Files
iris/src/layout/sense.rs
2025-08-20 13:09:03 -04:00

169 lines
4.3 KiB
Rust

use crate::{HashMap, Ui, UiRegion, Vec2, WidgetId, util::Id};
#[derive(Clone, Copy, PartialEq)]
pub enum Sense {
PressStart,
Pressing,
PressEnd,
HoverStart,
Hovering,
HoverEnd,
NotHovering,
}
pub struct CursorState {
pub pos: Vec2,
pub exists: bool,
pub pressed: bool,
}
#[derive(Debug, Clone, Copy, Default, PartialEq)]
pub enum ActivationState {
Start,
On,
End,
#[default]
Off,
}
pub struct Sensor<Ctx> {
pub sense: Sense,
pub f: Box<dyn SenseFn<Ctx>>,
}
pub type SensorMap<Ctx> = HashMap<Id, SensorGroup<Ctx>>;
pub type ActiveSensors = Vec<(SenseShape, Id)>;
pub type SenseShape = UiRegion;
#[derive(Clone)]
pub struct SenseTrigger {
pub shape: SenseShape,
pub sense: Sense,
}
pub struct SensorGroup<Ctx> {
pub hover: ActivationState,
pub cursor: ActivationState,
pub sensors: Vec<Sensor<Ctx>>,
}
pub struct SenseCtx<'a, Ctx> {
pub ui: &'a mut Ui<Ctx>,
pub app: &'a mut Ctx,
}
pub trait SenseFn<Ctx>: FnMut(SenseCtx<Ctx>) + 'static {
fn box_clone(&self) -> Box<dyn SenseFn<Ctx>>;
}
impl<F: FnMut(SenseCtx<Ctx>) + 'static + Clone, Ctx> SenseFn<Ctx> for F {
fn box_clone(&self) -> Box<dyn SenseFn<Ctx>> {
Box::new(self.clone())
}
}
impl<Ctx> Ui<Ctx> {
pub fn add_sensor<W>(&mut self, id: &WidgetId<W>, f: Sensor<Ctx>) {
self.sensor_map
.entry(id.id.duplicate())
.or_default()
.sensors
.push(f);
}
pub fn run_sensors(&mut self, ctx: &mut Ctx, cursor: &CursorState, window_size: Vec2)
where
Ctx: 'static,
{
let mut active = std::mem::take(&mut self.active_sensors);
let mut map = std::mem::take(&mut self.sensor_map);
for (shape, id) in active.iter_mut().rev() {
let group = &mut map.get_mut(id).unwrap();
let region = shape.to_screen(window_size);
let in_shape = cursor.exists && region.contains(cursor.pos);
group.hover.update(in_shape);
group.cursor.update(cursor.pressed && in_shape);
for sensor in &mut group.sensors {
if should_run(sensor.sense, group.cursor, group.hover) {
(sensor.f.box_clone())(SenseCtx {
ui: self,
app: ctx,
});
}
}
}
self.sensor_map = map;
self.active_sensors = active;
}
}
pub fn should_run(sense: Sense, cursor: ActivationState, hover: ActivationState) -> bool {
match sense {
Sense::PressStart => cursor.is_start(),
Sense::Pressing => cursor.is_on(),
Sense::PressEnd => cursor.is_end(),
Sense::HoverStart => hover.is_start(),
Sense::Hovering => hover.is_on(),
Sense::HoverEnd => hover.is_end(),
Sense::NotHovering => hover.is_off(),
}
}
impl ActivationState {
pub fn is_start(&self) -> bool {
*self == Self::Start
}
pub fn is_on(&self) -> bool {
*self == Self::Start || *self == Self::On
}
pub fn is_end(&self) -> bool {
*self == Self::End
}
pub fn is_off(&self) -> bool {
*self == Self::End || *self == Self::Off
}
pub fn update(&mut self, on: bool) {
*self = match *self {
Self::Start => match on {
true => Self::On,
false => Self::End,
},
Self::On => match on {
true => Self::On,
false => Self::End,
},
Self::End => match on {
true => Self::Start,
false => Self::Off,
},
Self::Off => match on {
true => Self::Start,
false => Self::Off,
},
}
}
}
impl<Ctx> Default for SensorGroup<Ctx> {
fn default() -> Self {
Self {
hover: Default::default(),
cursor: Default::default(),
sensors: Default::default(),
}
}
}
impl<Ctx: 'static> Clone for SensorGroup<Ctx> {
fn clone(&self) -> Self {
Self {
hover: self.hover,
cursor: self.cursor,
sensors: self.sensors.clone(),
}
}
}
impl<Ctx: 'static> Clone for Sensor<Ctx> {
fn clone(&self) -> Self {
Self {
sense: self.sense,
f: self.f.box_clone(),
}
}
}