moved renderer to separate thread, add evenio and start structure, make it so you can add stuff
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6
src/client/render/voxel_poly/vertex.rs
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6
src/client/render/voxel_poly/vertex.rs
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@@ -0,0 +1,6 @@
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#[repr(C)]
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#[derive(Copy, Clone, Debug)]
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struct Vertex {
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position: [f32; 3],
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color: [f32; 3],
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}
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