12 Commits

Author SHA1 Message Date
796bc41752 didn't actually remove state on widget remove (mem leak) 2026-01-19 21:39:13 -05:00
7bafb04a34 widget state 2026-01-19 20:39:58 -05:00
06dd015092 finished moving out render_state 2026-01-19 18:00:24 -05:00
79813db3ba work 2026-01-12 18:40:27 -05:00
a9c76e4326 lol bounds 2026-01-05 17:50:18 -05:00
32e45e9238 griefed last commit 2026-01-05 17:20:11 -05:00
2fadfe4b82 app event stuff bruh 2026-01-05 17:16:56 -05:00
d11107f965 widget view 2026-01-05 17:01:09 -05:00
07de7c8722 update deps 2026-01-04 14:45:18 -05:00
f2ac6f195f remove typed stuff / just specify rsc if needed 2026-01-03 18:06:05 -05:00
59901b6580 tasks initial impl (still working on task_on trait method) 2026-01-03 16:26:23 -05:00
5da1e9e767 separate state from rsc 2026-01-01 22:18:08 -05:00
58 changed files with 2022 additions and 1513 deletions

709
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@@ -1,6 +1,5 @@
[package] [package]
name = "iris" name = "iris"
default-run = "test"
version.workspace = true version.workspace = true
edition.workspace = true edition.workspace = true
@@ -16,6 +15,10 @@ arboard = { workspace = true, features = ["wayland-data-control"] }
pollster = { workspace = true } pollster = { workspace = true }
wgpu = { workspace = true } wgpu = { workspace = true }
image = { workspace = true } image = { workspace = true }
tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread"] }
[dev-dependencies]
tokio = { workspace = true, features = ["sync", "rt", "rt-multi-thread", "time"] }
[workspace] [workspace]
members = ["core", "macro"] members = ["core", "macro"]
@@ -27,12 +30,13 @@ edition = "2024"
[workspace.dependencies] [workspace.dependencies]
pollster = "0.4.0" pollster = "0.4.0"
winit = "0.30.12" winit = "0.30.12"
wgpu = "27.0.1" wgpu = "28.0.0"
bytemuck = "1.23.1" bytemuck = "1.23.1"
image = "0.25.6" image = "0.25.6"
cosmic-text = "0.15.0" cosmic-text = "0.16.0"
unicode-segmentation = "1.12.0" unicode-segmentation = "1.12.0"
fxhash = "0.2.1" fxhash = "0.2.1"
arboard = "3.6.1" arboard = "3.6.1"
iris-core = { path = "core" } iris-core = { path = "core" }
iris-macro = { path = "macro" } iris-macro = { path = "macro" }
tokio = "1.49.0"

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@@ -1,24 +1,22 @@
use crate::{HasUi, StateLike, WidgetIdFn, WidgetLike, WidgetRef}; use crate::{UiRsc, WidgetIdFn, WidgetLike, WeakWidget};
pub trait WidgetAttr<State, W: ?Sized> { pub trait WidgetAttr<Rsc, W: ?Sized> {
type Input; type Input;
fn run(state: &mut State, id: WidgetRef<W>, input: Self::Input); fn run(rsc: &mut Rsc, id: WeakWidget<W>, input: Self::Input);
} }
pub trait Attrable<State, W: ?Sized, Tag> { pub trait Attrable<Rsc, W: ?Sized, Tag> {
fn attr<A: WidgetAttr<State, W>>(self, input: A::Input) -> impl WidgetIdFn<State, W>; fn attr<A: WidgetAttr<Rsc, W>>(self, input: A::Input) -> impl WidgetIdFn<Rsc, W>;
} }
impl<State: HasUi + StateLike<State>, WL: WidgetLike<State, Tag>, Tag> impl<Rsc: UiRsc, WL: WidgetLike<Rsc, Tag>, Tag> Attrable<Rsc, WL::Widget, Tag> for WL {
Attrable<State, WL::Widget, Tag> for WL fn attr<A: WidgetAttr<Rsc, WL::Widget>>(
{
fn attr<A: WidgetAttr<State, WL::Widget>>(
self, self,
input: A::Input, input: A::Input,
) -> impl WidgetIdFn<State, WL::Widget> { ) -> impl WidgetIdFn<Rsc, WL::Widget> {
|state| { |rsc| {
let id = self.add(state); let id = self.add(rsc);
A::run(state, id, input); A::run(rsc, id, input);
id id
} }
} }

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@@ -1,116 +1,18 @@
use crate::{HasEvents, HasState, HasUi, StateLike, Ui, Widget, WidgetRef}; use crate::{HasEvents, WeakWidget, Widget};
use std::ops::{Deref, DerefMut};
pub struct EventCtx<'a, State, Data> { pub struct EventCtx<'a, Rsc: HasEvents, Data> {
pub state: &'a mut State, pub state: &'a mut Rsc::State,
pub data: &'a mut Data, pub data: Data,
} }
pub struct EventIdCtx<'a, State, Data, W: ?Sized> { pub struct EventIdCtx<'a, Rsc: HasEvents, Data, W: ?Sized> {
pub widget: WidgetRef<W>, pub widget: WeakWidget<W>,
pub state: &'a mut State, pub state: &'a mut Rsc::State,
pub data: &'a mut Data, pub data: Data,
} }
impl<State: HasUi, Data, W: ?Sized> Deref for EventIdCtx<'_, State, Data, W> { impl<Rsc: HasEvents, Data, W: Widget> EventIdCtx<'_, Rsc, Data, W> {
type Target = State; pub fn widget<'a>(&self, rsc: &'a mut Rsc) -> &'a mut W {
&mut rsc.ui_mut().widgets[self.widget]
fn deref(&self) -> &Self::Target {
self.state
} }
} }
impl<State: HasUi, Data, W: ?Sized> DerefMut for EventIdCtx<'_, State, Data, W> {
fn deref_mut(&mut self) -> &mut Self::Target {
self.state
}
}
impl<State: HasUi, Data, W: Widget> EventIdCtx<'_, State, Data, W> {
pub fn widget(&mut self) -> &mut W {
&mut self.state.get_mut()[self.widget]
}
}
impl<State: HasUi, Data, W: Widget> HasUi for EventIdCtx<'_, State, Data, W> {
fn get(&self) -> &Ui {
self.state.ui()
}
fn get_mut(&mut self) -> &mut Ui {
self.state.ui_mut()
}
}
impl<State: HasUi, Data, W: Widget> HasState for EventIdCtx<'_, State, Data, W> {
type State = State;
}
impl<State: HasEvents<State = State>, Data, W: Widget> HasEvents
for EventIdCtx<'_, State, Data, W>
{
fn get(&self) -> &super::EventManager<Self::State> {
self.state.events()
}
fn get_mut(&mut self) -> &mut super::EventManager<Self::State> {
self.state.events_mut()
}
}
impl<State, Data, W: Widget> StateLike<State> for EventIdCtx<'_, State, Data, W> {
fn as_state(&mut self) -> &mut State {
self.state
}
}
// fn test() {
// use crate::*;
// struct ClientRsc;
// impl<State, Data> HasUi for EventCtx<'_, State, Data> {
// fn get(&self) -> &Ui {
// todo!()
// }
//
// fn get_mut(&mut self) -> &mut Ui {
// todo!()
// }
// }
// fn on(_: impl for<'a> EventFn<ClientRsc, &'a mut i32>) {}
//
// pub trait WidgetLike<State: HasUi, Tag>: Sized {
// type Widget: Widget + ?Sized + std::marker::Unsize<dyn Widget>;
//
// fn add(self, state: &mut State) -> WidgetHandle<Self::Widget>;
//
// fn with_id<W2>(
// self,
// f: impl FnOnce(&mut State, WidgetHandle<Self::Widget>) -> WidgetHandle<W2>,
// ) -> impl WidgetIdFn<State, W2> {
// move |state| {
// let id = self.add(state);
// f(state, id)
// }
// }
//
// fn set_root(self, state: &mut State) {
// state.get_mut().root = Some(self.add(state));
// }
//
// fn handles(self, state: &mut State) -> WidgetHandles<Self::Widget> {
// self.add(state).handles()
// }
// }
//
// pub struct WidgetTag;
// impl<State: HasUi, W: Widget> WidgetLike<State, WidgetTag> for W {
// type Widget = W;
// fn add(self, state: &mut State) -> WidgetHandle<W> {
// state.get_mut().add_widget(self)
// }
// }
//
// on(move |ctx| {
// ().add(ctx);
// });
// }

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@@ -1,16 +1,16 @@
use crate::{ use crate::{
ActiveData, Event, EventCtx, EventFn, EventIdCtx, EventLike, IdLike, LayerId, Widget, ActiveData, Event, EventCtx, EventFn, EventIdCtx, EventLike, HasEvents, IdLike, LayerId,
WidgetEventFn, WidgetId, WidgetRef, WeakWidget, Widget, WidgetEventFn, WidgetId,
util::{HashMap, HashSet, TypeMap}, util::{HashMap, HashSet, TypeMap},
}; };
use std::{any::TypeId, rc::Rc}; use std::{any::TypeId, rc::Rc};
pub struct EventManager<State> { pub struct EventManager<Rsc> {
widget_to_types: HashMap<WidgetId, HashSet<TypeId>>, widget_to_types: HashMap<WidgetId, HashSet<TypeId>>,
types: TypeMap<dyn EventManagerLike<State>>, types: TypeMap<dyn EventManagerLike<Rsc>>,
} }
impl<State> Default for EventManager<State> { impl<Rsc> Default for EventManager<Rsc> {
fn default() -> Self { fn default() -> Self {
Self { Self {
widget_to_types: Default::default(), widget_to_types: Default::default(),
@@ -19,16 +19,16 @@ impl<State> Default for EventManager<State> {
} }
} }
impl<State: 'static> EventManager<State> { impl<Rsc: HasEvents + 'static> EventManager<Rsc> {
pub fn get_type<E: EventLike>(&mut self) -> &mut TypeEventManager<State, E::Event> { pub fn get_type<E: EventLike>(&mut self) -> &mut TypeEventManager<Rsc, E::Event> {
self.types.type_or_default() self.types.type_or_default()
} }
pub fn register<W: Widget + ?Sized, E: EventLike>( pub fn register<W: Widget + ?Sized, E: EventLike>(
&mut self, &mut self,
id: WidgetRef<W>, id: WeakWidget<W>,
event: E, event: E,
f: impl for<'a> WidgetEventFn<State, <E::Event as Event>::Data<'a>, W>, f: impl for<'a> WidgetEventFn<Rsc, <E::Event as Event>::Data<'a>, W>,
) { ) {
self.get_type::<E>().register(id, event, f); self.get_type::<E>().register(id, event, f);
self.widget_to_types self.widget_to_types
@@ -38,7 +38,7 @@ impl<State: 'static> EventManager<State> {
} }
pub fn type_key<E: EventLike>() -> TypeId { pub fn type_key<E: EventLike>() -> TypeId {
TypeId::of::<TypeEventManager<State, E::Event>>() TypeId::of::<TypeEventManager<Rsc, E::Event>>()
} }
} }
@@ -48,7 +48,7 @@ pub trait EventsLike {
fn undraw(&mut self, active: &ActiveData); fn undraw(&mut self, active: &ActiveData);
} }
impl<State: 'static> EventsLike for EventManager<State> { impl<Rsc: HasEvents + 'static> EventsLike for EventManager<Rsc> {
fn remove(&mut self, id: WidgetId) { fn remove(&mut self, id: WidgetId) {
for t in self.widget_to_types.get(&id).into_flat_iter() { for t in self.widget_to_types.get(&id).into_flat_iter() {
self.types.get_mut(t).unwrap().remove(id); self.types.get_mut(t).unwrap().remove(id);
@@ -74,14 +74,14 @@ pub trait EventManagerLike<State> {
fn undraw(&mut self, data: &ActiveData); fn undraw(&mut self, data: &ActiveData);
} }
type EventData<State, E> = (E, Rc<dyn for<'a> EventFn<State, <E as Event>::Data<'a>>>); type EventData<Rsc, E> = (E, Rc<dyn for<'a> EventFn<Rsc, <E as Event>::Data<'a>>>);
pub struct TypeEventManager<State, E: Event> { pub struct TypeEventManager<Rsc: HasEvents, E: Event> {
// TODO: reduce visiblity!! // TODO: reduce visiblity!!
pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>, pub active: HashMap<LayerId, HashMap<WidgetId, E::State>>,
map: HashMap<WidgetId, Vec<EventData<State, E>>>, map: HashMap<WidgetId, Vec<EventData<Rsc, E>>>,
} }
impl<State, E: Event> EventManagerLike<State> for TypeEventManager<State, E> { impl<Rsc: HasEvents, E: Event> EventManagerLike<Rsc> for TypeEventManager<Rsc, E> {
fn remove(&mut self, id: WidgetId) { fn remove(&mut self, id: WidgetId) {
self.map.remove(&id); self.map.remove(&id);
for layer in self.active.values_mut() { for layer in self.active.values_mut() {
@@ -102,7 +102,7 @@ impl<State, E: Event> EventManagerLike<State> for TypeEventManager<State, E> {
} }
} }
impl<State, E: Event> Default for TypeEventManager<State, E> { impl<Rsc: HasEvents, E: Event> Default for TypeEventManager<Rsc, E> {
fn default() -> Self { fn default() -> Self {
Self { Self {
active: Default::default(), active: Default::default(),
@@ -111,23 +111,25 @@ impl<State, E: Event> Default for TypeEventManager<State, E> {
} }
} }
impl<State: 'static, E: Event> TypeEventManager<State, E> { impl<Rsc: HasEvents + 'static, E: Event> TypeEventManager<Rsc, E> {
fn register<W: Widget + ?Sized>( fn register<W: Widget + ?Sized>(
&mut self, &mut self,
widget: WidgetRef<W>, widget: WeakWidget<W>,
event: impl EventLike<Event = E>, event: impl EventLike<Event = E>,
f: impl for<'a> WidgetEventFn<State, E::Data<'a>, W>, f: impl for<'a> WidgetEventFn<Rsc, E::Data<'a>, W>,
) { ) {
let event = event.into_event(); let event = event.into_event();
self.map.entry(widget.id()).or_default().push(( self.map.entry(widget.id()).or_default().push((
event, event,
Rc::new(move |ctx| { Rc::new(move |ctx, rsc| {
let mut test = EventIdCtx { f(
widget, EventIdCtx {
state: ctx.state, widget,
data: ctx.data, state: ctx.state,
}; data: ctx.data,
f(&mut test); },
rsc,
);
}), }),
)); ));
} }
@@ -135,15 +137,18 @@ impl<State: 'static, E: Event> TypeEventManager<State, E> {
pub fn run_fn<'a>( pub fn run_fn<'a>(
&mut self, &mut self,
id: impl IdLike, id: impl IdLike,
) -> impl for<'b> FnOnce(EventCtx<'_, State, E::Data<'b>>) + 'a { ) -> impl for<'b> FnOnce(EventCtx<'_, Rsc, E::Data<'b>>, &mut Rsc) + 'a {
let fs = self.map.get(&id.id()).cloned().unwrap_or_default(); let fs = self.map.get(&id.id()).cloned().unwrap_or_default();
move |ctx| { move |ctx, rsc| {
for (e, f) in fs { for (e, f) in fs {
if e.should_run(ctx.data) { if let Some(data) = e.should_run(&ctx.data) {
f(&mut EventCtx { f(
state: ctx.state, EventCtx {
data: ctx.data, state: ctx.state,
}) data,
},
rsc,
)
} }
} }
} }

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@@ -7,11 +7,11 @@ pub use manager::*;
pub use rsc::*; pub use rsc::*;
pub trait Event: Sized + 'static + Clone { pub trait Event: Sized + 'static + Clone {
type Data<'a> = (); type Data<'a>: Clone = ();
type State: Default = (); type State: Default = ();
#[allow(unused_variables)] #[allow(unused_variables)]
fn should_run(&self, data: &mut Self::Data<'_>) -> bool { fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
true Some(data.clone())
} }
} }
@@ -28,14 +28,17 @@ impl<E: Event> EventLike for E {
} }
} }
pub trait EventFn<State, Data>: Fn(&mut EventCtx<State, Data>) + 'static {} pub trait EventFn<Rsc: HasEvents, Data>: Fn(EventCtx<Rsc, Data>, &mut Rsc) + 'static {}
impl<State, F: Fn(&mut EventCtx<State, Data>) + 'static, Data> EventFn<State, Data> for F {} impl<Rsc: HasEvents, F: Fn(EventCtx<Rsc, Data>, &mut Rsc) + 'static, Data> EventFn<Rsc, Data>
for F
{
}
pub trait WidgetEventFn<State, Data, W: ?Sized>: pub trait WidgetEventFn<Rsc: HasEvents, Data, W: ?Sized>:
Fn(&mut EventIdCtx<State, Data, W>) + 'static Fn(EventIdCtx<Rsc, Data, W>, &mut Rsc) + 'static
{ {
} }
impl<State, F: Fn(&mut EventIdCtx<State, Data, W>) + 'static, Data, W: ?Sized> impl<Rsc: HasEvents, F: Fn(EventIdCtx<Rsc, Data, W>, &mut Rsc) + 'static, Data, W: ?Sized>
WidgetEventFn<State, Data, W> for F WidgetEventFn<Rsc, Data, W> for F
{ {
} }

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@@ -1,41 +1,34 @@
use crate::{ use crate::{
Event, EventCtx, EventLike, EventManager, HasUi, IdLike, Widget, WidgetEventFn, WidgetRef, Event, EventCtx, EventLike, EventManager, IdLike, UiRsc, WeakWidget, Widget, WidgetEventFn,
}; };
pub trait HasState { pub trait HasState: 'static {
type State: HasUi; type State;
} }
pub trait HasEvents: Sized + HasState + HasUi { pub trait HasEvents: Sized + UiRsc + HasState {
fn get(&self) -> &EventManager<Self::State>; fn events(&self) -> &EventManager<Self>;
fn get_mut(&mut self) -> &mut EventManager<Self::State>; fn events_mut(&mut self) -> &mut EventManager<Self>;
fn events(&self) -> &EventManager<Self::State> {
HasEvents::get(self)
}
fn events_mut(&mut self) -> &mut EventManager<Self::State> {
HasEvents::get_mut(self)
}
fn register_event<W: Widget + ?Sized, E: EventLike>( fn register_event<W: Widget + ?Sized, E: EventLike>(
&mut self, &mut self,
id: WidgetRef<W>, id: WeakWidget<W>,
event: E, event: E,
f: impl for<'a> WidgetEventFn<Self::State, <E::Event as Event>::Data<'a>, W>, f: impl for<'a> WidgetEventFn<Self, <E::Event as Event>::Data<'a>, W>,
) where ) {
Self::State: 'static,
{
self.events_mut().register(id, event, f); self.events_mut().register(id, event, f);
} }
} }
pub trait RunEvents: HasEvents + HasState<State = Self> + 'static { pub trait RunEvents: HasEvents {
fn run_event<E: EventLike>( fn run_event<E: EventLike>(
&mut self, &mut self,
id: impl IdLike, id: impl IdLike,
data: &mut <E::Event as Event>::Data<'_>, data: <E::Event as Event>::Data<'_>,
state: &mut Self::State,
) { ) {
let f = self.events_mut().get_type::<E>().run_fn(id); let f = self.events_mut().get_type::<E>().run_fn(id);
f(EventCtx { state: self, data }) f(EventCtx { state, data }, self)
} }
} }
impl<T: HasEvents + HasState<State = Self> + 'static> RunEvents for T {} impl<T: HasEvents> RunEvents for T {}

