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Author SHA1 Message Date
iris 95f28953b7 Remove comments that only restate the text code 2026-09-13 01:14:34 -04:00
iris 1a027813f5 Merge remote-tracking branch 'upstream/main' into split/08-parley-text
# Conflicts:
#	core/src/render/primitive.rs
2026-09-13 01:12:31 -04:00
iris b90c855cf5 Merge pull request 'Preserve primitive count recursion' (#9) from iris-ai/iris:split/08-primitive-count into main
Reviewed-on: iris/iris#9
2026-09-13 01:11:15 -04:00
iris 3b96324333 Remove the redundant macro comment 2026-09-13 01:10:37 -04:00
iris 4767384b08 Preserve primitive count recursion 2026-09-13 01:07:52 -04:00
iris 9072856d4a Merge remote-tracking branch 'upstream/main' into split/08-parley-text 2026-09-13 01:06:15 -04:00
iris 0191f2081b Merge pull request 'Keep unsafe reference helpers internal' (#7) from iris-ai/iris:split/06-restrict-unsafe-utils into main
Reviewed-on: iris/iris#7
2026-09-13 01:05:38 -04:00
iris 31c65e0410 Merge remote-tracking branch 'upstream/main' into split/08-parley-text 2026-09-13 01:05:28 -04:00
iris 7c95a4f417 Cover public text editing behavior 2026-09-13 01:04:54 -04:00
iris f659e319ff Move text layout and rendering to Parley 2026-09-13 01:04:49 -04:00
iris fc1ba3cdc3 Fix primitive count recursion 2026-09-13 01:04:26 -04:00
iris 472736a292 Keep the unsafe helper change minimal 2026-09-13 01:04:10 -04:00
iris 6e271e8aee Merge pull request 'Initialize the window uniform from the surface' (#8) from iris-ai/iris:split/07-initialize-window-uniform into main
Reviewed-on: iris/iris#8
2026-09-13 01:01:04 -04:00
iris a1ff76776c Keep unsafe reference helpers internal 2026-09-13 00:58:56 -04:00
iris cb9cad38f2 Initialize the window uniform from the surface 2026-09-13 00:58:56 -04:00
iris db9b0f21d5 Merge pull request 'Notify winit before presenting frames' (#6) from iris-ai/iris:split/05-pre-present-notify into main
Reviewed-on: iris/iris#6
2026-09-13 00:54:58 -04:00
iris 2b6a6ab378 Notify winit before presenting frames 2026-09-13 00:53:16 -04:00
iris ec2b5d4c1d Merge pull request 'Use vsync by default' (#5) from iris-ai/iris:split/04-vsync-default into main
Reviewed-on: iris/iris#5
2026-09-13 00:52:03 -04:00
iris 780ac82b27 Use a vsynced presentation mode by default 2026-09-13 00:51:20 -04:00
iris 465e43075e Merge pull request 'Decouple iris-core from winit' (#4) from iris-ai/iris:split/03-core-window-independence into main
Reviewed-on: iris/iris#4
2026-09-13 00:50:33 -04:00
iris 0c9a39fd06 Remove redundant resize documentation 2026-09-13 00:49:09 -04:00
iris 936fbdd8ce Merge pull request 'Request a frame after resize' (#3) from iris-ai/iris:split/02-resize-redraw into main
Reviewed-on: iris/iris#3
Reviewed-by: iris <2+iris@noreply.localhost>
2026-09-13 00:46:56 -04:00
iris 3eaded125e Merge branch 'split/02-resize-redraw' into split/03-core-window-independence 2026-09-13 00:45:37 -04:00
iris 23270e49fb Drop the redundant redraw predicate test 2026-09-13 00:45:26 -04:00
iris bc6cdd13c9 Decouple iris-core from winit 2026-09-13 00:38:29 -04:00
iris 072f1e31ad Keep the redraw invariant concise 2026-09-13 00:36:23 -04:00
iris 42753141b7 Merge pull request 'Build Iris on the current nightly' (#2) from iris-ai/iris:split/01-toolchain into main
Reviewed-on: iris/iris#2
Reviewed-by: iris <2+iris@noreply.localhost>
2026-09-13 00:33:51 -04:00
irisandClaude Opus 5 6884160bfe Make iris ask for the frame a resize needs
`update` redrew everything when `resized` was set, but `needs_redraw` --
which is what decides whether to request a frame at all -- did not know
about `resized`. A condition in one and not the other is a frame nobody
asks for and a stale window. The two share one `needs_redraw_all` now.

Latent on Wayland, because winit requests a redraw after a resize by
itself; a resize changes neither the root nor any widget, so nothing else
here would have asked. It stops being latent on Android, where the
surface work will not have winit underneath it and every rotation and
keyboard open is a resize.

This is not a fix for the startup defect recorded in RUST.md, where the
window keeps its pre-configure layout: that reproduces with this change
in place, and the frame it needs is requested and drawn.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 00:26:19 -04:00
iris fae21a1991 Build on current nightly 2026-09-13 00:24:29 -04:00
32 changed files with 1424 additions and 838 deletions

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+3 -4
View File
@@ -8,8 +8,7 @@ edition.workspace = true
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+2 -2
View File
@@ -4,9 +4,9 @@ version.workspace = true
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swash = { workspace = true }
fxhash = { workspace = true } fxhash = { workspace = true }
+1 -1
View File
@@ -1,4 +1,4 @@
use crate::{UiRsc, WidgetIdFn, WidgetLike, WeakWidget}; use crate::{UiRsc, WeakWidget, WidgetIdFn, WidgetLike};
pub trait WidgetAttr<Rsc, W: ?Sized> { pub trait WidgetAttr<Rsc, W: ?Sized> {
type Input; type Input;
-3
View File
@@ -2,12 +2,9 @@
#![feature(const_ops)] #![feature(const_ops)]
#![feature(const_trait_impl)] #![feature(const_trait_impl)]
#![feature(const_convert)] #![feature(const_convert)]
#![feature(map_try_insert)]
#![feature(unboxed_closures)] #![feature(unboxed_closures)]
#![feature(fn_traits)] #![feature(fn_traits)]
#![feature(const_cmp)]
#![feature(const_destruct)] #![feature(const_destruct)]
#![feature(portable_simd)]
#![feature(associated_type_defaults)] #![feature(associated_type_defaults)]
#![feature(unsize)] #![feature(unsize)]
#![feature(coerce_unsized)] #![feature(coerce_unsized)]
+5 -5
View File
@@ -5,19 +5,19 @@ pub const trait UiNum {
fn to_f32(self) -> f32; fn to_f32(self) -> f32;
} }
impl const UiNum for f32 { const impl UiNum for f32 {
fn to_f32(self) -> f32 { fn to_f32(self) -> f32 {
self self
} }
} }
impl const UiNum for u32 { const impl UiNum for u32 {
fn to_f32(self) -> f32 { fn to_f32(self) -> f32 {
self as f32 self as f32
} }
} }
impl const UiNum for i32 { const impl UiNum for i32 {
fn to_f32(self) -> f32 { fn to_f32(self) -> f32 {
self as f32 self as f32
} }
@@ -27,7 +27,7 @@ pub const fn vec2(x: impl const UiNum, y: impl const UiNum) -> Vec2 {
Vec2::new(x.to_f32(), y.to_f32()) Vec2::new(x.to_f32(), y.to_f32())
} }
impl<T: const UiNum + Copy> const From<T> for Vec2 { const impl<T: const UiNum + Copy> From<T> for Vec2 {
fn from(v: T) -> Self { fn from(v: T) -> Self {
Self { Self {
x: v.to_f32(), x: v.to_f32(),
@@ -36,7 +36,7 @@ impl<T: const UiNum + Copy> const From<T> for Vec2 {
} }
} }
impl<T: const UiNum, U: const UiNum> const From<(T, U)> for Vec2 const impl<T: const UiNum, U: const UiNum> From<(T, U)> for Vec2
where where
(T, U): const Destruct, (T, U): const Destruct,
{ {
+1 -1
View File
@@ -187,7 +187,7 @@ impl From<CardinalAlign> for Align {
} }
} }
impl const From<RegionAlign> for UiVec2 { const impl From<RegionAlign> for UiVec2 {
fn from(align: RegionAlign) -> Self { fn from(align: RegionAlign) -> Self {
Self::rel(align.rel()) Self::rel(align.rel())
} }
+2 -2
View File
@@ -74,14 +74,14 @@ pub const trait AxisT {
} }
pub struct XAxis; pub struct XAxis;
impl const AxisT for XAxis { const impl AxisT for XAxis {
fn get() -> Axis { fn get() -> Axis {
Axis::X Axis::X
} }
} }
pub struct YAxis; pub struct YAxis;
impl const AxisT for YAxis { const impl AxisT for YAxis {
fn get() -> Axis { fn get() -> Axis {
Axis::Y Axis::Y
} }
+2 -2
View File
@@ -124,13 +124,13 @@ impl Display for UiVec2 {
impl_op!(UiVec2 Add add; x y); impl_op!(UiVec2 Add add; x y);
impl_op!(UiVec2 Sub sub; x y); impl_op!(UiVec2 Sub sub; x y);
impl const From<Vec2> for UiVec2 { const impl From<Vec2> for UiVec2 {
fn from(abs: Vec2) -> Self { fn from(abs: Vec2) -> Self {
Self::abs(abs) Self::abs(abs)
} }
} }
impl<T: const UiNum, U: const UiNum> const From<(T, U)> for UiVec2 const impl<T: const UiNum, U: const UiNum> From<(T, U)> for UiVec2
where where
(T, U): const Destruct, (T, U): const Destruct,
{ {
+8 -2
View File
@@ -10,6 +10,12 @@ pub struct Color<T> {
pub a: T, pub a: T,
} }
impl<T: ColorNum> Default for Color<T> {
fn default() -> Self {
Self::BLACK
}
}
impl<T: ColorNum> Color<T> { impl<T: ColorNum> Color<T> {
pub const BLACK: Self = Self::rgb(T::MIN, T::MIN, T::MIN); pub const BLACK: Self = Self::rgb(T::MIN, T::MIN, T::MIN);
pub const WHITE: Self = Self::rgb(T::MAX, T::MAX, T::MAX); pub const WHITE: Self = Self::rgb(T::MAX, T::MAX, T::MAX);
@@ -144,7 +150,7 @@ impl ColorNum for f32 {
unsafe impl bytemuck::Pod for Color<u8> {} unsafe impl bytemuck::Pod for Color<u8> {}
impl const F32Conversion for f32 { const impl F32Conversion for f32 {
fn to(self) -> f32 { fn to(self) -> f32 {
self self
} }
@@ -153,7 +159,7 @@ impl const F32Conversion for f32 {
} }
} }
impl const F32Conversion for u8 { const impl F32Conversion for u8 {
fn to(self) -> f32 { fn to(self) -> f32 {
self as f32 / 255.0 self as f32 / 255.0
} }
+204 -145
View File
@@ -1,60 +1,63 @@
use crate::{Align, RegionAlign, TextureHandle, Textures, UiColor, util::Vec2}; use crate::{Align, GlyphAtlas, GlyphKey, PlacedGlyph, RegionAlign, Textures, UiColor, util::Vec2};
use cosmic_text::{ use parley::{
Attrs, AttrsList, Buffer, CacheKey, Color, Family, FontSystem, Metrics, Placement, SwashCache, Alignment, AlignmentOptions, FontContext, FontFamily, FontFamilyName, GenericFamily, Layout,
SwashContent, LayoutContext, LineHeight, PositionedLayoutItem, StyleProperty,
};
use swash::{
FontRef,
scale::{Render, ScaleContext, Source, StrikeWith},
zeno::{Format, Vector},
}; };
use image::{DynamicImage, GenericImageView, RgbaImage};
use std::simd::{Simd, num::SimdUint};
/// TODO: properly wrap this
pub mod text_lib {
pub use cosmic_text::*;
}
pub struct TextData { pub struct TextData {
pub font_system: FontSystem, pub font_cx: FontContext,
