
|
||||
pub fn draw_text(
|
||||
&mut self,
|
||||
buffer: &mut TextBuffer,
|
||||
attrs: &TextAttrs,
|
||||
width: Option<f32>,
|
||||
) -> RenderedText {
|
||||
self.text.render(buffer, attrs, width)
|
||||
}
|
||||
|
||||
pub fn label(&self, id: WidgetId) -> &String {
|
||||
self.widgets.label(id)
|
||||
}
|
||||
}
|
||||
+35
-18
@@ -1,4 +1,4 @@
|
||||
use crate::{Axis, AxisT, Len, Painter, SizeCtx};
|
||||
use crate::{Axis, Len, Painter, Size};
|
||||
use std::any::Any;
|
||||
|
||||
mod data;
|
||||
@@ -15,32 +15,49 @@ pub use tag::*;
|
||||
pub use view::*;
|
||||
pub use widgets::*;
|
||||
|
||||
/// How much of the box a widget was handed its drawing depends on, and so
|
||||
/// what has to change before it must be drawn again. Asked per axis, because
|
||||
/// wrapped text depends on the width it is offered and not on the height.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
||||
pub enum SizeDependence {
|
||||
/// None of it: the box only says where the primitives go, so a new one is
|
||||
/// written into them instead of drawn.
|
||||
None,
|
||||
/// Its own extent, whatever box that sits in. Reusable in any box that
|
||||
/// leaves that extent unchanged, including a larger one it does not fill.
|
||||
#[default]
|
||||
Internal,
|
||||
/// The extent of the box itself, used or not.
|
||||
External,
|
||||
}
|
||||
|
||||
pub trait Widget: Any {
|
||||
/// Draws the widget, and states what it used with `Painter::set_size`.
|
||||
fn draw(&mut self, painter: &mut Painter);
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len;
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len;
|
||||
}
|
||||
|
||||
pub trait WidgetAxisFns {
|
||||
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len;
|
||||
}
|
||||
/// An exact length the widget can give without a painter or its children.
|
||||
/// Optional, and saves a draw rather than changing one: a hint that
|
||||
/// disagrees with the eventual draw fails a debug assertion.
|
||||
fn size_hint(&self, _axis: Axis) -> Option<Len> {
|
||||
None
|
||||
}
|
||||
|
||||
impl<W: Widget + ?Sized> WidgetAxisFns for W {
|
||||
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match A::get() {
|
||||
Axis::X => self.desired_width(ctx),
|
||||
Axis::Y => self.desired_height(ctx),
|
||||
}
|
||||
fn size_dependence(&self, _axis: Axis) -> SizeDependence {
|
||||
SizeDependence::Internal
|
||||
}
|
||||
}
|
||||
|
||||
impl Widget for () {
|
||||
fn draw(&mut self, _: &mut Painter) {}
|
||||
fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::ZERO
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.set_size(Size::ZERO);
|
||||
}
|
||||
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::ZERO
|
||||
|
||||
fn size_hint(&self, _axis: Axis) -> Option<Len> {
|
||||
Some(Len::ZERO)
|
||||
}
|
||||
|
||||
fn size_dependence(&self, _axis: Axis) -> SizeDependence {
|
||||
SizeDependence::None
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
//! Text sizing: wrapped text reads the width it is offered, fixed text does
|
||||
//! not, and both report a height their container lays out around.
|
||||
|
||||
use iris::prelude::*;
|
||||
|
||||
fn main() {
|
||||
DefaultApp::<State>::run();
|
||||
}
|
||||
|
||||
#[derive(DefaultUiState)]
|
||||
struct State {
|
||||
ui_state: DefaultUiState,
|
||||
}
|
||||
|
||||
const SAMPLE: &str = "Wrapping shapes one source into as many lines as its container \
|
||||
leaves room for, so the height of a paragraph is an answer rather than a setting, and \
|
||||
the same words in a narrower box come back taller. Resize the window and watch the \
|
||||
text below reflow into a different number of lines while nothing about it changes.";
|
||||
|
||||
impl DefaultAppState for State {
|
||||
fn new(mut ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, _: Proxy<Self>) -> Self {
|
||||
let panel = || rect(Color::WHITE.darker(0.85));
|
||||
|
||||
let wrapped = wtext(SAMPLE)
|
||||
.size(28)
|
||||
.wrap(true)
|
||||
.text_align(Align::LEFT)
|
||||
.pad(16)
|
||||
.background(panel());
|
||||
|
||||
let aligned = (
|
||||
wtext("left").size(24).text_align(Align::LEFT),
|
||||
wtext("centred").size(24).text_align(Align::CENTER),
|
||||
wtext("right").size(24).text_align(Align::RIGHT),
|
||||
)
|
||||
.span(Dir::DOWN)
|
||||
.gap(8)
|
||||
.pad(16)
|
||||
.background(panel());
|
||||
|
||||
// The same words in half the width, which is a different number of
|
||||
// lines and so a different height. A declared width only holds along
|
||||
// a span's own axis, hence the row.
|
||||
let narrow = (
|
||||
wtext(SAMPLE)
|
||||
.size(20)
|
||||
.wrap(true)
|
||||
.pad(16)
|
||||
.background(panel())
|
||||
.align(Align::TOP)
|
||||
.width(rel(0.5)),
|
||||
rect(Color::WHITE.darker(0.95)),
|
||||
)
|
||||
.span(Dir::RIGHT);
|
||||
|
||||
(wrapped, aligned, narrow)
|
||||
.span(Dir::DOWN)
|
||||
.gap(12)
|
||||
.pad(12)
|
||||
.set_root(rsc, &mut ui_state);
|
||||
Self { ui_state }
|
||||
}
|
||||
}
|
||||
+1
-2
@@ -235,8 +235,7 @@ impl<State: DefaultAppState> AppState for DefaultApp<State> {
|
||||
ui_state.focus = None;
|
||||
}
|
||||
if input_changed {
|
||||
let window_size = ui_state.window_size();
|
||||
render.run_sensors(rsc, state, cursor_state, window_size);
|
||||
render.run_sensors(rsc, state, cursor_state);
|
||||
}
|
||||
let ui_state = state.default_state_mut();
|
||||
if old != ui_state.focus
|
||||
|
||||
+103
-35
@@ -4,14 +4,14 @@ use std::{
|
||||
rc::Rc,
|
||||
};
|
||||
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum CursorButton {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum CursorSense {
|
||||
PressStart(CursorButton),
|
||||
Pressing(CursorButton),
|
||||
@@ -27,7 +27,7 @@ pub struct CursorSenses(Vec<CursorSense>);
|
||||
|
||||
impl Event for CursorSenses {
|
||||
type Data<'a> = CursorData<'a>;
|
||||
type State = SensorState;
|
||||
type Global = Hovered;
|
||||
fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
|
||||
if let Some(sense) = should_run(self, &data.cursor, data.hover) {
|
||||
let mut data = data.clone();
|
||||
@@ -37,6 +37,24 @@ impl Event for CursorSenses {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
/// A press or a scroll is used up by whatever answered it, so it stops
|
||||
/// there. Hovering is not: a cursor resting somewhere goes on resting.
