increase chunk size
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@@ -31,7 +31,7 @@ impl Layout {
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"global lights",
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3,
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&[GlobalLight {
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direction: Vector3::new(-0.5, -4.0, 2.0).normalize(),
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direction: Vector3::new(-1.0, -2.0, 2.0).normalize(),
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}],
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);
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let texture = StorageTexture::init(
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