pub swash_cache: SwashCache, pub layout_cx: LayoutContext<UiColor>,
glyph_cache: Vec<(Placement, CacheKey, Color)>, scale_cx: ScaleContext,
pub atlas: GlyphAtlas,
} }
impl Default for TextData { impl Default for TextData {
fn default() -> Self { fn default() -> Self {
Self { Self {
font_system: FontSystem::new(), font_cx: FontContext::new(),
swash_cache: SwashCache::new(), layout_cx: LayoutContext::new(),
glyph_cache: Default::default(), scale_cx: ScaleContext::new(),
atlas: GlyphAtlas::default(),
} }
} }
} }
#[derive(Clone, Copy)] #[derive(Clone, PartialEq)]
pub enum Family {
SansSerif,
Serif,
Monospace,
Named(String),
}
impl Family {
fn family(&self) -> FontFamily<'_> {
let name = match self {
Self::SansSerif => FontFamilyName::Generic(GenericFamily::SansSerif),
Self::Serif => FontFamilyName::Generic(GenericFamily::Serif),
Self::Monospace => FontFamilyName::Generic(GenericFamily::Monospace),
Self::Named(name) => FontFamilyName::Named(name.as_str().into()),
};
FontFamily::Single(name)
}
}
#[derive(Clone, PartialEq)]
pub struct TextAttrs { pub struct TextAttrs {
pub color: UiColor, pub color: UiColor,
pub font_size: f32, pub font_size: f32,
pub line_height: f32, pub line_height: f32,
pub family: Family<'static>, pub family: Family,
pub wrap: bool, pub wrap: bool,
/// inner alignment of text region (within where it's drawn)
pub align: RegionAlign, pub align: RegionAlign,
} }
impl TextAttrs { pub const LINE_HEIGHT_MULT: f32 = 1.1;
pub fn apply(&self, font_system: &mut FontSystem, buf: &mut Buffer, width: Option<f32>) {
buf.set_metrics_and_size(
font_system,
Metrics::new(self.font_size, self.line_height),
width,
None,
);
let attrs = Attrs::new().family(self.family);
let list = AttrsList::new(&attrs);
for line in &mut buf.lines {
line.set_attrs_list(list.clone());
}
}
}
pub type TextBuffer = Buffer;
impl Default for TextAttrs { impl Default for TextAttrs {
fn default() -> Self { fn default() -> Self {
@@ -70,122 +73,178 @@ impl Default for TextAttrs {
} }
} }
pub const LINE_HEIGHT_MULT: f32 = 1.1; /// Keeps text and its corresponding layout from getting out of sync.
pub struct TextBuffer {
text: String,
layout: Layout<UiColor>,
shaped: Option<(TextAttrs, Option<f32>)>,
}
impl TextData { impl TextBuffer {
pub fn draw( pub fn new(text: impl Into<String>) -> Self {
&mut self, Self {
buffer: &mut TextBuffer, text: text.into(),
attrs: &TextAttrs, layout: Layout::new(),
textures: &mut Textures, shaped: None,
) -> RenderedText {
// TODO: either this or the layout stuff (or both) is super slow,
// should probably do texture packing and things if possible.
// very visible if you add just a couple of wrapping texts and resize window
// should also be timed to figure out exactly what points need to be sped up
// let mut pixels = HashMap::<_, [u8; 4]>::default();
let mut min_x = 0;
let mut min_y = 0;
let mut max_x = 0;
let mut max_y = 0;
let text_color = {
let c = attrs.color;
cosmic_text::Color::rgba(c.r, c.g, c.b, c.a)
};
let mut max_width = 0.0f32;
let mut height = 0.0;
for run in buffer.layout_runs() {
for glyph in run.glyphs.iter() {
let physical_glyph = glyph.physical((0., 0.), 1.0);
let glyph_color = match glyph.color_opt {
Some(some) => some,
None => text_color,
};
if let Some(img) = self
.swash_cache
.get_image(&mut self.font_system, physical_glyph.cache_key)
{
let mut pos = img.placement;
pos.left += physical_glyph.x;
pos.top = physical_glyph.y + run.line_y as i32 - pos.top;
min_x = min_x.min(pos.left);
min_y = min_y.min(pos.top);
max_x = max_x.max(pos.left + pos.width as i32);
max_y = max_y.max(pos.top + pos.height as i32);
self.glyph_cache
.push((pos, physical_glyph.cache_key, glyph_color));
}
}
max_width = max_width.max(run.line_w);
height += run.line_height;
}
let img_width = (max_x - min_x + 1) as u32;
let img_height = (max_y - min_y + 1) as u32;
let mut image = RgbaImage::new(img_width, img_height);
for (pos, key, color) in self.glyph_cache.drain(..) {
let img = self
.swash_cache
.get_image(&mut self.font_system, key)
.as_ref()
.unwrap();
let mut merge = |i, color: [u8; 4]| {
let i = i as i32;
let x = (i % pos.width as i32 + pos.left - min_x) as u32;
let y = (i / pos.width as i32 + pos.top - min_y) as u32;
let pixel = &mut image[(x, y)].0;
// TODO: no clue if proper alpha blending should be done
*pixel = Simd::from(color).saturating_add(Simd::from(*pixel)).into();
};
match img.content {
SwashContent::Mask => {
for (i, a) in img.data.iter().enumerate() {
let mut color = color.as_rgba();
color[3] = ((color[3] as u32 * *a as u32) / u8::MAX as u32) as u8;
merge(i, color);
}
}
SwashContent::SubpixelMask => todo!("subpixel mask text rendering"),
SwashContent::Color => {
let (colors, _) = img.data.as_chunks::<4>();
for (i, color) in colors.iter().enumerate() {
merge(i, *color);
}
}
}
}
let max_dim = 8192;
if image.width() > max_dim || image.height() > max_dim {
let width = image.width().min(max_dim);
let height = image.height().min(max_dim);
eprintln!(
"WARNING: image of size {:?} cropped to {:?} (texture too big)",
image.dimensions(),
(width, height)
);
image = image.view(0, 0, width, height).to_image();
}
RenderedText {
handle: textures.add(image),
top_left_offset: Vec2::new(min_x as f32, min_y as f32),
size: Vec2::new(max_width, height),
} }
} }
pub fn new_empty() -> Self {
Self::new("")
}
pub fn text(&self) -> &str {
&self.text
}
pub fn layout(&self) -> &Layout<UiColor> {
&self.layout
}
pub fn is_empty(&self) -> bool {
self.text.is_empty()
}
pub fn set_text(&mut self, text: impl Into<String>) {
let text = text.into();
if text != self.text {
self.text = text;
self.shaped = None;
}
}
/// Invalidates the layout and returns the underlying string for editing.
pub fn edit(&mut self) -> &mut String {
self.shaped = None;
&mut self.text
}
pub fn size(&self) -> Vec2 {
Vec2::new(self.layout.width(), self.layout.height())
}
pub fn shape(&mut self, data: &mut TextData, attrs: &TextAttrs, width: Option<f32>) {
if self.shaped.as_ref() == Some(&(attrs.clone(), width)) {
return;
}
let mut builder = data
.layout_cx
.ranged_builder(&mut data.font_cx, &self.text, 1.0, true);
builder.push_default(StyleProperty::FontFamily(attrs.family.family()));
builder.push_default(StyleProperty::FontSize(attrs.font_size));
builder.push_default(StyleProperty::LineHeight(LineHeight::Absolute(
attrs.line_height,
)));
builder.push_default(StyleProperty::Brush(attrs.color));
builder.build_into(&mut self.layout, &self.text);
self.layout.break_all_lines(width);
self.layout
.align(Alignment::Start, AlignmentOptions::default());
self.shaped = Some((attrs.clone(), width));
}
}
impl TextData {
pub fn place(&mut self, buffer: &TextBuffer, textures: &mut Textures) -> Vec<PlacedGlyph> {
let mut placed = Vec::new();
for line in buffer.layout.lines() {
for item in line.items() {
let PositionedLayoutItem::GlyphRun(run) = item else {
continue;
};
let font = run.run().font();
let font_size = run.run().font_size();
let coords = run.run().normalized_coords();
let Some(font_ref) = FontRef::from_index(font.data.as_ref(), font.index as usize)
else {
continue;
};
let coords_hash = hash_coords(coords);
// `font.data.id()` rather than the pointer, so the same font
// loaded twice is still one set of entries.
let font_id = font.data.id();
for glyph in run.positioned_glyphs() {
let subpixel = ((glyph.x.fract() * 4.0).round() as i32).rem_euclid(4) as u8;
let key = GlyphKey {
font: font_id,
glyph: glyph.id,
size: (font_size * 16.0).round() as u32,
subpixel,
coords: coords_hash,
};
let entry = match self.atlas.get(&key) {
Some(entry) => entry,
None => {
let mut scaler = self
.scale_cx
.builder(font_ref)
.size(font_size)
.hint(true)
.normalized_coords(coords)
.build();
let image = Render::new(&[
Source::ColorOutline(0),
Source::ColorBitmap(StrikeWith::BestFit),
Source::Outline,
])
.format(Format::Alpha)
.offset(Vector::new(subpixel as f32 / 4.0, 0.0))
.render(&mut scaler, glyph.id as u16);
match image {
Some(image) => self.atlas.insert(key, &image, textures),
None => {
self.atlas.insert_empty(key);
None
}
}
}
};
let Some(entry) = entry else { continue };
placed.push(PlacedGlyph {
entry,
offset: Vec2::new(
glyph.x.floor() + entry.left as f32,
glyph.y.floor() - entry.top as f32,
),
});
}
}
}
placed
}
}
fn hash_coords(coords: &[i16]) -> u64 {
let mut h: u64 = 0xcbf2_9ce4_8422_2325;
for c in coords {
h ^= *c as u16 as u64;
h = h.wrapping_mul(0x1000_0000_01b3);
}
h
} }
#[derive(Clone)] #[derive(Clone)]
pub struct RenderedText { pub struct RenderedText {
pub handle: TextureHandle, pub glyphs: std::sync::Arc<Vec<PlacedGlyph>>,
pub top_left_offset: Vec2,
pub size: Vec2, pub size: Vec2,
pub color: UiColor,
} }
pub trait HasTextures { impl TextData {
fn add_texture(&mut self, image: DynamicImage) -> TextureHandle; pub fn render(
&mut self,
buffer: &mut TextBuffer,
attrs: &TextAttrs,
width: Option<f32>,
textures: &mut Textures,
) -> RenderedText {
buffer.shape(self, attrs, width);
let glyphs = self.place(buffer, textures);
RenderedText {
glyphs: std::sync::Arc::new(glyphs),
size: buffer.size(),
color: attrs.color,
}
}
} }
+26
View File
@@ -29,14 +29,24 @@ pub struct Textures {
pub enum TextureUpdate<'a> { pub enum TextureUpdate<'a> {
Push(&'a DynamicImage), Push(&'a DynamicImage),
Set(u32, &'a DynamicImage), Set(u32, &'a DynamicImage),
Patch(u32, PatchRect, &'a DynamicImage),
Free(u32), Free(u32),
PushFree, PushFree,
SetFree, SetFree,
} }
#[derive(Debug, Clone, Copy)]
pub struct PatchRect {
pub x: u32,
pub y: u32,
pub width: u32,
pub height: u32,
}
enum Update { enum Update {
Push(u32), Push(u32),
Set(u32), Set(u32),
Patch(u32, PatchRect),
Free(u32), Free(u32),
} }
@@ -81,6 +91,18 @@ impl Textures {
} }
} }
pub fn image_mut(&mut self, handle: &TextureHandle) -> &mut DynamicImage {
self.images[handle.inner.view_idx as usize]
.as_mut()
.expect("texture was freed while still held")
}
/// Queue an upload of just `rect`, after writing it with `image_mut`.
