Commit Graph
33 Commits
Author SHA1 Message Date
iris-ai 43ce8c7d02 Route pointer input per kind, so a scroll falls through a hovered button (#12)
Reviewed-on: iris/iris#12
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 22:05:02 -04:00
iris-aiandiris c8ac669f95 Run a ui without a window, and test one (#15)
Small, and disjoint from #12 — this touches `task.rs`, `harness.rs` and `render_state.rs`, none of which #12 goes near.

`Tasks` held an `Arc<Window>` only to call `request_redraw` when a task finished, which made the task queue, and so `DefaultRsc`, impossible to build without a window. It now takes an `Arc<dyn WakeTaskQueue>`, and `Window` implements it.

Waking also moves from *the task ended* to *an update was sent*, which is when there is actually something for the host to apply. A task that keeps running after sending one no longer holds it until it finishes, and a task that sends none no longer asks for a frame nothing needs.

`iris::harness` is what that buys. `UiRenderState` already does layout, hit testing and primitive building with no surface, so a test can build a tree, run frames, move a pointer and read back where widgets landed. `tests/harness.rs` covers span layout, resize relayout, press routing, hover start and end, wheel scrolling with its clamp, and a task update reaching the tree. None of them could be written before, since the only way into layout was a window.

It does not draw. A claim about pixels still needs a real surface — I checked this one against the rig rather than asserting it: `examples/task` under headless sway, centre pixel `ff0000` before the click and `0000ff` after, so the windowed path still applies task updates under the new wake.

The only core change is `UiRenderState::output_size()`, so that a host reading back the size it set does not have to keep a second copy.

---------

Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#15
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 21:53:54 -04:00
iris-aiandiris 32b10383d8 Rename the Sized widget to SetSize (#14)
`Sized` shadowed the marker trait, so a `?Sized` bound in any crate that imports the prelude failed to resolve -- a compile error in someone else's code that nothing here would have caught. It was already biting inside iris: `default/mod.rs`, `widget/ptr.rs` and `widget/text/build.rs` all imported `std::marker::Sized` explicitly to get out from under it, which they no longer need.

`SetSize` rather than `FixedSize` because the size it sets need not be fixed -- `width(rest(2))` (a flex weight) and `width(rel(0.5))` (half the parent) build the same widget, and both are more common than `sized((100, 100))`. It also pairs with the `MaxSize` beside it in that module: one sets a length, the other caps it. The builders are unchanged.

`tests/prelude_bounds.rs` is a compile-level guard -- it fails to build if the prelude shadows `Sized` again, which I checked by reverting `src/` under it:

```
error[E0404]: expected trait, found struct `Sized`
 --> tests/prelude_bounds.rs:8:22
  |
8 | fn takes_unsized<T: ?Sized>(_: &T) {}
  |                      ^^^^^ not a trait
```

The pad tab of the tabs example -- the one built out of `sized` and the flexible widths -- renders pixel-identical to before the rename.

---------

Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#14
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 20:16:17 -04:00
iris-aiandiris 00d2230b84 Build on wgpu 30 (#13)
Two majors, and the renderer is under everything else left to extract -- so it goes before the slices that would otherwise be written against wgpu 28 and then again against 30. `image` 0.25.6 -> 0.25.10 rides along. `winit` stays on 0.30.12, since 0.31 is only a prerelease and nothing here needs it; `parley` 0.11.1 is current.

What the API asked for, beyond the version:

- **An instance takes the display it will present on**, and GLES on Wayland needs it, so the window the surface is made from is handed over with it. That one matters for Android rather than for this machine.
- **`get_current_texture` returns a status rather than a `Result`**, which replaced an `unwrap` that would have panicked on a resize or an occluded window: reconfigure when the surface is outdated, lost or suboptimal, and skip the frame when there is nothing to draw into.
- **Presenting moved to the queue**, still after `pre_present_notify`.
- **Bind group and vertex buffer layouts are sparse**, so each slot states `Some(layout)`.

Verified the same way as #11: the tabs example with two runtime-added images, an image alone in a layer, and glyphs from a four-page atlas all render identically. `tests/draw_cost.rs` gives 33.6/167/587/2855 us per frame at 8/64/256/1024 layers, against 33.3/161/588/2903 on wgpu 28 -- no change.

---------

Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#13
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 19:07:47 -04:00
iris-aiandiris b234497d21 Draw the glyph atlas as an array texture and images with their own bind groups + primitive rendering overhaul
Replaces the bindless `binding_array<texture_2d<f32>>` the renderer bound every texture through. That array needs `VK_EXT_descriptor_indexing`, which a real share of Android GPUs lack, so the old shape did not run there at all.

The two things being bound want opposite treatment, so they are now split:

- **Glyph atlas pages become layers of one `texture_2d_array`.** A glyph primitive carries a `layer` instead of a view/sampler index pair. A layer index is an ordinary sampling operand, so this needs nothing beyond plain Vulkan 1.0 / GLES. Growing the atlas recreates the array with headroom and `copy_texture_to_texture`s the old layers across, no readback.
- **A standalone image gets its own texture and its own bind group,** and draws in its own call. It no longer needs a per-instance entry in `PrimitiveData`: the bind group has already picked the texture.

