Files
iris/src/core/text.rs

144 lines
4.1 KiB
Rust

use cosmic_text::{Attrs, Family, FontSystem, Metrics, Shaping};
use crate::{prelude::*, util::MutDetect};
pub struct Text {
pub content: MutDetect<String>,
pub attrs: TextAttrs,
/// inner alignment of text region (within where its drawn)
pub align: Align,
pub(super) buf: TextBuffer,
size: Vec2,
}
impl Text {
pub fn font_size(mut self, size: impl UiNum) -> Self {
self.attrs.font_size = size.to_f32();
self.attrs.line_height = self.attrs.font_size * 1.1;
self
}
pub fn color(mut self, color: UiColor) -> Self {
self.attrs.color = color;
self
}
pub fn family(mut self, family: Family<'static>) -> Self {
self.attrs.family = family;
self
}
pub fn line_height(mut self, height: f32) -> Self {
self.attrs.line_height = height;
self
}
pub fn new(content: impl Into<String>) -> Self {
let attrs = TextAttrs::default();
Self {
content: content.into().into(),
buf: TextBuffer::new_empty(Metrics::new(attrs.font_size, attrs.line_height)),
attrs,
align: Align::Center,
size: Vec2::ZERO,
}
}
pub fn region(&self) -> UiRegion {
UiRegion::from_size_align(self.size, self.align)
}
fn update_buf(&mut self, font_system: &mut FontSystem) {
self.buf.set_metrics(
font_system,
Metrics::new(self.attrs.font_size, self.attrs.line_height),
);
if self.content.changed {
self.content.changed = false;
self.buf.set_text(
font_system,
&self.content,
&Attrs::new().family(self.attrs.family),
Shaping::Advanced,
);
}
}
}
impl Widget for Text {
fn draw(&mut self, painter: &mut Painter) {
let font_system = &mut painter.text_data().font_system;
self.update_buf(font_system);
let (handle, offset) = painter.render_text(&mut self.buf, &self.attrs);
let dims = handle.size();
self.size = offset.size(&handle);
let mut region = self.region();
region.top_left.abs += offset.top_left;
region.bot_right.abs = region.top_left.abs + dims;
painter.texture_within(&handle, region);
}
fn desired_size(&mut self, ctx: &mut SizeCtx) -> UiVec2 {
self.update_buf(&mut ctx.text.font_system);
let (handle, offset) = ctx.draw_text(&mut self.buf, &self.attrs);
UiVec2::abs(offset.size(&handle))
}
}
pub fn text(content: impl Into<String>) -> TextBuilder {
TextBuilder {
content: content.into(),
align: Align::Center,
attrs: TextAttrs::default(),
}
}
pub struct TextBuilder {
pub content: String,
pub attrs: TextAttrs,
/// inner alignment of text region (within where its drawn)
pub align: Align,
}
impl TextBuilder {
pub fn font_size(mut self, size: impl UiNum) -> Self {
self.attrs.font_size = size.to_f32();
self.attrs.line_height = self.attrs.font_size * 1.1;
self
}
pub fn color(mut self, color: UiColor) -> Self {
self.attrs.color = color;
self
}
pub fn family(mut self, family: Family<'static>) -> Self {
self.attrs.family = family;
self
}
pub fn line_height(mut self, height: f32) -> Self {
self.attrs.line_height = height;
self
}
}
impl FnOnce<(&mut Ui,)> for TextBuilder {
type Output = Text;
extern "rust-call" fn call_once(self, args: (&mut Ui,)) -> Self::Output {
let mut buf =
TextBuffer::new_empty(Metrics::new(self.attrs.font_size, self.attrs.line_height));
buf.set_text(
&mut args.0.text.font_system,
&self.content,
&Attrs::new(),
Shaping::Advanced,
);
let mut text = Text {
content: self.content.into(),
buf,
attrs: self.attrs,
align: self.align,
size: Vec2::ZERO,
};
text.content.changed = false;
self.attrs
.apply(&mut args.0.text.font_system, &mut text.buf);
text
}
}