put global light into storage buffer

This commit is contained in:
2024-06-11 02:52:44 -04:00
parent 149c5a2659
commit b4adc07c96
8 changed files with 85 additions and 15 deletions

View File

@@ -44,7 +44,6 @@ impl Client {
init_world(&mut world);
let state = ClientState::new();
// render_channel.send(RenderMessage::ViewUpdate(state.camera)).expect("GRRRR");
Self {
window,
@@ -70,6 +69,8 @@ impl Client {
if self.exit {
self.renderer.send(RenderMessage::Exit).expect("AAAA");
// you know I'd like to do a timeout here...
// only because I have an NVIDIA GPU HELP
self.render_handle
.take()
.expect("uh oh")