|
||||
fn consumes(&self, data: &Self::Data<'_>) -> bool {
|
||||
!data.sense.position_only()
|
||||
}
|
||||
}
|
||||
|
||||
/// Who the cursor was inside, before and after an input. The difference is
|
||||
/// whose hover has ended -- including a widget a higher layer has covered,
|
||||
/// which the walk stops before reaching.
|
||||
///
|
||||
/// Two buffers that swap rather than one rebuilt, so an input allocates
|
||||
/// nothing once they have grown.
|
||||
#[derive(Default)]
|
||||
pub struct Hovered {
|
||||
was: Vec<WidgetId>,
|
||||
now: Vec<WidgetId>,
|
||||
}
|
||||
|
||||
impl CursorSense {
|
||||
@@ -52,6 +70,12 @@ impl CursorSense {
|
||||
pub fn is_dragging(&self) -> bool {
|
||||
matches!(self, CursorSense::Pressing(CursorButton::Left))
|
||||
}
|
||||
|
||||
/// False if the sense is a button or a scroll, true if it is only about
|
||||
/// where the cursor is.
|
||||
fn position_only(&self) -> bool {
|
||||
matches!(self, Self::HoverStart | Self::Hovering | Self::HoverEnd)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Clone)]
|
||||
@@ -96,6 +120,12 @@ impl CursorButtons {
|
||||
}
|
||||
|
||||
impl CursorState {
|
||||
/// True if the cursor is only reporting where it is: no button and no
|
||||
/// scroll this frame.
|
||||
pub fn position_only(&self) -> bool {
|
||||
self.scroll_delta == Vec2::ZERO && self.buttons.iter().all(|(_, state)| state.is_off())
|
||||
}
|
||||
|
||||
pub fn end_frame(&mut self) {
|
||||
self.buttons.end_frame();
|
||||
self.scroll_delta = Vec2::ZERO;
|
||||
@@ -123,11 +153,6 @@ pub struct Sensor<Ctx: HasEvents, Data> {
|
||||
|
||||
pub type SenseShape = UiRegion;
|
||||
|
||||
#[derive(Default, Debug)]
|
||||
pub struct SensorState {
|
||||
pub hover: ActivationState,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct CursorData<'a> {
|
||||
/// where this widget was hit
|
||||
@@ -147,7 +172,6 @@ pub trait SensorUi {
|
||||
rsc: &mut Rsc,
|
||||
state: &mut Rsc::State,
|
||||
cursor: CursorState,
|
||||
window_size: Vec2,
|
||||
);
|
||||
}
|
||||
|
||||
@@ -157,54 +181,98 @@ impl SensorUi for UiRenderState {
|
||||
rsc: &mut Rsc,
|
||||
state: &mut Rsc::State,
|
||||
cursor: CursorState,
|
||||
window_size: Vec2,
|
||||
) {
|
||||
// in order to remove this take, need to store active list in UiRenderState somehow
|
||||
// this would probably be done through a generic parameter that adds yet another rsc /
|
||||
// state like thing, but local to render state, and is passed to UiRsc events so you can
|
||||
// update it there?
|
||||
let mut active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active);
|
||||
let active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active);
|
||||
let mut hovered = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().global);
|
||||
hovered.now.clear();
|
||||
let position_only = cursor.position_only();
|
||||
let region_of = |id| self.window_region(&id);
|
||||
|
||||
for layer in self.layers.indices().rev() {
|
||||
let mut sensed = false;
|
||||
for (id, sensor) in active.get_mut(&layer).into_flat_iter() {
|
||||
let shape = self.active.get(id).unwrap().region;
|
||||
let region = shape.to_px(window_size);
|
||||
let in_shape = cursor.exists && region.contains(cursor.pos);
|
||||
sensor.hover.update(in_shape);
|
||||
if sensor.hover == ActivationState::Off {
|
||||
let mut consumed = false;
|
||||
for id in active.get(&layer).into_flat_iter().map(|(id, _)| *id) {
|
||||
let Some(region) = region_of(id) else {
|
||||
continue;
|
||||
};
|
||||
if !cursor.exists || !region.contains(cursor.pos) {
|
||||
continue;
|
||||
}
|
||||
sensed = true;
|
||||
|
||||
let cursor = cursor.clone();
|
||||
|
||||
let data = CursorData {
|
||||
pos: cursor.pos - region.top_left,
|
||||
size: region.bot_right - region.top_left,
|
||||
scroll_delta: cursor.scroll_delta,
|
||||
hover: sensor.hover,
|
||||
cursor,
|
||||
// this does not have any meaning;
|
||||
// might wanna set up Event to have a prepare stage
|
||||
sense: CursorSense::Hovering,
|
||||
render: self,
|
||||
hovered.now.push(id);
|
||||
let hover = match hovered.was.contains(&id) {
|
||||
true => ActivationState::On,
|
||||
false => ActivationState::Start,
|
||||
};
|
||||
rsc.run_event::<CursorSense>(*id, data, state);
|
||||
// A press or a scroll stops where something answered it, so a
|
||||
// button over a list does not swallow the list's scrolling.
|
||||
consumed |= deliver(self, rsc, state, id, hover, &cursor, region);
|
||||
// A cursor doing neither stops at whatever it is over, so
|
||||
// hovering does not reach through.
|
||||
consumed |= position_only;
|
||||
}
|
||||
if sensed {
|
||||
// Applied after the layer, never during it: senses on one layer do
|
||||
// not block each other.
|
||||
if consumed {
|
||||
break;
|
||||
}
|
||||
}
|
||||
rsc.events_mut().get_type::<CursorSense>().active = active;
|
||||
|
||||
// Whatever the cursor was inside and is not now, whether it left or a
|
||||
// layer above took the input before the walk reached it. A widget that
|
||||
// stopped being drawn has no region to report and is simply dropped.
|
||||
for &id in &hovered.was {
|
||||
if !hovered.now.contains(&id)
|
||||
&& let Some(region) = region_of(id)
|
||||
{
|
||||
deliver(self, rsc, state, id, ActivationState::End, &cursor, region);
|
||||
}
|
||||
}
|
||||
std::mem::swap(&mut hovered.was, &mut hovered.now);
|
||||
|
||||
let senses = rsc.events_mut().get_type::<CursorSense>();
|
||||
senses.active = active;
|
||||
senses.global = hovered;
|
||||
}
|
||||
}
|
||||
|
||||
/// Runs one widget's cursor senses, and says whether they used up the input.
