243 lines
5.9 KiB
Rust
243 lines
5.9 KiB
Rust
use image::DynamicImage;
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use crate::{
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ActiveSensors, HashMap, Painter, SensorMap, TextureHandle, TextureUpdates, Textures, Widget,
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WidgetId, WidgetLike,
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render::Primitives,
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util::{Id, IdTracker},
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};
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use std::{
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any::{Any, TypeId},
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ops::{Index, IndexMut},
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sync::mpsc::{Receiver, Sender, channel},
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};
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pub struct Ui<Ctx> {
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base: Option<WidgetId>,
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widgets: Widgets<Ctx>,
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updates: Vec<WidgetId>,
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del_recv: Receiver<Id>,
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del_send: Sender<Id>,
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primitives: Primitives,
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textures: Textures,
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full_redraw: bool,
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pub(super) active_sensors: ActiveSensors,
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pub(super) sensor_map: SensorMap<Ctx>,
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}
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#[derive(Default)]
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pub struct Widgets<Ctx> {
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ids: IdTracker,
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map: HashMap<Id, Box<dyn Widget<Ctx>>>,
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}
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impl<Ctx> Ui<Ctx> {
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pub fn add<W: Widget<Ctx>, Tag>(
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&mut self,
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w: impl WidgetLike<Ctx, Tag, Widget = W>,
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) -> WidgetId<W> {
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w.add(self)
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}
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pub fn add_widget<W: Widget<Ctx>>(&mut self, w: W) -> WidgetId<W> {
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self.push(w)
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}
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pub fn push<W: Widget<Ctx>>(&mut self, w: W) -> WidgetId<W> {
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let id = self.id();
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self.widgets.insert(id.id.duplicate(), w);
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id
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}
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pub fn set<W: Widget<Ctx>>(&mut self, i: &WidgetId<W>, w: W) {
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self.widgets.insert(i.id.duplicate(), w);
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}
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pub fn set_base<Tag>(&mut self, w: impl WidgetLike<Ctx, Tag>) {
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self.base = Some(w.add(self).erase_type());
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self.full_redraw = true;
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}
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pub fn new() -> Self
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where
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Ctx: 'static,
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{
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Self::default()
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}
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pub fn get<W: Widget<Ctx>>(&self, id: &WidgetId<W>) -> Option<&W> {
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self.widgets.get(id)
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}
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pub fn get_mut<W: Widget<Ctx>>(&mut self, id: &WidgetId<W>) -> Option<&mut W> {
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self.widgets.get_mut(id)
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}
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pub fn id<W: Widget<Ctx>>(&mut self) -> WidgetId<W> {
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WidgetId::new(
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self.widgets.reserve(),
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TypeId::of::<W>(),
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self.del_send.clone(),
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)
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}
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pub fn add_texture(&mut self, image: DynamicImage) -> TextureHandle {
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self.textures.add(image)
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}
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pub fn redraw_all(&mut self, ctx: &mut Ctx)
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where
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Ctx: 'static,
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{
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self.active_sensors.clear();
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let mut painter = Painter::new(
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&self.widgets,
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ctx,
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&mut self.sensor_map,
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&mut self.active_sensors,
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);
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if let Some(base) = &self.base {
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painter.draw_inner(base);
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}
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self.primitives = painter.finish();
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}
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pub fn update(&mut self, ctx: &mut Ctx) -> UiRenderUpdates
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where
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Ctx: 'static,
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{
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while let Ok(id) = self.del_recv.try_recv() {
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self.widgets.delete(id);
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}
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if self.full_redraw {
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self.redraw_all(ctx);
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self.full_redraw = false;
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UiRenderUpdates {
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primitives: Some(&self.primitives),
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textures: self.textures.updates(),
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}
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} else if self.updates.is_empty() {
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UiRenderUpdates {
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primitives: None,
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textures: self.textures.updates(),
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}
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} else {
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// TODO: partial updates
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self.redraw_all(ctx);
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self.updates.drain(..);
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UiRenderUpdates {
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primitives: Some(&self.primitives),
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textures: self.textures.updates(),
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}
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}
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}
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pub fn needs_redraw(&self) -> bool {
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self.full_redraw || !self.updates.is_empty()
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}
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pub fn num_widgets(&self) -> usize {
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self.widgets.len()
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}
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}
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impl<W: Widget<Ctx>, Ctx> Index<&WidgetId<W>> for Ui<Ctx> {
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type Output = W;
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fn index(&self, id: &WidgetId<W>) -> &Self::Output {
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self.get(id).unwrap()
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}
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}
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impl<W: Widget<Ctx>, Ctx> IndexMut<&WidgetId<W>> for Ui<Ctx> {
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fn index_mut(&mut self, id: &WidgetId<W>) -> &mut Self::Output {
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self.updates.push(id.clone().erase_type());
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self.get_mut(id).unwrap()
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}
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}
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impl<Ctx> Widgets<Ctx> {
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pub fn new() -> Self {
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Self {
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ids: IdTracker::default(),
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map: HashMap::new(),
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}
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}
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pub fn get_dyn<W>(&self, id: &WidgetId<W>) -> &dyn Widget<Ctx> {
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self.map.get(&id.id).unwrap().as_ref()
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}
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pub fn get<W: Widget<Ctx>>(&self, id: &WidgetId<W>) -> Option<&W> {
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self.map.get(&id.id).unwrap().as_any().downcast_ref()
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}
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pub fn get_mut<W: Widget<Ctx>>(&mut self, id: &WidgetId<W>) -> Option<&mut W> {
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self.map
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.get_mut(&id.id)
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.unwrap()
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.as_any_mut()
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.downcast_mut()
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}
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pub fn insert(&mut self, id: Id, widget: impl Widget<Ctx>) {
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self.map.insert(id, Box::new(widget));
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}
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pub fn insert_any(&mut self, id: Id, widget: Box<dyn Widget<Ctx>>) {
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self.map.insert(id, widget);
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}
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pub fn delete(&mut self, id: Id) {
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self.map.remove(&id);
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self.ids.free(id);
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}
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pub fn reserve(&mut self) -> Id {
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self.ids.next()
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}
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pub fn len(&self) -> usize {
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self.map.len()
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}
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pub fn is_empty(&self) -> bool {
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self.map.is_empty()
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}
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}
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impl<Ctx> dyn Widget<Ctx> {
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pub fn as_any(&self) -> &dyn Any {
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self
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}
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pub fn as_any_mut(&mut self) -> &mut dyn Any {
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self
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}
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}
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impl<Ctx: 'static> Default for Ui<Ctx> {
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fn default() -> Self {
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let (del_send, del_recv) = channel();
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Self {
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base: Default::default(),
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widgets: Widgets::new(),
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updates: Default::default(),
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primitives: Default::default(),
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textures: Textures::default(),
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full_redraw: false,
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active_sensors: Default::default(),
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sensor_map: Default::default(),
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del_send,
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del_recv,
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}
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}
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}
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pub struct UiRenderUpdates<'a> {
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pub primitives: Option<&'a Primitives>,
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pub textures: TextureUpdates<'a>,
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}
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