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@@ -2,7 +2,7 @@ use crate::vec2;
use super::*; use super::*;
#[derive(Debug, Clone, Copy, PartialEq, Eq)] #[derive(Clone, Copy, PartialEq, Eq)]
pub struct Align { pub struct Align {
pub x: Option<AxisAlign>, pub x: Option<AxisAlign>,
pub y: Option<AxisAlign>, pub y: Option<AxisAlign>,
@@ -24,26 +24,13 @@ impl Align {
pub const TOP: CardinalAlign = CardinalAlign::TOP; pub const TOP: CardinalAlign = CardinalAlign::TOP;
pub const V_CENTER: CardinalAlign = CardinalAlign::V_CENTER; pub const V_CENTER: CardinalAlign = CardinalAlign::V_CENTER;
pub const BOT: CardinalAlign = CardinalAlign::BOT; pub const BOT: CardinalAlign = CardinalAlign::BOT;
pub const NONE: Align = Align { x: None, y: None };
pub fn tuple(&self) -> (Option<AxisAlign>, Option<AxisAlign>) { pub fn tuple(&self) -> (Option<AxisAlign>, Option<AxisAlign>) {
(self.x, self.y) (self.x, self.y)
} }
/// naming is a bit inconsistent w option,
/// normally would return Self, but can't see
/// that being needed atm and would wanna do
/// a trait if so, so they can both be named .or
/// (because Self impls From<RegionAlign>)
pub fn or(&self, other: RegionAlign) -> RegionAlign {
RegionAlign {
x: self.x.unwrap_or(other.x),
y: self.y.unwrap_or(other.x),
}
}
} }
#[derive(Debug, Clone, Copy, PartialEq, Eq)] #[derive(Clone, Copy, PartialEq, Eq)]
pub enum AxisAlign { pub enum AxisAlign {
Neg, Neg,
Center, Center,
@@ -119,7 +106,6 @@ impl UiVec2 {
} }
} }
/// aligns this as a size within a region
pub fn align(&self, align: RegionAlign) -> UiRegion { pub fn align(&self, align: RegionAlign) -> UiRegion {
UiRegion { UiRegion {
x: self.x.align(align.x), x: self.x.align(align.x),

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@@ -140,22 +140,12 @@ where
} }
#[repr(C)] #[repr(C)]
#[derive(Debug, Copy, Clone, bytemuck::Pod, Default, bytemuck::Zeroable)] #[derive(Debug, Copy, Clone, PartialEq, bytemuck::Pod, Default, bytemuck::Zeroable)]
pub struct UiScalar { pub struct UiScalar {
pub rel: f32, pub rel: f32,
pub abs: f32, pub abs: f32,
} }
// TODO: unknown exactly what these should be
const REL_EPSILON: f32 = 0.00001;
const ABS_EPSILON: f32 = 0.1;
impl PartialEq for UiScalar {
fn eq(&self, other: &Self) -> bool {
(self.rel - other.rel).abs() < REL_EPSILON && (self.abs - other.abs).abs() < ABS_EPSILON
}
}
impl Eq for UiScalar {} impl Eq for UiScalar {}
impl Hash for UiScalar { impl Hash for UiScalar {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) { fn hash<H: std::hash::Hasher>(&self, state: &mut H) {

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@@ -3,7 +3,7 @@ use cosmic_text::{
Attrs, AttrsList, Buffer, CacheKey, Color, Family, FontSystem, Metrics, Placement, SwashCache, Attrs, AttrsList, Buffer, CacheKey, Color, Family, FontSystem, Metrics, Placement, SwashCache,
SwashContent, SwashContent,
}; };
use image::{GenericImageView, RgbaImage}; use image::{DynamicImage, GenericImageView, RgbaImage};
use std::simd::{Simd, num::SimdUint}; use std::simd::{Simd, num::SimdUint};
/// TODO: properly wrap this /// TODO: properly wrap this
@@ -185,3 +185,7 @@ pub struct RenderedText {
pub top_left_offset: Vec2, pub top_left_offset: Vec2,
pub size: Vec2, pub size: Vec2,
} }
pub trait HasTextures {
fn add_texture(&mut self, image: DynamicImage) -> TextureHandle;
}

View File

@@ -1,7 +1,7 @@
use std::num::NonZero; use std::num::NonZero;
use crate::{ use crate::{
Ui, UiData, UiRenderState,
render::{data::PrimitiveInstance, texture::GpuTextures, util::ArrBuf}, render::{data::PrimitiveInstance, texture::GpuTextures, util::ArrBuf},
util::HashMap, util::HashMap,
}; };
@@ -59,12 +59,18 @@ impl UiRenderNode {
} }
} }
pub fn update(&mut self, device: &Device, queue: &Queue, ui: &mut Ui) { pub fn update(
&mut self,
device: &Device,
queue: &Queue,
ui: &mut UiData,
ui_render: &mut UiRenderState,
) {
self.active.clear(); self.active.clear();
for (i, primitives) in ui.layers.iter_mut() { for (i, primitives) in ui_render.layers.iter_mut() {
self.active.push(i); self.active.push(i);
for change in primitives.apply_free() { for change in primitives.apply_free() {
if let Some(inst) = ui.active.get_mut(&change.id) { if let Some(inst) = ui_render.active.get_mut(&change.id) {
for h in &mut inst.primitives { for h in &mut inst.primitives {
if h.layer == i && h.inst_idx == change.old { if h.layer == i && h.inst_idx == change.old {
h.inst_idx = change.new; h.inst_idx = change.new;
@@ -183,7 +189,7 @@ impl UiRenderNode {
let pipeline_layout = device.create_pipeline_layout(&PipelineLayoutDescriptor { let pipeline_layout = device.create_pipeline_layout(&PipelineLayoutDescriptor {
label: Some("UI Shape Pipeline Layout"), label: Some("UI Shape Pipeline Layout"),
bind_group_layouts: &[&uniform_layout, &primitive_layout, &rsc_layout], bind_group_layouts: &[&uniform_layout, &primitive_layout, &rsc_layout],
push_constant_ranges: &[], immediate_size: 0,
}); });
let pipeline = device.create_render_pipeline(&RenderPipelineDescriptor { let pipeline = device.create_render_pipeline(&RenderPipelineDescriptor {
label: Some("UI Shape Pipeline"), label: Some("UI Shape Pipeline"),
@@ -219,7 +225,7 @@ impl UiRenderNode {
mask: !0, mask: !0,
alpha_to_coverage_enabled: false, alpha_to_coverage_enabled: false,
}, },
multiview: None, multiview_mask: None,
cache: None, cache: None,
}); });

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@@ -1,16 +1,14 @@
use crate::{Align, LayerId, MaskIdx, PrimitiveHandle, TextureHandle, UiRegion, WidgetId}; use crate::{LayerId, MaskIdx, PrimitiveHandle, TextureHandle, UiRegion, WidgetId};
/// important non rendering data for retained drawing /// important non rendering data for retained drawing
#[derive(Debug)] #[derive(Debug)]
pub struct ActiveData { pub struct ActiveData {
pub id: WidgetId, pub id: WidgetId,
pub region: UiRegion, pub region: UiRegion,
pub region_used: UiRegion,
pub parent: Option<WidgetId>, pub parent: Option<WidgetId>,
pub textures: Vec<TextureHandle>, pub textures: Vec<TextureHandle>,
pub primitives: Vec<PrimitiveHandle>, pub primitives: Vec<PrimitiveHandle>,
pub children: Vec<WidgetId>, pub children: Vec<WidgetId>,
pub mask: MaskIdx, pub mask: MaskIdx,
pub layer: LayerId, pub layer: LayerId,
pub align: Align,
} }

18
core/src/ui/cache.rs Normal file
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@@ -0,0 +1,18 @@
use crate::{BothAxis, Len, UiVec2, WidgetId, util::HashMap};
#[derive(Default)]
pub struct Cache {
pub size: BothAxis<HashMap<WidgetId, (UiVec2, Len)>>,
}
impl Cache {
pub fn remove(&mut self, id: WidgetId) {
self.size.x.remove(&id);
self.size.y.remove(&id);
}
pub fn clear(&mut self) {
self.size.x.clear();
self.size.y.clear();
}
}

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@@ -1,209 +0,0 @@
use crate::{
ActiveData, Align, Axis, EventsLike, Painter, Ui, UiRegion, WidgetId,
render::MaskIdx,
util::{HashSet, forget_ref},
};
use std::ops::{Deref, DerefMut};
/// state maintained between widgets during painting
pub struct DrawState<'a> {
pub(super) ui: &'a mut Ui,
pub(super) events: &'a mut dyn EventsLike,
draw_started: HashSet<WidgetId>,
}
impl<'a> DrawState<'a> {
pub fn new(ui: &'a mut Ui, events: &'a mut dyn EventsLike) -> Self {
Self {
ui,
events,
draw_started: Default::default(),
}
}
pub fn redraw_updates(&mut self) {
while let Some(&id) = self.widgets.needs_redraw.iter().next() {
self.redraw(id);
}
self.ui.free(self.events);
}
/// redraws a widget that's currently active (drawn)
pub fn redraw(&mut self, id: WidgetId) {
self.widgets.needs_redraw.remove(&id);
let Some(active) = self.active.get(&id) else {
return;
};
let ActiveData {
id,
region,
parent,
mask,
layer,
align,
..
} = *active;
self.draw_inner(layer, id, region, parent, mask, align);
}
pub fn redraw_all(&mut self) {
// free all resources & cache
for (_, active) in self.ui.active.drain() {
self.events.undraw(&active);
}
self.ui.free(self.events);
self.layers.clear();
self.widgets.needs_redraw.clear();
if let Some(id) = &self.ui.root {
self.draw_inner(0, id.id(), UiRegion::FULL, None, MaskIdx::NONE, Align::NONE);
}
}
pub(super) fn draw_inner(
&mut self,
layer: usize,
id: WidgetId,
region: UiRegion,
parent: Option<WidgetId>,
mask: MaskIdx,
align: Align,
) {
let mut old_children = Vec::new();
if let Some(active) = self.ui.active.get_mut(&id) {
// check to see if we can skip drawing first, and just need to move
if !self.ui.widgets.needs_redraw.contains(&id) {
if active.region == region {
return;
} else if active.region.size() == region.size() {
self.mov(id, active.region, region);
return;
}
}
let active = self.remove(id, false).unwrap();
old_children = active.children;
}
// draw widget
self.draw_started.insert(id);
let mut painter = Painter {
state: self,
region,
region_used: region,
mask,
layer,
id,
textures: Vec::new(),
primitives: Vec::new(),
children: Vec::new(),
};
let mut widget = painter.state.widgets.get_dyn(id);
widget.draw(&mut painter);
let walign = painter.state.widgets.data(id).unwrap().align;
let align = align.or(walign.into());
let Painter {
region_used,
state: _,
region,
mask,
textures,
primitives,
children,
layer,
id,
} = painter;
// remove old children that weren't kept
for c in &old_children {
if !children.contains(c) {
self.remove_rec(*c);
}
}
// add to active
self.active.insert(
id,
ActiveData {
id,
region,
parent,
textures,
primitives,
children,
region_used,
mask,
layer,
},
);
// TODO: unsure if there's a better way, currently using epsilon
// in PartialEq impl for UiScalar
let target = region_used.size().align(align);
if region_used != target {
self.mov(id, from, to);
}
self.events.draw(self.active.get(&id).unwrap());
}
fn mov(&mut self, id: WidgetId, from: UiRegion, to: UiRegion) {
let active = self.ui.active.get_mut(&id).unwrap();
for h in &active.primitives {
let region = self.ui.layers[h.layer].region_mut(h);
*region = region.outside(&from).within(&to);
}
active.region = active.region.outside(&from).within(&to);
// SAFETY: children cannot be recursive
let children = unsafe { forget_ref(&active.children) };
for child in children {
self.mov(*child, from, to);
}
}
/// NOTE: instance textures are cleared and self.textures freed
fn remove(&mut self, id: WidgetId, undraw: bool) -> Option<ActiveData> {
let mut active = self.active.remove(&id);
if let Some(active) = &mut active {
for h in &active.primitives {
let mask = self.layers.free(h);
if mask != MaskIdx::NONE {
self.masks.remove(mask);
}
}
active.textures.clear();
self.textures.free();
if undraw {
self.events.undraw(active);
}
}
active
}
fn remove_rec(&mut self, id: WidgetId) -> Option<ActiveData> {
let inst = self.remove(id, true);
if let Some(inst) = &inst {
for c in &inst.children {
self.remove_rec(*c);
}
}
inst
}
}
impl Deref for DrawState<'_> {
type Target = Ui;
fn deref(&self) -> &Self::Target {
self.ui
}
}
impl DerefMut for DrawState<'_> {
fn deref_mut(&mut self) -> &mut Self::Target {
self.ui
}
}

View File

@@ -1,211 +1,47 @@
use crate::{ use crate::{Mask, TextData, Textures, WeakWidget, WidgetId, Widgets, util::TrackedArena};
EventsLike, IdLike, Mask, PixelRegion, PrimitiveLayers, TextData, TextureHandle, Textures,
Widget, WidgetHandle, WidgetId, Widgets,
ui::draw_state::DrawState,
util::{HashMap, TrackedArena, Vec2},
};
use image::DynamicImage;
use std::{
ops::{Index, IndexMut},
sync::mpsc::{Receiver, channel},
};
mod active; mod active;
mod draw_state; mod cache;
mod painter; mod painter;
mod state; mod render_state;
mod size;
pub use active::*; pub use active::*;
pub use painter::Painter; pub use painter::Painter;
pub use render_state::*;
pub use size::*;
pub struct Ui { #[derive(Default)]
// TODO: edit visibilities pub struct UiData {
pub widgets: Widgets, pub widgets: Widgets,
// retained painter state
pub active: HashMap<WidgetId, ActiveData>,
pub layers: PrimitiveLayers,
pub textures: Textures, pub textures: Textures,
pub text: TextData, pub text: TextData,
output_size: Vec2,
pub masks: TrackedArena<Mask, u32>, pub masks: TrackedArena<Mask, u32>,
pub root: Option<WidgetHandle>,
old_root: Option<WidgetId>,
recv: Receiver<WidgetId>,
resized: bool,
} }
pub trait HasUi: Sized { pub trait UiRsc {
fn get(&self) -> &Ui; fn ui(&self) -> &UiData;
fn get_mut(&mut self) -> &mut Ui; fn ui_mut(&mut self) -> &mut UiData;
fn ui(&self) -> &Ui {
self.get()
}
fn ui_mut(&mut self) -> &mut Ui {
self.get_mut()
}
}
impl HasUi for Ui { #[allow(unused_variables)]
fn get(&self) -> &Ui { fn on_add(&mut self, id: WeakWidget) {}
self #[allow(unused_variables)]
} fn on_remove(&mut self, id: WidgetId) {}
#[allow(unused_variables)]
fn on_draw(&mut self, active: &ActiveData) {}
#[allow(unused_variables)]
fn on_undraw(&mut self, active: &ActiveData) {}
fn get_mut(&mut self) -> &mut Ui { fn widgets(&self) -> &Widgets {
self &self.ui().widgets
} }
} fn widgets_mut(&mut self) -> &mut Widgets {
&mut self.ui_mut().widgets
impl Ui {
/// useful for debugging
pub fn set_label(&mut self, id: impl IdLike, label: String) {
self.widgets.data_mut(id.id()).unwrap().label = label;
} }
fn free(&mut self) {
pub fn label(&self, id: impl IdLike) -> &String { while let Some(id) = self.widgets_mut().free_next() {
&self.widgets.data(id.id()).unwrap().label self.on_remove(id);
}
pub fn new() -> Self {
Self::default()
}
pub fn get<I: IdLike>(&self, id: &I) -> Option<&I::Widget>
where
I::Widget: Sized + Widget,
{
self.widgets.get(id)
}
pub fn get_mut<I: IdLike>(&mut self, id: &I) -> Option<&mut I::Widget>
where
I::Widget: Sized + Widget,
{
self.widgets.get_mut(id)
}
pub fn add_texture(&mut self, image: DynamicImage) -> TextureHandle {
self.textures.add(image)
}
pub fn resize(&mut self, size: impl Into<Vec2>) {
self.output_size = size.into();
self.resized = true;
}
pub fn update(&mut self, events: &mut dyn EventsLike) {
if !self.widgets.waiting.is_empty() {
let len = self.widgets.waiting.len();
let all: Vec<_> = self
.widgets
.waiting
.iter()
.map(|&w| format!("'{}' ({w:?})", self.label(w)))
.collect();
panic!(
"{len} widget(s) were never upgraded\n\
this is likely a memory leak; consider upgrading to strong if you plan on using it later\n\
weak widgets: {all:#?}"
);
}
if self.root_changed() {
DrawState::new(self, events).redraw_all();
self.old_root = self.root.as_ref().map(|r| r.id());
} else if self.widgets.has_updates() {
DrawState::new(self, events).redraw_updates();
}
if self.resized {
self.resized = false;
DrawState::new(self, events).redraw_all();
}
}
/// free any resources that don't have references anymore
fn free(&mut self, events: &mut dyn EventsLike) {
for id in self.recv.try_iter() {
events.remove(id);
self.widgets.delete(id);
}
self.textures.free();
}
pub fn root_changed(&self) -> bool {
self.root.as_ref().map(|r| r.id()) != self.old_root
}
pub fn needs_redraw(&self) -> bool {
self.root_changed() || self.widgets.has_updates()
}
pub fn num_widgets(&self) -> usize {
self.widgets.len()
}
pub fn active_widgets(&self) -> usize {
self.active.len()
}
pub fn debug_layers(&self) {
for ((idx, depth), primitives) in self.layers.iter_depth() {
let indent = " ".repeat(depth * 2);
let len = primitives.instances().len();
print!("{indent}{idx}: {len} primitives");
if len >= 1 {
print!(" ({})", primitives.instances()[0].binding);
}
println!();
}
}
pub fn window_region(&self, id: &impl IdLike) -> Option<PixelRegion> {
let region = self.active.get(&id.id())?.region;
Some(region.to_px(self.output_size))
}
pub fn debug(&self, label: &str) -> impl Iterator<Item = &ActiveData> {
self.active.iter().filter_map(move |(&id, inst)| {
let l = self.widgets.label(id);
if l == label { Some(inst) } else { None }
})
}
}
impl<I: IdLike> Index<I> for Ui
where
I::Widget: Sized + Widget,
{
type Output = I::Widget;
fn index(&self, id: I) -> &Self::Output {
self.get(&id).unwrap()
}
}
impl<I: IdLike> IndexMut<I> for Ui
where
I::Widget: Sized + Widget,
{
fn index_mut(&mut self, id: I) -> &mut Self::Output {
self.get_mut(&id).unwrap()
}
}
impl Default for Ui {
fn default() -> Self {
let (send, recv) = channel();
Self {
widgets: Widgets::new(send),
active: Default::default(),
layers: Default::default(),
masks: Default::default(),
text: Default::default(),
textures: Default::default(),
output_size: Vec2::ZERO,
root: None,
old_root: None,
recv,
resized: false,
} }
self.ui_mut().textures.free();
} }
} }