|
||||
fn deliver<Rsc: HasEvents>(
|
||||
render: &UiRenderState,
|
||||
rsc: &mut Rsc,
|
||||
state: &mut Rsc::State,
|
||||
id: WidgetId,
|
||||
hover: ActivationState,
|
||||
cursor: &CursorState,
|
||||
region: PixelRegion,
|
||||
) -> bool {
|
||||
let data = CursorData {
|
||||
pos: cursor.pos - region.top_left,
|
||||
size: region.bot_right - region.top_left,
|
||||
scroll_delta: cursor.scroll_delta,
|
||||
hover,
|
||||
cursor: cursor.clone(),
|
||||
// this does not have any meaning;
|
||||
// might wanna set up Event to have a prepare stage
|
||||
sense: CursorSense::Hovering,
|
||||
render,
|
||||
};
|
||||
rsc.run_event::<CursorSense>(id, data, state)
|
||||
}
|
||||
|
||||
pub fn should_run(
|
||||
senses: &CursorSenses,
|
||||
cursor: &CursorState,
|
||||
hover: ActivationState,
|
||||
) -> Option<CursorSense> {
|
||||
for sense in senses.iter() {
|
||||
// A widget the cursor is no longer inside senses only its position:
|
||||
// the press that ended its hover landed on something else.
|
||||
if !hover.is_on() && !sense.position_only() {
|
||||
continue;
|
||||
}
|
||||
if match sense {
|
||||
CursorSense::PressStart(button) => cursor.buttons.select(button).is_start(),
|
||||
CursorSense::Pressing(button) => cursor.buttons.select(button).is_on(),
|
||||
|
||||
+1
-2
@@ -173,9 +173,8 @@ impl Harness {
|
||||
/// window delivers input against too.
|
||||
fn sense(&mut self) {
|
||||
let cursor = self.cursor.clone();
|
||||
let size = self.render.output_size();
|
||||
self.render
|
||||
.run_sensors(&mut self.rsc, &mut self.state, cursor, size);
|
||||
.run_sensors(&mut self.rsc, &mut self.state, cursor);
|
||||
self.cursor.end_frame();
|
||||
}
|
||||
}
|
||||
+5
-4
@@ -8,14 +8,15 @@ pub struct Image {
|
||||
impl Widget for Image {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.primitive(&self.handle);
|
||||
painter.set_size(Size::abs(self.handle.size()));
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::abs(self.handle.size().x)
|
||||
fn size_hint(&self, axis: Axis) -> Option<Len> {
|
||||
Some(Len::abs(self.handle.size().axis(axis)))
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::abs(self.handle.size().y)
|
||||
fn size_dependence(&self, _: Axis) -> SizeDependence {
|
||||
SizeDependence::None
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+5
-7
@@ -7,14 +7,12 @@ pub struct Masked {
|
||||
impl Widget for Masked {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.set_mask(painter.region());
|
||||
painter.widget(&self.inner);
|
||||
let size = painter.widget(&self.inner).size();
|
||||
painter.set_size(size);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.width(&self.inner)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.height(&self.inner)
|
||||
/// It clips to the box it was given, not to the part its child used.
|
||||
fn size_dependence(&self, _: Axis) -> SizeDependence {
|
||||
SizeDependence::External
|
||||
}
|
||||
}
|
||||
@@ -7,29 +7,16 @@ pub struct Aligned {
|
||||
|
||||
impl Widget for Aligned {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
// Drawn where it may be too big, then given its aligned box once its
|
||||
// size is known.
|
||||
let size = painter.widget(&self.inner).size();
|
||||
let region = match self.align.tuple() {
|
||||
(Some(x), Some(y)) => painter
|
||||
.size(&self.inner)
|
||||
.to_uivec2()
|
||||
.align(RegionAlign { x, y }),
|
||||
(Some(x), None) => {
|
||||
let x = painter.size_ctx().width(&self.inner).apply_rest().align(x);
|
||||
UiRegion::new(x, UiSpan::FULL)
|
||||
}
|
||||
(None, Some(y)) => {
|
||||
let y = painter.size_ctx().height(&self.inner).apply_rest().align(y);
|
||||
UiRegion::new(UiSpan::FULL, y)
|
||||
}
|
||||
(Some(x), Some(y)) => size.to_uivec2().align(RegionAlign { x, y }),
|
||||
(Some(x), None) => UiRegion::new(size.x.apply_rest().align(x), UiSpan::FULL),
|
||||
(None, Some(y)) => UiRegion::new(UiSpan::FULL, size.y.apply_rest().align(y)),
|
||||
(None, None) => UiRegion::FULL,
|
||||
};
|
||||
painter.widget_within(&self.inner, region);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.width(&self.inner)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.height(&self.inner)
|
||||
painter.place(&self.inner, region);
|
||||
painter.set_size(size);
|
||||
}
|
||||
}
|
||||
@@ -10,14 +10,7 @@ impl Widget for LayerOffset {
|
||||
for _ in 0..self.offset {
|
||||
painter.next_layer();
|
||||
}
|
||||
painter.widget(&self.inner);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.width(&self.inner)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.height(&self.inner)
|
||||
let size = painter.widget(&self.inner).size();
|
||||
painter.set_size(size);
|
||||
}
|
||||
}
|
||||
@@ -6,43 +6,22 @@ pub struct MaxSize {
|
||||
pub y: Option<Len>,
|
||||
}
|
||||
|
||||
impl MaxSize {
|
||||
fn apply_to_outer(&self, ctx: &mut SizeCtx) {
|
||||
if let Some(x) = self.x {
|
||||
ctx.outer.x.select_len(x.apply_rest());
|
||||
}
|
||||
if let Some(y) = self.y {
|
||||
ctx.outer.y.select_len(y.apply_rest());
|
||||
}
|
||||
}
|
||||
}
|
||||
impl MaxSize {}
|
||||
|
||||
impl Widget for MaxSize {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.widget(&self.inner);
|
||||
let child = painter.widget(&self.inner).size();
|
||||
let output = painter.output_size();
|
||||
painter.set_size(Size {
|
||||
x: capped(child.x, self.x, output.x),
|
||||