pub fn patch(&mut self, handle: &TextureHandle, rect: PatchRect) {
self.updates
.push(Update::Patch(handle.inner.view_idx, rect));
}
pub fn free(&mut self) { pub fn free(&mut self) {
for idx in self.recv.try_iter() { for idx in self.recv.try_iter() {
self.images[idx as usize] = None; self.images[idx as usize] = None;
@@ -99,6 +121,10 @@ impl Textures {
.as_ref() .as_ref()
.map(|img| TextureUpdate::Set(i, img)) .map(|img| TextureUpdate::Set(i, img))
.unwrap_or(TextureUpdate::SetFree), .unwrap_or(TextureUpdate::SetFree),
Update::Patch(i, rect) => self.images[i as usize]
.as_ref()
.map(|img| TextureUpdate::Patch(i, rect, img))
.unwrap_or(TextureUpdate::SetFree),
Update::Free(i) => TextureUpdate::Free(i), Update::Free(i) => TextureUpdate::Free(i),
}) })
} }
+200
View File
@@ -0,0 +1,200 @@
use crate::{
PatchRect, TextureHandle, Textures,
util::{HashMap, Vec2},
};
use image::RgbaImage;
use swash::scale::image::{Content, Image};
const PAGE: u32 = 1024;
/// Transparent margin kept around every glyph, so that sampling one cannot
/// pick up its neighbour along a shared edge.
const PAD: u32 = 1;
#[derive(Clone, Copy, PartialEq, Eq, Hash)]
pub struct GlyphKey {
pub font: u64,
pub glyph: u32,
/// Font size in 1/16 px, so sizes that round to the same pixels share a
/// raster instead of filling the atlas with near-duplicates.
pub size: u32,
/// Horizontal subpixel phase, in 1/4 px.
pub subpixel: u8,
/// Hash of the variation coordinates; a variable font at two weights is two
/// different sets of pixels from one glyph id.
pub coords: u64,
}
#[derive(Clone, Copy)]
pub struct GlyphEntry {
pub uv_min: [f32; 2],
pub uv_max: [f32; 2],
/// Offset from the glyph's pen position to the top-left of its pixels.
pub left: i32,
pub top: i32,
pub width: u32,
pub height: u32,
pub is_color: bool,
pub view_idx: u32,
pub sampler_idx: u32,
}
struct Page {
handle: TextureHandle,
x: u32,
y: u32,
shelf_height: u32,
}
#[derive(Default)]
pub struct GlyphAtlas {
pages: Vec<Page>,
/// `None` for a glyph that rasterised to nothing -- a space, say. Cached
/// too, so it is not re-rasterised on every layout.
entries: HashMap<GlyphKey, Option<GlyphEntry>>,
}
impl GlyphAtlas {
pub fn get(&self, key: &GlyphKey) -> Option<Option<GlyphEntry>> {
self.entries.get(key).copied()
}
pub fn insert(
&mut self,
key: GlyphKey,
image: &Image,
textures: &mut Textures,
) -> Option<GlyphEntry> {
let w = image.placement.width;
let h = image.placement.height;
if w == 0 || h == 0 {
self.entries.insert(key, None);
return None;
}
if w + PAD * 2 > PAGE || h + PAD * 2 > PAGE {
self.entries.insert(key, None);
return None;
}
let (page_idx, x, y) = self.allocate(w, h, textures);
let page = &self.pages[page_idx];
let img = textures.image_mut(&page.handle);
let rgba = img.as_mut_rgba8().expect("atlas page is rgba8");
write_glyph(rgba, image, x, y);
let handle = page.handle.clone();
let rect = PatchRect {
x,
y,
width: w,
height: h,
};
textures.patch(&handle, rect);
let page = &self.pages[page_idx];
let scale = 1.0 / PAGE as f32;
let entry = GlyphEntry {
uv_min: [x as f32 * scale, y as f32 * scale],
uv_max: [(x + w) as f32 * scale, (y + h) as f32 * scale],
left: image.placement.left,
top: image.placement.top,
width: w,
height: h,
is_color: matches!(image.content, Content::Color),
view_idx: page.handle.primitive().view_idx,
sampler_idx: page.handle.primitive().sampler_idx,
};
self.entries.insert(key, Some(entry));
Some(entry)
}
fn allocate(&mut self, w: u32, h: u32, textures: &mut Textures) -> (usize, u32, u32) {
let need_w = w + PAD;
let need_h = h + PAD;
if let Some(i) = self.pages.iter().position(|p| fits(p, need_w, need_h)) {
let page = &mut self.pages[i];
if page.x + need_w > PAGE {
page.y += page.shelf_height;
page.x = PAD;
page.shelf_height = 0;
}
let (x, y) = (page.x, page.y);
page.x += need_w;
page.shelf_height = page.shelf_height.max(need_h);
return (i, x, y);
}
let handle = textures.add(RgbaImage::new(PAGE, PAGE));
self.pages.push(Page {
handle,
x: PAD + w + PAD,
y: PAD,
shelf_height: h + PAD,
});
(self.pages.len() - 1, PAD, PAD)
}
pub fn insert_empty(&mut self, key: GlyphKey) {
self.entries.insert(key, None);
}
pub fn page_count(&self) -> usize {
self.pages.len()
}
pub fn glyph_count(&self) -> usize {
self.entries.len()
}
}
fn fits(page: &Page, need_w: u32, need_h: u32) -> bool {
(page.x + need_w <= PAGE && page.y + need_h <= PAGE)
|| (need_w + PAD <= PAGE && page.y + page.shelf_height + need_h <= PAGE)
}
/// Mask glyphs keep coverage in alpha so their raster can be tinted at draw time.
fn write_glyph(page: &mut RgbaImage, image: &Image, x: u32, y: u32) {
let w = image.placement.width;
let h = image.placement.height;
match image.content {
Content::Mask => {
for row in 0..h {
for col in 0..w {
let a = image.data[(row * w + col) as usize];
page.put_pixel(x + col, y + row, image::Rgba([255, 255, 255, a]));
}
}
}
Content::Color => {
for row in 0..h {
for col in 0..w {
let i = ((row * w + col) * 4) as usize;
let px = [
image.data[i],
image.data[i + 1],
image.data[i + 2],
image.data[i + 3],
];
page.put_pixel(x + col, y + row, image::Rgba(px));
}
}
}
Content::SubpixelMask => {
// Preserve readable output if the rasterizer returns a subpixel mask.