View File

@@ -1,15 +1,15 @@
use crate::{ use crate::{
RenderedText, TextAttrs, TextBuffer, TextData, TextureHandle, UiRegion, WidgetHandle, WidgetId, Axis, Len, RenderedText, Size, SizeCtx, StrongWidget, TextAttrs, TextBuffer, TextData,
TextureHandle, UiRegion, UiRenderState, UiRsc, Widget, WidgetId,
render::{Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst}, render::{Mask, MaskIdx, Primitive, PrimitiveHandle, PrimitiveInst},
ui::draw_state::DrawState,
util::Vec2, util::Vec2,
}; };
/// makes your surfaces look pretty /// makes your surfaces look pretty
pub struct Painter<'a, 'b> { pub struct Painter<'a> {
pub(super) state: &'a mut DrawState<'b>, pub(super) state: &'a mut UiRenderState,
pub(super) rsc: &'a mut dyn UiRsc,
pub region_used: UiRegion,
pub(super) region: UiRegion, pub(super) region: UiRegion,
pub(super) mask: MaskIdx, pub(super) mask: MaskIdx,
pub(super) textures: Vec<TextureHandle>, pub(super) textures: Vec<TextureHandle>,
@@ -19,7 +19,7 @@ pub struct Painter<'a, 'b> {
pub(super) id: WidgetId, pub(super) id: WidgetId,
} }
impl<'a, 'c> Painter<'a, 'c> { impl<'a> Painter<'a> {
fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) { fn primitive_at<P: Primitive>(&mut self, primitive: P, region: UiRegion) {
let h = self.state.layers.write( let h = self.state.layers.write(
self.layer, self.layer,
@@ -32,7 +32,7 @@ impl<'a, 'c> Painter<'a, 'c> {
); );
if self.mask != MaskIdx::NONE { if self.mask != MaskIdx::NONE {
// TODO: I have no clue if this works at all :joy: // TODO: I have no clue if this works at all :joy:
self.state.masks.push_ref(self.mask); self.rsc.ui_mut().masks.push_ref(self.mask);
} }
self.primitives.push(h); self.primitives.push(h);
} }
@@ -48,28 +48,31 @@ impl<'a, 'c> Painter<'a, 'c> {
pub fn set_mask(&mut self, region: UiRegion) { pub fn set_mask(&mut self, region: UiRegion) {
assert!(self.mask == MaskIdx::NONE); assert!(self.mask == MaskIdx::NONE);
self.mask = self.state.masks.push(Mask { region }); self.mask = self.rsc.ui_mut().masks.push(Mask { region });
} }
/// Draws a widget within this widget's region. /// Draws a widget within this widget's region.
pub fn widget<W: ?Sized>(&mut self, id: &WidgetHandle<W>) { pub fn widget<W: ?Sized>(&mut self, id: &StrongWidget<W>) {
self.widget_at(id, self.region); self.widget_at(id, self.region);
} }
pub fn rest_hint(&self, id: &WidgetHandle) -> f32 {
self.state.widgets.data(id).unwrap().align
}
/// Draws a widget somewhere within this one. /// Draws a widget somewhere within this one.
/// Useful for drawing child widgets in select areas. /// Useful for drawing child widgets in select areas.
pub fn widget_within<W: ?Sized>(&mut self, id: &WidgetHandle<W>, region: UiRegion) { pub fn widget_within<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) {
self.widget_at(id, region.within(&self.region)); self.widget_at(id, region.within(&self.region));
} }
fn widget_at<W: ?Sized>(&mut self, id: &WidgetHandle<W>, region: UiRegion) { fn widget_at<W: ?Sized>(&mut self, id: &StrongWidget<W>, region: UiRegion) {
self.children.push(id.id()); self.children.push(id.id());
self.state self.state.draw_inner(
.draw_inner(self.layer, id.id(), region, Some(self.id), self.mask); self.layer,
id.id(),
region,
Some(self.id),
self.mask,
None,
self.rsc,
);
} }
pub fn texture_within(&mut self, handle: &TextureHandle, region: UiRegion) { pub fn texture_within(&mut self, handle: &TextureHandle, region: UiRegion) {
@@ -82,18 +85,32 @@ impl<'a, 'c> Painter<'a, 'c> {
self.primitive(handle.primitive()); self.primitive(handle.primitive());
} }
pub fn texture_at(&mut self, handle: &TextureHandle, region: UiRegion) {
self.textures.push(handle.clone());
self.primitive_at(handle.primitive(), region);
}
/// returns (handle, offset from top left) /// returns (handle, offset from top left)
pub fn render_text(&mut self, buffer: &mut TextBuffer, attrs: &TextAttrs) -> RenderedText { pub fn render_text(&mut self, buffer: &mut TextBuffer, attrs: &TextAttrs) -> RenderedText {
self.state let ui = self.rsc.ui_mut();
.ui ui.text.draw(buffer, attrs, &mut ui.textures)
.text
.draw(buffer, attrs, &mut self.state.ui.textures)
} }
pub fn region(&self) -> UiRegion { pub fn region(&self) -> UiRegion {
self.region self.region
} }
pub fn size<W: ?Sized + Widget>(&mut self, id: &StrongWidget<W>) -> Size {
self.size_ctx().size(id)
}
pub fn len_axis<W: ?Sized + Widget>(&mut self, id: &StrongWidget<W>, axis: Axis) -> Len {
match axis {
Axis::X => self.size_ctx().width(id),
Axis::Y => self.size_ctx().height(id),
}
}
pub fn output_size(&self) -> Vec2 { pub fn output_size(&self) -> Vec2 {
self.state.output_size self.state.output_size
} }
@@ -103,7 +120,7 @@ impl<'a, 'c> Painter<'a, 'c> {
} }
pub fn text_data(&mut self) -> &mut TextData { pub fn text_data(&mut self) -> &mut TextData {
&mut self.state.text &mut self.rsc.ui_mut().text
} }
pub fn child_layer(&mut self) { pub fn child_layer(&mut self) {
@@ -115,10 +132,14 @@ impl<'a, 'c> Painter<'a, 'c> {
} }
pub fn label(&self) -> &str { pub fn label(&self) -> &str {
&self.state.widgets.data(self.id).unwrap().label &self.rsc.widgets().data(self.id).unwrap().label
} }
pub fn id(&self) -> &WidgetId { pub fn id(&self) -> &WidgetId {
&self.id &self.id
} }
pub fn size_ctx(&mut self) -> SizeCtx<'_> {
self.state.size_ctx(self.id, self.region.size(), self.rsc)
}
} }

319
core/src/ui/render_state.rs Normal file
View File

@@ -0,0 +1,319 @@
use crate::{
ActiveData, Axis, IdLike, MaskIdx, Painter, PixelRegion, PrimitiveLayers, SizeCtx,
StrongWidget, UiRegion, UiRsc, UiVec2, WidgetId, Widgets,
ui::cache::Cache,
util::{HashMap, HashSet, Vec2, forget_ref},
};
pub struct UiRenderState {
pub active: HashMap<WidgetId, ActiveData>,
pub layers: PrimitiveLayers,
pub(super) output_size: Vec2,
pub cache: Cache,
old_root: Option<WidgetId>,
resized: bool,
draw_started: HashSet<WidgetId>,
}
impl UiRenderState {
pub fn new() -> Self {
Self {
active: Default::default(),
layers: Default::default(),
cache: Default::default(),
output_size: Vec2::ZERO,
old_root: None,
resized: false,
draw_started: Default::default(),
}
}
pub fn resize(&mut self, size: impl Into<Vec2>) {
self.output_size = size.into();
self.resized = true;
}
pub fn update<'a>(&mut self, root: impl Into<Option<&'a StrongWidget>>, rsc: &mut dyn UiRsc) {
// safety mechanism for memory leaks; might wanna return a result instead so user can
// decide whether to panic or not
if !rsc.widgets().waiting.is_empty() {
let widgets = rsc.widgets();
let len = widgets.waiting.len();
let all: Vec<_> = widgets
.waiting
.iter()
.map(|&w| format!("'{}' ({w:?})", widgets.label(w)))
.collect();
panic!(
"{len} widget(s) were never upgraded\n\
this is likely a memory leak; consider upgrading to strong if you plan on using it later\n\
weak widgets: {all:#?}"
);
}
let root = root.into();
if self.root_changed(root) || self.resized {
self.redraw_all(root, rsc);
self.old_root = root.map(|r| r.id());
self.resized = false;
} else if rsc.widgets().has_updates() {
self.redraw_updates(rsc);
}
}
fn redraw_all(&mut self, root: Option<&StrongWidget>, rsc: &mut dyn UiRsc) {
self.clear(rsc);
// free all resources & cache
if let Some(id) = root {
self.draw_inner(0, id.id(), UiRegion::FULL, None, MaskIdx::NONE, None, rsc);
}
}
// TODO: should prolly make a DrawInfo struct or smth for everything other than rsc
#[allow(clippy::too_many_arguments)]
pub(super) fn draw_inner(
&mut self,
layer: usize,
id: WidgetId,
region: UiRegion,
parent: Option<WidgetId>,
mask: MaskIdx,
old_children: Option<Vec<WidgetId>>,
rsc: &mut dyn UiRsc,
) {
let mut old_children = old_children.unwrap_or_default();
if let Some(active) = self.active.get_mut(&id)
&& !rsc.widgets().needs_redraw.contains(&id)
{
// check to see if we can skip drawing first
if active.region == region {
return;
} else if active.region.size() == region.size() {
// TODO: epsilon?
let from = active.region;
self.mov(id, from, region);
return;
}
// if not, then maintain resize and track old children to remove unneeded
let active = self.remove(id, false, rsc).unwrap();
old_children = active.children;
}
// draw widget
self.draw_started.insert(id);
let mut painter = Painter {
state: self,
region,
mask,
layer,
id,
textures: Vec::new(),
primitives: Vec::new(),
children: Vec::new(),
rsc,
};
let mut widget = painter.rsc.widgets().get_dyn_dynamic(id);
widget.draw(&mut painter);
drop(widget);
let Painter {
state: _,
rsc: _,
region,
mask,
textures,
primitives,
children,
layer,
id,
} = painter;
// add to active
let active = ActiveData {
id,
region,
parent,
textures,
primitives,
children,
mask,
layer,
};
// remove old children that weren't kept
for c in &old_children {
if !active.children.contains(c) {
self.remove_rec(*c, rsc);
}
}
rsc.on_draw(&active);
self.active.insert(id, active);
}
fn mov(&mut self, id: WidgetId, from: UiRegion, to: UiRegion) {
let active = self.active.get_mut(&id).unwrap();
for h in &active.primitives {
let region = self.layers[h.layer].region_mut(h);
*region = region.outside(&from).within(&to);
}
active.region = active.region.outside(&from).within(&to);
// SAFETY: children cannot be recursive
let children = unsafe { forget_ref(&active.children) };
for child in children {
self.mov(*child, from, to);
}
}
/// NOTE: instance textures are cleared and self.textures freed
fn remove(&mut self, id: WidgetId, undraw: bool, rsc: &mut dyn UiRsc) -> Option<ActiveData> {
let mut active = self.active.remove(&id);
if let Some(active) = &mut active {
for h in &active.primitives {
let mask = self.layers.free(h);
if mask != MaskIdx::NONE {
rsc.ui_mut().masks.remove(mask);
}
}
active.textures.clear();
rsc.ui_mut().textures.free();
if undraw {
rsc.on_undraw(active);
}
}
active
}
fn remove_rec(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) -> Option<ActiveData> {
self.cache.remove(id);
let inst = self.remove(id, true, rsc);
if let Some(inst) = &inst {
for c in &inst.children {
self.remove_rec(*c, rsc);
}
}
inst
}
fn clear(&mut self, rsc: &mut dyn UiRsc) {
for (_, active) in self.active.drain() {
rsc.on_undraw(&active);
}
self.cache.clear();
self.layers.clear();
rsc.widgets_mut().needs_redraw.clear();
rsc.free();
}
pub fn redraw_updates(&mut self, rsc: &mut dyn UiRsc) {
while let Some(&id) = rsc.widgets().needs_redraw.iter().next() {
self.redraw(id, rsc);
}
rsc.free();
}
pub fn root_changed<'a>(&self, root: impl Into<Option<&'a StrongWidget>>) -> bool {
root.into().map(|r| r.id()) != self.old_root
}
pub fn needs_redraw<'a>(
&self,
root: impl Into<Option<&'a StrongWidget>>,
widgets: &Widgets,
) -> bool {
self.root_changed(root) || widgets.has_updates()
}
pub fn active_widgets(&self) -> usize {
self.active.len()
}
pub fn debug(&self, widgets: &Widgets, label: &str) -> impl Iterator<Item = &ActiveData> {
self.active.iter().filter_map(move |(&id, inst)| {
let l = widgets.label(id);
if l == label { Some(inst) } else { None }
})
}
pub fn debug_layers(&self) {
for ((idx, depth), primitives) in self.layers.iter_depth() {
let indent = " ".repeat(depth * 2);
let len = primitives.instances().len();
print!("{indent}{idx}: {len} primitives");
if len >= 1 {
print!(" ({})", primitives.instances()[0].binding);
}
println!();
}
}
pub fn window_region(&self, id: &impl IdLike) -> Option<PixelRegion> {
let region = self.active.get(&id.id())?.region;
Some(region.to_px(self.output_size))
}
/// redraws a widget that's currently active (drawn)
pub fn redraw(&mut self, id: WidgetId, rsc: &mut dyn UiRsc) {
rsc.widgets_mut().needs_redraw.remove(&id);
self.draw_started.remove(&id);
// check if parent depends on the desired size of this, if so then redraw it first
for axis in [Axis::X, Axis::Y] {
if let Some(&(outer, old)) = self.cache.size.axis_dyn(axis).get(&id)
&& let Some(current) = self.active.get(&id)
&& let Some(pid) = current.parent
{
self.cache.size.axis_dyn(axis).remove(&id);
let new = self.size_ctx(id, outer, rsc).len_axis(id, axis);
self.cache.size.axis_dyn(axis).insert(id, (outer, new));
if new != old {
self.redraw(pid, rsc);
}
}
}
if self.draw_started.contains(&id) {
return;
}
let Some(active) = self.remove(id, false, rsc) else {
return;
};
self.draw_inner(
active.layer,
id,
active.region,
active.parent,
active.mask,
Some(active.children),
rsc,
);
}
pub(super) fn size_ctx<'b>(
&'b mut self,
source: WidgetId,
outer: UiVec2,
rsc: &'b mut dyn UiRsc,
) -> SizeCtx<'b> {
let ui = rsc.ui_mut();
SizeCtx {
source,
cache: &mut self.cache,
text: &mut ui.text,
textures: &mut ui.textures,
widgets: &ui.widgets,
outer,
output_size: self.output_size,
id: source,
}
}
}
impl Default for UiRenderState {
fn default() -> Self {
Self::new()
}
}

86
core/src/ui/size.rs Normal file
View File

@@ -0,0 +1,86 @@
use crate::{
Axis, AxisT, IdLike, Len, RenderedText, Size, TextAttrs, TextBuffer, TextData, Textures,
UiVec2, WidgetAxisFns, WidgetId, Widgets, XAxis, YAxis, ui::cache::Cache, util::Vec2,
};
pub struct SizeCtx<'a> {
pub text: &'a mut TextData,
pub textures: &'a mut Textures,
pub(super) source: WidgetId,
pub(super) widgets: &'a Widgets,
pub(super) cache: &'a mut Cache,
/// TODO: should this be pub? rn used for sized
pub outer: UiVec2,
pub(super) output_size: Vec2,
pub(super) id: WidgetId,
}
impl SizeCtx<'_> {
pub fn id(&self) -> &WidgetId {
&self.id
}
pub fn source(&self) -> &WidgetId {
&self.source
}
pub(super) fn len_inner<A: const AxisT>(&mut self, id: WidgetId) -> Len {
if let Some((_, len)) = self.cache.size.axis::<A>().get(&id) {
return *len;
}
let len = self
.widgets
.get_dyn_dynamic(id)
.desired_len::<A>(&mut SizeCtx {
text: self.text,
textures: self.textures,
source: self.source,
widgets: self.widgets,
cache: self.cache,
outer: self.outer,
output_size: self.output_size,
id,
});
self.cache.size.axis::<A>().insert(id, (self.outer, len));
len
}
pub fn width(&mut self, id: impl IdLike) -> Len {
self.len_inner::<XAxis>(id.id())
}
pub fn height(&mut self, id: impl IdLike) -> Len {
self.len_inner::<YAxis>(id.id())
}
pub fn len_axis(&mut self, id: impl IdLike, axis: Axis) -> Len {
match axis {
Axis::X => self.width(id),
Axis::Y => self.height(id),
}
}
pub fn size(&mut self, id: impl IdLike) -> Size {
let id = id.id();
Size {
x: self.width(id),
y: self.height(id),
}
}
pub fn px_size(&mut self) -> Vec2 {
self.outer.to_abs(self.output_size)
}
pub fn output_size(&mut self) -> Vec2 {
self.output_size
}
pub fn draw_text(&mut self, buffer: &mut TextBuffer, attrs: &TextAttrs) -> RenderedText {
self.text.draw(buffer, attrs, self.textures)
}
pub fn label(&self, id: WidgetId) -> &String {
self.widgets.label(id)
}
}

View File

@@ -1,3 +0,0 @@
// pub struct DynState {
//
// }

View File

@@ -1,12 +1,8 @@
use crate::{RegionAlign, Widget}; use crate::Widget;
pub struct WidgetData { pub struct WidgetData {
pub widget: Box<dyn Widget>, pub widget: Box<dyn Widget>,
pub label: String, pub label: String,
/// alignment used if this does not fill up container
/// and there is no enforced alignment from parent
pub align: RegionAlign,
pub rest_len: Option<f32>,
/// dynamic borrow checking /// dynamic borrow checking
pub borrowed: bool, pub borrowed: bool,
} }
@@ -19,9 +15,7 @@ impl WidgetData {
} }
Self { Self {
widget: Box::new(widget), widget: Box::new(widget),
align: RegionAlign::CENTER,
label, label,
rest_len: None,
borrowed: false, borrowed: false,
} }
} }

