Files
voxel-game/build.rs
2025-03-22 17:41:13 -04:00

10 lines
302 B
Rust

use spirv_builder::{Capability, MetadataPrintout, SpirvBuilder};
fn main() -> Result<(), Box<dyn std::error::Error>> {
SpirvBuilder::new("./shader", "spirv-unknown-spv1.5")
.capability(Capability::ImageQuery)
.print_metadata(MetadataPrintout::Full)
.build()?;
Ok(())
}