for row in 0..h {
for col in 0..w {
let i = ((row * w + col) * 4) as usize;
let a = image.data[i + 1];
page.put_pixel(x + col, y + row, image::Rgba([255, 255, 255, a]));
}
}
}
}
}
#[derive(Clone, Copy)]
pub struct PlacedGlyph {
pub entry: GlyphEntry,
pub offset: Vec2,
}
+11 -6
View File
@@ -3,20 +3,21 @@ use std::num::NonZero;
use crate::{ use crate::{
UiData, UiRenderState, UiData, UiRenderState,
render::{data::PrimitiveInstance, texture::GpuTextures, util::ArrBuf}, render::{data::PrimitiveInstance, texture::GpuTextures, util::ArrBuf},
util::HashMap, util::{HashMap, Vec2},
}; };
use data::WindowUniform; use data::WindowUniform;
use wgpu::{ use wgpu::{
util::{BufferInitDescriptor, DeviceExt}, util::{BufferInitDescriptor, DeviceExt},
*, *,
}; };
use winit::dpi::PhysicalSize;
mod atlas;
mod data; mod data;
mod primitive; mod primitive;
mod texture; mod texture;
mod util; mod util;
pub use atlas::*;
pub use data::{Mask, MaskIdx}; pub use data::{Mask, MaskIdx};
pub use primitive::*; pub use primitive::*;
@@ -118,10 +119,11 @@ impl UiRenderNode {
} }
} }
pub fn resize(&mut self, size: &PhysicalSize<u32>, queue: &Queue) { pub fn resize(&mut self, size: impl Into<Vec2>, queue: &Queue) {
let size = size.into();
let slice = &[WindowUniform { let slice = &[WindowUniform {
width: size.width as f32, width: size.x,
height: size.height as f32, height: size.y,
}]; }];
queue.write_buffer(&self.window_buffer, 0, bytemuck::cast_slice(slice)); queue.write_buffer(&self.window_buffer, 0, bytemuck::cast_slice(slice));
} }
@@ -137,7 +139,10 @@ impl UiRenderNode {
source: ShaderSource::Wgsl(SHAPE_SHADER.into()), source: ShaderSource::Wgsl(SHAPE_SHADER.into()),
}); });
let window_uniform = WindowUniform::default(); let window_uniform = WindowUniform {
width: config.width as f32,
height: config.height as f32,
};
let window_buffer = device.create_buffer_init(&BufferInitDescriptor { let window_buffer = device.create_buffer_init(&BufferInitDescriptor {
label: Some("window"), label: Some("window"),
contents: bytemuck::cast_slice(&[window_uniform]), contents: bytemuck::cast_slice(&[window_uniform]),
+17 -1
View File
@@ -93,7 +93,7 @@ macro_rules! primitives {
} }
)* )*
}; };
(@count $t1:tt $($t:tt)+) => { 1 + primitives!(@count $($t),+) }; (@count $t1:tt $($t:tt)+) => { 1 + primitives!(@count $($t)+) };
(@count $t:tt) => { 1 }; (@count $t:tt) => { 1 };
} }
@@ -201,6 +201,7 @@ impl PrimitiveHandle {
primitives!( primitives!(
rects: RectPrimitive => 0, rects: RectPrimitive => 0,
textures: TexturePrimitive => 1, textures: TexturePrimitive => 1,
glyphs: GlyphPrimitive => 2,
); );
#[repr(C)] #[repr(C)]
@@ -230,6 +231,21 @@ pub struct TexturePrimitive {
pub sampler_idx: u32, pub sampler_idx: u32,
} }
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct GlyphPrimitive {
pub uv_min: [f32; 2],
pub uv_max: [f32; 2],
pub view_idx: u32,
pub sampler_idx: u32,
pub color: Color<u8>,
pub flags: u32,
}
impl GlyphPrimitive {
pub const IS_COLOR: u32 = 1;
}
pub struct PrimitiveVec<T> { pub struct PrimitiveVec<T> {
vec: Vec<T>, vec: Vec<T>,
free: Vec<usize>, free: Vec<usize>,
+26
View File
@@ -1,5 +1,6 @@
const RECT: u32 = 0u; const RECT: u32 = 0u;
const TEXTURE: u32 = 1u; const TEXTURE: u32 = 1u;
const GLYPH: u32 = 2u;
@group(0) @binding(0) @group(0) @binding(0)
var<uniform> window: WindowUniform; var<uniform> window: WindowUniform;
@@ -7,6 +8,8 @@ var<uniform> window: WindowUniform;
var<storage> rects: array<Rect>; var<storage> rects: array<Rect>;
@group(1) @binding(TEXTURE) @group(1) @binding(TEXTURE)
var<storage> textures: array<TextureInfo>; var<storage> textures: array<TextureInfo>;
@group(1) @binding(GLYPH)
var<storage> glyphs: array<GlyphInfo>;
struct Rect { struct Rect {
color: u32, color: u32,
@@ -20,6 +23,15 @@ struct TextureInfo {
sampler_idx: u32, sampler_idx: u32,
} }
struct GlyphInfo {
uv_min: vec2<f32>,
uv_max: vec2<f32>,
view_idx: u32,
sampler_idx: u32,
color: u32,
flags: u32,
}
struct Mask { struct Mask {
x: UiSpan, x: UiSpan,
y: UiSpan, y: UiSpan,
@@ -125,6 +137,9 @@ fn fs_main(
case TEXTURE: { case TEXTURE: {
color = draw_texture(region, textures[i]); color = draw_texture(region, textures[i]);
} }
case GLYPH: {
color = draw_glyph(region, glyphs[i]);
}
default: { default: {
color = vec4(1.0, 0.0, 1.0, 1.0); color = vec4(1.0, 0.0, 1.0, 1.0);
} }
@@ -148,6 +163,17 @@ fn draw_texture(region: Region, info: TextureInfo) -> vec4<f32> {
return textureSample(views[info.view_idx], samplers[info.sampler_idx], region.uv); return textureSample(views[info.view_idx], samplers[info.sampler_idx], region.uv);
} }
fn draw_glyph(region: Region, g: GlyphInfo) -> vec4<f32> {
let uv = mix(g.uv_min, g.uv_max, region.uv);
let texel = textureSample(views[g.view_idx], samplers[g.sampler_idx], uv);
if (g.flags & 1u) != 0u {
return texel;
}
var color = unpack4x8unorm(g.color);
color.a *= texel.a;
return color;
}
fn draw_rounded_rect(region: Region, rect: Rect) -> vec4<f32> { fn draw_rounded_rect(region: Region, rect: Rect) -> vec4<f32> {
var color = unpack4x8unorm(rect.color); var color = unpack4x8unorm(rect.color);
+75 -13
View File
@@ -1,11 +1,13 @@
use image::{DynamicImage, EncodableLayout}; use image::{DynamicImage, EncodableLayout, GenericImageView};
use wgpu::{util::DeviceExt, *}; use wgpu::{util::DeviceExt, *};
use crate::{TextureUpdate, Textures}; use crate::{PatchRect, TextureUpdate, Textures};
pub struct GpuTextures { pub struct GpuTextures {
device: Device, device: Device,
queue: Queue, queue: Queue,
/// Parallel to `views`; patches require textures rather than views.
textures: Vec<Option<Texture>>,
views: Vec<TextureView>, views: Vec<TextureView>,
view_count: usize, view_count: usize,
samplers: Vec<Sampler>, samplers: Vec<Sampler>,
@@ -17,37 +19,95 @@ impl GpuTextures {
pub fn update(&mut self, textures: &mut Textures) -> bool { pub fn update(&mut self, textures: &mut Textures) -> bool {
let mut changed = false; let mut changed = false;
for update in textures.updates() { for update in textures.updates() {
changed = true;
match update { match update {
TextureUpdate::Push(image) => self.push(image), TextureUpdate::Push(image) => {
TextureUpdate::Set(i, image) => self.set(i, image), self.push(image);
TextureUpdate::SetFree => self.view_count += 1, changed = true;
TextureUpdate::Free(i) => self.free(i), }
TextureUpdate::PushFree => self.push_free(), TextureUpdate::Set(i, image) => {
self.set(i, image);
changed = true;
}
TextureUpdate::Patch(i, rect, image) => {
// Patching contents leaves the binding array unchanged.
self.patch(i, rect, image);
}
TextureUpdate::SetFree => {
self.view_count += 1;
changed = true;
}
TextureUpdate::Free(i) => {
self.free(i);
changed = true;
}
TextureUpdate::PushFree => {
self.push_free();
changed = true;
}
} }
} }
changed changed
} }
fn set(&mut self, i: u32, image: &DynamicImage) { fn set(&mut self, i: u32, image: &DynamicImage) {
self.view_count += 1; self.view_count += 1;
let view = self.create_view(image); let (texture, view) = self.create(image);
self.textures[i as usize] = Some(texture);
self.views[i as usize] = view; self.views[i as usize] = view;
} }
fn free(&mut self, i: u32) { fn free(&mut self, i: u32) {
self.view_count -= 1; self.view_count -= 1;
self.textures[i as usize] = None;
self.views[i as usize] = self.null_view.clone(); self.views[i as usize] = self.null_view.clone();
} }
fn push(&mut self, image: &DynamicImage) { fn push(&mut self, image: &DynamicImage) {
self.view_count += 1; self.view_count += 1;
let view = self.create_view(image); let (texture, view) = self.create(image);
self.textures.push(Some(texture));
self.views.push(view); self.views.push(view);
} }
fn push_free(&mut self) { fn push_free(&mut self) {
self.view_count += 1; self.view_count += 1;
self.textures.push(None);
self.views.push(self.null_view.clone()); self.views.push(self.null_view.clone());
} }
fn create_view(&self, image: &DynamicImage) -> TextureView { fn patch(&mut self, i: u32, rect: PatchRect, image: &DynamicImage) {
let Some(texture) = &self.textures[i as usize] else {
return;
};
if rect.width == 0 || rect.height == 0 {
return;
}
// `write_texture` requires tightly packed rows, unlike the atlas image.
let sub = image
.view(rect.x, rect.y, rect.width, rect.height)
.to_image();
self.queue.write_texture(
TexelCopyTextureInfo {
texture,
mip_level: 0,
origin: Origin3d {
x: rect.x,
y: rect.y,
z: 0,
},
aspect: TextureAspect::All,
},
sub.as_bytes(),
TexelCopyBufferLayout {
offset: 0,
bytes_per_row: Some(rect.width * 4),
rows_per_image: Some(rect.height),
},
Extent3d {
width: rect.width,
height: rect.height,
depth_or_array_layers: 1,
},
);
}
fn create(&self, image: &DynamicImage) -> (Texture, TextureView) {
let image = image.to_rgba8(); let image = image.to_rgba8();
let (width, height) = image.dimensions(); let (width, height) = image.dimensions();
let texture = self.device.create_texture_with_data( let texture = self.device.create_texture_with_data(
@@ -63,13 +123,14 @@ impl GpuTextures {
sample_count: 1, sample_count: 1,
dimension: TextureDimension::D2, dimension: TextureDimension::D2,
format: TextureFormat::Rgba8Unorm, format: TextureFormat::Rgba8Unorm,
usage: TextureUsages::TEXTURE_BINDING, usage: TextureUsages::TEXTURE_BINDING | TextureUsages::COPY_DST,
view_formats: &[], view_formats: &[],
}, },
wgt::TextureDataOrder::MipMajor, wgt::TextureDataOrder::MipMajor,
image.as_bytes(), image.as_bytes(),
); );
texture.create_view(&TextureViewDescriptor::default()) let view = texture.create_view(&TextureViewDescriptor::default());
(texture, view)
} }
pub fn new(device: &Device, queue: &Queue) -> Self { pub fn new(device: &Device, queue: &Queue) -> Self {
@@ -77,6 +138,7 @@ impl GpuTextures {
Self { Self {
device: device.clone(), device: device.clone(),
queue: queue.clone(), queue: queue.clone(),
textures: Vec::new(),
views: Vec::new(), views: Vec::new(),
samplers: vec![default_sampler(device)], samplers: vec![default_sampler(device)],
no_views: vec![null_view.clone()], no_views: vec![null_view.clone()],
+38 -5
View File
@@ -1,7 +1,7 @@
use crate::{ use crate::{
Axis, Len, RenderedText, Size, SizeCtx, StrongWidget, TextAttrs, TextBuffer, TextData, Axis, Len, RenderedText, Size, SizeCtx, StrongWidget, TextAttrs, TextBuffer, TextData,
TextureHandle, UiRegion, UiRenderState, UiRsc, Widget, WidgetId, TextureHandle, UiRegion, UiRenderState, UiRsc, UiScalar, UiVec2, Widget, WidgetId,
render::{Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst}, render::{GlyphPrimitive, Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst},
util::Vec2, util::Vec2,
}; };
@@ -90,10 +90,43 @@ impl<'a> Painter<'a> {
self.primitive_at(handle.primitive(), region); self.primitive_at(handle.primitive(), region);
} }
/// returns (handle, offset from top left) pub fn render_text(
pub fn render_text(&mut self, buffer: &mut TextBuffer, attrs: &TextAttrs) -> RenderedText { &mut self,
buffer: &mut TextBuffer,
attrs: &TextAttrs,
width: Option<f32>,
) -> RenderedText {
let ui = self.rsc.ui_mut(); let ui = self.rsc.ui_mut();
ui.text.draw(buffer, attrs, &mut ui.textures) ui.text.render(buffer, attrs, width, &mut ui.textures)
}
pub fn glyphs(&mut self, text: &RenderedText, origin: UiRegion) {
let flags_for = |is_color| {
if is_color {
GlyphPrimitive::IS_COLOR
} else {
0
}
};
for glyph in text.glyphs.iter() {
let mut region = origin;
region.x.end = region.x.start;
region.y.end = region.y.start;
let mut region = region.offset(UiVec2::abs(glyph.offset));
region.x.end = region.x.start + UiScalar::abs(glyph.entry.width as f32);
region.y.end = region.y.start + UiScalar::abs(glyph.entry.height as f32);
self.primitive_at(
GlyphPrimitive {
uv_min: glyph.entry.uv_min,
uv_max: glyph.entry.uv_max,
view_idx: glyph.entry.view_idx,
sampler_idx: glyph.entry.sampler_idx,
color: text.color,
flags: flags_for(glyph.entry.is_color),
},
region,
);
}
} }
pub fn region(&self) -> UiRegion { pub fn region(&self) -> UiRegion {
+7 -2
View File
@@ -52,7 +52,7 @@ impl UiRenderState {
); );
} }
let root = root.into(); let root = root.into();
if self.root_changed(root) || self.resized { if self.needs_full_redraw(root) {
self.redraw_all(root, rsc); self.redraw_all(root, rsc);
self.old_root = root.map(|r| r.id()); self.old_root = root.map(|r| r.id());
self.resized = false; self.resized = false;
@@ -218,12 +218,17 @@ impl UiRenderState {
root.into().map(|r| r.id()) != self.old_root root.into().map(|r| r.id()) != self.old_root
} }
// Scheduling and drawing must use the same full-redraw predicate.