y: capped(child.y, self.y, output.y),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.apply_to_outer(ctx);
|
||||
let width = ctx.width(&self.inner);
|
||||
if let Some(x) = self.x {
|
||||
let width_px = width.apply_rest().to_abs(ctx.output_size().x);
|
||||
let x_px = x.apply_rest().to_abs(ctx.output_size().x);
|
||||
if width_px > x_px { x } else { width }
|
||||
} else {
|
||||
width
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.apply_to_outer(ctx);
|
||||
let height = ctx.height(&self.inner);
|
||||
if let Some(y) = self.y {
|
||||
let height_px = height.apply_rest().to_abs(ctx.output_size().y);
|
||||
let y_px = y.apply_rest().to_abs(ctx.output_size().y);
|
||||
if height_px > y_px { y } else { height }
|
||||
} else {
|
||||
height
|
||||
}
|
||||
fn capped(len: Len, max: Option<Len>, output: f32) -> Len {
|
||||
match max {
|
||||
Some(max) if len.apply_rest().to_abs(output) > max.apply_rest().to_abs(output) => max,
|
||||
_ => len,
|
||||
}
|
||||
}
|
||||
@@ -8,14 +8,7 @@ pub struct Offset {
|
||||
impl Widget for Offset {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let region = UiRegion::FULL.offset(self.amt);
|
||||
painter.widget_within(&self.inner, region);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.width(&self.inner)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.height(&self.inner)
|
||||
let size = painter.widget_within(&self.inner, region).size();
|
||||
painter.set_size(size);
|
||||
}
|
||||
}
|
||||
+13
-21
@@ -7,27 +7,19 @@ pub struct Pad {
|
||||
|
||||
impl Widget for Pad {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.widget_within(&self.inner, self.padding.region());
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
let width = self.padding.left + self.padding.right;
|
||||
let height = self.padding.top + self.padding.bottom;
|
||||
ctx.outer.x.abs -= width;
|
||||
ctx.outer.y.abs -= height;
|
||||
let mut size = ctx.width(&self.inner);
|
||||
size.abs += width;
|
||||
size
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
let width = self.padding.left + self.padding.right;
|
||||
let height = self.padding.top + self.padding.bottom;
|
||||
ctx.outer.x.abs -= width;
|
||||
ctx.outer.y.abs -= height;
|
||||
let mut size = ctx.height(&self.inner);
|
||||
size.abs += height;
|
||||
size
|
||||
let inner = painter
|
||||
.widget_within(&self.inner, self.padding.region())
|
||||
.size();
|
||||
painter.set_size(Size {
|
||||
x: Len {
|
||||
abs: inner.x.abs + self.padding.left + self.padding.right,
|
||||
..inner.x
|
||||
},
|
||||
y: Len {
|
||||
abs: inner.y.abs + self.padding.top + self.padding.bottom,
|
||||
..inner.y
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -13,8 +13,11 @@ impl Widget for Scroll {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let output_len = painter.output_size().axis(self.axis);
|
||||
let container_len = painter.region().axis(self.axis).len();
|
||||
let content_len = painter
|
||||
.len_axis(&self.inner, self.axis)
|
||||
// Drawn in the whole container to learn its length, then placed at
|
||||
// the scrolled offset.
|
||||
let child = painter.widget(&self.inner).size();
|
||||
let content_len = child
|
||||
.axis(self.axis)
|
||||
.apply_rest()
|
||||
.within_len(container_len)
|
||||
.to_abs(output_len);
|
||||
@@ -28,15 +31,8 @@ impl Widget for Scroll {
|
||||
|
||||
let mut region = UiRegion::FULL.offset(Vec2::from_axis(self.axis, -self.amt, 0.0));
|
||||
region.axis_mut(self.axis).end = region.axis(self.axis).start.offset(self.content_len);
|
||||
painter.widget_within(&self.inner, region);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.width(&self.inner)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
ctx.height(&self.inner)
|
||||
painter.place(&self.inner, region);
|
||||
painter.set_size(child);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -6,29 +6,23 @@ pub struct SetSize {
|
||||
pub y: Option<Len>,
|
||||
}
|
||||
|
||||
impl SetSize {
|
||||
fn apply_to_outer(&self, ctx: &mut SizeCtx) {
|
||||
if let Some(x) = self.x {
|
||||
ctx.outer.x.select_len(x.apply_rest());
|
||||
}
|
||||
if let Some(y) = self.y {
|
||||
ctx.outer.y.select_len(y.apply_rest());
|
||||
}
|
||||
}
|
||||
}
|
||||
impl SetSize {}
|
||||
|
||||
impl Widget for SetSize {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
painter.widget(&self.inner);
|
||||
let child = painter.widget(&self.inner).size();
|
||||
painter.set_size(Size {
|
||||
x: self.x.unwrap_or(child.x),
|
||||
y: self.y.unwrap_or(child.y),
|
||||
});
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.apply_to_outer(ctx);
|
||||
self.x.unwrap_or_else(|| ctx.width(&self.inner))
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.apply_to_outer(ctx);
|
||||
self.y.unwrap_or_else(|| ctx.height(&self.inner))
|
||||
/// A declared axis is known without looking at the child, which is what
|
||||
/// lets a span lay out around `.height(rest(1))` without drawing it.
|
||||
fn size_hint(&self, axis: Axis) -> Option<Len> {
|
||||
match axis {
|
||||
Axis::X => self.x,
|
||||
Axis::Y => self.y,
|
||||
}
|
||||
}
|
||||
}
|
||||
+31
-100
@@ -9,12 +9,26 @@ pub struct Span {
|
||||
|
||||
impl Widget for Span {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let total = self.len_sum(&mut painter.size_ctx());
|
||||
let axis = self.dir.axis;
|
||||
// A length for every child before any is placed: from its own hint
|
||||
// where it has one, and from drawing it where it does not.
