137 lines
3.6 KiB
Rust
137 lines
3.6 KiB
Rust
use crate::layout::{Painter, TextData, Textures, Ui, Vec2, WidgetId, WidgetIdFnRet, Widgets};
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use std::{any::Any, marker::PhantomData};
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pub trait Widget: Any {
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fn draw(&mut self, painter: &mut Painter);
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fn size(&mut self, ctx: &mut SizeCtx) -> Vec2 {
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ctx.size
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}
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}
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pub struct SizeCtx<'a> {
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pub size: Vec2,
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pub text: &'a mut TextData,
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pub textures: &'a mut Textures,
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pub(super) widgets: &'a Widgets,
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}
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impl SizeCtx<'_> {
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pub fn size<W>(&mut self, id: &WidgetId<W>) -> Vec2 {
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self.widgets.get_dyn_dynamic(&id.id).size(self)
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}
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}
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pub struct WidgetTag;
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pub struct FnTag;
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pub trait WidgetLike<Tag> {
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type Widget: 'static;
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fn add(self, ui: &mut Ui) -> WidgetId<Self::Widget>;
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fn with_id<W2>(
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self,
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f: impl FnOnce(&mut Ui, WidgetId<Self::Widget>) -> WidgetId<W2>,
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) -> WidgetIdFnRet!(W2)
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where
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Self: Sized,
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{
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move |ui| {
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let id = self.add(ui);
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f(ui, id)
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}
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}
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}
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// pub trait WidgetFn<W: Widget<Ctx>, Ctx> = FnOnce(&mut Ui<Ctx>) -> W;
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/// A function that returns a widget given a UI.
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/// Useful for defining trait functions on widgets that create a parent widget so that the children
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/// don't need to be IDs yet
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/// currently a macro for rust analyzer (doesn't support trait aliases atm)
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macro_rules! WidgetFnRet {
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($W:ty) => {
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impl FnOnce(&mut $crate::layout::Ui) -> $W
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};
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}
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pub(crate) use WidgetFnRet;
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impl<W: Widget, F: FnOnce(&mut Ui) -> W> WidgetLike<FnTag> for F {
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type Widget = W;
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fn add(self, ui: &mut Ui) -> WidgetId<W> {
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self(ui).add(ui)
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}
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}
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impl<W: Widget> WidgetLike<WidgetTag> for W {
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type Widget = W;
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fn add(self, ui: &mut Ui) -> WidgetId<W> {
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ui.add_widget(self)
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}
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}
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pub struct WidgetArr<const LEN: usize, Ws> {
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pub arr: [WidgetId; LEN],
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_pd: PhantomData<Ws>,
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}
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impl<const LEN: usize, Ws> WidgetArr<LEN, Ws> {
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pub fn new(arr: [WidgetId; LEN]) -> Self {
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Self {
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arr,
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_pd: PhantomData,
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}
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}
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}
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pub struct ArrTag;
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pub trait WidgetArrLike<const LEN: usize, Tags> {
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type Ws;
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fn ui(self, ui: &mut Ui) -> WidgetArr<LEN, Self::Ws>;
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}
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impl<const LEN: usize, Ws> WidgetArrLike<LEN, ArrTag> for WidgetArr<LEN, Ws> {
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type Ws = Ws;
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fn ui(self, _: &mut Ui) -> WidgetArr<LEN, Ws> {
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self
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}
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}
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impl<W: WidgetLike<WidgetTag>> WidgetArrLike<1, WidgetTag> for W {
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type Ws = (W::Widget,);
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fn ui(self, ui: &mut Ui) -> WidgetArr<1, (W::Widget,)> {
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WidgetArr::new([self.add(ui).erase_type()])
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}
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}
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// I hate this language it's so bad why do I even use it
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macro_rules! impl_widget_arr {
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($n:expr;$($W:ident)*) => {
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impl_widget_arr!($n;$($W)*;$(${concat($W,Tag)})*);
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};
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($n:expr;$($W:ident)*;$($Tag:ident)*) => {
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impl<$($W: WidgetLike<$Tag>,$Tag,)*> WidgetArrLike<$n, ($($Tag,)*)> for ($($W,)*) {
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type Ws = ($($W::Widget,)*);
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fn ui(self, ui: &mut Ui) -> WidgetArr<$n, ($($W::Widget,)*)> {
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#[allow(non_snake_case)]
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let ($($W,)*) = self;
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WidgetArr::new(
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[$($W.add(ui).cast_type(),)*],
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)
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}
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}
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};
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}
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impl_widget_arr!(1;A);
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impl_widget_arr!(2;A B);
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impl_widget_arr!(3;A B C);
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impl_widget_arr!(4;A B C D);
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impl_widget_arr!(5;A B C D E);
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impl_widget_arr!(6;A B C D E F);
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impl_widget_arr!(7;A B C D E F G);
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impl_widget_arr!(8;A B C D E F G H);
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impl_widget_arr!(9;A B C D E F G H I);
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impl_widget_arr!(10;A B C D E F G H I J);
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impl_widget_arr!(11;A B C D E F G H I J K);
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impl_widget_arr!(12;A B C D E F G H I J K L);
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