`Primitives` keeps images in a list of their own as a result, with `PrimitiveChange::is_image` naming which list a renumbering belongs to -- the two have independent index spaces, so `(layer, inst_idx)` alone would collide between them.

Two notes on judgement calls, since this slice was rebuilt on top of `main` rather than transplanted:

- The source version renamed `GlyphEntry::is_colored` to `is_color` and added a second `IS_COLOR` flag constant beside the existing `GlyphEntry::IS_COLORED`. Both dropped: #10's naming and its `flags()` are kept, and UVs stay `Vec2` rather than going back to `[f32; 2]`.
- `ImageGpu` no longer holds the `Texture` behind its view, which removes an `#[allow(dead_code)]`. A `TextureView` keeps its own reference to the texture, checked by rendering rather than assumed -- see below.

### Verification

```
cargo fmt --all --check
cargo clippy --workspace --all-targets --locked -- -D warnings
cargo test --workspace --locked
```

All clean; the 4 text-edit tests pass. The only clippy output is the pre-existing future-incompatibility notice about `naga`/`wgpu`/`winit`.

Because this is a rendering change, it was also run for real rather than only compiled. The `tabs` example was rendered on this machine's GPU -- Venus onto an RX 7900 XT, confirmed from the loaded ICD (`libvulkan_virtio.so` on `/dev/dri/renderD128`) rather than assumed, since a failed Vulkan init here silently falls back to llvmpipe and would make the screenshots meaningless.

Screenshots before and after the change are **byte-identical** (same md5) in two scenes: the default tab, which exercises text (the atlas path) and rects, and the image tab with a standalone image pushed at startup, which exercises the per-image bind group. The image-tab scene needed a temporary local edit to the example to push the image without a click; that edit is not part of this branch. The same comparison, re-run after dropping the `Texture` field, is still byte-identical -- which is the check that the view alone keeps it alive.

---------

Co-authored-by: iris <2+iris@noreply.localhost>
Reviewed-on: iris/iris#11
Reviewed-by: iris <2+iris@noreply.localhost>
Co-authored-by: AIris <4+iris-ai@noreply.localhost>
2026-09-13 18:56:59 -04:00
iris 2b6a6ab378 Notify winit before presenting frames 2026-09-13 00:53:16 -04:00
iris 780ac82b27 Use a vsynced presentation mode by default 2026-09-13 00:51:20 -04:00
iris bc6cdd13c9 Decouple iris-core from winit 2026-09-13 00:38:29 -04:00
iris 796bc41752 didn't actually remove state on widget remove (mem leak) 2026-01-19 21:39:13 -05:00
iris 7bafb04a34 widget state 2026-01-19 20:39:58 -05:00
iris 06dd015092 finished moving out render_state 2026-01-19 18:00:24 -05:00
iris 79813db3ba work 2026-01-12 18:40:27 -05:00
iris 32e45e9238 griefed last commit 2026-01-05 17:20:11 -05:00
iris 2fadfe4b82 app event stuff bruh 2026-01-05 17:16:56 -05:00
iris 07de7c8722 update deps 2026-01-04 14:45:18 -05:00
iris f2ac6f195f remove typed stuff / just specify rsc if needed 2026-01-03 18:06:05 -05:00
iris 59901b6580 tasks initial impl (still working on task_on trait method) 2026-01-03 16:26:23 -05:00
iris 5da1e9e767 separate state from rsc 2026-01-01 22:18:08 -05:00
iris 462c0e6416 move event data out of widgetdata 2025-12-23 15:42:04 -05:00
iris 54534c4c34 bruh vsync griefs my laptop 2025-12-20 18:25:22 -05:00
iris bae17235c6 better global state structure? 2025-12-19 21:54:48 -05:00
iris 30bc55c78e remove state generic from a lot of things 2025-12-17 21:37:55 -05:00
iris 7e6369029f trust + fix redraw bug 2025-12-17 01:16:28 -05:00
iris 71f3beaf94 refactor painter 2025-12-16 00:48:14 -05:00
iris 2183fbd3cb make painter not stupid (size ctx is kinda tho) 2025-12-16 00:26:25 -05:00
iris 8d1a810483 macro goodness 2025-12-15 23:11:32 -05:00
iris 0b8a93c5ce RE ADD CONTEXT 2025-12-15 21:50:53 -05:00
iris a2a32b4322 ctx inference holy 2025-12-12 01:50:08 -05:00
iris 37b1987aa8 remove modules and have single event manager (atomics feature parity + preparation for local state) 2025-12-12 01:46:24 -05:00
iris a708813ce7 idk work (r + h) 2025-12-11 23:05:27 -05:00
iris 36668c82f4 strong & weak widgets 2025-12-11 07:16:06 -05:00
iris a85e129026 move everything out of layout 2025-12-11 05:48:29 -05:00
iris 2dc5b0f62c refactor project structure (start of redoing atomic branch without atomics) 2025-12-11 05:25:58 -05:00