|
||||
let lens: Vec<Len> = self
|
||||
.children
|
||||
.iter()
|
||||
.map(|child| match painter.size_hint(child, axis) {
|
||||
Some(len) => len,
|
||||
None => painter.widget(child).len(axis),
|
||||
})
|
||||
.collect();
|
||||
|
||||
let gap = self.gap * self.children.len().saturating_sub(1) as f32;
|
||||
let total = lens.iter().fold(Len::abs(gap), |sum, len| sum + *len);
|
||||
|
||||
let mut start = UiScalar::rel_min();
|
||||
for child in &self.children {
|
||||
let mut ortho = Len::ZERO;
|
||||
for (child, len) in self.children.iter().zip(&lens) {
|
||||
let mut span = UiSpan::FULL;
|
||||
span.start = start;
|
||||
let len = painter.len_axis(child, self.dir.axis);
|
||||
if len.rest > 0.0 {
|
||||
let offset = UiScalar::new(total.rel, total.abs);
|
||||
let rel_end = UiScalar::rel(len.rest / total.rest);
|
||||
@@ -24,27 +38,25 @@ impl Widget for Span {
|
||||
start.abs += len.abs;
|
||||
start.rel += len.rel;
|
||||
span.end = start;
|
||||
let mut child_region = UiRegion::from_axis(self.dir.axis, span, UiSpan::FULL);
|
||||
let mut region = UiRegion::from_axis(axis, span, UiSpan::FULL);
|
||||
if self.dir.sign == Sign::Neg {
|
||||
child_region.flip(self.dir.axis);
|
||||
region.flip(axis);
|
||||
}
|
||||
let used = painter.place(child, region).axis(!axis);
|
||||
// TODO: rel shouldn't do this, but no easy way before actually calculating pixels
|
||||
if used.rel > 0.0 || used.rest > 0.0 {
|
||||
ortho = Len::REST;
|
||||
} else if ortho.rest == 0.0 {
|
||||
ortho.abs = ortho.abs.max(used.abs);
|
||||
}
|
||||
painter.widget_within(child, child_region);
|
||||
start.abs += self.gap;
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.dir.axis {
|
||||
Axis::X => self.desired_len(ctx),
|
||||
Axis::Y => self.desired_ortho(ctx),
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.dir.axis {
|
||||
Axis::X => self.desired_ortho(ctx),
|
||||
Axis::Y => self.desired_len(ctx),
|
||||
}
|
||||
let along = match total.rest == 0.0 && total.rel == 0.0 {
|
||||
true => total,
|
||||
false => Len::default(),
|
||||
};
|
||||
painter.set_size(Size::from_axis(axis, along, ortho));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -69,87 +81,6 @@ impl Span {
|
||||
pub fn pop(&mut self) -> Option<StrongWidget> {
|
||||
self.children.pop()
|
||||
}
|
||||
|
||||
fn len_sum(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
let gap = self.gap * self.children.len().saturating_sub(1) as f32;
|
||||
self.children.iter().fold(Len::abs(gap), |mut s, id| {
|
||||
// it's tempting to subtract the abs & rel from the ctx outer,
|
||||
// but that would create inconsistent sizing if you put
|
||||
// a rest first vs last & only speed up in one direction.
|
||||
// I think this is only solvable by restricting how you can
|
||||
// compute size, bc currently you need child to define parent's
|
||||
// sectioning and you need parent's sectioning to define child.
|
||||
// Fortunately, that doesn't matter in most cases
|
||||
let len = ctx.len_axis(id, self.dir.axis);
|
||||
s += len;
|
||||
s
|
||||
})
|
||||
}
|
||||
|
||||
fn desired_len(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
let len = self.len_sum(ctx);
|
||||
if len.rest == 0.0 && len.rel == 0.0 {
|
||||
len
|
||||
} else {
|
||||
Len::default()
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_ortho(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
// this is a weird hack to get text wrapping to work properly when in a downward span
|
||||
// the correct solution here is to add a function to widget that lets them
|
||||
// request that ctx.outer has an axis "resolved" before checking the other,
|
||||
// and panicking or warning if two request opposite axis (unsolvable in that case)
|
||||
let outer = ctx.outer.axis(self.dir.axis);
|
||||
if self.dir.axis == Axis::X {
|
||||
// so....... this literally copies draw so that the lengths are correctly set in the
|
||||
// context, which makes this slow and not cool
|
||||
let total = self.len_sum(ctx);
|
||||
let mut start = UiScalar::rel_min();
|
||||
let mut ortho_len = Len::ZERO;
|
||||
for child in &self.children {
|
||||
let mut span = UiSpan::FULL;
|
||||
span.start = start;
|
||||
let len = ctx.len_axis(child, self.dir.axis);
|
||||
if len.rest > 0.0 {
|
||||
let offset = UiScalar::new(total.rel, total.abs);
|
||||
let rel_end = UiScalar::rel(len.rest / total.rest);
|
||||
let end = (UiScalar::rel_max() + start) - offset;
|
||||
start = rel_end.within(&start.to(end));
|
||||
}
|
||||
start.abs += len.abs;
|
||||
start.rel += len.rel;
|
||||
span.end = start;
|
||||
|
||||
let scalar = span.len();
|
||||
*ctx.outer.axis_mut(self.dir.axis) = outer.select_len(scalar);
|
||||
let ortho = ctx.len_axis(child, !self.dir.axis);
|
||||
// TODO: rel shouldn't do this, but no easy way before actually calculating pixels
|
||||
if ortho.rel > 0.0 || ortho.rest > 0.0 {
|
||||
ortho_len.rest = 1.0;
|
||||
ortho_len.abs = 0.0;
|
||||
break;
|
||||
}
|
||||
ortho_len.abs = ortho_len.abs.max(ortho.abs);
|
||||
start.abs += self.gap;
|
||||
}
|
||||
ortho_len
|
||||
} else {
|
||||
let mut ortho_len = Len::ZERO;
|
||||
let ortho = !self.dir.axis;
|
||||
for child in &self.children {
|
||||
let len = ctx.len_axis(child, ortho);
|
||||
// TODO: rel shouldn't do this, but no easy way before actually calculating pixels
|
||||
if len.rel > 0.0 || len.rest > 0.0 {
|
||||
ortho_len.rest = 1.0;
|
||||
ortho_len.abs = 0.0;
|
||||
break;
|
||||
}
|
||||
ortho_len.abs = ortho_len.abs.max(len.abs);
|
||||
}
|
||||
ortho_len
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> {
|
||||
|
||||
@@ -9,29 +9,24 @@ pub struct Stack {
|
||||
|
||||
impl Widget for Stack {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let mut iter = self.children.iter();
|
||||
if let Some(child) = iter.next() {
|
||||
painter.child_layer();
|
||||
painter.widget(child);
|
||||
}
|
||||
for child in iter {
|
||||
painter.next_layer();
|
||||
painter.widget(child);
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.size {
|
||||
StackSize::Default => Len::default(),
|
||||
StackSize::Child(i) => ctx.width(&self.children[i]),
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
match self.size {
|
||||
StackSize::Default => Len::default(),
|
||||
StackSize::Child(i) => ctx.height(&self.children[i]),
|
||||
let sizing = match self.size {
|
||||
StackSize::Default => None,
|
||||
StackSize::Child(i) => Some(i),
|
||||
};
|
||||
let mut size = Size::default();
|
||||
for (i, child) in self.children.iter().enumerate() {
|
||||
match i {
|
||||
0 => painter.child_layer(),
|
||||
_ => painter.next_layer(),
|
||||
}
|
||||
let drawn = painter.widget(child);
|
||||
// Only the child that sizes the stack is read, so the others
|
||||
// changing size does not redraw it.
