Files
iris/src/layout/widget.rs

137 lines
3.6 KiB
Rust

use crate::layout::{Painter, TextData, Textures, Ui, Vec2, WidgetId, WidgetIdFnRet, Widgets};
use std::{any::Any, marker::PhantomData};
pub trait Widget: Any {
fn draw(&mut self, painter: &mut Painter);
fn size(&mut self, ctx: &mut SizeCtx) -> Vec2 {
ctx.size
}
}
pub struct SizeCtx<'a> {
pub size: Vec2,
pub text: &'a mut TextData,
pub textures: &'a mut Textures,
pub(super) widgets: &'a Widgets,
}
impl SizeCtx<'_> {
pub fn size<W>(&mut self, id: &WidgetId<W>) -> Vec2 {
self.widgets.get_dyn_dynamic(&id.id).size(self)
}
}
pub struct WidgetTag;
pub struct FnTag;
pub trait WidgetLike<Tag> {
type Widget: 'static;
fn add(self, ui: &mut Ui) -> WidgetId<Self::Widget>;
fn with_id<W2>(
self,
f: impl FnOnce(&mut Ui, WidgetId<Self::Widget>) -> WidgetId<W2>,
) -> WidgetIdFnRet!(W2)
where
Self: Sized,
{
move |ui| {
let id = self.add(ui);
f(ui, id)
}
}
}
// pub trait WidgetFn<W: Widget<Ctx>, Ctx> = FnOnce(&mut Ui<Ctx>) -> W;
/// A function that returns a widget given a UI.
/// Useful for defining trait functions on widgets that create a parent widget so that the children
/// don't need to be IDs yet
/// currently a macro for rust analyzer (doesn't support trait aliases atm)
macro_rules! WidgetFnRet {
($W:ty) => {
impl FnOnce(&mut $crate::layout::Ui) -> $W
};
}
pub(crate) use WidgetFnRet;
impl<W: Widget, F: FnOnce(&mut Ui) -> W> WidgetLike<FnTag> for F {
type Widget = W;
fn add(self, ui: &mut Ui) -> WidgetId<W> {
self(ui).add(ui)
}
}
impl<W: Widget> WidgetLike<WidgetTag> for W {
type Widget = W;
fn add(self, ui: &mut Ui) -> WidgetId<W> {
ui.add_widget(self)
}
}
pub struct WidgetArr<const LEN: usize, Ws> {
pub arr: [WidgetId; LEN],
_pd: PhantomData<Ws>,
}
impl<const LEN: usize, Ws> WidgetArr<LEN, Ws> {
pub fn new(arr: [WidgetId; LEN]) -> Self {
Self {
arr,
_pd: PhantomData,
}
}
}
pub struct ArrTag;
pub trait WidgetArrLike<const LEN: usize, Tags> {
type Ws;
fn ui(self, ui: &mut Ui) -> WidgetArr<LEN, Self::Ws>;
}
impl<const LEN: usize, Ws> WidgetArrLike<LEN, ArrTag> for WidgetArr<LEN, Ws> {
type Ws = Ws;
fn ui(self, _: &mut Ui) -> WidgetArr<LEN, Ws> {
self
}
}
impl<W: WidgetLike<WidgetTag>> WidgetArrLike<1, WidgetTag> for W {
type Ws = (W::Widget,);
fn ui(self, ui: &mut Ui) -> WidgetArr<1, (W::Widget,)> {
WidgetArr::new([self.add(ui).erase_type()])
}
}
// I hate this language it's so bad why do I even use it
macro_rules! impl_widget_arr {
($n:expr;$($W:ident)*) => {
impl_widget_arr!($n;$($W)*;$(${concat($W,Tag)})*);
};
($n:expr;$($W:ident)*;$($Tag:ident)*) => {
impl<$($W: WidgetLike<$Tag>,$Tag,)*> WidgetArrLike<$n, ($($Tag,)*)> for ($($W,)*) {
type Ws = ($($W::Widget,)*);
fn ui(self, ui: &mut Ui) -> WidgetArr<$n, ($($W::Widget,)*)> {
#[allow(non_snake_case)]
let ($($W,)*) = self;
WidgetArr::new(
[$($W.add(ui).cast_type(),)*],
)
}
}
};
}
impl_widget_arr!(1;A);
impl_widget_arr!(2;A B);
impl_widget_arr!(3;A B C);
impl_widget_arr!(4;A B C D);
impl_widget_arr!(5;A B C D E);
impl_widget_arr!(6;A B C D E F);
impl_widget_arr!(7;A B C D E F G);
impl_widget_arr!(8;A B C D E F G H);
impl_widget_arr!(9;A B C D E F G H I);
impl_widget_arr!(10;A B C D E F G H I J);
impl_widget_arr!(11;A B C D E F G H I J K);
impl_widget_arr!(12;A B C D E F G H I J K L);