View File

@@ -1,7 +1,7 @@
use std::{marker::Unsize, ops::CoerceUnsized, sync::mpsc::Sender}; use std::{marker::Unsize, ops::CoerceUnsized, sync::mpsc::Sender};
use crate::{ use crate::{
HasUi, Widget, UiRsc, Widget,
util::{RefCounter, SlotId}, util::{RefCounter, SlotId},
}; };
@@ -12,7 +12,7 @@ pub type WidgetId = SlotId;
/// a signal is sent to the owning UI to clean up the resources. /// a signal is sent to the owning UI to clean up the resources.
/// ///
/// TODO: ergonomic clones when they get put in rust-analyzer & don't cause ICEs? /// TODO: ergonomic clones when they get put in rust-analyzer & don't cause ICEs?
pub struct WidgetHandle<W: ?Sized = dyn Widget> { pub struct StrongWidget<W: ?Sized = dyn Widget> {
pub(super) id: WidgetId, pub(super) id: WidgetId,
counter: RefCounter, counter: RefCounter,
send: Sender<WidgetId>, send: Sender<WidgetId>,
@@ -21,24 +21,19 @@ pub struct WidgetHandle<W: ?Sized = dyn Widget> {
/// A weak handle to a widget. /// A weak handle to a widget.
/// Will not keep it alive, but can still be used for indexing like WidgetHandle. /// Will not keep it alive, but can still be used for indexing like WidgetHandle.
pub struct WidgetRef<W: ?Sized = dyn Widget> { pub struct WeakWidget<W: ?Sized = dyn Widget> {
pub(super) id: WidgetId, pub(super) id: WidgetId,
#[allow(unused)] #[allow(unused)]
ty: *const W, ty: *const W,
} }
pub struct WidgetHandles<W: ?Sized = dyn Widget> { impl<W: Widget + ?Sized + Unsize<dyn Widget>> StrongWidget<W> {
pub h: WidgetHandle<W>, pub fn any(self) -> StrongWidget<dyn Widget> {
pub r: WidgetRef<W>,
}
impl<W: Widget + ?Sized + Unsize<dyn Widget>> WidgetHandle<W> {
pub fn any(self) -> WidgetHandle<dyn Widget> {
self self
} }
} }
impl<W: ?Sized> WidgetHandle<W> { impl<W: ?Sized> StrongWidget<W> {
pub(crate) fn new(id: WidgetId, send: Sender<WidgetId>) -> Self { pub(crate) fn new(id: WidgetId, send: Sender<WidgetId>) -> Self {
Self { Self {
id, id,
@@ -56,18 +51,13 @@ impl<W: ?Sized> WidgetHandle<W> {
self.counter.refs() self.counter.refs()
} }
pub fn weak(&self) -> WidgetRef<W> { pub fn weak(&self) -> WeakWidget<W> {
let Self { ty, id, .. } = *self; let Self { ty, id, .. } = *self;
WidgetRef { ty, id } WeakWidget { ty, id }
}
pub fn handles(self) -> WidgetHandles<W> {
let r = self.weak();
WidgetHandles { h: self, r }
} }
} }
impl<W: ?Sized> WidgetRef<W> { impl<W: ?Sized> WeakWidget<W> {
pub(crate) fn new(id: WidgetId) -> Self { pub(crate) fn new(id: WidgetId) -> Self {
Self { id, ty: null_ptr() } Self { id, ty: null_ptr() }
} }
@@ -77,12 +67,12 @@ impl<W: ?Sized> WidgetRef<W> {
} }
#[track_caller] #[track_caller]
pub fn upgrade(self, ui: &mut impl HasUi) -> WidgetHandle<W> { pub fn upgrade(self, ui: &mut impl UiRsc) -> StrongWidget<W> {
ui.ui_mut().widgets.upgrade(self) ui.widgets_mut().upgrade(self)
} }
} }
impl<W: ?Sized> Drop for WidgetHandle<W> { impl<W: ?Sized> Drop for StrongWidget<W> {
fn drop(&mut self) { fn drop(&mut self) {
if self.counter.drop() { if self.counter.drop() {
let _ = self.send.send(self.id); let _ = self.send.send(self.id);
@@ -90,29 +80,29 @@ impl<W: ?Sized> Drop for WidgetHandle<W> {
} }
} }
pub trait WidgetIdFn<State, W: ?Sized = dyn Widget>: FnOnce(&mut State) -> WidgetRef<W> {} pub trait WidgetIdFn<Rsc, W: ?Sized = dyn Widget>: FnOnce(&mut Rsc) -> WeakWidget<W> {}
impl<State, W: ?Sized, F: FnOnce(&mut State) -> WidgetRef<W>> WidgetIdFn<State, W> for F {} impl<Rsc, W: ?Sized, F: FnOnce(&mut Rsc) -> WeakWidget<W>> WidgetIdFn<Rsc, W> for F {}
pub trait IdLike { pub trait IdLike {
type Widget: ?Sized; type Widget: ?Sized;
fn id(&self) -> WidgetId; fn id(&self) -> WidgetId;
} }
impl<W: ?Sized> IdLike for &WidgetHandle<W> { impl<W: ?Sized> IdLike for &StrongWidget<W> {
type Widget = W; type Widget = W;
fn id(&self) -> WidgetId { fn id(&self) -> WidgetId {
self.id self.id
} }
} }
impl<W: ?Sized> IdLike for WidgetHandle<W> { impl<W: ?Sized> IdLike for StrongWidget<W> {
type Widget = W; type Widget = W;
fn id(&self) -> WidgetId { fn id(&self) -> WidgetId {
self.id self.id
} }
} }
impl<W: ?Sized> IdLike for WidgetRef<W> { impl<W: ?Sized> IdLike for WeakWidget<W> {
type Widget = W; type Widget = W;
fn id(&self) -> WidgetId { fn id(&self) -> WidgetId {
self.id self.id
@@ -126,38 +116,38 @@ impl IdLike for WidgetId {
} }
} }
impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetHandle<U>> for WidgetHandle<T> {} impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<StrongWidget<U>> for StrongWidget<T> {}
impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WidgetRef<U>> for WidgetRef<T> {} impl<T: ?Sized + Unsize<U>, U: ?Sized> CoerceUnsized<WeakWidget<U>> for WeakWidget<T> {}
impl<W: ?Sized> Clone for WidgetRef<W> { impl<W: ?Sized> Clone for WeakWidget<W> {
fn clone(&self) -> Self { fn clone(&self) -> Self {
*self *self
} }
} }
impl<W: ?Sized> Copy for WidgetRef<W> {} impl<W: ?Sized> Copy for WeakWidget<W> {}
impl<W: ?Sized> PartialEq for WidgetRef<W> { impl<W: ?Sized> PartialEq for WeakWidget<W> {
fn eq(&self, other: &Self) -> bool { fn eq(&self, other: &Self) -> bool {
self.id == other.id self.id == other.id
} }
} }
impl<W> PartialEq for WidgetHandle<W> { impl<W> PartialEq for StrongWidget<W> {
fn eq(&self, other: &Self) -> bool { fn eq(&self, other: &Self) -> bool {
self.id == other.id self.id == other.id
} }
} }
impl<W> std::fmt::Debug for WidgetHandle<W> { impl<W> std::fmt::Debug for StrongWidget<W> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
self.id.fmt(f) self.id.fmt(f)
} }
} }
impl<'a, W: Widget + 'a, State: HasUi> FnOnce<(&'a mut State,)> for WidgetRef<W> { impl<'a, W: Widget + 'a, State: UiRsc> FnOnce<(&'a mut State,)> for WeakWidget<W> {
type Output = &'a mut W; type Output = &'a mut W;
extern "rust-call" fn call_once(self, args: (&'a mut State,)) -> Self::Output { extern "rust-call" fn call_once(self, args: (&'a mut State,)) -> Self::Output {
&mut args.0.ui_mut()[self] &mut args.0.widgets_mut()[self]
} }
} }
@@ -169,3 +159,6 @@ fn null_ptr<W: ?Sized>() -> *const W {
unsafe { std::mem::transmute_copy(&[0usize; 1]) } unsafe { std::mem::transmute_copy(&[0usize; 1]) }
} }
} }
unsafe impl<W: ?Sized> Send for WeakWidget<W> {}
unsafe impl<W: ?Sized> Sync for WeakWidget<W> {}

View File

@@ -1,55 +1,44 @@
use crate::{HasUi, Ui}; use crate::UiRsc;
use super::*; use super::*;
use std::marker::Unsize; use std::marker::Unsize;
pub trait StateLike<State> { pub trait WidgetLike<Rsc: UiRsc, Tag>: Sized {
fn as_state(&mut self) -> &mut State;
}
impl StateLike<Ui> for Ui {
fn as_state(&mut self) -> &mut Ui {
self
}
}
pub trait WidgetLike<State: HasUi + StateLike<State>, Tag>: Sized {
type Widget: Widget + ?Sized + Unsize<dyn Widget>; type Widget: Widget + ?Sized + Unsize<dyn Widget>;
fn add(self, state: &mut impl StateLike<State>) -> WidgetRef<Self::Widget>; fn add(self, rsc: &mut Rsc) -> WeakWidget<Self::Widget>;
fn add_strong(self, state: &mut impl StateLike<State>) -> WidgetHandle<Self::Widget> { fn add_strong(self, rsc: &mut Rsc) -> StrongWidget<Self::Widget> {
self.add(state).upgrade(state.as_state().ui_mut()) self.add(rsc).upgrade(rsc)
} }
fn with_id<W2>( fn with_id<W2>(
self, self,
f: impl FnOnce(&mut State, WidgetRef<Self::Widget>) -> WidgetRef<W2>, f: impl FnOnce(&mut Rsc, WeakWidget<Self::Widget>) -> WeakWidget<W2>,
) -> impl WidgetIdFn<State, W2> { ) -> impl WidgetIdFn<Rsc, W2> {
move |state| { move |state| {
let id = self.add(state); let id = self.add(state);
f(state, id) f(state, id)
} }
} }
fn set_root(self, state: &mut impl StateLike<State>) { fn set_root(self, rsc: &mut Rsc, root: &mut impl HasRoot) {
let id = self.add(state); let id = self.add_strong(rsc);
let ui = state.as_state().ui_mut(); root.set_root(id);
ui.root = Some(id.upgrade(ui));
}
fn handles(self, state: &mut impl StateLike<State>) -> WidgetHandles<Self::Widget> {
self.add(state).upgrade(state.as_state().ui_mut()).handles()
} }
} }
pub trait WidgetArrLike<State, const LEN: usize, Tag> { pub trait HasRoot {
fn set_root(&mut self, root: StrongWidget);
}
pub trait WidgetArrLike<Rsc, const LEN: usize, Tag> {
#[track_caller] #[track_caller]
fn add(self, state: &mut impl StateLike<State>) -> WidgetArr<LEN>; fn add(self, state: &mut Rsc) -> WidgetArr<LEN>;
} }
impl<State, const LEN: usize> WidgetArrLike<State, LEN, ArrTag> for WidgetArr<LEN> { impl<Rsc, const LEN: usize> WidgetArrLike<Rsc, LEN, ArrTag> for WidgetArr<LEN> {
fn add(self, _: &mut impl StateLike<State>) -> WidgetArr<LEN> { fn add(self, _: &mut Rsc) -> WidgetArr<LEN> {
self self
} }
} }
@@ -60,12 +49,12 @@ macro_rules! impl_widget_arr {
impl_widget_arr!($n;$($W)*;$(${concat($W,Tag)})*); impl_widget_arr!($n;$($W)*;$(${concat($W,Tag)})*);
}; };
($n:expr;$($W:ident)*;$($Tag:ident)*) => { ($n:expr;$($W:ident)*;$($Tag:ident)*) => {
impl<State: HasUi + StateLike<State>, $($W: WidgetLike<State, $Tag>,$Tag,)*> WidgetArrLike<State, $n, ($($Tag,)*)> for ($($W,)*) { impl<Rsc: UiRsc, $($W: WidgetLike<Rsc, $Tag>,$Tag,)*> WidgetArrLike<Rsc, $n, ($($Tag,)*)> for ($($W,)*) {
fn add(self, state: &mut impl StateLike<State>) -> WidgetArr<$n> { fn add(self, rsc: &mut Rsc) -> WidgetArr<$n> {
#[allow(non_snake_case)] #[allow(non_snake_case)]
let ($($W,)*) = self; let ($($W,)*) = self;
WidgetArr::new( WidgetArr::new(
[$($W.add(state).upgrade(state.as_state().ui_mut()),)*], [$($W.add(rsc).upgrade(rsc),)*],
) )
} }
} }

View File

@@ -1,24 +1,47 @@
use crate::Painter; use crate::{Axis, AxisT, Len, Painter, SizeCtx};
use std::any::Any; use std::any::Any;
mod data; mod data;
mod handle; mod handle;
mod like; mod like;
mod tag; mod tag;
mod view;
mod widgets; mod widgets;
pub use data::*; pub use data::*;
pub use handle::*; pub use handle::*;
pub use like::*; pub use like::*;
pub use tag::*; pub use tag::*;
pub use view::*;
pub use widgets::*; pub use widgets::*;
pub trait Widget: Any { pub trait Widget: Any {
fn draw(&mut self, painter: &mut Painter); fn draw(&mut self, painter: &mut Painter);
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len;
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len;
}
pub trait WidgetAxisFns {
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len;
}
impl<W: Widget + ?Sized> WidgetAxisFns for W {
fn desired_len<A: AxisT>(&mut self, ctx: &mut SizeCtx) -> Len {
match A::get() {
Axis::X => self.desired_width(ctx),
Axis::Y => self.desired_height(ctx),
}
}
} }
impl Widget for () { impl Widget for () {
fn draw(&mut self, _: &mut Painter) {} fn draw(&mut self, _: &mut Painter) {}
fn desired_width(&mut self, _: &mut SizeCtx) -> Len {
Len::ZERO
}
fn desired_height(&mut self, _: &mut SizeCtx) -> Len {
Len::ZERO
}
} }
impl dyn Widget { impl dyn Widget {
@@ -38,27 +61,27 @@ pub trait WidgetFn<State, W: Widget + ?Sized>: FnOnce(&mut State) -> W {}
impl<State, W: Widget + ?Sized, F: FnOnce(&mut State) -> W> WidgetFn<State, W> for F {} impl<State, W: Widget + ?Sized, F: FnOnce(&mut State) -> W> WidgetFn<State, W> for F {}
pub struct WidgetArr<const LEN: usize> { pub struct WidgetArr<const LEN: usize> {
pub arr: [WidgetHandle; LEN], pub arr: [StrongWidget; LEN],
} }
impl<const LEN: usize> WidgetArr<LEN> { impl<const LEN: usize> WidgetArr<LEN> {
pub fn new(arr: [WidgetHandle; LEN]) -> Self { pub fn new(arr: [StrongWidget; LEN]) -> Self {
Self { arr } Self { arr }
} }
} }
pub trait WidgetOption<State> { pub trait WidgetOption<State> {
fn get(self, state: &mut State) -> Option<WidgetHandle>; fn get(self, state: &mut State) -> Option<StrongWidget>;
} }
impl<State> WidgetOption<State> for () { impl<State> WidgetOption<State> for () {
fn get(self, _: &mut State) -> Option<WidgetHandle> { fn get(self, _: &mut State) -> Option<StrongWidget> {
None None
} }
} }
impl<State, F: FnOnce(&mut State) -> Option<WidgetHandle>> WidgetOption<State> for F { impl<State, F: FnOnce(&mut State) -> Option<StrongWidget>> WidgetOption<State> for F {
fn get(self, state: &mut State) -> Option<WidgetHandle> { fn get(self, state: &mut State) -> Option<StrongWidget> {
self(state) self(state)
} }
} }

View File

@@ -1,58 +1,63 @@
use super::*; use super::*;
use crate::HasUi; use crate::UiRsc;
use std::marker::Unsize; use std::marker::Unsize;
pub struct WidgetTag; pub struct WidgetTag;
impl<State: HasUi + StateLike<State>, W: Widget> WidgetLike<State, WidgetTag> for W { impl<Rsc: UiRsc, W: Widget> WidgetLike<Rsc, WidgetTag> for W {
type Widget = W; type Widget = W;
fn add(self, state: &mut impl StateLike<State>) -> WidgetRef<W> { fn add(self, rsc: &mut Rsc) -> WeakWidget<W> {
state.as_state().get_mut().widgets.add_weak(self) let w = rsc.ui_mut().widgets.add_weak(self);
rsc.on_add(w);
w
} }
} }
pub struct FnTag; pub struct FnTag;
impl<State: HasUi + StateLike<State>, W: Widget, F: FnOnce(&mut State) -> W> impl<Rsc: UiRsc, W: Widget, F: FnOnce(&mut Rsc) -> W> WidgetLike<Rsc, FnTag> for F {
WidgetLike<State, FnTag> for F
{
type Widget = W; type Widget = W;
fn add(self, state: &mut impl StateLike<State>) -> WidgetRef<W> { fn add(self, rsc: &mut Rsc) -> WeakWidget<W> {
self(state.as_state()).add(state) self(rsc).add(rsc)
} }
} }
pub trait WidgetFnTrait<State> { pub trait WidgetFnTrait<Rsc> {
type Widget: Widget; type Widget: Widget;
fn run(self, state: &mut State) -> Self::Widget; fn run(self, rsc: &mut Rsc) -> Self::Widget;
} }
pub struct FnTraitTag; pub struct FnTraitTag;
impl<State: HasUi + StateLike<State>, T: WidgetFnTrait<State>> WidgetLike<State, FnTraitTag> for T { impl<Rsc: UiRsc, T: WidgetFnTrait<Rsc>> WidgetLike<Rsc, FnTraitTag> for T {
type Widget = T::Widget; type Widget = T::Widget;
#[track_caller] #[track_caller]
fn add(self, state: &mut impl StateLike<State>) -> WidgetRef<T::Widget> { fn add(self, rsc: &mut Rsc) -> WeakWidget<T::Widget> {
self.run(state.as_state()).add(state) self.run(rsc).add(rsc)
} }
} }
pub struct IdTag; pub struct RefTag;
impl<State: HasUi + StateLike<State>, W: ?Sized + Widget + Unsize<dyn Widget>> impl<Rsc: UiRsc, W: ?Sized + Widget + Unsize<dyn Widget>> WidgetLike<Rsc, RefTag>
WidgetLike<State, IdTag> for WidgetRef<W> for WeakWidget<W>
{ {
type Widget = W; type Widget = W;
fn add(self, _: &mut impl StateLike<State>) -> WidgetRef<W> { fn add(self, _: &mut Rsc) -> WeakWidget<W> {
self self
} }
} }
pub struct IdFnTag; pub struct RefFnTag;
impl< impl<Rsc: UiRsc, W: ?Sized + Widget + Unsize<dyn Widget>, F: FnOnce(&mut Rsc) -> WeakWidget<W>>
State: HasUi + StateLike<State>, WidgetLike<Rsc, RefFnTag> for F
W: ?Sized + Widget + Unsize<dyn Widget>,
F: FnOnce(&mut State) -> WidgetRef<W>,
> WidgetLike<State, IdFnTag> for F
{ {
type Widget = W; type Widget = W;
fn add(self, state: &mut impl StateLike<State>) -> WidgetRef<W> { fn add(self, rsc: &mut Rsc) -> WeakWidget<W> {
self(state.as_state()) self(rsc)
}
}
pub struct ViewTag;
impl<Rsc: UiRsc, V: WidgetView> WidgetLike<Rsc, ViewTag> for V {
type Widget = V::Widget;
fn add(self, _: &mut Rsc) -> WeakWidget<Self::Widget> {
self.root()
} }
} }

16
core/src/widget/view.rs Normal file
View File

@@ -0,0 +1,16 @@
use std::marker::Unsize;
use crate::{Widget, WeakWidget};
pub trait WidgetView {
type Widget: Widget + ?Sized + Unsize<dyn Widget>;
fn root(&self) -> WeakWidget<Self::Widget>;
}
pub trait HasWidget {
type Widget: Widget + ?Sized + Unsize<dyn Widget>;
}
impl<W: Widget + Unsize<dyn Widget> + ?Sized> HasWidget for WeakWidget<W> {
type Widget = W;
}