|
||||
if sizing == Some(i) {
|
||||
size = drawn.size();
|
||||
}
|
||||
}
|
||||
painter.set_size(size);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+5
-19
@@ -7,25 +7,11 @@ pub struct WidgetPtr {
|
||||
|
||||
impl Widget for WidgetPtr {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
if let Some(id) = &self.inner {
|
||||
painter.widget(id);
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if let Some(id) = &self.inner {
|
||||
ctx.width(id)
|
||||
} else {
|
||||
Len::ZERO
|
||||
}
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if let Some(id) = &self.inner {
|
||||
ctx.height(id)
|
||||
} else {
|
||||
Len::ZERO
|
||||
}
|
||||
let size = match &self.inner {
|
||||
Some(id) => painter.widget(id).size(),
|
||||
None => Size::ZERO,
|
||||
};
|
||||
painter.set_size(size);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+6
-4
@@ -35,14 +35,16 @@ impl Widget for Rect {
|
||||
thickness: self.thickness,
|
||||
inner_radius: self.inner_radius,
|
||||
});
|
||||
painter.set_size(Size::REST);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::rest(1)
|
||||
fn size_hint(&self, _: Axis) -> Option<Len> {
|
||||
Some(Len::REST)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
|
||||
Len::rest(1)
|
||||
/// Its box is its primitive's own region, so a new one is written there.
|
||||
fn size_dependence(&self, _: Axis) -> SizeDependence {
|
||||
SizeDependence::None
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -58,7 +58,8 @@ impl Widget for TextEdit {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
let base = painter.layer;
|
||||
painter.child_layer();
|
||||
self.view.draw(painter);
|
||||
let (_, size) = self.view.draw(painter);
|
||||
painter.set_size(size);
|
||||
painter.layer = base;
|
||||
let region = self.region();
|
||||
|
||||
@@ -87,12 +88,8 @@ impl Widget for TextEdit {
|
||||
);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.view.desired_width(ctx)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.view.desired_height(ctx)
|
||||
fn size_dependence(&self, axis: Axis) -> SizeDependence {
|
||||
self.view.size_dependence(axis)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+29
-40
@@ -52,15 +52,15 @@ impl TextView {
|
||||
.align(self.align)
|
||||
}
|
||||
|
||||
fn render(&mut self, ctx: &mut SizeCtx) -> &RenderedText {
|
||||
fn render(&mut self, painter: &mut Painter) -> &RenderedText {
|
||||
let width = if self.attrs.wrap {
|
||||
Some(ctx.px_size().x)
|
||||
Some(painter.px_size().x)
|
||||
} else {
|
||||
None
|
||||
};
|
||||
if width != self.width || self.tex.is_none() || self.attrs.changed || self.buf.changed {
|
||||
self.width = width;
|
||||
self.tex = Some(ctx.draw_text(&mut self.buf, &self.attrs, width));
|
||||
self.tex = Some(painter.render_text(&mut self.buf, &self.attrs, width));
|
||||
self.attrs.changed = false;
|
||||
self.buf.changed = false;
|
||||
}
|
||||
@@ -69,39 +69,33 @@ impl TextView {
|
||||
pub fn tex(&self) -> Option<&RenderedText> {
|
||||
self.tex.as_ref()
|
||||
}
|
||||
pub fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if self.is_empty()
|
||||
&& let Some(hint) = &self.hint
|
||||
{
|
||||
ctx.width(hint)
|
||||
} else {
|
||||
Len::abs(self.render(ctx).size.x)
|
||||
}
|
||||
}
|
||||
pub fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
if self.is_empty()
|
||||
&& let Some(hint) = &self.hint
|
||||
{
|
||||
ctx.height(hint)
|
||||
} else {
|
||||
Len::abs(self.render(ctx).size.y)
|
||||
}
|
||||
}
|
||||
pub fn draw(&mut self, painter: &mut Painter) -> UiRegion {
|
||||
/// Draws the text, and says where the glyphs went and what they use.
|
||||
pub fn draw(&mut self, painter: &mut Painter) -> (UiRegion, Size) {
|
||||
let align = self.align;
|
||||
if self.is_empty() && self.hint.is_some() {
|
||||
let region = self.render(&mut painter.size_ctx()).size.align(align);
|
||||
if let Some(hint) = &self.hint {
|
||||
painter.widget(hint);
|
||||
}
|
||||
return region;
|
||||
let region = self.render(painter).size.align(align);
|
||||
let size = match &self.hint {
|
||||
Some(hint) => painter.widget(hint).size(),
|
||||
None => Size::ZERO,
|
||||
};
|
||||
return (region, size);
|
||||
}
|
||||
|
||||
let tex = self.render(&mut painter.size_ctx());
|
||||
let tex = self.render(painter);
|
||||
let region = tex.size.align(align);
|
||||
let size = Size::abs(tex.size);
|
||||
let within = region.within(&painter.region());
|
||||
painter.glyphs(tex, within);
|
||||
region
|
||||
(region, size)
|
||||
}
|
||||
|
||||
/// Wrapping reads the width it is offered, so a wider box reshapes it; a
|
||||
/// taller one never does.
|
||||
pub fn size_dependence(&self, axis: Axis) -> SizeDependence {
|
||||
match axis == Axis::X && self.attrs.wrap {
|
||||
true => SizeDependence::External,
|
||||
false => SizeDependence::Internal,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn content(&self) -> String {
|
||||
@@ -117,7 +111,7 @@ impl Text {
|
||||
content: content.into(),
|
||||
}
|
||||
}
|
||||
fn update_buf(&mut self, _ctx: &mut SizeCtx) {
|
||||
fn update_buf(&mut self) {
|
||||
if self.content.changed {
|
||||
self.content.changed = false;
|
||||
self.view.buf.set_text(self.content.as_str());
|
||||
@@ -127,18 +121,13 @@ impl Text {
|
||||
|
||||
impl Widget for Text {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
self.update_buf(&mut painter.size_ctx());
|
||||
self.view.draw(painter);
|
||||
self.update_buf();
|
||||
let (_, size) = self.view.draw(painter);
|
||||
painter.set_size(size);
|
||||
}
|
||||
|
||||
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.update_buf(ctx);
|
||||
self.view.desired_width(ctx)
|
||||
}
|
||||
|
||||
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
|
||||
self.update_buf(ctx);
|
||||
self.view.desired_height(ctx)
|
||||
fn size_dependence(&self, axis: Axis) -> SizeDependence {
|
||||
self.view.size_dependence(axis)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,225 @@
|
||||
//! Input across layers: what stops at a layer, what passes through it, and
|
||||
//! where hovering stops.
|
||||
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
use iris::harness::Harness;
|
||||
use iris::prelude::*;
|
||||
|
||||
const WINDOW: f32 = 100.0;
|
||||
|
||||
/// Every sense that has fired on one widget since it was last read.
|
||||
#[derive(Default, Clone)]
|
||||
struct Fired(Rc<RefCell<Vec<CursorSense>>>);
|
||||
|
||||
impl Fired {
|
||||
fn take(&self) -> Vec<CursorSense> {
|
||||
std::mem::take(&mut self.0.borrow_mut())
|
||||
}
|
||||
}
|
||||
|
||||
/// A widget filling whatever it is given, recording the senses it is sent.
