switched to stack and compute shaders

This commit is contained in:
2024-09-11 01:54:00 -04:00
parent 3417250544
commit b6db483189
11 changed files with 373 additions and 511 deletions

View File

@@ -84,7 +84,7 @@ impl Client<'_> {
}
// camera position
let move_dist = 2.0 * 16.0 * dt;
let move_dist = 64.0 * dt;
if input.pressed(Key::KeyW) {
state.camera.pos += *state.camera.forward() * move_dist;
}