Files
iris/src/core/text_edit.rs
2025-09-25 21:30:26 -04:00

313 lines
9.5 KiB
Rust

use crate::prelude::*;
use cosmic_text::{Affinity, Attrs, Cursor, Family, FontSystem, Metrics, Motion, Shaping};
use unicode_segmentation::UnicodeSegmentation;
use winit::{
event::KeyEvent,
keyboard::{Key, NamedKey},
};
pub struct TextEdit {
pub attrs: TextAttrs,
/// inner alignment of text region (within where its drawn)
pub align: Align,
buf: TextBuffer,
cursor: Option<Cursor>,
size: Vec2,
}
impl TextEdit {
pub fn region(&self) -> UiRegion {
UiRegion::from_size_align(self.size, self.align)
}
}
impl Widget for TextEdit {
fn draw(&mut self, painter: &mut Painter) {
let font_system = &mut painter.text_data().font_system;
self.attrs.apply(font_system, &mut self.buf);
self.buf.shape_until_scroll(font_system, false);
let (handle, tex_offset) = painter.render_text(&mut self.buf, &self.attrs);
let dims = handle.size();
self.size = tex_offset.size(&handle);
let region = self.region();
let mut tex_region = region;
tex_region.top_left.abs += tex_offset.top_left;
tex_region.bot_right.abs = tex_region.top_left.abs + dims;
painter.texture_within(&handle, tex_region);
if let Some(cursor) = &self.cursor
&& let Some(pos) = cursor_pos(cursor, &self.buf)
{
let size = vec2(1, self.attrs.line_height);
let offset = vec2(pos, cursor.line as f32 * self.attrs.line_height);
painter.primitive_within(
RectPrimitive::color(Color::WHITE),
UiRegion::from_size_align(size, Align::TopLeft)
.shifted(offset)
.within(&region),
);
} else {
// keep number of primitives constant so shifting isn't needed
painter.primitive(RectPrimitive::color(Color::NONE));
}
}
fn desired_size(&mut self, ctx: &mut SizeCtx) -> UiVec2 {
let (handle, offset) = ctx.draw_text(&mut self.buf, &self.attrs);
UiVec2::abs(offset.size(&handle))
}
}
/// copied & modified from fn found in Editor in cosmic_text
fn cursor_pos(cursor: &Cursor, buf: &TextBuffer) -> Option<f32> {
let run = buf.layout_runs().find(|r| r.line_i == cursor.line)?;
for glyph in run.glyphs.iter() {
if cursor.index == glyph.start {
return Some(glyph.x);
} else if cursor.index > glyph.start && cursor.index < glyph.end {
// Guess x offset based on characters
let mut before = 0;
let mut total = 0;
let cluster = &run.text[glyph.start..glyph.end];
for (i, _) in cluster.grapheme_indices(true) {
if glyph.start + i < cursor.index {
before += 1;
}
total += 1;
}
let offset = glyph.w * (before as f32) / (total as f32);
return Some(glyph.x + offset);
}
}
Some(run.line_w)
}
pub struct TextEditBuilder {
pub content: String,
pub attrs: TextAttrs,
/// inner alignment of text region (within where its drawn)
pub align: Align,
}
impl TextEditBuilder {
pub fn size(mut self, size: impl UiNum) -> Self {
self.attrs.font_size = size.to_f32();
self.attrs.line_height = self.attrs.font_size * 1.1;
self
}
pub fn color(mut self, color: UiColor) -> Self {
self.attrs.color = color;
self
}
pub fn family(mut self, family: Family<'static>) -> Self {
self.attrs.family = family;
self
}
pub fn line_height(mut self, height: f32) -> Self {
self.attrs.line_height = height;
self
}
pub fn text_align(mut self, align: Align) -> Self {
self.align = align;
self
}
}
pub struct TextEditCtx<'a> {
pub text: &'a mut TextEdit,
pub font_system: &'a mut FontSystem,
}
impl<'a> TextEditCtx<'a> {
pub fn take(&mut self) -> String {
let text = self
.text
.buf
.lines
.drain(..)