fn needs_full_redraw<'a>(&self, root: impl Into<Option<&'a StrongWidget>>) -> bool {
self.root_changed(root) || self.resized
}
pub fn needs_redraw<'a>( pub fn needs_redraw<'a>(
&self, &self,
root: impl Into<Option<&'a StrongWidget>>, root: impl Into<Option<&'a StrongWidget>>,
widgets: &Widgets, widgets: &Widgets,
) -> bool { ) -> bool {
self.root_changed(root) || widgets.has_updates() self.needs_full_redraw(root) || widgets.has_updates()
} }
pub fn active_widgets(&self) -> usize { pub fn active_widgets(&self) -> usize {
+7 -2
View File
@@ -76,8 +76,13 @@ impl SizeCtx<'_> {
self.output_size self.output_size
} }
pub fn draw_text(&mut self, buffer: &mut TextBuffer, attrs: &TextAttrs) -> RenderedText { pub fn draw_text(
self.text.draw(buffer, attrs, self.textures) &mut self,
buffer: &mut TextBuffer,
attrs: &TextAttrs,
width: Option<f32>,
) -> RenderedText {
self.text.render(buffer, attrs, width, self.textures)
} }
pub fn label(&self, id: WidgetId) -> &String { pub fn label(&self, id: WidgetId) -> &String {
+9 -8
View File
@@ -9,15 +9,16 @@ pub const trait DivOr {
fn div_or(self, rhs: Self, other: Self) -> Self; fn div_or(self, rhs: Self, other: Self) -> Self;
} }
impl const DivOr for f32 { const impl DivOr for f32 {
fn div_or(self, rhs: Self, other: Self) -> Self { fn div_or(self, rhs: Self, other: Self) -> Self {
let res = self / rhs; let res = self / rhs;
if res.is_nan() { other } else { res } if res.is_nan() { other } else { res }
} }
} }
impl<T: const Add<Output = T> + const Sub<Output = T> + const Mul<Output = T> + const DivOr + Copy> const const impl<
LerpUtil for T T: const Add<Output = T> + const Sub<Output = T> + const Mul<Output = T> + const DivOr + Copy,
> LerpUtil for T
{ {
/// linear interpolation /// linear interpolation
/// from * (1.0 - self) + to * self /// from * (1.0 - self) + to * self
@@ -37,7 +38,7 @@ macro_rules! impl_op {
use super::*; use super::*;
#[allow(unused_imports)] #[allow(unused_imports)]
use std::ops::*; use std::ops::*;
impl const $op for $T { const impl $op for $T {
type Output = Self; type Output = Self;
fn $fn(self, rhs: Self) -> Self::Output { fn $fn(self, rhs: Self) -> Self::Output {
@@ -46,12 +47,12 @@ macro_rules! impl_op {
} }
} }
} }
impl const $opa for $T { const impl $opa for $T {
fn $fna(&mut self, rhs: Self) { fn $fna(&mut self, rhs: Self) {
*self = self.$fn(rhs); *self = self.$fn(rhs);
} }
} }
impl const $op<f32> for $T { const impl $op<f32> for $T {
type Output = Self; type Output = Self;
fn $fn(self, rhs: f32) -> Self::Output { fn $fn(self, rhs: f32) -> Self::Output {
@@ -60,7 +61,7 @@ macro_rules! impl_op {
} }
} }
} }
impl const $op<$T> for f32 { const impl $op<$T> for f32 {
type Output = $T; type Output = $T;
fn $fn(self, rhs: $T) -> Self::Output { fn $fn(self, rhs: $T) -> Self::Output {
@@ -69,7 +70,7 @@ macro_rules! impl_op {
} }
} }
} }
impl const $opa<f32> for $T { const impl $opa<f32> for $T {
fn $fna(&mut self, rhs: f32) { fn $fna(&mut self, rhs: f32) {
*self = self.$fn(rhs); *self = self.$fn(rhs);
} }
+1 -1
View File
@@ -16,7 +16,7 @@ pub use id::*;
pub use math::*; pub use math::*;
pub use refcount::*; pub use refcount::*;
pub use slot::*; pub use slot::*;
pub use trust::*; pub(crate) use trust::*;
pub use typemap::*; pub use typemap::*;
pub use vec2::*; pub use vec2::*;
+3 -3
View File
@@ -1,15 +1,15 @@
#[allow(clippy::missing_safety_doc)] #[allow(clippy::missing_safety_doc)]
pub unsafe fn forget_ref<'a, T>(x: &T) -> &'a T { pub(crate) unsafe fn forget_ref<'a, T>(x: &T) -> &'a T {
unsafe { std::mem::transmute::<&T, &T>(x) } unsafe { std::mem::transmute::<&T, &T>(x) }
} }
#[allow(clippy::missing_safety_doc)] #[allow(clippy::missing_safety_doc)]
pub unsafe fn forget_mut<'a, T>(x: &mut T) -> &'a mut T { pub(crate) unsafe fn forget_mut<'a, T>(x: &mut T) -> &'a mut T {
unsafe { std::mem::transmute::<&mut T, &mut T>(x) } unsafe { std::mem::transmute::<&mut T, &mut T>(x) }
} }
#[allow(clippy::mut_from_ref, clippy::missing_safety_doc)] #[allow(clippy::mut_from_ref, clippy::missing_safety_doc)]
pub unsafe fn to_mut<T>(x: &T) -> &mut T { pub(crate) unsafe fn to_mut<T>(x: &T) -> &mut T {
#[allow(mutable_transmutes)] #[allow(mutable_transmutes)]
unsafe { unsafe {
std::mem::transmute::<&T, &mut T>(x) std::mem::transmute::<&T, &mut T>(x)
+1 -1
View File
@@ -67,7 +67,7 @@ impl_op!(Vec2 Sub sub; x y);
impl_op!(Vec2 Mul mul; x y); impl_op!(Vec2 Mul mul; x y);
impl_op!(Vec2 Div div; x y); impl_op!(Vec2 Div div; x y);
impl const DivOr for Vec2 { const impl DivOr for Vec2 {
fn div_or(self, rhs: Self, other: Self) -> Self { fn div_or(self, rhs: Self, other: Self) -> Self {
Self { Self {
x: self.x.div_or(rhs.x, other.x), x: self.x.div_or(rhs.x, other.x),
-1
View File
@@ -1,4 +1,3 @@
use cosmic_text::Family;
use std::{cell::RefCell, rc::Rc}; use std::{cell::RefCell, rc::Rc};
use winit::event::WindowEvent; use winit::event::WindowEvent;
+3
View File
@@ -0,0 +1,3 @@
[toolchain]
channel = "nightly"
components = ["clippy", "rustfmt"]
+3 -2
View File
@@ -45,6 +45,7 @@ impl UiRenderer {
} }
self.queue.submit(std::iter::once(encoder.finish())); self.queue.submit(std::iter::once(encoder.finish()));
self.window.pre_present_notify();
output.present(); output.present();
} }
@@ -52,7 +53,7 @@ impl UiRenderer {
self.config.width = size.width; self.config.width = size.width;
self.config.height = size.height; self.config.height = size.height;
self.surface.configure(&self.device, &self.config); self.surface.configure(&self.device, &self.config);
self.ui.resize(size, &self.queue); self.ui.resize((size.width, size.height), &self.queue);
} }
fn create_encoder(device: &Device) -> CommandEncoder { fn create_encoder(device: &Device) -> CommandEncoder {
@@ -115,7 +116,7 @@ impl UiRenderer {
format: surface_format, format: surface_format,
width: size.width, width: size.width,
height: size.height, height: size.height,
present_mode: PresentMode::AutoNoVsync, present_mode: PresentMode::AutoVsync,
alpha_mode: surface_caps.alpha_modes[0], alpha_mode: surface_caps.alpha_modes[0],
desired_maximum_frame_latency: 2, desired_maximum_frame_latency: 2,
view_formats: vec![], view_formats: vec![],
-1
View File
@@ -1,6 +1,5 @@
#![feature(unboxed_closures)] #![feature(unboxed_closures)]
#![feature(fn_traits)] #![feature(fn_traits)]
#![feature(gen_blocks)]
#![feature(associated_type_defaults)] #![feature(associated_type_defaults)]
#![feature(unsize)] #![feature(unsize)]
#![feature(option_into_flat_iter)] #![feature(option_into_flat_iter)]
+5 -20
View File
@@ -1,5 +1,4 @@
use crate::prelude::*; use crate::prelude::*;
use cosmic_text::{Attrs, Family, Metrics};
use std::marker::{PhantomData, Sized}; use std::marker::{PhantomData, Sized};
pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> { pub struct TextBuilder<State, O = TextOutput, H: WidgetOption<State> = ()> {
@@ -20,7 +19,7 @@ impl<State, O, H: WidgetOption<State>> TextBuilder<State, O, H> {
self.attrs.color = color; self.attrs.color = color;
self self
} }
pub fn family(mut self, family: Family<'static>) -> Self { pub fn family(mut self, family: Family) -> Self {
self.attrs.family = family; self.attrs.family = family;
self self
} }
@@ -82,19 +81,13 @@ impl<Rsc: UiRsc> TextBuilderOutput<Rsc> for TextOutput {
state: &mut Rsc, state: &mut Rsc,
builder: TextBuilder<Rsc, Self, H>, builder: TextBuilder<Rsc, Self, H>,
) -> Self::Output { ) -> Self::Output {
let mut buf = TextBuffer::new_empty(Metrics::new( let buf = TextBuffer::new(&builder.content);
builder.attrs.font_size,
builder.attrs.line_height,
));
let hint = builder.hint.get(state); let hint = builder.hint.get(state);
let font_system = &mut state.ui_mut().text.font_system;
buf.set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None);
let mut text = Text { let mut text = Text {
content: builder.content.into(), content: builder.content.into(),
view: TextView::new(buf, builder.attrs, hint), view: TextView::new(buf, builder.attrs, hint),
}; };
text.content.changed = false; text.content.changed = false;
builder.attrs.apply(font_system, &mut text.view.buf, None);
text text
} }
} }
@@ -110,19 +103,11 @@ impl<State: UiRsc> TextBuilderOutput<State> for TextEditOutput {
state: &mut State, state: &mut State,
builder: TextBuilder<State, Self, H>, builder: TextBuilder<State, Self, H>,
) -> Self::Output { ) -> Self::Output {
let buf = TextBuffer::new_empty(Metrics::new( let buf = TextBuffer::new(&builder.content);
builder.attrs.font_size, TextEdit::new(
builder.attrs.line_height,
));
let mut text = TextEdit::new(
TextView::new(buf, builder.attrs, builder.hint.get(state)), TextView::new(buf, builder.attrs, builder.hint.get(state)),
builder.output.mode, builder.output.mode,
); )
let font_system = &mut state.ui_mut().text.font_system;
text.buf
.set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None);
builder.attrs.apply(font_system, &mut text.buf, None);
text
} }
} }
+249 -390
View File
@@ -1,17 +1,30 @@
use crate::prelude::*; use crate::prelude::*;
use cosmic_text::{Affinity, Attrs, Cursor, FontSystem, LayoutRun, Motion}; use iris_core::{TextData, UiColor};
use parley::{Affinity, Layout, Selection};
use std::ops::{Deref, DerefMut}; use std::ops::{Deref, DerefMut};
use unicode_segmentation::UnicodeSegmentation;
use winit::{ use winit::{
event::KeyEvent, event::KeyEvent,
keyboard::{Key, NamedKey}, keyboard::{Key, NamedKey},
}; };
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub enum Motion {
Left,
Right,
LeftWord,
RightWord,
Up,
Down,
LineStart,
LineEnd,
}
pub struct TextEdit { pub struct TextEdit {
view: TextView, view: TextView,
selection: TextSelection, /// `None` represents unfocused, which Parley's `Selection` cannot express.