View File

@@ -1,7 +1,7 @@
use std::sync::mpsc::Sender; use std::sync::mpsc::{Receiver, Sender, channel};
use crate::{ use crate::{
IdLike, Widget, WidgetData, WidgetHandle, WidgetId, WidgetRef, IdLike, StrongWidget, WeakWidget, Widget, WidgetData, WidgetId,
util::{DynBorrower, HashSet, SlotVec, forget_mut, to_mut}, util::{DynBorrower, HashSet, SlotVec, forget_mut, to_mut},
}; };
@@ -9,16 +9,19 @@ pub struct Widgets {
pub needs_redraw: HashSet<WidgetId>, pub needs_redraw: HashSet<WidgetId>,
vec: SlotVec<WidgetData>, vec: SlotVec<WidgetData>,
send: Sender<WidgetId>, send: Sender<WidgetId>,
recv: Receiver<WidgetId>,
pub(crate) waiting: HashSet<WidgetId>, pub(crate) waiting: HashSet<WidgetId>,
} }
impl Widgets { impl Widgets {
pub fn new(send: Sender<WidgetId>) -> Self { pub fn new() -> Self {
let (send, recv) = channel();
Self { Self {
needs_redraw: Default::default(), needs_redraw: Default::default(),
vec: Default::default(), vec: Default::default(),
waiting: Default::default(), waiting: Default::default(),
send, send,
recv,
} }
} }
@@ -26,9 +29,18 @@ impl Widgets {
!self.needs_redraw.is_empty() !self.needs_redraw.is_empty()
} }
pub fn get_dyn(&self, id: WidgetId) -> Option<&dyn Widget> {
Some(self.vec.get(id)?.widget.as_ref())
}
pub fn get_dyn_mut(&mut self, id: WidgetId) -> Option<&mut dyn Widget> {
self.needs_redraw.insert(id);
Some(self.vec.get_mut(id)?.widget.as_mut())
}
/// get_dyn but dynamic borrow checking of widgets /// get_dyn but dynamic borrow checking of widgets
/// lets you do recursive (tree) operations, like the painter does /// lets you do recursive (tree) operations, like the painter does
pub(crate) fn get_dyn<'a>(&self, id: WidgetId) -> WidgetWrapper<'a> { pub(crate) fn get_dyn_dynamic<'a>(&self, id: WidgetId) -> WidgetWrapper<'a> {
// SAFETY: must guarantee no other mutable references to this widget exist // SAFETY: must guarantee no other mutable references to this widget exist
// done through the borrow variable // done through the borrow variable
let data = unsafe { forget_mut(to_mut(self.vec.get(id).unwrap())) }; let data = unsafe { forget_mut(to_mut(self.vec.get(id).unwrap())) };
@@ -42,41 +54,29 @@ impl Widgets {
where where
I::Widget: Sized + Widget, I::Widget: Sized + Widget,
{ {
self.vec self.get_dyn(id.id())?.as_any().downcast_ref()
.get(id.id())?
.widget
.as_ref()
.as_any()
.downcast_ref()
} }
pub fn get_mut<I: IdLike>(&mut self, id: &I) -> Option<&mut I::Widget> pub fn get_mut<I: IdLike>(&mut self, id: &I) -> Option<&mut I::Widget>
where where
I::Widget: Sized + Widget, I::Widget: Sized + Widget,
{ {
let id = id.id(); self.get_dyn_mut(id.id())?.as_any_mut().downcast_mut()
self.needs_redraw.insert(id);
self.vec
.get_mut(id)?
.widget
.as_mut()
.as_any_mut()
.downcast_mut()
} }
pub fn add_strong<W: Widget>(&mut self, widget: W) -> WidgetHandle<W> { pub fn add_strong<W: Widget>(&mut self, widget: W) -> StrongWidget<W> {
let id = self.vec.add(WidgetData::new(widget)); let id = self.vec.add(WidgetData::new(widget));
WidgetHandle::new(id, self.send.clone()) StrongWidget::new(id, self.send.clone())
} }
pub fn add_weak<W: Widget>(&mut self, widget: W) -> WidgetRef<W> { pub fn add_weak<W: Widget>(&mut self, widget: W) -> WeakWidget<W> {
let id = self.vec.add(WidgetData::new(widget)); let id = self.vec.add(WidgetData::new(widget));
self.waiting.insert(id); self.waiting.insert(id);
WidgetRef::new(id) WeakWidget::new(id)
} }
#[track_caller] #[track_caller]
pub fn upgrade<W: ?Sized>(&mut self, rf: WidgetRef<W>) -> WidgetHandle<W> { pub fn upgrade<W: ?Sized>(&mut self, rf: WeakWidget<W>) -> StrongWidget<W> {
if !self.waiting.remove(&rf.id()) { if !self.waiting.remove(&rf.id()) {
let label = self.label(rf); let label = self.label(rf);
let id = rf.id(); let id = rf.id();
@@ -84,7 +84,7 @@ impl Widgets {
"widget '{label}' ({id:?}) was already added\ncannot add a widget twice; consider creating two" "widget '{label}' ({id:?}) was already added\ncannot add a widget twice; consider creating two"
) )
} }
WidgetHandle::new(rf.id(), self.send.clone()) StrongWidget::new(rf.id(), self.send.clone())
} }
pub fn data(&self, id: impl IdLike) -> Option<&WidgetData> { pub fn data(&self, id: impl IdLike) -> Option<&WidgetData> {
@@ -95,14 +95,19 @@ impl Widgets {
&self.data(id.id()).unwrap().label &self.data(id.id()).unwrap().label
} }
/// useful for debugging
pub fn set_label(&mut self, id: impl IdLike, label: String) {
self.data_mut(id.id()).unwrap().label = label;
}
pub fn data_mut(&mut self, id: impl IdLike) -> Option<&mut WidgetData> { pub fn data_mut(&mut self, id: impl IdLike) -> Option<&mut WidgetData> {
self.vec.get_mut(id.id()) self.vec.get_mut(id.id())
} }
pub fn delete(&mut self, id: impl IdLike) { pub fn free_next(&mut self) -> Option<WidgetId> {
self.vec.free(id.id()); let next = self.recv.try_recv().ok()?;
// not sure if there's any point in this self.vec.free(next);
// self.updates.remove(&id); Some(next)
} }
#[allow(clippy::len_without_is_empty)] #[allow(clippy::len_without_is_empty)]
@@ -111,4 +116,30 @@ impl Widgets {
} }
} }
impl Default for Widgets {
fn default() -> Self {
Self::new()
}
}
pub type WidgetWrapper<'a> = DynBorrower<'a, dyn Widget>; pub type WidgetWrapper<'a> = DynBorrower<'a, dyn Widget>;
impl<I: IdLike> std::ops::Index<I> for Widgets
where
I::Widget: Sized + Widget,
{
type Output = I::Widget;
fn index(&self, id: I) -> &Self::Output {
self.get(&id).unwrap()
}
}
impl<I: IdLike> std::ops::IndexMut<I> for Widgets
where
I::Widget: Sized + Widget,
{
fn index_mut(&mut self, id: I) -> &mut Self::Output {
self.get_mut(&id).unwrap()
}
}

View File

@@ -1,20 +1,21 @@
use iris::prelude::*; use iris::prelude::*;
fn main() { fn main() {
App::<State>::run(); DefaultApp::<State>::run();
} }
#[default_ui_state] #[derive(DefaultUiState)]
struct State {} struct State {
ui_state: DefaultUiState,
}
impl DefaultAppState for State { impl DefaultAppState for State {
fn new(ui_state: DefaultUiState, _proxy: Proxy<Self::Event>) -> Self { fn new(
let mut ui = Ui::new(); mut ui_state: DefaultUiState,
rect(Color::RED).set_root(&mut ui); rsc: &mut DefaultRsc<Self>,
Self { _: Proxy<Self::Event>,
ui, ) -> Self {
ui_state, rect(Color::RED).set_root(rsc, &mut ui_state);
events: EventManager::default(), Self { ui_state }
}
} }
} }

View File

Before

Width:  |  Height:  |  Size: 8.7 KiB

After

Width:  |  Height:  |  Size: 8.7 KiB

View File

@@ -2,25 +2,25 @@ use cosmic_text::Family;
use std::{cell::RefCell, rc::Rc}; use std::{cell::RefCell, rc::Rc};
use winit::event::WindowEvent; use winit::event::WindowEvent;
iris::state_prelude!(ClientRsc); use iris::prelude::*;
type ClientRsc = DefaultRsc<Client>;
fn main() { fn main() {
App::<Client>::run(); DefaultApp::<Client>::run();
} }
#[default_ui_state] #[derive(DefaultUiState)]
pub struct Client { pub struct Client {
info: WidgetRef<Text>, ui_state: DefaultUiState,
info: WeakWidget<Text>,
} }
impl DefaultAppState for Client { impl DefaultAppState for Client {
fn new(ui_state: DefaultUiState, _proxy: Proxy<Self::Event>) -> Self { fn new(
let mut rsc = ClientRsc { mut ui_state: DefaultUiState,
ui: Ui::new(), rsc: &mut DefaultRsc<Self>,
ui_state, _: Proxy<Self::Event>,
events: EventManager::default(), ) -> Self {
};
let rrect = rect(Color::WHITE).radius(20); let rrect = rect(Color::WHITE).radius(20);
let pad_test = ( let pad_test = (
rrect.color(Color::BLUE), rrect.color(Color::BLUE),
@@ -43,7 +43,7 @@ impl DefaultAppState for Client {
.width(rest(3)), .width(rest(3)),
) )
.span(Dir::RIGHT) .span(Dir::RIGHT)
.add(&mut rsc); .add(rsc);
let span_test = ( let span_test = (
rrect.color(Color::GREEN).width(100), rrect.color(Color::GREEN).width(100),
@@ -54,30 +54,30 @@ impl DefaultAppState for Client {
rrect.color(Color::RED).width(100), rrect.color(Color::RED).width(100),
) )
.span(Dir::LEFT) .span(Dir::LEFT)
.add(&mut rsc); .add(rsc);
let span_add = Span::empty(Dir::RIGHT).add(&mut rsc); let span_add = Span::empty(Dir::RIGHT).add(rsc);
let add_button = rect(Color::LIME) let add_button = rect(Color::LIME)
.radius(30) .radius(30)
.on(CursorSense::click(), move |ctx| { .on(CursorSense::click(), move |_, rsc| {
let child = image(include_bytes!("assets/sungals.png")) let child = image(include_bytes!("assets/sungals.png"))
.center() .center()
.add_strong(ctx); .add_strong(rsc);
span_add(ctx).push(child); span_add(rsc).push(child);
}) })
.sized((150, 150)) .sized((150, 150))
.align(Align::BOT_RIGHT); .align(Align::BOT_RIGHT);
let del_button = rect(Color::RED) let del_button = rect(Color::RED)
.radius(30) .radius(30)
.on(CursorSense::click(), move |ctx| { .on(CursorSense::click(), move |_, rsc| {
span_add(ctx).pop(); span_add(rsc).pop();
}) })
.sized((150, 150)) .sized((150, 150))
.align(Align::BOT_LEFT); .align(Align::BOT_LEFT);
let span_add_test = (span_add, add_button, del_button).stack().add(&mut rsc); let span_add_test = (span_add, add_button, del_button).stack().add(rsc);
let btext = |content| wtext(content).size(30); let btext = |content| wtext(content).size(30);
@@ -100,18 +100,18 @@ impl DefaultAppState for Client {
wtext("pretty cool right?").size(50), wtext("pretty cool right?").size(50),
) )
.span(Dir::DOWN) .span(Dir::DOWN)
.add(&mut rsc); .add(rsc);
let texts = Span::empty(Dir::DOWN).gap(10).add(&mut rsc); let texts = Span::empty(Dir::DOWN).gap(10).add(rsc);
let msg_area = texts.scrollable().masked().background(rect(Color::SKY)); let msg_area = texts.scrollable().masked().background(rect(Color::SKY));
let add_text = wtext("add") let add_text = wtext("add")
.editable(EditMode::MultiLine) .editable(EditMode::MultiLine)
.text_align(Align::LEFT) .text_align(Align::LEFT)
.size(30) .size(30)
.attr::<Selectable>(()) .attr::<Selectable>(())
.on(Submit, move |ctx| { .on(Submit, move |ctx, rsc| {
let w = ctx.widget; let w = ctx.widget;
let content = w.edit(ctx).take(); let content = w.edit(rsc).take();
let text = wtext(content) let text = wtext(content)
.editable(EditMode::MultiLine) .editable(EditMode::MultiLine)
.size(30) .size(30)
@@ -120,10 +120,11 @@ impl DefaultAppState for Client {
.attr::<Selectable>(()); .attr::<Selectable>(());
let msg_box = text let msg_box = text
.background(rect(Color::WHITE.darker(0.5))) .background(rect(Color::WHITE.darker(0.5)))
.add_strong(ctx); .add_strong(rsc);
texts(ctx).push(msg_box); texts(rsc).push(msg_box);
}) })
.add(&mut rsc); .add(rsc);
let text_edit_scroll = ( let text_edit_scroll = (
msg_area.height(rest(1)), msg_area.height(rest(1)),
( (
@@ -131,8 +132,8 @@ impl DefaultAppState for Client {
( (
add_text.width(rest(1)), add_text.width(rest(1)),
Rect::new(Color::GREEN) Rect::new(Color::GREEN)
.on(CursorSense::click(), move |ctx| { .on(CursorSense::click(), move |ctx, rsc: &mut ClientRsc| {
ctx.state.run_event::<Submit>(add_text, &mut ()); rsc.run_event::<Submit>(add_text, (), ctx.state);
}) })
.sized((40, 40)), .sized((40, 40)),
) )
@@ -145,39 +146,39 @@ impl DefaultAppState for Client {
.align(Align::BOT), .align(Align::BOT),
) )
.span(Dir::DOWN) .span(Dir::DOWN)
.add(&mut rsc); .add(rsc);
let main = WidgetPtr::new().add(&mut rsc); let main = WidgetPtr::new().add(rsc);
let vals = Rc::new(RefCell::new((0, Vec::new()))); let vals = Rc::new(RefCell::new((0, Vec::new())));
let mut switch_button = |color, to: WidgetRef, label| { let mut switch_button = |color, to: WeakWidget, label| {
let to = to.upgrade(&mut rsc); let to = to.upgrade(rsc);
let vec = &mut vals.borrow_mut().1; let vec = &mut vals.borrow_mut().1;
let i = vec.len(); let i = vec.len();
if vec.is_empty() { if vec.is_empty() {
vec.push(None); vec.push(None);
rsc.ui[main].set(to); main(rsc).set(to);
} else { } else {
vec.push(Some(to)); vec.push(Some(to));
} }
let vals = vals.clone(); let vals = vals.clone();
let rect = rect(color) let rect = rect(color)
.on(CursorSense::click(), move |ctx| { .on(CursorSense::click(), move |ctx, rsc| {
let (prev, vec) = &mut *vals.borrow_mut(); let (prev, vec) = &mut *vals.borrow_mut();
if let Some(h) = vec[i].take() { if let Some(h) = vec[i].take() {
vec[*prev] = main(ctx).replace(h); vec[*prev] = main(rsc).replace(h);
*prev = i; *prev = i;
} }
ctx.widget().color = color.darker(0.3); ctx.widget(rsc).color = color.darker(0.3);
}) })
.on( .on(
CursorSense::HoverStart | CursorSense::unclick(), CursorSense::HoverStart | CursorSense::unclick(),
move |ctx| { move |ctx, rsc| {
ctx.widget().color = color.brighter(0.2); ctx.widget(rsc).color = color.brighter(0.2);
}, },
) )
.on(CursorSense::HoverEnd, move |ctx| { .on(CursorSense::HoverEnd, move |ctx, rsc| {
ctx.widget().color = color; ctx.widget(rsc).color = color;
}); });
(rect, wtext(label).size(30).text_align(Align::CENTER)).stack() (rect, wtext(label).size(30).text_align(Align::CENTER)).stack()
}; };
@@ -195,30 +196,30 @@ impl DefaultAppState for Client {
) )
.span(Dir::RIGHT); .span(Dir::RIGHT);
let info = wtext("").add(&mut rsc); let info = wtext("").add(rsc);
let info_sect = info.pad(10).align(Align::RIGHT); let info_sect = info.pad(10).align(Align::RIGHT);
((tabs.height(40), main.pad(10)).span(Dir::DOWN), info_sect) ((tabs.height(40), main.pad(10)).span(Dir::DOWN), info_sect)
.stack() .stack()
.set_root(&mut rsc); .set_root(rsc, &mut ui_state);
Self { Self { ui_state, info }
ui: rsc.ui,
ui_state: rsc.ui_state,
events: rsc.events,
info,
}
} }
fn window_event(&mut self, _: WindowEvent) { fn window_event(
&mut self,
_: WindowEvent,
rsc: &mut DefaultRsc<Self>,
render: &mut UiRenderState,
) {
let new = format!( let new = format!(
"widgets: {}\nactive:{}\nviews: {}", "widgets: {}\nactive: {}\nviews: {}",
self.ui.num_widgets(), rsc.widgets().len(),
self.ui.active_widgets(), render.active_widgets(),
self.ui_state.renderer.ui.view_count() self.ui_state.renderer.ui.view_count(),
); );
if new != *self.ui[self.info].content { if new != *rsc.widgets()[self.info].content {
*self.ui[self.info].content = new; *rsc.widgets_mut()[self.info].content = new;
} }
} }
} }

34
examples/task.rs Normal file
View File

@@ -0,0 +1,34 @@
use iris::prelude::*;
use std::time::Duration;
fn main() {
DefaultApp::<State>::run();
}
#[derive(DefaultUiState)]
struct State {
ui_state: DefaultUiState,
}
impl DefaultAppState for State {
fn new(
mut ui_state: DefaultUiState,
rsc: &mut DefaultRsc<Self>,
_: Proxy<Self::Event>,
) -> Self {
let rect = rect(Color::RED).add(rsc);
rect.task_on(CursorSense::click(), async move |mut ctx| {
tokio::time::sleep(Duration::from_secs(1)).await;
ctx.update(move |_, rsc| {
let rect = rect(rsc);
if rect.color == Color::RED {
rect.color = Color::BLUE;
} else {
rect.color = Color::RED;
}
});
})
.set_root(rsc, &mut ui_state);
Self { ui_state }
}
}

53
examples/view.rs Normal file
View File

@@ -0,0 +1,53 @@
use iris::prelude::*;
fn main() {
DefaultApp::<State>::run();
}
#[derive(DefaultUiState)]
struct State {
ui_state: DefaultUiState,
}
type Rsc = DefaultRsc<State>;
#[derive(Clone, Copy, WidgetView)]
struct Test {
#[root]
root: WeakWidget<Rect>,
cur: WeakState<bool>,
}
impl Test {
pub fn new(rsc: &mut Rsc) -> Self {
let root = rect(Color::RED).add(rsc);
let cur = rsc.create_state(root, false);
Self { root, cur }
}
pub fn toggle(&self, rsc: &mut Rsc) {
let cur = &mut rsc[self.cur];
*cur = !*cur;
if *cur {
rsc[self.root].color = Color::BLUE;
} else {
rsc[self.root].color = Color::RED;
}
}
}
impl DefaultAppState for State {
fn new(
mut ui_state: DefaultUiState,
rsc: &mut DefaultRsc<Self>,
_: Proxy<Self::Event>,
) -> Self {
let test = Test::new(rsc);
test.on(CursorSense::click(), move |_, rsc| {
test.toggle(rsc);
})
.set_root(rsc, &mut ui_state);
Self { ui_state }
}
}

View File

@@ -2,8 +2,8 @@ extern crate proc_macro;
use proc_macro::TokenStream; use proc_macro::TokenStream;
use quote::quote; use quote::quote;
use syn::{ use syn::{
Attribute, Block, Error, Fields, FieldsNamed, GenericParam, Generics, Ident, ItemStruct, Attribute, Block, Error, GenericParam, Generics, Ident, ItemStruct, ItemTrait, Signature,
ItemTrait, Meta, Signature, Token, Visibility, Token, Type, Visibility,
parse::{Parse, ParseStream, Result}, parse::{Parse, ParseStream, Result},
parse_macro_input, parse_quote, parse_macro_input, parse_quote,
spanned::Spanned, spanned::Spanned,
@@ -89,104 +89,108 @@ pub fn widget_trait(input: TokenStream) -> TokenStream {
quote! { quote! {
#trai #trai
impl #generics #name<State, WL, Tag> for WL { impl #generics #name<Rsc, WL, Tag> for WL {
#(#impls)* #(#impls)*
} }
} }
.into() .into()
} }
#[proc_macro_derive(UiState, attributes(rsc))] #[proc_macro_derive(DefaultUiState, attributes(default_ui_state))]
pub fn derive_ui_state(input: TokenStream) -> TokenStream { pub fn derive_default_ui_state(input: TokenStream) -> TokenStream {
let mut output = proc_macro2::TokenStream::new(); let mut output = proc_macro2::TokenStream::new();
let state: ItemStruct = parse_macro_input!(input); let state: ItemStruct = parse_macro_input!(input);
let sname = state.ident;
let rscname = Ident::new(&(sname.to_string() + "Rsc"), sname.span());
let mut rsc_fields = Vec::new();
for field in state.fields { let mut found_attr = false;
let Some(attr) = field.attrs.iter().find(|a| a.path().is_ident("rsc")) else { let mut state_field = None;
for field in &state.fields {
if !found_attr
&& let Type::Path(path) = &field.ty
&& path.path.is_ident("DefaultUiState")
{
state_field = Some(field);
}
let Some(attr) = field
.attrs
.iter()
.find(|a| a.path().is_ident("default_ui_state"))
else {
continue; continue;
}; };
let Meta::List(list) = &attr.meta else { if found_attr {
output.extend(Error::new(attr.span(), "invalid attr syntax").into_compile_error()); output.extend(
Error::new(
attr.span(),
"cannot have more than one default_ui_state attribute",
)
.into_compile_error(),
);
continue; continue;
}; }
let tname: Ident = match list.parse_args::<Ident>() { found_attr = true;
Ok(ident) => ident, state_field = Some(field);
Err(err) => {
output.extend(err.to_compile_error());
continue;
}
};
let fty = &field.ty;
let fname = &field.ident.unwrap();
rsc_fields.extend(quote! {#fname: #fty,});
output.extend(quote! {
impl #tname for #sname {
fn get(&self) -> &#fty {
&self.#fname
}
fn get_mut(&mut self) -> &mut #fty {
&mut self.#fname
}
}
impl #tname for #rscname {
fn get(&self) -> &#fty {
&self.#fname
}
fn get_mut(&mut self) -> &mut #fty {
&mut self.#fname
}
}
});
} }
let vis = state.vis; let Some(field) = state_field else {
output.extend(
Error::new(state.ident.span(), "no DefaultUiState field found").into_compile_error(),
);
return output.into();
};
let sname = &state.ident;
let fname = field.ident.as_ref().unwrap();
output.extend(quote! { output.extend(quote! {
#vis struct #rscname { impl iris::default::HasDefaultUiState for #sname {
#(#rsc_fields)* fn default_state(&self) -> &iris::default::DefaultUiState {
} &self.#fname
impl HasState for #sname {
type State = #sname;
}
impl HasState for #rscname {
type State = #sname;
}
impl StateLike<#sname> for #sname {
fn as_state(&mut self) -> &mut Self {
self
} }
} fn default_state_mut(&mut self) -> &mut iris::default::DefaultUiState {
&mut self.#fname
impl StateLike<#rscname> for #rscname {
fn as_state(&mut self) -> &mut Self {
self
} }
} }
}); });
output.into() output.into()
} }
#[proc_macro_attribute] #[proc_macro_derive(WidgetView, attributes(root))]
pub fn default_ui_state(_attr: TokenStream, input: TokenStream) -> TokenStream { pub fn derive_widget_view(input: TokenStream) -> TokenStream {
let mut state: ItemStruct = parse_macro_input!(input); let mut output = proc_macro2::TokenStream::new();
let Fields::Named(fields) = &mut state.fields else {
panic!("must be on named fields struct"); let state: ItemStruct = parse_macro_input!(input);
let mut found_attr = false;
let mut state_field = None;
for field in &state.fields {
let Some(attr) = field.attrs.iter().find(|a| a.path().is_ident("root")) else {
continue;
};
if found_attr {
output.extend(
Error::new(attr.span(), "cannot have more than one root widget")
.into_compile_error(),
);
continue;
}
found_attr = true;
state_field = Some(field);
}
let Some(field) = state_field else {
output.extend(
Error::new(state.ident.span(), "no root widget field found (#[root])")
.into_compile_error(),
);
return output.into();
}; };
let name = &state.ident; let sname = &state.ident;
state.attrs.push(parse_quote! {#[derive(UiState)]}); let fname = field.ident.as_ref().unwrap();
let new: FieldsNamed = parse_quote! {{ let fty = &field.ty;
#[rsc(HasUi)] output.extend(quote! {
pub ui: Ui, impl iris::core::WidgetView for #sname {
#[rsc(HasDefaultUiState)] type Widget = <#fty as iris::core::HasWidget>::Widget;
pub ui_state: DefaultUiState, fn root(&self) -> #fty {
#[rsc(HasEvents)] self.#fname
pub events: iris::prelude::EventManager<#name>, }
}}; }
fields.named.extend(new.named); });
quote! {#state}.into() output.into()
} }