|
||||
fn listener(h: &mut Harness, senses: impl Into<CursorSenses>) -> (WeakWidget<Rect>, Fired) {
|
||||
let fired = Fired::default();
|
||||
let record = fired.clone();
|
||||
let id = rect(Color::WHITE)
|
||||
.on(senses.into(), move |ctx, _| {
|
||||
record.0.borrow_mut().push(ctx.data.sense)
|
||||
})
|
||||
.add(&mut h.rsc);
|
||||
(id, fired)
|
||||
}
|
||||
|
||||
/// A widget with no senses of its own, to leave a gap beside one that has.
|
||||
fn blank(h: &mut Harness) -> WeakWidget<Rect> {
|
||||
rect(Color::WHITE).add(&mut h.rsc)
|
||||
}
|
||||
|
||||
fn harness() -> Harness {
|
||||
Harness::new((WINDOW, WINDOW))
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn hover_stops_at_the_topmost_widget() {
|
||||
let mut h = harness();
|
||||
let (bottom, bottom_hover) = listener(&mut h, CursorSense::HoverStart);
|
||||
let (middle, middle_hover) = listener(&mut h, CursorSense::HoverStart);
|
||||
let (top, top_hover) = listener(&mut h, CursorSense::HoverStart);
|
||||
h.set_root((bottom, middle, top).stack());
|
||||
|
||||
h.move_to((50, 50));
|
||||
|
||||
assert_eq!(top_hover.take(), [CursorSense::HoverStart]);
|
||||
assert_eq!(
|
||||
middle_hover.take(),
|
||||
[],
|
||||
"hover is not shared with a layer below"
|
||||
);
|
||||
assert_eq!(bottom_hover.take(), []);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_scroll_passes_through_every_widget_that_does_not_want_it() {
|
||||
let mut h = harness();
|
||||
let (list, scrolled) = listener(&mut h, CursorSense::Scroll);
|
||||
let (button, clicked) = listener(&mut h, CursorSense::click());
|
||||
let (overlay, overlay_clicked) = listener(&mut h, CursorSense::click());
|
||||
h.set_root((list, button, overlay).stack());
|
||||
|
||||
h.move_to((50, 50));
|
||||
h.scroll((0, 10));
|
||||
|
||||
assert_eq!(
|
||||
scrolled.take(),
|
||||
[CursorSense::Scroll],
|
||||
"two layers of click-only widgets do not stop a scroll"
|
||||
);
|
||||
assert_eq!(clicked.take(), []);
|
||||
assert_eq!(overlay_clicked.take(), []);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn hovering_a_button_above_does_not_stop_a_later_scroll() {
|
||||
let mut h = harness();
|
||||
let (list, scrolled) = listener(&mut h, CursorSense::Scroll);
|
||||
let (button, _clicked) = listener(&mut h, CursorSense::click());
|
||||
h.set_root((list, button).stack());
|
||||
|
||||
// The hover arrives in its own frame, as a window delivers it.
|
||||
h.move_to((50, 50));
|
||||
assert_eq!(scrolled.take(), []);
|
||||
|
||||
h.scroll((0, 10));
|
||||
assert_eq!(
|
||||
scrolled.take(),
|
||||
[CursorSense::Scroll],
|
||||
"a hover already resting on the button must not consume the wheel"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn only_the_topmost_listener_takes_a_press() {
|
||||
let mut h = harness();
|
||||
let (below, below_clicked) = listener(&mut h, CursorSense::click());
|
||||
let (above, above_clicked) = listener(&mut h, CursorSense::click());
|
||||
h.set_root((below, above).stack());
|
||||
|
||||
h.click((50, 50));
|
||||
|
||||
assert_eq!(above_clicked.take(), [CursorSense::click()]);
|
||||
assert_eq!(below_clicked.take(), [], "one press goes to one widget");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_press_beside_the_button_reaches_the_layer_below() {
|
||||
let mut h = harness();
|
||||
let (list, list_clicked) = listener(&mut h, CursorSense::click());
|
||||
// The row above the list covers it, but only its left half is the button.
|
||||
let (button, button_clicked) = listener(&mut h, CursorSense::click());
|
||||
let row = (button, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
|
||||
h.set_root((list, row).stack());
|
||||
|
||||
h.click((20, 50));
|
||||
assert_eq!(button_clicked.take(), [CursorSense::click()]);
|
||||
assert_eq!(list_clicked.take(), []);
|
||||
|
||||
h.click((80, 50));
|
||||
assert_eq!(button_clicked.take(), [], "the cursor is not on the button");
|
||||
assert_eq!(
|
||||
list_clicked.take(),
|
||||
[CursorSense::click()],
|
||||
"a press beside the button belongs to what is under it"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn leaving_a_widget_still_ends_its_hover() {
|
||||
let mut h = harness();
|
||||
let (widget, hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
|
||||
h.set_root(widget);
|
||||
|
||||
h.move_to((50, 50));
|
||||
assert_eq!(hover.take(), [CursorSense::HoverStart]);
|
||||
|
||||
h.leave();
|
||||
assert_eq!(hover.take(), [CursorSense::HoverEnd]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn leaving_a_widget_does_not_block_the_layer_below() {
|
||||
let mut h = harness();
|
||||
let (below, below_hover) = listener(&mut h, CursorSense::HoverStart);
|
||||
// Only the left half of the layer above is a widget, so the cursor can
|
||||
// leave it without leaving the one underneath.
|
||||
let (above, above_hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
|
||||
let row = (above, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
|
||||
h.set_root((below, row).stack());
|
||||
|
||||
h.move_to((20, 50));
|
||||
assert_eq!(above_hover.take(), [CursorSense::HoverStart]);
|
||||
assert_eq!(below_hover.take(), [], "the layer above is over it");
|
||||
|
||||
h.move_to((80, 50));
|
||||
assert_eq!(above_hover.take(), [CursorSense::HoverEnd]);
|
||||
assert_eq!(
|
||||
below_hover.take(),
|
||||
[CursorSense::HoverStart],
|
||||
"ending a hover above must not stop the hover below"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn covering_a_widget_ends_its_hover() {
|
||||
let mut h = harness();
|
||||
let (below, below_hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
|
||||
let (above, above_hover) = listener(&mut h, CursorSense::HoverStart);
|
||||
let row = (above, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
|
||||
h.set_root((below, row).stack());
|
||||
|
||||
h.move_to((80, 50));
|
||||
assert_eq!(below_hover.take(), [CursorSense::HoverStart]);
|
||||
|
||||
h.move_to((20, 50));
|
||||
assert_eq!(above_hover.take(), [CursorSense::HoverStart]);
|
||||
assert_eq!(
|
||||
below_hover.take(),
|
||||
[CursorSense::HoverEnd],
|
||||
"a widget covered by one that took the input is no longer hovered"
|
||||
);
|
||||
|
||||
h.move_to((80, 50));
|
||||
assert_eq!(
|
||||
below_hover.take(),
|
||||
[CursorSense::HoverStart],
|
||||
"uncovering it hovers it again"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn hover_starts_and_ends_once_each() {
|
||||
let mut h = harness();
|
||||
// Only the left half is the widget, so the cursor can leave it without
|
||||
// leaving the window.
