clean up shader

This commit is contained in:
2024-06-05 17:35:59 -04:00
parent 44a37114e3
commit 02f5a94fe5
4 changed files with 65 additions and 115 deletions

View File

@@ -155,6 +155,7 @@ impl VoxelPipeline {
let group = VoxelGroup {
transform: Transform3::identity() * thing.inverse(),
dimensions: Vector3::new(lx as u32, ly as u32, lz as u32),
offset: 0,
};
self.voxel_groups.update(
device,