View File

@@ -11,6 +11,13 @@ pub trait AppState {
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop); fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop);
fn event(&mut self, event: Self::Event, event_loop: &ActiveEventLoop); fn event(&mut self, event: Self::Event, event_loop: &ActiveEventLoop);
fn exit(&mut self); fn exit(&mut self);
fn run()
where
Self: Sized,
{
App::<Self>::run();
}
} }
pub struct App<State: AppState> { pub struct App<State: AppState> {

View File

@@ -4,35 +4,45 @@ use winit::dpi::{LogicalPosition, LogicalSize};
pub struct Selector; pub struct Selector;
impl<State: HasEvents, W: Widget + 'static> WidgetAttr<State, W> for Selector impl<Rsc: HasEvents, W: Widget + 'static> WidgetAttr<Rsc, W> for Selector
where where
State::State: HasDefaultUiState, Rsc::State: HasDefaultUiState,
{ {
type Input = WidgetRef<TextEdit>; type Input = WeakWidget<TextEdit>;
fn run(state: &mut State, container: WidgetRef<W>, id: Self::Input) { fn run(rsc: &mut Rsc, container: WeakWidget<W>, id: Self::Input) {
state.register_event(container, CursorSense::click_or_drag(), move |ctx| { rsc.register_event(container, CursorSense::click_or_drag(), move |ctx, rsc| {
let region = ctx.ui().window_region(&id).unwrap(); let region = ctx.data.render.window_region(&id).unwrap();
let id_pos = region.top_left; let id_pos = region.top_left;
let container_pos = ctx.state.ui().window_region(&container).unwrap().top_left; let container_pos = ctx.data.render.window_region(&container).unwrap().top_left;
let pos = ctx.data.pos + container_pos - id_pos; let pos = ctx.data.pos + container_pos - id_pos;
let size = region.size(); let size = region.size();
select(ctx.state, id, pos, size, ctx.data.sense.is_dragging()); select(
rsc,
ctx.data.render,
ctx.state,
id,
pos,
size,
ctx.data.sense.is_dragging(),
);
}); });
} }
} }
pub struct Selectable; pub struct Selectable;
impl<State: HasEvents> WidgetAttr<State, TextEdit> for Selectable impl<Rsc: HasEvents> WidgetAttr<Rsc, TextEdit> for Selectable
where where
State::State: HasDefaultUiState, Rsc::State: HasDefaultUiState,
{ {
type Input = (); type Input = ();
fn run(state: &mut State, id: WidgetRef<TextEdit>, _: Self::Input) { fn run(rsc: &mut Rsc, id: WeakWidget<TextEdit>, _: Self::Input) {
state.register_event(id, CursorSense::click_or_drag(), move |ctx| { rsc.register_event(id, CursorSense::click_or_drag(), move |ctx, rsc| {
select( select(
rsc,
ctx.data.render,
ctx.state, ctx.state,
id, id,
ctx.data.pos, ctx.data.pos,
@@ -44,18 +54,20 @@ where
} }
fn select( fn select(
rsc: &mut impl UiRsc,
render: &UiRenderState,
state: &mut impl HasDefaultUiState, state: &mut impl HasDefaultUiState,
id: WidgetRef<TextEdit>, id: WeakWidget<TextEdit>,
pos: Vec2, pos: Vec2,
size: Vec2, size: Vec2,
dragging: bool, dragging: bool,
) { ) {
let (ui, state) = HasDefaultUiState::ui_with_state(state); let state = state.default_state_mut();
let now = Instant::now(); let now = Instant::now();
let recent = (now - state.last_click) < Duration::from_millis(300); let recent = (now - state.last_click) < Duration::from_millis(300);
state.last_click = now; state.last_click = now;
id.edit(ui).select(pos, size, dragging, recent); id.edit(rsc).select(pos, size, dragging, recent);
if let Some(region) = ui.window_region(&id) { if let Some(region) = render.window_region(&id) {
state.window.set_ime_allowed(true); state.window.set_ime_allowed(true);
state.window.set_ime_cursor_area( state.window.set_ime_cursor_area(
LogicalPosition::<f32>::from(region.top_left.tuple()), LogicalPosition::<f32>::from(region.top_left.tuple()),

View File

@@ -1,7 +1,10 @@
use crate::prelude::*; use crate::prelude::*;
use arboard::Clipboard; use arboard::Clipboard;
use iris_core::util::forget_mut; use std::{
use std::{marker::Sized, sync::Arc, time::Instant}; marker::{PhantomData, Sized},
sync::Arc,
time::Instant,
};
use winit::{ use winit::{
event::{Ime, WindowEvent}, event::{Ime, WindowEvent},
event_loop::{ActiveEventLoop, EventLoopProxy}, event_loop::{ActiveEventLoop, EventLoopProxy},
@@ -14,6 +17,8 @@ mod event;
mod input; mod input;
mod render; mod render;
mod sense; mod sense;
mod state;
mod task;
pub use app::*; pub use app::*;
pub use attr::*; pub use attr::*;
@@ -21,23 +26,33 @@ pub use event::*;
pub use input::*; pub use input::*;
pub use render::*; pub use render::*;
pub use sense::*; pub use sense::*;
pub use state::*;
pub use task::*;
pub type Proxy<Event> = EventLoopProxy<Event>; pub type Proxy<Event> = EventLoopProxy<Event>;
pub struct DefaultUiState { pub struct DefaultUiState {
pub root: Option<StrongWidget>,
pub renderer: UiRenderer, pub renderer: UiRenderer,
pub input: Input, pub input: Input,
pub focus: Option<WidgetRef<TextEdit>>, pub focus: Option<WeakWidget<TextEdit>>,
pub clipboard: Clipboard, pub clipboard: Clipboard,
pub window: Arc<Window>, pub window: Arc<Window>,
pub ime: usize, pub ime: usize,
pub last_click: Instant, pub last_click: Instant,
} }
impl HasRoot for DefaultUiState {
fn set_root(&mut self, root: StrongWidget) {
self.root = Some(root);
}
}
impl DefaultUiState { impl DefaultUiState {
pub fn new(window: impl Into<Arc<Window>>) -> Self { pub fn new(window: impl Into<Arc<Window>>) -> Self {
let window = window.into(); let window = window.into();
Self { Self {
root: None,
renderer: UiRenderer::new(window.clone()), renderer: UiRenderer::new(window.clone()),
window, window,
input: Input::default(), input: Input::default(),
@@ -49,53 +64,162 @@ impl DefaultUiState {
} }
} }
pub trait HasDefaultUiState: Sized + 'static + HasUi { pub trait HasDefaultUiState: Sized + 'static {
fn get(&self) -> &DefaultUiState; fn default_state(&self) -> &DefaultUiState;
fn get_mut(&mut self) -> &mut DefaultUiState; fn default_state_mut(&mut self) -> &mut DefaultUiState;
fn ui_state(&self) -> &DefaultUiState {
HasDefaultUiState::get(self)
}
fn ui_state_mut(&mut self) -> &mut DefaultUiState {
HasDefaultUiState::get_mut(self)
}
fn ui_with_state(&mut self) -> (&mut Ui, &mut DefaultUiState) {
// as long as you're not doing anything actually unhinged this should always work safely
(
unsafe { forget_mut(self.ui_mut()) },
HasDefaultUiState::get_mut(self),
)
}
} }
pub trait DefaultAppState: RunEvents + HasDefaultUiState { pub trait DefaultAppState: HasDefaultUiState {
type Event: 'static = (); type Event = ();
fn new(ui_state: DefaultUiState, proxy: Proxy<Self::Event>) -> Self; fn new(ui_state: DefaultUiState, rsc: &mut DefaultRsc<Self>, proxy: Proxy<Self::Event>)
-> Self;
#[allow(unused_variables)] #[allow(unused_variables)]
fn event(&mut self, event: Self::Event) {} fn event(
&mut self,
event: Self::Event,
rsc: &mut DefaultRsc<Self>,
render: &mut UiRenderState,
) {
}
#[allow(unused_variables)] #[allow(unused_variables)]
fn exit(&mut self) {} fn exit(&mut self, rsc: &mut DefaultRsc<Self>, render: &mut UiRenderState) {}
#[allow(unused_variables)] #[allow(unused_variables)]
fn window_event(&mut self, event: WindowEvent) {} fn window_event(
&mut self,
event: WindowEvent,
rsc: &mut DefaultRsc<Self>,
render: &mut UiRenderState,
) {
}
fn window_attributes() -> WindowAttributes { fn window_attributes() -> WindowAttributes {
Default::default() Default::default()
} }
} }
impl<State: DefaultAppState> AppState for State { pub struct DefaultRsc<State: 'static> {
pub ui: UiData,
pub events: EventManager<Self>,
pub tasks: Tasks<Self>,
pub state: WidgetState,
_state: PhantomData<State>,
}
impl<State> DefaultRsc<State> {
fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Self>) {
let (tasks, recv) = Tasks::init(window);
(
Self {
ui: Default::default(),
events: Default::default(),
tasks,
state: Default::default(),
_state: Default::default(),
},
recv,
)
}
pub fn create_state<T: 'static>(&mut self, id: impl IdLike, data: T) -> WeakState<T> {
self.state.add(id.id(), data)
}
}
impl<State> UiRsc for DefaultRsc<State> {
fn ui(&self) -> &UiData {
&self.ui
}
fn ui_mut(&mut self) -> &mut UiData {
&mut self.ui
}
fn on_draw(&mut self, active: &ActiveData) {
self.events.draw(active);
}
fn on_undraw(&mut self, active: &ActiveData) {
self.events.undraw(active);
}
fn on_remove(&mut self, id: WidgetId) {
self.events.remove(id);
self.state.remove(id);
}
}
impl<State: 'static> HasState for DefaultRsc<State> {
type State = State;
}
impl<State: 'static> HasEvents for DefaultRsc<State> {
fn events(&self) -> &EventManager<Self> {
&self.events
}
fn events_mut(&mut self) -> &mut EventManager<Self> {
&mut self.events
}
}
impl<State: 'static> HasTasks for DefaultRsc<State> {
fn tasks_mut(&mut self) -> &mut Tasks<Self> {
&mut self.tasks
}
}
impl<State: 'static> HasWidgetState for DefaultRsc<State> {
fn widget_state(&self) -> &WidgetState {
&self.state
}
fn widget_state_mut(&mut self) -> &mut WidgetState {
&mut self.state
}
}
pub struct DefaultApp<State: DefaultAppState> {
rsc: DefaultRsc<State>,
render: UiRenderState,
state: State,
task_recv: TaskMsgReceiver<DefaultRsc<State>>,
}
impl<State: DefaultAppState> AppState for DefaultApp<State> {
type Event = State::Event; type Event = State::Event;
fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self { fn new(event_loop: &ActiveEventLoop, proxy: EventLoopProxy<Self::Event>) -> Self {
let window = event_loop.create_window(Self::window_attributes()).unwrap(); let window = event_loop
Self::new(DefaultUiState::new(window), proxy) .create_window(State::window_attributes())
.unwrap();
let default_state = DefaultUiState::new(window);
let (mut rsc, task_recv) = DefaultRsc::init(default_state.window.clone());
let state = State::new(default_state, &mut rsc, proxy);
let render = UiRenderState::new();
Self {
rsc,
state,
render,
task_recv,
}
} }
fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) { fn event(&mut self, event: Self::Event, _: &ActiveEventLoop) {
self.event(event); self.state.event(event, &mut self.rsc, &mut self.render);
} }
fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) { fn window_event(&mut self, event: WindowEvent, event_loop: &ActiveEventLoop) {
let events = unsafe { forget_mut(self.events_mut()) }; let Self {
let ui_state = HasDefaultUiState::get_mut(self); rsc,
render,
state,
task_recv,
} = self;
for update in task_recv.try_iter() {
update(state, rsc);
}
let ui_state = state.default_state_mut();
let input_changed = ui_state.input.event(&event); let input_changed = ui_state.input.event(&event);
let cursor_state = ui_state.cursor_state().clone(); let cursor_state = ui_state.cursor_state().clone();
let old = ui_state.focus; let old = ui_state.focus;
@@ -104,43 +228,43 @@ impl<State: DefaultAppState> AppState for State {
} }
if input_changed { if input_changed {
let window_size = ui_state.window_size(); let window_size = ui_state.window_size();
self.run_sensors(&cursor_state, window_size); render.run_sensors(rsc, state, cursor_state, window_size);
} }
let (mut ui, mut ui_state) = self.ui_with_state(); let ui_state = state.default_state_mut();
if old != ui_state.focus if old != ui_state.focus
&& let Some(old) = old && let Some(old) = old
{ {
old.edit(ui).deselect(); old.edit(rsc).deselect();
} }
match &event { match &event {
WindowEvent::CloseRequested => event_loop.exit(), WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::RedrawRequested => { WindowEvent::RedrawRequested => {
ui.update(events); render.update(&ui_state.root, rsc);
ui_state.renderer.update(ui); ui_state.renderer.update(&mut rsc.ui, render);
ui_state.renderer.draw(); ui_state.renderer.draw();
} }
WindowEvent::Resized(size) => { WindowEvent::Resized(size) => {
ui.resize((size.width, size.height)); render.resize((size.width, size.height));
ui_state.renderer.resize(size) ui_state.renderer.resize(size)
} }
WindowEvent::KeyboardInput { event, .. } => { WindowEvent::KeyboardInput { event, .. } => {
if let Some(sel) = ui_state.focus if let Some(sel) = ui_state.focus
&& event.state.is_pressed() && event.state.is_pressed()
{ {
let mut text = sel.edit(ui); let mut text = sel.edit(rsc);
match text.apply_event(event, &ui_state.input.modifiers) { match text.apply_event(event, &ui_state.input.modifiers) {
TextInputResult::Unfocus => { TextInputResult::Unfocus => {
ui_state.focus = None; ui_state.focus = None;
ui_state.window.set_ime_allowed(false); ui_state.window.set_ime_allowed(false);
} }
TextInputResult::Submit => { TextInputResult::Submit => {
self.run_event::<Submit>(sel, &mut ()); rsc.run_event::<Submit>(sel, (), state);
} }
TextInputResult::Paste => { TextInputResult::Paste => {
if let Ok(t) = ui_state.clipboard.get_text() { if let Ok(t) = ui_state.clipboard.get_text() {
text.insert(&t); text.insert(&t);
} }
self.run_event::<Edited>(sel, &mut ()); rsc.run_event::<Edited>(sel, (), state);
} }
TextInputResult::Copy(text) => { TextInputResult::Copy(text) => {
if let Err(err) = ui_state.clipboard.set_text(text) { if let Err(err) = ui_state.clipboard.set_text(text) {
@@ -148,7 +272,7 @@ impl<State: DefaultAppState> AppState for State {
} }
} }
TextInputResult::Used => { TextInputResult::Used => {
self.run_event::<Edited>(sel, &mut ()); rsc.run_event::<Edited>(sel, (), state);
} }
TextInputResult::Unused => {} TextInputResult::Unused => {}
} }
@@ -156,7 +280,7 @@ impl<State: DefaultAppState> AppState for State {
} }
WindowEvent::Ime(ime) => { WindowEvent::Ime(ime) => {
if let Some(sel) = ui_state.focus { if let Some(sel) = ui_state.focus {
let mut text = sel.edit(ui); let mut text = sel.edit(rsc);
match ime { match ime {
Ime::Enabled | Ime::Disabled => (), Ime::Enabled | Ime::Disabled => (),
Ime::Preedit(content, _pos) => { Ime::Preedit(content, _pos) => {
@@ -172,15 +296,59 @@ impl<State: DefaultAppState> AppState for State {
} }
_ => (), _ => (),
} }
self.window_event(event); state.window_event(event, rsc, render);
(ui, ui_state) = self.ui_with_state(); let ui_state = self.state.default_state_mut();
if ui.needs_redraw() { if render.needs_redraw(&ui_state.root, rsc.widgets()) {
ui_state.renderer.window().request_redraw(); ui_state.renderer.window().request_redraw();
} }
ui_state.input.end_frame(); ui_state.input.end_frame();
} }
fn exit(&mut self) { fn exit(&mut self) {
self.exit(); self.state.exit(&mut self.rsc, &mut self.render);
}
}
pub trait RscIdx<Rsc> {
type Output;
fn get(self, rsc: &Rsc) -> &Self::Output;
fn get_mut(self, rsc: &mut Rsc) -> &mut Self::Output;
}
impl<State: 'static, I: RscIdx<DefaultRsc<State>>> std::ops::Index<I> for DefaultRsc<State> {
type Output = I::Output;
fn index(&self, index: I) -> &Self::Output {
index.get(self)
}
}
impl<State: 'static, I: RscIdx<DefaultRsc<State>>> std::ops::IndexMut<I> for DefaultRsc<State> {
fn index_mut(&mut self, index: I) -> &mut Self::Output {
index.get_mut(self)
}
}
impl<W: Widget, Rsc: UiRsc> RscIdx<Rsc> for WeakWidget<W> {
type Output = W;
fn get(self, rsc: &Rsc) -> &Self::Output {
&rsc.ui().widgets[self]
}
fn get_mut(self, rsc: &mut Rsc) -> &mut Self::Output {
&mut rsc.ui_mut().widgets[self]
}
}
impl<T: 'static, Rsc: HasWidgetState> RscIdx<Rsc> for WeakState<T> {
type Output = T;
fn get(self, rsc: &Rsc) -> &Self::Output {
rsc.widget_state().get(self)
}
fn get_mut(self, rsc: &mut Rsc) -> &mut Self::Output {
rsc.widget_state_mut().get_mut(self)
} }
} }

