fn start() { print("Helld!\n"); print("Hello World!!!!!\n"); thinger(); print("what\n"); exit(39); } fn thinger() { print("estamos jugando\n"); } fn unused() { print("el unused\n"); } fn print(msg: slice<8>) { asm (a1 = msg) { ld a2, 8, a1 ld a1, 0, a1 li a0, 1 li a7, 64 ecall } } fn exit(status: 64) { asm (a0 = status) { ld a0, 0, a0 li a7, 93 ecall }; }