|
||||
let (widget, hover) = listener(&mut h, CursorSense::HoverStart | CursorSense::HoverEnd);
|
||||
let row = (widget, blank(&mut h)).span(Dir::RIGHT).add(&mut h.rsc);
|
||||
h.set_root(row);
|
||||
|
||||
h.move_to((20, 50));
|
||||
assert_eq!(hover.take(), [CursorSense::HoverStart]);
|
||||
|
||||
h.move_to((30, 50));
|
||||
assert_eq!(hover.take(), [], "staying inside is not a second start");
|
||||
|
||||
h.move_to((80, 50));
|
||||
assert_eq!(hover.take(), [CursorSense::HoverEnd]);
|
||||
|
||||
h.move_to((90, 50));
|
||||
assert_eq!(hover.take(), [], "an ended hover does not end again");
|
||||
|
||||
h.move_to((20, 50));
|
||||
assert_eq!(
|
||||
hover.take(),
|
||||
[CursorSense::HoverStart],
|
||||
"re-entering starts it"
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
//! What a second frame draws again, and what it keeps.
|
||||
|
||||
use std::{cell::Cell, rc::Rc};
|
||||
|
||||
use iris::harness::{Harness, assert_corners};
|
||||
use iris::prelude::*;
|
||||
|
||||
/// A leaf that counts its draws and reports whatever size it is given, so a
|
||||
/// test can see what the retained path skipped.
|
||||
struct Counted {
|
||||
draws: Rc<Cell<usize>>,
|
||||
size: Size,
|
||||
dependence: SizeDependence,
|
||||
}
|
||||
|
||||
impl Widget for Counted {
|
||||
fn draw(&mut self, painter: &mut Painter) {
|
||||
self.draws.set(self.draws.get() + 1);
|
||||
painter.set_size(self.size);
|
||||
}
|
||||
|
||||
fn size_dependence(&self, _: Axis) -> SizeDependence {
|
||||
self.dependence
|
||||
}
|
||||
}
|
||||
|
||||
struct Counts(Rc<Cell<usize>>);
|
||||
|
||||
impl Counts {
|
||||
fn get(&self) -> usize {
|
||||
self.0.get()
|
||||
}
|
||||
}
|
||||
|
||||
fn counted(
|
||||
h: &mut Harness,
|
||||
size: Size,
|
||||
dependence: SizeDependence,
|
||||
) -> (WeakWidget<Counted>, Counts) {
|
||||
let draws = Rc::new(Cell::new(0));
|
||||
let id = Counted {
|
||||
draws: draws.clone(),
|
||||
size,
|
||||
dependence,
|
||||
}
|
||||
.add(&mut h.rsc);
|
||||
(id, Counts(draws))
|
||||
}
|
||||
|
||||
/// A fixed-width leaf beside one that takes the rest, so changing the first
|
||||
/// hands the second a different box without the output changing.
|
||||
fn pair(h: &mut Harness, rest: SizeDependence) -> (WeakWidget<Counted>, Counts, WidgetId) {
|
||||
let (first, _) = counted(h, Size::from((100, 200)), SizeDependence::Internal);
|
||||
let (second, draws) = counted(h, Size::REST, rest);
|
||||
h.set_root((first, second).span(Dir::RIGHT));
|
||||
(first, draws, second.id())
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_leaf_that_ignores_its_box_is_not_drawn_again_when_the_box_changes() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let (first, draws, second) = pair(&mut h, SizeDependence::None);
|
||||
let settled = draws.get();
|
||||
assert_corners!(h, second, (100, 0), (400, 200));
|
||||
|
||||
h.rsc[first].size = Size::from((150, 200));
|
||||
h.frame();
|
||||
|
||||
assert_eq!(
|
||||
draws.get(),
|
||||
settled,
|
||||
"its box is a field to write, not a reason to draw"
|
||||
);
|
||||
assert_corners!(h, second, (150, 0), (400, 200));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_leaf_that_depends_on_its_box_is_drawn_again_when_the_box_changes() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let (first, draws, second) = pair(&mut h, SizeDependence::External);
|
||||
let settled = draws.get();
|
||||
|
||||
h.rsc[first].size = Size::from((150, 200));
|
||||
h.frame();
|
||||
|
||||
// Twice: once for the span to measure it, once for its real box. A child
|
||||
// that can hint its length is spared the first, and a smaller number here
|
||||
// means someone has made that cheaper rather than broken it.
|
||||
assert_eq!(draws.get(), settled + 2);
|
||||
assert_corners!(h, second, (150, 0), (400, 200));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_span_child_that_declares_its_length_is_drawn_once() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let (told, told_draws) = counted(&mut h, Size::from((100, 200)), SizeDependence::Internal);
|
||||
let (asked, asked_draws) = counted(&mut h, Size::from((100, 200)), SizeDependence::Internal);
|
||||
// The span takes one child's length from its hint and has to draw the
|
||||
// other to find out, so only the second is drawn before it is placed.
|
||||
let hinted = told.width(100).add(&mut h.rsc);
|
||||
h.set_root((hinted, asked).span(Dir::RIGHT));
|
||||
|
||||
assert_eq!(told_draws.get(), 1);
|
||||
assert_eq!(
|
||||
asked_draws.get(),
|
||||
2,
|
||||
"drawn to be measured, then again to be placed"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_span_relays_out_when_a_child_it_measured_changes() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
let (first, _, second) = pair(&mut h, SizeDependence::Internal);
|
||||
|
||||
h.rsc[first].size = Size::from((250, 200));
|
||||
h.frame();
|
||||
|
||||
assert_corners!(h, first, (0, 0), (250, 200));
|
||||
assert_corners!(h, second, (250, 0), (400, 200));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_placed_child_survives_the_next_frame() {
|
||||
let mut h = Harness::new((400, 200));
|
||||
// Both children declare a length, so the span places them from their hints
|
||||
// rather than drawing them to find out.
|
||||
let top = rect(Color::RED).height(80).add(&mut h.rsc);
|
||||
let bottom = rect(Color::BLUE).height(120).add(&mut h.rsc);
|
||||
h.set_root((top, bottom).span(Dir::DOWN));
|
||||
|
||||
h.rsc.widgets_mut().get_dyn_mut(top.id());
|
||||
h.frame();
|
||||
|
||||
assert_corners!(h, top, (0, 0), (400, 80));
|
||||
assert_corners!(h, bottom, (0, 80), (400, 200));
|
||||
}
|
||||
Reference in new issue
Block a user