View File

@@ -1,7 +1,7 @@
use iris_core::{Ui, UiLimits, UiRenderNode}; use iris_core::{UiData, UiLimits, UiRenderNode, UiRenderState};
use pollster::FutureExt; use pollster::FutureExt;
use std::sync::Arc; use std::sync::Arc;
use wgpu::{util::StagingBelt, *}; use wgpu::*;
use winit::{dpi::PhysicalSize, window::Window}; use winit::{dpi::PhysicalSize, window::Window};
pub const CLEAR_COLOR: Color = Color::BLACK; pub const CLEAR_COLOR: Color = Color::BLACK;
@@ -13,13 +13,12 @@ pub struct UiRenderer {
queue: Queue, queue: Queue,
config: SurfaceConfiguration, config: SurfaceConfiguration,
encoder: CommandEncoder, encoder: CommandEncoder,
staging_belt: StagingBelt,
pub ui: UiRenderNode, pub ui: UiRenderNode,
} }
impl UiRenderer { impl UiRenderer {
pub fn update(&mut self, ui: &mut Ui) { pub fn update(&mut self, ui: &mut UiData, render: &mut UiRenderState) {
self.ui.update(&self.device, &self.queue, ui); self.ui.update(&self.device, &self.queue, ui, render);
} }
pub fn draw(&mut self) { pub fn draw(&mut self) {
@@ -46,9 +45,7 @@ impl UiRenderer {
} }
self.queue.submit(std::iter::once(encoder.finish())); self.queue.submit(std::iter::once(encoder.finish()));
self.staging_belt.finish();
output.present(); output.present();
self.staging_belt.recall();
} }
pub fn resize(&mut self, size: &PhysicalSize<u32>) { pub fn resize(&mut self, size: &PhysicalSize<u32>) {
@@ -126,10 +123,9 @@ impl UiRenderer {
surface.configure(&device, &config); surface.configure(&device, &config);
let staging_belt = StagingBelt::new(4096 * 4);
let encoder = Self::create_encoder(&device); let encoder = Self::create_encoder(&device);
let shape_pipeline = UiRenderNode::new(&device, &queue, &config, ui_limits); let ui = UiRenderNode::new(&device, &queue, &config, ui_limits);
Self { Self {
surface, surface,
@@ -137,8 +133,7 @@ impl UiRenderer {
queue, queue,
config, config,
encoder, encoder,
staging_belt, ui,
ui: shape_pipeline,
window, window,
} }
} }

View File

@@ -28,12 +28,13 @@ pub struct CursorSenses(Vec<CursorSense>);
impl Event for CursorSenses { impl Event for CursorSenses {
type Data<'a> = CursorData<'a>; type Data<'a> = CursorData<'a>;
type State = SensorState; type State = SensorState;
fn should_run(&self, data: &mut Self::Data<'_>) -> bool { fn should_run<'a>(&self, data: &Self::Data<'a>) -> Option<Self::Data<'a>> {
if let Some(sense) = should_run(self, data.cursor, data.hover) { if let Some(sense) = should_run(self, &data.cursor, data.hover) {
let mut data = data.clone();
data.sense = sense; data.sense = sense;
true Some(data)
} else { } else {
false None
} }
} }
} }
@@ -115,7 +116,7 @@ pub enum ActivationState {
/// or basically have some way to have custom senses /// or basically have some way to have custom senses
/// that depend on active widget positions /// that depend on active widget positions
/// but I'm not sure how or if worth it /// but I'm not sure how or if worth it
pub struct Sensor<Ctx, Data> { pub struct Sensor<Ctx: HasEvents, Data> {
pub senses: CursorSenses, pub senses: CursorSenses,
pub f: Rc<dyn EventFn<Ctx, Data>>, pub f: Rc<dyn EventFn<Ctx, Data>>,
} }
@@ -127,29 +128,46 @@ pub struct SensorState {
pub hover: ActivationState, pub hover: ActivationState,
} }
#[derive(Clone)]
pub struct CursorData<'a> { pub struct CursorData<'a> {
/// where this widget was hit /// where this widget was hit
pub pos: Vec2, pub pos: Vec2,
pub size: Vec2, pub size: Vec2,
pub scroll_delta: Vec2, pub scroll_delta: Vec2,
pub hover: ActivationState, pub hover: ActivationState,
pub cursor: &'a CursorState, pub cursor: CursorState,
/// the first sense that triggered this /// the first sense that triggered this
pub sense: CursorSense, pub sense: CursorSense,
pub render: &'a UiRenderState,
} }
pub trait SensorUi<State> { pub trait SensorUi {
fn run_sensors(&mut self, cursor: &CursorState, window_size: Vec2); fn run_sensors<Rsc: HasEvents>(
&self,
rsc: &mut Rsc,
state: &mut Rsc::State,
cursor: CursorState,
window_size: Vec2,
);
} }
impl<State: RunEvents> SensorUi<State> for State { impl SensorUi for UiRenderState {
fn run_sensors(&mut self, cursor: &CursorState, window_size: Vec2) { fn run_sensors<Rsc: HasEvents>(
let layers = std::mem::take(&mut self.ui_mut().layers); &self,
let mut active = std::mem::take(&mut self.events_mut().get_type::<CursorSense>().active); rsc: &mut Rsc,
for layer in layers.indices().rev() { state: &mut Rsc::State,
cursor: CursorState,
window_size: Vec2,
) {
// in order to remove this take, need to store active list in UiRenderState somehow
// this would probably be done through a generic parameter that adds yet another rsc /
// state like thing, but local to render state, and is passed to UiRsc events so you can
// update it there?
let mut active = std::mem::take(&mut rsc.events_mut().get_type::<CursorSense>().active);
for layer in self.layers.indices().rev() {
let mut sensed = false; let mut sensed = false;
for (id, sensor) in active.get_mut(&layer).into_flat_iter() { for (id, sensor) in active.get_mut(&layer).into_flat_iter() {
let shape = self.ui().active.get(id).unwrap().region; let shape = self.active.get(id).unwrap().region;
let region = shape.to_px(window_size); let region = shape.to_px(window_size);
let in_shape = cursor.exists && region.contains(cursor.pos); let in_shape = cursor.exists && region.contains(cursor.pos);
sensor.hover.update(in_shape); sensor.hover.update(in_shape);
@@ -158,7 +176,9 @@ impl<State: RunEvents> SensorUi<State> for State {
} }
sensed = true; sensed = true;
let mut data = CursorData { let cursor = cursor.clone();
let data = CursorData {
pos: cursor.pos - region.top_left, pos: cursor.pos - region.top_left,
size: region.bot_right - region.top_left, size: region.bot_right - region.top_left,
scroll_delta: cursor.scroll_delta, scroll_delta: cursor.scroll_delta,
@@ -167,15 +187,15 @@ impl<State: RunEvents> SensorUi<State> for State {
// this does not have any meaning; // this does not have any meaning;
// might wanna set up Event to have a prepare stage // might wanna set up Event to have a prepare stage
sense: CursorSense::Hovering, sense: CursorSense::Hovering,
render: self,
}; };
self.run_event::<CursorSense>(*id, &mut data); rsc.run_event::<CursorSense>(*id, data, state);
} }
if sensed { if sensed {
break; break;
} }
} }
self.events_mut().get_type::<CursorSense>().active = active; rsc.events_mut().get_type::<CursorSense>().active = active;
self.ui_mut().layers = layers;
} }
} }

75
src/default/state.rs Normal file
View File

@@ -0,0 +1,75 @@
use iris_core::{
WidgetId,
util::{HashMap, HashSet},
};
use std::{
any::{Any, TypeId},
marker::PhantomData,
};
#[derive(Clone, Copy, PartialEq, Eq, Hash)]
struct Key {
id: WidgetId,
ty: TypeId,
i: usize,
}
#[derive(Default)]
pub struct WidgetState {
widgets: HashMap<WidgetId, HashSet<(TypeId, usize)>>,
counts: HashMap<(WidgetId, TypeId), usize>,
map: HashMap<Key, Box<dyn Any>>,
}
impl WidgetState {
pub fn new() -> Self {
Self::default()
}
pub fn add<T: 'static>(&mut self, id: WidgetId, data: T) -> WeakState<T> {
let ty = TypeId::of::<T>();
let count = self.counts.entry((id, ty)).or_default();
let i = *count;
let key = Key { ty, i, id };
self.map.insert(key, Box::new(data));
self.widgets.entry(id).or_default().insert((ty, i));
*count += 1;
WeakState {
key,
_pd: PhantomData,
}
}
pub fn remove(&mut self, id: WidgetId) {
for &(ty, i) in self.widgets.get(&id).into_iter().flatten() {
self.map.remove(&Key { id, ty, i });
}
}
pub fn get<T: 'static>(&self, state: WeakState<T>) -> &T {
self.map.get(&state.key).unwrap().downcast_ref().unwrap()
}
pub fn get_mut<T: 'static>(&mut self, state: WeakState<T>) -> &mut T {
self.map
.get_mut(&state.key)
.unwrap()
.downcast_mut()
.unwrap()
}
}
#[derive(Clone, Copy)]
pub struct WeakState<T> {
key: Key,
_pd: PhantomData<T>,
}
pub trait HasWidgetState {
fn widget_state(&self) -> &WidgetState;
fn widget_state_mut(&mut self) -> &mut WidgetState;
}
impl<'a, T: 'static> FnOnce<(&'a mut WidgetState,)> for WeakState<T> {
type Output = &'a mut T;
extern "rust-call" fn call_once(self, (state,): (&'a mut WidgetState,)) -> Self::Output {
state.get_mut(self)
}
}

82
src/default/task.rs Normal file
View File

@@ -0,0 +1,82 @@
use iris_core::HasState;
use std::{
pin::Pin,
sync::{
Arc,
mpsc::{Receiver as SyncReceiver, Sender as SyncSender, channel as sync_channel},
},
};
use tokio::{
runtime::Runtime,
sync::mpsc::{
UnboundedReceiver as AsyncReceiver, UnboundedSender as AsyncSender,
unbounded_channel as async_channel,
},
};
use winit::window::Window;
pub type TaskMsgSender<Rsc> = SyncSender<Box<dyn TaskUpdate<Rsc>>>;
pub type TaskMsgReceiver<Rsc> = SyncReceiver<Box<dyn TaskUpdate<Rsc>>>;
pub trait TaskUpdate<Rsc: HasState>: FnOnce(&mut Rsc::State, &mut Rsc) + Send {}
impl<F: FnOnce(&mut Rsc::State, &mut Rsc) + Send, Rsc: HasState> TaskUpdate<Rsc> for F {}
pub struct Tasks<Rsc: HasState> {
start: AsyncSender<BoxTask>,
window: Arc<Window>,
msg_send: SyncSender<Box<dyn TaskUpdate<Rsc>>>,
}
pub struct TaskCtx<Rsc: HasState> {
send: TaskMsgSender<Rsc>,
}
impl<Rsc: HasState> TaskCtx<Rsc> {
pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) {
let _ = self.send.send(Box::new(f));
}
}
impl<Rsc: HasState + 'static> TaskCtx<Rsc> {
fn new(send: TaskMsgSender<Rsc>) -> Self {
Self { send }
}
}
type BoxTask = Pin<Box<dyn Future<Output = ()> + Send>>;
impl<Rsc: HasState> Tasks<Rsc> {
pub fn init(window: Arc<Window>) -> (Self, TaskMsgReceiver<Rsc>) {
let (start, start_recv) = async_channel();
let (msgs, msgs_recv) = sync_channel();
std::thread::spawn(|| {
let rt = Runtime::new().unwrap();
rt.block_on(listen(start_recv))
});
(
Self {
start,
msg_send: msgs,
window,
},
msgs_recv,
)
}
pub fn spawn<F: AsyncFnOnce(TaskCtx<Rsc>) + 'static + std::marker::Send>(&mut self, task: F)
where
F::CallOnceFuture: Send,
{
let send = self.msg_send.clone();
let window = self.window.clone();
let _ = self.start.send(Box::pin(async move {
task(TaskCtx::new(send)).await;
window.request_redraw();
}));
}
}
async fn listen(mut recv: AsyncReceiver<BoxTask>) {
while let Some(task) = recv.recv().await {
tokio::spawn(task);
}
}

View File

@@ -1,25 +1,80 @@
use crate::prelude::*; use iris_core::*;
use iris_macro::*;
use std::sync::Arc;
pub mod eventable { use crate::default::{TaskCtx, TaskUpdate, Tasks};
use super::*;
widget_trait! { pub trait Eventable<Rsc: HasEvents, Tag>: WidgetLike<Rsc, Tag> {
pub trait Eventable<State: HasEvents + StateLike<State> + 'static>; fn on<E: EventLike>(
fn on<E: EventLike>( self,
self, event: E,
event: E, f: impl for<'a> WidgetEventFn<Rsc, <E::Event as Event>::Data<'a>, Self::Widget>,
f: impl for<'a> WidgetEventFn<State::State, <E::Event as Event>::Data<'a>, WL::Widget>, ) -> impl WidgetIdFn<Rsc, Self::Widget> {
) -> impl WidgetIdFn<State, WL::Widget> { move |rsc| {
move |state| { let id = self.add(rsc);
let id = self.add(state); rsc.register_event(id, event.into_event(), move |ctx, rsc| {
state.register_event(id, event.into_event(), move |ctx| { f(
f(&mut EventIdCtx { EventIdCtx {
widget: id, widget: id,
state: ctx.state, state: ctx.state,
data: ctx.data, data: ctx.data,
}); },
}); rsc,
id );
} });
id
} }
} }
} }
impl<WL: WidgetLike<Rsc, Tag>, Rsc: HasEvents, Tag> Eventable<Rsc, Tag> for WL {}
widget_trait! {
pub trait TaskEventable<Rsc: HasEvents + HasTasks>;
fn task_on<'a, E: EventLike, F: AsyncWidgetEventFn<Rsc, WL::Widget>>(
self,
event: E,
f: F,
) -> impl WidgetIdFn<Rsc, WL::Widget>
where <E::Event as Event>::Data<'a>: Send,
for<'b> F::CallRefFuture<'b>: Send,
{
let f = Arc::new(f);
move |rsc| {
let id = self.add(rsc);
rsc.register_event(id, event.into_event(), move |_, rsc| {
let f = f.clone();
rsc.tasks_mut().spawn(async move |task| {
f(AsyncEventIdCtx {
widget: id,
task,
}).await;
});
});
id
}
}
}
pub trait HasTasks: Sized + HasState + HasEvents {
fn tasks_mut(&mut self) -> &mut Tasks<Self>;
}
pub trait AsyncWidgetEventFn<Rsc: HasEvents, W: ?Sized>:
AsyncFn(AsyncEventIdCtx<Rsc, W>) + Send + Sync + 'static
{
}
impl<Rsc: HasEvents, F: AsyncFn(AsyncEventIdCtx<Rsc, W>) + Send + Sync + 'static, W: ?Sized>
AsyncWidgetEventFn<Rsc, W> for F
{
}
pub struct AsyncEventIdCtx<Rsc: HasEvents, W: ?Sized> {
pub widget: WeakWidget<W>,
task: TaskCtx<Rsc>,
}
impl<Rsc: HasEvents, W: ?Sized> AsyncEventIdCtx<Rsc, W> {
pub fn update(&mut self, f: impl TaskUpdate<Rsc> + 'static) {
self.task.update(f);
}
}

View File

@@ -4,28 +4,15 @@
#![feature(associated_type_defaults)] #![feature(associated_type_defaults)]
#![feature(unsize)] #![feature(unsize)]
#![feature(option_into_flat_iter)] #![feature(option_into_flat_iter)]
#![feature(async_fn_traits)]
pub mod default; pub mod default;
pub mod event; pub mod event;
pub mod typed;
pub mod widget; pub mod widget;
pub use iris_core as core; pub use iris_core as core;
pub use iris_macro as macros; pub use iris_macro as macros;
#[macro_export]
macro_rules! state_prelude {
($vis:vis $state:ty) => {
iris::event_state!($vis $state);
$vis use iris::{
default::*,
core::{len_fns::*, util::Vec2, *},
macros::*,
widget::*,
};
};
}
pub mod prelude { pub mod prelude {
use super::*; use super::*;
pub use default::*; pub use default::*;
@@ -35,5 +22,5 @@ pub mod prelude {
pub use widget::*; pub use widget::*;
pub use iris_core::util::Vec2; pub use iris_core::util::Vec2;
pub use typed::*; pub use len_fns::*;
} }

View File

@@ -1,37 +0,0 @@
#[macro_export]
macro_rules! event_state {
($vis:vis $state:ty) => {
mod local_event_trait {
use super::*;
#[allow(unused_imports)]
use $crate::prelude::*;
pub trait EventableCtx<WL: WidgetLike<$state, Tag>, Tag> {
fn on<E: EventLike>(
self,
event: E,
f: impl for<'a> WidgetEventFn<
<$state as HasState>::State,
<E::Event as Event>::Data<'a>,
WL::Widget
>,
) -> impl WidgetIdFn<$state, WL::Widget>;
}
impl<WL: WidgetLike<$state, Tag>, Tag> EventableCtx<WL, Tag> for WL {
fn on<E: EventLike>(
self,
event: E,
f: impl for<'a> WidgetEventFn<
<$state as HasState>::State,
<E::Event as Event>::Data<'a>,
WL::Widget
>,
) -> impl WidgetIdFn<$state, WL::Widget> {
eventable::Eventable::on(self, event, f)
}
}
}
$vis type EventManager = $crate::prelude::EventManager<<$state as HasState>::State>;
$vis use local_event_trait::*;
};
}
pub use event_state;

View File

@@ -19,10 +19,10 @@ impl Widget for Image {
} }
} }
pub fn image<State: HasUi>(image: impl LoadableImage) -> impl WidgetFn<State, Image> { pub fn image<State: UiRsc>(image: impl LoadableImage) -> impl WidgetFn<State, Image> {
let image = image.get_image().expect("Failed to load image"); let image = image.get_image().expect("Failed to load image");
move |state| Image { move |state| Image {
handle: state.get_mut().add_texture(image), handle: state.ui_mut().textures.add(image),
} }
} }

View File

@@ -1,7 +1,7 @@
use crate::prelude::*; use crate::prelude::*;
pub struct Masked { pub struct Masked {
pub inner: WidgetHandle, pub inner: StrongWidget,
} }
impl Widget for Masked { impl Widget for Masked {

View File

@@ -1,7 +1,7 @@
use crate::prelude::*; use crate::prelude::*;
pub struct Aligned { pub struct Aligned {
pub inner: WidgetHandle, pub inner: StrongWidget,
pub align: Align, pub align: Align,
} }

View File

@@ -1,7 +1,7 @@
use crate::prelude::*; use crate::prelude::*;
pub struct LayerOffset { pub struct LayerOffset {
pub inner: WidgetHandle, pub inner: StrongWidget,
pub offset: usize, pub offset: usize,
} }

View File

@@ -1,7 +1,7 @@
use crate::prelude::*; use crate::prelude::*;
pub struct MaxSize { pub struct MaxSize {
pub inner: WidgetHandle, pub inner: StrongWidget,
pub x: Option<Len>, pub x: Option<Len>,
pub y: Option<Len>, pub y: Option<Len>,
} }

View File

@@ -1,7 +1,7 @@
use crate::prelude::*; use crate::prelude::*;
pub struct Offset { pub struct Offset {
pub inner: WidgetHandle, pub inner: StrongWidget,
pub amt: UiVec2, pub amt: UiVec2,
} }

