170 lines
4.0 KiB
Rust
170 lines
4.0 KiB
Rust
use std::{
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marker::{PhantomData, Unsize},
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mem::MaybeUninit,
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ops::CoerceUnsized,
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sync::mpsc::Sender,
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};
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use crate::{
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Ui, Widget,
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util::{RefCounter, SlotId},
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};
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pub type WidgetId = SlotId;
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/// An identifier for a widget that can index a UI or event ctx to get it.
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/// This is a strong handle that does not impl Clone, and when it is dropped,
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/// a signal is sent to the owning UI to clean up the resources.
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///
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/// TODO: ergonomic clones when they get put in rust-analyzer & don't cause ICEs?
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pub struct WidgetHandle<State, W: ?Sized = dyn Widget<State>> {
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pub(super) id: WidgetId,
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counter: RefCounter,
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send: Sender<WidgetId>,
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ty: *const W,
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state: PhantomData<State>,
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}
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/// A weak handle to a widget.
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/// Will not keep it alive, but can still be used for indexing like WidgetHandle.
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pub struct WidgetRef<State, W: ?Sized = dyn Widget<State>> {
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pub(super) id: WidgetId,
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#[allow(unused)]
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ty: *const W,
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state: PhantomData<State>,
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}
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pub struct WidgetHandles<State, W: ?Sized = dyn Widget<State>> {
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pub h: WidgetHandle<State, W>,
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pub r: WidgetRef<State, W>,
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}
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impl<State, W: Widget<State> + ?Sized + Unsize<dyn Widget<State>>> WidgetHandle<State, W> {
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pub fn any(self) -> WidgetHandle<State, dyn Widget<State>> {
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self
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}
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}
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impl<State, W: ?Sized> WidgetHandle<State, W> {
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pub(crate) fn new(id: WidgetId, send: Sender<WidgetId>) -> Self {
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Self {
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id,
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counter: RefCounter::new(),
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send,
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ty: unsafe { MaybeUninit::zeroed().assume_init() },
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state: PhantomData,
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}
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}
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pub fn id(&self) -> WidgetId {
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self.id
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}
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pub fn refs(&self) -> u32 {
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self.counter.refs()
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}
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pub fn weak(&self) -> WidgetRef<State, W> {
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let Self { ty, id, .. } = *self;
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WidgetRef {
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ty,
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id,
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state: PhantomData,
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}
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}
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pub fn handles(self) -> WidgetHandles<State, W> {
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let r = self.weak();
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WidgetHandles { h: self, r }
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}
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}
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impl<State, W: ?Sized> WidgetRef<State, W> {
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pub fn id(&self) -> WidgetId {
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self.id
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}
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}
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impl<State, W: ?Sized> Drop for WidgetHandle<State, W> {
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fn drop(&mut self) {
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if self.counter.drop() {
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let _ = self.send.send(self.id);
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}
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}
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}
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pub trait WidgetIdFn<State, W: ?Sized = dyn Widget<State>>:
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FnOnce(&mut Ui<State>) -> WidgetHandle<State, W>
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{
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}
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impl<State, W: ?Sized, F: FnOnce(&mut Ui<State>) -> WidgetHandle<State, W>> WidgetIdFn<State, W>
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for F
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{
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}
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pub trait IdLike<State> {
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type Widget: Widget<State> + ?Sized + 'static;
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fn id(&self) -> WidgetId;
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}
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impl<State, W: Widget<State> + ?Sized> IdLike<State> for &WidgetHandle<State, W> {
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type Widget = W;
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fn id(&self) -> WidgetId {
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self.id
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}
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}
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impl<State, W: Widget<State> + ?Sized> IdLike<State> for WidgetHandle<State, W> {
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type Widget = W;
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fn id(&self) -> WidgetId {
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self.id
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}
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}
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impl<State, W: Widget<State> + ?Sized> IdLike<State> for WidgetRef<State, W> {
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type Widget = W;
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fn id(&self) -> WidgetId {
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self.id
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}
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}
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impl<State: 'static> IdLike<State> for WidgetId {
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type Widget = dyn Widget<State>;
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fn id(&self) -> WidgetId {
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*self
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}
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}
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impl<T: ?Sized + Unsize<U>, U: ?Sized, State> CoerceUnsized<WidgetHandle<State, U>>
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for WidgetHandle<State, T>
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{
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}
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impl<State, T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetRef<State, U>>
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for WidgetRef<State, T>
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{
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}
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impl<State, W: ?Sized> Clone for WidgetRef<State, W> {
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fn clone(&self) -> Self {
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*self
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}
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}
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impl<State, W: ?Sized> Copy for WidgetRef<State, W> {}
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impl<State, W: ?Sized> PartialEq for WidgetRef<State, W> {
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fn eq(&self, other: &Self) -> bool {
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self.id == other.id
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}
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}
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impl<W> PartialEq for WidgetHandle<W> {
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fn eq(&self, other: &Self) -> bool {
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self.id == other.id
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}
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}
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impl<W> std::fmt::Debug for WidgetHandle<W> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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self.id.fmt(f)
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}
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}
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