history: Vec<(String, TextSelection)>, selection: Option<Selection>,
double_hit: Option<Cursor>, history: Vec<(String, Option<Selection>)>,
double_hit: Option<usize>,
pub mode: EditMode, pub mode: EditMode,
} }
@@ -25,27 +38,19 @@ impl TextEdit {
pub fn new(view: TextView, mode: EditMode) -> Self { pub fn new(view: TextView, mode: EditMode) -> Self {
Self { Self {
view, view,
selection: Default::default(), selection: None,
history: Default::default(), history: Default::default(),
double_hit: None, double_hit: None,
mode, mode,
} }
} }
pub fn select_content(&self, start: Cursor, end: Cursor) -> String {
let (start, end) = sort_cursors(start, end); pub fn selected_text(&self) -> Option<String> {
let mut iter = self.buf.lines.iter().skip(start.line); let sel = self.selection?;
let first = iter.next().unwrap(); if sel.is_collapsed() {
if start.line == end.line { return None;
first.text()[start.index..end.index].to_string()
} else {
let mut str = first.text()[start.index..].to_string();
for _ in (start.line + 1)..end.line {
str = str + "\n" + iter.next().unwrap().text();
}
let last = iter.next().unwrap();
str = str + "\n" + &last.text()[..end.index];
str
} }
Some(self.buf.text()[sel.text_range()].to_string())
} }
} }
@@ -57,39 +62,29 @@ impl Widget for TextEdit {
painter.layer = base; painter.layer = base;
let region = self.region(); let region = self.region();
let size = vec2(1, self.attrs.line_height); let Some(selection) = self.selection else {
match self.selection { return;
TextSelection::None => (), };
TextSelection::Pos(cursor) => { let layout = self.view.buf.layout();
if let Some(offset) = cursor_pos(cursor, &self.buf) {
painter.primitive_within( // parley reports selection as boxes in layout space, so bidi and
RectPrimitive::color(Color::WHITE), // wrapped lines come out right without this code knowing about either.
size.align(Align::TOP_LEFT).offset(offset).within(&region), for (rect, _) in selection.geometry(layout) {
); let size = vec2(rect.width() as f32, rect.height() as f32);
} let top_left = vec2(rect.x0 as f32, rect.y0 as f32);
} painter.primitive_within(
TextSelection::Span { start, end } => { RectPrimitive::color(Color::SKY),
let (start, end) = sort_cursors(start, end); size.align(Align::TOP_LEFT).offset(top_left).within(&region),
for (l, x, width) in iter_layout_lines(start, end, &self.buf) { );
let top_left = vec2(x, self.attrs.line_height * l as f32);
painter.primitive_within(
RectPrimitive::color(Color::SKY),
size.with_x(width)
.align(Align::TOP_LEFT)
.offset(top_left)
.within(&region),
);
}
if let Some(end_offset) = cursor_pos(end, &self.buf) {
painter.primitive_within(
RectPrimitive::color(Color::WHITE),
size.align(Align::TOP_LEFT)
.offset(end_offset)
.within(&region),
);
}
}
} }
let caret = selection.focus().geometry(layout, CARET_WIDTH);
let size = vec2(caret.width() as f32, caret.height() as f32);
let top_left = vec2(caret.x0 as f32, caret.y0 as f32);
painter.primitive_within(
RectPrimitive::color(Color::WHITE),
size.align(Align::TOP_LEFT).offset(top_left).within(&region),
);
} }
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len { fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
@@ -101,154 +96,58 @@ impl Widget for TextEdit {
} }
} }
/// provides top left + width const CARET_WIDTH: f32 = 1.0;
fn iter_layout_lines(
start: Cursor,
end: Cursor,
buf: &TextBuffer,
) -> impl Iterator<Item = (usize, f32, f32)> {
gen move {
let mut iter = buf.layout_runs().enumerate();
for (i, line) in iter.by_ref() {
if line.line_i == start.line
&& let Some(start_x) = index_x(&line, start.index)
{
if start.line == end.line
&& let Some(end_x) = index_x(&line, end.index)
{
yield (i, start_x, end_x - start_x);
return;
}
yield (i, start_x, line.line_w - start_x);
break;
}
}
for (i, line) in iter {
if line.line_i > end.line {
return;
}
if line.line_i == end.line
&& let Some(end_x) = index_x(&line, end.index)
{
yield (i, 0.0, end_x);
return;
}
yield (i, 0.0, line.line_w);
}
}
}
/// copied & modified from fn found in Editor in cosmic_text
/// returns x pos of a (non layout) index within an layout run
fn index_x(run: &LayoutRun, index: usize) -> Option<f32> {
for glyph in run.glyphs.iter() {
if index == glyph.start {
return Some(glyph.x);
} else if index > glyph.start && index < glyph.end {
// Guess x offset based on characters
let mut before = 0;
let mut total = 0;
let cluster = &run.text[glyph.start..glyph.end];
for (i, _) in cluster.grapheme_indices(true) {
if glyph.start + i < index {
before += 1;
}
total += 1;
}
let offset = glyph.w * (before as f32) / (total as f32);
return Some(glyph.x + offset);
}
}
None
}
/// returns top of line segment where cursor should visually select
fn cursor_pos(cursor: Cursor, buf: &TextBuffer) -> Option<Vec2> {
let mut prev = None;
for run in buf
.layout_runs()
.skip_while(|r| r.line_i < cursor.line)
.take_while(|r| r.line_i == cursor.line)
{
prev = Some(vec2(run.line_w, run.line_top));
if let Some(pos) = index_x(&run, cursor.index) {
return Some(vec2(pos, run.line_top));
}
}
prev
}
pub struct TextEditCtx<'a> { pub struct TextEditCtx<'a> {
pub text: &'a mut TextEdit, pub text: &'a mut TextEdit,
pub font_system: &'a mut FontSystem, pub data: &'a mut TextData,
} }
impl<'a> TextEditCtx<'a> { impl<'a> TextEditCtx<'a> {
fn layout(&mut self) -> &Layout<UiColor> {
let attrs = self.text.view.attrs.clone();
let width = self.text.view.wrap_width();
self.text.view.buf.shape(self.data, &attrs, width);
self.text.view.buf.layout()
}
fn refresh(&mut self) {
if let Some(sel) = self.text.selection {
let layout = self.layout();
self.text.selection = Some(sel.refresh(layout));
}
}
pub fn take(&mut self) -> String { pub fn take(&mut self) -> String {
let text = self let text = self.text.view.buf.text().to_string();
.text self.set("");
.buf
.lines
.drain(..)
.map(|l| l.into_text())
.collect::<Vec<_>>()
.join("\n");
self.text
.buf
.set_text(self.font_system, "", &Attrs::new(), SHAPING, None);
self.text.selection.clear();
text text
} }
pub fn set(&mut self, text: &str) { pub fn set(&mut self, text: &str) {
let text = self.string(text); let text = self.string(text);
self.text self.text.view.buf.set_text(text);
.buf self.text.view.buf.changed = true;
.set_text(self.font_system, &text, &Attrs::new(), SHAPING, None); self.text.selection = None;
self.text.selection.clear();
} }
pub fn motion(&mut self, motion: Motion, select: bool) { pub fn motion(&mut self, motion: Motion, select: bool) {
if let TextSelection::Pos(cursor) = self.text.selection let Some(sel) = self.text.selection else {
&& let Some(new) = self.buf_motion(cursor, motion) return;
{ };
if select { let layout = self.layout();
self.text.selection = TextSelection::Span { let sel = apply_motion(sel, layout, motion, select);
start: cursor, self.text.selection = Some(sel);
end: new,
};
} else {
self.text.selection = TextSelection::Pos(new);
}
} else if let TextSelection::Span { start, end } = self.text.selection {
if select {
if let Some(cursor) = self.buf_motion(end, motion) {
self.text.selection = TextSelection::Span { start, end: cursor };
}
} else {
let (start, end) = sort_cursors(start, end);
let sel = &mut self.text.selection;
match motion {
Motion::Left | Motion::LeftWord => *sel = TextSelection::Pos(start),
Motion::Right | Motion::RightWord => *sel = TextSelection::Pos(end),
_ => {
if let Some(cursor) = self.buf_motion(end, motion) {
self.text.selection = TextSelection::Pos(cursor);
}
}
}
}
}
} }
/// Replace the `len` characters before the caret. This is the IME's
/// preedit path: it re-sends the whole composition each time.