.map(|l| l.into_text())
.collect::<Vec<_>>()
.join("\n");
self.text
.buf
.set_text(self.font_system, "", &Attrs::new(), Shaping::Advanced);
if let Some(cursor) = &mut self.text.cursor {
cursor.line = 0;
cursor.index = 0;
cursor.affinity = Affinity::default();
}
text
}
pub fn motion(&mut self, motion: Motion) {
if let Some(cursor) = self.text.cursor
&& let Some((cursor, _)) =
self.text
.buf
.cursor_motion(self.font_system, cursor, None, motion)
{
self.text.cursor = Some(cursor);
}
}
pub fn insert(&mut self, text: &str) {
let mut lines = text.split('\n');
let Some(first) = lines.next() else {
return;
};
self.insert_inner(first);
for line in lines {
self.newline();
self.insert_inner(line);
}
}
fn insert_inner(&mut self, text: &str) {
if let Some(cursor) = &mut self.text.cursor {
let line = &mut self.text.buf.lines[cursor.line];
let mut line_text = line.text().to_string();
line_text.insert_str(cursor.index, text);
line.set_text(line_text, line.ending(), line.attrs_list().clone());
for _ in 0..text.len() {
self.motion(Motion::Right);
}
}
}
pub fn newline(&mut self) {
if let Some(cursor) = &mut self.text.cursor {
let line = &mut self.text.buf.lines[cursor.line];
let new = line.split_off(cursor.index);
cursor.line += 1;
self.text.buf.lines.insert(cursor.line, new);
cursor.index = 0;
}
}
pub fn backspace(&mut self) {
if let Some(cursor) = &mut self.text.cursor
&& (cursor.index != 0 || cursor.line != 0)
{
self.motion(Motion::Left);
self.delete();
}
}
pub fn delete(&mut self) {
if let Some(cursor) = &mut self.text.cursor {
let line = &mut self.text.buf.lines[cursor.line];
if cursor.index == line.text().len() {
if cursor.line == self.text.buf.lines.len() - 1 {
return;
}
let add = self.text.buf.lines.remove(cursor.line + 1).into_text();
let line = &mut self.text.buf.lines[cursor.line];
let mut cur = line.text().to_string();
cur.push_str(&add);
line.set_text(cur, line.ending(), line.attrs_list().clone());
} else {
let mut text = line.text().to_string();
text.remove(cursor.index);
line.set_text(text, line.ending(), line.attrs_list().clone());
}
}
}
pub fn select(&mut self, pos: Vec2, size: Vec2) {
let pos = pos - self.text.region().top_left.to_size(size);
self.text.cursor = self.text.buf.hit(pos.x, pos.y);
}
pub fn deselect(&mut self) {
self.text.cursor = None;
}
pub fn apply_event(&mut self, event: &KeyEvent, modifiers: &Modifiers) -> TextInputResult {
match &event.logical_key {
Key::Named(named) => match named {
NamedKey::Backspace => self.backspace(),
NamedKey::Delete => self.delete(),
NamedKey::Space => self.insert(" "),
NamedKey::Enter => {
if modifiers.shift {
self.newline();
} else {
return TextInputResult::Submit;
}
}
NamedKey::ArrowRight => self.motion(Motion::Right),
NamedKey::ArrowLeft => self.motion(Motion::Left),
NamedKey::ArrowUp => self.motion(Motion::Up),
NamedKey::ArrowDown => self.motion(Motion::Down),
NamedKey::Escape => {
self.deselect();
return TextInputResult::Unfocus;
}
_ => return TextInputResult::Unused,
},
Key::Character(text) => self.insert(text),
_ => return TextInputResult::Unused,
}
TextInputResult::Used
}
}
#[derive(Default)]
pub struct Modifiers {
pub shift: bool,
pub control: bool,
}
impl Modifiers {
pub fn clear(&mut self) {
self.shift = false;
self.control = false;
}
}
pub enum TextInputResult {
Used,
Unused,
Unfocus,
Submit,
}
impl TextInputResult {
pub fn unfocus(&self) -> bool {
matches!(self, TextInputResult::Unfocus)
}
}
impl FnOnce<(&mut Ui,)> for TextEditBuilder {
type Output = TextEdit;
extern "rust-call" fn call_once(self, args: (&mut Ui,)) -> Self::Output {
let mut text = TextEdit {
buf: TextBuffer::new_empty(Metrics::new(self.attrs.font_size, self.attrs.line_height)),
attrs: self.attrs,
align: self.align,
cursor: None,
size: Vec2::ZERO,
};
text.buf.set_text(
&mut args.0.text.font_system,
&self.content,
&Attrs::new(),
Shaping::Advanced,
);
self.attrs
.apply(&mut args.0.text.font_system, &mut text.buf);
text
}
}
pub fn text_edit(content: impl Into<String>) -> TextEditBuilder {
TextEditBuilder {
content: content.into(),
attrs: TextAttrs::default(),
align: Align::Center,
}
}