View File

@@ -2,7 +2,7 @@ use crate::prelude::*;
pub struct Pad { pub struct Pad {
pub padding: Padding, pub padding: Padding,
pub inner: WidgetHandle, pub inner: StrongWidget,
} }
impl Widget for Pad { impl Widget for Pad {

View File

@@ -1,7 +1,7 @@
use crate::prelude::*; use crate::prelude::*;
pub struct Scroll { pub struct Scroll {
inner: WidgetHandle, inner: StrongWidget,
axis: Axis, axis: Axis,
amt: f32, amt: f32,
snap_end: bool, snap_end: bool,
@@ -41,7 +41,7 @@ impl Widget for Scroll {
} }
impl Scroll { impl Scroll {
pub fn new(inner: WidgetHandle, axis: Axis) -> Self { pub fn new(inner: StrongWidget, axis: Axis) -> Self {
Self { Self {
inner, inner,
axis, axis,

View File

@@ -1,7 +1,7 @@
use crate::prelude::*; use crate::prelude::*;
pub struct Sized { pub struct Sized {
pub inner: WidgetHandle, pub inner: StrongWidget,
pub x: Option<Len>, pub x: Option<Len>,
pub y: Option<Len>, pub y: Option<Len>,
} }

View File

@@ -2,19 +2,18 @@ use crate::prelude::*;
use std::marker::PhantomData; use std::marker::PhantomData;
pub struct Span { pub struct Span {
pub children: Vec<WidgetHandle>, pub children: Vec<StrongWidget>,
pub dir: Dir, pub dir: Dir,
pub gap: f32, pub gap: f32,
} }
impl Widget for Span { impl Widget for Span {
fn draw(&mut self, painter: &mut Painter) { fn draw(&mut self, painter: &mut Painter) {
let total = self.len_sum(); let total = self.len_sum(&mut painter.size_ctx());
let mut start = UiScalar::rel_min(); let mut start = UiScalar::rel_min();
for child in &self.children { for child in &self.children {
let mut span = UiSpan::FULL; let mut span = UiSpan::FULL;
span.start = start; span.start = start;
painter.widget(id);
let len = painter.len_axis(child, self.dir.axis); let len = painter.len_axis(child, self.dir.axis);
if len.rest > 0.0 { if len.rest > 0.0 {
let offset = UiScalar::new(total.rel, total.abs); let offset = UiScalar::new(total.rel, total.abs);
@@ -33,6 +32,20 @@ impl Widget for Span {
start.abs += self.gap; start.abs += self.gap;
} }
} }
fn desired_width(&mut self, ctx: &mut SizeCtx) -> Len {
match self.dir.axis {
Axis::X => self.desired_len(ctx),
Axis::Y => self.desired_ortho(ctx),
}
}
fn desired_height(&mut self, ctx: &mut SizeCtx) -> Len {
match self.dir.axis {
Axis::X => self.desired_ortho(ctx),
Axis::Y => self.desired_len(ctx),
}
}
} }
impl Span { impl Span {
@@ -49,14 +62,30 @@ impl Span {
self self
} }
pub fn push(&mut self, w: WidgetHandle) { pub fn push(&mut self, w: StrongWidget) {
self.children.push(w); self.children.push(w);
} }
pub fn pop(&mut self) -> Option<WidgetHandle> { pub fn pop(&mut self) -> Option<StrongWidget> {
self.children.pop() self.children.pop()
} }
fn len_sum(&mut self, ctx: &mut SizeCtx) -> Len {
let gap = self.gap * self.children.len().saturating_sub(1) as f32;
self.children.iter().fold(Len::abs(gap), |mut s, id| {
// it's tempting to subtract the abs & rel from the ctx outer,
// but that would create inconsistent sizing if you put
// a rest first vs last & only speed up in one direction.
// I think this is only solvable by restricting how you can
// compute size, bc currently you need child to define parent's
// sectioning and you need parent's sectioning to define child.
// Fortunately, that doesn't matter in most cases
let len = ctx.len_axis(id, self.dir.axis);
s += len;
s
})
}
fn desired_len(&mut self, ctx: &mut SizeCtx) -> Len { fn desired_len(&mut self, ctx: &mut SizeCtx) -> Len {
let len = self.len_sum(ctx); let len = self.len_sum(ctx);
if len.rest == 0.0 && len.rel == 0.0 { if len.rest == 0.0 && len.rel == 0.0 {
@@ -130,15 +159,15 @@ pub struct SpanBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Ta
_pd: PhantomData<(State, Tag)>, _pd: PhantomData<(State, Tag)>,
} }
impl<State: StateLike<State>, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> impl<Rsc, const LEN: usize, Wa: WidgetArrLike<Rsc, LEN, Tag>, Tag> WidgetFnTrait<Rsc>
WidgetFnTrait<State> for SpanBuilder<State, LEN, Wa, Tag> for SpanBuilder<Rsc, LEN, Wa, Tag>
{ {
type Widget = Span; type Widget = Span;
#[track_caller] #[track_caller]
fn run(self, state: &mut State) -> Self::Widget { fn run(self, rsc: &mut Rsc) -> Self::Widget {
Span { Span {
children: self.children.add(state).arr.into_iter().collect(), children: self.children.add(rsc).arr.into_iter().collect(),
dir: self.dir, dir: self.dir,
gap: self.gap, gap: self.gap,
} }
@@ -164,7 +193,7 @@ impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag>
} }
impl std::ops::Deref for Span { impl std::ops::Deref for Span {
type Target = Vec<WidgetHandle>; type Target = Vec<StrongWidget>;
fn deref(&self) -> &Self::Target { fn deref(&self) -> &Self::Target {
&self.children &self.children

View File

@@ -3,7 +3,7 @@ use std::marker::PhantomData;
use crate::prelude::*; use crate::prelude::*;
pub struct Stack { pub struct Stack {
pub children: Vec<WidgetHandle>, pub children: Vec<StrongWidget>,
pub size: StackSize, pub size: StackSize,
} }
@@ -48,14 +48,15 @@ pub struct StackBuilder<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, T
_pd: PhantomData<(State, Tag)>, _pd: PhantomData<(State, Tag)>,
} }
impl<State: StateLike<State>, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> FnOnce<(&mut State,)> impl<Rsc, const LEN: usize, Wa: WidgetArrLike<Rsc, LEN, Tag>, Tag> WidgetFnTrait<Rsc>
for StackBuilder<State, LEN, Wa, Tag> for StackBuilder<Rsc, LEN, Wa, Tag>
{ {
type Output = Stack; type Widget = Stack;
extern "rust-call" fn call_once(self, args: (&mut State,)) -> Self::Output { #[track_caller]
fn run(self, rsc: &mut Rsc) -> Self::Widget {
Stack { Stack {
children: self.children.add(args.0).arr.into_iter().collect(), children: self.children.add(rsc).arr.into_iter().collect(),
size: self.size, size: self.size,
} }
} }

View File

@@ -2,7 +2,7 @@ use crate::prelude::*;
use std::marker::{Sized, Unsize}; use std::marker::{Sized, Unsize};
pub struct WidgetPtr { pub struct WidgetPtr {
pub inner: Option<WidgetHandle>, pub inner: Option<StrongWidget>,
} }
impl Widget for WidgetPtr { impl Widget for WidgetPtr {
@@ -38,14 +38,14 @@ impl WidgetPtr {
inner: Default::default(), inner: Default::default(),
} }
} }
pub fn set<W: ?Sized + Unsize<dyn Widget>>(&mut self, to: WidgetHandle<W>) { pub fn set<W: ?Sized + Unsize<dyn Widget>>(&mut self, to: StrongWidget<W>) {
self.inner = Some(to) self.inner = Some(to)
} }
pub fn replace<W: ?Sized + Unsize<dyn Widget>>( pub fn replace<W: ?Sized + Unsize<dyn Widget>>(
&mut self, &mut self,
to: WidgetHandle<W>, to: StrongWidget<W>,
) -> Option<WidgetHandle> { ) -> Option<StrongWidget> {
self.inner.replace(to) self.inner.replace(to)
} }
} }

View File

@@ -51,15 +51,15 @@ impl<State, O, H: WidgetOption<State>> TextBuilder<State, O, H> {
} }
} }
impl<State: HasUi + StateLike<State>, O> TextBuilder<State, O> { impl<Rsc: UiRsc, O> TextBuilder<Rsc, O> {
pub fn hint<W: WidgetLike<State, Tag>, Tag>( pub fn hint<W: WidgetLike<Rsc, Tag>, Tag>(
self, self,
hint: W, hint: W,
) -> TextBuilder<State, O, impl WidgetOption<State>> { ) -> TextBuilder<Rsc, O, impl WidgetOption<Rsc>> {
TextBuilder { TextBuilder {
content: self.content, content: self.content,
attrs: self.attrs, attrs: self.attrs,
hint: move |ui: &mut State| Some(hint.add_strong(ui).any()), hint: move |rsc: &mut Rsc| Some(hint.add_strong(rsc).any()),
output: self.output, output: self.output,
state: PhantomData, state: PhantomData,
} }
@@ -75,19 +75,19 @@ pub trait TextBuilderOutput<State>: Sized {
} }
pub struct TextOutput; pub struct TextOutput;
impl<State: HasUi> TextBuilderOutput<State> for TextOutput { impl<Rsc: UiRsc> TextBuilderOutput<Rsc> for TextOutput {
type Output = Text; type Output = Text;
fn run<H: WidgetOption<State>>( fn run<H: WidgetOption<Rsc>>(
state: &mut State, state: &mut Rsc,
builder: TextBuilder<State, Self, H>, builder: TextBuilder<Rsc, Self, H>,
) -> Self::Output { ) -> Self::Output {
let mut buf = TextBuffer::new_empty(Metrics::new( let mut buf = TextBuffer::new_empty(Metrics::new(
builder.attrs.font_size, builder.attrs.font_size,
builder.attrs.line_height, builder.attrs.line_height,
)); ));
let hint = builder.hint.get(state); let hint = builder.hint.get(state);
let font_system = &mut state.get_mut().text.font_system; let font_system = &mut state.ui_mut().text.font_system;
buf.set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None); buf.set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None);
let mut text = Text { let mut text = Text {
content: builder.content.into(), content: builder.content.into(),
@@ -103,7 +103,7 @@ pub struct TextEditOutput {
mode: EditMode, mode: EditMode,
} }
impl<State: HasUi> TextBuilderOutput<State> for TextEditOutput { impl<State: UiRsc> TextBuilderOutput<State> for TextEditOutput {
type Output = TextEdit; type Output = TextEdit;
fn run<H: WidgetOption<State>>( fn run<H: WidgetOption<State>>(
@@ -118,7 +118,7 @@ impl<State: HasUi> TextBuilderOutput<State> for TextEditOutput {
TextView::new(buf, builder.attrs, builder.hint.get(state)), TextView::new(buf, builder.attrs, builder.hint.get(state)),
builder.output.mode, builder.output.mode,
); );
let font_system = &mut state.get_mut().text.font_system; let font_system = &mut state.ui_mut().text.font_system;
text.buf text.buf
.set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None); .set_text(font_system, &builder.content, &Attrs::new(), SHAPING, None);
builder.attrs.apply(font_system, &mut text.buf, None); builder.attrs.apply(font_system, &mut text.buf, None);

View File

@@ -617,11 +617,11 @@ impl DerefMut for TextEdit {
} }
pub trait TextEditable { pub trait TextEditable {
fn edit<'a>(&self, ui: &'a mut impl HasUi) -> TextEditCtx<'a>; fn edit<'a>(&self, ui: &'a mut impl UiRsc) -> TextEditCtx<'a>;
} }
impl<I: IdLike<Widget = TextEdit>> TextEditable for I { impl<I: IdLike<Widget = TextEdit>> TextEditable for I {
fn edit<'a>(&self, ui: &'a mut impl HasUi) -> TextEditCtx<'a> { fn edit<'a>(&self, ui: &'a mut impl UiRsc) -> TextEditCtx<'a> {
let ui = ui.ui_mut(); let ui = ui.ui_mut();
TextEditCtx { TextEditCtx {
text: ui.widgets.get_mut(self).unwrap(), text: ui.widgets.get_mut(self).unwrap(),

View File

@@ -22,11 +22,11 @@ pub struct TextView {
// cache // cache
tex: Option<RenderedText>, tex: Option<RenderedText>,
width: Option<f32>, width: Option<f32>,
pub hint: Option<WidgetHandle>, pub hint: Option<StrongWidget>,
} }
impl TextView { impl TextView {
pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<WidgetHandle>) -> Self { pub fn new(buf: TextBuffer, attrs: TextAttrs, hint: Option<StrongWidget>) -> Self {
Self { Self {
attrs: attrs.into(), attrs: attrs.into(),
buf: buf.into(), buf: buf.into(),

View File

@@ -3,35 +3,35 @@ use crate::prelude::*;
// these methods should "not require any context" (require unit) because they're in core // these methods should "not require any context" (require unit) because they're in core
widget_trait! { widget_trait! {
pub trait CoreWidget<State: HasUi + StateLike<State> + 'static>; pub trait CoreWidget<Rsc: UiRsc + 'static>;
fn pad(self, padding: impl Into<Padding>) -> impl WidgetFn<State, Pad> { fn pad(self, padding: impl Into<Padding>) -> impl WidgetFn<Rsc, Pad> {
|state| Pad { |state| Pad {
padding: padding.into(), padding: padding.into(),
inner: self.add_strong(state), inner: self.add_strong(state),
} }
} }
fn align(self, align: impl Into<Align>) -> impl WidgetFn<State, Aligned> { fn align(self, align: impl Into<Align>) -> impl WidgetFn<Rsc, Aligned> {
move |state| Aligned { move |state| Aligned {
inner: self.add_strong(state), inner: self.add_strong(state),
align: align.into(), align: align.into(),
} }
} }
fn center(self) -> impl WidgetFn<State, Aligned> { fn center(self) -> impl WidgetFn<Rsc, Aligned> {
self.align(Align::CENTER) self.align(Align::CENTER)
} }
fn label(self, label: impl Into<String>) -> impl WidgetIdFn<State, WL::Widget> { fn label(self, label: impl Into<String>) -> impl WidgetIdFn<Rsc, WL::Widget> {
|state| { |state| {
let id = self.add(state); let id = self.add(state);
state.get_mut().set_label(id, label.into()); state.ui_mut().widgets.set_label(id, label.into());
id id
} }
} }
fn sized(self, size: impl Into<Size>) -> impl WidgetFn<State, Sized> { fn sized(self, size: impl Into<Size>) -> impl WidgetFn<Rsc, Sized> {
let size = size.into(); let size = size.into();
move |state| Sized { move |state| Sized {
inner: self.add_strong(state), inner: self.add_strong(state),
@@ -40,7 +40,7 @@ widget_trait! {
} }
} }
fn max_width(self, len: impl Into<Len>) -> impl WidgetFn<State, MaxSize> { fn max_width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, MaxSize> {
let len = len.into(); let len = len.into();
move |state| MaxSize { move |state| MaxSize {
inner: self.add_strong(state), inner: self.add_strong(state),
@@ -49,7 +49,7 @@ widget_trait! {
} }
} }
fn max_height(self, len: impl Into<Len>) -> impl WidgetFn<State, MaxSize> { fn max_height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, MaxSize> {
let len = len.into(); let len = len.into();
move |state| MaxSize { move |state| MaxSize {
inner: self.add_strong(state), inner: self.add_strong(state),
@@ -58,7 +58,7 @@ widget_trait! {
} }
} }
fn width(self, len: impl Into<Len>) -> impl WidgetFn<State, Sized> { fn width(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
let len = len.into(); let len = len.into();
move |state| Sized { move |state| Sized {
inner: self.add_strong(state), inner: self.add_strong(state),
@@ -67,7 +67,7 @@ widget_trait! {
} }
} }
fn height(self, len: impl Into<Len>) -> impl WidgetFn<State, Sized> { fn height(self, len: impl Into<Len>) -> impl WidgetFn<Rsc, Sized> {
let len = len.into(); let len = len.into();
move |state| Sized { move |state| Sized {
inner: self.add_strong(state), inner: self.add_strong(state),
@@ -76,65 +76,64 @@ widget_trait! {
} }
} }
fn offset(self, amt: impl Into<UiVec2>) -> impl WidgetFn<State, Offset> { fn offset(self, amt: impl Into<UiVec2>) -> impl WidgetFn<Rsc, Offset> {
move |state| Offset { move |state| Offset {
inner: self.add_strong(state), inner: self.add_strong(state),
amt: amt.into(), amt: amt.into(),
} }
} }
fn scrollable(self) -> impl WidgetIdFn<State, Scroll> where State: HasEvents { fn scrollable(self) -> impl WidgetIdFn<Rsc, Scroll> where Rsc: HasEvents {
use eventable::*;
move |state| { move |state| {
Scroll::new(self.add_strong(state), Axis::Y) Scroll::new(self.add_strong(state), Axis::Y)
.on(CursorSense::Scroll, |ctx: &mut EventIdCtx<'_, State::State, CursorData<'_>, Scroll>| { .on(CursorSense::Scroll, |ctx, rsc| {
let delta = ctx.data.scroll_delta.y * 50.0; let delta = ctx.data.scroll_delta.y * 50.0;
ctx.widget().scroll(delta); ctx.widget(rsc).scroll(delta);
}) })
.add(state) .add(state)
} }
} }
fn masked(self) -> impl WidgetFn<State, Masked> { fn masked(self) -> impl WidgetFn<Rsc, Masked> {
move |state| Masked { move |state| Masked {
inner: self.add_strong(state), inner: self.add_strong(state),
} }
} }
fn background<T>(self, w: impl WidgetLike<State, T>) -> impl WidgetFn<State, Stack> { fn background<T>(self, w: impl WidgetLike<Rsc, T>) -> impl WidgetFn<Rsc, Stack> {
move |state| Stack { move |state| Stack {
children: vec![w.add_strong(state), self.add_strong(state)], children: vec![w.add_strong(state), self.add_strong(state)],
size: StackSize::Child(1), size: StackSize::Child(1),
} }
} }
fn foreground<T>(self, w: impl WidgetLike<State, T>) -> impl WidgetFn<State, Stack> { fn foreground<T>(self, w: impl WidgetLike<Rsc, T>) -> impl WidgetFn<Rsc, Stack> {
move |state| Stack { move |state| Stack {
children: vec![self.add_strong(state), w.add_strong(state)], children: vec![self.add_strong(state), w.add_strong(state)],
size: StackSize::Child(0), size: StackSize::Child(0),
} }
} }
fn layer_offset(self, offset: usize) -> impl WidgetFn<State, LayerOffset> { fn layer_offset(self, offset: usize) -> impl WidgetFn<Rsc, LayerOffset> {
move |state| LayerOffset { move |state| LayerOffset {
inner: self.add_strong(state), inner: self.add_strong(state),
offset, offset,
} }
} }
fn to_any(self) -> impl WidgetIdFn<State> { fn to_any(self) -> impl WidgetIdFn<Rsc> {
|state| self.add(state) |state| self.add(state)
} }
fn set_ptr(self, ptr: WidgetRef<WidgetPtr>, state: &mut State) { fn set_ptr(self, ptr: WeakWidget<WidgetPtr>, state: &mut Rsc) {
let id = self.add_strong(state); let id = self.add_strong(state);
state.get_mut()[ptr].inner = Some(id); state.ui_mut().widgets[ptr].inner = Some(id);
} }
} }
pub trait CoreWidgetArr<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> { pub trait CoreWidgetArr<Rsc, const LEN: usize, Wa: WidgetArrLike<Rsc, LEN, Tag>, Tag> {
fn span(self, dir: Dir) -> SpanBuilder<State, LEN, Wa, Tag>; fn span(self, dir: Dir) -> SpanBuilder<Rsc, LEN, Wa, Tag>;
fn stack(self) -> StackBuilder<State, LEN, Wa, Tag>; fn stack(self) -> StackBuilder<Rsc, LEN, Wa, Tag>;
} }
impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag> impl<State, const LEN: usize, Wa: WidgetArrLike<State, LEN, Tag>, Tag>