pub fn replace(&mut self, len: usize, text: &str) { pub fn replace(&mut self, len: usize, text: &str) {
let text = self.string(text); let text = self.string(text);
for _ in 0..len { for _ in 0..len {
self.delete(false); self.backspace(false);
} }
self.insert_inner(&text, false); self.insert_str(&text);
} }
fn string(&self, text: &str) -> String { fn string(&self, text: &str) -> String {
@@ -261,202 +160,183 @@ impl<'a> TextEditCtx<'a> {
pub fn insert(&mut self, text: &str) { pub fn insert(&mut self, text: &str) {
let text = self.string(text); let text = self.string(text);
let mut lines = text.split('\n'); self.insert_str(&text);
let Some(first) = lines.next() else { }
fn insert_str(&mut self, text: &str) {
if text.is_empty() {
return; return;
};
self.insert_inner(first, true);
for line in lines {
self.newline();
self.insert_inner(line, true);
} }
self.clear_span();
let at = match self.text.selection {
Some(sel) => sel.focus().index(),
None => return,
};
let at = at.min(self.text.view.buf.text().len());
self.text.view.buf.edit().insert_str(at, text);
self.text.view.buf.changed = true;
self.set_caret(at + text.len());
} }
pub fn clear_span(&mut self) -> bool { pub fn clear_span(&mut self) -> bool {
if let TextSelection::Span { start, end } = self.text.selection { let Some(sel) = self.text.selection else {
self.delete_between(start, end); return false;
let (start, _) = sort_cursors(start, end); };
self.text.selection = TextSelection::Pos(start); if sel.is_collapsed() {
true return false;
} else {
false
} }
let range = sel.text_range();
self.text.view.buf.edit().replace_range(range.clone(), "");
self.text.view.buf.changed = true;
self.set_caret(range.start);
true
} }
pub fn delete_between(&mut self, start: Cursor, end: Cursor) { fn set_caret(&mut self, index: usize) {
let lines = &mut self.text.view.buf.lines; let index = index.min(self.text.view.buf.text().len());
let (start, end) = sort_cursors(start, end); let layout = self.layout();
if start.line == end.line { self.text.selection = Some(Selection::from_byte_index(
let line = &mut lines[start.line]; layout,
let text = line.text(); index,
let text = text[..start.index].to_string() + &text[end.index..]; Affinity::default(),
edit_line(line, text); ));
} else {
// start
let start_text = lines[start.line].text()[..start.index].to_string();
let end_text = &lines[end.line].text()[end.index..];
let text = start_text + end_text;
edit_line(&mut lines[start.line], text);
}
// between
let range = (start.line + 1)..=end.line;
if !range.is_empty() {
lines.splice(range, None);
}
}
fn insert_inner(&mut self, text: &str, mov: bool) {
self.clear_span();
if let TextSelection::Pos(cursor) = &mut self.text.selection {
let line = &mut self.text.view.buf.lines[cursor.line];
let mut line_text = line.text().to_string();
line_text.insert_str(cursor.index, text);
edit_line(line, line_text);
if mov {
for _ in 0..text.chars().count() {
self.motion(Motion::Right, false);
}
}
}
} }
pub fn newline(&mut self) { pub fn newline(&mut self) {
if self.text.mode == EditMode::SingleLine { if self.text.mode == EditMode::MultiLine {
return; self.insert_str("\n");
}
self.clear_span();
if let TextSelection::Pos(cursor) = &mut self.text.selection {
let lines = &mut self.text.view.buf.lines;
let line = &mut lines[cursor.line];
let new = line.split_off(cursor.index);
cursor.line += 1;
lines.insert(cursor.line, new);
cursor.index = 0;
} }
} }
pub fn backspace(&mut self, word: bool) { pub fn backspace(&mut self, word: bool) {
if !self.clear_span() if self.clear_span() {
&& let TextSelection::Pos(cursor) = &mut self.text.selection return;
&& (cursor.index != 0 || cursor.line != 0)
{
self.motion(if word { Motion::LeftWord } else { Motion::Left }, false);
self.delete(word);
} }
let Some(sel) = self.text.selection else {
return;
};
let end = sel.focus().index();
if end == 0 {
return;
}
let start = {
let layout = self.layout();
if word {
sel.focus().previous_logical_word(layout).index()
} else {
let Some(cluster) = sel.focus().logical_clusters(layout)[0] else {
return;
};
let range = cluster.text_range();
if cluster.is_hard_line_break() || cluster.is_emoji() {
range.start
} else {
self.text.view.buf.text()[..range.end]
.char_indices()
.next_back()
.map_or(range.start, |(start, _)| start)
}
}
};
self.delete_range(start, end);
} }
pub fn delete(&mut self, word: bool) { pub fn delete(&mut self, word: bool) {
if !self.clear_span() if self.clear_span() {
&& let TextSelection::Pos(cursor) = &mut self.text.selection return;
{ }
let Some(sel) = self.text.selection else {
return;
};
let start = sel.focus().index();
if start >= self.text.view.buf.text().len() {
return;
}
let end = {
let layout = self.layout();
if word { if word {
let start = *cursor; sel.focus().next_logical_word(layout).index()
if let Some(end) = self.buf_motion(start, Motion::RightWord) {
self.delete_between(start, end);
}
} else { } else {
let lines = &mut self.text.view.buf.lines; let clusters = sel.focus().logical_clusters(layout);
let line = &mut lines[cursor.line]; let Some(cluster) = clusters[1].as_ref() else {
if cursor.index == line.text().len() { return;
if cursor.line == lines.len() - 1 { };
return; cluster.text_range().end
}
let add = lines.remove(cursor.line + 1).into_text();
let line = &mut lines[cursor.line];
let mut cur = line.text().to_string();
cur.push_str(&add);
edit_line(line, cur);
} else {
let mut text = line.text().to_string();
text.remove(cursor.index);
edit_line(line, text);
}
} }
} };
self.delete_range(start, end);
} }
fn buf_motion(&mut self, cursor: Cursor, motion: Motion) -> Option<Cursor> { fn delete_range(&mut self, start: usize, end: usize) {
self.text let len = self.text.view.buf.text().len();
.buf let (start, end) = (start.min(end).min(len), start.max(end).min(len));
.cursor_motion(self.font_system, cursor, None, motion) if start == end {
.map(|r| r.0) return;
}
self.text.view.buf.edit().replace_range(start..end, "");
self.text.view.buf.changed = true;
self.set_caret(start);
} }
pub fn select_word_at(&mut self, cursor: Cursor) { pub fn select_all(&mut self) {
if let (Some(start), Some(end)) = ( let len = self.text.view.buf.text().len();
self.buf_motion(cursor, Motion::LeftWord), if len == 0 {
self.buf_motion(cursor, Motion::RightWord), return;
) {
self.text.selection = TextSelection::Span { start, end };
}
}
pub fn select_line_at(&mut self, cursor: Cursor) {
let end = self.text.buf.lines[cursor.line].text().len();
self.text.selection = TextSelection::Span {
start: Cursor::new(cursor.line, 0),
end: Cursor::new(cursor.line, end),
} }
let layout = self.layout();
let anchor = parley::Cursor::from_byte_index(layout, 0, Affinity::default());
let focus = parley::Cursor::from_byte_index(layout, len, Affinity::default());
self.text.selection = Some(Selection::new(anchor, focus));
} }
pub fn select(&mut self, pos: Vec2, size: Vec2, drag: bool, recent: bool) { pub fn select(&mut self, pos: Vec2, size: Vec2, drag: bool, recent: bool) {
let pos = pos - self.text.region().top_left().to_abs(size); let pos = pos - self.text.region().top_left().to_abs(size);
let hit = self.text.buf.hit(pos.x, pos.y); let prev_sel = self.text.selection;
let sel = &mut self.text.selection; let prev_hit = self.text.double_hit;
match sel {
TextSelection::None => { let outcome = {
if !drag && let Some(hit) = hit { let layout = self.layout();
*sel = TextSelection::Pos(hit) if drag {
} prev_sel.map(|sel| (Some(sel.extend_to_point(layout, pos.x, pos.y)), prev_hit))
} else {
let hit = Selection::from_point(layout, pos.x, pos.y);
let index = hit.focus().index();
// Successive clicks at one index select the word, then the line.
Some(if recent && prev_hit == Some(index) {
(Some(Selection::line_from_point(layout, pos.x, pos.y)), None)
} else if recent && prev_sel.map(|s| s.focus().index()) == Some(index) {
(
Some(Selection::word_from_point(layout, pos.x, pos.y)),
Some(index),
)
} else {
(Some(hit), None)
})
} }
TextSelection::Pos(pos) => match (hit, drag) { };
(None, false) => *sel = TextSelection::None,
(None, true) => (), if let Some((selection, double_hit)) = outcome {
(Some(hit), false) => { self.text.selection = selection;
if recent && hit == *pos { self.text.double_hit = double_hit;
self.text.double_hit = Some(hit);
return self.select_word_at(hit);
} else {
*pos = hit
}
}
(Some(end), true) => *sel = TextSelection::Span { start: *pos, end },
},
TextSelection::Span { start, end } => match (hit, drag) {
(None, false) => *sel = TextSelection::None,
(None, true) => *sel = TextSelection::Pos(*start),
(Some(hit), false) => {
if recent
&& let Some(double) = self.text.double_hit
&& double == hit
{
return self.select_line_at(hit);
} else {
*sel = TextSelection::Pos(hit)
}
}
(Some(hit), true) => *end = hit,
},
}
if let TextSelection::Span { start, end } = sel
&& start == end
{
*sel = TextSelection::Pos(*start);
} }
} }
pub fn deselect(&mut self) { pub fn deselect(&mut self) {
self.text.selection = TextSelection::None; self.text.selection = None;
self.text.double_hit = None;
} }
pub fn apply_event(&mut self, event: &KeyEvent, modifiers: &Modifiers) -> TextInputResult { pub fn apply_event(&mut self, event: &KeyEvent, modifiers: &Modifiers) -> TextInputResult {
let old = (self.text.content(), self.text.selection); let old = (self.text.view.buf.text().to_string(), self.text.selection);
let mut undo = false; let mut undo = false;
let res = self.apply_event_inner(event, modifiers, &mut undo); let res = self.apply_event_inner(event, modifiers, &mut undo);
if undo && let Some((old, selection)) = self.text.history.pop() { if undo {
self.set(&old); if let Some((old, selection)) = self.text.history.pop() {
self.text.selection = selection; self.set(&old);
} else if self.text.content() != old.0 { self.text.selection = selection;
self.refresh();
}
} else if self.text.view.buf.text() != old.0 {
self.text.history.push(old); self.text.history.push(old);
} }
res res
@@ -481,21 +361,25 @@ impl<'a> TextEditCtx<'a> {
} }
} }
NamedKey::ArrowRight => { NamedKey::ArrowRight => {
if modifiers.control { let motion = if modifiers.control {
self.motion(Motion::RightWord, modifiers.shift) Motion::RightWord
} else { } else {
self.motion(Motion::Right, modifiers.shift) Motion::Right
} };
self.motion(motion, modifiers.shift);
} }
NamedKey::ArrowLeft => { NamedKey::ArrowLeft => {
if modifiers.control { let motion = if modifiers.control {
self.motion(Motion::LeftWord, modifiers.shift) Motion::LeftWord
} else { } else {
self.motion(Motion::Left, modifiers.shift) Motion::Left
} };
self.motion(motion, modifiers.shift);
} }
NamedKey::ArrowUp => self.motion(Motion::Up, modifiers.shift), NamedKey::ArrowUp => self.motion(Motion::Up, modifiers.shift),
NamedKey::ArrowDown => self.motion(Motion::Down, modifiers.shift), NamedKey::ArrowDown => self.motion(Motion::Down, modifiers.shift),
NamedKey::Home => self.motion(Motion::LineStart, modifiers.shift),
NamedKey::End => self.motion(Motion::LineEnd, modifiers.shift),
NamedKey::Escape => { NamedKey::Escape => {
self.deselect(); self.deselect();
return TextInputResult::Unfocus; return TextInputResult::Unfocus;
@@ -507,34 +391,18 @@ impl<'a> TextEditCtx<'a> {
match text.as_str() { match text.as_str() {
"v" => return TextInputResult::Paste, "v" => return TextInputResult::Paste,
"c" => { "c" => {
if let TextSelection::Span { start, end } = self.text.selection { if let Some(content) = self.text.selected_text() {
let content = self.text.select_content(start, end);
return TextInputResult::Copy(content); return TextInputResult::Copy(content);
} }
} }
"x" => { "x" => {
if let TextSelection::Span { start, end } = self.text.selection { if let Some(content) = self.text.selected_text() {
let content = self.text.select_content(start, end);
self.clear_span(); self.clear_span();
return TextInputResult::Copy(content); return TextInputResult::Copy(content);
} }
} }
"a" => { "a" => self.select_all(),
if !self.text.buf.lines[0].text().is_empty() "z" => *undo = true,
|| self.text.buf.lines.len() > 1
{
let lines = &self.text.buf.lines;
let last_line = lines.len() - 1;
let last_idx = lines[last_line].text().len();
self.text.selection = TextSelection::Span {
start: Cursor::new(0, 0),
end: Cursor::new(last_line, last_idx),
};
}
}
"z" => {
*undo = true;
}
_ => self.insert(text), _ => self.insert(text),
} }
} else { } else {
@@ -547,6 +415,24 @@ impl<'a> TextEditCtx<'a> {
} }
} }
fn apply_motion(
sel: Selection,
layout: &Layout<UiColor>,
motion: Motion,
extend: bool,
) -> Selection {
match motion {
Motion::Left => sel.previous_visual(layout, extend),
Motion::Right => sel.next_visual(layout, extend),
Motion::LeftWord => sel.previous_visual_word(layout, extend),
Motion::RightWord => sel.next_visual_word(layout, extend),
Motion::Up => sel.previous_line(layout, extend),
Motion::Down => sel.next_line(layout, extend),
Motion::LineStart => sel.line_start(layout, extend),
Motion::LineEnd => sel.line_end(layout, extend),
}
}
#[derive(Default)] #[derive(Default)]
pub struct Modifiers { pub struct Modifiers {
pub shift: bool, pub shift: bool,
@@ -569,33 +455,6 @@ pub enum TextInputResult {
Paste, Paste,
} }
#[derive(Debug, Default, Clone, Copy)]
pub enum TextSelection {
#[default]
None,
Pos(Cursor),
Span {
start: Cursor,
end: Cursor,
},
}
impl TextSelection {
pub fn clear(&mut self) {
match self {
TextSelection::None => (),
TextSelection::Pos(cursor) => {
cursor.line = 0;
cursor.index = 0;
cursor.affinity = Affinity::default();
}
TextSelection::Span { start: _, end: _ } => {
*self = TextSelection::None;
}
}
}
}
impl TextInputResult { impl TextInputResult {
pub fn unfocus(&self) -> bool { pub fn unfocus(&self) -> bool {
matches!(self, TextInputResult::Unfocus) matches!(self, TextInputResult::Unfocus)
@@ -625,7 +484,7 @@ impl<I: IdLike<Widget = TextEdit>> TextEditable for I {
let ui = ui.ui_mut(); let ui = ui.ui_mut();
TextEditCtx { TextEditCtx {
text: ui.widgets.get_mut(self).unwrap(), text: ui.widgets.get_mut(self).unwrap(),
font_system: &mut ui.text.font_system, data: &mut ui.text,
} }
} }
} }
+26 -55
View File
@@ -6,11 +6,8 @@ pub use edit::*;
use iris_core::util::MutDetect; use iris_core::util::MutDetect;
use crate::prelude::*; use crate::prelude::*;
use cosmic_text::{Attrs, BufferLine, Cursor, Metrics, Shaping};
use std::ops::{Deref, DerefMut}; use std::ops::{Deref, DerefMut};
pub const SHAPING: Shaping = Shaping::Advanced;
pub struct Text { pub struct Text {
pub content: MutDetect<String>, pub content: MutDetect<String>,
view: TextView, view: TextView,
@@ -25,6 +22,16 @@ pub struct TextView {
pub hint: Option<StrongWidget>, pub hint: Option<StrongWidget>,
} }
impl TextView {
fn is_blank(&self) -> bool {
self.buf.is_empty()
}
pub fn wrap_width(&self) -> Option<f32> {
self.width
}
}
impl TextView { impl TextView {
pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<StrongWidget>) -> Self { pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<StrongWidget>) -> Self {
Self { Self {
@@ -45,15 +52,6 @@ impl TextView {
.align(self.align) .align(self.align)
} }
fn tex_region(&self, tex: &RenderedText) -> UiRegion {
let region = tex.size.align(self.align);
let dims = tex.handle.size();
let mut region = region.offset(tex.top_left_offset);
region.x.end = region.x.start + UiScalar::abs(dims.x);
region.y.end = region.y.start + UiScalar::abs(dims.y);
region
}
fn render(&mut self, ctx: &mut SizeCtx) -> RenderedText { fn render(&mut self, ctx: &mut SizeCtx) -> RenderedText {
let width = if self.attrs.wrap { let width = if self.attrs.wrap {
Some(ctx.px_size().x) Some(ctx.px_size().x)
@@ -68,10 +66,7 @@ impl TextView {
return tex.clone(); return tex.clone();
} }
self.width = width; self.width = width;
let font_system = &mut ctx.text.font_system; let tex = ctx.draw_text(&mut self.buf, &self.attrs, width);
self.attrs.apply(font_system, &mut self.buf, width);
self.buf.shape_until_scroll(font_system, false);
let tex = ctx.draw_text(&mut self.buf, &self.attrs);
self.tex = Some(tex.clone()); self.tex = Some(tex.clone());
self.attrs.changed = false; self.attrs.changed = false;
self.buf.changed = false; self.buf.changed = false;
@@ -81,9 +76,8 @@ impl TextView {
self.tex.as_ref() self.tex.as_ref()
} }
pub fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len { pub fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
if let Some(hint) = &self.hint if self.is_blank()
&& let [line] = &self.buf.lines[..] && let Some(hint) = &self.hint
&& line.text().is_empty()
{ {
ctx.width(hint) ctx.width(hint)
} else { } else {
@@ -91,9 +85,8 @@ impl TextView {
} }
} }
pub fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len { pub fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
if let Some(hint) = &self.hint if self.is_blank()
&& let [line] = &self.buf.lines[..] && let Some(hint) = &self.hint
&& line.text().is_empty()
{ {
ctx.height(hint) ctx.height(hint)
} else { } else {
@@ -102,47 +95,35 @@ impl TextView {
} }
pub fn draw(&mut self, painter: &mut Painter) -> UiRegion { pub fn draw(&mut self, painter: &mut Painter) -> UiRegion {
let tex = self.render(&mut painter.size_ctx()); let tex = self.render(&mut painter.size_ctx());
let region = self.tex_region(&tex); let region = tex.size.align(self.align);
if let Some(hint) = &self.hint if self.is_blank()
&& let [line] = &self.buf.lines[..] && let Some(hint) = &self.hint
&& line.text().is_empty()
{ {
painter.widget(hint); painter.widget(hint);
} else { } else {
painter.texture_within(&tex.handle, region); let within = region.within(&painter.region());
painter.glyphs(&tex, within);
} }
region region
} }
pub fn content(&self) -> String { pub fn content(&self) -> String {
self.buf self.buf.text().to_string()
.lines
.iter()
.map(|l| l.text())
.collect::<Vec<_>>()
.join("\n")
} }
} }
impl Text { impl Text {
pub fn new(content: impl Into<String>) -> Self { pub fn new(content: impl Into<String>) -> Self {
let attrs = TextAttrs::default(); let content: String = content.into();
let buf = TextBuffer::new_empty(Metrics::new(attrs.font_size, attrs.line_height));
Self { Self {
content: content.into().into(), view: TextView::new(TextBuffer::new(&content), TextAttrs::default(), None),
view: TextView::new(buf, attrs, None), content: content.into(),
} }
} }
fn update_buf(&mut self, ctx: &mut SizeCtx) { fn update_buf(&mut self, _ctx: &mut SizeCtx) {
if self.content.changed { if self.content.changed {
self.content.changed = false; self.content.changed = false;
self.view.buf.set_text( self.view.buf.set_text(self.content.as_str());
&mut ctx.text.font_system,
&self.content,
&Attrs::new().family(self.view.attrs.family),
SHAPING,
None,
);
} }
} }
} }
@@ -164,16 +145,6 @@ impl Widget for Text {
} }
} }
pub fn sort_cursors(a: Cursor, b: Cursor) -> (Cursor, Cursor) {
let start = a.min(b);
let end = a.max(b);
(start, end)
}
pub fn edit_line(line: &mut BufferLine, text: String) {
line.set_text(text, line.ending(), line.attrs_list().clone());
}
impl Deref for Text { impl Deref for Text {
type Target = TextAttrs; type Target = TextAttrs;
+67
View File
@@ -0,0 +1,67 @@
use iris::prelude::*;
fn editor(text: &str, mode: EditMode) -> (TextEdit, TextData) {
let view = TextView::new(TextBuffer::new(text), TextAttrs::default(), None);
(TextEdit::new(view, mode), TextData::default())
}
fn press(edit: &mut TextEditCtx<'_>, x: f32) {
edit.select(vec2(x, 10.0), vec2(400.0, 200.0), false, false);
}
#[test]
fn pressing_an_empty_field_places_input() {
let (mut text, mut data) = editor("", EditMode::SingleLine);
let mut edit = TextEditCtx {
text: &mut text,
data: &mut data,
};
press(&mut edit, 40.0);
edit.insert("hello");
assert_eq!(edit.text.content(), "hello");
}
#[test]
fn preedit_replaces_the_previous_composition() {
let (mut text, mut data) = editor("", EditMode::SingleLine);
let mut edit = TextEditCtx {
text: &mut text,
data: &mut data,
};
press(&mut edit, 0.0);
edit.replace(0, "");
edit.replace(1, "日本");
assert_eq!(edit.text.content(), "日本");
}
#[test]
fn backspace_respects_utf8_boundaries() {
let (mut text, mut data) = editor("", EditMode::SingleLine);
let mut edit = TextEditCtx {
text: &mut text,
data: &mut data,
};
press(&mut edit, f32::MAX);
edit.backspace(false);
assert_eq!(edit.text.content(), "a");
}
#[test]
fn typing_replaces_the_selection() {
let (mut text, mut data) = editor("hello", EditMode::SingleLine);
let mut edit = TextEditCtx {
text: &mut text,
data: &mut data,
};
edit.select_all();
edit.insert("goodbye");
assert_eq!(edit.text.content(), "goodbye");
}